SimpleBake for Blender: A MUST-HAVE for texture baking!

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  • Опубліковано 27 вер 2024
  • Texture baking in Blender is complicated. It's a pain! The Simple Bake Add-On for Blender streamlines the texture baking process. With SimpleBake, we can bake multiple textures on multiple objects at the same time. No more complicated settings or copying and pasting image nodes into materials.
    The Simple Bake add-on does a lot. We can use it for PBR baking or Cycles Baking. It can bake from one object to another. It supports background baking and will even set up a new UV map to bake to. It's packed with features and is seriously a must-have add-on if you ever plan to bake textures in Blender.
    SIMPLE BAKE LINK:
    blendermarket....
    Why do we need to bake textures? If we want to export models to another 3D program or game engine (Like Unity or Unreal) we will need to bake. Also, if we want to share or sell our models on a site like Sketchfab or Blender Market, we will need baked textures. Baking also allows us to simplify a Blender file and use fewer PBR images. Whatever the reason for baking, SimpleBake is the add-on you want to do it with.
    FAVORITES:
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    ❤️ My favorite Blender add-ons:
    brandonsdrawin...
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    brandonsdrawin...
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    a.co/9774wiw
    As an Amazon Associate, I earn from qualifying purchase.
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    #blender3d #b3d #BlenderTutorial #blender #brandonsdrawings

КОМЕНТАРІ • 196

  • @Brandon-3D
    @Brandon-3D  Рік тому +11

    Simple Bake Affiliate Link: blendermarket.com/products/simplebake---simple-pbr-and-other-baking-in-blender-2/?ref=422

    • @CamIsMac.
      @CamIsMac. Рік тому

      lol the price went up $1 now it's $17, that's too much for me 💰💰

    • @dubtube6691
      @dubtube6691 4 місяці тому

      @@CamIsMac. now its 20$

  • @EricMalek
    @EricMalek 9 місяців тому +12

    After watching this, I bought the addon. All I can say is WOW! It's so nice to get something that exceeds expectations instead of leaving gaps in abilities. I highly recommend this. Thank you!

    • @Brandon-3D
      @Brandon-3D  9 місяців тому

      That is a great review! I agree 100% thank you!!

    • @FPChris
      @FPChris 8 місяців тому

      Same.

  • @MRUStudios
    @MRUStudios Рік тому +6

    Wow! That's a great find Brandon!
    I totally agree about baking texture maps.
    I don't know how it is now, but in Blender 3.3.0 and below there was an issue I believe where you had to disconnect the metallic map from the Principled BSDF node for the Diffuse map to bake properly? I think that's what it was. Also, the names to select in the drop down for baking don't always match with the name of the map you're trying to bake. If I remember correctly there was a trick to baking emission maps as well.
    It's awesome you found an addon that takes care of it all.
    Thanks so much for sharing with us and for the awesome content.
    You're the best!
    I hope you, your loved ones and everyone reading this has an awesome 2023! 😃

    • @Brandon-3D
      @Brandon-3D  Рік тому +3

      Man, I always look forward to your input. There are a ton of quirks in the whole baking program. The fact that somebody seemed to have cleaned it up with an addon makes me wonder why Blender hasn’t improved on it. But, for the cost of using Blender I guess I can’t complain :). Take care my man and happy new year!!

  • @Glithware_403
    @Glithware_403 Рік тому +4

    DUDEEEE, the way you explained it cleared all my doubts, I really want the addon now ^w^

    • @Brandon-3D
      @Brandon-3D  Рік тому +1

      It's a great add-on! And thank you!

  • @thepolyglotprogrammer
    @thepolyglotprogrammer Рік тому +3

    This was great man! Thanks a lot for referring to the addon. I had already read your post, but as you said yourself, even with a step by step this process can be very complicated. Agai, thanks!

    • @Brandon-3D
      @Brandon-3D  Рік тому +1

      Thank you so much for the kind words! I send out a monthly newsletter with new tips and sometimes cool new addons. If interested, you can join for free here: brandonsdrawings.com/subscribe

  • @boycececil3727
    @boycececil3727 13 днів тому

    Thanks! Have a good day Brandon😀

  • @kylianthehylian
    @kylianthehylian Рік тому +21

    missed opportunity to call it "easy-bake"

  • @kat74809
    @kat74809 Рік тому +14

    I purchased the addon and I was wondering if I can use SimpleBake to bake a high-poly character mesh texture to a low-poly character mesh? If so do I use PBR Bake or Cycles Bake and how do I set everything up? Would lighting set up be necessary for the scene or can I just jump into baking?

  • @godzoookie
    @godzoookie Рік тому +4

    It's a good add-on for some cases. If you have any other shader nodes (glossy, diffuse, etc.) mixed, added or just anywhere in node tree, doesn't even have to be connected to principled BSDF it will not work.

    • @akshaybabu898
      @akshaybabu898 Рік тому +2

      Could you suggest some other addon that could work for the rest?

    • @coystt7233
      @coystt7233 8 місяців тому

      Yep same problem and support is taking ages to reply

    • @DELETE5020
      @DELETE5020 3 місяці тому

      Faced the same problem when I tried to bake Fluent Materializer’s nodes. After removing couple of GlossyBSDF nodes inside Fluent’s Layer node (they are for preview purposes only anyway) everything worked just fine.

  • @Zerccies09
    @Zerccies09 4 місяці тому

    Very cool, i finally figured out how to bake in blender. Boi it was a pain, still is. It only took making many models and doing it over and over bashing my head against the wall only to figure out some of the bake options need to be changed in order to get the look i was going for as if i dont turn them off everything bakes to black

  • @arckanumsavage2822
    @arckanumsavage2822 Місяць тому

    Thanks for the video. Is it possible to bake environment map easily?

  • @jurgenvantomme
    @jurgenvantomme Рік тому +1

    very well explained. I try this now.

  • @jodyyy_surfs
    @jodyyy_surfs Рік тому +1

    when i bake i'm gettting entirely black diffuse maps any idea what would cause this?

  • @NN-wc7dl
    @NN-wc7dl 6 місяців тому

    Great tutorial for a great addon!

  • @fmmustafa
    @fmmustafa Рік тому +1

    bro i tried baking with simple bake , but idk why every time i bake texture , their quality is little blurry, can u tell me whats the problem specially diffuse map

  • @源氏-v2b
    @源氏-v2b 2 місяці тому

    That's what i exactly called 'God of Bake'!!

  • @a.kromatyk
    @a.kromatyk Рік тому +1

    Very helpful but my
    question is if there is anyway that I can bake
    a material that has Multiple BSDF nodes, like
    Multiple Principle BSDFs and Mix Shaders. I
    am really stuck in my process because of
    this. Let me know please. Thanks

  • @gabgab3768
    @gabgab3768 Рік тому +8

    This will save a ton of time in baking, 16$ is too cheap for the time you spend from baking manually.

    • @shycat3d
      @shycat3d Рік тому +2

      Exactly! The only thing that has more worth than money, is time

    • @Brandon-3D
      @Brandon-3D  Рік тому +1

      Absolutely!!

  • @zolo5425
    @zolo5425 Рік тому +2

    May I ask if there will be a feature to output multiple channels into one image in the future? Just like Substance Painter's "2D View", it is very helpful for some game projects that are not PBR.

  • @zachhoy
    @zachhoy 4 місяці тому

    wow that saved me a lot of effort, Blender needs to have this integrated, but in the meanwhile good on HaughtyGrayAlien

  • @replacehumans
    @replacehumans Рік тому +2

    @BrandonsDrawings I have a really dumb question, how do you get the version of the addon for version 3? I purchased the addon from the blender market and they only provide the download link for version 2.9. I see you have it working in the video so I know it exists. Thanks for any help and great video! I can't wait to use this for baking

    • @Brandon-3D
      @Brandon-3D  Рік тому +2

      Hey, not a dumb question at all. I don’t see it either and just sent a message to the creator asking what’s up.

    • @replacehumans
      @replacehumans Рік тому

      Thank you!!

  • @yosatip182
    @yosatip182 3 місяці тому

    I can't export the texture.. it says "unavailable - blend file not saved" on export setting.. please help

  • @johansno5019
    @johansno5019 3 місяці тому +1

    I really can't deal with baking, it gives me so much headache and for such an integral feature it's way too convoluted. I will try this one, thanks

    • @Brandon-3D
      @Brandon-3D  3 місяці тому

      Good luck. 100% agree.

  • @JonToons0208
    @JonToons0208 Рік тому +1

    Wow that is interesting. I wish I can do one like that too.

  • @lukaspaver
    @lukaspaver Рік тому +1

    Amazing addon, I bought it.

  • @PolyMadd
    @PolyMadd 13 днів тому

    Can this work with the Kit Ops materials?

  • @Metal92990
    @Metal92990 Рік тому +4

    I've been using Blender for 8 years now, and I love it. There is 1 thing that still stumps me though, and that's the nodes Math, Vector Math, and Mix RGB. Each of these 3 nodes have options on there like add, multiply, fraction, ping pong, etc.
    Sadly, there are NO tutorial videos as to what these options can do for you. I looked all over the place for 1, but to no avail. Can you explain, or better yet, show, as to what these options do, and how we can use them for node editing? PLEASE?

    • @Brandon-3D
      @Brandon-3D  Рік тому +4

      Yes, those can be confusing. Vector math I’ve never yet needed to use and it does seem intimidating. As for the methods of combining the RGB colors those are similar to layer methods in Photoshop and other software. They’re different ways of combining colors together. Honestly there are like three I understand and occasionally just experiment to see what happens. But I do think you’re onto a good video idea and I might add it to my research list.

  • @benveasey7474
    @benveasey7474 7 місяців тому

    Which maps should be baked when exporting to UE5?

  • @cqrhqr3418
    @cqrhqr3418 4 місяці тому

    what is the latest version of it?

  • @billyjjackson
    @billyjjackson Рік тому

    Great guide - purchased!

  • @virtualfunart
    @virtualfunart 6 місяців тому

    I purchased this plugin. It really is great and simple! I never attempted to bake the hard way, as it seemed so complicated, so jumped straight into baking with this plugin. Do you have any tips on baking things quicker? I have a model of a building. It has lots of textures. To bake my entire model, it would probably take a whole week, even using this plugin. I am not sure what settings in blender reduce time for baking. Also, is it better to join the buildings walls together? then i guess it would not need to bake 4 sides of a room, but would then bake all walls as one object?

  • @alex.nolasco
    @alex.nolasco Рік тому +1

    Thank you for this!

    • @Brandon-3D
      @Brandon-3D  Рік тому

      Absolutely! It’s been a lifesaver for me.

  • @metageist666
    @metageist666 10 місяців тому

    This video is excellent, thank you

  • @xReSteel
    @xReSteel Рік тому +1

    Hi, I have a problem, when I tried to bake PBR Diffuse/Specular/Roughness I alway got black textures, but Normal and AO works. Thanks in advance.

    • @tastypepper2505
      @tastypepper2505 Рік тому

      hi,Have your problem solved?i just found set metalic to 0 may make it work(mentioned by stoner_037)

  • @RobertDeNiro-k7q
    @RobertDeNiro-k7q 4 місяці тому

    I'm trying to bake textures from Kitbash3D assets. It is just insane, how not optimized these models are.
    But it gives me a hard time. Sometimes it works, when the model is relatively simple. But in case with big buildings, which consist like 20 materials (and where it is must have) it doesn't work because of there are transparent materials. I tried to get rid of them, but still no luck. Something other going wrong. And Cycles version also does not work :(
    I'm nearly ready to give up
    However I must admit that addon is nice, and when it works - it does it well.

  • @loudertv8676
    @loudertv8676 Рік тому +1

    Thank you once again for another God sent tutorial brandon. Can I apply simple bake to particles? 🤔

    • @Brandon-3D
      @Brandon-3D  Рік тому

      Thank you! I don’t think it would work on particles.

    • @loudertv8676
      @loudertv8676 Рік тому

      @@Brandon-3D ok thank you. I will still purchase though

  • @C0llinsW0rth.
    @C0llinsW0rth. Рік тому

    do you happen to have a video about baking lighting? Excellent video and totally worth a subscribe and like!

  • @נתילוי-ע4נ
    @נתילוי-ע4נ 8 місяців тому

    Hi! thx a lot, any idea how to control strength of AO in the baking process? it choose it automaticlly. thx

  • @starder6676
    @starder6676 Рік тому

    Do I have to rename a new UV as simplebake every time if I want to bake my current texture to another UVmap ?

  • @rivergamer5763
    @rivergamer5763 3 місяці тому

    the best tutorial ty

  • @violentpixelation5486
    @violentpixelation5486 Рік тому

    super explained. Thank you. #blender #3dtexturing

  • @ItBlabz
    @ItBlabz Рік тому +1

    Can this be used to take an existing texture from an old UV map, and bake that existing texture to a new image that matches the layout of a new UV layer?

    • @Brandon-3D
      @Brandon-3D  Рік тому +1

      Yes. Absolutely. You’ll set the old UV as the one to “view” but the new one as the target.

  • @amanchomal6194
    @amanchomal6194 Рік тому

    what to do if i have overlapping UV because i have textured the object that way only

  • @dragosoprea8354
    @dragosoprea8354 9 місяців тому

    i would just want to see a practical example, baking high to low (diffuse, normal map) - the high is actually low plus subdivision. i bought the addon, and after watching your video i don't know how to do it...

  • @jhonysteak5512
    @jhonysteak5512 Рік тому

    Do you know where I can find info on how to bake with a skin texture? I arrive at nothing convincing with this addon?

  • @C1OUS3R
    @C1OUS3R 11 місяців тому +1

    I've purchased the plugin but every time i try to bake it just crashes. It tells me to check a crash log but every time i attempt to open it. It says the log doesn't exist. There are no details besides that and I'm really worried i just wasted my money

    • @_casg
      @_casg 2 дні тому

      im curretnly having an issue where my bake is finished but the texture uvs look like dog water. s don't know wtf I'm doing wrong.

  • @haroldramislives
    @haroldramislives Рік тому +1

    Will this bake a texture if that texture is made from uv mapping? I make a lot of buildings where i rip the textures from rl.

    • @Brandon-3D
      @Brandon-3D  Рік тому

      Hi! I’m not exactly sure what you mean but yes it will bake textures with UV Maps.

    • @haroldramislives
      @haroldramislives Рік тому

      @@Brandon-3D thanks for the reply. I probs worded that wrong. What i mean is if i used multiple uv maps as different materials, would this then bake those into the new uv map, say if i used the window portion of an image forone object then a door from another for a second object? I make assets for cities:skylines and I use image textures more than BSDF/PBRs but I want to use those as making a uv map manually takes 4 times longer than the model its self.

  • @aryanmrd
    @aryanmrd 5 місяців тому +1

    God bless you man

  • @RobertoFavillaMEDIACLIK
    @RobertoFavillaMEDIACLIK Рік тому +1

    Salve. Can i bake Procedural Material ?

  • @herreriagv4489
    @herreriagv4489 Рік тому

    I bought the addons, but it doesn't allow me to export

  • @royalj8160
    @royalj8160 Рік тому

    can i bake multiple highpoly objects on multiple low poly in a texture set ?

  • @cov.teo.8131
    @cov.teo.8131 Рік тому

    Cool add-on but every time I export something to OBJ./FBX it always turns out purple and I don't know why cuz I am following everything step by step. And I am using Blender 3.5.

    • @gears257
      @gears257 Рік тому

      I got the same issue, did you find a solution?

  • @qbukhari
    @qbukhari Рік тому

    I have bought it
    100% useful

  • @hotsauce7124
    @hotsauce7124 Рік тому

    Hello, I'm new to Blender. Does "SimpleBake" also work for multiple objects with UDIMs?

  • @jorgemoises5311
    @jorgemoises5311 Рік тому

    Thank you for the video, i buy the addon using the link!, but i do have a question it is posible to UV wrap exactly what i am see in the Shade Editor? some how when i use the simple bake do something diferent.

    • @Brandon-3D
      @Brandon-3D  Рік тому

      First off, thank you! Im not entirely sure what you’re looking to do though.

  • @arise3494
    @arise3494 Рік тому

    It can’t bake displacement?

  • @jhonysteak5512
    @jhonysteak5512 11 місяців тому

    I tried again but it destroyed my procedural texture and failed the baking by combining the normal with the diffuse then overwriting my procedural texture.
    the ctrl z doesn't work, this crappy addon is really horrible.

  • @mikerusby
    @mikerusby 3 місяці тому

    blender does n't bake out metallic either and you basically have to turn off metallic or the bakes come out weird or black
    at least simple bake can do this which is cool

  • @IIIQZAIII
    @IIIQZAIII 7 місяців тому

    :DDDDD I like the start of video

    • @IIIQZAIII
      @IIIQZAIII 7 місяців тому

      but you understand that this is a super long process with this plugin

    • @IIIQZAIII
      @IIIQZAIII 7 місяців тому

      ua-cam.com/video/BuCbi8BRVf4/v-deo.html

  • @herreriagv4489
    @herreriagv4489 Рік тому

    export settings Unavailable blend file not saved

    • @Brandon-3D
      @Brandon-3D  Рік тому

      Hey! Save the .blend file you’re using and that should fix it.

  • @nicholash1278
    @nicholash1278 9 місяців тому

    this plugin sounds great but in practice, has way too many shortcomings to be a reliable part of my workflow :(

  • @hirkdeknirk1
    @hirkdeknirk1 2 місяці тому

    I wonder why everyone says texturing in Blender is so great and easy. With SimpleBake it's apparently the same as in 3ds MAX and without it it's not pretty at all.

  • @hermano8160
    @hermano8160 11 місяців тому

    WHY IS THIS NOT VANILLA BLENDER?????

  • @darthnegativehunter8659
    @darthnegativehunter8659 5 місяців тому

    i didn't go with blender to pay for addons.

  • @Teeheehee093
    @Teeheehee093 Рік тому +2

    I gave up learning baking, it's way too fucking hard and also boring, I haven't struggled that hard with anything since maths in school

  • @tendollah156
    @tendollah156 Рік тому +1

    I wish this would work with eevee

    • @Brandon-3D
      @Brandon-3D  Рік тому +1

      So all baking uses Cycles to do the actual baking. But the baked materials can absolutely be used in Eevee. In fact the simple baked settings will appear in Eevee. I believe the addon will switch to cycles, bake and then switch back to Eevee.

  • @benarmony1532
    @benarmony1532 Рік тому +1

    Thank you 🥹

  • @AndyTanguay
    @AndyTanguay Рік тому +1

    Sorta makes me wish the Blender Foundation worked like Autodesk. Buy the developer out and build it into the base package....then KILL the old way. It's HORRIBLE.

    • @lukastemberger
      @lukastemberger 11 місяців тому

      Except Blender is free and open source. And has a robust plugin system. Which is the main reason why talented devs and artists choose it and why we get gems like this on the Blender market.

  • @kart1372
    @kart1372 Рік тому

    I'm a noob in blender. I was building a flashlight that has some rays coming out of the front. For the rays I used a spot light and a cylinder and set the cylinder's material to volume scatter. But if I export it as a gltf model , I can't see the ligth rays , just see the cylinder as black. Will this add-on fix that?

  • @mendezcreative
    @mendezcreative Рік тому +1

    bought the plugin before watching so I'll subscribe to you instead :)

    • @Brandon-3D
      @Brandon-3D  Рік тому +1

      All good, I appreciate it and enjoy!

  • @metternich05
    @metternich05 16 днів тому +1

    This is still mind-numbing. I don't get it how you can remember all those settings and not spend half your day googling and watching youtube. This unreasonable complexity of baking is reason enough to abandon Blender entirely.

  • @i3luemrld
    @i3luemrld Рік тому

    My baking in simplebake just sits at 0%

  • @vasekcz
    @vasekcz 6 місяців тому

    It doesn't work!!! It will make a texture that is completely useless, only part fits, the rest doesn't!!!!!

  • @CuriousJourn
    @CuriousJourn 2 місяці тому

    this trhing is not like magic or even easy to use.

  • @BlenderUnreal
    @BlenderUnreal 6 місяців тому

    what is the latest version? since i updatet for blender 4.0, simplebakes version is 1.0 (with update 1.1.6). did simplebake reseted the number?

  • @BlenderUnreal
    @BlenderUnreal Рік тому +1

    cool. 16 dollars are a no brainer. off topic question: are you german? your english sounds totally native.

    • @Brandon-3D
      @Brandon-3D  Рік тому

      Haha. No I am not German. Born and raised in US. I translate the sub titles into about 20 languages when I post a video.

  • @Marvin-bm1de
    @Marvin-bm1de 10 місяців тому +2

    Thank you for this Tutorial. This really Made me buy Simple Bake.
    But i am experiencing issues. I am trying to Bake the Texture of several Joint Objekts and one of Them with procedural texture.
    It Always Turns Out either completely black or mostly black without Details.
    Is it possible to Bake Something Like that with simple Bake?
    I couldnt Figure Out the correct settings.
    Any Idea ? :-(

    • @ario9907
      @ario9907 6 місяців тому

      Its a horrible ad on dont use, bake them normally and you wont experience blank/black textures

  • @FPChris
    @FPChris 8 місяців тому +1

    Thanks. Every video I click on is like 30 mins ZZzzzzzz... This process should be select hi, select low, bake... THAT'S IT.

  • @weirdwoodsy
    @weirdwoodsy Рік тому +9

    I was already thinking about getting this add-on (but comparing to several others) and this video was the final push I needed to make it happen. It seems dreamy AF.

    • @Brandon-3D
      @Brandon-3D  Рік тому +2

      I’ve been very happy with it! Good luck!!

    • @ClaimClam
      @ClaimClam Рік тому +1

      just get gpt4 to make a baking code

    • @bafsr
      @bafsr Рік тому +1

      @@ClaimClam make an add on for blender ? with gpt ?

    • @ClaimClam
      @ClaimClam Рік тому +1

      @@bafsr yes it can write code

  • @ScorgeRudess
    @ScorgeRudess Рік тому +5

    OMG, I was needing this a week ago... I posponed the project because of this... resuming now! you are GOD... thanks!

    • @Brandon-3D
      @Brandon-3D  Рік тому +1

      Glad you discovered it. I was in a similar situation when I found it myself. Thank you and good luck!

  • @sufyanaatish750
    @sufyanaatish750 6 місяців тому +1

    Hi can we increase sample count from 2

  • @shemdesuuu
    @shemdesuuu 4 місяці тому +2

    the way you explained the add-on was really easy to follow, thank you so much as well for sharing the preferences you like, it helps in familiarizing with the add on!

  • @EridaniOpsCG
    @EridaniOpsCG 6 місяців тому

    Do you know of a guide for using SimpleBake to properly export to Unreal Engine 5? I've been trying to figure it out for 4 months now. My materials always turn out solid white

  • @1upMan1
    @1upMan1 5 місяців тому +1

    Hey I’m still kinda don’t understand much about baking but can this addon bake world textures? I created a chrome look on an object but all the texturing is mainly in world.

    • @Brandon-3D
      @Brandon-3D  5 місяців тому +1

      I believe it can using the “Cycles bake” feature. But I’ve never actually used it for that.

    • @1upMan1
      @1upMan1 5 місяців тому

      @@Brandon-3D thanks man, once i get that addon i will try it.

  • @vincentboudewijn
    @vincentboudewijn 7 місяців тому

    I have this problem, where I set the output path, the textures get baked, but it does not export the maps out of blender. Anyone know how to solve?

  • @chrystianyaxche5381
    @chrystianyaxche5381 8 місяців тому +2

    I wish all the addons and explanatory videos were like this, thank you very much for the info.

    • @Brandon-3D
      @Brandon-3D  8 місяців тому +1

      Happy to help and really appreciate the comment! Take care!

  • @fuyu1259
    @fuyu1259 6 місяців тому

    im not paying $20 for something that blender should have as default

  • @cliffhansen7789
    @cliffhansen7789 27 днів тому

    It won't let me bake a material that's using an add shader among many others. Any idea how to bake something that isn't specifically the principled shader?

  • @dertobbe1176
    @dertobbe1176 Місяць тому

    Does it work with ANY output? I mean like multiple sources go into Mix shader. Will it recognize, that it's a Mix shader and that i use multiple principal nodes?

  • @Ryujinnnnnn.
    @Ryujinnnnnn. 5 місяців тому

    Does it do everything needed regarding very complex materials ? (Procedural) thx

  • @coystt7233
    @coystt7233 8 місяців тому

    Excellent but I can't use Glossy BSDF, I get an error, Is there anything I can do?

  • @harveystott7460
    @harveystott7460 4 місяці тому

    Does it support displacement baking?

  • @HATL201
    @HATL201 Рік тому +1

    Hi, I have a question. Some of the models from Blenderkit have a mix shader that then goes into the Material Output node. Will it work with those? Thanks!

    • @Brandon-3D
      @Brandon-3D  Рік тому

      I think they have to go through the principled shader. But I’m not 100% sure.

  • @sulivarace7138
    @sulivarace7138 Рік тому +1

    Anyone know where to find info or tutorials for more complex textures? I bought the addon and I always get better results using the manual method or doing everything by hand with photoshop, it's certainly fast but unusable when you compare the result to the basecolor. But maybe I'm doing it wrong but I found nothing conclusive on youtube, most videos are like this one, it only shows this addon with the simplest scenes.

    • @randomshittutorials
      @randomshittutorials Рік тому

      Always funny to see these types of comments not getting any attention.

    • @sulivarace7138
      @sulivarace7138 Рік тому

      @@randomshittutorials Thanks to me, I don't use this plugin anymore.

  • @toddlask
    @toddlask Рік тому +2

    ive been trying to understand textures in blender lately... not many ytvids on that topic!

    • @Brandon-3D
      @Brandon-3D  Рік тому +1

      Working on one!!

    • @toddlask
      @toddlask Рік тому +1

      @@Brandon-3D cool, cant wait! the textures panel and how that integrates is a nut im trying to crack open.

  • @madeeasy7148
    @madeeasy7148 3 місяці тому

    What about decal machine details?

  • @designomomento
    @designomomento Рік тому +1

    Thanks for the tutorial and introduction. I have an addon creates procedural buildings. So when I finish designing and apply the node, it is turned into one piece whole object with like 30 materials. I want to use the building in İclone so I need to bake all those materials on one texture image. Does this addon make it happen?

    • @Brandon-3D
      @Brandon-3D  Рік тому +1

      Yeah that should work after you apply the geo node. Depending on how much geometry you may need a really large texture and could consider splitting the buildings into a few groups. But yes it will work for baking and transferring to Iclone.

    • @designomomento
      @designomomento Рік тому

      @@Brandon-3D thanks for quick response. I will bake one building with multi material each time. I think this is the right purchase for me. 🙏🙏🙏

  • @patek2385
    @patek2385 7 місяців тому

    Does it bake high to low poly?

  • @shycat3d
    @shycat3d Рік тому +1

    OMG! Yes a bran new video!
    I was waiting for a video from your amazing channel
    Thank you so much
    :D

    • @Brandon-3D
      @Brandon-3D  Рік тому +1

      That is very nice if you. Thank you! Hope you enjoyed it!

    • @shycat3d
      @shycat3d Рік тому

      @@Brandon-3D awww thank you too for your kind comment and the heart
      :)

  • @greenflamingoentertainment8613
    @greenflamingoentertainment8613 9 місяців тому

    I would use substance, but I bought 3dcoat on a deal a while back.
    I would never bake in blender, its never worked, ever.
    I cant manage to bake a single map that looks okay.
    But in 3dcoat, i can ham together and entire outfit, it just takes time. 3dcoat does the logical, "I paint on layer. I paint pbr texture. Textures copied to respective uv map in uv space. I can unify those UV shapes and islands into one new uv set and it copies all island data to new combined uv set. Easy."
    Baking? Are your lines big enough, is your scale right, is your lighting right, is you Uv map airtight? Oh, did you not rememebr to make your procedural material anti-seam? UGLY SEAMS NOW. 3dcoat just kind of takes care of all that for me.
    Im not sure if baking procedural mats is even worth it. The only thing I can think that baking is useful for is making trim sheets to use as 3dc PBR paints.

    • @greenflamingoentertainment8613
      @greenflamingoentertainment8613 9 місяців тому

      Holy cow this addon has auto channel packing? It does so may amazing things, even for optimization. Even if you dont plan on baking as much it has so many features that are useful out of the box.