This video doesn't go over my keybinds, as that's going to vary depending on what's comfy for you personally. But for those curious, I use 1-6, Shift 1-5, Ctrl 1-5, Alt 1-3, and a bunch of random letters, like Q and E, shift+Q and shift+E, C, shift+C, ctrl+C, and so on. I also use a few extra gaming mouse buttons. You can free up Q and E by changing "Strafe Left" to A and "Strafe Right" to D, & then using your mouse to turn. I freed up C by making the Character Panel open with Page Down. Basically, buttons like "C" that are near movement keys are better for combat abilities, and I like to put menu buttons further away on the keyboard from QASD.
I hate using the numbers for main skills, my hand wants to be lower. My keybinds are: ASD = Strafe left, move forward, strafe right. FQWERXV Mouse3 1234 Above + shift Above + ctrl Mouse 4 and 5 cycle targets, shift versions control auto run and walk. I put my main combos on the FQ's, my stuns/interrupts on the E's, my AOE's on the X's, my healing and defensive cooldowns on the numbers etc. Same for WoW aswell. I can never find a good button for move backward though without tying up my fingers. Any suggestions?
@@Shark-vx7nl Did you set the keybinds like in the picture? Also if you use the numpad make sure you have numlock on when you need to use the number keys and not the arrow keys. The arrow keys will move the camera like that.
For my keybinds I have 3 hot bars stacked on each other and use 1-= for one, Shift+1-= for the second and ctrl 1-= for the third. I have a gaming mouse with two extra buttons by my thumb to use shift and ctrl easier. Most of my commonly used abilities about 1-4 on each of the hot bars so my fingers don't stray too far from QWE when I'm casting stuff.
The amount of customization the Squeenix put into the UI design is honestly fantastic. Also, I made job switch macros so that when it switches jobs, they'll automatically draw their weapon and do either a battle stance or victory pose depending on which looks more battle ready ^_^ I love it
A little tip for newcomers; 1) You can hold SHIFT while moving bars to keep it aligned with the grid instead of having to move it freely. 2) If youre an autist like myself and you want your hotbars perfectly aligned in the middle. Press default all, select hotbar 1, and use your NUMPAD 4862 keys to start moving it to the aligned direction. That way you wont have to worry about your bars being slightly off center. 3) You can use MACROS in this game to hide certain elements like the duty list, level sync, minimap, etc... until you tell the macro to turn on again. For example you can set a macro that shows your quest list for 10 seconds before dissapearing. That way you dont have to disable/enable it all the time.
Thanks for this! I actually use the different HUD layouts keybind them like this: 1=F1-MSQ (tons of stuff on screen) 2= F2-Dungeons/DPS (streamlined) 3=F3-Dungeons/Healer/Tank (streamlined with party and enemy list larger and centralized) 4= F4-unused. I think I'll use #4 for job. switch menu now!! It's nice to just hit an F key to quickly switch HUDS.
I recently made some modifications to my HUD that are closer to what you use and it's made things so much better! I already had a lot of the same stuff going on; the gigantic flying text or putting the target's progress bar near the middle. However, splitting up the personal debuffs and buffs is a complete game changer that I never thought of before! Thank you so much for the guide!!
Yes I really liked the target action casting bar as separate, I make it the largest I can (I think 200%) and almost center of the screen so I don't get caught out by certain casts especially ones that require actions.
It's not a great idea. If you're dedicated enough to use a macro menu, use 3 HUDs for each type of job(tank/healer/DPS) and just use the hotbars as a menu with /hotbar display # on/off, and give the initial menu button a "/hotbar display # on / /display hotbar # off" to make it automatically go away if you don't choose a class. I've been using this for years. It also helps if you make it into a 3x4 hotbar instead of the default 1x12.
@@beefytaquitos the difference is, this way I can keep those bars with the buttons hidden and not cluttering my screen, and just have one button instead to call them up. I've already set it up and it works great
@@beefytaquitos I have a similar system to this, except it is also layered under some more useful items like food and my companion mount. It's very useful to set it up since it feels like making your own menu in the game
That class change HUD layout is saving my life and I never thought about it. I'm so tired of having a million gearset buttons on my UI. Thank you and the original Reddit poster for this!
Thank you! The HUD's customizability is pretty overwhelming and it helps a lot to have someone show me a few tricks to make my life easier. I especially liked your tips for making critical combat info more visible - I'm hitting my stuns a lot more often. I'm going to come back to the job macros someday. Too much for me to change and learn all at once. :3 Thank you again!
Wow this looks so useful! I'll come back to it some day when I'm not overwhelmed with a lot of things I don't understand yet, since I just started playing this haha
I'm super new to FFXIV and i gotta say your videos keep popping up. Thank you for being such a legend and super helpful with everything. You're truly of a fountain of knowledge!
Recently built a new PC and had this for my old set up. When I logged into ff14 today on my new rig I about had a heart attack lol! So glad I found this. Thank you Zepla and community. It's amazing what you have done for all of us and I really appreciate this.
I LOVE that faux menu using shared hot bars, macros, and keybinds. It's so pretty and cleaned up so much of my screen (someone with bad vision so things are usually scaled at least 90%). Brilliant idea I didn't know I needed.
I def felt like an expert about making "menus" and stuff but you taught me a whole new thing about going to other hud layouts! I am not sure I'll use it with my current set up but thats really really cool that we have that option!
Good stuff, as a new player this is immensely helpful. Like I knew I needed a solution to better be aware what/ when boss is casting. But never thought to simply move it right in my face. Some times smart people miss the mist obvious solutions.
I saw the job switcher you had in another video of yours and immediately looked to see if you had a UI video to learn it. Exactly what I was looking for! Thank you.
Thanks for this. I've been playing FFXIV since 2014, but I've never spent much time grooming my HUD or playing with macros. You have inspired me to fix that.
Another tip, there is a macro you can use for Job Shortcut icons to use the appearance of your Job Soulstones so you don't have to use the boring gray colored icons on your UI. It makes it look way cleaner and organized. Example: /micon "Soul of the Dragoon" item /gearset change 8 /wait 1 /hotbar share 5
Fun fact, you can just say /gearset change DRG (or w/e the name of the set is) so you can move the set around in the actual gearset list with impunity and it won't break the macro.
Thanks to both you and the Masters of reddit simplicity! Got some ideas from this video. Had the most common jobs always showing on the screen and was contemplating ways to hide them since they were taking up so much space.
Thank-you, this is just what I was looking for, you answered all my questions in one video! Like others, I have found the HUD to be a bit overwheming with the changes you can make. I've been wanting to find a way to simplify my HUD when in a party and was not sure how to do it.
MACROS ARE A THING!!! This was amazing! Thank you for showing off your HUD layouts. I'm definitely going to be spending some time organizing my HUD tonight.
@@amaranthine5936 Well then use /wait # as the command was originally used. When you start making macros like: /hotbar display 6 off /hotbar display 8 off /hotbar display 10 off /micon 1 gearset /gearset change 1 /hudlayout 2 /crosshotbardisplay off /tiltcamera 60 /minion anima You'll respect the same-line-wait command(there's a limit of 15 lines per macro).
This was a lifesaver for sure, I've had macros for every job sitting over on the side of the screen taking up space for a couple years now, though with some further experimenting and combining techniques for swapping Blue Mage hotbars, I managed to make a fully collapsed job menu that's completely hidden until you need it. I had the opening menu macro also copy over two hotbars from Marauder, which have the full list of jobs, and clicking the specific job replaces those two bars with nearly empty ones from Archer. Essentially there's a menu button, the two bars appear and fill themselves while the menu button disappears, you pick a job (which also changes your title,) the menu disappears and the menu button pops back up again. I never would have tried this if you didn't make this video, and I'm very glad to be subscribed to your channel for such quality info.
@@beefytaquitos It's a bit fancier. It includes stuff like a menu button that hides when opened, and the way the bars switch positions and fill up makes it almost look like the button expands and spreads into the two bars. It's entirely superficial, but the extra bits make it feel like a dedicated function of the game. Plus it was just fun to mess with.
Took me yrs to get a UI I am finally comfy with but you have gave me some amazing new things to try. Really love the job menu thingy. Thank you. Great Info.
I can't even begin to express how wildly helpful this video is to a newish player who's just getting into the proverbial meat and potatoes of the game. Mastering the UI placement is almost a third of this games skill wall.
the jobs change macro is stupidly good holy shit moment right here... thank you so much for making me realize this could be done...THUMBS WAY UP for you lovely
This was something I thought about before logging off today and I just so happened to end up on UA-cam before bed and this video comes up in my recommended... I didn’t even have to search for it. Crazy!
I just want to say as a new player to FF14 and coming from WoW which i very much actively play's with a more custom addon setup this video among the 35+ video's i've watched over the last week is one of the most helpful! As well very useful (Other than the MSQ's one's) video i've come across and watched. Jobing as a Tank in FF14 also this video has been IMMENSELY helpful to learning more about the entire HuD System in a more in-dept way and how it could be changed beyond the obvious as well explaining things for the UI Elements. So helpful. Glad you covered things to know important to Tanks too. At lvl 30 in the game so far after 4 days, i was completely unaware of the changing glow on the Mobs due to aggo build into the UI and how they changed. Invaluable info to have in my central view. I was having a question about how to remove the numbers from my Hotbars and i found it at 8:15 seeing the UI setting. This solves this for me. The latter half of the video about how to use the various HuD layout for Jobs and switching using the layouts was so interesting as i was just unaware that the HuD could be used that way. So very insightful to the max. While i don't yet have any other Job going than my 1 current Tank Job, it is quite interesting to know how to use and clean up the UI in the future for other jobs when it will be needed as well the Macro's. An Awesome video!!!!!!!!
The menu idea was really a game changer. It becomes even more amazing once you realize you can just use the XHB for it (including paging macros so you can just click through all 8-or-however-many-there-were-of-those as needed) and keep those shiny regular hotbars for other things.
Hi Zepla! Your macro system for your classes is unique! I made a macro for hotbars 5, 6, and 7 (my class hotbars), hid them so they weren't visible, then put a single button on a shared hotbar, keybound it, and used the commands /hotbar display 1, /hotbar display 2, /hotbar display 3, /hotbar display 4, /hotbar display 5 /hotbar display 6 and /hotbar display 7, so when I click the button on my keyboard, it hides my class skills and shows me my job buttons and then press said key again to revert back to the job skills. A little bit faster of a setup than using a whole new layout window IMO, but both accomplish the same thing it sounds like! Thanks for the great content, love the HUD!
i was actually planning to create macros to switch gears and change layouts - but was putting it off because i didn't know about the /macroicon command. changing all my job change buttons to macros now. thank you very much! very informative *liked*
Hey Zepla! Loved the video. I do something similar to what you showed at the end of the video, but to the menu macro I add a wait of about 5 second and then a macro to switch back to my previous hotbar setup! Thought this might be a nice recommendation so you wouldn't have to add an individual macro for every class!
A note from way in the future, when making macros to change gearsets, you can also use the class abbreviations, i.e. "BRD" "BTN" "DNC" if you only have one gearset for that class. That way your macros don't break if your gearsets change order.
I don't know if you've since heard about this, but I use a completely different method of making hotbar macro menus. You can use a command to copy one bar to another, so I set all bars but 9 and 10 to not-shared. With my crafters, I have plenty of unused bars, so I use their unused 5 6 7 and 8 bars as my menus. I copy one of those to either shared bar 9 or 10, depending on what I want to show up. I put 9 and 10 together, vertically, on the right of my screen. Bar 10 lets me select all my little menus, such a hotbar for mounts, or a hotbar for tank and healer gearsets. I also make macros to switch the bar shown in 10 to make it have pages, allowing me to expand the macro menu beyond just one set of buttons.The little menus are placed in bar 9. This allows me to use the same two bars as a menu across all jobs without having to use a layout for it. That means I also have access to all 8 non-shared bars for my combat job layouts, while my crafters handle the menu bars. I don't remember where I first found this idea and how to make it work, but I've since refined it for my own personal use. If you've never seen this done, I'd be happy to show you how it's set up and how it works.
i literally was looking at lots of guides and videos on UI and neat hud tricks.. i didn't even watch this but i know i will be using lots of these tips (a month of playing at my own pace and loving it, thank you for encouraging me to try this game ^^)
I thought that my macro hide bars UI was pretty cool that I got off a friend. It was simple and easy to do as well. But THIS! omg I think i need this menu setup in my life so much! Thanks for this video
The job menu thing is worth the price of admission alone! Thanks to this I now have an easy way to switch jobs and glamours and can have job-specific glamours with shared armour! Thanks!
Putting the jobs on a different HUD layout is neat. If for what ever reason you are running out of hotbars, using the copy hotbar function, in conjunction with the starter classes, allows each hotbar to be multiuse.
You can disable the tool tip pop up completely from the character configuration menu under UI settings on the general tab once you're familiar with all your actions.
YEP! Moved it into the corner. It was driving me nuts how it was hovering over all my actions lol. It is actually really amazing how you can customize almost every little thing in the hud.
Great info. Especially for peeps that know how to properly use HUD. 1st yr i never really messed with it. But once i figured it all out....world of difference
Since I have a lot of crafters I need 2 hot bars for this, but an easier way to do what you are trying to do with your job change UI, I think, is by making this simple macro: /hotbar display 5 (changing the number to whatever hot bar you put your jobs on). Do this for each hotbar you have jobs on and them put that button on a shared hotbar. Then with one click you can open your job menu. Then you can change jobs and click the hotbar away. No needing to change your whole UI set up just for job changing.
omg thank you so much i have been playing the game on and off for a year but i still don't know how to optimize my hud beyond a basic layout :') this is super helpful!
DAMN that first thing where you display the target options separately, can't believe I missed that. I was struggling so much with trying to see what the boss was casting that I'd get 1 shotted on stuff in crystal tower. totally overlooked that in the options menu. It's a damn life saver.
10:00 there are 3 ways, you can also write the Macro like this: /hudlayout x /wait x /hudlayout y Then you only have 1 macro slot used and it will go back automatically.
Thank you, this was sosososososo helpful - I've been working on my UI for a couple of days and a few of these things were just stumping me - flying text, where to put effects and enemy bars, and also wanting an easy access job switch. This was exactly what I needed.
So glad I watched this just getting into ff14 with my wife and trying to make our uis look nice coming from wow. Also the tank aggro part was needed since I'll be tanking. Thanks for the vid keep up the good work
I also went ahead and did the same thing, as well giving my UI a makeover. However, I really can't get comfortable with the minimap in the lower-left corner, I'm so used to it being the video game gold standard for them to be in top-right
You can also adjust the element you clicked on in the HUD-Layout (for example one of your hotbars) with the numpad. That way I was able to fit everything nice and neatly togeher. Hope this helps.
I use a total of seven hotbars in my setup; three job specific hotbars and five slightly out of the way hotbars with stuff like chocobo actions, mounts, return/teleport, markers, etc where I can still easily access them. That left only two hotbars for job change actions. So what I did is I filled up some unused hotbars (MRD 4-9, since hotbars 4-10 are shared between jobs in my setup) with those job change actions, one for each role: tank, healer, melee, ranged, caster and DotH/DotL. I then made macros that copies those hotbars into shared hotbar 9 when I click them. My tank hotbar macro, for example, is "/hotbar copy MRD 4 share 9". My healer hotbar macro is "/hotbar copy MRD 5 share 9", and so on. After that I just had to place the macros on shared hotbar 8, et voilà! Hotbar 9 now changes depending on which macro I press. This means that instead of two mere hotbars, I have a total of twelve hotbars that I can switch between with the press of a simple button. To make it more minimalistic I assigned obscure keybinds to both hotbar 8 and 9, then mapped the buttons on my Elgato Stream Deck buttons to said keybinds. Thus I can completely hide both hotbars and use my Stream Deck as a kind of external hotbar.
I stopped using macros for crafting quite a while back personally. I have no idea if it's been a deliberate attempt by the devs to make crafting MUCH easier this last year or so. But in my opinion crafting is so easy now (at least, whilst wearing good gear it is) that I don't have need for macros. I can hit the buttons faster than I could ever trust a macro to, without lag making it miss the occasional skill. So much stuff in this video that I was genuinely unaware of though, so [Thank You] very much for that.
This video doesn't go over my keybinds, as that's going to vary depending on what's comfy for you personally. But for those curious, I use 1-6, Shift 1-5, Ctrl 1-5, Alt 1-3, and a bunch of random letters, like Q and E, shift+Q and shift+E, C, shift+C, ctrl+C, and so on. I also use a few extra gaming mouse buttons. You can free up Q and E by changing "Strafe Left" to A and "Strafe Right" to D, & then using your mouse to turn. I freed up C by making the Character Panel open with Page Down. Basically, buttons like "C" that are near movement keys are better for combat abilities, and I like to put menu buttons further away on the keyboard from QASD.
I hate using the numbers for main skills, my hand wants to be lower. My keybinds are:
ASD = Strafe left, move forward, strafe right.
FQWERXV Mouse3 1234
Above + shift
Above + ctrl
Mouse 4 and 5 cycle targets, shift versions control auto run and walk. I put my main combos on the FQ's, my stuns/interrupts on the E's, my AOE's on the X's, my healing and defensive cooldowns on the numbers etc.
Same for WoW aswell. I can never find a good button for move backward though without tying up my fingers. Any suggestions?
easytos I tried this before on the keyboard and it caused the character camera to move instead of the hud. Do you know why this could be happening?
@@Shark-vx7nl Did you set the keybinds like in the picture? Also if you use the numpad make sure you have numlock on when you need to use the number keys and not the arrow keys. The arrow keys will move the camera like that.
For my keybinds I have 3 hot bars stacked on each other and use 1-= for one, Shift+1-= for the second and ctrl 1-= for the third. I have a gaming mouse with two extra buttons by my thumb to use shift and ctrl easier. Most of my commonly used abilities about 1-4 on each of the hot bars so my fingers don't stray too far from QWE when I'm casting stuff.
easytos ok thanks it worked!
The other day I made a macro where I dismount and level sync at the same time. I felt like I should interview with google after that lmao
mate don't leave me hangin, I need that macro. spit it
Ya gotta share it!
pls share :D
@@CinnamonPanda
/mount
/levelsync on
Enjoy :3
@@3lawiGamer oh meh... its 2 lines... I feel so dumb now for not thinking about that :/ thanks for macro though! :)
Oh hey, I’m Garnet Divine at 7:07. I’m glad you like it!
The amount of customization the Squeenix put into the UI design is honestly fantastic. Also, I made job switch macros so that when it switches jobs, they'll automatically draw their weapon and do either a battle stance or victory pose depending on which looks more battle ready ^_^ I love it
add the snap fingers emote just before switch :D
I made mine to do a snap, then a backflip and (essentially) land as the new job! 😂
Didn't know you could split your own buffs/debuffs, that's actually so helpful :O
I didnt know this either and I've been playing for like 6 years lmao
Me neither. Playing for 9 years xD
I want you to know videos like this will be appreciated by people for years to come. Thank you!
A little tip for newcomers;
1) You can hold SHIFT while moving bars to keep it aligned with the grid instead of having to move it freely.
2) If youre an autist like myself and you want your hotbars perfectly aligned in the middle. Press default all, select hotbar 1, and use your NUMPAD 4862 keys to start moving it to the aligned direction. That way you wont have to worry about your bars being slightly off center.
3) You can use MACROS in this game to hide certain elements like the duty list, level sync, minimap, etc... until you tell the macro to turn on again. For example you can set a macro that shows your quest list for 10 seconds before dissapearing. That way you dont have to disable/enable it all the time.
Thanks for this! I actually use the different HUD layouts keybind them like this: 1=F1-MSQ (tons of stuff on screen) 2= F2-Dungeons/DPS (streamlined) 3=F3-Dungeons/Healer/Tank (streamlined with party and enemy list larger and centralized) 4= F4-unused. I think I'll use #4 for job.
switch menu now!! It's nice to just hit an F key to quickly switch HUDS.
Welp... I guess it's time I finally do something about my HUD setup 😅
Great video as always!
I recently made some modifications to my HUD that are closer to what you use and it's made things so much better! I already had a lot of the same stuff going on; the gigantic flying text or putting the target's progress bar near the middle. However, splitting up the personal debuffs and buffs is a complete game changer that I never thought of before! Thank you so much for the guide!!
Yes I really liked the target action casting bar as separate, I make it the largest I can (I think 200%) and almost center of the screen so I don't get caught out by certain casts especially ones that require actions.
I was familiar with most of this but the job change menu using a different HUD layout was actually a brilliant idea, so thank you for that. :D
It's not a great idea. If you're dedicated enough to use a macro menu, use 3 HUDs for each type of job(tank/healer/DPS) and just use the hotbars as a menu with /hotbar display # on/off, and give the initial menu button a "/hotbar display # on / /display hotbar # off" to make it automatically go away if you don't choose a class. I've been using this for years. It also helps if you make it into a 3x4 hotbar instead of the default 1x12.
@@beefytaquitos the difference is, this way I can keep those bars with the buttons hidden and not cluttering my screen, and just have one button instead to call them up. I've already set it up and it works great
@@beefytaquitos I have a similar system to this, except it is also layered under some more useful items like food and my companion mount. It's very useful to set it up since it feels like making your own menu in the game
@@beefytaquitos nobody cares
@@바보Queen Patently untrue. also nice necro, loser
you can also just go to Keybind > System and set the HUD Layouts to a key
Thanks! My UI looks beautiful now, and I can smoothly switch between my Limsa full with Emotes / Jobs and Menu points / Raiding UI'S !
Thank you SO MUCH
That class change HUD layout is saving my life and I never thought about it. I'm so tired of having a million gearset buttons on my UI. Thank you and the original Reddit poster for this!
Why not just keybind the gear set list? Mine is shift+G (G for gear)
Not one minute into the video and you solved the problem that nearly drove me to claw my eyes out. I cannot thank you enough. Neither can my eyes.
Thank you! The HUD's customizability is pretty overwhelming and it helps a lot to have someone show me a few tricks to make my life easier.
I especially liked your tips for making critical combat info more visible - I'm hitting my stuns a lot more often.
I'm going to come back to the job macros someday. Too much for me to change and learn all at once. :3
Thank you again!
Wow this looks so useful!
I'll come back to it some day when I'm not overwhelmed with a lot of things I don't understand yet, since I just started playing this haha
I'm super new to FFXIV and i gotta say your videos keep popping up. Thank you for being such a legend and super helpful with everything. You're truly of a fountain of knowledge!
Awesome video, you not only showed us how to change the hudl but also why it's important vs difficult content and being able to see it more clearly :)
Recently built a new PC and had this for my old set up. When I logged into ff14 today on my new rig I about had a heart attack lol! So glad I found this. Thank you Zepla and community. It's amazing what you have done for all of us and I really appreciate this.
This video is bunderful! I cannot wait to split up those status bars and target info bars. Thank you for taking the time.
I LOVE that faux menu using shared hot bars, macros, and keybinds. It's so pretty and cleaned up so much of my screen (someone with bad vision so things are usually scaled at least 90%). Brilliant idea I didn't know I needed.
This was really inspirational and helpful! Also, whenever you say "hey, buns." my heart melts.
I def felt like an expert about making "menus" and stuff but you taught me a whole new thing about going to other hud layouts! I am not sure I'll use it with my current set up but thats really really cool that we have that option!
Good stuff, as a new player this is immensely helpful. Like I knew I needed a solution to better be aware what/ when boss is casting. But never thought to simply move it right in my face. Some times smart people miss the mist obvious solutions.
Only 2 minutes in and already learned 2 very important features. Much appreciated!
I saw the job switcher you had in another video of yours and immediately looked to see if you had a UI video to learn it.
Exactly what I was looking for! Thank you.
Thanks for this. I've been playing FFXIV since 2014, but I've never spent much time grooming my HUD or playing with macros. You have inspired me to fix that.
Just recently started playing about a month ago and I'm finding this video SUPER helpful. Thank you for making it!
I just started ff14 and I’m overwhelmed with the cluster fck of buttons xd
play dark mage.. you only use like 2 buttons haha
Thanks for that! I was so curious about the Job Menu thing. Love it!
Thank you bun! I started using the macro one :D Didn't know about the splitting of the target bar. Gonna help a lot with mechanics!
Another tip, there is a macro you can use for Job Shortcut icons to use the appearance of your Job Soulstones so you don't have to use the boring gray colored icons on your UI. It makes it look way cleaner and organized.
Example:
/micon "Soul of the Dragoon" item
/gearset change 8
/wait 1
/hotbar share 5
Ooooo. Nice. Those icons are so pretty, too.
Fun fact, you can just say /gearset change DRG (or w/e the name of the set is) so you can move the set around in the actual gearset list with impunity and it won't break the macro.
Thanks to both you and the Masters of reddit simplicity! Got some ideas from this video. Had the most common jobs always showing on the screen and was contemplating ways to hide them since they were taking up so much space.
Thank-you, this is just what I was looking for, you answered all my questions in one video! Like others, I have found the HUD to be a bit overwheming with the changes you can make. I've been wanting to find a way to simplify my HUD when in a party and was not sure how to do it.
MACROS ARE A THING!!! This was amazing! Thank you for showing off your HUD layouts. I'm definitely going to be spending some time organizing my HUD tonight.
This video is incredibly helpful. I'm a brand new FFXIV player and these QOL changes get me excited to play the game. Thanks!
You can also do it like this:
/hudlayout 2
/hudlayout 1
If that's too fast for you you can also put the wait timer higher...
if you're gonna use the new(relatively) command, put it at the end of the previous line, not on the next line.
@@beefytaquitos I refuse to do that, my wait command deserves the respect of getting its own line.
@@amaranthine5936 Well then use /wait # as the command was originally used. When you start making macros like:
/hotbar display 6 off
/hotbar display 8 off
/hotbar display 10 off
/micon 1 gearset
/gearset change 1
/hudlayout 2
/crosshotbardisplay off
/tiltcamera 60
/minion anima
You'll respect the same-line-wait command(there's a limit of 15 lines per macro).
@@beefytaquitos Or they can do what they listed already?
@@AlleluiaElizabeth I cannot condone wasteful code.
The jobs one is so awesome! Thank you for sharing! 🥰
This was a lifesaver for sure, I've had macros for every job sitting over on the side of the screen taking up space for a couple years now, though with some further experimenting and combining techniques for swapping Blue Mage hotbars, I managed to make a fully collapsed job menu that's completely hidden until you need it. I had the opening menu macro also copy over two hotbars from Marauder, which have the full list of jobs, and clicking the specific job replaces those two bars with nearly empty ones from Archer. Essentially there's a menu button, the two bars appear and fill themselves while the menu button disappears, you pick a job (which also changes your title,) the menu disappears and the menu button pops back up again. I never would have tried this if you didn't make this video, and I'm very glad to be subscribed to your channel for such quality info.
Why wouldn't you just use two global hotbars and show/hide them as necessary?
@@beefytaquitos It's a bit fancier. It includes stuff like a menu button that hides when opened, and the way the bars switch positions and fill up makes it almost look like the button expands and spreads into the two bars. It's entirely superficial, but the extra bits make it feel like a dedicated function of the game. Plus it was just fun to mess with.
Took me yrs to get a UI I am finally comfy with but you have gave me some amazing new things to try. Really love the job menu thingy. Thank you. Great Info.
DAMN! Yes! I did not know I would get such a usefull info out of this, but hell yeah. That boss casting split is huge! Thank you
that class/job macro system is amazing. Thank you for sharing that. I LOVE it :D
I can't even begin to express how wildly helpful this video is to a newish player who's just getting into the proverbial meat and potatoes of the game. Mastering the UI placement is almost a third of this games skill wall.
THANK YOU SO MUCH!!!! I have been so sick of so many job buttons on my screen this helps so much :) as a new player I appreciate it.
I've been wanting to rearrange mine into something a bit less clunky. Thank you so much! Lots of good ideas to tweak and use!
the jobs change macro is stupidly good holy shit moment right here... thank you so much for making me realize this could be done...THUMBS WAY UP for you lovely
How do you keep making videos on things I'm literally thinking about going over or working on?! Thanks, lol. I needed this.
Dude same! i was just thinking this, this is like the 3rd time in a row where I was wondering something and she made a video about it shortly after.
Right?
Exactly!
This was something I thought about before logging off today and I just so happened to end up on UA-cam before bed and this video comes up in my recommended... I didn’t even have to search for it. Crazy!
I’m a bit late to the party, but now I know forsure if there is anything im wondering, I’ll see if Zepla has a vid on it!
I used your GIANT BUTTON idea when I started to level AST so I'd remember when it was time to draw a new card. Great tip!!
I just want to say as a new player to FF14 and coming from WoW which i very much actively play's with a more custom addon setup this video among the 35+ video's i've watched over the last week is one of the most helpful! As well very useful (Other than the MSQ's one's) video i've come across and watched. Jobing as a Tank in FF14 also this video has been IMMENSELY helpful to learning more about the entire HuD System in a more in-dept way and how it could be changed beyond the obvious as well explaining things for the UI Elements. So helpful. Glad you covered things to know important to Tanks too. At lvl 30 in the game so far after 4 days, i was completely unaware of the changing glow on the Mobs due to aggo build into the UI and how they changed. Invaluable info to have in my central view.
I was having a question about how to remove the numbers from my Hotbars and i found it at 8:15 seeing the UI setting. This solves this for me. The latter half of the video about how to use the various HuD layout for Jobs and switching using the layouts was so interesting as i was just unaware that the HuD could be used that way. So very insightful to the max. While i don't yet have any other Job going than my 1 current Tank Job, it is quite interesting to know how to use and clean up the UI in the future for other jobs when it will be needed as well the Macro's. An Awesome video!!!!!!!!
The menu idea was really a game changer.
It becomes even more amazing once you realize you can just use the XHB for it (including paging macros so you can just click through all 8-or-however-many-there-were-of-those as needed) and keep those shiny regular hotbars for other things.
Oh my GOD I had no idea you could split out the target info and status effects! Thank you!!
Hi Zepla!
Your macro system for your classes is unique! I made a macro for hotbars 5, 6, and 7 (my class hotbars), hid them so they weren't visible, then put a single button on a shared hotbar, keybound it, and used the commands /hotbar display 1, /hotbar display 2, /hotbar display 3, /hotbar display 4, /hotbar display 5 /hotbar display 6 and /hotbar display 7, so when I click the button on my keyboard, it hides my class skills and shows me my job buttons and then press said key again to revert back to the job skills. A little bit faster of a setup than using a whole new layout window IMO, but both accomplish the same thing it sounds like!
Thanks for the great content, love the HUD!
i was actually planning to create macros to switch gears and change layouts - but was putting it off because i didn't know about the /macroicon command. changing all my job change buttons to macros now. thank you very much! very informative *liked*
Hey Zepla! Loved the video. I do something similar to what you showed at the end of the video, but to the menu macro I add a wait of about 5 second and then a macro to switch back to my previous hotbar setup! Thought this might be a nice recommendation so you wouldn't have to add an individual macro for every class!
This sounds interesting! How exactly is this done or written with the wait for 5 sec on a macro? Can you show?
@@ardentdfender4116
The algorithm must love you I watched one ffxiv video and know you and Mr happy are all that come up on my feed
A note from way in the future, when making macros to change gearsets, you can also use the class abbreviations, i.e. "BRD" "BTN" "DNC" if you only have one gearset for that class. That way your macros don't break if your gearsets change order.
This is probably the most helpful video I've found for explaining how to customize the UI. Thank you so much!
I don't know if you've since heard about this, but I use a completely different method of making hotbar macro menus. You can use a command to copy one bar to another, so I set all bars but 9 and 10 to not-shared. With my crafters, I have plenty of unused bars, so I use their unused 5 6 7 and 8 bars as my menus. I copy one of those to either shared bar 9 or 10, depending on what I want to show up. I put 9 and 10 together, vertically, on the right of my screen. Bar 10 lets me select all my little menus, such a hotbar for mounts, or a hotbar for tank and healer gearsets. I also make macros to switch the bar shown in 10 to make it have pages, allowing me to expand the macro menu beyond just one set of buttons.The little menus are placed in bar 9. This allows me to use the same two bars as a menu across all jobs without having to use a layout for it. That means I also have access to all 8 non-shared bars for my combat job layouts, while my crafters handle the menu bars. I don't remember where I first found this idea and how to make it work, but I've since refined it for my own personal use. If you've never seen this done, I'd be happy to show you how it's set up and how it works.
i literally was looking at lots of guides and videos on UI and neat hud tricks.. i didn't even watch this but i know i will be using lots of these tips
(a month of playing at my own pace and loving it, thank you for encouraging me to try this game ^^)
I thought that my macro hide bars UI was pretty cool that I got off a friend. It was simple and easy to do as well. But THIS! omg I think i need this menu setup in my life so much! Thanks for this video
The job menu thing is worth the price of admission alone! Thanks to this I now have an easy way to switch jobs and glamours and can have job-specific glamours with shared armour! Thanks!
This actually helps me a lot, the enemy castbar is one thing I was having a hard time keeping track off
You are a lifesaver! You have no idea how much this helped me!
Putting the jobs on a different HUD layout is neat. If for what ever reason you are running out of hotbars, using the copy hotbar function, in conjunction with the starter classes, allows each hotbar to be multiuse.
I have two tanks at 80 & didn't know that about the enemy list! This changes things alot
Glad you learned it. It makes tanking so much more enjoyable.
Wow there’s so much I did not realize you could do!
The best UI change I ever made was changing the location of the tooltip popup so it didn't cover half my buttons
oh my god you can do that?!
Holy crap I didn’t know I could do that! I just started playing last week and that’s been driving me nuts. Thx!
You can disable the tool tip pop up completely from the character configuration menu under UI settings on the general tab once you're familiar with all your actions.
YEP! Moved it into the corner. It was driving me nuts how it was hovering over all my actions lol. It is actually really amazing how you can customize almost every little thing in the hud.
I had no idea it was that customizable! I always wondered why the HUD slots were even a thing. Awesome video. Definitely going to use some of this
I'm grateful for the tips and tricks shared within this video.
they helped to clean up my interface further.
Great info. Especially for peeps that know how to properly use HUD. 1st yr i never really messed with it. But once i figured it all out....world of difference
OMG, I have been playing for a month and never knew u can customize the UI so much! O_o Thanks for the vid!
I was scratching my head trying to figure out how to easily jump from job to other in an orderly fashion so thans for the video!
I love the default ui's customization in this game. Using another layout as a new menu is so clever.
Since I have a lot of crafters I need 2 hot bars for this, but an easier way to do what you are trying to do with your job change UI, I think, is by making this simple macro:
/hotbar display 5
(changing the number to whatever hot bar you put your jobs on). Do this for each hotbar you have jobs on and them put that button on a shared hotbar. Then with one click you can open your job menu. Then you can change jobs and click the hotbar away. No needing to change your whole UI set up just for job changing.
how did i not found out about this earlier! Thank you so much Zepla
the EASIEST job change menu ive seen THANK YOU. everyone else has these hacker level impossible macros and settings omg
This video was very helpful! I'm glad you showed what all the HUD stuff is! Literally couldn't figure it out until now XD tysm!
This is awesome, i love the idea of a different hud layout for the classes and jobs, my screen looks so much cleaner, ty for sharing
omg thank you so much i have been playing the game on and off for a year but i still don't know how to optimize my hud beyond a basic layout :') this is super helpful!
oooo I like the menu hud Idea
I consider myself a Hud Design Connoisseur but I never thought of that, thanks
DAMN that first thing where you display the target options separately, can't believe I missed that. I was struggling so much with trying to see what the boss was casting that I'd get 1 shotted on stuff in crystal tower. totally overlooked that in the options menu. It's a damn life saver.
Thank you so much for this video!! My HUD looks so much cleaner now!!
Thank you this was so helpful! As a sprout I really appreciate it.
10:00 there are 3 ways, you can also write the Macro like this:
/hudlayout x
/wait x
/hudlayout y
Then you only have 1 macro slot used and it will go back automatically.
Thank you, this was sosososososo helpful - I've been working on my UI for a couple of days and a few of these things were just stumping me - flying text, where to put effects and enemy bars, and also wanting an easy access job switch. This was exactly what I needed.
Sprout here, really appreciate this video, I love customizing my UI.
Arrrg! I feel like I'm never going to learn all this stuff!!! But...I'm determined to try! A BIG thanx for all your videos!! :)
So glad I watched this just getting into ff14 with my wife and trying to make our uis look nice coming from wow. Also the tank aggro part was needed since I'll be tanking. Thanks for the vid keep up the good work
I also went ahead and did the same thing, as well giving my UI a makeover. However, I really can't get comfortable with the minimap in the lower-left corner, I'm so used to it being the video game gold standard for them to be in top-right
Thanks a bundle, feel it's improved alot now!
Literally just customized my HUD and made a different macro setup but yours is way cooler so I guess I'm redoing it tomorrow.
This video helped me so much to improve my HUD, thank you so much, Zepla ^^
Very helpful. I look forward to trying some of this out when I get the opportunity to start playing. This game seems so vast!
This is one of the coolest Ui’s yoU and I have ever seen. 😉
You can also adjust the element you clicked on in the HUD-Layout (for example one of your hotbars) with the numpad.
That way I was able to fit everything nice and neatly togeher.
Hope this helps.
I use a total of seven hotbars in my setup; three job specific hotbars and five slightly out of the way hotbars with stuff like chocobo actions, mounts, return/teleport, markers, etc where I can still easily access them.
That left only two hotbars for job change actions. So what I did is I filled up some unused hotbars (MRD 4-9, since hotbars 4-10 are shared between jobs in my setup) with those job change actions, one for each role: tank, healer, melee, ranged, caster and DotH/DotL.
I then made macros that copies those hotbars into shared hotbar 9 when I click them. My tank hotbar macro, for example, is "/hotbar copy MRD 4 share 9". My healer hotbar macro is "/hotbar copy MRD 5 share 9", and so on. After that I just had to place the macros on shared hotbar 8, et voilà! Hotbar 9 now changes depending on which macro I press. This means that instead of two mere hotbars, I have a total of twelve hotbars that I can switch between with the press of a simple button.
To make it more minimalistic I assigned obscure keybinds to both hotbar 8 and 9, then mapped the buttons on my Elgato Stream Deck buttons to said keybinds. Thus I can completely hide both hotbars and use my Stream Deck as a kind of external hotbar.
thanks for the hudlayout switch info! looks so much cleaner without all my job buttons on my screen XD
So, I'll be spending time reorganizing my HUD. Thank you
I stopped using macros for crafting quite a while back personally. I have no idea if it's been a deliberate attempt by the devs to make crafting MUCH easier this last year or so. But in my opinion crafting is so easy now (at least, whilst wearing good gear it is) that I don't have need for macros. I can hit the buttons faster than I could ever trust a macro to, without lag making it miss the occasional skill. So much stuff in this video that I was genuinely unaware of though, so [Thank You] very much for that.
This was great to finally clean up a few things as I'm progressing. #sproutlife