I made a mono white Yes Man deck recently, and my god it has been some of the most fun ive had in awhile. Its a group hug deck where im just doing politics with the table, telling them "Hey man do you need cards? Here, take my commander! All ya gotta do is tap him and give him back!" and then dropping a token doubling effect, and bouncing Yes man to create a ton of 1/1s lol ill be honest, i have not won with the deck *yet* , but i always feel like i get to chose who wins and it is hilarious lol
for Shaun, father of synths there's a onslaught card called artificial evolution that can change the creature type of a spell or ability from one to another...so use it on his death trigger from synths to something else example elves and boom you get to keep your synths around even if Shaun dies
I made a mono white Yes Man deck recently, and my god it has been some of the most fun ive had in awhile. Its a group hug deck where im just doing politics with the table, telling them "Hey man do you need cards? Here, take my commander! All ya gotta do is tap him and give him back!" and then dropping a token doubling effect, and bouncing Yes man to create a ton of 1/1s lol ill be honest, i have not won with the deck *yet* , but i always feel like i get to chose who wins and it is hilarious lol
Your list is very nice because most of the commanders offer simple card advantage without forcing the brewer into a specific direction.
for Shaun, father of synths there's a onslaught card called artificial evolution that can change the creature type of a spell or ability from one to another...so use it on his death trigger from synths to something else example elves and boom you get to keep your synths around even if Shaun dies
Unnatural selection is an enchantment that does that for 1 mana until of turn. I should have mentioned that!
@BRBMTG with artificial evolution the effect doesn't last until end of turn...so if they deal with Shaun more than once you don't loose your tokens
Deck techs for all them !!!!
ring that Bell boys