The books with the secrets of life and death usually have names containing words like doom, dying, oblivion, and like what Blind found, ruination. There are books that have the title 'rebirth' about bringing someone back to life, rather than the secrets of life and death, but generally the 75 books of 'The Tower Questioned' and 'My Time with the Hamlet' can be ignored.
Using legends mode to find slabs taken from towers so soooo much easier. I've got a handful in my game. The tile is more unique and if it's in a new location it often will be easier to find than in those weird towers. I've actually got a two videos, one on using legends mode to find the item and a second on how to kearn the secrets from the item.
@@BlindiRLYeah if the tower even has one of those books in it. In my world I've got at least 5 towers without any books. One had a slab but I couldn't find it after hours irl.
I would like for a way for necromancy to spawn in. I understand it may be possible, but has been quite difficult for me. In a young world spawn, nothing much happens, but I would like to see if through Temple rolls, or even through a lucky event, a necromancer could emerge in a world that has already been generated.
anyone can pray to gods with the death sphere for a very small chance to gain that knowledge, possibly including yourself im unsure, thats how necromancers generally come about before the secrets are written and distributed though and i think what the slabs in necromancer towers are from
Downside: now your adventurer becomes obnoxious when you retire them to a fort; being perpetually grouchy and raising unbound undead that don't distinguish between friend and foe
You can Easily get into tower by becoming a vampire-because vampire is undead, all these zombies and a necromancer won't attack you, so you can just walk in, read all books and get out
@@BlindiRL I do think that once you have necromancy it is so easy to just jump around and attack groups as large as you wish. Just cut off some hands and feet then reanimate, rinse repeat. I took out a whole goblin fort and got to legendary skills without even sweating. I do wish I had an easier way to get were beast infection. I figured I could put some around my fort as I already have then captured. Then bring an adventurer to the fort.
Question I raided a necromancer tower in current version of steam read both a slab and a book saying they contain the secrets of life and death and i'm still not a necromancer is it bugged should I find another very late to the video
In fortress mode? Cause in adventure mode on the beta branch you read it and you get new abilites in the abilities menu if you don't see them then either. Your adventurer does not know how to read or its bugged.
Get the mod necromancers everywhere. Makes it so goblins and elves are no longer immortal, though still very long lived. It's the only way you'll see goblins and elves become necromancers.
@@Mounthuapleb5890 they retain their loyalties as inteligent undead. If they were your friends when they died, they will likely still be friends. I was uncertain at first, but then I remenber seeing that happen on a Kruggsmash video. Sometimes necromancers being controlled by IA may ressurect people as experiments and they may be enemies of the necromancer.
I can find a boatload of tutorials on youtube on how to start adventure mode, like what my loadout should be, how everything works etc. Or how to do very specific things, like this one showing how to become a Necromancer. But none is really showing me how to have fun. I played hundreds of hours in fort mode, but can never rack more than a few hours in adventure mode. Not because I keep dying or anything, I just get frustrated how everything I want to do turns into a tedious chore. I just wanted to look for a certain person for example: the conversations can be so cumbersome, npc keep telling me the same info. And walking through a dwarven fort with less than 20 fps asking every dwarf if he knows the whereabouts of one guy that's supposed to live here tires me so much. The generated forts at least are so random. @blindrl you seem to have played your fair share of adventure mode. How about making a short list of best practices, tips or how to approach the mode to get a lot out of it, without wasting days just to get into stuff. Now the journal and trading works, how to get the most out of it? Do you take notes of names etc, what can we do to really get into the mode or the world I play in. Is there a way to find great stories in mode? Or is this just sad reality, I really want to get into the mode badly. Maybe keep this video Idea for after the release of adventure mode stable release?
The way I enjoy adventure mode is two things. Doing little tasks in between forts, Get an item and take it some place else. Kill some demon leader who is bothering me or explore a dead fort and gather some of my high end gear for my next fort. If not task running then I like using it as a way to scout places for future forts without doing the constant re embarking. Some people like it as a murder hobo simulator but personally I like it as a more active form of legends viewer. It is not a mode I spend 1000s of hours in. More like, spend 100 hours in a fort, then spend 5 hours in adventure mode to tie up lose ends and find a new spot.
I have tried and tried to watch Blind's content mostly due to no one else making this volume of DF content. But he is just so condescending to his live watchers that it pisses me off. I just can't anymore. Maybe I will start making the DF content I want instead.
A note when scouting: check the sky!! Some of the undead experiments can fly, and they can be NASTY
The books with the secrets of life and death usually have names containing words like doom, dying, oblivion, and like what Blind found, ruination. There are books that have the title 'rebirth' about bringing someone back to life, rather than the secrets of life and death, but generally the 75 books of 'The Tower Questioned' and 'My Time with the Hamlet' can be ignored.
Necromancers LOVE writting about the history of their towers, don't they?
What about afterlife?
Using legends mode to find slabs taken from towers so soooo much easier. I've got a handful in my game. The tile is more unique and if it's in a new location it often will be easier to find than in those weird towers. I've actually got a two videos, one on using legends mode to find the item and a second on how to kearn the secrets from the item.
Towers are quite straightforward and they give you an awesome amount of XP that you'll need anyway if you want to go after vaults.
@@BlindiRLYeah if the tower even has one of those books in it. In my world I've got at least 5 towers without any books. One had a slab but I couldn't find it after hours irl.
I would like for a way for necromancy to spawn in. I understand it may be possible, but has been quite difficult for me. In a young world spawn, nothing much happens, but I would like to see if through Temple rolls, or even through a lucky event, a necromancer could emerge in a world that has already been generated.
If you're in a young world there is another way I'll make a video about that when I have footage.
anyone can pray to gods with the death sphere for a very small chance to gain that knowledge, possibly including yourself im unsure, thats how necromancers generally come about before the secrets are written and distributed though and i think what the slabs in necromancer towers are from
NERKOMANCYT IS OUT RIGHT NOW? LWETS FUCKKKIGN GO
It came out a bit over 2 weeks ago i'm pretty sure
Downside: now your adventurer becomes obnoxious when you retire them to a fort; being perpetually grouchy and raising unbound undead that don't distinguish between friend and foe
>intelligent undead can't talk and be recruited
Are you sure that's not because you resurrected a headless corpse??
Even ones with heads just stand there forever and have the tag that makes them unable to speak.
Thats so cool
Necromancy and fighting bloated corporations lol 🖤
You can Easily get into tower by becoming a vampire-because vampire is undead, all these zombies and a necromancer won't attack you, so you can just walk in, read all books and get out
Sure but you miss out in all the xp and entertainment. Vampire strata are dull imo.
if you have experiments joins civs you can just start as them and undead are friendly.
@@BlindiRL I do think that once you have necromancy it is so easy to just jump around and attack groups as large as you wish. Just cut off some hands and feet then reanimate, rinse repeat. I took out a whole goblin fort and got to legendary skills without even sweating. I do wish I had an easier way to get were beast infection. I figured I could put some around my fort as I already have then captured. Then bring an adventurer to the fort.
Question I raided a necromancer tower in current version of steam read both a slab and a book saying they contain the secrets of life and death and i'm still not a necromancer is it bugged should I find another very late to the video
In fortress mode? Cause in adventure mode on the beta branch you read it and you get new abilites in the abilities menu if you don't see them then either. Your adventurer does not know how to read or its bugged.
Did you play as an Elf or Goblin? Immortal Races do not want the Secrets of Life and Death and will never become Necromancers.
@Lordmarc2 I was a goblin, so that was it. Thanks, homies.
Get the mod necromancers everywhere. Makes it so goblins and elves are no longer immortal, though still very long lived. It's the only way you'll see goblins and elves become necromancers.
Can you produce your own necromancer experiments, when you become one?
you can Resurrect your friends but not experiment on dem
I think you cannot create new experiments, but you can read other slabs and learn more types.
@tallnuta9681 would they still follow you as intelligent undead or only as generic undead?
@@Mounthuapleb5890 they retain their loyalties as inteligent undead. If they were your friends when they died, they will likely still be friends.
I was uncertain at first, but then I remenber seeing that happen on a Kruggsmash video.
Sometimes necromancers being controlled by IA may ressurect people as experiments and they may be enemies of the necromancer.
some of them can turn Invisible to
Yea if their stealth skill is high enough.
I mean the magic to just disappear
When they have that magic it's SUPER ANNOYING.
You can only hi them with throwing and maybe collinding in a jump.
It's harder to defend against too.
So if my companion dies and I resurrect him as an intelligent undead he won't be my follower anymore?
I can find a boatload of tutorials on youtube on how to start adventure mode, like what my loadout should be, how everything works etc. Or how to do very specific things, like this one showing how to become a Necromancer. But none is really showing me how to have fun. I played hundreds of hours in fort mode, but can never rack more than a few hours in adventure mode. Not because I keep dying or anything, I just get frustrated how everything I want to do turns into a tedious chore.
I just wanted to look for a certain person for example: the conversations can be so cumbersome, npc keep telling me the same info. And walking through a dwarven fort with less than 20 fps asking every dwarf if he knows the whereabouts of one guy that's supposed to live here tires me so much. The generated forts at least are so random.
@blindrl you seem to have played your fair share of adventure mode. How about making a short list of best practices, tips or how to approach the mode to get a lot out of it, without wasting days just to get into stuff. Now the journal and trading works, how to get the most out of it? Do you take notes of names etc, what can we do to really get into the mode or the world I play in. Is there a way to find great stories in mode?
Or is this just sad reality, I really want to get into the mode badly.
Maybe keep this video Idea for after the release of adventure mode stable release?
The way I enjoy adventure mode is two things. Doing little tasks in between forts, Get an item and take it some place else. Kill some demon leader who is bothering me or explore a dead fort and gather some of my high end gear for my next fort.
If not task running then I like using it as a way to scout places for future forts without doing the constant re embarking. Some people like it as a murder hobo simulator but personally I like it as a more active form of legends viewer. It is not a mode I spend 1000s of hours in. More like, spend 100 hours in a fort, then spend 5 hours in adventure mode to tie up lose ends and find a new spot.
@BlindiRL thanks! Guess I want it to be a normal rpg too badly ^^' good usecases tho.
I have tried and tried to watch Blind's content mostly due to no one else making this volume of DF content. But he is just so condescending to his live watchers that it pisses me off. I just can't anymore. Maybe I will start making the DF content I want instead.
Be the change you want to see.
I'll sub If you do.