I Switched to Bone Animations (here's how it went)

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  • Опубліковано 1 лют 2025

КОМЕНТАРІ • 96

  • @supertommy
    @supertommy  2 роки тому +12

    Here's the blog article for using Spine in Phaser 3: blog.ourcade.co/posts/2020/phaser-3-parcel-typescript-spine/
    Check out the description box for links to the GDC and Rayman videos because they are quite interesting too!

    • @nacs
      @nacs 2 роки тому +2

      just found your channel today randomly and it's amazing. you deserve lots of success (views/subs)

    • @supertommy
      @supertommy  2 роки тому +1

      thanks! glad you enjoy the videos

    • @KooriKurayami
      @KooriKurayami Рік тому

      I run into a problem when using spine with phaser + react and whenever the react layer 'soft' change the url within the same domain then if I click back to return the page to the game page then spine is causing the problem with phaser on init.
      any idea how to solve this? I'm using game config to inject spine into my scene.

    • @jonathanpaz9250
      @jonathanpaz9250 8 місяців тому

      1 Question, how did you keep your video recordings from the future after you traveled back in time.

    • @supertommy
      @supertommy  8 місяців тому +1

      @jonathanpaz9250 👀

  • @stema84
    @stema84 Рік тому +109

    I'm bummered that this was all an intro and nothing about how your transition went..

    • @mrburns366
      @mrburns366 6 місяців тому

      His transition went okay but sometimes he misses his penis

  • @igodplus9497
    @igodplus9497 2 роки тому +67

    "they'll get to do more of what they love so they'll probably thank me" 😂💀

  • @goksicar91
    @goksicar91 Рік тому +18

    Flash is now Animate, so you can still do that xD :D hope this helped

  • @browsergameshub
    @browsergameshub Рік тому +9

    I learn so much from you! Thanks for also sharing the process behind how you find your solutions (with awesome storytelling & humor on top).

  • @MrArtist1971
    @MrArtist1971 6 місяців тому +21

    4:05 I've done illustration/design for over 30 years and I can assure you with 1,000% certainty we do it FOR MONEY - not because we love doing MORE. I can see why the guy responded that way. It's called scope creep. If you want more at the restaurant they don't give it to you for free. He provided what you asked for so 'JOB DONE'.

    • @bonnymich
      @bonnymich 4 місяці тому +1

      he wanted them redo them for free??? wait i didnt understand what i saw and ur the only person saying smth

    • @Zartekbr
      @Zartekbr 4 місяці тому +13

      Did they not have jokes 30 years ago?

    • @Neoprenesiren
      @Neoprenesiren 4 місяці тому +5

      I can tell and in those three decades you never heard a joke either.

    • @MrArtist1971
      @MrArtist1971 4 місяці тому

      @@Neoprenesiren When it comes to billable hours there's no room for levity. When you work with as many clients as I do it gets very annoying. If you order a burger you can't casually ask them to throw in a large fry, free drink and a dessert for NOTHING.

  • @CobraCode
    @CobraCode 2 роки тому +16

    Awesome content as always.
    You really went all out with the editing on this one!

    • @supertommy
      @supertommy  2 роки тому +1

      Thanks! I did and it also took quite a while to edit, haha

  • @KennyFully
    @KennyFully 2 роки тому +6

    Cool! This video helped me out! I was making some crazy good animations recently and didn’t really like the heavy sprite sheets that I was producing

  • @raaaahman618
    @raaaahman618 2 роки тому +6

    The title made me think you were going to talk about Git and Version Control. Good to know that Spine animations are going to be in the OSZG!

    • @supertommy
      @supertommy  2 роки тому

      haha, that's more like a real time machine!

  • @东皇太一-s4g
    @东皇太一-s4g Рік тому +1

    谢谢贡献这么好的教学视频,你的视频中讲解技术选择时结合实例让我理解的更加深刻了。

  • @RictorScale
    @RictorScale Рік тому +3

    This is awesome. Entertaining and informative

  • @magickomchanell4556
    @magickomchanell4556 11 місяців тому +2

    the question is how to implement the bone sprite in javascript?

  • @Winstreak1
    @Winstreak1 2 роки тому +16

    I am beginning my skeletal animation journey today and you were my first video. 😊
    Surprised at the low views on this video. It was a lovely mix of information and entertainment.

    • @supertommy
      @supertommy  2 роки тому +2

      Thanks! Glad you enjoyed it

    • @chhatrapatikumar
      @chhatrapatikumar Рік тому

      ​@@supertommy
      Moho Pro vs Spine Pro, Which is better for 2d unity games animation ?

  • @Omnivoid22
    @Omnivoid22 Рік тому +4

    My issue is . How do I even split an image into parts.

  • @majorgnu
    @majorgnu Рік тому +8

    Now if only Spine itself was open source...
    At least the runtimes are, I think.
    Also, it's strange to dismiss Adobe Animate because the Flash Player is dead, when the solution you cited was exporting the animations using custom tooling. That would still be possible, no?

    • @Sharkalien10
      @Sharkalien10 Рік тому +3

      Correct. It’s a common misconception, when people hear “Flash is dead”, they assume the animation program is discontinued as well, or they just don’t even know how something like Flash works in general

  • @FinallyDenial
    @FinallyDenial Рік тому +1

    great video you're criminally underrated''

    • @supertommy
      @supertommy  Рік тому

      thanks! Glad you liked the video

  • @LawZist
    @LawZist 2 роки тому +2

    I live your videos so much! Do you have any website or book you recommend to learn from?

    • @supertommy
      @supertommy  2 роки тому

      Thanks! For working with Phaser you can try our blog (blog.ourcade.co) which has a bunch of stuff and this channel has some other stuff too
      In terms of general gamedev, I like the Game Code Complete book (although it isn't beginner friendly) and Game Programming Patterns book.

  • @nodewizard
    @nodewizard Рік тому +6

    How about using Toon Boom Harmony's gaming bones for rigging? This method was used for Cuphead and Battletoads.

    • @95mcqueen5
      @95mcqueen5 Місяць тому +1

      Cuphead? The game notorious for the traditional handrawn frame by frame animation?

  • @nucleartide
    @nucleartide 2 роки тому +1

    Hi Tommy!!! I came across this video while searching for skeletal animation videos

  • @BenfOvef
    @BenfOvef Рік тому +2

    Love the humor!

    • @chhatrapatikumar
      @chhatrapatikumar Рік тому

      Moho pro vs Spine Pro , which is better for 2d unity game animation ?

  • @casulscrub5978
    @casulscrub5978 Рік тому +3

    Complete and absolute beginner here. Can you hybridize sprites/bone animation? Like if I wanted to make a twin-stick shooter, use bone animation, but have multiple angles for the limbs as the object moves, is that doable?

    • @WingMaster562
      @WingMaster562 Рік тому

      Yes

    • @chhatrapatikumar
      @chhatrapatikumar Рік тому

      ​@@WingMaster562
      spine pro vs moho pro, which is better for 2d unity game animation ?

    • @WingMaster562
      @WingMaster562 Рік тому

      Ihave no idea as I haven't use neither @@chhatrapatikumar

  • @herogonentertainment
    @herogonentertainment Рік тому +1

    Hi. I’m kinda excited by this idea, but I want to know how to do such thing using Blender and not using Spine. I’d love to get something like that done in Unreal.
    Thanks for this inkling idea, SuperTommy!

  • @AsAnonymous
    @AsAnonymous Місяць тому

    oooo, can you show us how to make bone animations, top down view in phaser with spine? Also, I am not a graphics artist, are there any free top down view bone packages already made?

  • @appaccount7203
    @appaccount7203 Рік тому

    The Flash being dead point is null because its only being used for animation. Move or Die(game in the gdc talk) wasnt a flash game. Flash as a tool is as signifcant and usable now as it ever was, just not for publishing swfs online. Dissapointed that thread was cut off like that in the video as it was actually a super interesting method

  • @austindrexler2092
    @austindrexler2092 2 місяці тому

    GOD i miss flash. Would love to visit whatever universe that is.

  • @0ni0ng0ld-g6i
    @0ni0ng0ld-g6i Рік тому +1

    This video is awesome

  • @michaelnoardo3315
    @michaelnoardo3315 5 місяців тому

    I still cannot understand why such a amazing piece of ART like Flash has been discontinued, it was an incredible software

  • @SilentDeviant-SD-
    @SilentDeviant-SD- Місяць тому

    made me laugh, doesn't happen usually lol @5:10

  • @kurtstar5425
    @kurtstar5425 Місяць тому

    2k textures for sprite sheets ? 60 frames 2d animations for sprites ?

  • @Ferenc-Racz
    @Ferenc-Racz 10 місяців тому

    Hi. Thaynk you for the video. it was really interesting. :) btw: Please yould you list your game dev books from the video background? that would be usefull as well. :) I tried to search about them on your chanel, but you don't have such a video. :)

  • @lumiro227
    @lumiro227 4 дні тому

    It's a bad time to be a expert I. Flash animations

  • @NorthmenStudios
    @NorthmenStudios 6 місяців тому

    Can we go back far enough to see shockwave and Macromedia in its glory days?

    • @supertommy
      @supertommy  6 місяців тому

      Unfortunately it’s only forward

  • @polygonalcube
    @polygonalcube Рік тому

    Could do without the frequent text pop-ups [that's what captions are for ;)], but overall great, informative video.

  • @ShiloBuff
    @ShiloBuff Рік тому

    What i learned: I need to find a time machine.

  • @Barakon
    @Barakon 4 місяці тому +1

    This is what Rayman origins did with its assets.

  • @SuperDeluxe80
    @SuperDeluxe80 4 місяці тому

    the old school method is the best method. like the NES days.

  • @Xaltotun
    @Xaltotun Рік тому

    I'm just here because I want to make an isometric game where the player feel much more in control of the weapon and shield of the character without having to make art for smooth targeting. (infinite angles)

  • @nithinpinapaka
    @nithinpinapaka 2 роки тому

    Actuall we need Responsive game which it will automatically scale and fit for all devices in phaser

  • @rodrigovazquez420
    @rodrigovazquez420 2 роки тому +2

    what about Adobe animate?

    • @supertommy
      @supertommy  2 роки тому

      It is definitely a possibility but I'm not sure how robust the runtime support is for Phaser 3

  • @RepeatAfterMeTangaAko
    @RepeatAfterMeTangaAko 3 місяці тому

    Pacquiao is a boxer not a gamedev!
    Pacquiao:

  • @Retrofire-47
    @Retrofire-47 Рік тому +2

    Optimization will be made redundant provided computational power keeps increasing, no?
    i just, have this little pixel art game, i love doing things the "most efficient" way, but sometimes it gives me pause to consider that all this effort i'm putting in will be recognized and enjoyed by like

    • @supertommy
      @supertommy  Рік тому +1

      Yea, it’s only worth optimizing if you need it
      Otherwise, the simplest way is best

    • @Retrofire-47
      @Retrofire-47 Рік тому +1

      @@supertommy pretty soon you just.. won't need it. moore's law and all.
      thanks for the awesome tutorial btw

    • @supertommy
      @supertommy  Рік тому +1

      well, maybe, we still do all the old optimizations discovered decades ago… it’s just usually done automatically at a lower level

  • @yongfengpan9776
    @yongfengpan9776 Рік тому

    phaser just can use spine???have any other?

  • @reinbew62
    @reinbew62 Рік тому

    I've always used sprites and even tho bone animations are useful, I'm used to creating sprite sheets.

  • @saidul02
    @saidul02 7 місяців тому +1

    Still sprite sheet-based game looks more appealing, twisting morphing using software looks a bit unprofessional

  • @anwpecirotan
    @anwpecirotan 2 роки тому +1

    The timeline where Flash Dethrone Unreal Engine is kinda not bad timeline

  • @kellyaquinastom
    @kellyaquinastom 2 місяці тому

    Flash is rewritten in js

  • @EvokAi
    @EvokAi 7 місяців тому

    Manny pacquiao is that you

  • @miketwenty1
    @miketwenty1 2 роки тому +2

    Are you looking for a job by any chance?

    • @supertommy
      @supertommy  2 роки тому

      haha, I'm not but are you working on something interesting?

  • @PavelLitkinBorisovich
    @PavelLitkinBorisovich 2 роки тому +2

    AS3 was cool, much better than AS2 in my opinion..

    • @supertommy
      @supertommy  2 роки тому +1

      Agreed! AS3 has some similarities to TypeScript as well

  • @isaac8228
    @isaac8228 Рік тому

    Many pacman gamedev

  • @philosophyfrog2653
    @philosophyfrog2653 2 місяці тому

    "Sprite sheets will make your computer catch on fire". Really? And here I thought that 2024 computers were stronger than the wired potato's from the 80s and 90s.

  • @Gothraga
    @Gothraga 6 місяців тому

    😅

  • @hyliangod3120
    @hyliangod3120 5 місяців тому

    Bone animation looks like shit though.