The reason your jiggle is a bit janky is because the polygon bone weights are too jarring. You need to smooth those out a bit. The low polygon count doesn't help much either
thank you for showing us a simple way of making jiggle physics like this, I swear there's no other tutorials that even show a vague idea of how to do it
there's actually a easier way to do it now, i found a addon called softbody2d that does the same thing but more efficient. ua-cam.com/video/By_AfqLxAKw/v-deo.html&embeds_referring_euri=https%3A%2F%2Fwww.bing.com%2F&embeds_referring_origin=https%3A%2F%2Fwww.bing.com&source_ve_path=MjM4NTE&feature=emb_title
The reason your jiggle is a bit janky is because the polygon bone weights are too jarring.
You need to smooth those out a bit. The low polygon count doesn't help much either
thank you for showing us a simple way of making jiggle physics like this, I swear there's no other tutorials that even show a vague idea of how to do it
there's actually a easier way to do it now, i found a addon called softbody2d that does the same thing but more efficient.
ua-cam.com/video/By_AfqLxAKw/v-deo.html&embeds_referring_euri=https%3A%2F%2Fwww.bing.com%2F&embeds_referring_origin=https%3A%2F%2Fwww.bing.com&source_ve_path=MjM4NTE&feature=emb_title
6:32 One might speculate that this is where King cut out his mom seeing the big tatas he was fiddling with on his screen
BUSTed 😞
im a simple man you show me booba physics i start new project in godot.
ew..
@@BEYANCASLAYHe has his priorities straight.
@@cobrazoid No hes a just horny
You ever figure out why the image was blinking?
thank you so much! very useful!
what app are you using for the drawings?
firealpaca + Gaomon tablet
@@kingkringe5090 Thanks a lot man