Rimworld Mod Rundown - Vanilla Weapons Expanded Grenades
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- Опубліковано 2 жов 2024
- In this video we get called out for using the noob tube.
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You can download the mod for yourself through Steam here
steamcommunity...
If you'd like to see my full list of recommended mods to try, check out my Steam Collection here
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If you'd like to support me as a creator, you can do so at
/ mysteriousfawx
Every like, subscribe and comment will go a long way to getting me established on the platform, so many thanks if you've taken the time to do so!
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Outro music by Harris Heller (Streambeats) - Ambient Gold
• Ambient Gold - (Offici... - Ігри
A pesar de que el contenido este en inglés , gracias a ti tengo un rimworld muy personalizado y te lo agradezco completamente por todas esas horas de juego extra
gracias por apoyar incluso con la barrera del idioma :)
You and kingallhobos have been making the best UA-cam RimWorld content lately
Word
Not too related by RIP to Andre Keith. He was a great Captain Holt.
Let's consider today Vyacheslav Molotov, who, when supporting Stalin's decision to invade Finland, had no idea that his name would one day be repeated over and over again during a youtube video about little limbless spacemen who commit war crimes. None of us know what kind of legacy we're gunna leave behind. We fuck around and sometimes we find out in the most hilarious and unexpected ways.,
I still am forever begging for a smokeleaf grenade
Today I learned that in BWM I can copypaste settings across different recipes.
It's a literal godsend for tailoring and cooking. Cuts out so much time deselecting weird ingredients.
Really love these videos
Keep it up👍
Thank you for all the great content and the information
LETS GOOOOOOOOOOOOOOOOO
It's fitting that a video about explosives is posted during July 4th for us americans. ;)
I like this mod with simple sidearms as it really opens up your loadout options. For example in base game if you use an emp launcher the colonist is basically stuck like that while with simple sidearms and grenades they can carry a backup option for close encounters
Save our ship mod next pls
I won't be covering SoS2 for a while, if you want a good creator that is currently using it, Zarrplays on twitch has been playing with it enabled and has some pretty good explanations in his VoDs
Glitter tech?
Peak
Will you be able to do rimfactory? I haven't found videos that came out recently covering the mod, and want to try is soon
I've done factions Mechanoids which treads a lot of the same ground so I'm not rushing to do rimfactory, but I'll make a note of it to get it done at some point
@@MysteriousFawx hmm good to know, I saw that video and appreciated the criticism about the factories
Probably a big video to make as well
Love your content btw 😊
So they forgot to update flash grenade belt to VWE's 2 block radius?
Both flash grenades hit the same, 9x9 minus the 5 tiles on the outer corners.
@@MysteriousFawx I need to check if any additional mods had messed up my flash grenade :P
I feel you are on Oskar's payroll... and I am alright with that.
I'm barely on UA-cams payroll... Haha
@@MysteriousFawxmy brother in Christ, you are growing.
Aye, it's not a bad thing. I've just got a long way to go is all. Still better than Twitch though.
Just use simple sidearms and switch between the grenades and rifle.
Using the same logic from this mod for other weapons, you would need a new assault rifle to reload your assault rifle after 10 shots.
Lets be real for a moment, you install it because it says Vanilla Expanded, and once you try it out you throw it out again. There are mods to fix the reload, changing it to the material of the grenade and not the grenades themself, but even then I fail to see the point.
I’m not sure if you’re aware of this, but assault rifles don’t typically explode when used
@steamtasticvagabond474 unless you're using them *really* badly... or unless they're Tediore guns from Borderlands.
@@steamtasticvagabond474 Both Guns and Grenades in base Rimworld and pretty much all Mods have infinit ammo. That is just a design choice. That means the item you need to craft grenade belts, as well as the item you need to reload them, both have infinite ammo to refuel your 8 to 12 explosives. You put an infinite amount of grenades in every 8 to 12 throws
For the flexibility of having it as a utility... Without needing to use simple sidearms which arguably impacts balance in a more negative way, giving the player significantly more power as you can *still* use a utility on top of 2 weapons.
Having options on how to balance your own game and make combat more interesting isn't a bad thing.