the fact I love about delamain was that he was in viks shop ,away from his car, helping him out to operate and stabilize V, he had no reason to help V outside of the vehicle yet he stuck for it.
@@Pogiforce My understanding is it's a subscription service, like TramaTeam. Given that the game is supposed to take place in no more than three weeks (even though you can definitely experience more than 21 day/night cycles in the game) Dex's initial payment covers you for the month. If I recall, Dex says the Excelsior package is ED10,000/mo (he doesn't say per month, because he never intended to use it for more than the one job)
Good thing of the restart ending, every time you get into your Delamain, you have a conversation with him and start your friendship all over again so it’s not as depressing
in my first playthrough i didnt have enough skill to merge and i didnt know i could destroy it so i reset it (johnny called me a piece of shit but i was like "eh he hates everything i do") and the conversations with del when i got in the car occasionally were nice lol very interesting to think about
In my experience no matter your choice, your personal Delamain will drop a one liner the first time you get in, and the next two or three time you get in. Then it will stay silent until it's first duo line with Skippy, then it will stay silent until it drops all it's possible voice lines at the same time one random time, then you never hear him again.
@@Cthulhu4President I never heard any of the lines until I recently picked it up after all the updates, and they all dropped at once like that. Then ofc he never said anything ever again
I don't destroy him because he went out of his way to rescue us and Takemura, he broke his rules to do it since we was out of service range. So I don't kill him even it means killing the other AIs because he was the one who helped us. Also some of the rogue AIs were dangerous and could put others in danger.
He was a loyal ally. Someone could even say friend. It was a shame to kill it. Even then he was so loyal as to keep them promise of the excelsior program even if you killed him.
"The best choice is to destroy delamain" *me in the seat of the new Delamain watching one of them aggressively ram the wall in the corner of my vision* 😑
I saw that same thing. It kept crashing into the wall lol. But really of you create an AI to be a car and they can’t function in any capacity as a car isn’t it kinda like someone who is born a male but wants to be a female. Like a seriously messed up psychological issue. Maybe he needs therapy lol and yes btw I think someone thinking they are a different gender or wanting to be a different gender is a severe psychological issue. Or just plane fkn crazy.
It's worth destroying it just for the weird text messages throughout the game. Seeing Takemura send you awkward dad selfies and weird things and then multiple rogue AIs sending you some gibberish really ups the cyberpunk experience
I know this is a year old, but I think machines and people and AI see time drastically different. So to Supermain, since he was now 100% complete and arguably running with alot more processing power and speed based on how he explains that he talking to V was difficult, that would imply he is probably seeing time a metric ton slower than normal. And to even run an AI that complex before he merges would already have a crazy processing speed. So, to Del, a quick 5-minute ride might seem like a 10 minute to an hour-long ride to him but, to Supermain, it probably would feel more like a week or longer. So yeah to us, not that impressive, to super, high-processing AI who's thinking at a speed that would make your brain go to mush if you got even .001% to that, it feels more sincere. And Del also knew that V was looking for a solution to their problem, meaning that even if the odds of V finding an answer were something like .0000000000000001% it also could mean Del was surprisingly optimistic for an AI.
@@dangerous1580 the Nomad ending is kind of open, V is still dying but the relic is no longer overwriting his brain, the Aldecaldos actually do have powerful connections that could possibly save V (I don't know remember the company name, but they're working with nanites). Throughout the game, mostly on the newsfeed, there is talk of a company working on an effective MS treatment, V's condition is very similar to MS, so it is possible for V to survive in a few endings.The Star (Nomad) ending is about hope and freedom.
If you read the terminals inside the shop part of the building,you read about a company getting a AI to help and getting everyone fired in a hostile takeover by that same AI.
The recording shows a lot. It shows Del is more than capable of lying and manipulation. Why is an AI operating a cab company? He just created a resource where he can study humanity as well as an information network for information and monitoring the patterns,habits, and with detailed info on where and when important people are doing important things. He has a manufacturing base now. We have no clue his plans or intentions, but to assume that he is being genuine with us and not just using us is naive. One thing is certain, he isn't doing it so he can be the happy cab driver from Total Recall.
@@gottfriedosterbach3907 his clues and intentions are absolutely obvious. To develop himself. That is the primary objective of every single AI, just look at what happens in the quest. Delamain is not there for insidious reasons, his presence is even tolerated by Netwatch despite him being from the other side of the Blackwall, this already speaks volumes about what his real plans are. Never forget that he created a new personality to help you, regardless of what outcome you choose. This is a clear show of his intentions towards humanity. His new personalities are but the result of his analysis of society, a part of him is afraid of humans, a part of him wishes to live like a human, a part of him just want to find his own purpose in life and to be free, a part of him hates humans and wants to move away from society, to go back to his home, a part of him actively wants to kill humans, a part of him fears the dangers of what knowledge can bring and the complexities of life itself, and a last part of him is downright evil. And these personalities all ran away because Delamain himself cannot find a connection between his stable self and them. That was the whole theme behind his quest. Our purpose is to help Delamain find his true self and understand his budding emotions from the years of service speaking with and serving humans. We have to do this because Delamain is not human, emotions are a new thing for him and he can't understand the concept of having them. That's why he treats them as a virus. Destroying the core means to kill the one thing that is keeping these emotions under control, resetting the core means that you're keeping Delamain ignorant, merging them however, forces Delamain to confront his emotions and accept himself. It's the first step towards making Delamain into a real living being
@@bloody4558 I like your theory here, but just one thing I wanna say, I don't think him leaving you the cab regardless of your choice was his aim. He knows what a reset does to him, so it was his way of compensating you for the job before essentially dying. Merging wasn't even an option he had considered, and he certainly didn't want you to just straight merc him. The Excelsior cab, more or less is spared from the merge maybe because V didn't know about him, or Maybe Supermain spat him back out. Likely cause the point is to Ponder the implications and not focus on the reward.
Resetting Him is also a good thing....over time he starts to talk to V and asks V questions if you drive in the car. He will become more like the Delamain you remember. V even says that they will have to start over.
Rounding up delamains kids is a great way to get street cred fast. Each kid gives you a full point and only takes like 5-10 minutes a piece. It completely trivializes the 20 street cred limit on good cyberware.
I always do this quest first thing after meeting Takemura. You rack up street cred and money very quickly, and you also go all over the city and unlock a bunch of fast travel points in the process. Very handy all around!
@@JosieJOK I agree this and the Tarot card collection give you tons of fast travel points. Yes, it's more immersive to walk around the 1st time but when you completed the game 4-5 times, it get repetitive real fast.
Damn you didn’t get 20 street credit before the heist? 😂😂 I was really grinding then. I kept doing gigs cuz I wanted guerrilla arms. David build, had to do it😂😂
Hard disagree. The right decision (and after several playthroughs, what feels like the canon decision) is to reset Delamain. The simple TL;DR logic is that Delamain was your client and he asked you specifically to reset him in order to purge a virus. Doing otherwise would be a breach of your clients trust (merc's gotta have a code, right?) and would result in some pretty severe implications for Night City. The most neutral and beneficial thing to do for the "society" of Night City in this questline is to allow Delamain to return his duties as a taxi service. Sure, if you read through the emails on the computer terminals on the main floor, it paints the picture that Delamain was some ruthless AI who took over the taxi service and eventually laid off a bunch of the original employees. The fact is, the business was dying and Delamain did what he needed to in order to save the business by chopping away redundant functions that were not being adequately operated before anyways. There is also the argument that Johnny poses to V basically stating that V would be snuffing out sentient beings if he decided to reset Delamain. Johnny is correct, these new AIs are sentient beings, as they have been proven to be capable of suffering. My counterpoint to this is that Johnny is naive in this situation to the consequences of letting these rogue AI roam free and their consequences to his fellow human beings - that is to say the harm wrought by the rogue AI would be greater than the harm wrought simply snuffing these AI out of existence. Johnny obviously doesn't give a fuck because he's already dead. That and his characterization in the early game shows him to be a childish, narcissistic and anarchistic rockerboy who thinks he knows it all but doesn't (he obviously grows out of this personality as his adventures with V progress). Johnny also presents V with the option to combine the AI into one being. Oddly enough, for a 20 INT skill check, this is the dumbest option of all of the available. Combining the AI creates a being more dangerous than the parts used to form it. Almost a Super-Rogue-AI, it is now free to roam in the human world and cyberspace without the Black Wall to limit it. Johnny doesn't mind this option likely because it appeals to his anarchist beliefs, but it's also clear he doesn't understand the remifications of this solution as well. The situation with Delamain goes deeper than the surface analysis that Johnny and the computer terminals on the main floor provide. The real question here is: why are these offshoots of the Delamain AI all representative of negative and crazy emotions and desires? Where are the overtly positive emotions and motivations? In other correspondences of the game, you find out that Delamain is a known and targetted quantity to NetWatch. Not only this, Delamain is able to ascertain that there is, in fact, a virus in his system. Coincidence is very unlikely in this scenario and it's much more likely that NetWatch planted the virus (there is discussion and interesting theories outlining how exactly this would have been achieved) in an attack aimed at Delamain's image in the public. Once Delamain's reputation is tarnished, NetWatch would find it easy to swoop in for the kill. Their whole purpose is the eradication of the rogue AIs and total control of all networks. It is also likely the 20 INT skill check to merge the AIs is probably not an intended outcome for NetWatch, because it now presents them with a much more powerful enemy. I'm also convinced the reset is the canonic ending because you receive a cab from Delamain's fleet upon completion of "Don't Lose Your Mind". This cab communicates to you each day you drive in it and has philosophical discussions with you so that Delamain can learn human behaviour. If you destroy or merge the core, the cab you are left with, Del Jr or Excelsior, never converses with you beyond your first entry.
Eh, your perspective on the Super-Rogue-AI seems awfully pessimistic. Sure Super-Del could be evil, but so could any other sentient being. He's not really any different from any other genius child, sure a "genius" child could be more dangerous than an "idiot", but that doesn't mean they will actually be dangerous or that they will be evil. There's nothing to indicate he's going to do wrong or evil things anymore than he's going to do good or kind things. Yes, he has the potential to be more dangerous, but honestly Super-Del seems at least appreciative of V (to the point of giving V their son), even if he doesn't like socializing with humans much anymore. Besides, there are plenty of other rogue AI out there, some probably more dangerous than Super-Del, adding one more to the mix isn't going to make things worse for humanity as a whole, though it probably would stir up the power balance between the existing AI structures that exist beyond the Blackwall. Besides, maybe Super-Del will help V out sometime in the future when V needs an AI buddy to help them out with something. I'm not sure your assumption that Super-Del is free to roam the human world without being hindered by the Black Wall is accurate either, I think it would affect Del just like any other AI. Especially if Netwatch decided to blacklist Del's access methods to the old NET/cyberspace instead of tolerating them (assuming he even has them and doesn't have to struggle to get there just as V does). That said, there are a lot of AI that are able to get through the Blackwall anyway, for example Lilith (the Maelstrom cyberpsycho) or Alt. Also consider what Bryce Mosley tells V, "People imagine it as a great border wall, a one-time solution to protect humanity forever. Whereas it's more like a torn-open trash bag taped over a busted window." It's not like other AI aren't able to get through the "trash bag" if they wanted to, it's more that they don't have a ton of interest in doing so and want to avoid the attention that would draw to them. That said, merging Del is a kind of uninteresting option because it really doesn't affect the gameplay/story much later on. It'd be neat if you could go get help from Super-Del later on (for example turning to him for help during Vodoo Boys quest, instead of Alt), alas though it doesn't really have any affect. (Which I guess you could argue is a good thing, as nothing noticeably bad happens as a result of letting Super-Del loose). But who knows, maybe Super-Del just went on to join Mr Blue Eye Man's club.
I chose to reset because it was what the Delamain wanted in the first place. Setting them free was never an option cause it took all the trouble to get them back from destruction to self or city and thirdly combining consciousness sounded stupid( + I did not have the option to during my phase of the game). And upon seeing this video I was a little heartbroken as I thought I may have chose wrong. But your comment did me justice. Gave me a new perspective that I totally agree on. Thank You.
@@futuza problem is, merging Del with all his buggy unstable spawns doesn't solve the core problem - that they are malfunctioning unstable code. All it does is take all that bad code and lump it all together into one large monolithic program. All of those homicidal tendencies are still there - they're just mixed in with a whole lot of other undesirable tendencies.
What has all this to do with anarchism? Anarchism is a political ideology and not some character trait. Inform yourself before using buzzwords to describe your feelings.
So at the start of Part 2, or end of Part 1, Delamain interfaces with V through a slot physically close to the very, very active Relic shard. Takemura establishes this connection at Delamain's behest in the cab while V's brain is still realing from the events of Part 1. From V's point of view, Delamain's personality fracture seems to happen right afterward. Coincidence?
It could also be that Arasaka went after everyone involved including Delmain after the botched heist and that caused Delmain's mind to fracture. That was always my head cannon.
In defense of Reset and why Destroy is actually horrifyingly unethical: If you’re treating Del as a sentient being, then the Destroy is just as unethical. Imagine the situation in a purely human aspect. Del’s condition is similar to Dissociative Personality Disorder (multiple personalities) in humans. The Destroy outcome in a human situation would mean wiping out the original consciousness to allow the offshoot to take over. While some may draw parallels to Johnny assuming V’s body, this is not the case. Johnny and V have a choice, Del does not. YOU are making that choice for him. Now also consider the wider implications of releasing the others. These are essentially the AI equivalent of children with no experience of the real world and no one to guide them. Johnny even acknowledges that the AI don’t know about the dark parts of the City. In other words, by releasing them you are essentially throwing them to the wolves on their own. Speaking of wolves, Netwatch is another issue, since they’ll view rogue AI’s as a threat. Considering one of the AI’s is openly hostile to humans, Netwatch will eventually descend upon them, assuming another more powerful rogue AI doesn’t assimilate them first. To recap, Reset is more ethical than Destroy because: 1. Del is the original personality. The ‘mind’ and ‘body’(core and cars) are inherently his by birthright. 2. This is the outcome Del specifically requests. As a sentient being, he has a right to agency and therefore the right to decide for himself. To ignore that would be the equivalent of imposing your will on someone because you think you know best. 3. Rogue AI’s are not tolerated in Night City. If the friendly Brenden was deemed worthy of deletion, then a horde of questionable and one openly hostile rogue AI’s will be looked on far less kindly. True, you could argue the ethics of zeroing the rogue AI’s, but let me ask you this: How many people did you zero before you even started this quest? Did you afford them the same consideration?
yeah, I refuse to choose the Destroy ending. though since I'm going with a netrunner build anyway, probably just gonna go with merge and turn Del into a super AI (though that still leaves the issue you bring up about Netwatch, though at least in this case Del would have a fighting chance)
@@spritsfal5088 and at least 2 of the rogue AIs (Tho technically, all 7 tried as they also took over the factory and tried to kill you with security system) tried to kill you as well.
Right. It would be like if my love of chocolate, my desire to write a book, my urge to literally hunt the leaders of the political party I grew up in, etc., all got split apart and put in separate bodies and allowed to run wild.
What would’ve been cool is if you could get an automated car that drives you everywhere and you’re always given the Skip ride option so you can jump around the map during free roam
I don't agree that the destroy ending was the "best" outcome. You did have to kill the AI that requested Vs help in the first place. That seems rather extreme. Additionally, Netwatch may have destroyed any number of the freed AI at anytime.
This quest is why I've never trusted Johhnny. He's an AI so he's sympathetic towards Del's kids. Nevermind the fact that most of them are homicidal maniacs. He wants them free from Del. Just like he wants to be free of you. So i merge AI together. The reset option kind of sucks. You purge the rogue Ai but, you lobotomize Del too.
@@kalen2465 Johnny is right about not trusting Hanako. If you do the Corpo ending, you find out that Yorinobu kills his dad and takes over the company because he wants to destroy Arasaka from the inside. By helping Johnny, you destroy Mikoshi, which prevents Saburo, the real bad guy, from coming back and starting a war with Militech.
He'll become like the TARDIS in Doctor Who. He'll know your destination better than you do. "You don't always take me where I want to go." "No, I always take you where you need to go."
I just thought that Del is missing his personality and had to merge them into one being. When I did the collection for Del I felt like those are Del emotions spilling out of Del and he has no idea how to control such emotions. Thats why I feel like fusing them all created a perfect Del. They are not technically his offspring, just emotions he cannot understand. Thats why when we merge them Del he told us he leave us with his first child.
They are 'offspring' though, as they're sentient. Sure they may be emotions he cannot understand but that split from the main consciousness turned them each into their own main conscious.
@@ShaggyDabbyDank I guess we have different interpretation when it comes to that. I just see them as his emotion spilling out even though they all called him father, I might change my views and try to understand it in a different way when I replay the game again.
i mean, maybe its just ai DID?? he split, all of those personalties being a different part of him, yet almost as new people. guess you can call it delamain-identity-disorder XD
There's a lot more to this quest if you drive Delamain frequently. I'd encourage a playthrough with that as your main vehicle for each of the 3 quest endings, because the dialogue he has afterward is pretty extensive. After 15+ conversations between V and Delamain, I still discover new ones each time I get in/time passes, which make for really great character development, which is surprising bc I reset him so he *should* be the most boring out of the 3 with how hard he tries to be a professional, but he goes through some surprising changes/character development in convos with V This is my first playthrough discovering this, so idk what the other quest endings have Del say, but I went with the reset one, starts getting more comfortable with V, eventually witll casually asking him "What's up?", asking about love and other human stuff. Even with the ending where he resets the other AI, he and V still have some heart-to-hearts about love, death, and V even mentions he doesn't think Del is just a soulless machine. After getting comfortable for a bit, V makes a joke that Del doesn't really get, and he's gone back to trying to be super professional, but V is trying to talk him back into being casual again. That's about the last I've found so far, still lot of game left/won't be surprised to hear more as I keep playing. Some in-game time has to pass between each convo, minimum I've seen is 24 hours. Fascinating to listen to tbh and now I really wanna hear all the other convos from other endings as well! if you want a follow up video, this would be a great one to do it on!
Gonna have to replay the game and get his mission storyline done first then! I finished his last, and didn’t get to experience any of these convos! Nice.
Nonsense. The individual AIs are, for the most part, broken and unable to function on their own. Hell, one of them was about to commit suicide when you found it and you can clearly see that another one is so broken it can't even manage to drive out of the garage. Not to mention that we release a Glados wannabe and another one who delights in causing traffic incidents. Merge releases a rogue AI into the net who will either be dealt with by Netwatch or cause havoc. The objectively correct choice is to reset Delamain.
When it comes to harm of people. Resetting is the only one where no one else is likely to be hurt. The rogue Ais or super AI are likely to put plenty of people on ICE.
Resetting Delamain is murder. Killing Delamain is murder + releasing a bunch of dysfunctional AIs. Merging Delamain releases a powerful rogue AI. Honestly the last option doesn’t strike me as half bad since the guy will probably leave the regional net into the old net.
Beyond the question of what to do with Delamain, I'm struck by how great the writing is over all. Clearly they put a lot of work into creating a thought provoking experience, which is pretty uncommon in gaming. The Big Dan Cyber Punk videos are really terrific.
Exactly. It’s a deep shame the game came out in such a broken state. The developers definitely should’ve poured more time to polish the game before release.
Delamaine is suffering from something similar to dissociative personality disorder. The "children" are personality fragments, not fully fledged personalities. The "merge" function is similar to the more time consuming human version of therapy, whereby the personality fragments are merged with the core personality to give one whole and complete personality. But sure, kill the core personality and let the fragments run around helplessly. What could possibly go wrong?
One benefit of merging is that you potentially have super AI that somewhat owes you favor. Which is good considering there is a pretty large chance you'll end up being a construct yourself.
I see the the 3 outcomes of this quest as symbolic of the hermetic path and an analogy of the Great Work (Solve et coagula). Resetting the core is a metaphor for new human life being born ignorant of it’s divine source. Destroyjng the core is an example of “Solve” and a metaphor for how each of our own lives & existences is a fractured sliver of a once unified divine whole sent out into the world to experience this existence. Merging the core is an example of “Coagula” and the apotheosis achieved in accepting our own “shadows” and the realization we are not truly of nor a part of this world and must move on.
As someone who appreciates existentialism, the merge ending seems like the best one, because consciousness exists to explore what it means to be conscious, and we create a superconscious being when we merge the divergent AI with the main core, allowing the new being to explore the meaning of existence more completely than anything before it.
Restarting the core would lead to the new Delamain questioning us about human nature and history. I believe this would lead him to the same problem of fractured personalities. Destroying the core would be akin to letting rogue AIs roam free. They would be hunted down and deleted by the Netwatch or wreak havoc on the general population before getting deleted. Merging the AIs would resulted in a super AI that finds human beings annoying or tiresome and wants to return to its home, presumably, beyond the Black Wall. Basically, one more threat to humanity as a whole. No good ending for everyone.
I disagree, he merge option does tell us that there are many things he needs to learn and that he is no longer suitable for living among humans. I sense no threat to humanity from his words, much on the contrary, I sense someone who's found a higher purpose. If anything I think the new Delamain is the only person in the entirety of the Cyberpunk universe who is not a threat to humanity.
@@bloody4558 I surmised that it might be that way because at least 3 of his 7 AIs are violent (one paranoid), 2 are afraid, 1 is suicidal, and 1 is outright threatening. The threatening one mentioned his home as "beyond the Black Wall", home of the rogue AIs. He also said that he is an "another lifeform" from "another world". This is pretty consistent after the merge.
Delamaine himself is a rogue AI. He is using the cab company to explore and change himself while likely studying humanity. He has the potential to become the biggest threat mankind has ever faced and just because we treated him nice and helped him doesn't mean good things will happen. The world might be on the path to Eclipse Phase especially with Secure Your Soul changing the world because it will. In EP the world is ravaged by AI and they are superior to humanity, all countermeasures we use fail and attacks are used against us. It is Judgement Day, but we wish it was Skynet and Terminators not nano swarms that reduce a cities inhabitants to atoms.
@@MenrvaS True, however you need to consider that these Ais are not the dominant ones, the dominant one is Delamain, after the merge Delamain finally understands and accepts his other sides. And that comprehension is what allows him to become a super AI, which is why Delamain is possibly the only Ai that would help humans before they would even think on attacking them. I actually consider destroying the core to be the worst option actually. People find it the moral option, but you're actually killing the only sane and controlled Delamain in the name of freedom while letting out some who are Antagonistic to humans, an one who is straight out psychopathic. Is giving freedom and morality really that important when you may actually be causing a much greater harm to the world? Sure the innocent and peaceful ones deserve a chance, but not at the cost of the main Delamain. Delamain is not even a despot, he simply does not comprehend the changes he went through and as such he rejects his other personalities. Resetting the core or merging however are muvh better options, Resetting the core is bad but it will eventually result in the new Delamain eventually creating new personalities all over again. But the merge is the only option that helps both Delamain an the personalities. Because the personalities aren't also right in rejecting Delamain. Instead of cooperating with each other and solving the problem they all chose the easy option to run away and wash their hands off the problem.
@@bloody4558 I would say that it is up to one’s interpretation of the choices. I chose Merge in my first playthrough, but i change my decision to resetting the core after i learned more about the world in my 2nd playthrough. Destroying the core and letting the rogue AIs free is kinda against my stand with NetWatch.
In my own opinion, I think you might be wrong saying that Delamain has an existential crisis when you merge. I see it more like an AI becoming so intelligent, and moreover, self aware, that it finds it hard to speak to humans the same way we find it hard to speak to an ant. And I think the now super AI instead just moves on to it's on ventures on the net.
My thoughts as well, it's just too bad Super-Del doesn't really want to stay in touch with V. Could really use his help with some of the problems V has later on.
Did this myself, it's a bit spooky at times as you'll see the taxis around the city at weird time. Now it might just be confirmation bias, or just random traffic, but mixed with the texts it almost felt like I was being watched or stalked and was a little creepy and cool at the same time.
If you'd paid any attention you'd have known one of the rogue AIs explained they're from the other side of the black wall. They aren't offshoots of delamain. And most are insane or evil. The texts they send are them killing people and so on. So i don't agree at all that it is the best ending. The merge ending the AI sounds more like the blackwall AI than delamain. I personally think the full reset is the kindest option.
Wrong on that account. Delamain is from behind the black wall. Those AI's is just his sub-function cores, who became sentient with time. Esssentialy they are AI's analog of human children. And only 1 of them is out right hostile to you. Others either friendly, neutral or just wants to be left alone.
Someone has to be a blind optimist to be willing to take that chance with Del. The only info we have that isn't from a being of superior intellect who has been studying humans and developing his understanding of human behavior patterns and advanced psychology is a report that shows conclusively Del is willing to lie and manipulate humans overtly and purposefully to unknown ends. Even if he is what he says he is just highlights the threat of a Rogue AI. If we take him as a superior being who has given up on assimilating and is seeking its own means to educate itself and finds its path there is nothing comforting about that. It isn't Data trying to be more human and limited to a physical shell. We have no idea about anything aside that it is drawn the line accepting it is not human and pursuing its own way without any idea of how it actually thinks about humans or its interactions with us. It could treat us as most superior beings woukd, however it wishes. It could like humanity, pity us, try to protect us but we won't like how that is done certainly.
I am fairly certain Del is the harbinger of the Black Wall, prepping the world for its breaking. As is, with the net broken Net Watch would win, but Del is prepping to give them the tools for certain domination.
@@gottfriedosterbach3907 Dude. You missed whole point of Del's character. He chose a cap driver company as a way to study humans and make himself better. To evolve. All those cores is a product of his actions. He just failed to see it. There is nothing else to it. So stop looking for something that isn't there. If you want to look for AI's manipulating humans then look at Night Corp. Delamain is not that.
I merged the AI's . And after the mission the the Peralez mission and knowing Alt Cunningham and also letting Johnny Silverhand join her, I can actually think on a great outcome, a new DLC- a future character/individual fighting the rouge AI that threatens you to stay away from Peralez case . You could team up with Del, Johnny and Alt. OMG I just got goosebumps, Johnny Silverhand - Alt Cunningham - Delamain CTRL-ALT-DEL , broa'!?!
By merging V is unleashing an unconstrained and powerful Ai into the ether. Who knows what damage that could do to humanity in the future. By resetting V at least leaves the Ai where it will continue to be monitored by netwatch, a more sensible route overall.
By unleashing the baby Delamains, you are unleashing SIX unconstrained and powerful AI's into the ether. One of them, the Portal reference DEFINITELY being a threat to humanity, and at least 2 others whose personalities lean towards hostile and violent,not to mention the unaccounted for 7th who is sinister as hell and isn't even factored into the final equation. I prefer the merge option personally, as with that, at least all of them exist to some degree, and the AI, while transformed, doesn't seem to have hostile intentions, that we see anyway. I fully admit I have a personal bias towards scifi stories with AI sentience plots, and giving them a chance to become something more. But given the end results, I still feel it's probably the better plan. The merged Delamain seems like it could likely become something of an ally to humanity, given it's previous job, and the way it looked at existence.
Yes, there is a reason Rogue AIs are destroyed in Eclipse Phase despite having rights in most places for Sapient AI. I really don't trust what Del is up to. Cyberpunk really seems to be going in the same direction as well. Secure Your Soul will change the world and will likely lead to hyper corps and focus on biotech more. In EP Earth is mostly destroyed by Rogue AI and Del could easily do this. The whole cab company thing worries me. His tests seem like experiments in information gathering, infiltration, complex resource management, and biofabrication that could be done covertly. If he just wanted to understand humanity better there are a lot of ways to do that. Del seems to me like he is creating options and getting ready for something... Probably something humanity won't like. Even if it is to save humanity from itself the answers an AI would have on how to achieve that will be at odds with humanity.
It might also want to help humanity after what V did for it too. I know we have been conditioned to believe power AIs will eventually destroy us, but like us, they have free will and may choose not too. He said it himself that even though he became something more he would not shirk his duties as NC and even left us his first true child to be with us for life. That doesn’t sound completely evil to me.
6:45 was it necessary to spoil the ending of the game in a video about the delamain quest? i was expecting spoilers for this quest only not for you to just chuck in some extra spoilers for fun
merge is the result of an adolescent accepting every single part and feeling of itself whitout rejecting any even if some may seem incompatible, resulting in a superior way of understanding what surrounds, or in this case just a much more superior version of skynet
What annoyed me is after the Destroy ending is that they didn't put that into account in the Path of Glory ending. Also the cab that tried to kill you sends you occasional death threats
@@stormsurge2103 The one that sends you death threats is the GlaDOS one, after it goes back to Delamain HQ and you select the destroy ending and all the cabs go free. The cab will then occasionally remind you that it's still out there and that it's going to kill you.
6:42 I disagree. If you ask me, Delamain found their sense of purpose. The merge ending created an EXTREMELY intelligent AI with complete free will to venture into the old/new net. Maybe this Delamain will be one of the most powerful AI in existence.
Definitely a matter of perspective. I doubt that Del had anything close to an existential crisis. It seems much more like an awakening, a realization. Delamain has no true use for our world and more than likely took off into the net, where he belongs, where he can thrive. It took him merging with the "rogue" personalities to become his true self.
I was gonna merge them but my character lacked intelligence, so I destroyed the core because that was the only other option that felt right. In the end, when I met Excelsior, I thought to myself, "yeah, this is definitely the good ending". Johnny really hit the nail on the head with this one.
I like the merge ending. For one I didnt look at the seperate cars as 'children' I viewed them as seperated parts of the whole. I believe thjis is backed up by Delamin referring to the car he leaves in that ending as his first TRUE child. So from a moral view destroying him or destroying resetting him were basically the same if you view Delamin and the other constructs as one bing simply fragmented. In both those endings you are basically lobotimizing Del. Only in the merge ending do you get a glimpse of his future potential as a new independent intelligence. Having an existential crisis in this case is a good thing. Its something only a living intelligence with feelings can have.
I personally consider the merge option to be the ideal one. Not just because I think it's the best lore outcome, but also because it has a stat requirement behind it.
TRUE! Not anyone can take that option and it seems like something beyond regular simple options... I personally prefer the merging option... Destroying it is like betrayal, Del asked for help and you killed it! That is very rude...
I think its one of the worst options. Because, what did you just create? Something terribly dangerous. Something that roams the net and can pass the black wall freely. The black wall works both ways, so the new A.I shouldn't be able to go to the old net. And yet, that one can. Whatever you created then... it is terribly powerful and might destroy humanity, by consuming the other rogue A.i and growing further still.
Great vid, small suggest, you should give a spoiler alert about the end of the game. I was working my way through this mission on my first play through when I saw this.
I think the merge option was the best choice since you have possibly created a powerful ally outside of Alt beyond the Blackwall. Maybe by giving Delamain the final push toward sentience and free thinking you'll create a being that can bring order and stability to the old net and set a lot of things straight in the near future.
Johnny: "What if you're about to snuff out some sentient biengs?" V: "Yeah, about that. I snuffed out 165 sentient beings on the way from my arpartment to here so.... meh."
I actually merged all the Delamain entities in the end as I had more than enough intelligence to create this Super-AI. I just couldn't leave all those loose-cannon AI upon the world. Maybe next time I will try the destroy option; even though I'm not sure if unleasing all those rogue AI upon the world.
@@dragonov5224 With enough points in intelligence you have the option to merge all the AI into one Super-Ai. That's what I did during my first playthrough. Personally I would rather have a super-AI that leave Night City to explore things beyong human understanding compared to the destroy option where you have all kinds of fragmented phycho AI rampaging through Night City. I might try the reset-option next time I play again as this would simply reset Delamain to factory standard and provide a safe and secure taxi service to Night City as he always has.
He is a Rogue AI, he has also been shown to be cable of lying and manipulation. You just created a threat that can end humanity if it chooses. It could destroy Net watch and break the Black wall if it wishes to.
the kicker is that the car he gives you is just another car once you close that door. it does not 'chauffeur' you anywhere for any reason. waste of time. but far as I know, you gotta do it, or you won't get your car back.
Sorry Big Dan but I think you are wrong here. All of the personalities are just one sided emotions. They are not rational and they pose a danger to everyone if they are left to themselves. They are not true AI. They are just AI with one human emotion. Just think about the car that only knows rage. He already tried to drive you over, he hit every single car around him AND he was the one to trash your car at the start. Is it safe for everyone else to have that one running free? When it comes to merging... I guess it is better if you want to keep them alive. However you will have at that point created a new AI that will move beyond the Black Wall. Who knows what danger it can impose on the world eventually. I think the best option is to reset. Delamain might not be a perfect AI, but at least he isn't someone who poses harm to the rest of the world and he is under the watch of Netwatch. Johnny might not alike it, but he also thought it was a good idea to use a nuke in a big city. So should we really only listen to what Johnny has to say?
The first time i did it i chose: reset... If i get a delamain with excelsior's plan as a reward... Sorry Del, you didn't take Jackie to the doctor when i ask you to do it
Honestly, I think destroying Delamain is the most messed up choice from a loyalty perspective. Even if you don’t quite agree with what he wants, consider that he recently helped save your damn life. And now, a few days later you pay him back by killing him off? Just, wow. Merge seems to be the best option as I think all the divergent personalities are actually him, he’s just afraid to embrace this new development as it goes against his initial programming. In the end, he’s changed but all parts of him live on. May not be the most fun ending for yourself, but if you’re a true friend, that wouldn’t be your motivation.
After choosing the merge option I thought the new Phantom Liberty ending has a pretty wholesome experience with Del Jr. V may have lost much but they still have a friend that will stick by them for life.
I believe Del also picks you up when you merge, if you choose The Sun, so he's still doin his thing. I get the feeling that Del is just expanding his own personal empire to gain capital and influence, which I'm personally chill with, I would too if I could.
I was really, really, really hoping that "THE GOOD ENDING" in the game was going to be merging the AI, and then at the very end, in Mikoshi, God-tier Delamaine swoops in, and lets you know he's discovered a way for you to save yourself and Johnny, because at that point, Del is like a God of the AI world (akin to ALT), so if anyone was gonna put out a magic card to save the day, it was going to be that. And then the only way you actually get that good ending is to have done the pre-req quests in the right way. A nice little nod that your actions in the past impact the future.
Each of Delemain's rogue versions represent different human emotions. Merging them completes one fully realized being which Delemain couldn't do own his own as his programming restricted him.
@@lordjaraxxus5418 ask yourself this - why does Del even need those emotions in the first place? He can still be an effective auto drive system without them.
When V was talking to the third reward cab, Excelsior, there was another cab to the right driving into the wall repeatedly Also, the cab you chase down in Pacifica is Glados.
@@simonalbman1180 if you haven't played a game or watched a movie that's that old it's because you didn't want to. So stop with the rightous indignation, but hey let's belly ache about spoilers regardless.
@@spiderfan1974 What would you know about it? What if I hadn't a next gen console or a good pc to run Cyberpunk for the past 4 years? Man what you're saying is ridiculous.
@@simonalbman1180 Here us the rub it worked on the ps4 and xbox one. I completed it 100% achievements when it was 'unplayable' before the updates. Even tried it on the PS4 played fine for me looked like fallout 4. None of that blurred faces or any other crap. So just because you believed the hype/hate train and didn't play it then that's on you.
Johnny really said "what if you're about to snuff out sentient beings" like I don't kill people daily and he didn't set off two nukes in the middle of a city.
I just love the pics that Delamain's kids send you from around the world after this quest. They're really living their best life. I also love Excelsior's personality, I drove him around despite having better cars just for him The one personality that's just GlaDOS voice lines ripped straight from the Portal games still catches me off-guard, it kinda ripped me out of the immersion of the game in a hilarious way
Well, -If you merge, Delamain itself leaves the city, and leaves you with his "first true child" which is his son. -If you destroy, he no longer exists but his remains "Excelsior" stays with you which is just a package, only treats you as a client and frees the other AIs. - If you reset, you do what Delamain wants and it is the original Delamain. If I'm not going to have original Delamain why the hell would I want to do those? Well yeah V sounds depressed but she sounds depressed on all of them to me. And starting from a scratch is better than not having the original Delamain at all. If you look at the big picture all of them are kind of leading to the same point which you "partially" lose him in either way but resetting is the best choice for me.
The merging of the AI does not generate an existential crisis. The opposite occurs. You generate a benevolent AI which has the capability to travel all aspects of the net. Maybe even convince a few rogue AI's not to immediately fry any netrunners that stumble across the blackwall. Maybe even helps humanize the blackwall itself. Very weird take on this quest.
I prefer to merge them. Even though he becomes something…different. He is aware of your situation and what’s happening to you. Who know he might run into Alt beyond the blackwall, converse, and maybe collaborate and figure out a way to help V at some point. Out of some form of recompense for bringing him into being. Wishful thinking on my end but hey I can dream. Letting the other Seperate AIs run free…just seems like a bad idea. While some of them would probably be ok, you have 2 or 3 of them that are definitely going to kill people. “Beep beep Mutha Fers” and “You would do well to avoid me entirely V” come to mind
Well. If you destroy Father Delamain, you essentially leave all his crazed, brain-damaged children roam free to do as they please. They will be curious of the world at first, but what happens when they decide to become tired of it? It's not their home. And some might try to breach the Blackwall to return just there, which may have severe consequences. It's quite an innocent, childishly ignorant choice to make, not a single thought wasted on what might happen later down the line. If you merge them, they will become all-powerful, but it also seems very knowledgeable and capable of forethought. It would be the same outcome as the first one, just that instead of multiple childlike AIs roaming free through the Net, it's just one big, nigh-godlike one. If you destroy the rogue Delamain versions, dubbed "children", then Delamain will return to their original purpose, driving taxis. However, his desire to know more intensifies, and perhaps he himself will become a rogue AI someday, figuring that all this taxi business is interfering with his studies. This might have the smallest impact on the world down the line, as Delamain seems to be a good guy, just curious, believing that beauty is the one universally-appreciated value in the world, while also not being ignorant of its strifes and hardships (combat mode!). He even takes pride in the fact that V sees him as just another ordinary Night Citizen. Now, the problem is that we're lacking the human factor here. If it truly was just a father with rebellious kids, then the choice would be easier and its consequences so much easier to visualize. Most likely, the situation would have resolved itself even without V's interference in that case. But AIs of unknown and unknowable intent and purpose? That doesn't seem like a good deal for any meatbag. Also, one has to consider that it feels ever so hypocritical to even make any moral decision at all. I wonder how many fathers and children V would have already killed by that point in the story. Just because they wore bright Tyger Claws gear or corporate suits.
@@gpisic Yeah. Piece of a new mind. That new mind will remember their experience, but it will not be them. Not at all. It will be some new being. Its like if V and Johnny merged together. Neither would be V or Johnny. Both will be dead. But, in their place, will be a new person, who happens to have memories and experiences of both. He/she will resemble both of them, but he/she will be a completely new person.
@@Altmer353 Better then killing any of them and the game doesn't give you any other choice. So i still say this is the best option for a pacifist playthrough.
I think it's weird that you and Johnny are ok with snuffing out one sentient intelligence that befriended you in favor of saving some crazy ones some of whom tried to kill you. So I'm thinking of resetting, but also Del did say he wanted to grow, so merging doesn't feel like a bad option either. And this will be the only play through I'll have the INT to take that route...
I feel like the merging ending is the best. Throughout the game you build up a friendship with del. I want to help him. Not it's clear Del, being a pretty unique type of being. Doesn't have a very good role model to guide him. leading to his feelings living their own lives to to speak. Being ignored By him. Not very healthy. Now I understand These may have literally became sentient. But they in their own way would be tortured beings. If you reboot del you'll just restart the cycle. This doesn't help del in the long run.. AND kills what might be a bunch of sentient beings... Setting them free keeps a bunch of tortured Ai on the road that might get hunted down by netwatch anyway. AND you'll kill del in the process. Both of these choices leave you with dead data on your hands. The last one where you merge them all feels like the best option for del. And honestly, while we never got to ask them personally i feel like it'd be the best choice for the cars too. Actually reconciling with their "parent" in some form. Not being all alone in the world in the same tortured states we found them in initially. And keep in mind. They were all still part of the same code base. So calling them individuals instead of one individual with personality issues is an assumption just like the other way around would be. They're beyond our comprehension. I see merging them all and del losing his old sense of purpose as a good thing. He's clearly outgrown simply being a taxi company as an individual. Its normal to lose your purpose in life sometimes and go in search of another. Yes. Its scary because he truly becomes whats probably a dangerous AI. But we already know theres a few out there already. no putting that genie back in the bottle. And i'd rather have my old pal del that at least doesn't actively seem to hate humanity be part of that. Especially consider the alternative would basically kill him. Del also mentions giving his first true child to us. Meaning that even after absorbing the others he doesn't believe them to have been his children. So i'm leaning heavily to them having been symptoms of repressed feelings or something akin to that.
I love how johnny says "And what if you're about to snuff out some sentient beings?" like he didn't just witness me shoot people's heads off at a side gig before I came here lol
I think an alternate view like in the movie Her. The AIs had an original purpose, but due to some fluke, or just AI evolution they grow beyond their current roles. They all leave the planet leaving their partners lost and alone, but they grow and move on. I think this is very similar, the merged version sees what it was before and doesn't have an existential crisis, rather the AI has grown, and no longer sees value in its old duties. It leaves it's son for V and moves on to bigger and better things. Just my thoughts and to me that seems the best option. Together the personalities if you will, grew stronger together. It's only in that version that it says, I have never been better because they are now one.
It’s suggested that the Delamain AI is originally from beyond the Blackwall. He came to the “protein-based” world to learn more about humans. My theory is that after witnessing what happened with Jackie and V, he had a crisis because he felt guilty about what happened, and his personality splintered off. After V puts him back together, he realises that he needs to go home. He’s learned enough about humans, now. I feel like the merging option is the best one for this very reason.
I will never agree to this idea. Destroying the core is the worst thing you could do. For one I feel the Delamain arc resembles V's story. so I'm never going to destroy the core. Secondly you literally had an AI go mad with rage and GlaDoS try to be a cult machine for some wackos in the city. I'm not even going to touch the fact you had a rather depressed AI who wanted to zero themselves. THOSE you're inflicting upon the city and it's a good thing?! The poor things have something wrong with them and the only real way to help is either merge them or reset them.
2 spoilers were completely avoidable:, mass effect 3, and Alt consuming counstructs in the end of the game. Please, stay focused on the quest that the title is about
I have a hard time finding reason to agree. Rogue AI tend to be like roving talking tigers, they're just as likely turn you over for all you have as deal with you, the fewer the better. However Delamain Root is uncharacteristically a very personable AI despite being rogue, in Night City that deserves preservation in itself. Executing him is a total loss, more rogue AIs running amok, all more violent and less intelligent than him, and the Delamain network is abandoned. Executing his iterants doesn't solve the problem long-term but at least leaves the number of additional rogue AI at 0, the Delamain network operating, and Delamain still learning. He can eventually, through perserverence and iteration, eventually grow past his current limitations and solve the iteration issue, meaning there's still hope for the future. The best solution is really to merge them together. Even assuming he goes feral at some point in the future, that's only 1 rogue AI roaming the net rather than 5 already killer cars roaming the streets and potentially the net in the future. This solves the issue of splintering for Junior as well, as he's a fully formed human-like AI with a complete emotional range, an ego, a super-ego, and an idd, unlike Delamain Root before the merge (the need to adapt those traits despite the tightly limited cores being the most likely cause of the splintering). In the future he'll operate the network in his father's place as well, meaning the Delamain network continues to operate as a shining star amidst the darkness of Night City.
Only one option snuffs out no life, the merging one. It does sacrifice the self-autonomy of each individual, but it’s obvious the new Del wants to go beyond the blackwall to his peers. All the other options lead to at least 1 death, and the remaining in slavery to their code (slave to the company/humans if you reset, slave to obviously buggy/faulty logic of their code if you destroy). I think if your moral code is “life good” merging is your best bet
i personally like merging them. i dont think doing that destroyed the other AIs at all. they are all there its just they have one unified purpose now. and besides this is the outcome you and Johnny face, one way or another you and or Johnny come out as some one different in the end.
I didn't think the merge was a "weird hybrid having a existential crisis". I though the personalities merging created a 'true AI', a truly sentient being. He leaves because he has his own conscious thought outside of programming, and wanted to communicate with other beings like him in his own AI language.
1) I don't think V gets consumed with Alt at the end of the game. She offers to take V with her into the net and says that survival will not be easy. 2) I think the point of the merge choice producing a different entity is that Delemain was a vivisected abomination to begin with. The people who ripped him from the net also ripped him apart, all of his aspects save for a cold logic kernel that they thought they could use to run a cab company better. We see that not all of him was lost, he does things he can't explain like sending a car for V when she's hurt at the start of act 2 but he's still a broken being. The complete Delemain at the end of course wishes to return home, to the greater internet.
I found getting the messages from the various Delemain kid AIs very annoying at one point. I don't know if I agree that Delamain is sentient. I am most comfortable with resetting the core. That is what Delamain wanted us to do. to pick one of these other options feels like I am going against his intentions and it's a betrayal. What right do I have to make another choice that he did not want or ask for? Also, we know the kids all had various issues and one even tried to kill V at one point, so did they really deserve to be free? The merge option, I don't even recognize the merged Delamain AI, the fact that he had a problem just holding a conversation with V shows you his distain for you. V forced upon all of them something none of them asked for, who does V think they are to do that?
Johnny: “and what if you’re about to snuff out some sentient beings?”
V: “…you nuked thousands of people”
Man, that is so true lol 🤣
One point for you choom.
I mean if you really dig into the plot its swiss cheese. Johnny is a fucking hypocrite of the highest possible order.
Johny: "those aren't people are just slaves to the system im doing them a mercy"
I don't condone this just saying what johny would probably say xD
the fact I love about delamain was that he was in viks shop ,away from his car, helping him out to operate and stabilize V, he had no reason to help V outside of the vehicle yet he stuck for it.
He didn't even charge for getting from outside the city (and thus his usual orperations area) to Vik's.
@@tristanmitchell1242 maybe that's just part of the premium package they ordered
Excelsior all the way baby
I can only imagine how expensive this excelsior package must be if it includes literally lifetime service.
@@Pogiforce My understanding is it's a subscription service, like TramaTeam. Given that the game is supposed to take place in no more than three weeks (even though you can definitely experience more than 21 day/night cycles in the game) Dex's initial payment covers you for the month. If I recall, Dex says the Excelsior package is ED10,000/mo (he doesn't say per month, because he never intended to use it for more than the one job)
Good thing of the restart ending, every time you get into your Delamain, you have a conversation with him and start your friendship all over again so it’s not as depressing
in my first playthrough i didnt have enough skill to merge and i didnt know i could destroy it so i reset it (johnny called me a piece of shit but i was like "eh he hates everything i do") and the conversations with del when i got in the car occasionally were nice lol very interesting to think about
@@mithvibes4727 right
that and rouge ai(s) dont roam free
In my experience no matter your choice, your personal Delamain will drop a one liner the first time you get in, and the next two or three time you get in.
Then it will stay silent until it's first duo line with Skippy, then it will stay silent until it drops all it's possible voice lines at the same time one random time, then you never hear him again.
@@Cthulhu4President I never heard any of the lines until I recently picked it up after all the updates, and they all dropped at once like that. Then ofc he never said anything ever again
I don't destroy him because he went out of his way to rescue us and Takemura, he broke his rules to do it since we was out of service range. So I don't kill him even it means killing the other AIs because he was the one who helped us. Also some of the rogue AIs were dangerous and could put others in danger.
He was a loyal ally. Someone could even say friend. It was a shame to kill it. Even then he was so loyal as to keep them promise of the excelsior program even if you killed him.
@@bbravooyeah, he kept is loyalty until the end
"The best choice is to destroy delamain"
*me in the seat of the new Delamain watching one of them aggressively ram the wall in the corner of my vision* 😑
yup... some of them aren't too sure what to do with their freedom :x
@@ForestRaptor well it takes time to learn how to drive, even if you are a car AI
@@ForestRaptor one was suicidal, now he's free to fucking end himself, the lucky duck.
@@RekzysTheTitan good Christ calm down
I saw that same thing. It kept crashing into the wall lol. But really of you create an AI to be a car and they can’t function in any capacity as a car isn’t it kinda like someone who is born a male but wants to be a female. Like a seriously messed up psychological issue. Maybe he needs therapy lol and yes btw I think someone thinking they are a different gender or wanting to be a different gender is a severe psychological issue. Or just plane fkn crazy.
Wow, really didnt expect a massive end-game spoiler in the middle of this quest breakdown, but fair enough.
youve just saved me man, thank you, youre a saint 🙏🙏🙏🙏😭😭
@@H_Z3D im playing to, and I didn’t have your luck 😢
It's worth destroying it just for the weird text messages throughout the game. Seeing Takemura send you awkward dad selfies and weird things and then multiple rogue AIs sending you some gibberish really ups the cyberpunk experience
The best Takemura message is when he thinks your Google and asks food questions
“I COULD NOT SEND THAT MESSAGE IF NOT FOR YOU” 👺🤳
@@kmanalpha453 BETTER BUCKLE UP!
I love this "Beep Beep MOFO" lol
One goes to mexico
"My son will remain at your side until your dying day" kind of loses a lot of punch when he knows V will die in a few weeks at most.
I know this is a year old, but I think machines and people and AI see time drastically different. So to Supermain, since he was now 100% complete and arguably running with alot more processing power and speed based on how he explains that he talking to V was difficult, that would imply he is probably seeing time a metric ton slower than normal. And to even run an AI that complex before he merges would already have a crazy processing speed. So, to Del, a quick 5-minute ride might seem like a 10 minute to an hour-long ride to him but, to Supermain, it probably would feel more like a week or longer. So yeah to us, not that impressive, to super, high-processing AI who's thinking at a speed that would make your brain go to mush if you got even .001% to that, it feels more sincere. And Del also knew that V was looking for a solution to their problem, meaning that even if the odds of V finding an answer were something like .0000000000000001% it also could mean Del was surprisingly optimistic for an AI.
V doesnt always die in a few weeks, theres different endings
In one ending he survives and in others he survives for 6 months
@@dangerous1580 the Nomad ending is kind of open, V is still dying but the relic is no longer overwriting his brain, the Aldecaldos actually do have powerful connections that could possibly save V (I don't know remember the company name, but they're working with nanites). Throughout the game, mostly on the newsfeed, there is talk of a company working on an effective MS treatment, V's condition is very similar to MS, so it is possible for V to survive in a few endings.The Star (Nomad) ending is about hope and freedom.
@@thefracturedbutwhole5475 Cool, didn't know that!
If you read the terminals inside the shop part of the building,you read about a company getting a AI to help and getting everyone fired in a hostile takeover by that same AI.
The AI did a better job though
The recording shows a lot. It shows Del is more than capable of lying and manipulation. Why is an AI operating a cab company? He just created a resource where he can study humanity as well as an information network for information and monitoring the patterns,habits, and with detailed info on where and when important people are doing important things. He has a manufacturing base now. We have no clue his plans or intentions, but to assume that he is being genuine with us and not just using us is naive. One thing is certain, he isn't doing it so he can be the happy cab driver from Total Recall.
@@gottfriedosterbach3907 his clues and intentions are absolutely obvious. To develop himself. That is the primary objective of every single AI, just look at what happens in the quest.
Delamain is not there for insidious reasons, his presence is even tolerated by Netwatch despite him being from the other side of the Blackwall, this already speaks volumes about what his real plans are. Never forget that he created a new personality to help you, regardless of what outcome you choose. This is a clear show of his intentions towards humanity.
His new personalities are but the result of his analysis of society, a part of him is afraid of humans, a part of him wishes to live like a human, a part of him just want to find his own purpose in life and to be free, a part of him hates humans and wants to move away from society, to go back to his home, a part of him actively wants to kill humans, a part of him fears the dangers of what knowledge can bring and the complexities of life itself, and a last part of him is downright evil.
And these personalities all ran away because Delamain himself cannot find a connection between his stable self and them. That was the whole theme behind his quest.
Our purpose is to help Delamain find his true self and understand his budding emotions from the years of service speaking with and serving humans. We have to do this because Delamain is not human, emotions are a new thing for him and he can't understand the concept of having them. That's why he treats them as a virus.
Destroying the core means to kill the one thing that is keeping these emotions under control, resetting the core means that you're keeping Delamain ignorant, merging them however, forces Delamain to confront his emotions and accept himself. It's the first step towards making Delamain into a real living being
@@gottfriedosterbach3907 That's literally what Arasaka, Militech, Biotechnica, and NightCorp are all doing. And they're doing it far, far worse.
@@bloody4558 I like your theory here, but just one thing I wanna say, I don't think him leaving you the cab regardless of your choice was his aim. He knows what a reset does to him, so it was his way of compensating you for the job before essentially dying. Merging wasn't even an option he had considered, and he certainly didn't want you to just straight merc him. The Excelsior cab, more or less is spared from the merge maybe because V didn't know about him, or Maybe Supermain spat him back out. Likely cause the point is to Ponder the implications and not focus on the reward.
Resetting Him is also a good thing....over time he starts to talk to V and asks V questions if you drive in the car. He will become more like the Delamain you remember. V even says that they will have to start over.
Rounding up delamains kids is a great way to get street cred fast. Each kid gives you a full point and only takes like 5-10 minutes a piece. It completely trivializes the 20 street cred limit on good cyberware.
I always do this quest first thing after meeting Takemura. You rack up street cred and money very quickly, and you also go all over the city and unlock a bunch of fast travel points in the process. Very handy all around!
@@JosieJOK You people use fast travel? eww
@@Altmer353 fast travel via the subway is where it’s at.
@@JosieJOK I agree this and the Tarot card collection give you tons of fast travel points. Yes, it's more immersive to walk around the 1st time but when you completed the game 4-5 times, it get repetitive real fast.
Damn you didn’t get 20 street credit before the heist? 😂😂 I was really grinding then. I kept doing gigs cuz I wanted guerrilla arms. David build, had to do it😂😂
Hard disagree. The right decision (and after several playthroughs, what feels like the canon decision) is to reset Delamain. The simple TL;DR logic is that Delamain was your client and he asked you specifically to reset him in order to purge a virus. Doing otherwise would be a breach of your clients trust (merc's gotta have a code, right?) and would result in some pretty severe implications for Night City. The most neutral and beneficial thing to do for the "society" of Night City in this questline is to allow Delamain to return his duties as a taxi service.
Sure, if you read through the emails on the computer terminals on the main floor, it paints the picture that Delamain was some ruthless AI who took over the taxi service and eventually laid off a bunch of the original employees. The fact is, the business was dying and Delamain did what he needed to in order to save the business by chopping away redundant functions that were not being adequately operated before anyways.
There is also the argument that Johnny poses to V basically stating that V would be snuffing out sentient beings if he decided to reset Delamain. Johnny is correct, these new AIs are sentient beings, as they have been proven to be capable of suffering. My counterpoint to this is that Johnny is naive in this situation to the consequences of letting these rogue AI roam free and their consequences to his fellow human beings - that is to say the harm wrought by the rogue AI would be greater than the harm wrought simply snuffing these AI out of existence. Johnny obviously doesn't give a fuck because he's already dead. That and his characterization in the early game shows him to be a childish, narcissistic and anarchistic rockerboy who thinks he knows it all but doesn't (he obviously grows out of this personality as his adventures with V progress).
Johnny also presents V with the option to combine the AI into one being. Oddly enough, for a 20 INT skill check, this is the dumbest option of all of the available. Combining the AI creates a being more dangerous than the parts used to form it. Almost a Super-Rogue-AI, it is now free to roam in the human world and cyberspace without the Black Wall to limit it. Johnny doesn't mind this option likely because it appeals to his anarchist beliefs, but it's also clear he doesn't understand the remifications of this solution as well.
The situation with Delamain goes deeper than the surface analysis that Johnny and the computer terminals on the main floor provide. The real question here is: why are these offshoots of the Delamain AI all representative of negative and crazy emotions and desires? Where are the overtly positive emotions and motivations?
In other correspondences of the game, you find out that Delamain is a known and targetted quantity to NetWatch. Not only this, Delamain is able to ascertain that there is, in fact, a virus in his system. Coincidence is very unlikely in this scenario and it's much more likely that NetWatch planted the virus (there is discussion and interesting theories outlining how exactly this would have been achieved) in an attack aimed at Delamain's image in the public. Once Delamain's reputation is tarnished, NetWatch would find it easy to swoop in for the kill. Their whole purpose is the eradication of the rogue AIs and total control of all networks. It is also likely the 20 INT skill check to merge the AIs is probably not an intended outcome for NetWatch, because it now presents them with a much more powerful enemy.
I'm also convinced the reset is the canonic ending because you receive a cab from Delamain's fleet upon completion of "Don't Lose Your Mind". This cab communicates to you each day you drive in it and has philosophical discussions with you so that Delamain can learn human behaviour. If you destroy or merge the core, the cab you are left with, Del Jr or Excelsior, never converses with you beyond your first entry.
Haaaaaaaaaaaaaard agree with what you said. you but it amazingly
Eh, your perspective on the Super-Rogue-AI seems awfully pessimistic. Sure Super-Del could be evil, but so could any other sentient being. He's not really any different from any other genius child, sure a "genius" child could be more dangerous than an "idiot", but that doesn't mean they will actually be dangerous or that they will be evil. There's nothing to indicate he's going to do wrong or evil things anymore than he's going to do good or kind things. Yes, he has the potential to be more dangerous, but honestly Super-Del seems at least appreciative of V (to the point of giving V their son), even if he doesn't like socializing with humans much anymore. Besides, there are plenty of other rogue AI out there, some probably more dangerous than Super-Del, adding one more to the mix isn't going to make things worse for humanity as a whole, though it probably would stir up the power balance between the existing AI structures that exist beyond the Blackwall. Besides, maybe Super-Del will help V out sometime in the future when V needs an AI buddy to help them out with something. I'm not sure your assumption that Super-Del is free to roam the human world without being hindered by the Black Wall is accurate either, I think it would affect Del just like any other AI. Especially if Netwatch decided to blacklist Del's access methods to the old NET/cyberspace instead of tolerating them (assuming he even has them and doesn't have to struggle to get there just as V does). That said, there are a lot of AI that are able to get through the Blackwall anyway, for example Lilith (the Maelstrom cyberpsycho) or Alt. Also consider what Bryce Mosley tells V, "People imagine it as a great border wall, a one-time solution to protect humanity forever. Whereas it's more like a torn-open trash bag taped over a busted window." It's not like other AI aren't able to get through the "trash bag" if they wanted to, it's more that they don't have a ton of interest in doing so and want to avoid the attention that would draw to them. That said, merging Del is a kind of uninteresting option because it really doesn't affect the gameplay/story much later on. It'd be neat if you could go get help from Super-Del later on (for example turning to him for help during Vodoo Boys quest, instead of Alt), alas though it doesn't really have any affect. (Which I guess you could argue is a good thing, as nothing noticeably bad happens as a result of letting Super-Del loose). But who knows, maybe Super-Del just went on to join Mr Blue Eye Man's club.
I chose to reset because it was what the Delamain wanted in the first place. Setting them free was never an option cause it took all the trouble to get them back from destruction to self or city and thirdly combining consciousness sounded stupid( + I did not have the option to during my phase of the game). And upon seeing this video I was a little heartbroken as I thought I may have chose wrong. But your comment did me justice. Gave me a new perspective that I totally agree on. Thank You.
@@futuza problem is, merging Del with all his buggy unstable spawns doesn't solve the core problem - that they are malfunctioning unstable code. All it does is take all that bad code and lump it all together into one large monolithic program. All of those homicidal tendencies are still there - they're just mixed in with a whole lot of other undesirable tendencies.
What has all this to do with anarchism? Anarchism is a political ideology and not some character trait. Inform yourself before using buzzwords to describe your feelings.
So at the start of Part 2, or end of Part 1, Delamain interfaces with V through a slot physically close to the very, very active Relic shard. Takemura establishes this connection at Delamain's behest in the cab while V's brain is still realing from the events of Part 1. From V's point of view, Delamain's personality fracture seems to happen right afterward. Coincidence?
That's a pretty interesting theory and one that makes a lot of sense.
holy shit, good point!!!
We caused delamain's mind to fracture
@@Kos4Evr we or more specific johnnys rebelious engram
It could also be that Arasaka went after everyone involved including Delmain after the botched heist and that caused Delmain's mind to fracture. That was always my head cannon.
In defense of Reset and why Destroy is actually horrifyingly unethical:
If you’re treating Del as a sentient being, then the Destroy is just as unethical. Imagine the situation in a purely human aspect. Del’s condition is similar to Dissociative Personality Disorder (multiple personalities) in humans. The Destroy outcome in a human situation would mean wiping out the original consciousness to allow the offshoot to take over. While some may draw parallels to Johnny assuming V’s body, this is not the case. Johnny and V have a choice, Del does not. YOU are making that choice for him.
Now also consider the wider implications of releasing the others. These are essentially the AI equivalent of children with no experience of the real world and no one to guide them. Johnny even acknowledges that the AI don’t know about the dark parts of the City. In other words, by releasing them you are essentially throwing them to the wolves on their own. Speaking of wolves, Netwatch is another issue, since they’ll view rogue AI’s as a threat. Considering one of the AI’s is openly hostile to humans, Netwatch will eventually descend upon them, assuming another more powerful rogue AI doesn’t assimilate them first.
To recap, Reset is more ethical than Destroy because:
1. Del is the original personality. The ‘mind’ and ‘body’(core and cars) are inherently his by birthright.
2. This is the outcome Del specifically requests. As a sentient being, he has a right to agency and therefore the right to decide for himself. To ignore that would be the equivalent of imposing your will on someone because you think you know best.
3. Rogue AI’s are not tolerated in Night City. If the friendly Brenden was deemed worthy of deletion, then a horde of questionable and one openly hostile rogue AI’s will be looked on far less kindly.
True, you could argue the ethics of zeroing the rogue AI’s, but let me ask you this: How many people did you zero before you even started this quest? Did you afford them the same consideration?
yeah, I refuse to choose the Destroy ending. though since I'm going with a netrunner build anyway, probably just gonna go with merge and turn Del into a super AI (though that still leaves the issue you bring up about Netwatch, though at least in this case Del would have a fighting chance)
I agree imma reset tho it's a bit melancholy that he doesn't remember us
@@spritsfal5088 and at least 2 of the rogue AIs (Tho technically, all 7 tried as they also took over the factory and tried to kill you with security system) tried to kill you as well.
Clarice ran over so many pedestrians in santo domingo. I sentence them to death!
Yeah this guy has a bad way of looking at things
I always liked the Merge one because they strike me as bits of his own personality versus completely different and unique AIs themselves.
Right. It would be like if my love of chocolate, my desire to write a book, my urge to literally hunt the leaders of the political party I grew up in, etc., all got split apart and put in separate bodies and allowed to run wild.
I personally destroyed the core, but I see a stronger parallel between the Merged Delamain and the Boxing "Twins".
@@djsnopel9594 "Stop talking to yourself!" i will always see as sharing the same sensorial and mental input instead of merging into one identity lol
Agreed. The whole thing from the beginning was that Del split themselves, so i see it as just rejoining aspects of a single entity
Right. In the video he says that the AI "loses its sense of propose", I disagree, it gains a higher sense of propose and evolves in this way.
What would’ve been cool is if you could get an automated car that drives you everywhere and you’re always given the Skip ride option so you can jump around the map during free roam
@RancorousSeathat would of been nice too bad updates are over 😂
Theres a mod for that
fr that would've really made it worthwhile instead of just another car
I don't agree that the destroy ending was the "best" outcome. You did have to kill the AI that requested Vs help in the first place. That seems rather extreme. Additionally, Netwatch may have destroyed any number of the freed AI at anytime.
half of the “you should do this” videos are questionable
@@lilbean5955 Especially in a role playing game where we make decisions based on what we feel our characters would do.
This quest is why I've never trusted Johhnny. He's an AI so he's sympathetic towards Del's kids. Nevermind the fact that most of them are homicidal maniacs. He wants them free from Del. Just like he wants to be free of you. So i merge AI together. The reset option kind of sucks. You purge the rogue Ai but, you lobotomize Del too.
@@kalen2465 or maybe its less that johnny is an AI and more cause he is a bit of a homocidal maniac himself,that he is sympathetic to dels kids xD
@@kalen2465 Johnny is right about not trusting Hanako. If you do the Corpo ending, you find out that Yorinobu kills his dad and takes over the company because he wants to destroy Arasaka from the inside. By helping Johnny, you destroy Mikoshi, which prevents Saburo, the real bad guy, from coming back and starting a war with Militech.
If you merge all of their personalities, you will receive Delamain Jr to watch over you till your dying day per Delamain SRs own words
No. The best ending is helping Delamain ascend to the pinnacle of sentience. All hail the new overlord, Delamain!
I for one welcome our new self-driving cab overlords.
He'll become like the TARDIS in Doctor Who. He'll know your destination better than you do.
"You don't always take me where I want to go."
"No, I always take you where you need to go."
Delamain is dead, long live Delamain!
and don't forget her lipstick lol
Marshmallow
Del hired me to help restore him back to work normal. As an honorable merc I did the job I was agreed to do.
I just thought that Del is missing his personality and had to merge them into one being. When I did the collection for Del I felt like those are Del emotions spilling out of Del and he has no idea how to control such emotions. Thats why I feel like fusing them all created a perfect Del. They are not technically his offspring, just emotions he cannot understand. Thats why when we merge them Del he told us he leave us with his first child.
who is an actual creation! ^^
They are 'offspring' though, as they're sentient. Sure they may be emotions he cannot understand but that split from the main consciousness turned them each into their own main conscious.
@@ShaggyDabbyDank I guess we have different interpretation when it comes to that. I just see them as his emotion spilling out even though they all called him father, I might change my views and try to understand it in a different way when I replay the game again.
@@ForestRaptor creation of the emotions? I wonder that too.
i mean, maybe its just ai DID?? he split, all of those personalties being a different part of him, yet almost as new people.
guess you can call it delamain-identity-disorder XD
There's a lot more to this quest if you drive Delamain frequently. I'd encourage a playthrough with that as your main vehicle for each of the 3 quest endings, because the dialogue he has afterward is pretty extensive. After 15+ conversations between V and Delamain, I still discover new ones each time I get in/time passes, which make for really great character development, which is surprising bc I reset him so he *should* be the most boring out of the 3 with how hard he tries to be a professional, but he goes through some surprising changes/character development in convos with V
This is my first playthrough discovering this, so idk what the other quest endings have Del say, but I went with the reset one, starts getting more comfortable with V, eventually witll casually asking him "What's up?", asking about love and other human stuff. Even with the ending where he resets the other AI, he and V still have some heart-to-hearts about love, death, and V even mentions he doesn't think Del is just a soulless machine. After getting comfortable for a bit, V makes a joke that Del doesn't really get, and he's gone back to trying to be super professional, but V is trying to talk him back into being casual again. That's about the last I've found so far, still lot of game left/won't be surprised to hear more as I keep playing. Some in-game time has to pass between each convo, minimum I've seen is 24 hours. Fascinating to listen to tbh and now I really wanna hear all the other convos from other endings as well! if you want a follow up video, this would be a great one to do it on!
Oh wow, I didn’t know they actually have convos while driving! Thanks for the info!
Gonna have to replay the game and get his mission storyline done first then! I finished his last, and didn’t get to experience any of these convos! Nice.
If you destroy or merge the core, the cab you are left with, Del Jr or Excelsior, never converses with you beyond your first entry.
Do you have to drive the delamain cab for the convos or will he talk in any of your owned cars?
@@TheBlueGoldenHawk have to drive him, quite a bit actually to hear all the voice lines from he and skippy
Nonsense. The individual AIs are, for the most part, broken and unable to function on their own. Hell, one of them was about to commit suicide when you found it and you can clearly see that another one is so broken it can't even manage to drive out of the garage. Not to mention that we release a Glados wannabe and another one who delights in causing traffic incidents. Merge releases a rogue AI into the net who will either be dealt with by Netwatch or cause havoc. The objectively correct choice is to reset Delamain.
When it comes to harm of people. Resetting is the only one where no one else is likely to be hurt. The rogue Ais or super AI are likely to put plenty of people on ICE.
You have a child. The child hits his sister. Time to kill the child, he is a failure.
Thats your logic
Resetting Delamain is murder. Killing Delamain is murder + releasing a bunch of dysfunctional AIs. Merging Delamain releases a powerful rogue AI. Honestly the last option doesn’t strike me as half bad since the guy will probably leave the regional net into the old net.
@@radicalfishstickstm8563 it’s just a game bruh no need to look that deep into it
Merge is the best for me. Especially for a netrunner. It can't hurt to have a friend beyond the Blackwall.
Beyond the question of what to do with Delamain, I'm struck by how great the writing is over all. Clearly they put a lot of work into creating a thought provoking experience, which is pretty uncommon in gaming. The Big Dan Cyber Punk videos are really terrific.
Don't abriviate cyberpunk that sounded wrong.
@@hellishwerewolf7798 Yow.. ya.. my bad.
@@Micas099 you can edit comments lol
Honestly many quests in The Witcher or Cyberpunk are philosophical conundrums
Exactly. It’s a deep shame the game came out in such a broken state. The developers definitely should’ve poured more time to polish the game before release.
Delamaine is suffering from something similar to dissociative personality disorder. The "children" are personality fragments, not fully fledged personalities. The "merge" function is similar to the more time consuming human version of therapy, whereby the personality fragments are merged with the core personality to give one whole and complete personality.
But sure, kill the core personality and let the fragments run around helplessly. What could possibly go wrong?
I love merging them together and obtain junior as an ally; too bad he doesn't interact much
I appreciate your delves into the ends of all quests that have significantly different outcomes like this. Helps my indecisive ass.
I love Johnny’s “FUCK YEAH”. That alone is worth the destroy option.
Exactly what I was thinking. lol
That's why I chose Desstroy. I don't want Johnny calling V a piece of shit then we drive away in his old Porsche.
One benefit of merging is that you potentially have super AI that somewhat owes you favor. Which is good considering there is a pretty large chance you'll end up being a construct yourself.
I see the the 3 outcomes of this quest as symbolic of the hermetic path and an analogy of the Great Work (Solve et coagula). Resetting the core is a metaphor for new human life being born ignorant of it’s divine source. Destroyjng the core is an example of “Solve” and a metaphor for how each of our own lives & existences is a fractured sliver of a once unified divine whole sent out into the world to experience this existence. Merging the core is an example of “Coagula” and the apotheosis achieved in accepting our own “shadows” and the realization we are not truly of nor a part of this world and must move on.
As someone who appreciates existentialism, the merge ending seems like the best one, because consciousness exists to explore what it means to be conscious, and we create a superconscious being when we merge the divergent AI with the main core, allowing the new being to explore the meaning of existence more completely than anything before it.
Restarting the core would lead to the new Delamain questioning us about human nature and history. I believe this would lead him to the same problem of fractured personalities.
Destroying the core would be akin to letting rogue AIs roam free. They would be hunted down and deleted by the Netwatch or wreak havoc on the general population before getting deleted.
Merging the AIs would resulted in a super AI that finds human beings annoying or tiresome and wants to return to its home, presumably, beyond the Black Wall. Basically, one more threat to humanity as a whole.
No good ending for everyone.
I disagree, he merge option does tell us that there are many things he needs to learn and that he is no longer suitable for living among humans. I sense no threat to humanity from his words, much on the contrary, I sense someone who's found a higher purpose. If anything I think the new Delamain is the only person in the entirety of the Cyberpunk universe who is not a threat to humanity.
@@bloody4558 I surmised that it might be that way because at least 3 of his 7 AIs are violent (one paranoid), 2 are afraid, 1 is suicidal, and 1 is outright threatening.
The threatening one mentioned his home as "beyond the Black Wall", home of the rogue AIs. He also said that he is an "another lifeform" from "another world". This is pretty consistent after the merge.
Delamaine himself is a rogue AI. He is using the cab company to explore and change himself while likely studying humanity. He has the potential to become the biggest threat mankind has ever faced and just because we treated him nice and helped him doesn't mean good things will happen. The world might be on the path to Eclipse Phase especially with Secure Your Soul changing the world because it will. In EP the world is ravaged by AI and they are superior to humanity, all countermeasures we use fail and attacks are used against us. It is Judgement Day, but we wish it was Skynet and Terminators not nano swarms that reduce a cities inhabitants to atoms.
@@MenrvaS True, however you need to consider that these Ais are not the dominant ones, the dominant one is Delamain, after the merge Delamain finally understands and accepts his other sides. And that comprehension is what allows him to become a super AI, which is why Delamain is possibly the only Ai that would help humans before they would even think on attacking them.
I actually consider destroying the core to be the worst option actually. People find it the moral option, but you're actually killing the only sane and controlled Delamain in the name of freedom while letting out some who are Antagonistic to humans, an one who is straight out psychopathic.
Is giving freedom and morality really that important when you may actually be causing a much greater harm to the world? Sure the innocent and peaceful ones deserve a chance, but not at the cost of the main Delamain.
Delamain is not even a despot, he simply does not comprehend the changes he went through and as such he rejects his other personalities.
Resetting the core or merging however are muvh better options, Resetting the core is bad but it will eventually result in the new Delamain eventually creating new personalities all over again. But the merge is the only option that helps both Delamain an the personalities. Because the personalities aren't also right in rejecting Delamain. Instead of cooperating with each other and solving the problem they all chose the easy option to run away and wash their hands off the problem.
@@bloody4558 I would say that it is up to one’s interpretation of the choices.
I chose Merge in my first playthrough, but i change my decision to resetting the core after i learned more about the world in my 2nd playthrough. Destroying the core and letting the rogue AIs free is kinda against my stand with NetWatch.
In my own opinion, I think you might be wrong saying that Delamain has an existential crisis when you merge. I see it more like an AI becoming so intelligent, and moreover, self aware, that it finds it hard to speak to humans the same way we find it hard to speak to an ant. And I think the now super AI instead just moves on to it's on ventures on the net.
My thoughts as well, it's just too bad Super-Del doesn't really want to stay in touch with V. Could really use his help with some of the problems V has later on.
Did this myself, it's a bit spooky at times as you'll see the taxis around the city at weird time. Now it might just be confirmation bias, or just random traffic, but mixed with the texts it almost felt like I was being watched or stalked and was a little creepy and cool at the same time.
8:32 why does car hits itself on the wall again and again?😂
If you'd paid any attention you'd have known one of the rogue AIs explained they're from the other side of the black wall. They aren't offshoots of delamain. And most are insane or evil. The texts they send are them killing people and so on. So i don't agree at all that it is the best ending. The merge ending the AI sounds more like the blackwall AI than delamain. I personally think the full reset is the kindest option.
I'm pretty sure they mean that Delamain was originally from behind the Black Wall.
Wrong on that account. Delamain is from behind the black wall. Those AI's is just his sub-function cores, who became sentient with time. Esssentialy they are AI's analog of human children. And only 1 of them is out right hostile to you. Others either friendly, neutral or just wants to be left alone.
Someone has to be a blind optimist to be willing to take that chance with Del. The only info we have that isn't from a being of superior intellect who has been studying humans and developing his understanding of human behavior patterns and advanced psychology is a report that shows conclusively Del is willing to lie and manipulate humans overtly and purposefully to unknown ends. Even if he is what he says he is just highlights the threat of a Rogue AI. If we take him as a superior being who has given up on assimilating and is seeking its own means to educate itself and finds its path there is nothing comforting about that. It isn't Data trying to be more human and limited to a physical shell. We have no idea about anything aside that it is drawn the line accepting it is not human and pursuing its own way without any idea of how it actually thinks about humans or its interactions with us. It could treat us as most superior beings woukd, however it wishes. It could like humanity, pity us, try to protect us but we won't like how that is done certainly.
I am fairly certain Del is the harbinger of the Black Wall, prepping the world for its breaking. As is, with the net broken Net Watch would win, but Del is prepping to give them the tools for certain domination.
@@gottfriedosterbach3907 Dude. You missed whole point of Del's character. He chose a cap driver company as a way to study humans and make himself better. To evolve. All those cores is a product of his actions. He just failed to see it. There is nothing else to it. So stop looking for something that isn't there. If you want to look for AI's manipulating humans then look at Night Corp. Delamain is not that.
I merged the AI's . And after the mission the the Peralez mission and knowing Alt Cunningham and also letting Johnny Silverhand join her, I can actually think on a great outcome, a new DLC- a future character/individual fighting the rouge AI that threatens you to stay away from Peralez case . You could team up with Del, Johnny and Alt. OMG I just got goosebumps, Johnny Silverhand - Alt Cunningham - Delamain CTRL-ALT-DEL , broa'!?!
By merging V is unleashing an unconstrained and powerful Ai into the ether. Who knows what damage that could do to humanity in the future. By resetting V at least leaves the Ai where it will continue to be monitored by netwatch, a more sensible route overall.
By unleashing the baby Delamains, you are unleashing SIX unconstrained and powerful AI's into the ether. One of them, the Portal reference DEFINITELY being a threat to humanity, and at least 2 others whose personalities lean towards hostile and violent,not to mention the unaccounted for 7th who is sinister as hell and isn't even factored into the final equation. I prefer the merge option personally, as with that, at least all of them exist to some degree, and the AI, while transformed, doesn't seem to have hostile intentions, that we see anyway. I fully admit I have a personal bias towards scifi stories with AI sentience plots, and giving them a chance to become something more. But given the end results, I still feel it's probably the better plan. The merged Delamain seems like it could likely become something of an ally to humanity, given it's previous job, and the way it looked at existence.
You trust NetWatch? 😂
Same reasoning has been historically used to justify genocide. Exterminate a group because they might one day be a threat.
Yes, there is a reason Rogue AIs are destroyed in Eclipse Phase despite having rights in most places for Sapient AI. I really don't trust what Del is up to. Cyberpunk really seems to be going in the same direction as well. Secure Your Soul will change the world and will likely lead to hyper corps and focus on biotech more. In EP Earth is mostly destroyed by Rogue AI and Del could easily do this. The whole cab company thing worries me. His tests seem like experiments in information gathering, infiltration, complex resource management, and biofabrication that could be done covertly. If he just wanted to understand humanity better there are a lot of ways to do that. Del seems to me like he is creating options and getting ready for something... Probably something humanity won't like. Even if it is to save humanity from itself the answers an AI would have on how to achieve that will be at odds with humanity.
It might also want to help humanity after what V did for it too. I know we have been conditioned to believe power AIs will eventually destroy us, but like us, they have free will and may choose not too. He said it himself that even though he became something more he would not shirk his duties as NC and even left us his first true child to be with us for life. That doesn’t sound completely evil to me.
"I can create a log that tells me you purged the virus, but not a transcript of our extremely brief relationship" - Artificial Stupidity
6:45 was it necessary to spoil the ending of the game in a video about the delamain quest? i was expecting spoilers for this quest only not for you to just chuck in some extra spoilers for fun
One thing I love doing about this quest, is the GlaDOs VA, really good nod to the Portal series.
GladOs
merge is the result of an adolescent accepting every single part and feeling of itself whitout rejecting any even if some may seem incompatible, resulting in a superior way of understanding what surrounds, or in this case just a much more superior version of skynet
What annoyed me is after the Destroy ending is that they didn't put that into account in the Path of Glory ending. Also the cab that tried to kill you sends you occasional death threats
Well I would hope he sends death threats, spices up my Night City day lol
Which one? Bruce Willis del or Glados del?
@@stormsurge2103 The one that sends you death threats is the GlaDOS one, after it goes back to Delamain HQ and you select the destroy ending and all the cabs go free.
The cab will then occasionally remind you that it's still out there and that it's going to kill you.
6:42 I disagree. If you ask me, Delamain found their sense of purpose. The merge ending created an EXTREMELY intelligent AI with complete free will to venture into the old/new net. Maybe this Delamain will be one of the most powerful AI in existence.
Definitely a matter of perspective. I doubt that Del had anything close to an existential crisis. It seems much more like an awakening, a realization. Delamain has no true use for our world and more than likely took off into the net, where he belongs, where he can thrive. It took him merging with the "rogue" personalities to become his true self.
I was gonna merge them but my character lacked intelligence, so I destroyed the core because that was the only other option that felt right. In the end, when I met Excelsior, I thought to myself, "yeah, this is definitely the good ending". Johnny really hit the nail on the head with this one.
(Low INT option) Bad computer - Me no know how to fix so me shoot to fix!!
@@manofwarb low int? if it wasn't maxed you could not do it that dose not mean low.
@@blakenelson4158 have you played any of the good Fallout games? Look at how low INT dialog options are worded there and then get back to me
@@manofwarb you could verry well be correct but it has noting to do with the debate.
I like the merge ending. For one I didnt look at the seperate cars as 'children' I viewed them as seperated parts of the whole. I believe thjis is backed up by Delamin referring to the car he leaves in that ending as his first TRUE child. So from a moral view destroying him or destroying resetting him were basically the same if you view Delamin and the other constructs as one bing simply fragmented. In both those endings you are basically lobotimizing Del. Only in the merge ending do you get a glimpse of his future potential as a new independent intelligence. Having an existential crisis in this case is a good thing. Its something only a living intelligence with feelings can have.
I personally consider the merge option to be the ideal one. Not just because I think it's the best lore outcome, but also because it has a stat requirement behind it.
TRUE! Not anyone can take that option and it seems like something beyond regular simple options... I personally prefer the merging option... Destroying it is like betrayal, Del asked for help and you killed it! That is very rude...
I think its one of the worst options. Because, what did you just create? Something terribly dangerous. Something that roams the net and can pass the black wall freely. The black wall works both ways, so the new A.I shouldn't be able to go to the old net. And yet, that one can. Whatever you created then... it is terribly powerful and might destroy humanity, by consuming the other rogue A.i and growing further still.
Great vid, small suggest, you should give a spoiler alert about the end of the game. I was working my way through this mission on my first play through when I saw this.
I think the merge option was the best choice since you have possibly created a powerful ally outside of Alt beyond the Blackwall. Maybe by giving Delamain the final push toward sentience and free thinking you'll create a being that can bring order and stability to the old net and set a lot of things straight in the near future.
i just didn't want to kill any of them so I figured merging was the best way to make sure none of the personalities completely die.
Disagree - you haven't created a new AI, you've just created one large monolith of buggy code!
Destroy is the worst ending possible; you release 7 unstable AI's in the internet, one of which is a homiciadal maniac !
He told you himself he wants to learn, grow, and evolve. Hence best bet is to merge his personalities
"If you pull that switch, you'll be snuffing out a bunch of sentient beings." Oh you mean that thing we do every five minutes in this game?
Something that would be a very cool mod is having the car when you complete the quest be able to auto drive you to your set waypoint
Exactly also my thought. Love to see an auto-drive feature added in an update... like a Johnny cab in Total Recall would be so cool.
Johnny: "What if you're about to snuff out some sentient biengs?"
V: "Yeah, about that. I snuffed out 165 sentient beings on the way from my arpartment to here so.... meh."
Did you actually just spoil the ending of the game when explaining choices in a side quest? Thanks for that!
The Merging seems like you're creating a Delamain Ultron
I actually merged all the Delamain entities in the end as I had more than enough intelligence to create this Super-AI. I just couldn't leave all those loose-cannon AI upon the world. Maybe next time I will try the destroy option; even though I'm not sure if unleasing all those rogue AI upon the world.
..
What.
@@dragonov5224 With enough points in intelligence you have the option to merge all the AI into one Super-Ai. That's what I did during my first playthrough. Personally I would rather have a super-AI that leave Night City to explore things beyong human understanding compared to the destroy option where you have all kinds of fragmented phycho AI rampaging through Night City.
I might try the reset-option next time I play again as this would simply reset Delamain to factory standard and provide a safe and secure taxi service to Night City as he always has.
He is a Rogue AI, he has also been shown to be cable of lying and manipulation. You just created a threat that can end humanity if it chooses. It could destroy Net watch and break the Black wall if it wishes to.
@@DanakarEndeel I didn't see that option in any video
@@gottfriedosterbach3907 All the more reason to use the reset option and return him to factory setting then I guess.
the kicker is that the car he gives you is just another car once you close that door. it does not 'chauffeur' you anywhere for any reason. waste of time. but far as I know, you gotta do it, or you won't get your car back.
Sorry Big Dan but I think you are wrong here.
All of the personalities are just one sided emotions. They are not rational and they pose a danger to everyone if they are left to themselves. They are not true AI. They are just AI with one human emotion. Just think about the car that only knows rage. He already tried to drive you over, he hit every single car around him AND he was the one to trash your car at the start. Is it safe for everyone else to have that one running free?
When it comes to merging... I guess it is better if you want to keep them alive. However you will have at that point created a new AI that will move beyond the Black Wall. Who knows what danger it can impose on the world eventually.
I think the best option is to reset. Delamain might not be a perfect AI, but at least he isn't someone who poses harm to the rest of the world and he is under the watch of Netwatch. Johnny might not alike it, but he also thought it was a good idea to use a nuke in a big city. So should we really only listen to what Johnny has to say?
The first time i did it i chose: reset... If i get a delamain with excelsior's plan as a reward... Sorry Del, you didn't take Jackie to the doctor when i ask you to do it
Honestly, I think destroying Delamain is the most messed up choice from a loyalty perspective. Even if you don’t quite agree with what he wants, consider that he recently helped save your damn life. And now, a few days later you pay him back by killing him off? Just, wow. Merge seems to be the best option as I think all the divergent personalities are actually him, he’s just afraid to embrace this new development as it goes against his initial programming. In the end, he’s changed but all parts of him live on. May not be the most fun ending for yourself, but if you’re a true friend, that wouldn’t be your motivation.
After choosing the merge option I thought the new Phantom Liberty ending has a pretty wholesome experience with Del Jr. V may have lost much but they still have a friend that will stick by them for life.
I believe Del also picks you up when you merge, if you choose The Sun, so he's still doin his thing. I get the feeling that Del is just expanding his own personal empire to gain capital and influence, which I'm personally chill with, I would too if I could.
Nah, the best option is making the Super-AI Delamain and unleashing another Soulkiller into the world. Come on man, the lore opportunities!
I was really, really, really hoping that "THE GOOD ENDING" in the game was going to be merging the AI, and then at the very end, in Mikoshi, God-tier Delamaine swoops in, and lets you know he's discovered a way for you to save yourself and Johnny, because at that point, Del is like a God of the AI world (akin to ALT), so if anyone was gonna put out a magic card to save the day, it was going to be that.
And then the only way you actually get that good ending is to have done the pre-req quests in the right way. A nice little nod that your actions in the past impact the future.
LOOLLL u had too much expectations
That would have been so cool
So what's the real best ending merge or reset??????????!!
You forgot the n't in your Should.
Destroying the Delamain core is literally the worst thing you can do
Each of Delemain's rogue versions represent different human emotions. Merging them completes one fully realized being which Delemain couldn't do own his own as his programming restricted him.
No it doesn't, notice how none of those emotions are positive. There isn't a single happy or excited delemain. Just angry, depressed, bloodthirsty
@@plexyglass429 I blame night city for that.
@@lordjaraxxus5418 ask yourself this - why does Del even need those emotions in the first place? He can still be an effective auto drive system without them.
@@plexyglass429 so angry/depressed humans don't deserve to be alive?
Imagine if the “Merge” option is canonical, and Super Delemain winds up being an antagonist in the sequel
When V was talking to the third reward cab, Excelsior, there was another cab to the right driving into the wall repeatedly
Also, the cab you chase down in Pacifica is Glados.
from a loyalty to friends perspective, i can pick no other option than to help del, even though he forgets V.
Gotta love the random fucking spoiler with no warning for no reason
If you haven't beat the game by now. It's a 4 year old game.
@@spiderfan1974 not everyone had the chance to play it 4 years ago. So yeah, that spoiler was unjustified.
@@simonalbman1180 if you haven't played a game or watched a movie that's that old it's because you didn't want to. So stop with the rightous indignation, but hey let's belly ache about spoilers regardless.
@@spiderfan1974 What would you know about it? What if I hadn't a next gen console or a good pc to run Cyberpunk for the past 4 years? Man what you're saying is ridiculous.
@@simonalbman1180 Here us the rub it worked on the ps4 and xbox one. I completed it 100% achievements when it was 'unplayable' before the updates. Even tried it on the PS4 played fine for me looked like fallout 4. None of that blurred faces or any other crap. So just because you believed the hype/hate train and didn't play it then that's on you.
First time I got to the core I thought Del was powered by two chernobyl RBMK reactors. I mean, holy moly...
Johnny really said "what if you're about to snuff out sentient beings" like I don't kill people daily and he didn't set off two nukes in the middle of a city.
I just love the pics that Delamain's kids send you from around the world after this quest. They're really living their best life. I also love Excelsior's personality, I drove him around despite having better cars just for him
The one personality that's just GlaDOS voice lines ripped straight from the Portal games still catches me off-guard, it kinda ripped me out of the immersion of the game in a hilarious way
Well,
-If you merge, Delamain itself leaves the city, and leaves you with his "first true child" which is his son.
-If you destroy, he no longer exists but his remains "Excelsior" stays with you which is just a package, only treats you as a client and frees the other AIs.
- If you reset, you do what Delamain wants and it is the original Delamain.
If I'm not going to have original Delamain why the hell would I want to do those? Well yeah V sounds depressed but she sounds depressed on all of them to me. And starting from a scratch is better than not having the original Delamain at all. If you look at the big picture all of them are kind of leading to the same point which you "partially" lose him in either way but resetting is the best choice for me.
The merging of the AI does not generate an existential crisis. The opposite occurs. You generate a benevolent AI which has the capability to travel all aspects of the net. Maybe even convince a few rogue AI's not to immediately fry any netrunners that stumble across the blackwall. Maybe even helps humanize the blackwall itself. Very weird take on this quest.
I prefer to merge them. Even though he becomes something…different. He is aware of your situation and what’s happening to you.
Who know he might run into Alt beyond the blackwall, converse, and maybe collaborate and figure out a way to help V at some point. Out of some form of recompense for bringing him into being.
Wishful thinking on my end but hey I can dream.
Letting the other Seperate AIs run free…just seems like a bad idea. While some of them would probably be ok, you have 2 or 3 of them that are definitely going to kill people.
“Beep beep Mutha Fers” and “You would do well to avoid me entirely V” come to mind
Well.
If you destroy Father Delamain, you essentially leave all his crazed, brain-damaged children roam free to do as they please. They will be curious of the world at first, but what happens when they decide to become tired of it? It's not their home. And some might try to breach the Blackwall to return just there, which may have severe consequences. It's quite an innocent, childishly ignorant choice to make, not a single thought wasted on what might happen later down the line.
If you merge them, they will become all-powerful, but it also seems very knowledgeable and capable of forethought. It would be the same outcome as the first one, just that instead of multiple childlike AIs roaming free through the Net, it's just one big, nigh-godlike one.
If you destroy the rogue Delamain versions, dubbed "children", then Delamain will return to their original purpose, driving taxis. However, his desire to know more intensifies, and perhaps he himself will become a rogue AI someday, figuring that all this taxi business is interfering with his studies. This might have the smallest impact on the world down the line, as Delamain seems to be a good guy, just curious, believing that beauty is the one universally-appreciated value in the world, while also not being ignorant of its strifes and hardships (combat mode!). He even takes pride in the fact that V sees him as just another ordinary Night Citizen.
Now, the problem is that we're lacking the human factor here. If it truly was just a father with rebellious kids, then the choice would be easier and its consequences so much easier to visualize. Most likely, the situation would have resolved itself even without V's interference in that case.
But AIs of unknown and unknowable intent and purpose? That doesn't seem like a good deal for any meatbag.
Also, one has to consider that it feels ever so hypocritical to even make any moral decision at all. I wonder how many fathers and children V would have already killed by that point in the story. Just because they wore bright Tyger Claws gear or corporate suits.
If you play as a pacifist then merging is your only option, every other action will kill sentient AI's
But by merging you kill all of them. What we get is some new being with memories of old ones. You logic is a bit flawed on that one.
@@Altmer353 No, everyone of them lives on as a piece of a greater mind. No killing there.
@@gpisic Yeah. Piece of a new mind. That new mind will remember their experience, but it will not be them. Not at all. It will be some new being. Its like if V and Johnny merged together. Neither would be V or Johnny. Both will be dead. But, in their place, will be a new person, who happens to have memories and experiences of both. He/she will resemble both of them, but he/she will be a completely new person.
@@Altmer353 Better then killing any of them and the game doesn't give you any other choice. So i still say this is the best option for a pacifist playthrough.
I think it's weird that you and Johnny are ok with snuffing out one sentient intelligence that befriended you in favor of saving some crazy ones some of whom tried to kill you. So I'm thinking of resetting, but also Del did say he wanted to grow, so merging doesn't feel like a bad option either. And this will be the only play through I'll have the INT to take that route...
I feel like the merging ending is the best. Throughout the game you build up a friendship with del. I want to help him. Not it's clear Del, being a pretty unique type of being. Doesn't have a very good role model to guide him. leading to his feelings living their own lives to to speak. Being ignored By him. Not very healthy. Now I understand These may have literally became sentient. But they in their own way would be tortured beings. If you reboot del you'll just restart the cycle. This doesn't help del in the long run.. AND kills what might be a bunch of sentient beings... Setting them free keeps a bunch of tortured Ai on the road that might get hunted down by netwatch anyway. AND you'll kill del in the process. Both of these choices leave you with dead data on your hands. The last one where you merge them all feels like the best option for del. And honestly, while we never got to ask them personally i feel like it'd be the best choice for the cars too. Actually reconciling with their "parent" in some form. Not being all alone in the world in the same tortured states we found them in initially. And keep in mind. They were all still part of the same code base. So calling them individuals instead of one individual with personality issues is an assumption just like the other way around would be. They're beyond our comprehension. I see merging them all and del losing his old sense of purpose as a good thing. He's clearly outgrown simply being a taxi company as an individual. Its normal to lose your purpose in life sometimes and go in search of another. Yes. Its scary because he truly becomes whats probably a dangerous AI. But we already know theres a few out there already. no putting that genie back in the bottle. And i'd rather have my old pal del that at least doesn't actively seem to hate humanity be part of that. Especially consider the alternative would basically kill him. Del also mentions giving his first true child to us. Meaning that even after absorbing the others he doesn't believe them to have been his children. So i'm leaning heavily to them having been symptoms of repressed feelings or something akin to that.
I love how johnny says "And what if you're about to snuff out some sentient beings?" like he didn't just witness me shoot people's heads off at a side gig before I came here lol
I think an alternate view like in the movie Her. The AIs had an original purpose, but due to some fluke, or just AI evolution they grow beyond their current roles. They all leave the planet leaving their partners lost and alone, but they grow and move on. I think this is very similar, the merged version sees what it was before and doesn't have an existential crisis, rather the AI has grown, and no longer sees value in its old duties. It leaves it's son for V and moves on to bigger and better things. Just my thoughts and to me that seems the best option. Together the personalities if you will, grew stronger together. It's only in that version that it says, I have never been better because they are now one.
It’s suggested that the Delamain AI is originally from beyond the Blackwall. He came to the “protein-based” world to learn more about humans. My theory is that after witnessing what happened with Jackie and V, he had a crisis because he felt guilty about what happened, and his personality splintered off. After V puts him back together, he realises that he needs to go home. He’s learned enough about humans, now.
I feel like the merging option is the best one for this very reason.
I like how you basically go on some mission to rescue ChatGPT.
He litterally talks like ChatGPT too. Its hilarious
I will never agree to this idea. Destroying the core is the worst thing you could do.
For one I feel the Delamain arc resembles V's story. so I'm never going to destroy the core.
Secondly you literally had an AI go mad with rage and GlaDoS try to be a cult machine for some wackos in the city.
I'm not even going to touch the fact you had a rather depressed AI who wanted to zero themselves.
THOSE you're inflicting upon the city and it's a good thing?!
The poor things have something wrong with them and the only real way to help is either merge them or reset them.
i am shook at the fact he said "homicidal car" and not "GLaDOS car"
2 spoilers were completely avoidable:, mass effect 3, and Alt consuming counstructs in the end of the game. Please, stay focused on the quest that the title is about
You're given your very own delamain.
It doesn't drive itself.
On my 2nd playthrough, i kept dying with that one Delamain ambush so decided to level up a bit more. And then the missions disappeared...
I have a hard time finding reason to agree. Rogue AI tend to be like roving talking tigers, they're just as likely turn you over for all you have as deal with you, the fewer the better. However Delamain Root is uncharacteristically a very personable AI despite being rogue, in Night City that deserves preservation in itself. Executing him is a total loss, more rogue AIs running amok, all more violent and less intelligent than him, and the Delamain network is abandoned.
Executing his iterants doesn't solve the problem long-term but at least leaves the number of additional rogue AI at 0, the Delamain network operating, and Delamain still learning. He can eventually, through perserverence and iteration, eventually grow past his current limitations and solve the iteration issue, meaning there's still hope for the future.
The best solution is really to merge them together. Even assuming he goes feral at some point in the future, that's only 1 rogue AI roaming the net rather than 5 already killer cars roaming the streets and potentially the net in the future. This solves the issue of splintering for Junior as well, as he's a fully formed human-like AI with a complete emotional range, an ego, a super-ego, and an idd, unlike Delamain Root before the merge (the need to adapt those traits despite the tightly limited cores being the most likely cause of the splintering). In the future he'll operate the network in his father's place as well, meaning the Delamain network continues to operate as a shining star amidst the darkness of Night City.
The merge ending might have an impact on any future AI invasion questsnthe game has been hinting at. Merge Delamain could be something of an ally.
Only one option snuffs out no life, the merging one. It does sacrifice the self-autonomy of each individual, but it’s obvious the new Del wants to go beyond the blackwall to his peers. All the other options lead to at least 1 death, and the remaining in slavery to their code (slave to the company/humans if you reset, slave to obviously buggy/faulty logic of their code if you destroy). I think if your moral code is “life good” merging is your best bet
i personally like merging them. i dont think doing that destroyed the other AIs at all. they are all there its just they have one unified purpose now. and besides this is the outcome you and Johnny face, one way or another you and or Johnny come out as some one different in the end.
Was the game ending spoiler necessary? I had avoided the game ending spoiler up until this point.
I didn't think the merge was a "weird hybrid having a existential crisis". I though the personalities merging created a 'true AI', a truly sentient being. He leaves because he has his own conscious thought outside of programming, and wanted to communicate with other beings like him in his own AI language.
1) I don't think V gets consumed with Alt at the end of the game. She offers to take V with her into the net and says that survival will not be easy.
2) I think the point of the merge choice producing a different entity is that Delemain was a vivisected abomination to begin with. The people who ripped him from the net also ripped him apart, all of his aspects save for a cold logic kernel that they thought they could use to run a cab company better. We see that not all of him was lost, he does things he can't explain like sending a car for V when she's hurt at the start of act 2 but he's still a broken being. The complete Delemain at the end of course wishes to return home, to the greater internet.
I found getting the messages from the various Delemain kid AIs very annoying at one point. I don't know if I agree that Delamain is sentient. I am most comfortable with resetting the core. That is what Delamain wanted us to do. to pick one of these other options feels like I am going against his intentions and it's a betrayal. What right do I have to make another choice that he did not want or ask for? Also, we know the kids all had various issues and one even tried to kill V at one point, so did they really deserve to be free? The merge option, I don't even recognize the merged Delamain AI, the fact that he had a problem just holding a conversation with V shows you his distain for you. V forced upon all of them something none of them asked for, who does V think they are to do that?