Welp, you aint gotta like the people, or advocate the people behind if; I really love Ametsub but freely and readily admit he's a fucking weirdo creepy stalker of a J-Pop artist anytime I recommend his music.
Master difficulty is always the right choice, and the "true reason" behind the difficulty changes every time I check back. I think it's just another anomaly at this point.
there's a shitload of misinformation around the difficulties too, everyone has an opinion on what difficulty is the best and has no problem telling you blatant bullshit lol
I am so glad that Grim loves STALKER. I bet the feeling of validation I am experiencing is like how it would feel if my father told me he loves me, though I can only speculate. Great video.
It's me, Dad. I love you son Edit: whoops someone already did this. That other guy is not your dad, he's a Mandela Catalogue alternate. Don't listen to him. Love you XOXO
One of my favorite things about stalker was/is that I felt it functioned like an rpg where me, myself irl, leveled up from rookie to master. Your character gains no abilities (besides equipment and artifacts you can find) and skills. So you are effectively just as weak or strong at the beginning of the game as the end. Yet your skill as the player increases dramatically as the game goes on. I got smoked a dozen + times trying to clear the first area of bandits in Cordon on my initial playthrough. By the end of the game and my 2nd playthrough I could knife and one shot them all with the crappy starting pistol without dying on master. It's a truly cool and I feel unique feeling, where you actually acclimate to the zone irl. So I always felt it was a quasi-rpg
That's my favorite part about it. So few open world games give me the opportunity to just be a better player, no rpg elements included(anomalies aside, OC).
the Moonlight artifact is one of the most useful ones, you get 2 and you have infinite stamina, also the Electric Shock one, equip 4 and go into electric anomalies and you will heal plus repair your armor if it gets damaged
The Brain Scorcher segment is one of the best gaming experiences I've ever had. Fighting my way down that terrifying dungeon and then scavenging every thing I could to escape, using busted up weapons with almost no ammo and near death when I finally crawled out of that pipe will always be with me.
I went into the game thinking I could just scavenge to survive so I hoarded all my rubles and sold everything I didn’t need Needless to say when I got to Chernobyl i almost chucked my fist through my screen because I either died to install kill monolith, got shot through the walls, or died to radiation after getting shot and having a sliver of health, or dying to an enemy that spawns in behind you or phases through the wall when you quicksave and load it So I had to enable god mode via ZRP and completed the rest of the level
The thing with enemies knowing your exact location after a reload is that every time you do it, Marked One "re-equips" the weapon he had which makes a sound and from what we all know by know, the slightest noise alerts everyone in a 100 meter radius. You can use stealth to some extent, just make sure you never let go of the crouch button even for a fraction of a second and don't even touch a bush.
One of the few times I was entranced in a game's atmosphere. The feeling in the pit of my stomach as I explored Agroprom Underground and X-18 for the first time have gone unrivaled. I recommend anyone with a passing interest to check the novel that inspired both the Stalker movie and games, Roadside Picnic. It's less of a character study than the movie but does a good job at marrying the human element of the movie and atmospheric elements/dread of the game (for those who may discovering them in reverse order, of course). It's solid scifi besides and an interesting glimpse into what made it past Soviet-era censors to boot.
Really? That's weird. Because every time I see a new Grimbeard review notification pop up, I always hear "I Want To Know What Love Is" by Foreigner. LOOK IT UP SOME TIME.
For some reason I was 100% sure you already made a review for this game. It feels kinda mandatory for your channel to have a Stalker review. I'm happy you finally made it and I'm excited to watch 56:26 minutes of glory!
i first played Stalker in 2007. I've found myself in Chernobyl 2 years lather when i got 18 and could travel from Canada to Ukraine by myself. I went back to school a couple years ago and i am now a depolution/decontamination technologist. I just realised how this game had been a catalyst for my love of highly polluted zones. GET OUT OF HERE STALKER
@@TheUmart I don't know, he didn't want to respond cause he has a job to do, and not talking to dipshits like you thinking every story is fake? Have some faith. Either way, cool story, and it's not gonna affect us in any way possible.
Gonna have to agree with pretty much everything. I spent several months playing this like a fiend (and the same when the pre and sequels came out). Good memories, and still in my top games of all time. In atmosphere alone it was incredible, and at least for me the zone had that same "must keep playing, must see what's over in this next area!" quality that a good book has in keeping you turning pages long after you should've gone to bed. And yeah, the jankiness *is* part of the charm, but sometimes it really is frustrating as fuck.
Nothing like seeing someone falling in love with Stalker! I hope you'll end up loving the other two games as well... Or at least Pripyat! Great vid as always! Every joke landed really damn hard and hit even harder! Can't wait for the next one!
It's my favorite singleplayer game. It's not perfect, but experience of playing it was so immersive, that when I decided to look from my window outside, I genuinely didn't know whether I'm looking at sunset or sunrise. I completely lost a track of time playing it. That never happened to me since or before.
I remember that once I came up to the machinery scrapyard at Garbage a second time - after I helped to fight the bandits off. There was a random raid of pseudodogs on the remaining stalkers, so I helped again. No quest. Just another day in the Zone....
Maybe it's the circles I hang out with but the videogame about shooting people and monsters probably has a wider appeal than the soviet movie which is most known for being slow and full of symbolism and allegory.
@@TheXell Interestingly, Tarkovsky kind of hated metaphor and symbolism and encouraged people to feel his films on a more emotional level without over-analysis: "Everybody asks me what things mean in my films. This is terrible! An artist doesn't have to answer for his meanings. I don't think so deeply about my work - I don't know what my symbols may represent. What matters to me is that they arouse feelings, any feelings you like, based on whatever your inner response might be. If you look for a meaning, you'll miss everything that happens. Thinking during a film interferes with your experience of it. Take a watch into pieces, it doesn't work. Similarly with a work of art, there's no way it can be analyzed without destroying it."
@@p0t4toePotato I don't think he insisted on putting the crew in danger, the "location" was an abandoned hydroelectric power plant. There were alledged chemical spills in the surrounding area.
I love using the iron sights in this game, like it feels really good, every weapon has its own weight and recoil when aiming and when you get to know each one shooting becomes this Zen exercise especially with the scopes!
Me being a Ukrainian and seeing one of my favorite reviewers make a video about my favorite game from my home country: priceless! Feels good man! Keep on doing what you're doing!
@@RuezgaDaniel They're also great! Though a bit different from Stalker (not as open), they're more of a linear experience, but still, very atmospheric and immersive. P.S. Oh, but they did actually make the third one (Exodus) more open, so it's kinda more like the Stalker games in some regard. Awesome games!
As an american, I just wanna thank you guys for birthing some of my favorite video games. Also had a childhood friend from Ukraine. He Uh, went back to fight is all I’ll say on the matter. Anyways, the stalker games are amazing, it’s so fucking amazing and I genuinely wish American AAA developers were as creative as these small indie teams.
Thank you so much for doing a video on this series. It's great to see genuine passion for this game. My fondest memory of the game (can't remember if it was this one or clear sky), was getting the alert of a radioactive storm, and taking shelter by pretty much laying inside a forgotten sewer in the middle of a field that barely fit my character, and peeking out of the hole, almost like a coffin. It was pretty grim, but suddenly the rain started, and lights started dancing around while the day ended. It was amazing, hearing the distant sirens, the rain, eating bread and drinking vodka to avoid radiation poisoning. I stayed there just watching the anomalous winds dance with misterious lights on the sky.
I randomly found your channel while searching for Condemned retrospectives and honestly i love your sense and humor and approach to reviews. It's baffling that you're not over 100k+ subs, you're criminally underrated ! Binge watching a bunch of your other reviews, keep up the amazing work and looking forward to more !
When I tried STALKER for the first time, it frustrated me and I uninstalled within 30 min. Tried it again about a year latter... That was the last year that I didn't play it, in some form or another, at least once.
Doubt you'll ever see this, but just wanted to say that I've legit been watching all your video (yes, even the Supernatural ones). Your content is S tier and I hope you continue to put out videos.
Me too man. I think the 5k mark must have been some sort of algorithm changer. I found the channel just a little before 5k because I was searching for Noctropolis but I’ve seen a lot of people saying they joined about the same time
On the off-chance that there's anyone else out there that enjoys the Stalker games and somehow managed to never hear of it, like myself - look up Anomaly. It's a standalone mod of the Stalker games that reworks the series' framework extensively and expands its focus on a replayable, cutomizable open world experience. Genuinely fantastic stuff.
This is rop 5 favorite PC games for me hands down. I remember when me and all my friends first got Stalker, it was the era of Crisis, Cod 4 and Bioshock. We all installed stalker not knowing what to expect. Needless to say all my friends quit within the first 2 hours complaining how the shooting was bad and they didn’t know understand the machanics and what to eo in general. The beginning stages of stalker are really weak but I stuck with it and had one of the most unique, emersive and satisfying gaming experience ever. I was 12 when I first played it and damn this game made me crap my pants more than any other. The atmosphere and random nature of the game is what provided all the jump scares since you were never completely safe. I played trough it countless amounts of times, but nothing beats the first playtrough were you don’t really know what you are doing but it all works out at the end.
Stalker is one of my all time favorite games. A warning, though, that Clear Sky is pretty jank. Call of Pripyat is probably the most polished and straightforward to play and the one that I come back to the most.
Glad you decided to give ShoC a shot, its hands down my favorite out of the trilogy with the stash replenish mechanic and IMHO the most interesting artifacts, CS is a bit of a doozy and CoP is very well polished but the world feels smaller and less active compared to the previous two. Mods are a whole different can of worms but always good fun to check out every now and then when itching for a new experience.
Finished Stalker for the first time in 2008 and it felt very hard, but unforgettable (even though I fell for the Wish Granter and got blind). I finished it for the second time during the lockdown and this time I got the complete ending and it was mind blowing that there was a whole level I missed the first time. This second playthrough I played more responsibly, I had more speed and regeneration artifacts and better weapons, until the very end, when i got the two best rifles in the game. Really had a blast. Still an unforgettable game. Recommend.
One of the best STALKER review ever. Thank you very much for this. This series is my all-time favourite. I know it's glitchy and not really finished, but still a very atmospheric gem with kinda good gunplay (with mods it's even better). I don't know if you wanna make a review about Clear Sky, Call of Pripyat and maybe several mods, but if you do, I will be 100% up to it. Oh, and I subscribed you, cause you look very promising content creator. Kepp up the good work, sir!
Dude, you are awesome. Thanks for another great review. It's strange, having played most of your reviewed games years ago, I still enjoy revisiting each experience through your videos, and get a bit of that sense of awe and immersion back. Thanks for a ton of other stuff you share in your own way, that I guess is a subconscious outlet for some less positive life experiences. Stay cool and stay awesome, and if you're ever around Montenegro, beer is on me. Cheers!
Saw this review 2 months ago. It's august 2022. I've read Roadside Picnic, watched the movie, played S.T.A.L.K.E.R. and all I can say is: Такий шлях Зони
This game is the best open-world post apocalyptic game ever. The environment, the sounds, the rpg elements, i love all of it, my most fav game ever, so much great mods, always my top fav game, i will mod it soon
In fact, when you ads your pistol you can take out many things with one hit, especially on hardest difficulty. At least when you use some better calibre. And mods and free full and legal conversions exist... I played this for like 1000hrs minimum. Absolute classic shooter that was not half life or quake.🥺
I absolutely loved Stalker from start to finish, and I got one of the “bad” endings! I waited with rabid anticipation ever since I first read about its development, years before release. I was bummed out every time its release was pushed back, but the prospect of being able to jump into the world kept me hooked. I know what we got was hacked up and broken to a degree, but damn if I can’t think of another game whose atmosphere kept me so enthralled. The zone is a character in and of itself. The stuff that works well in Stalker, works REALLY well. Forever one of my favorite games.
I like how the difficulty in STALKER really just describes how competent your character is at aiming. I feel like on higher difficulties I would make more conistent hits.
One thing that happened to me when i first played it back in 09, was that I didn't pay attention to that Doc cutscene (cus i thought it had bugged so i was worried the game would crash) so i "Beat" the game without knowing that strelok is the marked one, only that it was the fake ending ofc. Other than giving you the actual ending, finding out who you are is definitly the weakest part of the game.
I feel like most people's gripes in the review sections (like most of these review sections) have a misunderstanding of what a game is going for, vs comparing it to loosely similar genre games that have a different goal all together. Saying something is bad, because it isn't like X, 9 out of ten times is just a wack comparison.
bad comment, wasn’t like that one I read once a couple years ago and only foggily remember about a guy playing fallout 2 for so long he quite literally played through the coronavirus outbreak and re-entered civilisation to find things changed and weird, just as a pre-war survivor would find the nuclear wasteland of those games.
I remember buying this game on my potato of a PC when I was younger. The game chugged and I still loved it. Back when you could still get media on disc x.x Feels like a lifetime.
43:37 "was not properly informed how to handle radiation and bleeding". Has bandages and anti-rad pills in the inventory, whitch even have discription. Also, i've completed this game a month ago, and i was surprised how friendly it really is. I mean you don't even have to buy armor, it lies in some not-so-hidden areas and sometimes right in front of a quest item.
In fact at first it was called just "Oblivion Lost", and was inspired more by Stargate series, rather than Stalker movie, or Roadside Picnic. They even showed some aztec-like pyramids in jungles in early preview footage. The shift to "the zone" we all know happened after the unimpressed reactions from THQ (no proofs here) and a travel to real-world exclusion zone (you can read about it online)
I ran across S.T.A.L.K.E.R. SoC by chance on a sale for like 5 bucks in like 08 or 09 and decided to give it a try. I died in my first firefight a few minutes in and was hooked. The atmosphere and feeling just being in the zone gives you is intoxicating. Not sure how many hundreds of hours I've lost in all three games, but I don't regret it a bit. The games also led me to the excellent book and movie you mentioned. Read/seen them multiple times over the years.
Entirely actuate and excellent review! STALKER is one of my three favorite games in 25 years of PC gaming. Aggression, wonder, fear, curiosity, and terror. Great guns and gear too. The zone is a "real" place that I always end up wanting to visit, so I play every three years or so. There are technical frustrations, but the game is so seductive I overlook them after playing. Anomaly, the overhaul mod, raises the bar for quality and dependability, though if you are new I recommend playing the original games with correction and graphic mods. Game 1 (SOC) and 3 (COP) are essential. 2 (CS) is optional.
I cant wait for your review of Clear Sky and Call of Pripyat! Im happy that you got to see through the bugs and glitches the amazing experience that Stalker is.
Imagine running through the Forrest in the middle of the night, hearing animal noises in the distance but seeing nothing, knowing that for another few hundred meters it is only you against everything so you overdose yourself with tons of energy drinks in order to keep running and avoiding any danger. Suddenly your PDA indicates 10+ people - safe space up ahead, so you take one last energy drink to safely run right past guards, head right to trader, sell all the loot and buy some supplies. You hear gunfire outside "damn I hope those guys are ok that must be that group I've passed by a minute ago". Dawnlight - you leave searching for artifacts to sell and you see a dead mutant dogs and dead stalker with two of his buddies taking his stuff because it is to no use for him now but they must keep going. Stories from this game you can tell to your friends are just awesome.
i know you already made a vague half-comparison in the video but the way you're talking about this and the atmosphere is giving me some pathologic vibes, obviously not the story but the essence of awkward jank and very cool miserable world. have immediately bought it and i'm sure i'll like it
I love you. Haven't watched the video yet but already am very happy for this. Thank you so much and hope you liked the experience. PS: Just finished watching it all. Damn am I glad you enjoyed it overall. Thanks again for the video and welcome to the family.
31:29 Armor protects mostly against blunt projectiles like shot pellets and pistol slugs. Armor-piercing spitzer bullets usurp armor, so reserve AP (or BP if it's Russian 5.45) for enemies wearing heavier armor (including but not limited to exoskellies). 5.45 AP is called "BP." 5.56 AP is called "AP" (even if not in-game, you can call it that as a general term). 9x39 AP is called "SP-6" which might be the overall best ammo in 'nilla ShoC. 7.62x54R comes in three flavors - 7N1, 7N14, and BP - which are analogous to the following 9x39 ammo types, respectively - PAB-9, SP-5, and SP-6. Try not to waste SP-5 or SP-6 on mutants since the cheaper and more prevalent PAB-9 works just fine against all of them. 31:42 There are plenty of blue footlockers and other objects for stashing throughout most regions of the Zone. The technique I use (and it's never failed me) is to establish a stash location as a "base camp" in every region of the Zone. Put all surplus goods in there and use it as your HQ in that region. If you're resourceful, you'll never run out of ammo or supplies. 32:11 300 spare rounds of 5.45 or 5.56. 250 if you're using 9x39 (since it's heavier). Maybe about 150 spare rounds for a pistol. Shotgun shells are heavy, but 70 spare ones is usually enough for most missions where you're fighting mutants. I usually go with a "three and a half" weapon combo. One rifle/launcher combo, one shotgun, one pistol. If it's the endgame, then two rifles is all you need (one 5.56, one 9x39). Grenade launcher optional in 'nilla ShoC, obligatory in Oblivion Lost. that "three and a half" weapon combo, along with the specified amounts of ammo, allows me space to carry a serviceable amount of food and medicine. This tends to be true regardless of armor. Speaking of which, the SSP-99M (green "egghead" suit) is the most well-rounded. Combine with two Moonlights for unlimited stamina (or fast stamina recovery if you're over-encumbered) and three Crystals to replace your anti-rad, and you're set for some major Zone exploration! *Note:* The SSP-99M has two protection values better than the SEVA and weighs 2kg less (7 compared to 9). You get it by doing the mission for Professor Sakharov where you get Ghost's suit for him. He offers the mission after you shut down "Mother Brain," but you can get the suit while you're down in "True Lab" X-16. Btw, if you splice Undertale music into S.T.A.L.K.E.R. gameplay, it fits perfectly. 32:57 ALWAYS aim down the rib with the sawed-off. It's the only way to be effective with it. It's great against mutants. Being as compact and handy as it is - in proportion to its size, weight, commonality, and cost - really gives you a lot of bang for your ruble. Also, it doesn't make sense that it can jam. A double-barrel gun of any sort (in this case, a TOZ-66 which is a 12-gauge side-by-side with a sidelock frame and double hammers which, in olde-schoole American gun-nut parlance, are nicknamed "rabbit ears") lacks the parts to jam. Hammers and/or firing pins can still break, though. 34:01 Agreed! As a detail-obsessed type of person, I totally dig an inventory system with an intuitive design. Btw, why are you selling SP-6 ammo?! That's the best kind! You're guaranteed to get use out of that caliber once you get past the Barrier (insert Undertale reference) and venture forth to the Red Forest and beyond. Oh, well. You were probably able to resupply once you got that far. 34:55 I recommend the Val over the Vintorez for indoor fighting like in "True Lab" X-10. Iron sights are better than scopes for indoor fighting. A Val loaded with SP-6 is ideal for cutting down Monolith cultists, even their heavy troopers, on your way out of "True Lab" X-10. 36:36 Don't worry. That's a bug. Mutant status shows up as the status of the last human NPC you had contact with. 38:09 Pump-action in that case, but Marked One handles it like a boss (despite the fact that it has a stockless pistol grip). 38:15 Singing pipes. We all what Bourbon, always the lovably cynical realist, would have to say about that. 40:29 Snitch sells a GP-25 for cheap in at least two versions of Oblivion Lost (2.2 and 2010). Grenade launchers are essential equipment in some mods. 44:48 Specifically, a PM (Pistolet Makarova) - more commonly called a "Makarov." Even more specifically, it appears to be an IJ-70 version with a two-tone finish. 48:26 You can make it fair with a grenade launcher. }:-D
Glad to hear that you've seen Tarkovsky's movie. It's really damn great, even better than the original novel. I got involved in urban tripping thanks to it, spent quite a few years periodically strolling around abandoned bunkers and factories with my weird friends. Dunno if you guys have a lot of abandoned stuff, but post-soviet is full of fascinating objects to fuck about as you might've guessed. Probably the only good thing that came out of the whole bolshevik's endeavor. Bittersweet, but utterly epic. In case if you notice this comment, I'll repeat my recommendation: Blackstone Chronicles. It was kinda berated when it came out, but this is exactly your kind of game.
Stealth in this game is, well, different. It works, but not in the way, that you are some kind of ghost killing enemies without anybody noticing. NPCs runs tactics to attack area where they last spotted you. Thus silently repositioning, after getting your position revealed, is the key to stealth in here. Be a stalker. Other than when game glitches out after reloading a quicksave.
26:09 - Unfortunately, due to recent events, the answer should be NO daughters.
what'd I miss?
@@Dongulator singer brutally abused his girlfriend
I hate that a lot of the music I enjoy is plagued with degeneracy behind the scenes.
@@Jishere232 enjoy the music not the people is what I say
Welp, you aint gotta like the people, or advocate the people behind if; I really love Ametsub but freely and readily admit he's a fucking weirdo creepy stalker of a J-Pop artist anytime I recommend his music.
Master difficulty is always the right choice, and the "true reason" behind the difficulty changes every time I check back. I think it's just another anomaly at this point.
Hey hey people Mandalore here
there's a shitload of misinformation around the difficulties too, everyone has an opinion on what difficulty is the best and has no problem telling you blatant bullshit lol
*Gmanlives and Civvie11 have entered the chat.*
Hey Mandalore, you should review STALKER, I think you'd like it
I played on either novice or one above and it was fine. No bullet sponges no issues.
I am so glad that Grim loves STALKER. I bet the feeling of validation I am experiencing is like how it would feel if my father told me he loves me, though I can only speculate. Great video.
You’re beautiful don’t let your dad put you down
hang on tight to his shoulder hair so he doesn't drop you
Hey son, I love you. Regards, father.
that's the reason any time I watch a good movie I look up a review that tells me how good the movie was so I can go "I knooow right?"
It's me, Dad. I love you son
Edit: whoops someone already did this. That other guy is not your dad, he's a Mandela Catalogue alternate. Don't listen to him. Love you XOXO
48:32 - "IN A PERFECT WORLD...MEN LIKE ME WOULD NOT EXIST."
*"BUT THIS IS NOT A PERFECT WORLD..."*
I get this joke.
hey people, sseth here
oh yeah, that scene still haunts me
@@jhallo1851 hey hey sseth, people here
Hey hey fellow merchants
One of my favorite things about stalker was/is that I felt it functioned like an rpg where me, myself irl, leveled up from rookie to master. Your character gains no abilities (besides equipment and artifacts you can find) and skills. So you are effectively just as weak or strong at the beginning of the game as the end. Yet your skill as the player increases dramatically as the game goes on. I got smoked a dozen + times trying to clear the first area of bandits in Cordon on my initial playthrough. By the end of the game and my 2nd playthrough I could knife and one shot them all with the crappy starting pistol without dying on master. It's a truly cool and I feel unique feeling, where you actually acclimate to the zone irl. So I always felt it was a quasi-rpg
That's my favorite part about it. So few open world games give me the opportunity to just be a better player, no rpg elements included(anomalies aside, OC).
the Moonlight artifact is one of the most useful ones, you get 2 and you have infinite stamina, also the Electric Shock one, equip 4 and go into electric anomalies and you will heal plus repair your armor if it gets damaged
The Brain Scorcher segment is one of the best gaming experiences I've ever had. Fighting my way down that terrifying dungeon and then scavenging every thing I could to escape, using busted up weapons with almost no ammo and near death when I finally crawled out of that pipe will always be with me.
I went into the game thinking I could just scavenge to survive so I hoarded all my rubles and sold everything I didn’t need
Needless to say when I got to Chernobyl i almost chucked my fist through my screen because I either died to install kill monolith, got shot through the walls, or died to radiation after getting shot and having a sliver of health, or dying to an enemy that spawns in behind you or phases through the wall when you quicksave and load it
So I had to enable god mode via ZRP and completed the rest of the level
The thing with enemies knowing your exact location after a reload is that every time you do it, Marked One "re-equips" the weapon he had which makes a sound and from what we all know by know, the slightest noise alerts everyone in a 100 meter radius.
You can use stealth to some extent, just make sure you never let go of the crouch button even for a fraction of a second and don't even touch a bush.
One of the few times I was entranced in a game's atmosphere. The feeling in the pit of my stomach as I explored Agroprom Underground and X-18 for the first time have gone unrivaled.
I recommend anyone with a passing interest to check the novel that inspired both the Stalker movie and games, Roadside Picnic. It's less of a character study than the movie but does a good job at marrying the human element of the movie and atmospheric elements/dread of the game (for those who may discovering them in reverse order, of course). It's solid scifi besides and an interesting glimpse into what made it past Soviet-era censors to boot.
Soviet sci-fi is freaking awesome, I'm almost learning Russian just so I can read more of it.
My favorite reviewer reviewing my favorite series.... I feel the Armageddon theme vibrating through my fingers as I write this
Really? That's weird. Because every time I see a new Grimbeard review notification pop up, I always hear "I Want To Know What Love Is" by Foreigner. LOOK IT UP SOME TIME.
aaron marko some of the best stripper music besides Purple Rain ☔️
👍😎👊
How the fuck did you write this?
For some reason I was 100% sure you already made a review for this game. It feels kinda mandatory for your channel to have a Stalker review. I'm happy you finally made it and I'm excited to watch 56:26 minutes of glory!
I'm actually 100% sure he already reviewed this too! maybe a reupload?
@@jimtroeltsch5998 Naw, this is all-new.
"I know that beeping means no."
i first played Stalker in 2007. I've found myself in Chernobyl 2 years lather when i got 18 and could travel from Canada to Ukraine by myself. I went back to school a couple years ago and i am now a depolution/decontamination technologist. I just realised how this game had been a catalyst for my love of highly polluted zones. GET OUT OF HERE STALKER
awww...and what happened when you woke up?
@@TheUmart I don't know, he didn't want to respond cause he has a job to do, and not talking to dipshits like you thinking every story is fake? Have some faith. Either way, cool story, and it's not gonna affect us in any way possible.
Gonna have to agree with pretty much everything. I spent several months playing this like a fiend (and the same when the pre and sequels came out). Good memories, and still in my top games of all time. In atmosphere alone it was incredible, and at least for me the zone had that same "must keep playing, must see what's over in this next area!" quality that a good book has in keeping you turning pages long after you should've gone to bed. And yeah, the jankiness *is* part of the charm, but sometimes it really is frustrating as fuck.
The fact Roadside Picnic was written over a decade before the Chernobyl disaster still fucks with me.
Strelok be like: Imma turn off these dang 5g towers even if it's the last thing i do!.
Soviets were into some dark stuff back then.
I looked at my phone it said "KILL STRELOK"
so I aksed Doc "wheres Strelok?"
he said "you are"
I was Strelok all along
then I died
and than Mattchester was a zombie.
but who was phone
kill THE strelok
And spaghetti started to fall out of your pockets
"...Master is the only one that makes me feel good." Oh my, Grim is such a libertine!
Nothing like seeing someone falling in love with Stalker! I hope you'll end up loving the other two games as well... Or at least Pripyat! Great vid as always! Every joke landed really damn hard and hit even harder! Can't wait for the next one!
Your comment landed really damn hard on my heart cause I love your existence please give me your validation
Clear sky is good to..with some mod help, also visually the best looking one of the 3
@@chillhour6155 I feel you. It just cannot compare imo.
Prypiat with Misery is the most miserable experience you will ever get to play...and you will love it
Clear Sky master-race
It's my favorite singleplayer game. It's not perfect, but experience of playing it was so immersive, that when I decided to look from my window outside, I genuinely didn't know whether I'm looking at sunset or sunrise. I completely lost a track of time playing it. That never happened to me since or before.
I remember that once I came up to the machinery scrapyard at Garbage a second time - after I helped to fight the bandits off.
There was a random raid of pseudodogs on the remaining stalkers, so I helped again.
No quest. Just another day in the Zone....
I've seen two-hour-long video essays that don't even mention the movie. That's weird right?
Maybe it's the circles I hang out with but the videogame about shooting people and monsters probably has a wider appeal than the soviet movie which is most known for being slow and full of symbolism and allegory.
@@TheXell Interestingly, Tarkovsky kind of hated metaphor and symbolism and encouraged people to feel his films on a more emotional level without over-analysis:
"Everybody asks me what things mean in my films. This is terrible! An artist doesn't have to answer for his meanings. I don't think so deeply about my work - I don't know what my symbols may represent. What matters to me is that they arouse feelings, any feelings you like, based on whatever your inner response might be. If you look for a meaning, you'll miss everything that happens. Thinking during a film interferes with your experience of it. Take a watch into pieces, it doesn't work. Similarly with a work of art, there's no way it can be analyzed without destroying it."
didnt the director of the movie die of some poisoning cause he wanted to film on location instead of a studio
@@p0t4toePotato I don't think he insisted on putting the crew in danger, the "location" was an abandoned hydroelectric power plant. There were alledged chemical spills in the surrounding area.
In chocolate guy voice “FINALLY” Also, Please do Dead space 2. I’ll gift it to you
@Eriko. Oy 3 - a mediocre co-op game..
Bruh havent enough people covered that damn game?
@@red_menace1829 we aren't here for the game exaclty, but for the unique commentary
"People who like Stalker, really like Stalker." -Grimbeard in best Stalker review on youtoops.
I love using the iron sights in this game, like it feels really good, every weapon has its own weight and recoil when aiming and when you get to know each one shooting becomes this Zen exercise especially with the scopes!
I have been rewatching all of your vids recently. Glad to see you active.
I fell out of my chair as soon as I got the notification.
Grimbeard doing an SOC video?
U n f
I know right?!
Me being a Ukrainian and seeing one of my favorite reviewers make a video about my favorite game from my home country: priceless! Feels good man! Keep on doing what you're doing!
За ваше здоров’я! I loved it as well
How do you feel about the Metro series?
@@RuezgaDaniel They're also great! Though a bit different from Stalker (not as open), they're more of a linear experience, but still, very atmospheric and immersive.
P.S. Oh, but they did actually make the third one (Exodus) more open, so it's kinda more like the Stalker games in some regard. Awesome games!
As an american, I just wanna thank you guys for birthing some of my favorite video games. Also had a childhood friend from Ukraine. He Uh, went back to fight is all I’ll say on the matter. Anyways, the stalker games are amazing, it’s so fucking amazing and I genuinely wish American AAA developers were as creative as these small indie teams.
Isn't it funny how we use own human mistakes as a catalyst to basically create best media ever in the future?
Thank you so much for doing a video on this series. It's great to see genuine passion for this game.
My fondest memory of the game (can't remember if it was this one or clear sky), was getting the alert of a radioactive storm, and taking shelter by pretty much laying inside a forgotten sewer in the middle of a field that barely fit my character, and peeking out of the hole, almost like a coffin.
It was pretty grim, but suddenly the rain started, and lights started dancing around while the day ended. It was amazing, hearing the distant sirens, the rain, eating bread and drinking vodka to avoid radiation poisoning. I stayed there just watching the anomalous winds dance with misterious lights on the sky.
I randomly found your channel while searching for Condemned retrospectives and honestly i love your sense and humor and approach to reviews. It's baffling that you're not over 100k+ subs, you're criminally underrated !
Binge watching a bunch of your other reviews, keep up the amazing work and looking forward to more !
Glad you enjoyed Soviet Life Simulator™ and got a little insight into everyday life of every slav
Unfunny memes from an unfunny youtuber
@@АлексейЛогинов-ж1ц Форточку открой, душнило.
@@valerymaevsky919 (: я троллю, мне нравится Seth. Хотя конкретно этот мем немного оскорбителен.
@@АлексейЛогинов-ж1ц Humor is a matter of opinion. Deal with it.
ah yes, slavs cordially saluting each other
This is what I was waiting for. Totally love STALKER. Best thing is that the mods will make this game alive for eternity. Sweet.
I have 7 of them:) you can have more but some are unnecessary 🤣
When I tried STALKER for the first time, it frustrated me and I uninstalled within 30 min.
Tried it again about a year latter...
That was the last year that I didn't play it, in some form or another, at least once.
27:29 has me rolling
Dude, that bit gets me everytime, I backed it up like three times and I still laughed.
Doubt you'll ever see this, but just wanted to say that I've legit been watching all your video (yes, even the Supernatural ones). Your content is S tier and I hope you continue to put out videos.
After a hard day of work, nothing like watch the good ol' Grim
That was me who was behind you. And yes, you do have too many keys...
I remember watching you since 5k subs, you're doing great.
Me too man. I think the 5k mark must have been some sort of algorithm changer. I found the channel just a little before 5k because I was searching for Noctropolis but I’ve seen a lot of people saying they joined about the same time
On the off-chance that there's anyone else out there that enjoys the Stalker games and somehow managed to never hear of it, like myself - look up Anomaly. It's a standalone mod of the Stalker games that reworks the series' framework extensively and expands its focus on a replayable, cutomizable open world experience. Genuinely fantastic stuff.
The only game I never stop coming back to.
This is rop 5 favorite PC games for me hands down. I remember when me and all my friends first got Stalker, it was the era of Crisis, Cod 4 and Bioshock. We all installed stalker not knowing what to expect. Needless to say all my friends quit within the first 2 hours complaining how the shooting was bad and they didn’t know understand the machanics and what to eo in general. The beginning stages of stalker are really weak but I stuck with it and had one of the most unique, emersive and satisfying gaming experience ever. I was 12 when I first played it and damn this game made me crap my pants more than any other. The atmosphere and random nature of the game is what provided all the jump scares since you were never completely safe. I played trough it countless amounts of times, but nothing beats the first playtrough were you don’t really know what you are doing but it all works out at the end.
I have walked past the point where this scene at 1:09 in the movie Stalker was filmed. (in Tallinn)
A new video from Grimbo always warms the cockles of my frozen, necrotized heart
Stalker is one of my all time favorite games. A warning, though, that Clear Sky is pretty jank. Call of Pripyat is probably the most polished and straightforward to play and the one that I come back to the most.
any good mods for CoP? tweak-wise
@@Robonos Call of Chernobyl
Call of Misery
Misery
Dead Air
Anomaly
@@Robonos Depends how far you can tweak it
29:00 I remember that room better than any other in the game. great video! master difficulty is the way to play
I just found your videos through a friend, they're so cozy and they warm me up as much as the radiation outside the Zone does.
Glad you decided to give ShoC a shot, its hands down my favorite out of the trilogy with the stash replenish mechanic and IMHO the most interesting artifacts, CS is a bit of a doozy and CoP is very well polished but the world feels smaller and less active compared to the previous two. Mods are a whole different can of worms but always good fun to check out every now and then when itching for a new experience.
Finished Stalker for the first time in 2008 and it felt very hard, but unforgettable (even though I fell for the Wish Granter and got blind). I finished it for the second time during the lockdown and this time I got the complete ending and it was mind blowing that there was a whole level I missed the first time. This second playthrough I played more responsibly, I had more speed and regeneration artifacts and better weapons, until the very end, when i got the two best rifles in the game. Really had a blast. Still an unforgettable game. Recommend.
10:58 That is some nicely rendered and animated turkey tbh.
A nice competent review with ALMOST no cheeki-breeki jokes. Awesome!
One of the best STALKER review ever. Thank you very much for this. This series is my all-time favourite. I know it's glitchy and not really finished, but still a very atmospheric gem with kinda good gunplay (with mods it's even better).
I don't know if you wanna make a review about Clear Sky, Call of Pripyat and maybe several mods, but if you do, I will be 100% up to it. Oh, and I subscribed you, cause you look very promising content creator. Kepp up the good work, sir!
It's a great game that only works every second Thursday at 3.31 pm and 17 seconds if the temperature is just right and there is not too much light.
Dude, you are awesome. Thanks for another great review. It's strange, having played most of your reviewed games years ago, I still enjoy revisiting each experience through your videos, and get a bit of that sense of awe and immersion back.
Thanks for a ton of other stuff you share in your own way, that I guess is a subconscious outlet for some less positive life experiences.
Stay cool and stay awesome, and if you're ever around Montenegro, beer is on me. Cheers!
I'm so glad I got to see one more upload before boot camp. Love your stuff Grim.
OMG that Robert Rich Lustmord record is a masterpiece
i cant tell enough how i like your reviews.
"I SAID COME IN, DON'T STAND THERE"
Get out of here S.T.A.L.K.E.R
I’ve been able to sneak around and get the drop on people in vanilla stalker
Saw this review 2 months ago.
It's august 2022. I've read Roadside Picnic, watched the movie, played S.T.A.L.K.E.R. and all I can say is: Такий шлях Зони
Funny, I actually own an Alpha build of "Stalker: Oblivion Lost".
It had basically nothing but Agroprom location.
try build 1935 to see some unfinished locations and also those which were reworked for the release
No game is darker & more depressing then "the sims". This isn't a joke.
unironically true. materialism and consumerism is the darkest aspect of modernity
obviously, but hes talking about the environment/setting
@bogdanbogdanoff5164 ...he typed, on a consumer electronic device, on a cat video sharing platform, all made possible by the power of capital.
Goth Hi-Fi Nation
This game is the best open-world post apocalyptic game ever. The environment, the sounds, the rpg elements, i love all of it, my most fav game ever, so much great mods, always my top fav game, i will mod it soon
Stalker has been one of my favorite games since it came out and I'm glad you covered it. 36:22 made me laugh harder than I have in a while.
Just started replaying this series yesterday... Grimbeard, stop reading my mind.
In fact, when you ads your pistol you can take out many things with one hit, especially on hardest difficulty. At least when you use some better calibre.
And mods and free full and legal conversions exist... I played this for like 1000hrs minimum. Absolute classic shooter that was not half life or quake.🥺
Was just looking at old grim vids, this is perfect
I absolutely loved Stalker from start to finish, and I got one of the “bad” endings! I waited with rabid anticipation ever since I first read about its development, years before release. I was bummed out every time its release was pushed back, but the prospect of being able to jump into the world kept me hooked. I know what we got was hacked up and broken to a degree, but damn if I can’t think of another game whose atmosphere kept me so enthralled. The zone is a character in and of itself. The stuff that works well in Stalker, works REALLY well. Forever one of my favorite games.
6:27 Damn that's so cool Nickelback worked for THQ
Hey grim I love all your content and have watched this vid 4-5 times as I use this to sleep 🥰
I like how the difficulty in STALKER really just describes how competent your character is at aiming. I feel like on higher difficulties I would make more conistent hits.
One thing that happened to me when i first played it back in 09, was that I didn't pay attention to that Doc cutscene (cus i thought it had bugged so i was worried the game would crash) so i "Beat" the game without knowing that strelok is the marked one, only that it was the fake ending ofc. Other than giving you the actual ending, finding out who you are is definitly the weakest part of the game.
You sir are a legend! Two things i have been doing lately, watching your vids and playing stalker anomaly
I feel like most people's gripes in the review sections (like most of these review sections) have a misunderstanding of what a game is going for, vs comparing it to loosely similar genre games that have a different goal all together.
Saying something is bad, because it isn't like X, 9 out of ten times is just a wack comparison.
bad comment, wasn’t like that one I read once a couple years ago and only foggily remember about a guy playing fallout 2 for so long he quite literally played through the coronavirus outbreak and re-entered civilisation to find things changed and weird, just as a pre-war survivor would find the nuclear wasteland of those games.
I remember buying this game on my potato of a PC when I was younger. The game chugged and I still loved it. Back when you could still get media on disc x.x Feels like a lifetime.
43:37 "was not properly informed how to handle radiation and bleeding". Has bandages and anti-rad pills in the inventory, whitch even have discription.
Also, i've completed this game a month ago, and i was surprised how friendly it really is. I mean you don't even have to buy armor, it lies in some not-so-hidden areas and sometimes right in front of a quest item.
This game was honestly transformative when I first played it, it'll forever have a place in my heart & I genuinely can't wait for STALKER 2
In fact at first it was called just "Oblivion Lost", and was inspired more by Stargate series, rather than Stalker movie, or Roadside Picnic.
They even showed some aztec-like pyramids in jungles in early preview footage.
The shift to "the zone" we all know happened after the unimpressed reactions from THQ (no proofs here) and a travel to real-world exclusion zone (you can read about it online)
I binge watch all your videos and love it tremendously.
Thank you for existing 💖
38:00 Yep. Played this sooo many times and Agroprom Underground STILL freaks me out, every time.
36:19 Man that Bloodsucker that shows up after you do the Mercenary lair is the worst.
Is that that gloomwood I see in the back?
Your vids are awesome dude, keep doing what you enjoy and talking about obscure games that can distract me from my otherwise nondescript life
The new mic sounds great! I also appreciated the use of different voice effects. Very proffesh~!
Cancer elemental just cracked me up.....now begins my journey of adding it to everyday speech as much as I can.
That bit about getting your keys out at night was way too relatable and cranked up my anxiety, I mean how did you know I followed you home?
I ran across S.T.A.L.K.E.R. SoC by chance on a sale for like 5 bucks in like 08 or 09 and decided to give it a try. I died in my first firefight a few minutes in and was hooked. The atmosphere and feeling just being in the zone gives you is intoxicating. Not sure how many hundreds of hours I've lost in all three games, but I don't regret it a bit.
The games also led me to the excellent book and movie you mentioned. Read/seen them multiple times over the years.
Entirely actuate and excellent review! STALKER is one of my three favorite games in 25 years of PC gaming. Aggression, wonder, fear, curiosity, and terror. Great guns and gear too. The zone is a "real" place that I always end up wanting to visit, so I play every three years or so. There are technical frustrations, but the game is so seductive I overlook them after playing. Anomaly, the overhaul mod, raises the bar for quality and dependability, though if you are new I recommend playing the original games with correction and graphic mods. Game 1 (SOC) and 3 (COP) are essential. 2 (CS) is optional.
I cant wait for your review of Clear Sky and Call of Pripyat! Im happy that you got to see through the bugs and glitches the amazing experience that Stalker is.
Gloomwood on the opening
Imagine running through the Forrest in the middle of the night, hearing animal noises in the distance but seeing nothing, knowing that for another few hundred meters it is only you against everything so you overdose yourself with tons of energy drinks in order to keep running and avoiding any danger. Suddenly your PDA indicates 10+ people - safe space up ahead, so you take one last energy drink to safely run right past guards, head right to trader, sell all the loot and buy some supplies. You hear gunfire outside "damn I hope those guys are ok that must be that group I've passed by a minute ago". Dawnlight - you leave searching for artifacts to sell and you see a dead mutant dogs and dead stalker with two of his buddies taking his stuff because it is to no use for him now but they must keep going. Stories from this game you can tell to your friends are just awesome.
I'm going to become a patron now to make these videos longer and to also keep you alive.
i know you already made a vague half-comparison in the video but the way you're talking about this and the atmosphere is giving me some pathologic vibes, obviously not the story but the essence of awkward jank and very cool miserable world. have immediately bought it and i'm sure i'll like it
Just discovering your channel but I’m loving these videos Goth Daddy. Thank you for the fun, informative and charismatic content!
I love you. Haven't watched the video yet but already am very happy for this. Thank you so much and hope you liked the experience.
PS: Just finished watching it all. Damn am I glad you enjoyed it overall. Thanks again for the video and welcome to the family.
Always excited when I see you've uploaded.
Glad to have you back Grimdad.
Also, old Daughters is great. Canada Songs was like, the best 11 minutes of my youth.
You call him dad? How old are you?
31:29 Armor protects mostly against blunt projectiles like shot pellets and pistol slugs. Armor-piercing spitzer bullets usurp armor, so reserve AP (or BP if it's Russian 5.45) for enemies wearing heavier armor (including but not limited to exoskellies). 5.45 AP is called "BP." 5.56 AP is called "AP" (even if not in-game, you can call it that as a general term). 9x39 AP is called "SP-6" which might be the overall best ammo in 'nilla ShoC. 7.62x54R comes in three flavors - 7N1, 7N14, and BP - which are analogous to the following 9x39 ammo types, respectively - PAB-9, SP-5, and SP-6. Try not to waste SP-5 or SP-6 on mutants since the cheaper and more prevalent PAB-9 works just fine against all of them.
31:42 There are plenty of blue footlockers and other objects for stashing throughout most regions of the Zone. The technique I use (and it's never failed me) is to establish a stash location as a "base camp" in every region of the Zone. Put all surplus goods in there and use it as your HQ in that region. If you're resourceful, you'll never run out of ammo or supplies.
32:11 300 spare rounds of 5.45 or 5.56. 250 if you're using 9x39 (since it's heavier). Maybe about 150 spare rounds for a pistol. Shotgun shells are heavy, but 70 spare ones is usually enough for most missions where you're fighting mutants. I usually go with a "three and a half" weapon combo. One rifle/launcher combo, one shotgun, one pistol. If it's the endgame, then two rifles is all you need (one 5.56, one 9x39). Grenade launcher optional in 'nilla ShoC, obligatory in Oblivion Lost. that "three and a half" weapon combo, along with the specified amounts of ammo, allows me space to carry a serviceable amount of food and medicine. This tends to be true regardless of armor. Speaking of which, the SSP-99M (green "egghead" suit) is the most well-rounded. Combine with two Moonlights for unlimited stamina (or fast stamina recovery if you're over-encumbered) and three Crystals to replace your anti-rad, and you're set for some major Zone exploration!
*Note:* The SSP-99M has two protection values better than the SEVA and weighs 2kg less (7 compared to 9). You get it by doing the mission for Professor Sakharov where you get Ghost's suit for him. He offers the mission after you shut down "Mother Brain," but you can get the suit while you're down in "True Lab" X-16. Btw, if you splice Undertale music into S.T.A.L.K.E.R. gameplay, it fits perfectly.
32:57 ALWAYS aim down the rib with the sawed-off. It's the only way to be effective with it. It's great against mutants. Being as compact and handy as it is - in proportion to its size, weight, commonality, and cost - really gives you a lot of bang for your ruble. Also, it doesn't make sense that it can jam. A double-barrel gun of any sort (in this case, a TOZ-66 which is a 12-gauge side-by-side with a sidelock frame and double hammers which, in olde-schoole American gun-nut parlance, are nicknamed "rabbit ears") lacks the parts to jam. Hammers and/or firing pins can still break, though.
34:01 Agreed! As a detail-obsessed type of person, I totally dig an inventory system with an intuitive design. Btw, why are you selling SP-6 ammo?! That's the best kind! You're guaranteed to get use out of that caliber once you get past the Barrier (insert Undertale reference) and venture forth to the Red Forest and beyond. Oh, well. You were probably able to resupply once you got that far.
34:55 I recommend the Val over the Vintorez for indoor fighting like in "True Lab" X-10. Iron sights are better than scopes for indoor fighting. A Val loaded with SP-6 is ideal for cutting down Monolith cultists, even their heavy troopers, on your way out of "True Lab" X-10.
36:36 Don't worry. That's a bug. Mutant status shows up as the status of the last human NPC you had contact with.
38:09 Pump-action in that case, but Marked One handles it like a boss (despite the fact that it has a stockless pistol grip).
38:15 Singing pipes. We all what Bourbon, always the lovably cynical realist, would have to say about that.
40:29 Snitch sells a GP-25 for cheap in at least two versions of Oblivion Lost (2.2 and 2010). Grenade launchers are essential equipment in some mods.
44:48 Specifically, a PM (Pistolet Makarova) - more commonly called a "Makarov." Even more specifically, it appears to be an IJ-70 version with a two-tone finish.
48:26 You can make it fair with a grenade launcher. }:-D
Glad to hear that you've seen Tarkovsky's movie. It's really damn great, even better than the original novel. I got involved in urban tripping thanks to it, spent quite a few years periodically strolling around abandoned bunkers and factories with my weird friends. Dunno if you guys have a lot of abandoned stuff, but post-soviet is full of fascinating objects to fuck about as you might've guessed. Probably the only good thing that came out of the whole bolshevik's endeavor. Bittersweet, but utterly epic.
In case if you notice this comment, I'll repeat my recommendation: Blackstone Chronicles. It was kinda berated when it came out, but this is exactly your kind of game.
Stealth in this game is, well, different. It works, but not in the way, that you are some kind of ghost killing enemies without anybody noticing. NPCs runs tactics to attack area where they last spotted you. Thus silently repositioning, after getting your position revealed, is the key to stealth in here. Be a stalker. Other than when game glitches out after reloading a quicksave.