when i render and get the images, their background is just pitch black. what to do? i checked transparent on the "Film" section, nothing worked (in render viewer the background is somehow transparent)
I'm not sure why it wouldn't be working, have you checked in other image programs to see if it isn't just the way the program you use displays it as black for some reason?
did it by chance end up in C:\tmp\ that's the default place where these export unless you change it in Output Properties > Output > and where you would see "/tmp\" you would click the folder icon and select a new place. I will warn you however, that if you didn't export these all in different places (I'd recommend different folders for each pose), that exporting them overwrites the other images I made this tutorial when I was very inexperienced and should've mentioned this, I am very sorry
@@exderdunn Render Properties > Film > and Check "Transparent" very sorry if my lack of experience messed stuff up for you, I shouldve been better about that
did you do save as > 3d model and specifically export it as a .glb? also, check if blender and paint 3d are updated to it's most recent version. if all of this has been done right then make sure when you do file > import in blender you specifically choose glTF 2.0 (.glb/.gltf)
Hey uuuuhh so I have those same exact color settings u are saying to require and my background to my character is not transparent, is there something missing here? Btw good tutorial edit: OH NVM I FOUND OUT WHAT I DID WRONG I WASNT PAYING ATTENTION LOL
@@Dtonvr honestly that's really weird, it's worked fine for me. have you retried since? if so, check if you've done it all right, since I don't see why it shouldn't. If you mean testing the animations in the xml generator, I remember it being pretty normal for animations and stuff to be downscaled or slower in there. If this is the case, then once you export it, it should do it right once you have everything working fine.
@@Dtonvr The animation review thingy on the website is bound to mess up or have it stutter so then it's fine, however you may of imported the animation frames into the generator with the wrong order causing it to mess up. In the actual fnf mod you are putting it into does that, then that's an issue, and I'd suggest trying to redo the spritesheet under that circumstance. You can also just edit the file itself with VS code if you don't know what to do and it's still not working, since fortunately it's not terribly hard to understand.
super cool fact for begginers:
You don't need to continuously render the objects to find the perfect location
Just use the Animation Tab on the top
very helpful
How to make popcorn edition styled animations:
when i render and get the images, their background is just pitch black. what to do? i checked transparent on the "Film" section, nothing worked (in render viewer the background is somehow transparent)
I'm not sure why it wouldn't be working, have you checked in other image programs to see if it isn't just the way the program you use displays it as black for some reason?
@@Abyss__ ive found the solvement, you just put png color into rgba (red green blue ALPHA (which does mean transparent)) from the rgb and done
@@eexpungedd ohh alr, nice job!
can't seem to find the Sprites when they're done exported
I got a horrible attempt on it and my head hurts from all of pain of finding them
did it by chance end up in C:\tmp\
that's the default place where these export unless you change it in Output Properties > Output > and where you would see "/tmp\" you would click the folder icon and select a new place.
I will warn you however, that if you didn't export these all in different places (I'd recommend different folders for each pose), that exporting them overwrites the other images
I made this tutorial when I was very inexperienced and should've mentioned this, I am very sorry
@@Abyss__ now how do I remove this stupid gray background that I don't want to be there
@@exderdunn Render Properties > Film > and Check "Transparent"
very sorry if my lack of experience messed stuff up for you, I shouldve been better about that
@@Abyss__ now its just pitch black
Hi , you are so good in making the se things
Can we do a collab?
im not really that good at it i just have a basic understanding of how, ty for the offer but i have to decline, sry
Whem I load in the paint 3d file into blender, doesn't work.
did you do save as > 3d model and specifically export it as a .glb? also, check if blender and paint 3d are updated to it's most recent version. if all of this has been done right then make sure when you do file > import in blender you specifically choose glTF 2.0 (.glb/.gltf)
Yeah let me try again.....@@Abyss__
Yeah it just doesn't work.@@Abyss__
@@PurpleJacketGuy96818 then idk how to help you, i suggest looking some things up at this point or something
k@@Abyss__
How to make your own brobgonal
Hey uuuuhh so I have those same exact color settings u are saying to require and my background to my character is not transparent, is there something missing here? Btw good tutorial edit: OH NVM I FOUND OUT WHAT I DID WRONG I WASNT PAYING ATTENTION LOL
this tutorial is scary
g̵̻͛̓͑͒̈́̈́̈́̕̚ơ̶̧̢̧̛̪̝̥̙̟͎̦̞̘͉͍̫̤̯̠͕͉̙͇̞̠̳̣̤̜͇̟̰̊̑͑͛̾͜͜͝ͅǫ̴̧̨̡̝͈̲͇̜͉̲̝͖̦̻̘̘̰͍̜̪̻̻̔͋̀̎̓͆̏̚͘͝ͅͅͅd̷̡̢̛̛͖͇̱̬̺͓͖̖͎͕̬̹̣͙̬̏͑̋͊͛̉̍͑͂̓͐̃̂́͐͂̃́͋͌͊͛̀͊́̐̇̈̀͘̕͝͠͝͠͠͝͠ (/j)
I don't even see the summary stuff.
summary? if im not realizing something it's just since it's been a while
It’s not smooth when I render it
i dont really know how to fix it since I haven't encountered issues with something like that myself sry
Like when I put it in the fnf xml generator
@@Dtonvr honestly that's really weird, it's worked fine for me.
have you retried since? if so, check if you've done it all right, since I don't see why it shouldn't.
If you mean testing the animations in the xml generator, I remember it being pretty normal for animations and stuff to be downscaled or slower in there. If this is the case, then once you export it, it should do it right once you have everything working fine.
It’s like when I test it in the animation review it looks like it stutters on a sprite
@@Dtonvr The animation review thingy on the website is bound to mess up or have it stutter so then it's fine, however you may of imported the animation frames into the generator with the wrong order causing it to mess up.
In the actual fnf mod you are putting it into does that, then that's an issue, and I'd suggest trying to redo the spritesheet under that circumstance.
You can also just edit the file itself with VS code if you don't know what to do and it's still not working, since fortunately it's not terribly hard to understand.
Question is what character is called
he's just straight up nameless
needed something random so i just came up with it on the spot
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