Is S.T.A.L.K.E.R.: Shadow of Chernobyl worth playing today?

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  • Опубліковано 26 вер 2024

КОМЕНТАРІ • 3 тис.

  • @TheSaltFactory
    @TheSaltFactory  4 роки тому +1878

    Apologies for some of this video being VERY dark. I tried to fix it, but it still rendered out much darker than I would have liked at times.

    • @smooa1889
      @smooa1889 4 роки тому +18

      porn review channel called the sugar factory

    • @buttahXD
      @buttahXD 4 роки тому +14

      I'd like to comment on the fact that they DID intend to include a sleep system into this game, but due to time they had to cut it because they couldn't get it to work.

    • @batonnikus
      @batonnikus 4 роки тому +7

      It was all right really (seen it on oled at midnight with my cats, lights dimmed fyi) when you'll play and do vid on call of pripyat?

    • @marcusvogele8987
      @marcusvogele8987 4 роки тому +5

      yes very good

    • @lawrenceyancy3364
      @lawrenceyancy3364 4 роки тому +5

      Its okay I’ll just turn my brightness up lol

  • @TheCaptainHere
    @TheCaptainHere 4 роки тому +5453

    Those aren't bugs, those are 4th wall breaking anomalies. Such is life in the zone.

    • @bloodborne410
      @bloodborne410 3 роки тому +40

      YES

    • @NoxianSoulHarvester
      @NoxianSoulHarvester 3 роки тому +21

      I need your help I'm really excited to start the franchise for the first time are there any mods I need to download to fix any game breaking bugs or is the game 100% perfect on it's own? I'm obviously starting with the first game

    • @obesegrandpa8733
      @obesegrandpa8733 3 роки тому +18

      Mod it to shit.

    • @vaina2
      @vaina2 3 роки тому +34

      @@NoxianSoulHarvester an essential is the zone reclamation project (ZRP), mainly squashes many bugs and adds a few small things if i remember correctly. after getting zrp i would honestly just play the game, if something starts to annoy you or ruin the fun fix it with a mod lol. thats how i played, weapon accuracy was annoying me in the start so i modded it a little higher, just stuff like that.

    • @clementineschalchen330
      @clementineschalchen330 3 роки тому

      Yes comrade

  • @Shikori_Tsuru
    @Shikori_Tsuru 4 роки тому +2890

    I played through this game something like 8 times in a row when I was a kid, was trying to get all of the endings :D
    Had a classmate that was also crazy about Stalker. When we were in ~4th grade, I remember him bringing a Vintorez to the school that he made out of Lego. Also, we rollplayed S.T.A.L.K.E.R. at my appartment. We set up a "shop" made out of massive pillows, sold artifacts and toy guns. Turned off the lights and walked around the rooms with guns and flashlights. Yep, that's the way Russian kids were having fun back in the day I guess. xD
    Ah... Good memories.

    • @jjcoola998
      @jjcoola998 3 роки тому +103

      Sounds awesome man, I used to do this with a friend as well but we were playing final fantasy (NES) lol

    • @201231
      @201231 3 роки тому +48

      Now you can roleplay a 24hr paintball scenario, with diff zones and the worx

    • @thefinegameofnil7158
      @thefinegameofnil7158 3 роки тому +10

      @@jjcoola998 good times, the first time I brought the tail and my characters changed I lost my goddamn mind

    • @alekseypidarov7573
      @alekseypidarov7573 3 роки тому +30

      I think slavs in general were having fun like this maybe like 10years ago

    • @margyyn3479
      @margyyn3479 3 роки тому +11

      Хабар принес?)

  • @histhoryk2648
    @histhoryk2648 3 роки тому +1032

    Actually I very like stealth system in stalker series. Enemies actually may see you and don't forget about you when you hide in bush for 15 sec. Maybe it provide more advantage to enemy, but I prefer this than most modern stealth systems where most enemies are half-blind and/or half-stupid

    • @staringgasmask
      @staringgasmask 3 роки тому +200

      Fallout 4, like 20 raiders in a big building, I decided to play a game. Killed all but one, know what he said after I crouched for a few seconds? "I think I'm imagining things". While walking over their friends' corpses

    • @dannyboi5887
      @dannyboi5887 3 роки тому +96

      It's also more realistic that enemies can spot you from such a far distance compared to other games where you just disappear from reality once you're like 100 feet away from them

    • @Kreia.
      @Kreia. 3 роки тому +19

      @@staringgasmask I killed a raider in front of his friend, the guy just said some stuff and then said the exact same thing you said.

    • @fonesrphunny7242
      @fonesrphunny7242 3 роки тому +18

      It's just really annoying how inconsistent it is.
      I remember two buildings in Dark Valley with long sight lines and no obstacles. If there is an enemy at the far side, there is a good chance he won't see you. On the other hand, you crouch over the ridge to Bloodsucker Village (Army Warehouse) and get shot by Mercs from all across the map.

    • @jamesbrincefield9879
      @jamesbrincefield9879 3 роки тому +5

      I used to love going in the water in the first room of Metal Gear Solid and knocking on the wall while the guard stood directly over me asking what that noise was and I was just running in circles at the bottom of a pool of a water in front of him and he couldn’t see a thing. I used to wonder how I beat that game as an 8 year but after replaying it again somewhat recently it kinda makes sense.

  • @Narezaath
    @Narezaath 4 роки тому +1467

    I'm going to argue, that the beginning is _essential_ to learn how STALKER wants you to play: slowly and carefully. It hammers home that you're not the DOOM Marine and you wont get stuff for free. You got thrown into this nightmarish world where a stray boar may tear you to shreds or some guy in a trench coat will slit your throat for some canned food and RedBull, so whatever you have you have to make for yourself, and the world could get by without you hence a puny pistol.

    • @IAmAnEvilTaco
      @IAmAnEvilTaco 4 роки тому +231

      His beef with the game seems to be the thing hardcore fans love about it. You’re right, it’s great because you’re just a dude. The game doesn’t give a fuck about you, people die and events transpire automatically. It’s very realistic, the hard af start... it’s a horror game. It’s not fallout 4.

    • @magicaltomatoes
      @magicaltomatoes 4 роки тому +69

      @@IAmAnEvilTaco Yeah that's what I like about the game it's one of the few shooters than integrates RPG elements well, by using gear and artifacts as progression instead of levels. You start as a weak rookie but eventually become a BAMF once you get good gear and you can get artifacts that regens your hp/radiation etc making you much harder to kill.

    • @Jupexy
      @Jupexy 4 роки тому +85

      This. Stalker was something of a survival FPS/RPG hybrid. I especially like how they handled multiple endings - modern games with multiple endings have it like, OBVIOUS ENDING 1, OBVIOUS ENDING 2, OBVIOUS ENDING 3 then optional ending 1 or maybe 2 and a secret (completion) ending. Stalker had no front-loaded hints about the endings, it gave a general goal and concluded the story with what you did within the zone. That was pretty cool for 2007.

    • @theisgood0
      @theisgood0 4 роки тому +6

      its a rough description that you gave but its still good lol. Its not that cutthroat unless you never played an FPS before.

    • @puddingsimon2626
      @puddingsimon2626 4 роки тому +12

      Stalker is played best on ultra hardcore ironman but ofc only if you always know what your doing.

  • @StiffsCompany
    @StiffsCompany 4 роки тому +857

    Oh, good old Stalker! This game is VERY popular in Russia and Eastern Europe. Unfortunately, I think that anyone who doesn't at least barely knows Russian language is missing out on A LOT of atmosphere of the game. For example, take a simple conversations you hear in the game: the voice acting and the style of jokes comes from the good old dark Russian comedy movies of 90s, and really add up to that post-soviet apocalyptic feel. If you knew Russian, you would also mention the phrases of zombies: just like in Half-Life, their words strike you with a huge fear. The names of mutants and places and stuff... I can only blame the guys responsible for translation, because all the names sound very powerful, scary and cool, in Russian. I was really happy to see someone outside Eastern European culture can still appreciate the game!

    • @waltervoidbringer4491
      @waltervoidbringer4491 4 роки тому +166

      The idle chatter lines for zombies are incredibly sad. Most notable one of them being a line about a zombie remembering their daughter and blabbering about how much she grew up since they saw them last time.

    • @bensosnowski1128
      @bensosnowski1128 4 роки тому +31

      I played in Russian. Didn’t understand a word but loved it all

    • @HiddenLunarWings
      @HiddenLunarWings 4 роки тому +15

      Can you give us some rough translations of the monster names that are more accurate to their original language?

    • @leegsy
      @leegsy 4 роки тому +15

      What is it that the voice is saying at the end of the game? It keeps repeating stuff in Russian. It's very creepy and I thought it was a nice touch.

    • @waltervoidbringer4491
      @waltervoidbringer4491 4 роки тому +14

      @@leegsy ua-cam.com/video/OJ5UmUOcoWA/v-deo.html turn on the captions

  • @LeateqOfficial
    @LeateqOfficial 3 роки тому +939

    It’s an amazing game and I’m really surprised that it has so many American/European fans (I’m from Ukraine)
    I thought this game just popular in our countries
    That’s amazing

    • @criseist9786
      @criseist9786 3 роки тому +21

      Just now playing stalker thanks to the Stalker Anomaly mod existing, but I've been interested in it for a long time. I wish there was more content like this out there, but unfortunately most companies don't want to throw their bets on such risks. Anyways, glad to have what we do

    • @Deamons64
      @Deamons64 3 роки тому +48

      It's ultimately rather niche here in the US. The people here who like it absolutely adore it, but a vast majority of FPS fans here have never even heard of stalker. Which is honestly a shame. I think everyone should at least try this series, since the atmosphere and storytelling is so amazing. The aesthetic of the zone is so human, as are the small stories you see play out in the zone from these random stalkers around you. From Nikolai Brudovic who was overwhelmed by dogs in the junkyard, to Alexi Tharasov who got caught in a whirlygig, and even to Leonid Volkov who got shot down by bandits. Every stalker is tired, they've lost friends, and allies, and will inevitably be lost to the zone themselves, yet the zone is the only place they've ever felt like home. These games are fantastic.

    • @criseist9786
      @criseist9786 3 роки тому +27

      @@Deamons64 Big issue is the lack of marketing here. People love it. But they're haven't had a chance to try it because they haven't heard of it.

    • @Deamons64
      @Deamons64 3 роки тому +3

      @@criseist9786 you're definitely not wrong there.

    • @jty9631
      @jty9631 3 роки тому +4

      I found this game from a guy called Chris Livingston who used to make comics and he makes amusing articles. He recounted experiences in the Zone where he ran into a cave to avoid the red explosion thingy. An enemy stalker also ran into the cave, just looking for cover, and he shot the guy in the back of the head. Hearing that as a kid made me think how cool and spontaneous this game is. So I played, it, and have loved it ever since.

  • @petkofuchalski9809
    @petkofuchalski9809 4 роки тому +715

    The reason i love this game is for it's freedom and AI. The latter may sound odd to people that are new to the game, but when the AI is not bugged, it's amazing. In my playtrough, while i was returning from a side quest to the camp i got it from, everyone i saw before was dead, the only thing that was left were their dead bodies and the bandits that killed them.
    Moments like that make S.T.A.L.K.E.R what it is.

    • @SSdecline
      @SSdecline 3 роки тому +101

      they managed to do a better AI than most devs today. A-life was really interesting. for every bug it had you encountered 5 interesting and totally random situations. I feel pity for new players today that missed awesome gems like Stalker

    • @mikehunt3060
      @mikehunt3060 3 роки тому +7

      *playthrough

    • @Idontknowyou05
      @Idontknowyou05 3 роки тому +20

      @@mikehunt3060 Nice pfp grammar nazi lol

    • @Idontknowyou05
      @Idontknowyou05 3 роки тому +15

      Better AI than stuff like Bethesda fallout (and ESO)
      Honestly always loved AI like ArrmA and STALKER and was really bummed when I heard they wanted to put something very similar into Fallout New Vegas, which they couldn't because companions would always die or in Boone's case would always become a path of death and destruction.

    • @Idontknowyou05
      @Idontknowyou05 3 роки тому +2

      @Garlic ik but his pfp is the grammar nazi flag lmao

  • @fenrizwolfbroodx5322
    @fenrizwolfbroodx5322 4 роки тому +3344

    No need to watch 48 minutes,anyone who has ever played Stalker knows that the answer is YES.

    • @adaptorperish1322
      @adaptorperish1322 4 роки тому +47

      Pete x But you better watch it, though.

    • @tamfuwing1
      @tamfuwing1 4 роки тому +6

      Amen.

    • @バカロン
      @バカロン 4 роки тому +88

      True. For those who were lucky to discover this game back then will definitely consider worth it. Unfortunately I am sure that almost anyone who discovers it in 2020 they will see nothing special in the game especially given how many good games came out after stalker. I tried my theory on my friend who loves similar games but I was right. He said he loves the idea he loves the bgm but it just feels like shit and I completely understand that. Playing an old game as if it just came out and you wiped your memory feels impossible

    • @jjtninja
      @jjtninja 4 роки тому +49

      @@バカロン I played it for the first time 2 years ago and fell in love with it. And there are so many mods that make it 4k along with enhanced graphics that: and while it felt old, it was still really fun.
      Just my opinion though.

    • @バカロン
      @バカロン 4 роки тому +16

      @@jjtninja nice to hear that! check out Anomaly mod it's really great and it's in English as well

  • @kaijupinnosso1854
    @kaijupinnosso1854 3 роки тому +339

    Idk why, but something about how the characters treat you makes me feel that much more immersed. The Marked One isn't a big badass who everyone knows and admires, to everyone he's just another guy trying to loot and survive in the zone. It makes the characters feel more real and the struggles in the game feel more real

    • @thundergaming155
      @thundergaming155 Рік тому +7

      Isn’t strelok at least respected for his skill, and I say respected at best due to the zone being the zone.

    • @ididntmeantoshootthatvietn5012
      @ididntmeantoshootthatvietn5012 Рік тому +3

      Except he is lmao, have you played call of pripyat?

    • @xPanda25
      @xPanda25 11 місяців тому +8

      @@thundergaming155Main character doesn't remember he's Strelok, and people seem to know the legend of Strelok vs his face/voice as no one knows the Marked One is Strelok (including himself) until the scene with the Doctor, and even then I don't recall the Marked One choosing to go by Strelok

    • @matthewjones39
      @matthewjones39 11 місяців тому +1

      Did you play past an hour into any of the games? He’s like *the* S.T.A.L.K.E.R.

    • @xPanda25
      @xPanda25 11 місяців тому +2

      @@matthewjones39 yes, I've played them all - but nobody calls The Marked One out for being Strelok until the Doctor, and thus despite everyone seemingly knowing *about* Strelok, they don't seem to *recognize* Strelok walking around and even when he interacts with just about everyone in the entire Zone lol

  • @TheMrHego
    @TheMrHego 4 роки тому +332

    STALKER is probably one of my most favourite game series. I played through Shadow of Chernobyl 8 times. I'm so hyped for STALKER 2!

    • @huihihiohjio9046
      @huihihiohjio9046 4 роки тому +11

      I’ve been replaying it since S2 got announced. SoC with mods still holds up. One of my favourite franchises of all times too !!

    • @massimohladun9497
      @massimohladun9497 4 роки тому +2

      Is stalker 2 will be available for xbox one?

    • @Old898
      @Old898 4 роки тому +14

      @@massimohladun9497 Xbox series X and Windows PC

    • @massimohladun9497
      @massimohladun9497 4 роки тому +2

      @@Old898 uff

    • @massimohladun9497
      @massimohladun9497 4 роки тому +2

      @@Old898 i played all the stalker games and now i cant

  • @lukedufaur5368
    @lukedufaur5368 4 роки тому +270

    There is story context that gets added in other games. For example, the reason why Strelok is set to kill himself is because he was stopped from reaching the Wish Granter not by Monolith but by a Clear Sky raid (the end of Clear Sky), which was then stopped by an emission. The C-Conciousness didn't actually know what Strelok looked like, and thought he had escaped in the emission, instead of being knocked unconscious and trapped. So they commanded this unknown Stalker to kill Strelok, when he actually was Strelok. As for the Wish Granter, it is the "Monolith". The C-Consciousness do not actually control it, but rather they study and use it. In Call of Pripyat, the Monolithian soldiers are still able to commune with the Monolith and receive orders despite the fact that C-Consciousness is dead and can't convey them, so the Monolith has a will of it's own. It may be an ancient or alien artifact that has been guiding or "controlling" the world, the noosphere, and their development for ages. As for the "Wish Granter" aspect, it isn't so much a defence, as it is a lure for new converts to the Monolith cult. Risk everything to make it to the centre, to become rich, bring back a loved one, etc. But then some people would be skeptical, which is why the seperate rumour of the "artefact treasure trove" was created.
    As for the issue of side quests, to ask for them to all be interesting story packed missions is missing the point. In this game you were just meant to be another part of a larger ecosystem of Stalkers. People aren't interested in people, they are interested in making money and surviving. So aside from some comradery and gossiping around the campfire, that is what you mean to others. A way to make money by bringing artifacts, or making life easier by clearing out mutants. Your boss isn't going to bore himself telling his life story to someone who could walk into a whirligig and die tomorrow. Call of Pripyat had a different take on side missions, with actual side characters and traditional quests. Recurring characters with traits such as Snag. But people were still quite disinterested in you outside of when you actually saved their hide, or wanted to scam you.

    • @isu3302
      @isu3302 4 роки тому +1

      Commie pfp?

    • @TheChessicfayth
      @TheChessicfayth 4 роки тому +4

      That's called 'Retcon', my guy. And its poor storytelling.

    • @andriana5311
      @andriana5311 4 роки тому +3

      I love this comment thank you!

    • @ShadowOfTheKolkhoznik
      @ShadowOfTheKolkhoznik 4 роки тому +9

      Luke DuFaur nah, Monolith soldiers lost their communication with Monolith when it was destroyed. They still in faction for various reasons - some are true fanatics, some just want to kill everyone, some because they cant actually leave faction, coz of their deeds. And part is actually leaving, like group in COP on Janov. In COP u can hear how this guys calling for Monolith, but it does not answer, u can find them in, i believe, book store in Pripyat

    • @ElectricityTaster
      @ElectricityTaster 4 роки тому +2

      Killed Snag the first opportunity I got, the fucking scoundrel.

  • @CruelestChris
    @CruelestChris 3 роки тому +257

    As I recall, the actual reason for that "lower difficulties were made buggy" thing was that, at least in the original release, the accuracy of NPCs was baked into the guns rather than the AI. Since this applied to the player using those guns as well, the game basically rolled an invisible dice to see if the player hit with a weapon _after_ they hit something. This was why all the early "realistic gun accuracy" mods also gave the AI God aim.

    • @DESARD12
      @DESARD12 2 роки тому +17

      I don't understand why the developers thought baking the accuracy stat meant for NPCs into the guns and not the AI itself was a good idea, much less why that also affects the player, but it's good to know!

    • @jesseroberts1041
      @jesseroberts1041 Рік тому +3

      @@DESARD12 Yeah, it’s a weird thing at least considering they have the game as open as it is. I could see if we couldn’t pick up the enemies weapons or anything but still lol.

    • @lukkkasz323
      @lukkkasz323 Рік тому +15

      @@DESARD12 Mostly, because the player is treated as an NPC in a lot of ways.

    • @Thiccness_Is_Delicious
      @Thiccness_Is_Delicious Рік тому +2

      Least this explains why you can mag dump an enemy 1ft away and miss every round.

    • @ShMeat_Loaf
      @ShMeat_Loaf Рік тому

      God I can't believe this fake crap still spreads. Late reply but this shit is not true, lower difficulties have the same ballistics as higher ones and the damage values for headshots and high end weapons are the same across all difficulties in each game.

  • @SylvesterLazarus
    @SylvesterLazarus 4 роки тому +986

    My favorite line ever:
    "I said come in, don't stand there!"

    • @danieljhalab6775
      @danieljhalab6775 3 роки тому +98

      GET OUT OF HERE STALKER

    • @bconSound
      @bconSound 3 роки тому +58

      For some reason the line I remember the most is from the bar where the duty soldier lost his rifle and keeps saying "Damnit, if only someone could help me."
      I spent an unhealthy amount of time in the bar

    • @balazsmejzer4213
      @balazsmejzer4213 3 роки тому +21

      You can't go there

    • @vctoothpick1455
      @vctoothpick1455 3 роки тому +22

      the best line is when you just defended garbage for the first time, and then you hear a radio call for help from a group of stalkers saying "Help us we're in deep shit!". The English dialogue in this game is honestly just s-tier. Second to that is the fact that the trucks with the corpses are translated to simply death truck.

    • @Aaron067
      @Aaron067 3 роки тому +14

      "Get out of here Stalker"
      -Duty Guard, high on knockoff Ukranian cocaine

  • @harbl99
    @harbl99 4 роки тому +441

    One gaping plot hole in _Stalker_ I've never seen adequately explained. Where did Strelok gain his uncanny ability to generate infinite bolts from thin air?

    • @fallout0624
      @fallout0624 4 роки тому +99

      He was a Mutant, all of the medical supplies he uses and the food he eats are converted to bolts

    • @batonnikus
      @batonnikus 4 роки тому +138

      He's a mechanic by trade, my dad's one and, I swear, he's got a shitload of random bolts everywhere.

    • @lukedufaur5368
      @lukedufaur5368 4 роки тому +119

      not a plot hole, an anomaly

    • @cptncutleg
      @cptncutleg 4 роки тому +91

      Originally, they were a limited resource, but they were too small to be practical to continue picking up during gameplay. Lorewise, you pick them up, but for the sake of fun, they're unlimited.

    • @thesleepypiggy
      @thesleepypiggy 4 роки тому +22

      Because he's a wizard. have you seen how he runs?

  • @suspicioussalad5578
    @suspicioussalad5578 3 роки тому +13

    The chicken eating cutscene at 23:24 is the most realistic shit I've ever seen in a video game. Not that "Perfect, no one ever fumbles in their life," nonsense. He bites, eye's widen as he realizes "aw shit aw shit I look like a piggy," then brings his hand up to HIDE the the slobbishness and slurps the shit up. I've done this exact maneuver so many times.

    • @user-03-gsa3
      @user-03-gsa3 3 роки тому +1

      Agree. For some reason the cutscenes look very good

  • @MegaHellstrike
    @MegaHellstrike 4 роки тому +528

    Yes, yes absolutely! Sorry I hate comments posted before watching the full video but I love the Stalker games so much.

    • @kaydenstull3827
      @kaydenstull3827 4 роки тому +4

      I haven’t watched it all yet but it looks good ngl I’m prob gonna get it

    • @XtremeVegan
      @XtremeVegan 4 роки тому +3

      I haven't watched the video and now I never will! I'm just a drive-by commenter.

    • @Y33tastic
      @Y33tastic 4 роки тому +7

      I just finished the game like a week ago. For like the first two hours I kinda hated it, based solely on the gunplay. Twenty hours later and it proved totally worth it to just suffer through it.

    • @Jekezio
      @Jekezio 4 роки тому +1

      @@Y33tastic Gunplay gets better on the later games, so I'd recommend to stick with it :)

    • @Y33tastic
      @Y33tastic 4 роки тому +2

      TheSatan lol I played CoP before it so it was extra frustrating

  • @sockmon1
    @sockmon1 4 роки тому +102

    4:03
    Right as you said "constantly emits low monster noises"
    A seagull nearby my home said "gwahhhhhhh!" And it was scary

    • @alfredharrison597
      @alfredharrison597 4 роки тому +1

      I don't know why this comment is funny but i find it hilarious :D

    • @SushiElemental
      @SushiElemental 4 роки тому +4

      Get out of here, seagull

  • @awesomebearaudiobooks
    @awesomebearaudiobooks 3 роки тому +173

    19:35 hey, as a Russian teenager, I actually loved the names of the mutants! Blind dogs sound like a terrifying name in Russian, and the Pseudodog has a VERY unique flavor to it. Flesh also sounds more unique in Russian, not to mention the Bloodsucker, whose name in Russian is extremely scary and memorable.
    By the way, the Rodents in Russian have a unique name: Tushkán, which serves both as an allusion to jerboa rodents, and to Ostap Bender's quote from a famous Soviet book and films called ''12 Chairs''
    32:39 lol, the names in this game are not disappointing. It's called ''Выжигатель Мозгов" in Russian and it's a hella cool name. It sounds like something a 35 year Soviet Officer positioned in a Post-Nuclear War base would come up with and it's hella atmospheric. The translation kinda ruined the names, but hey, if not for the English version, most people wouldn't know about the game at all. Not everyone wants or needs to learn Russian.

    • @psychofroggy8062
      @psychofroggy8062 2 роки тому +12

      Хороший мисливський сталкер.

    • @JagEterCoola
      @JagEterCoola 2 роки тому +1

      Are you okay right now friend?

    • @Lua0x07
      @Lua0x07 2 роки тому +6

      @@JagEterCoola Yeah lmao, I've got tons of friends in Russia. They're aight

    • @nerdolo748
      @nerdolo748 2 роки тому +15

      Im Polish so I got curious and checked our enemy names translations and they are actually much less lame than english ones (im pretty sure they still sound better in russian tho). There are just some names in slavic languages that have flavour absent in english counterparts.

    • @oskarfabian5200
      @oskarfabian5200 Рік тому

      @@nerdolo748 and vice versa 🙂

  • @hailtothejew1944
    @hailtothejew1944 4 роки тому +73

    "Everything was still alive so I'm not sure what they were shooting at."
    Traditional eastern european tactic, its called shock, awe, we ran ran out of vodka, disengage and maybe try later

  • @MrGenoHydra
    @MrGenoHydra 4 роки тому +310

    This is the game that made me both like horror and FPS games, learn how to both manage and your inventory like an absolute pack rat, and understand that not all situations are best engaged with a full on assault or any at all.
    One thing that's always been said about both SOC and the other two titles is that the games first immerse you in the atmosphere and setting of the gameworld before throwing the main story and plot at you, and many people liked the earlier parts of the game because of all the love and care given to make that atmosphere work while the last few legs of the games are are well known for being a bit of a difficulty filler filled with a bunch of surprisingly well armed monolith hoards. I think they did tone the hoards down in Call of Pripyat a bit but that game had a bit more time to mature to start with.
    It also made understand that sometimes even Bethesda games aren't as buggy in comparison to a homebrew game engine coded on Microsoft paint on Windows Bandera, with the bugs and quirks of said engine being bigger anomalies than what you encounter in the game.
    And i still have my physical copy of the game, that was send to me by my uncle in Russia back in 2008. (Russian version of course)

    • @pedrobastos8132
      @pedrobastos8132 4 роки тому +43

      "Microsoft paint on Windows Bandera"
      _Ah, I see you are a man of culture as well_

    • @C0wsmacker
      @C0wsmacker 4 роки тому +22

      I see you too watch off meds Mandalore

    • @tomatoesofdoom
      @tomatoesofdoom 4 роки тому +10

      The train track side path in the Cordon is a great teacher of the games systems. Those fully active npcs that can literally out-gameplay you to death are bypassed by finding a hidden or less straight-forward path

    • @DanT-dh8lz
      @DanT-dh8lz 4 роки тому

      @@C0wsmacker isnt mandalore different from sseth?

    • @danielgolias4291
      @danielgolias4291 4 роки тому +13

      @@DanT-dh8lz The running joke is that Mandalore and Sseth are the same person.

  • @drillcore7768
    @drillcore7768 3 роки тому +28

    42:43
    The reason the devs came up with The Monolith (the wish granter crystal) was because of russian sci-fi classic book called "roadside picnic", original inspiration and setting for stalker in which there was a similar anomalous zone and legendary wish-granting golden sphere. That same book later was adapted into a film called stalker which is why the game is also called like that. Once the devs decided that they don't want to pay for the setting license they adopted it into a custom one bringing main ideas from the book, the zone, artifacts, anomalies and the wish granter. This is the meta reason for it.
    In lore, there are rumors that wish granter crystal is only partially controlled by C-Consciousness, and "created" by them the same way they "created" the Zone - as an unfortunate accident. It is a wound in the fabric of reality crystalized into solid form, literal heart of the zone or a gateway of sorts from which anomalous reality-altering energy of Noosphere bleeds and merges with the physical world. Stated goal of active C-Consciousness is to fix the mistake of the zone, and yet every time the wish is granted the Zone expands by 5 km in all directions, hardly helpful to their agenda.
    Wish Granter is framed as a defense mechanism because C-Consciousness is ashamed to admit that they are powerless to remove it. In fact, it is a hostile entity or rather a new force of nature with opposing goals. This is the real reason why wish granter absorbs Strelok when he wishes to rule the world. C-Consciousness does not rule the world and when wish granter absorbs Strelok you do not join them, instead you join the Wish Granter directly. A sinister foreshadowing of its power. If C-Consciousness fails to fix the zone, in time wishes of greedy stalkers will expand the zone to consume the whole planet, in a way making Wish Granter and any absorbed essence by proxy rulers of the world.

    • @VinAn-d8m
      @VinAn-d8m 10 місяців тому

      I always wondered if stalker the game had anything to do with stalker the movie. Thx

    • @drillcore7768
      @drillcore7768 10 місяців тому

      @@VinAn-d8m movie, very little. It has the golden sphere and bolts for anomalies but its a different take, follows the book very loosely. The book was way more sci fi, with people integrating zone artefacts into eternal batteries for cars, with research institutes and scout drones.
      Film is more philosophical, dream like, abstract and low tech. The characters are completely different as well as the general mood.

    • @VinAn-d8m
      @VinAn-d8m 10 місяців тому

      @@drillcore7768 interesting, I will read the book then, thanks for the explanation

  • @konstantincvetanovic5357
    @konstantincvetanovic5357 4 роки тому +82

    4:06 "even there is nothing nerby"
    Litarely stands at that place where bloodsucker attacks you for the first time

  • @ZetaByt
    @ZetaByt 4 роки тому +510

    Some notes:
    ~You forgot about a faction, but most people seem to forget about the mercenaries in Shadow of Chernobyl, as they are only really seen in Wild Territory in the one part where you escort Kruglov to Yantar.
    ~Monolith are not only the most well-armed and well-armored faction, but they also have some of the most skilled Stalkers in the entire Zone in their army. As a result, Monolith troops are extremely accurate on top of having high-end equipment.
    ~Burnt Fuzz only deals damage in Shadow of Chernobyl if you aren't wearing armor, otherwise it just produces a low hiss sound. They changed this in future games.
    ~While not an official name, Rodents are also called 'Tushkano' by various NPCs, which sounds better than 'Rodent' or 'Hamster'
    ~While I could never actually confirm this myself, I have always heard people say that Blind Dogs actually cannot see, and rely on sounds to attack things, unless there is a Pseudodog in the pack.

    • @victorhugo-wo2ci
      @victorhugo-wo2ci 4 роки тому +45

      I think its totally understandable that blind dogs have an amazing sense of smell and hearing as they cant actually see anything, like blind people can develop their hearing and other stuff alot better

    • @turcopolo
      @turcopolo 4 роки тому +43

      The reason why Strelok never sleeps is because any stalker who sleeps inside the zone gets hellish nightmares that gives the stalker who sleeps through the night psychological trauma.

    • @Youtubeisntlettingmeuseczech
      @Youtubeisntlettingmeuseczech 4 роки тому +17

      If that is the case, how come he is even alive.
      The human body and brain require sleep to function properly

    • @turcopolo
      @turcopolo 4 роки тому +11

      @@UA-camisntlettingmeuseczech zone shit

    • @Zeon081
      @Zeon081 3 роки тому +18

      Mercs are also present at Military Warehouse and Freedom have the whole quest line about traitor supplying them with info, also Duty leader sends you to Merc base at Warehouse area to get a unique weapon.

  • @quiteindeed6809
    @quiteindeed6809 3 роки тому +88

    Me playing stalker anomaly: Hmm, yes. Death is just a number. Fear is a function of lack of firepower. TOZ is only weapon.

    • @2dollarchickenwings689
      @2dollarchickenwings689 3 роки тому +19

      Reject modernism, return to TOZ

    • @GayFurryFromROA
      @GayFurryFromROA 3 роки тому +2

      TOZ is love. TOZ is life.

    • @oksomynameisjeff4212
      @oksomynameisjeff4212 3 роки тому +2

      finally someone made this comment, hilariously yesterday I was playing Stalker Anomaly with BaS, Hd Models, Blindside, etc mods and I maxed out my TOZ-66 and wiped out an entire Merc Camp with just a TOZ

    • @southernbrain691
      @southernbrain691 5 місяців тому +2

      ffs who made the toz a early game to end game weapon

  • @Peter_739
    @Peter_739 3 роки тому +101

    Everybody gangsta until Monolith starts crab-walking.

  • @saltyshrimppasta
    @saltyshrimppasta 4 роки тому +277

    So i was thinking about what you said about the wish granter being a “waste of resources” that could have gone into some more practical defense mechanisms, but I think I might understand the logic a little more:
    C-Consciousness has something to hide in the center of the zone. If they had set up automated turrets or lasers or something it would only confirm that they’re hiding something. In a way, the wish granter is both a defense and a distraction. It puts off the impression of being the only thing of interest in the center of the Zone, so those who make it there don’t go “wow there’s a lot of security here. What are they protecting?”
    Is it a great explanation? Nah. But does it help add context? Sure.

    • @brodiecromie4105
      @brodiecromie4105 4 роки тому +40

      Another thing to consider is the inspiration of these games. The novel "Roadside Picnic" is hugely influential. It covers things like the burnt fuzz and tossing bolts. The main character of the book Red is supposedly the inspiration for the stalker that brings Strelok to Sidrovich. In Roadside picnic the ultimate goal is to find a wish granting artifact hidden in an anomolous area.

    • @JewTube001
      @JewTube001 4 роки тому +12

      turrets are horrible form of defense because of how obvious they are. in this case they opted for something a lot more subtle.

    • @victorhugo-wo2ci
      @victorhugo-wo2ci 4 роки тому +15

      I'd say the wish granter was used to reflect and use in its advantage the greed and even the sort of naive mind of the human

    • @timtipton4538
      @timtipton4538 3 роки тому +20

      The wish granter provides a reason for experienced and skillful stalkers to enter the zone so they may become brainwashed into monolith soldiers by the brain scorcher. They're not just trying to kill anyone who gets close. The brain scorcher and generators, which are the cause of the blowouts, are pretty good defenses. These blowouts are caused intentionally, and have been activated more frequently when C-Consciousness is in danger. Anomalies, radiation, and mutants also contribute to reduce access to the zone, evidenced by numerous downed military helicopters and their failed assault on the NPP (explored more thoroughly in CoP). Entire regions of the exclusion zone were not accessible due to the conditions. For example, the Great Swamps get cut off, the Bar & Wild Territory open up along with the regions opened in CoP. Monolith soldiers are also good defenses, which other than being a private military, can be used as hit squads or assassins against priority targets. This is shown in the case of Strelok who when brainwashed, was tasked to kill someone (Strelok, himself) who was coming too close to the power plant and its secrets. The reason for that error made by C-Consciousness regarding Strelok is explained more in Clear Sky.
      ps: I'd also like to add that the mutants aren't just victims of radiation but some are actually monstrosities created in secret laboratories hidden throughout the exclusion zone. In essence they created those defenses.

    • @roger5555ful
      @roger5555ful 3 роки тому +2

      Also the brain scorcher filters the trash. Ensuring only the strong survive to be recruited into the monolith

  • @actually392
    @actually392 3 роки тому +40

    That game is trully amazing. The details, looting, the exploration, the moment you realize every weapon has different condition etc, than monster, anomalies so much stuff.

  • @deus_nsf
    @deus_nsf 4 роки тому +606

    "Is S.T.A.L.K.E.R.: Shadow of Chernobyl worth playing today?"
    Is that even a question? Of course it is! The game is basically unbeaten since 13 years in it's category!
    Allright let's watch the video now.

    • @Pookie2112
      @Pookie2112 4 роки тому +23

      Idk it seems kinda dated and boring

    • @deus_nsf
      @deus_nsf 4 роки тому +127

      @@Pookie2112 You sound like a teenager that has never experienced sex. STALKER is like sex, it needs to be experienced to be understood.

    • @ultraprincesskenny6790
      @ultraprincesskenny6790 4 роки тому +86

      @@deus_nsf I actually used to think the same thing so I rushed to try and have sex earlier in life and tbh was not that great. S.T.A.L.K.E.R. on the other hand was just what I needed and a much better experience

    • @deus_nsf
      @deus_nsf 4 роки тому +17

      @@ultraprincesskenny6790 Hopefully you'll find someone great someday that can rival stalker's greatness :)

    • @ididntmeantoshootthatvietn5012
      @ididntmeantoshootthatvietn5012 4 роки тому +49

      Wtf? This suddently became a discussion about sex?

  • @luccianom
    @luccianom 4 роки тому +72

    Fun fact.
    Strelok in russian means "Shooter"

    • @SadSvit-d2x
      @SadSvit-d2x 3 роки тому +21

      the Gunslinger word is more correct here

    • @lukkkasz323
      @lukkkasz323 3 роки тому +10

      @@SadSvit-d2x In the meaning yes, but literal translation is "Shooter".

    • @SadSvit-d2x
      @SadSvit-d2x 3 роки тому +4

      @@lukkkasz323 both translations are correct, anyway Strelok is kinda a personal name

  • @SohaldSpike
    @SohaldSpike 3 роки тому +15

    21:38 I remembered the first time I saw a controller. I got really desperate because of that Pitch noise... that was the moment I knew this game was more immersive than I thought and loved the game more.

  • @krist0king
    @krist0king 4 роки тому +39

    I only ever boot up SoC to feel the unique atmosphere. It makes me feel something no other game does

  • @mrobmusic65
    @mrobmusic65 2 роки тому +13

    I finished this game only 2 days ago having never played it before. I knew absolutely nothing about Stalker before playing, other than it was a FPS horror game of sorts.
    Yes, this game is worth playing. It’s fantastic. They don’t make games like this anymore.

  • @EriugamGaming
    @EriugamGaming 4 роки тому +60

    I said come in, don't stand there.

    • @smellbow
      @smellbow 4 роки тому +16

      get out of here stalker...... get out of here stalker.... get out of here stalker....

    • @Lely2.0
      @Lely2.0 4 роки тому +1

      Dog food is more valuable than this

    • @vovabars1234
      @vovabars1234 3 роки тому

      @@smellbow go your own road staker

  • @Arbbym9er
    @Arbbym9er 4 роки тому +44

    Having just finished Metro Exodus, I'm going to assume most of that dev team either worked on or were heavily influenced by STALKER.

    • @Ozuhananas
      @Ozuhananas 4 роки тому +28

      IIRC almost all of the founding members of 4A worked on STALKER before founding 4A

    • @vladalexan
      @vladalexan 3 роки тому +1

      @@Ozuhananas you are correct

    • @gregoryfilin8040
      @gregoryfilin8040 3 роки тому

      Worked on. A few have gone back to help on the new Stalker.

  • @FriedrichHecker1848
    @FriedrichHecker1848 3 роки тому +11

    "This game has an Arma lite control scheme" *Irish rebelsongs start to play in the background*

    • @diffsnicker6570
      @diffsnicker6570 3 роки тому

      But the irish Republicans got a bunch of guns from the Soviets too

    • @FriedrichHecker1848
      @FriedrichHecker1848 3 роки тому

      @@diffsnicker6570 I know but their most prominent weapon was the Armalite AR-180. So famous that it even got it's own song.

    • @diffsnicker6570
      @diffsnicker6570 3 роки тому

      @@FriedrichHecker1848 this is true my grandfather was an irish Republican before he moved to America he told me AR180s and M16A1s were some of the most common weapons. They also had access to grease guns, M60s, even some RPGs. Old man was a lucky bastard to play with some of those toys

  • @meinnase
    @meinnase 4 роки тому +107

    I never really minded the funny names for things because i always assumed that they were just shitty translations from russian

    • @tamfuwing1
      @tamfuwing1 4 роки тому +24

      The NPC names really take the cake.

    • @GodlordBazi
      @GodlordBazi 3 роки тому +16

      That's somewhat true. "Snorks" for instance was coined by a German news reporter in the lore who called them "Schnorchel", which was simply translated into the English version. One has to bear in mind that those things in the zone didn't get their names from scientists or anything like that, but rather from mostly uneducated fortune hunters, which like to call things the way they see them.
      That's actually a really good way of naming things in terms of survival. I mean, you don't have to see a "bloodsucker" with your own eyes to know what they do. :

  • @python7275
    @python7275 4 роки тому +84

    Even with all its flaws it's one of the most memorable games i've ever played.

  • @ContrefaireTheBlasphemer
    @ContrefaireTheBlasphemer 3 роки тому +9

    S.T.A.L.K.E.R. is one of my all-time favorite games and saved me at a rough time in my life squatting and not having anywhere to live. I had seen Tarkovsky's movie and it is also in the top 5 favorite movies of mine so it was only natural that I was drawn to this game.
    I remember playing it when it came out and just locked myself in my brothers semi-abandoned computer room to play through it in two sittings and actually getting the true ending.
    It was a rough diamond, it was something I had never experienced before but it also felt like something familiar. It was my journey in a way, it encompassed a lot of the doubt I had of myself and the futility of striving for some kind of perfection. It was as flawed as me but Strelok and his trod towards the end was a rebuilding of once self of sorts.
    Maybe I'm waxing poetic but it truly changed a lot of how I viewed myself and the world.

  • @andriana5311
    @andriana5311 4 роки тому +23

    I used to play this game with my dad, brings back so many memories.
    Maybe it is not as good by today's standards but at the time it was incredible and immersive, and the worldbuilding is just... amazing!
    So looking forward to Stalker 2!!

    • @andriana5311
      @andriana5311 4 роки тому +4

      @⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻ I am a daughter! haha

    • @andriana5311
      @andriana5311 4 роки тому +8

      @⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻ but I really loved Stalker, it affected my development as a person so much that I even worked in Museum of Chernobyl for some time :)

    • @andriana5311
      @andriana5311 3 роки тому

      @Gringo ага

    • @andriana5311
      @andriana5311 3 роки тому

      @Gringo C:

  • @zoidsfan12
    @zoidsfan12 4 роки тому +20

    Stalker is most interesting to me because of the anomalies. My ex was a huge fan of these games so he used to gush all the time about them. While it definitely has some slavjank, it is a very unique experience.

  • @Oblio1942
    @Oblio1942 3 роки тому +9

    this game is like an fps about depression

  • @epixman_
    @epixman_ 4 роки тому +171

    im early, so im going to say i enjoy your content a lot. i can clearly tell you put loads of time and effort into these videos so i just wanted to say good job :D

  • @premaritalbread6824
    @premaritalbread6824 4 роки тому +29

    Playing Stalker on master without crosshairs when Tarkov is getting on my nerves is the shit

    • @loganparry2676
      @loganparry2676 4 роки тому

      Bro I literally got off of tarkov after a day of bullshit raids and did the exact same thing, like I lagged out of so many raids with zero connection issues at all and lost 18 mil worth of equipment today... in good news most of it was dumped so I will get it all back in like a day or two.

  • @tierka221
    @tierka221 4 роки тому +42

    I remember 2007, when I was a 12 yo kiddo and almost shit myself in the first lab with all those flying objects, that was spooky. And as for 2007 the visuals were really great. As the author said it really lacks good sidequests, that don't lead you to explore locations, so it depends on your initiative. Actually, I remembered an interesting sidequest where you had to find and stole a grenade launcher from the Freedom faction. Sidequests became interesting in the Call of Pripyat. Among three starker games, the most atmospheric is SoC, the hardest in terms of gameplay is Clear Sky, and the most developed is CoP. All three worth playing. As for me, a casual Ukrainian guy, the game really throws you in some post-soviet apocalyptic place where you feel the atmosphere pretty deep.

  • @darlescharwin5307
    @darlescharwin5307 3 роки тому +9

    Playing this game with the one mod that kind of brings it up to snuff with the later release was a refreshing take. Excited for stalker 2 for sure.

  • @currencylad7125
    @currencylad7125 4 роки тому +47

    "Sneaki Treeki"?
    So, I see you're new here Stalker.

    • @botrip2819
      @botrip2819 3 роки тому +1

      @-Warkomm - AH NU CHEEKI BREEKI IV DAMKE

  • @TooMuchSascha
    @TooMuchSascha 4 роки тому +17

    Short answer: yes
    Long answer: yes, and download Zone Reclamation Project

  • @freemanluster5681
    @freemanluster5681 3 роки тому +7

    This should be remade with the same music and atmosphere, it was class, the story and progression was perfect for the dark and bleak environment.. amazing

  • @vitaliyfesik828
    @vitaliyfesik828 4 роки тому +129

    Fun fact: strelok means shooter.

    • @MrP00nurange
      @MrP00nurange 4 роки тому +23

      Oh that's why the PDA said, "Kill the Strelok" instead of "Kill Strelok". I just thought that was a weird typo.

    • @alexandershishlev7428
      @alexandershishlev7428 4 роки тому +23

      Fun fact#2: S.T.A.L.K.E.R. is not mean anything, just a way to get away from copyright troubles.

    • @booradley6832
      @booradley6832 4 роки тому +1

      Are Strelok and Strelet specifically related?

    • @vitaliyfesik828
      @vitaliyfesik828 4 роки тому +11

      I don't think Strelet is a word.

    • @booradley6832
      @booradley6832 4 роки тому

      en.wikipedia.org/wiki/Streltsy

  • @dardoura
    @dardoura 3 роки тому +8

    Considering how buggy it was when it released and compare it to triple A games today, this game is next to perfect. So much replay value.

  • @dustinarnold5569
    @dustinarnold5569 4 роки тому +6

    It’s amazing I can watch a 48 minute long video on a game I have no interest in ever playing. I just love your content. Keep up the great work. I get excited every time a new one comes out no matter the game

  • @korstmahler
    @korstmahler 3 роки тому +2

    So here's the thing;
    You spent ages looking for documents, but did you ever read any of them? It seems you only followed what the NPCs told you.
    Your PDA logs things from dead bodies you loot as well, stash locations, PDA entries ect. They all fill in background.
    You know why the fireside is so comfortable? You have a place to sit down and go through your digital things and feel safe.

    • @deaj8450
      @deaj8450 3 роки тому +1

      Yeah it's easy to never open the logs but it's all really interesting and detailed.

  • @MrArkangel11
    @MrArkangel11 4 роки тому +5

    Dude you just made my day. I've been following rumors of stalker 2 for years and stoped bothering a while ago. I just looked it up when you mentioned it. I am so happy dude I cant even put it into words

  • @gladius4487
    @gladius4487 4 роки тому +11

    Lots of people in the comments are recommending Anomaly.
    I’d say to do so since it’s free but would suggest playing at least Shadow of Chernobyl first. It gets you into the world and gives you more information about the Zone that amplify the experience.

    • @shyspacewolf4675
      @shyspacewolf4675 4 роки тому +2

      THIS! It also lets you appreciate the what modding community has done

    • @txenog
      @txenog 4 роки тому +2

      I'll recommend Lost Alpha instead. Anomaly is a pretty much just a freeplay Call of Duty style mod, you just pick a faction and go murder whoever is your foe, while Lost Alpha has an extended story to follow.

    • @shyspacewolf4675
      @shyspacewolf4675 4 роки тому +4

      @@txenog While it is a freeplay mod at heart it's only like cod if you play it like that without delving into some of the more complex systems in it, like the crafting and repairing and self modding of weapons and armour. playing on harder difficulties so money is harder to come by as well as actually it does have a story in it you just have to enable it. Lost alpha is a good one to try yes but a lot of it is really buggy at least from when I played it. It's an interesting view into what the original game could have been like though.

    • @messer7450
      @messer7450 4 роки тому +3

      txenog lost alpha is a garbage fan fiction. Do not recommend. Stay away.

    • @shyspacewolf4675
      @shyspacewolf4675 4 роки тому

      @@messer7450 It really isn't as bad as people say it is. it's not great or anything but it's more than playable.

  • @MartinTraXAA
    @MartinTraXAA 3 роки тому +1

    Am I the only one who really love the early gameplay of STALKER where you're running around with a rusty makarov and a sawn-off with 5 shells remaining?

  • @justusbladetooth
    @justusbladetooth 3 роки тому +5

    The machine you shut off in Yantar isn't the Brain Scorcher, it's the baby brother to the major emitter which itself is actually modeled on the Duga-3 Radar Array, infamously known as the "Russian Woodpecker" to shortwave radio enthusiasts. The first psy-emitter is known as the "Miracle Machine" due to being a complete fluke that they never expected to work, but it did. There's also evidence to support that the Miracle Machine, Brain Scorcher, and several of the labs were directly responsible for human experimentation into what psychic exposure would do to live subjects, and potentially embryos. So yeah, STALKER actually has some incredibly dark world building in some respects.

  • @chowder5202
    @chowder5202 4 роки тому +6

    I have no idea why but I have been attracted to this game for several years and haven't played it. Something about the atmosphere really draws me in. Very excited for STALKER 2

  • @snowy2420
    @snowy2420 3 роки тому +27

    For everyone new to Stalker the short answear of this 48 minutes video is
    Yes, yes it is

    • @dinand28
      @dinand28 7 місяців тому

      should i use mod ?

  • @Richter5
    @Richter5 4 роки тому +5

    European players: Stalker is well known series with huge fanbase.
    American players: Ummmm, never heard of it.

  • @johns123
    @johns123 Рік тому +3

    I just finished playing the game (got the blind ending) and I really enjoyed it. Admittedly I was not paying attention to the plot and don't really remember any of the factions at all. What I liked was the atmosphere. Such a terrifying game

  • @rogue_4tw763
    @rogue_4tw763 3 роки тому +84

    "Is Stalker soc worth playing today"
    This video doesn't need to be 48 minutes and 33 seconds long. Simple answer: YES.

  • @YuriIdrisov
    @YuriIdrisov 4 роки тому +9

    This is very useful, thanks! It is Interesting how much of the lore (which adds another level of depth to the experience) is missed, obviously, due to inadequate localisation. A great lesson to learn for anybody producing content. Again - thanks!

  • @noobguy9973
    @noobguy9973 3 роки тому +2

    The first place you shut down was is called the miracle machine and it has the body of a Stalker named Ghost who was once with Streloks group along with another Stalker called Fang where if you find his grave at pripyat you get an unique exoskeleton

  • @comically_large_cowboy_hat3385
    @comically_large_cowboy_hat3385 4 роки тому +16

    y'know I think I'll revisit stalker. This video has inspired me

  • @DRock7977
    @DRock7977 3 роки тому +3

    Honestly this franchise is one of those sleeping giants that if the public really knew about it would blow up like the biggest ones.
    Its a underappreciated hidden gem in a world where barely nothing stays hidden, this is the exception.
    Im guessing the level of difficulty is what scares people of, but its 100 times more fulfilling to play then COD games and ive enjoyed some COD but this is on a whole other level.

  • @lostbutfreesoul
    @lostbutfreesoul 4 роки тому +13

    This was the game that made me realize to *never follow a game during development.*
    Not saying it was a bad game, it was just far larger then the developers could handle and the hype surrounding it made that problem all the worse. It still is one of my favourites to this day, it taught me about Roadside Picnic which is a great book, and I lift the concept of anomalous zones to fit into my R.P.G. worlds because they are so beautiful. I highly recommend playing it, particularly after slapping on some of the fan base mods that enhance it all the more.

    • @ugolattanzio9152
      @ugolattanzio9152 3 роки тому

      Anything you could suggest? Since I can't play it due to its issues and terrible animations

  • @quadg5296
    @quadg5296 3 роки тому +14

    I was 11 when Chernobyl actually happened.
    so the plant and its exclusion zone have always had a scary allure to them.
    This game just added to and magnified that childhood fear.
    plus as a fan of foreign cinema who prefers subtitles, I was used to things getting lost in translation.
    the story made enough sense without being shakespear..I could fill in the gaps.
    great games. all of them.

  • @searcherer
    @searcherer 3 роки тому +1

    Stalker game has a cool post soviet vibe that some of people around my age, I'm 35, experienced in our childhoods running around unfinished construction sites, abandoned farms and factories like in the game, also there is a book and a movie by soviet scifi authors about stalkers and the zone which I guess influenced many. That's why the game is so successful at least amongst post soviet countries.

  • @umadbroimatroll7918
    @umadbroimatroll7918 4 роки тому +28

    Whelp did this one, you know that now we want all the the stalker games looked at. It's a trap you are for yourself friend, I am just a messenger.

    • @superduck-chan6230
      @superduck-chan6230 4 роки тому +2

      and the big mods

    • @uteriel282
      @uteriel282 4 роки тому

      @LAW
      befor doing cop he has to go through the head bobbing adventure that is clear sky.

  • @bogdanchirkov9149
    @bogdanchirkov9149 4 роки тому +8

    This game will be forever in our hearts.

  • @whattheheck8979
    @whattheheck8979 2 роки тому +1

    I love how Stalker isn't afraid of being pitch black, in Call of Pripyat, there's a mission where you have to go raid a huge boat at night, it's such a clusterfuck because you're having to make split second decisions on Master difficulty on whether you're getting shot at or if one of your allies is shooting because it's entirely pitch black.

  • @Ahris22
    @Ahris22 4 роки тому +9

    Us who are old enough to remember the development of this game might recall it ending up in development hell and being released as a severely cut version of what the devs had originally planned. The released version was still good but it was only a fraction of what was promised when it was announced. That's why there is so much stuff that doesn't quite make sense, it was developed for cut content. :)
    The devs came to a point where they would have to release what they had or scrap the project so they did their best to glue together what they had and make the best of it.
    For more insight in the story; It's based on a russian book/movie with the same name.

  • @muckseyy3368
    @muckseyy3368 4 роки тому +34

    The "Master" difficulty facade always confuses me to this day.

    • @ididntmeantoshootthatvietn5012
      @ididntmeantoshootthatvietn5012 3 роки тому +4

      Yeah i never understand, first time i finished stalker was in normal difficulty and seriously it runs just fine and the enemy died to a headshot as always

    • @stojadin3284
      @stojadin3284 3 роки тому +1

      I just like to know that i can kill somone with a headshot, and that he can too. If you get better armour they cant kill you with a singel headshot, but you cant kill a guy in full power armour with a single headshot ether. It just enhaces the atmosphere for me.

  • @NotEvenDeathCanSaveU
    @NotEvenDeathCanSaveU 3 роки тому +4

    One of the best game series ever.. Esp. SoC, I always recommend it to everyone who isnt afraid to try something older and unique. This games world and how it treats you is one of a kind, something you rarely see in any other game

  • @lukazz434
    @lukazz434 4 роки тому +14

    damn it salt, I have a test on monday..

  • @wilhelmsarosen4735
    @wilhelmsarosen4735 4 роки тому +4

    When I saw "Anomalies and enemies" I thought it was "Anatoly and enemies". Looks like I've been watching too many Slav Super Star videos. Boris Blin!

    • @nhblackdc5
      @nhblackdc5 4 роки тому +1

      Glad I'm not the only one that thought that

  • @shootemupgaming5418
    @shootemupgaming5418 Рік тому +1

    The best way to play any shooter game or any game is put it on the hardest difficulty that is what will make you a better player in MP online games.
    I played all them games when it came out the same day.

  • @JustSkram
    @JustSkram 4 роки тому +5

    Every time someone mentions stalker, someone reenters the zone

  • @SwooshJush83
    @SwooshJush83 4 роки тому +7

    Bruh I binged all the elder scrolls videos while this notification popped up. Keep it up bruh

  • @MatthewStout
    @MatthewStout 3 роки тому +2

    Hell, even heading into "the unknown" in the woods today is unnerving.

  • @imandra7
    @imandra7 4 роки тому +15

    how can you talk nearly an hour about this game without mentioning Roadside Picnic?!

    • @RudolfSikorsky
      @RudolfSikorsky 3 роки тому

      Well, he mentioned that he isn't much in stories. But yeah, knowing brothers Strugatskis masterpiece would help a lot with atmosphere, even if game isn't directly based on the book but still heavily influenced by it.

    • @BlackWACat
      @BlackWACat 3 роки тому

      cause Roadside Picnic is barely relevant to STALKER, despite STALKER taking some elements from the story (like the wish granter, anomalies, etc)

  • @apugalypse_now
    @apugalypse_now 3 роки тому +4

    Personally I like how stealth works in this game. Guns are loud. Yes, firing a gun at one enemy means other enemies know where you are. It makes sense.
    Stealth revolves around breaking line-of-sight and then flanking. If the enemies are closing in on a position where they THINK you're hiding, you actually have the advantage because now it's your turn to flank them.

    • @green-6508
      @green-6508 2 роки тому

      Honestly, this is the type of stealth I live in these types of games, and it made me happy as fuck when metro exodus took up that style of stealth, and took the fun as hell linearish shooter metro was with its engaging environments, and turned it into, what feels like to me, a true stalker successor. Or atleast until stalker 2 launches

    • @ididntmeantoshootthatvietn5012
      @ididntmeantoshootthatvietn5012 2 роки тому

      the only problem with stealth is the save system and switching guns makes noises

  • @RainyWolf7
    @RainyWolf7 9 місяців тому +1

    As a 6 foot 3 tall male, I have never noticed being short in this game, maybe because it's a video game

  • @jasonlucero5359
    @jasonlucero5359 4 роки тому +4

    Hey to all the stalker fans out there I have a question for you. What is your favorite part about stalker and would you reccomend it? I saw the stalker 2 trailer and it intrested me so what are your guys thoughts?

    • @VAArtemchuk
      @VAArtemchuk 4 роки тому

      I'd say that all of them are pretty good (yeah, I even like the hated clear sky for its cool faction fighting). Go through them all and then go for mods. There are an insane amount of decent, good and godlike mods in the stalker universe. Sadly, some of the best are Russian language only, but most of them have decent translations.
      PS: Stalker 2 is a difficult topic. Grigorovich (the owner) is a very difficult person with a history of bullshit to his name and the old team isn't there, so I won't expect much from his promises until I see the game with my own eyes and get this feeling of rust mixed with ozone and powder in the air I had when playing the OG stalkers. To tell the truth, the original formula is so good, it's hard to f it up, but there are too many examples of alternatively talented people that managed to run best ideas 6 feet under, so who knows.

    • @jasonlucero5359
      @jasonlucero5359 4 роки тому

      @@VAArtemchuk thanks for your thoughts and for letting me know how a stalker fan feels about the franchise. I appreciate it thanks again.

    • @Tebrial
      @Tebrial 4 роки тому +1

      I would say if you like the concept of the game, and want to play the most stable version with the most content(without using any mods), probably play Call of Pripyat. It's the third game in the series, but requires no backstory to enjoy(although it does have references and characters from the first two games). Anomalies and Artifact hunting is great in the game, and a lot of the smaller stories in the game stand out. Unfortunately the main quest of the game kind of sucks story wise, but the gameplay and atmosphere is fantastic.
      As for my favorite part of the Stalker? Probably the atmosphere. It just OOZES atmosphere. It's a fantastic game series if you like immersing yourself in a world. The gameplay has always been janky due to outdated design and bugs(although the shooting being rather dangerous really adds a lot), but by god the atmosphere just nails it hard. Dark, brooding, but never quite desolate. It paints a world that is quite dangerous, but profitable for those willing to subject themselves to it.
      So I would say start with Call of Pripyat if you dont feel like modding anything. Damn good game series if you are willing to look past some of the odd design decisions and numerous bugs that plague the games.

    • @jasonlucero5359
      @jasonlucero5359 4 роки тому

      @@Tebrial hey thanks man appreciate i think I am going to give the series a shot. I really do love games that have an amazing atmosphere and generally I am patient when it comes to new games so this seems like a good pick for me. Again thanks have a nice day.

    • @NexusWarior211
      @NexusWarior211 4 роки тому

      The immersion without a shadow of doubt. Despite the dated graphics, stiff animations and crappy sound design(looking at the weapons here) the game has an incredible power that just reels you in and makes you feel as if you yourself were there in the zone, and not just some made up character. Much like other reviewers have said: "It's not something entirely explainable by words, the best way to experience it is to play it yourself"

  • @vovabars1234
    @vovabars1234 3 роки тому +3

    STALKER is my childhood, this game has an atmosphere like no other, especially if you are a Russian speaker

  • @not_your_business666
    @not_your_business666 Рік тому +1

    The newcomers can go ahead and just play it with autumn aurora mod, it basically modernizes and refines the game without changing it at the core.

  • @nekrovulpes
    @nekrovulpes 4 роки тому +5

    Stalker: Shadow of Chernopbyl is one of the best videogames ever made. I truly pity anyone who wasn't around to experience it fresh- It was truly groundbreaking in terms of atmospheric immersion, and the general trend of FPS/RPG open world games we see so many of today.
    Anyone who remembers the first time you're underground, and you're ambushed by a bloodsucker, knows what I mean. I've never played any other game which has had me so effectively immersed, and so effectively made me shit my motherfucking pants. Those goddamn underground sections still make the hairs stand up on my neck.

    • @thekamikaze789
      @thekamikaze789 4 роки тому

      Ohw i hate the bloodsucker bellow agroprom with passion!!!
      You fought your way throu the military, bandits and maybe a few mutants, than go down the stairset... You are on hight allert, what will happen next?
      one of them was waiting below the spiral stairs ... Heart atack of my life...

    • @horribleIRUKANDJI
      @horribleIRUKANDJI 4 роки тому +1

      That bloodsucker introduction is iconic. Im always shitting bricks like the first time at that moment. And the cherry on top is the inroduction of the controller afterwards -- as if being attacked by an invisible monster out of nowhere was not scary enough haha

    • @uteriel282
      @uteriel282 4 роки тому

      @@thekamikaze789
      the bloodsucker nest mission in cop was the best experience you can have with them realy.
      sneaking into an old gas station infested with these bastards and to sneak out again through a room full of them just standing there sleeping in complete darkness.
      and the choice to safely gas them to death or go in with a shotgun and kill them all by hand.
      best thing ever.

  • @FloridatedH2O
    @FloridatedH2O 2 роки тому +3

    Having played all the games in the series and now replaying SOC via OGSR, I love what the game offers. My main criticism is the lack of direction and urgency at the start. My first time playing, I spent so much time in Cordon doing every one of Sid's quests because I didnt know where else to go. I feel like the game needed to dangle a carrot in front of players to get them to Agroprom underground as soon as possible so they can start to experience what makes this game shine.

    • @absolutegoatfuck5019
      @absolutegoatfuck5019 Рік тому

      Bro I’m 6 hours in and just hit the underground, I fucking loved cordon ngl

  • @ДжоДжон-и6г
    @ДжоДжон-и6г 2 роки тому +1

    This game is heavily inspired by Stalker (the Tarkovsky's film) and everyone, who loves this game, should watch it

    • @raizenxdd
      @raizenxdd Рік тому

      no. the inspiration was book "roadside picnic" shlomo

    • @nomenium
      @nomenium 5 місяців тому

      It has more in common with roadside picnic I’d say
      Then again tarkovsky’s film was inspired by roadside picnic too

  • @NRGRaven
    @NRGRaven 4 роки тому +7

    I never heard of this masterpiece, Thank you for reviewing this game.

  • @yurikha
    @yurikha 4 роки тому +22

    being romarian, the countryside looks a lot like what the game looks like

  • @tmssklvs8883
    @tmssklvs8883 9 місяців тому +1

    Absolutely! Replaying once again right now.

  • @davidreeding9176
    @davidreeding9176 4 роки тому +49

    I played it on a whim, Russian games just hit different for some reason

    • @Pakanahymni
      @Pakanahymni 4 роки тому +12

      Ukrainian

    • @wrestlingfanman22
      @wrestlingfanman22 4 роки тому +22

      Especially when they're Ukrainian.

    • @dylan__dog
      @dylan__dog 4 роки тому +16

      It's called "Slavic depression"

    • @SidewaysSeam
      @SidewaysSeam 4 роки тому +6

      @@wrestlingfanman22 That's what he said: West Russian.

    • @VAArtemchuk
      @VAArtemchuk 4 роки тому +19

      @@Pakanahymni 1. We're all Russians for them no matter what either of us think about it and we won't change that in any foreseeable future. 2. It was made long before the 2014 shitstorm, so they are just as Russian as they are Ukranian. For starters, the original language is Russian, not Ukranian. And no one took offence at the time. It shows something. The games capture the parts of post-soviet culture that is applicable to any soviet nation equally. Don't bring nowadays politics to the sacred part of our game world.

  • @thesummerofmark
    @thesummerofmark 4 роки тому +27

    Last time i came so early she left me on read

  • @vapingcat8923
    @vapingcat8923 2 роки тому +1

    "This makes it the best it can be without alright remaking it"
    s.t.a.l.k.e.r. anomaly dev: hold my beer

  • @jf_paes1589
    @jf_paes1589 4 роки тому +4

    I find it so weird when people say the game's trash unmodded. I played it for the first time around 3 years ago and I had a blast with it, without a single mod, all vanilla.
    I guess I just have a higher tolerance for jank.

    • @ha9phtfpaehs
      @ha9phtfpaehs 4 роки тому +1

      >nooOoOOoOoO but you need to mod the stalker trilogy because muh graphics!!!
      -steam forums and plebbit

  • @glctcthnkr8059
    @glctcthnkr8059 4 роки тому +6

    30:15 why did you have to do this. Now I’m experiencing elden ring withdrawal again

  • @Helltamirre
    @Helltamirre 3 роки тому +4

    16:06
    My man, if that's your footage then I can solve the mystery of the iron sights for you. You are not using them right. The point of the bullet impact will be (ignoring drop, and on the distance you shown there will be none) not the TOP of sight posts, but the bottom of it. Aim so that front post covers the face. You are shooting low - and hitting your own cover in this case. Otherwise that would be a body shot.

  • @williambertels8257
    @williambertels8257 2 роки тому +1

    1. Get shotgun.
    2. LARP as Father Grigori
    3. ????
    4. Cheeki Breeki.