Melee Combat System asset in Unity

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  • Опубліковано 13 січ 2025

КОМЕНТАРІ • 18

  • @fantacodestudios
    @fantacodestudios  4 місяці тому

    Melee Combat System Asset - assetstore.unity.com/packages/slug/262354

  • @thietduy
    @thietduy 4 місяці тому

    Zelda climbing, Shooter system will make my dream complete. I hope more locomotion packs in future :) Your Climbing system rocks!!!

    • @fantacodestudios
      @fantacodestudios  4 місяці тому

      We have done a poll on our discord server to determine which asset to create next. Here is the link to our discord if you want to join and vote - discord.gg/9UP9uH6mKZ

  • @korystanley567
    @korystanley567 4 місяці тому

    Amazing job i just purchase it early today and will test it this weekend

  • @ИлонМаск-р9у
    @ИлонМаск-р9у Місяць тому

    Please tell me, using the asset, is it possible to create a full-fledged stealth game? With hidden kills from behind, from around the corner, with a jump from above? Do enemies have a viewing radius? Can they patrol or stand still?

    • @fantacodestudios
      @fantacodestudios  Місяць тому

      The focus of this asset is on melee combat. It comes with basic stealth features, such as enemies not detecting the player when approached from behind and the ability to perform stealth kills. However, if you're aiming to create a fully featured stealth game, you'll need to implement additional functionality, such as patrol states, on your own. We'll also be releasing a dedicated Stealth System asset in the future that works with the Melee Combat System.

    • @ИлонМаск-р9у
      @ИлонМаск-р9у Місяць тому

      @@fantacodestudios this will be super cool!!!! I'll buy the Stealth asset right away! When can we expect it?🙏🙏🙏🙏🙏

    • @fantacodestudios
      @fantacodestudios  Місяць тому

      @@ИлонМаск-р9у Glad to hear that! It took us around 4 months to complete the Melee Combat System. So we believe we should be able to release the stealth asset in 3-4 months.

    • @ИлонМаск-р9у
      @ИлонМаск-р9у Місяць тому

      @@fantacodestudios then please make a patrol system for enemies,🙏🙏🙏 where they walk and stand still, then it will be possible to make a full-fledged game with parkour and a combat system💥💥💥, otherwise the enemies just stand

    • @fantacodestudios
      @fantacodestudios  Місяць тому

      @@ИлонМаск-р9у You could easily add the Patrol behavior to the Idle state of the enemy so the enemy will move around when they haven't detected the player.
      Even though the state is named "Idle," the enemy doesn’t have to remain stationary-you can implement any custom behavior within that state.

  • @certainlya5248
    @certainlya5248 4 місяці тому +1

    is it compatible with ultimate character controller on unity?

    • @fantacodestudios
      @fantacodestudios  4 місяці тому

      We don't have a built-in integration for ultimate character controller.

  • @certainlya5248
    @certainlya5248 4 місяці тому

    and can I create combos foreach weapon that is equipped?

    • @fantacodestudios
      @fantacodestudios  4 місяці тому

      Yes, you can create a different combo for each weapon. I've done a complete tutorial video that explains how to set up combos and many other features of the asset - ua-cam.com/video/Vktwzr1IJD8/v-deo.html

  • @XRDeveloper-01
    @XRDeveloper-01 4 місяці тому

    Price?

    • @fantacodestudios
      @fantacodestudios  4 місяці тому

      Price will 49 USD. But there will a be a 50% discount for the first 2 weeks of the launch. So it will be around 25 USD during launch.