Mega Man 2: The Sequel That Saved the Series - Pikasprey

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  • Опубліковано 20 січ 2025

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  • @RTDelete
    @RTDelete 3 роки тому +704

    I love Quickman's personality, the fact that he's the only one that goes outside of his portrait (His horns poke out) and the fact that being slow actually hurts him

    • @luisjogos821
      @luisjogos821 3 роки тому +37

      yeah,and then they removed that little bit out of the border in Megaman: The Willy Wars,instead of fixing at least some of the obnoxious parts on Willy 4 and 6.

    • @Overseer190
      @Overseer190 3 роки тому +28

      In the archie comics, he has the most personality lol

    • @bulbakurb2385
      @bulbakurb2385 3 роки тому +34

      @@luisjogos821 also Quick Man has a malfunctioning system which doesn't make him immune to Flash Stopper like the rest of the Robot Masters

    • @robincray116
      @robincray116 3 роки тому +47

      From what I've heard Quickman was supposed to be a particularly special boss that holds a rivalry with megaman. Having a special portrait that pokes out was intentional.

    • @luisjogos821
      @luisjogos821 3 роки тому +10

      @@robincray116 i know,but what bugs me is that his portrait was "pushed back inbounds" in Willy Wars,instead of fixing the obnoxious parts in Willy Stages 4 and 6. (and the slowdown that the original NES didn't had)

  • @Ocsttiac
    @Ocsttiac 3 роки тому +527

    It's probably worth pointing out that the Quick Boomerangs are able to damage EVERY generic enemy in the game. One of the Wily Stages has a big fish that jumps out of a pit. It's meant to be immune to everything, but the Quick Boomerangs kill it outright.

    • @Ocsttiac
      @Ocsttiac 3 роки тому +61

      @@Hollow_Tim Because in the Wily Wars version of MM2 (aka the Genesis remake), it was fixed to be immune to all weapons, including the ones from MM1 and MM3.

    • @burritomaster6000
      @burritomaster6000 3 роки тому +10

      Yeah and quick man is weak to the mega buster.

    • @loojawmanandhar9808
      @loojawmanandhar9808 3 роки тому +14

      Fun fact: If u try to hit Quick Man with Quick Boomerangs or Metal Blades, he'll block ur shots. I only came to knew this due to the miracle of PIRACY

    • @TheSchaef47
      @TheSchaef47 3 роки тому +8

      @@loojawmanandhar9808 Air Man and Crash Man are also immune to the metal blades, as well as the Mecha dragon and the guts tank

    • @PrunselClone
      @PrunselClone 3 роки тому +2

      @@burritomaster6000 No he’s not. He just takes a bit more damage (2 on hard mode and 4 on normal) The buster deals the same damage to Air Man, Heat Man, and Flash Man.

  • @takkoy8658
    @takkoy8658 3 роки тому +423

    "This whole area is clearly a sewer and that's not really the place you put a fire-themed boss."
    **Laughs in Mega Man 3 DOS**

    • @chromasus9983
      @chromasus9983 3 роки тому +27

      I can't fully remember, but wasn't that boss sort of welding themed?

    • @insertobligatoryreferenceh489
      @insertobligatoryreferenceh489 3 роки тому +33

      @@chromasus9983 Torch Man DOS, yes.

    • @joules8167
      @joules8167 3 роки тому +19

      Besides, its a geothermal plant

    • @kieranstark7213
      @kieranstark7213 3 роки тому +8

      The next video in the series: *Mega Man 3: The Worst of the Best*

    • @SMPandanic
      @SMPandanic 2 роки тому +4

      to be fair it wasn't supposed to be a megaman game

  • @straightupanarg6226
    @straightupanarg6226 3 роки тому +78

    When I beat MegaMan 2 for the first time (I was, what, 10?) I actually ran outside my house screaming. I was so proud of myself.

    • @lowshawn6269
      @lowshawn6269 2 роки тому +13

      I just beat the game now, I can understand why you did that back then

    • @Flameb0
      @Flameb0 Рік тому +4

      damn, thats hardcore. thats a really impressive game to beat at that age

    • @LUCKO2022
      @LUCKO2022 Рік тому

      Wow did you want a cookie or something?
      Grow up.

    • @LUCKO2022
      @LUCKO2022 Рік тому

      ​@@lowshawn6269
      It is not that hard. I beat it when it was brand new. You just suck. Go back to playing Elmo Letter Adventure, it is about your speed.

    • @ros9764
      @ros9764 Місяць тому

      ​@@LUCKO2022 If someone who isn't used to platformers on a console where the frames drop easily and can have cryptic BS like keeping track of a specific ability otherwise you die - then i can understand why they'd think this is impossible. Honestly, i have beaten Ninja Gaiden 1 on the NES which is considered hard as nails and i'd still say Mega Man 2 can kick my ass at times

  • @megamob5834
    @megamob5834 3 роки тому +189

    While not my personal favorite MM game, it’s hard to understate it’s importance in gaming history and innovating many of the staples of the franchise that all of us blue bomber fans are still so fond of to this day.

    • @maydayredd6137
      @maydayredd6137 3 роки тому +6

      I just love protoman so the later ones where you can play him are my favourites

    • @megamob5834
      @megamob5834 3 роки тому +9

      @@maydayredd6137 yeah 9 is my jam. Protoman mode is hard as hell in that game tho lol

  • @InsomniacRadio
    @InsomniacRadio 3 роки тому +29

    THANK YOU FOR EDITING AROUND ALL THE FLASHING EFFECTS! I'm a huge Megaman fan, but I also have epilepsy, and there's no way I can beat this game without having a seizure. Thank you for working hard to make sure people like me could watch this video safety

    • @kumatorahaltmanndreemurr
      @kumatorahaltmanndreemurr 4 місяці тому +1

      I feel like Capcom should implement some kind of photosensitive mode in future rereleases

  • @MrPSaun
    @MrPSaun 3 роки тому +202

    The only downside to the metal blades is that you can't run 'n gun, but this can be alleviated with some hopping techniques.

    • @ultrairrelevantnobody1862
      @ultrairrelevantnobody1862 3 роки тому +18

      That and it's an unbalanced weapon that makes most of the other weapons practically useless.

    • @L00D__
      @L00D__ 3 роки тому +8

      That and the Wily stages that's not Wily 1 just gives up level design wise and gets downright bad (especially Wily 4)

    • @StarshadowMelody
      @StarshadowMelody 3 роки тому +22

      y'mean how Metal Man uses it?

    • @MrPSaun
      @MrPSaun 3 роки тому +12

      @@StarshadowMelody Now that you mention it...

    • @jaykelley103
      @jaykelley103 2 роки тому +2

      @@ultrairrelevantnobody1862 soyjack

  • @Ranzord95
    @Ranzord95 3 роки тому +75

    the ways developers had to work their way around these issues reminds me of when you are doing some class project and suddenly realize an oversight or something changes and you have to juggle with what you have to meet requirements lol

  • @skibot9974
    @skibot9974 3 роки тому +136

    13:40 the atomic fire is also good for Quick Man if you don’t have flash stopper. Flash Stopper will drain 14 units of health at full power thus leaving Quickman with 14 units. A fully charged Atomic Fire deals 10 units of damage

    • @prayingkabutops1392
      @prayingkabutops1392 3 роки тому +7

      The problem is that it takes so long to charge. Crash bombs is the way to go.

    • @skibot9974
      @skibot9974 3 роки тому +4

      @@prayingkabutops1392 can’t you keep the charge as you enter the boss room?

    • @prayingkabutops1392
      @prayingkabutops1392 3 роки тому +8

      @@skibot9974 I guess you can, but you have to be careful you don't miss. But since he gets stuck running it makes it easier.
      And speaking of atomic fire, that reminds me of using it to get through that unavoidable sniper joe in wily stage 4. Seriously, that level is one of the worst levels I ever played.

    • @skibot9974
      @skibot9974 3 роки тому +2

      @@prayingkabutops1392 not as bad as Wily Stage 3? (The one with the spike maze) in Mega Man 9

    • @MidoseitoAkage
      @MidoseitoAkage 2 роки тому +3

      Air shooter is more efficient than Atomic Fire. First, since Quick jumps alot, the air shooter has high change to hit. Second, it take at least 2 palette of his hp.

  • @chaosmiles07
    @chaosmiles07 3 роки тому +107

    Yeah, it's easy to tell where the game gets "Nintendo Hard" and how this can easily be attributed to lack of polish and balance testing. However, it still became the most iconic "Classic" Mega Man title, to the point where so much of Mega Man's moveset and soundtrack points to this game in the Smash Bros series. I don't think that, after talking about the mechanics of the game itself, enough was said about how these mechanics and changes, ended up influencing the series moving forward.

    • @Brawler_1337
      @Brawler_1337 3 роки тому +21

      On the notion of Nintendo Hard, it’s also worth bearing in mind that the age of the NES was a very different time for video games. The 80s marked the heyday of the video arcade, where players would pay quarter upon quarter to play their favorite games. Now think about designing an arcade game. Do you want it to be relatively easy-going for the player to complete? No; you want it to be hard and sometimes a bit unfair so that players will spend more quarters getting better and trying to beat the game. An arcade game isn’t an experience to complete, but rather an opponent to defeat. This also complements the social atmosphere of the arcade well since you can brag to everyone when you finally are able to beat a game or get the high score. It’s an achievement worth celebrating.
      Obviously, home consoles are a different beast. They don’t require money to play once you own the system and games, and you’re probably going to play them alone or with a few friends you have over your house. Despite this, many 8-bit games were still designed as if they were arcade titles. They’re relatively short, hard as hell, and limit your lives and continues. Hell, some still kept a score even though high scores aren’t much of a bragging right if your copy of the game isn’t public to prove you got that score. These aren’t design flaws; they’re just what gamers expected in the 80s. It was also what game designers knew how to do, because most of them probably worked on arcade games as well.
      It wasn’t really until the 16-bit era that game designers realized the strengths of the home console and started tailoring games toward them. Now games could be encouraging to the player, presenting enough difficulty to be engaging but not so much that the player will get frustrated and quit. Games got longer, continues were no longer limited or locked behind a code, and scores were no longer important. Game were no longer your opponent.
      I think I’ve rambled a bit, but my point is that Nintendo Hard sections of 8-bit games were likely intentional because that’s how an arcade game would do things.

    • @litigioussociety4249
      @litigioussociety4249 3 роки тому +2

      Hard? This is one of the easier Mega Man games. Like most of the NES games, it was designed to be rented, and won in one or two weekends. In general, you could usually learn the weaknesses through trial and error in about that much time with most Mega Man games. It's somewhere around 48 attempts max to learn the best path through the game, and then just a matter of pulling it off. This one is easier, because most of the weaknesses are super effective. Mega Man 4 and 6 are the more infamous ones for not having really effective special abilities.

    • @HomoErectusIsAFunnyName
      @HomoErectusIsAFunnyName 3 роки тому +4

      @@Hollow_Tim Both of these explanations are correct. Obviously when people designed games for the NES, many of them were stuck with the design philosophy of arcade games (hence so many games still used the point system even though nobody cared at home) but it's also a way to make the game feel longer and maybe even more rewarding. Plus people had no idea what they are doing many times so they designed games with a really weird logic sometimes (like the infamous Castlevania 2 'crouch in a corner so a tornado can take you away' puzzle) and many times misjudged how well an average player can play or understand the game compared to them after they played the game a billion times. It was the wild west of video game making and there weren't guidelines and set paths to take.
      That's why games like Mario or Megaman are so outstanding. They managed to create principles which work to this day in those untamed times.

    • @Objectorbit
      @Objectorbit 3 роки тому +2

      @@Hollow_Tim some games were purposefully designed to not be finished in a day, but it wasn't the most common thing. Even then, it was mostly an issue with american games and competition from blockbuster.

  • @GrandpaMaxGaming
    @GrandpaMaxGaming 3 роки тому +187

    Been looking forward to this one. You had an wonderfully insightful video on the original Mega Man.
    It's not hard to find a video talking about that game nowadays but yours still somehow managed to stand out amongst all the others.
    Still very excited for the series and it's cool to see that you're taking your time on it versus rushing it out soullessly one after the other in a month.

    • @turrican3839
      @turrican3839 3 роки тому +9

      **Cough every UA-cam that isn't Nico Evaluates**

    • @nunyabusiness7056
      @nunyabusiness7056 3 роки тому +2

      Wish I could award or some shit to echo this. Super glad you continued this series and the fact that it took awhile is somewhat assuring of your testament to quality.

    • @robincray116
      @robincray116 3 роки тому +2

      look up gemini laser his old playthrough /reviews was amazing

  • @RodimusPrimal
    @RodimusPrimal 2 роки тому +2

    For years on Wily Stage 4 I would purposely not get any of the pickups along the way. When I got to the boss, break ALL the walls and die. From there go back to the beginning of the stage and collect the power ups to fill up your Crash Bomber, and use the Sniper Joes at the end to refill as well. From there, the boss is easier. It was only as an adult I learned how to beat the boss without losing a life.

  • @pnexus9514
    @pnexus9514 3 роки тому +126

    Without megaman 2, we wouldn't have the "I can't beat airman" song. Thank you megaman 2.

    • @revenevan11
      @revenevan11 3 роки тому +3

      Was looking for a comment like this! 👍

    • @ScottRevengeanceZX
      @ScottRevengeanceZX 3 роки тому +1

      @@revenevan11 what is your favorite mega man game
      Me I like mega man 10

    • @kiwikenobi
      @kiwikenobi 3 роки тому +4

      I feel obligated to say something since this song got mentioned. XD

    • @ScottRevengeanceZX
      @ScottRevengeanceZX 3 роки тому

      @@kiwikenobi what do you mean?

    • @kiwikenobi
      @kiwikenobi 3 роки тому +2

      @@ScottRevengeanceZX I wrote the fanmade English version of that song. It's on my channel. :)

  • @KermitDaSnek
    @KermitDaSnek 3 роки тому +27

    One of the biggest examples of Megaman 2’s poor weapon balancing that I learned from doing no metal blade runs is that air shooter doesn’t even damage half the enemies.

    • @arcnova
      @arcnova 3 роки тому +11

      Air shooter has 3 purposes
      Crashman
      Woodman
      Mecha joe

  • @yellowdevil14
    @yellowdevil14 3 роки тому +21

    This series is so great. It's very easy to tell that a ton of thought and hard work went into this video and it hugely payed off. I can't wait for more of these, keep up the great work!

  • @tossingturnips
    @tossingturnips 10 місяців тому +3

    I never before realized that Heat Man's stage was a palette swapped sewer. I could tell it was underground and all the concrete and water recolored red makes it obvious in hindsight, but it was just something I never questioned as a kid. It's so wild to still be surprised by a game you thought you knew inside and out.

  • @arciks11
    @arciks11 3 роки тому +11

    Metal Blade destroying Metal Man isn't only such easter egg in the game.
    If you use Crash Bomb on Heat Man it will heal him completely.

  • @commander_frog
    @commander_frog 3 роки тому +61

    It’s great, I hope they continue to make a ton of mega man games for years until completely stoping for awhile

    • @VCV95
      @VCV95 3 роки тому +8

      They could just make legends e and id be tickled pink.

    • @PhazonEnder
      @PhazonEnder 2 роки тому

      @@VCV95 "Legends e?"

    • @VCV95
      @VCV95 2 роки тому +1

      @@PhazonEnder yeah! I definitely meant 3, but I would take an e, cause that could mean other games leading to that e!

    • @PhantomOfficial07
      @PhantomOfficial07 2 роки тому

      @@VCV95 Why would e mean other games leading to that

  • @davidgusquiloor2665
    @davidgusquiloor2665 3 роки тому +31

    That's a pretty fair take on MM2, great vid as always.
    Also a little detail i learned is that Quickman sprite in the boss select has a little of his head outside the box, because they had an idea of Quickman being a rival character and wanted to add personality to him.

    • @dawnsbuneary
      @dawnsbuneary 3 роки тому +3

      Dookieshed mentioned that. Cool concept.

    • @luisjogos821
      @luisjogos821 3 роки тому +1

      yeah,and then in Willy Wars they removed that bit. :/

    • @TheBfutgreg
      @TheBfutgreg 3 роки тому +1

      I remember that classic flash animation of Mega Man vs Quickman

    • @tylermannor4290
      @tylermannor4290 2 роки тому +1

      It was also to show that Quickman was considered harder than the other 7

  • @crispy_asch7110
    @crispy_asch7110 3 роки тому +12

    Literally was struggling to get up and get my work done, saw this notification and it pumped me up!

  • @mopbrothers
    @mopbrothers 3 роки тому +18

    This game made me a Megaman fan. Made millions of gamers Megaman fans. Spawned a formula that still exists. Great video.

  • @joeboo8626
    @joeboo8626 2 роки тому +2

    I got this and Dragon Warrior I for Christmas. After 7 years of Atari 2600 gaming, it was the best Christmas ever.

  • @sugarfrosted2005
    @sugarfrosted2005 3 роки тому +26

    I never really noticed that was a sewer until you mentioned it. Just looked like a foundry to me.

  • @MGlBlaze
    @MGlBlaze 3 роки тому +33

    It's amazing that Mega Man 2 ended up as good as it did considering the very limited development schedule it was afforded.

  • @terminalvelocityrunner2202
    @terminalvelocityrunner2202 3 роки тому +7

    About FlashMan’s icy stage, according to some official material, the process of stopping time (at least at this time in the series) required sub-zero temperatures. So to accent FlashMan’s Time Stopper weapon, Wily stationed him in an ice cave.

  • @OneOneTwo112
    @OneOneTwo112 3 роки тому +4

    Fantastic video, you're 2 for 2 on great Mega Man content so far! Hearing newer (and nuanced) perspectives is very important for both the franchise and the fanbase. Glad to hear you're having a great time with the series!

  • @GrayToaster
    @GrayToaster 3 роки тому +24

    Holy shit he's back

  • @mandiandscott
    @mandiandscott Рік тому +3

    I like how you played MegaMan 8 music in the background, you have great taste in music megaMan8 is by far in my opinion the best MegaMan game

  • @Bofner
    @Bofner 3 роки тому +24

    If you feel this way about Mega Man 2, I can't wait until you get to Mega Man 9. I think it'll give you EXACTLY what you were looking for with this one

  • @chimerayoyo
    @chimerayoyo 3 роки тому +6

    That was fantastic, loved it so much! I never knew any of the development info regarding MM2, that was really interesting! Who knew that the supposed favourite MM game had all that going on for its creation. Thanks for the great video~

  • @WakeUpUniverse66
    @WakeUpUniverse66 3 роки тому +2

    Happy to see you upload!

  • @kamikaze9699
    @kamikaze9699 Рік тому +2

    Over 600 comments at time of posting this, so someone had to mention these before, but on the off chance nobody has:
    -Best use for Leaf Shield is when riding those platforms on tracks when Telly trios infinitely spawn (the flying cylinders with rotating eyes that track you), as you're not moving so it stays intact. It's a lazy man's ride so you don't have to dodge or shoot them, giving you a breather.
    -Using Flash Stopper mid-stage is really good when activated just prior to one of the giant enemies popping in (lantern fish in Bubble Man, fire-breathing cat in Wood Man, etc). If activated before they spawn or teleport in the whole way, their hitboxes aren't active yet so you can just run right on past. Granted, their patterns aren't that bad, but it does offer another option.
    -Quick Boomerangs can damage almost every regular enemy in the game (including some that are invincible to everything else). Its quickfire property makes it easier to rush through certain areas better than the Metal Blade, though
    -The destructible walls in the Boobeam Trap room don't respawn between attempts, only on game over. If one sucks that bad, they can break all the walls, die, farm to full, and try again. However, it is possible (and my preferred method) to have one Crash Bomb left after this puzzle boss. On the left wall, if you hit just underneath the exposed trap on the left or the top of the barrier right underneath it, you can take out both the wall and the trap. If you want to conserve mobility item power, you could break both the walls on the lower right with a single bomb as well, though that aiming is a bit of a pain (I'd rather just use an Item 3).
    Granted, these may not be as obvious as they were to me on a first playthrough (except for Flash Stopper, as my read of it was pretty much the same initially- took watching speedruns for that idea to change).

  • @ergoth154
    @ergoth154 3 роки тому +25

    You don't know how long I've been looking forward to this. I really enjoy these retrospective reviews from you, I think you have great way of analyzing something in the context of simply do the mechanics work, are the levels cohesive and are they both fun to play.

  • @misterzygarde6431
    @misterzygarde6431 3 роки тому +31

    Oh neat a new video from you.
    I remember playing this game on 3DS, first with the Virtual Console and then with the Legacy Collection on the 3DS. Aside from Quick Man’s stage. I enjoyed the game.
    Playing the game also made me learn that like the Metal Blade, the Quick Boomerang is almost as good what with it not running out of ammo as quickly as the Metal Blade which has being able to be aimed over the Quick Boomerang.

    • @user-fy1nq3nf1q
      @user-fy1nq3nf1q 3 роки тому +1

      It has something like the max number the nes can handle for something, 256 uses I believe? It's short range, sure but highly spammable and kills pretty much everything, even the seemingly invincible gray fish in wily later on

    • @amso7169
      @amso7169 3 роки тому

      @@user-fy1nq3nf1q
      doesn’t leaf shield instakill the fish?

    • @user-fy1nq3nf1q
      @user-fy1nq3nf1q 3 роки тому

      @@amso7169 I believe it's only weak to the boomerang, but checking now crash bombs also work. (not that youd ever want to use them on enemies though) megaman.fandom.com/wiki/Big_Fish

  • @erysecret
    @erysecret 3 роки тому

    I know these aren't as popular as your pokemon vids but i love megaman and am always happy when you post a new vid. So thanks!

  • @thegreatscribbles960
    @thegreatscribbles960 3 роки тому +3

    I Like the time stopper the fact you can just "Za worldo!" anytime is funny

  • @Hugelag
    @Hugelag 3 роки тому +9

    A new Pikasprey video always brightens my day.

  • @phase623
    @phase623 3 роки тому +6

    I didn't know this game was less than they wanted to make but it makes total sense. Knowing that, I wish Powered Up was successful so they could have potentially made the Mega Man 2 they originally wanted to.

  • @connorharlan1187
    @connorharlan1187 3 роки тому +1

    Amazing critiques here; you pointed out things that pissed me off but I never understood why. Another great video

  • @DJTileTurnip
    @DJTileTurnip 3 роки тому +14

    I didn't notice the weird footage in the Wily Stages at all, great editing!

  • @ManDudeMcHumanGuy
    @ManDudeMcHumanGuy 3 роки тому +3

    at 2:49 when he was listing all of the robot master, all i could think was there should be a classic megaman pokerap.

  • @Rafael_Oiticica
    @Rafael_Oiticica 3 роки тому +1

    Man, you cover the topics very well. Your voice, your statements, your way to do all that... I want to see the next videos! Thanks :)

  • @esmooth919
    @esmooth919 Рік тому +1

    17:27 I traverse the yoku blocks without item 2, tho. But that one part at the end even tripped _me_ up when I was a kid

  • @burncrowsp
    @burncrowsp 3 роки тому +3

    I cannot agree more with your points here, MegaMan 2 is the game that truly made the franchise stand out, but it's far from being the pinnacle of the series that a ton of people claim it is. Sadly, due to the time constraints there are so many new issues that even MM1 ends up being a better experience (critically speaking). So, great review, I'm really enjoying your takes on these games, looking forward to the MM3 review.

  • @turrican3839
    @turrican3839 3 роки тому +54

    Mega Man 2 drops the ball in so, *so* many areas, but it has brought so many defining traits that the series has included, also Mega Man 2 was also rushed like 3 but with much worse results, 3 and 4 truly improved the original hexalogy as sequels and do a great job.

    • @eavyeavy2864
      @eavyeavy2864 2 роки тому

      "rushed like 3"
      Wrong comparison, dunce

    • @turrican3839
      @turrican3839 2 роки тому +2

      @@eavyeavy2864 have you never heard about the development circumstances of Mega Man 2 either, which was made in the very little freetime that Capcom employees had

    • @DJSwagz
      @DJSwagz 2 роки тому

      What kind of insane standards are you holding Megaman 2 that it drops the ball in "so, so many ways?" Do you remember being a gamer in the 80s at all????

    • @turrican3839
      @turrican3839 2 роки тому +2

      @@DJSwagz do you remember that in Mega Man 2 there is a boss that requires you to completely stock-up on Crash Bomb (bad weapon) and try to kill every turret without wasting any ammo on breakable walls

  • @chipsdonut1
    @chipsdonut1 3 роки тому +11

    I have seen so many reviews of Mega Man 2 and your the first to mention the stages being made before the bosses I appreciate that.

  • @bladmun5718
    @bladmun5718 3 роки тому +1

    Happy to see you back!! And even happier that the newest video is a megaman one!

  • @connorluck7983
    @connorluck7983 3 роки тому +2

    great content dude! Excited for this series

  • @aircall2065
    @aircall2065 3 роки тому +2

    You know whats been theorized before?
    Flash Mans stage takes place in a digital clock.

  • @zap3231
    @zap3231 3 роки тому +1

    Hoo boy! It has been a hot minute but it's worth it, amazing video as always Christian!

  • @meta04
    @meta04 3 роки тому +2

    3:04 BoomerangMan, DrillMan, GreenMan, MetalMan, WaterMan. I guess BoomerangMan was the prototype for QuickMan.

  • @evillecaston
    @evillecaston 3 роки тому +33

    Coming soon with Mega Man 12: Edgy Man!
    He's a robot weeb samurai with a real katana named Slice of Death Anime.
    His main attack will be teleporting behind you and unleashing his superior blade techniques.
    And since voice acting is a thing now, his catch phrase will be "Nothing personnel, kid."

    • @sugaryhull9688
      @sugaryhull9688 3 роки тому +19

      Will he make Mega Man cry like an anime fan on prom night?

    • @samuelaugenstern5822
      @samuelaugenstern5822 3 роки тому +7

      @@sugaryhull9688 "I'd always listen to what Mighty No. 9 has to say."

    • @attackofthejiggli
      @attackofthejiggli 3 роки тому +1

      Fascinating to read after reading about Daggerman from a megaman fangame that does exactly that

  • @FlameWheel64
    @FlameWheel64 3 роки тому +1

    While it isn't a problem for me personally, I really appreciate you taking the time to edit around the awful flashing effects for the benefit of people who might be sensitive to them. I enjoy these longer, more analytical videos even though I understand they take much longer to make - I look forward to the next one!

  • @warmCabin
    @warmCabin 3 роки тому +3

    7:05 the blockies actually do topple in Normal mode if you hit them with certain weapons. It's just that Buster goes from dealing 10 damage (half) to 20 (100%)

    • @TheSchaef47
      @TheSchaef47 3 роки тому

      Yeah, I was gonna say it's not a question of different behavior but the amount of damage taken in each mode

  • @Gamesmarts194
    @Gamesmarts194 3 роки тому +8

    So the robot master contests started as early as MM2? That’s kinda neat to know, and it makes me wonder if their (relative) inactivity is due to that.
    Like, because ideas are sent in by fans, it makes me wonder if they want to leave the ideas up to the fans instead of dragging their feet and pressing on themselves. I mean we already have a large slew of fangames (Rock Force, Unlimited, Day in the Limelight, MaGMML) so who knows?

    • @PhazonEnder
      @PhazonEnder 2 роки тому

      According to Capcom the reason that they canceled MM Legends 3 was due to the lack of interactivity between the fans and devs while the game was being worked on. In reality nothing could have been further from the truth, but that was the excuse that Capcom ran with.

    • @nicodalusong149
      @nicodalusong149 2 роки тому

      @@PhazonEnder Oh, there's a Matt Mcmuscles video on MML3. The lack of interactivity thing is a half truth at best. The video is better at explaining this point than I can so I suggest watching that instead.

  • @ryn7782
    @ryn7782 3 роки тому +8

    In the works of Akihiko:
    "I've been waiting for this!"

  • @DamianStyx
    @DamianStyx 3 роки тому +3

    I've really enjoyed this look back at a series that was a little before my time. Growing up in a world where Mega Man was already Ubiquitous in gaming it's really fun to see how it all got started. It also just blows me away that Sega created a Hedgehog who can run faster than sound and Capcom made a robo kid who can shoot lasers... and the winner of the mascot wars was a plumber... who can jump.

  • @246theguy
    @246theguy 3 роки тому +32

    While Mega Man 2 has some improvements over the original (like the passwords and the E-Tanks),
    I still believe this is one of the weaker entries in the classic series.
    Maybe I am biased because of its overpraise but from a more analytical stance, there are plenty of issues with it:
    Unbalanced weapons, badly designed bosses (Air Man and his unavoidable tornadoes for example) and
    unbalanced dificulty in certain areas (like the dissapearing blocks section of Heat Man).
    Even Akira Kitamura is aware of some of its unpolished parts.
    Thanks for the video, though.

    • @randomnerd4600
      @randomnerd4600 3 роки тому +2

      uh.. could you edit your comment? theres a gameboy game called megaman II and its not a port..

    • @samitamimi9714
      @samitamimi9714 3 роки тому +1

      Yep I agree

    • @eavyeavy2864
      @eavyeavy2864 2 роки тому

      EAT that RNG
      Or maybe what you think make a good game is just pretentious list

    • @GyroMan5136
      @GyroMan5136 2 роки тому

      from an analytical standpoint? it's definitely one of the weakest i think, but it also happens to be the one i've replayed the most
      this might be because it's one of the easier entries, stages are pretty short, bosses die fast with their weaknesses (and many die fast even with just the mega buster on normal mode) and the more you replay a game the easier it is to get through the next time so i've definitely built up a tolerance to most of its bullshit
      so even though i'd probably put it near the middle in terms of my personal "mega man ranking" I really like it anyways, i like them all really except for 4 and 7, and even then 4 and 7 aren't even bad games I just don't like them too much personally

  • @Arexion5293
    @Arexion5293 3 роки тому +30

    Megaman 2 is honestly a very mixed bag. It's far more refined than 1 in terms of mechanics and controls, but the enemy, level and weapon designs are rather lacking at times. The Nico Evaluates series especially makes note of this.

    • @megamob5834
      @megamob5834 3 роки тому +6

      Shout outs to Nico

    • @samitamimi9714
      @samitamimi9714 3 роки тому +3

      Yeah exactly

    • @GalaxyWisp
      @GalaxyWisp 3 роки тому +4

      So you're saying it's NOT the best entry by far in the entire franchise?
      THANK YOU, FINALLY SOMEONE SPEAKS THE TRUTH!!! That STUPID crash bomber required boss just might be THE worst boss fight in any game I've ever experienced, not to mention this is the ONLY game in the main series (not counting the Game Boy or DOS games) that has only ONE boss theme for the whole game including the final boss and the last few bosses flash the screen so aggressively that when I first played it on my TV I actually had to rub my eyes in discomfort and keep in mind I've GROWN UP PLAYING VIDEO GAMES so you KNOW it's bad if someone like me has his eyes hurt from the experience (THIS is the game that should be warned about for inducing seizures, there's seriously no excuse for it). I won't deny that it has an important place in history and at the time it was incredible, BUT that doesn't mean that in 2021 people should STILL be blindly singing its praises while purposefully being ignorant of its drawbacks (nostalgia blindness is real and I HATE IT)!

    • @megamob5834
      @megamob5834 3 роки тому +4

      @@GalaxyWisp and it’s incredibly unbalanced thanks to metal blade being so op and most of the other weapons being situational at best

    • @ultrairrelevantnobody1862
      @ultrairrelevantnobody1862 3 роки тому +1

      "nostalgia blindness is real and I HATE IT"
      Please don't say that. It makes you sound like you're trying harder than necessary.

  • @ElsyeaR
    @ElsyeaR 3 роки тому

    I think it's the first video I've seen presenting default about this game. This is refreshing, thank you

  • @fangslime
    @fangslime 3 роки тому +3

    No boss should ever be immune to the Buster.

  • @JezElectro13
    @JezElectro13 Рік тому +2

    Man, what a good man. Instead of "Warning: If you are photosensitive get the hell out of here" he just spares everyone photosensitive experiences as much as possible. I'm not saying the former is bad, I just think the latter is better IMO

    • @tylermannor4290
      @tylermannor4290 Рік тому +2

      Nothing is worse than playing those levels in a dark room. I'm not even photosensitive and it still really bothers me

  • @lashybean
    @lashybean 3 роки тому +19

    Doing Heat Man stage’s long block stretch without item 2 is my favorite part of the game

  • @okawaiikoto187
    @okawaiikoto187 2 роки тому +3

    On a pro/speedrunner level, Metal blade is pretty useless apart from boss fights. You'll only see it in a few rooms in Bubble Man stage in a Zipless run. The most broken weapon is Item-1. And getting Item 1,2,3 early is a priority.
    There's also one thing you forgot to mention.. In MM1 falling into spikes and Lava means instant death. But From MM2 onwards you can fall on spikes & Lava without dying while being in an invincibility frame.

    • @gwgux
      @gwgux 2 роки тому

      It also looks like he didn't mention that the pellets (aka lemons) now bounce off things they don't damage where as in MM1 they just disappeared. You can only have three of them on screen at a time and if they bounced off an enemy, you need to wait for one to go off screen before you can fire again.

    • @autobotstarscream765
      @autobotstarscream765 Місяць тому

      Easy start: start with Air Man, he's weak to the Buster so he's an easy starter boss, and get the boss-disintegrating Air Shooter and platforming-skipping Item-2 right off the bat.

  • @ChippTheFox
    @ChippTheFox 3 роки тому +3

    I really hope you end up playing the legends series at some point! Megaman legends is my personal favorite megaman game with the original battle network being my second favorite. I'm really enjoying these videos so far!

  • @HybridAngelZero
    @HybridAngelZero 3 роки тому

    Always happy to see a new Pikasprey video in my feed, especially when it's Megaman!
    I love the Megaman series, and MM2 is one of my favorites in the classic series, but I'm glad you were so fair with it. It feel like it's a little too widely accepted that MM2 is some sort of perfect game, or the best in classic series, but I think it's historical importance to the series gets mixed in to the narrative.
    That said Megaman 2 absolutely *is* still a fantastic, must-play classic game, and definitely the first recommendation I give when people ask were to start with classic Megaman

  • @DonYagamoth
    @DonYagamoth 3 роки тому +1

    Heat Mage stage is a recolored sewers.... I... Never realized that in any capacity, but now that you mention it o_o..

  • @adhoclavaman
    @adhoclavaman 3 роки тому

    Your analysis of the game was spot-on. I do personally find a *few* extra spots in which Quick Boomerang is useful, but other than that, you've pretty much summed up my own thoughts on MM2. I appreciate you actually taking your time to research the game and its development. Hopefully the other reviews will be just as in-depth.

  • @skibot9974
    @skibot9974 3 роки тому +2

    That robot master section was very insightful

  • @kirigayakazuto963
    @kirigayakazuto963 3 роки тому +1

    It´s my birthday and we get a new video for the yellow channel? Nice!

  • @WolfDB
    @WolfDB 3 роки тому

    It's great that this video came out the day after my birthday, with a series I love being continued by such a great UA-camr

  • @wishbot132
    @wishbot132 3 роки тому

    i've been really looking forward to this video!! you made my day, man!

  • @Krisipoke
    @Krisipoke 3 роки тому +4

    Bubble Lead is actually Bubble Lead, pronounced "leed", like when you lead something, like it leads the way forward so you won't fall into pits.
    I know, it was confusing for me for years as well, but after playing the Japanese version, it's no longer a question, as it types out the weapon names phonetically.
    Then again, the Japanese version has Clash Man instead of Crash Man, so I don't know...

  • @Tracequaza
    @Tracequaza 3 роки тому

    A really insightful video on one of my favourite NES games ever! The crash bomb boss was always a part of this game I hated, so I'm glad you talked about why that was so bad but it was really interesting to hear your thoughts on other parts of the game I kinda gave a pass to due to nostalgia, like the final boss. I actually didn't know a lot of the stuff you said in this video, like some of the weaknesses and skips with the 3 items. This and Zelda 2 are the only NES games I've beaten multiple times and enjoyed. Great video

  • @rinbros
    @rinbros 3 роки тому +5

    It is really sad that the majority of your subscribers are Pokemon weebs who only watches those videos. The megaman series is great Pikasprey, the metal blade easter egg is new to me.

  • @infiniteFERN
    @infiniteFERN 3 роки тому +1

    fair critique, excellent video!

  • @CharlieSoze
    @CharlieSoze 2 роки тому +2

    One of my proudest moments of my gaming life was cracking the password system logic so I could assign myself any combination of weapons and items on starting the game. I'd noticed a lot of my password saves looked roughly similar and figured out how they worked.
    Looking back it seems this wasn't actually that hard but I'm still proud of it.

    • @theonewiththeeyeoftruth884
      @theonewiththeeyeoftruth884 2 роки тому

      I did the same as a kid, and with the rest of the series. After writing down a lot of passwords, I noticed some patterns. Cracking the Mega Man X password system on the SNES was a very different experience, as it was a grid of numbers rather than dots.

    • @DrMethyl
      @DrMethyl 2 роки тому

      yeah I did the same ! I remember the adrenaline rush when the screen moved to the right proving the code is accepted !

  • @overlordalfredo
    @overlordalfredo 3 роки тому +4

    Great video, but for 19:33 I would disagree. The elevator rooms are actually one of the parts oof the game where I typically farm because it is so convenient to do with the leafshield!
    The enemies (Telle or Pipe Bomber) die on contact and leave your shield intact.

  • @latrodectusmactans7592
    @latrodectusmactans7592 3 роки тому +1

    That interview certainly explains why Bubble Lead can glitch out Heat Man's stage if you beat him with it.
    Was frustrating to make it across the long gap without Item 2 and then have that happen.

  • @EzmarVoD
    @EzmarVoD 3 роки тому +2

    I was immensely impressed with this game until the Wily Crash Bomb boss. I went from "10/10 design" to "I am too disappointed to continue" at that single stage.

    • @EzmarVoD
      @EzmarVoD 3 роки тому

      @@Hollow_Tim I didn't give up because it was too hard, the game simply wasn't fun anymore at that point. I knew how to do it, it was just such blatantly poor design to not give enough bombs on a full bar to defeat the boss without using tools to bypass the walls.
      It's terribly designed, and there's basically no arguing that point.

    • @ultrairrelevantnobody1862
      @ultrairrelevantnobody1862 3 роки тому

      Wily Castle is mostly poorly designed.

  • @TheBloodswordsman
    @TheBloodswordsman 3 роки тому +2

    You hit me with Megaman 2 and my brain immediately starts singing Airman ga taosenai.
    A simpler time.

    • @revenevan11
      @revenevan11 3 роки тому

      Stuck in my head since I saw the notification too

  • @ilikeeatingbutter3449
    @ilikeeatingbutter3449 3 роки тому +1

    YES FINALLY
    A PIKASPREY VID

  • @just-mees
    @just-mees 3 роки тому +4

    This video taught me a lot about this games history I had no idea about. I do agree this game isnt the *best* megaman game (megaman 4 is the best imo, after the more modern ones) but its definitely up there
    Im also supreised you didnt talk about the amazing music lol

  • @MortimurGrimm
    @MortimurGrimm 2 роки тому

    Due to nostalgia, I’ve always been biased toward this game and it’s great to hear a critical, yet fair, take on it. I learned something too. I didn’t know that they created the levels first, which likely changed slightly after picking the Robot Masters. This was fun! Thanks!

  • @rhtorres
    @rhtorres 2 роки тому

    This game is my favorite MM game ever. My first mega man and is a classic. I have no idea how many times i finish this game. Great video.

  • @mr.pointschannel6318
    @mr.pointschannel6318 3 роки тому +1

    This was great! Such a fresh take on a classic game.

  • @Sniwott
    @Sniwott 3 роки тому

    Ahhhh I've been waiting for the next Mega Man video from you! ^^

  • @uncleskeletor
    @uncleskeletor 3 роки тому +11

    Pikasprey really undersells the ending. Megaman can warp into and out of the stages, but after defeating Dr. Wily he walks home and takes a year to do it. Is he proud of what he did? Ashamed of what he had to do? Is he a robot only doing what he was programmed to do? He is a (robotic) soldier coming home from his second war with Dr. Wily, how does a robot come home from that and go back to being Dr. Light’s housekeeping robot? Or maybe he was just walking to the market to pick up eggs and milk and he lost his helmet in a field. It does leave itself open for interpretation.

    • @blueyandicy
      @blueyandicy Рік тому

      I think that's the reason he undersold it, it takes critical analysis which means it up to interpretation at the end of the day

  • @arcnova
    @arcnova 3 роки тому +3

    Bubble lead has infinite ammo
    If you pause the game every shot
    Your ammo count never depletes because you need to fire 2 shots to use 1 pellet

  • @waifuislaifu6344
    @waifuislaifu6344 3 роки тому

    Love these. Keep em coming pikasprey

  • @ericcooke2661
    @ericcooke2661 3 роки тому +1

    Just for general information, Normal mode did not appear in the Megaman 2 until it was re-released, because it was glitched out due to a translation error from Japan to USA. MM2 was the first game that I played and I was confused and disappointed when I got the collection for PS2 and found a normal/difficult selection. Now a days I just find that funny.

  • @cronoesify
    @cronoesify 3 роки тому +2

    I haven't heard anyone dunk on mega man 2 as much as this dude does. Impressive.

  • @hansnase364
    @hansnase364 3 роки тому +1

    Looking forward to your take on Megaman 3 and 4, as I feel they managed to improve on Megaman 2 the same way that game improved on Megaman 1. 4 is to this day one of my favourite games.

  • @disemboweled1994
    @disemboweled1994 3 роки тому +1

    Phenomenal video!

  • @TheSchaef47
    @TheSchaef47 3 роки тому +1

    19:00 my solution for this boss is to bypass the two big energy cells at the beginning of the level. At the boss, I blow up the walls then die. Backtrack from the checkpoint to the beginning, refill the crash bombs, go through the level again, the walls are gone and I can just blow up the domes. It's tedious but the perfect-use pattern I can live without, plus I have some bomb energy left over.

    • @pengwin_
      @pengwin_ 2 роки тому

      that is, unironically, a pro gamer move.

  • @Raichii.ooeooe
    @Raichii.ooeooe 3 роки тому +1

    A new video...awesome as always 👍

  • @soronexle2681
    @soronexle2681 3 роки тому +1

    I had no idea that the Alien Hologram actually got healed at all if you hit it with anything but Bubble Lead, and max health at that to.

  • @AstroTibs
    @AstroTibs 3 роки тому +1

    I always assumed Flash Man's stage was slippery because the lights were glossy. It never registered to me as a "cold" level.
    I'm glad they went with it, though. It gives the stage a lot of character. Who would have thought of ice-like physics? A modern Flash Man would just have lights strewn about everywhere.

    • @AstroTibs
      @AstroTibs 3 роки тому +1

      Same with Heat Man's sewer. Because of the theme mismatch, we get something unique that would not have come about otherwise.

  • @MissAshley42
    @MissAshley42 2 роки тому +1

    I've played Mega Man games for as along as they've existed, so I was surprised to learn some new stuff in this video. I never knew other weapons restored the last boss's health! That's so weird! Given the very limited ways someone would discover that naturally, I have to wonder if it's a bug or oversight.
    Also, I never knew the bosses were chosen after designing the stages. I often wondered about why Flash Man's stage was icy, but I never questioned Heat Man living in a lava tube. Now that "recolored sewer" is in my brain, I can't unsee it.

    • @theonewiththeeyeoftruth884
      @theonewiththeeyeoftruth884 2 роки тому

      Some weapons restore health on some of the Robot Masters as well, even the Time Stopper.

  • @karnickel-s33d16
    @karnickel-s33d16 3 роки тому +1

    "I wanted to jump right in to the next one"
    Time between this video and the last: 4 months