Hilarious video Hey Dan help solve a conundrum for me, when begining a sequel of a story game like in mass effect or dragon age for the first time do you prefer to start the sequel with your personal favourite world state or your original playthough/choices
You know you can actually bluff your way into the arasaka facility with the corpo lifepath. You need to spot a nervous guard during the recon and approach him. You get some unique lines and entry with the corpo choices
You missed a lot of bad choices: - telling Saul about Panams plan - killing Blue Moon and Red Menace - not dropping the ladder to Kerry during the club break-in - making an appointment with Meredith and not showing up - running away from confronting Meredith and a handful of others
@@ladykryo4592but telling on Panam means she gets thrown out of the Aldecaldos, instead of letting her stay with them after Saul dies, which I think is worse.
On my evil V playthrough before I gave up on it, I did Claire's story line. So instead of giving her revenge and going after the guy who killed her husband I drove right past him and won the race! Claire was not happy about this! So at the finish line I took a selfie next to her as she was pouting in the rain. Similar to the selfie with Rivers corpse in the video.
Honestly that's a better ending than doing what she says. She and her husband entered in a race where people shoot at each other. And then she gets all upitty when he dies? How many widows has she made to win a race?
I never understood this story at all. I did not allow for revenge kill. They signed to the raid where people killing each other - husband died in dangerous race - blames everyone else for death but not herself and husband for decision to join dangerous death race... Because of that, I call Claire Karen of Cyberpunk 2077
"I'll make a female character to be more inclusive. Can't have all bad guys be just guys". -Big Dan, Comedy Genius, Master's Degree in Cultural Studies.
I think not telling Jefferson about the mind control is arguably the better option of the two. There is no "good" option in this quest, Jefferson is completely screwed with no hope either way. Now you have to decide whether you want him to know the truth and go completely mad until his brain is taken over, or hide it from him and allow him to enjoy some relative happiness before his mind is replaced.
This, lying to Peralez keeps him inside the matrix, blissfully unaware. Telling him the truth, while the correct path in many aspects of life, will ruin his health and psyche as well as turn him against the world, leading him to a never ending feedback loop of paranoia. It's safe to say he's gone off the deep end in the end credit holocall and because of that, might turn suicidal sooner or later.
I mean you could track down what actually is behind the mind control. I actually hoped this was an option and the quest continues after finding out about it. But it was probably too much for a side quest.
@@_______________00 i think actually tracking down what was behind the mind control would be way more dangerous for V considering its Mr Blue Eyes thats behind the whole thing, he's a walking rogue AI as johnny put it: "He's fucked, V"
it's really just a bad option and a worse option, seeing as though neither of them are good but telling him and having him go insane is probably worse than having him not know and have his mind replaced. Ignorance is bliss as they say
The fact I unironically made some of these decisions on my first playthrough not knowing they were optional, like killing Oda, leaving Takemura, going the Arasaka way, leaving Jackies body w Vik's clinic, and then finally "I wanna live"... didn't even say any goodbyes, even though I also didn't sever all my connections like you did...
@@UnfortunateSon32 I did try and pay attention, but I didn't know leaving people alive was optional, I dealt the final blow thinking I was supposed to because I did it so quickly they didn't get the chance to start their dialogues about "not having to kill him" especially when V afterwards says "it was him or me" and I didn't know I could crawl back to save Takemura since Johnny literally says he's probably already dead, I would've saved him if I knew it was an option, going the Arasaka way I did because I was playing a corpo that playthrough so that was more roleplaying than anything else, and not saying goodbyes was again cause I didn't know it was an option I had, and I thought going back to earth would just be the end of me so I chose signing up for the program out of self preservation
I think the best way to betray Panam is to help her rescue Saul but then snitch on her later about her plan for the Basilisk, thus you screw over her and the veterans too all the while gaining one of the best cars in the game
@@goatwarrior3570 yes, because in both situations (leaving the farm so River dies, or taking him to the wrong farm to begin with) he never end up managing to rescue his nephew. In one case he dies before even going inside, the other case the time runs out. Ultimately, I would argue that it's worse to take River to the wrong farm, as OP said, because then he will be alive to see his nephew dead which is arguably more evil.
@@Rwdphotos Doesn't matter, you still get calls from the main and side characters you did quests with/for at the end of each playthrough no matter what. The choices you made during those quests reflect how positive or negative the phone calls at the end are.
When it go to Barry’s part I audibly moaned “noooo” because I’ve accidentally rushed through that mission before, not knowing that you had to select every blue dialogue choice to save him
I was kind of expecting Evil V to take the easy way out rather than even siding with Hanako - what friends V has left are all shocked at her death, Saburo stays locked inside Mikoshi, Hanako doesn't get to be one step closer to the Arasaka throne, Adam Smasher is still free to do whatever evil shenanigans he wants to do...among other things
I'd say that Saburo staying locked inside Mikoshi makes the easy way out a better ending than siding with Hanako. 'cause the last thing anyone other than Saburo Arasaka needs is an immortal Saburo Arasaka proving that the Secure Your Soul program works, and that the rich can become immortal by just stealing others' bodies.
I mean to be fair the game heavily hints that the Araska ending is a deal with the devil and you'd be helping perpetuate some bad stuff. Yarnobu I feel like is also less evil then his dad, he constantly is looking for a way to go against the powers that be in night city while saburo is the head dog of power in night city.
If you side with Maiko, it creates the best outcome for the dolls and the club actually. It's only a bad outcome for Judy because she didn't get her way. Remember that if you do everything Judy wants, she tells V later in Pyramid Song quest that the situation in Clouds is worse and Tyger Claws came back to claim what was theirs. However, leaving River like that - that was dark... and funny too.
I don't care what anyone says. River is just creepy. Especially later at the dinner with Joss. I drank lemonade at the water tower and got the hell outta there asap!
It isn't what was promised before release and isn't on a Detroit become human level, but it's still interesting how your actions affect your gameplay and how characters think of you. I haven't bought/played phantom liberty yet and I don't want to know anything about the story before I play. I heard that the choices you make really matter in phantom liberty, I look forward to exploring different choices myself this time. But I will have to keep myself from seeing any spoilers for a while, cause I want to wait for a sale so I can get it for less than 30 euro's. (30 is literally the price I paid for the base game)
@@Ntgaming26 same, I haven't played Phantom Liberty either, but my acquaintances told me that the choices are still pretty irrelevant. They do alter the story a bit more than in the main game, but are still insignificant. I also hope to get it on a sale
A mate was playing this trying to redo the ending and I went out of the room and ten minutes later he said he had done it! Theres a scene on the rooftop where V and Jonny decide to not bother taking on Arasaka and just blow their brains out. Thats def the worse ending!
I still can't wrap my head around why sending Jackie's body to Vik gives you the bad outcome. Why does Arasaka find his body at an obscure ripper but not at his next of kin? Just seems kinda arbitrary.
simple, watson is on lockdown, they probs know one of the mercs got hurt (jackie), they sweep every ripperdoc in watson and find jackie. also if you send him to mama welles, they would have to go to heywood which is valentinos turf, jackie was once valentino and a respected one at that, also padre is close to jack, so they would have to mow down a bunch of valentinos and mercs and patrons of coyote cojo, all of that bloodshed just to get a mercs dead corpse, also yorinobu may not care that much to go through all that trouble.
A few of these are pretty close to the best outcomes. With the mayor, I'd choose this path. If you tell him, he goes crazy and loses the election, pretty sure Holt wins. So an outright evil man vs one who's being manipulated by evil. Also I'm pretty sure the AIs can manipulate him to. This quest is mostly lose-lose, but I figure the best chance of SOMETHING positive coming from it is to not tell him, let him win mayor, and hope his wife can protect him from the mind control at least a little. For Delamain, Reset is definitely the best option. The choice is to free the INSANE AIs (one of them is literally GLaDOS), merge them to create a super insane AI, or reset Del to normal. At Clouds, if you don't let the Tiger Claws rule, everyone dies. Taking Maiko's money after that is just good sense, Judy has it coming. Sinnerman is just a mess, killing the dude outright is probably the best outcome.
Since evil V cut ties with almost everyone it makes sense you won't get a call from Takemura, and River who died in this playthrough, Judy, Panam, Kerry or Rogue. I've never had that many main characters not call me during the end credits, I'd try it myself but I don't have the strength to do a scumbag playthrough on this game lol
@@HappySmilingDog-d7u Takemura tells me to rot in hell despite me saving him and treating him fairly well. I complete the game today with the Don't Fear the Reaper ending and I got positive calls for just about everyone except Takemura. And as I am writing this I actually finally figured out why xd, because I fucking stormed Arasaka, I'm a dumbass.
Strangly he wins by a larger percentage if you tell him the truth though, I think him being paranoid and constantly doing the opposite of what he thinks he should seems to play out better for Night City, not so much for Peralez and his family though. But hey the little man gets to make a sacrificial lamb out of a big wig for change.
@@scottcheg9 no he doesn't even get a majority if you tell him the truth, BUT he helps veterans and the homeless and opens up night city for trade and connection to the rest of the world. which is the opposite of what the AI had planned. it's exactly why you HAVE to tell him, it's far better than him becoming an AI puppet kill millions
I didn't even know that where you take Jackie's body matters. I took him to Victor's as I thought he might save hin or maybe just prepare hin for the funeral, but it seems like I gave him a fate worse than death.
I did not read Goro's text to knock 4 times and that door exploding scared the SHIT out of me. I laughed my ass off, I was so confused until I finally noticed the text. lmao
I think the best way to handle Pacifica is to not work with Netwatch, survive getting zeroed by the voodoos because of the Rleic which adds to your unkillable legend status, then killing all the voodoo boys yourself for Placide’s jacket.
Voodoo Boys and NetWatch are one and the same if you think about it, the only thing differing was that NetWatch was nice enough not to include you in the virus and fry your guts and instead use you as a living breathing Trojan.
Oh snap, didn't know you could bail on the Rogue date. I've made some of these choices with Panam and Maiko out of frustration with their characters in previous playthroughs, thanks for being ruthless on our behalf!
After finishing the Phantom Liberty ending nobody except Vik, Misty, and Kerry want anything to do with you with insinuates that no matter who you helped out during the story you were never nothing more than a tool for them.
I had a similar thought when i finnished phantom liberty yesterday(finnished main game before) just feels like all my "friends" either left me/night city or betrayed my trust as usual.
@@Oraoraoraorrayeah Kerry’s on tour! Once he’s done I bet he’d be glad to catch up with V and help them out, and being immune to cybernetics doesn’t mean V can’t be a legend still, I mean Morgan Blackhand had little to no cyberware so if V worked at it they could climb to the top again ironically it would make them completely immune to netrunners.
I mean, siding with Maiko eventually ends up being a lesser evil. Sure, things don't change for the better, but they don't result in a bloodbath either
@@jonaszpawlacz756 oh yeah, been a while since i completed judys storyline... however if you go with maikos plan but dont accept her money judy will be pissed BUT she will forgive you and you can continue her storyline
Some of the "scummy" choices are actually in the interest of the greater good. Clouds, for example. Siding with Judy means that a lot of dolls are killed when the Tygers retaliate, and many more dolls go on the lam. But, siding with Maiko means that, while conditions don't improve, none of the dolls are murdered. Just don't take Maiko's money when she offers to pay you and Judy can still be romanced. Also, telling Jefferson Peralez the truth makes him go full-blown paranoia mode and he loses his sanity and leaves his wife. Lie to him and he and his wife still have each other at the very least, albeit with some minor brainwashing.
minor??? minor?? he gets new memories and loses old ones, probably forgets he even has a daughter or a brother. he goes on to be anti homeless, fuck over the vets, make NC more isolationist and make trade harder, only good thing he does is boosts the NCPD over the corpo police, downside being it's clearly so the people puppeting him can use them to take over
@@aliceyagami8260it was idealistic, not stupid. it's not bad for someone hoping for the best. and being real here, V could EASILY have killed any claw that tried to take clouds, and then killed whatever high up boss that sent out the order, rinse and repeat until the claws get the memo and realise that they don't wanna die over one stupid club
Self-deletion ending is definitely a rough watch, but there’s a certain level of like peace to it, and just the knowledge that you did things on your own terms. Whereas the Arasaka ending is just all bad. Sell your soul to a corp, get Johnny perma-deleted, and lose everything you love and pieces of your own mind in the process; all while making Arasaka stronger.
If people think the DLC ending is bad, where you delete Johnny but remain alive without chrome. Then the Devil ending is esentially that but you don't even get to walk after it.
giving 10k eddies to Maelstrom and not contacting Meredith kinda just gives option to peacefully leave the club(by tricking them) or get the DumDum revolver for going loud so I can't say it's the worst choice, other than giving 10k to Maelstroms.
Worst ending is when you kill Brick, Royce AND Dum Dum. Why? Then a complete and utter stranger takes the club and you neither get to walk peacefully from the club and you don't get to meet Royce or Brick later down the story and learn that Royce is into music and or that Brick actually remembered you and helps you out by letting you leave with the info.
I was so upset when I found out the arasaka ending was the “devil” ending! I just chose that one because I got the impression any other choice endangered my friends 😢
This was so hard to watch, but also a lot of fun!!! Thanks for sharing these cringe-worthy outcomes of playing V as a d-bag!!! I was messing around with bad choices a while back, and I found that the most heart-breaking d*ck move was to tell Judy that "last night was just a pleasant distraction." She's hurt, she's mad, and she deletes V from her contacts. To me, that was much worse than her anger about V taking Maiko's eddies. 😢💔
Johnny words it really well. “So you’re gunna kill your taxi drivers kids just because he asked you nicely?” They’re not all insane or homicidal. Some are just depressed, scared or making Silence of The Lambs references. None of that, to me, is justification to reset the system. Sure there’s the “potential” for risk, but if you have sufficient intelligence to merge them the combined new AI discusses life and philosophy with you. That’s sooo dangerous to society
Some missed opportunities: killing every cyberpsycho, keeping Skippy in your stash after he asks to return to Regina, messing with gigs in general (there are some hilarious interactions with Fixers, when you f-up), not paying to Vik, who's the only person who doesn't hate V after all she'd done during this playthrough, not saving the monks in Watson. Probably missed a few things, so yeah, there are a lot of way to screw things up. Upd: finishing street races any possible way (there's no actually good outcome in this one), ruining Pepe's marriage by straight up running away without the whole truth(basically, not talking with his wife), never donating money to poor folks (almost nobody does it, just worth mentioning), don't pick up NIbbles (again, just mention it in the line of "remember the starving cat near our trashcan? Yeah, me neither"),
If by street races you mean Claire questline, you can get Claire to spare Sampson by saying that Sampson gets flatlined is during the race or not at all. You must then keep telling Claire not to kill Sampson during the final confrontation. Sampson is spared, Claire is grateful and apologizes to V for basically manipulating them into doing these races. I'd say that's a happy ending.
I love that you went corporate for an evil playthrough. Without knowing how things will play out, though, sending Jackie to Vics so his remains can be prepared for return to Mama Welles is what you *should* do. In a vacuum, that's the right choice.
Yes. And Vic calling Mama Wells to tell her as gently as possible, and having him cleaned up and peaceful when she sees her dead son, instead of having that automatic cab voice babbling some pre-scripted lines, while she and Pepe have to schlepp his leaking cadaver out of the car. :( As a Nomad I always send him home (because family), but as a street kid he's going to Vic's. My Corpo-V expects to handle everything herself, after talking to Dex, that's why she tells Del to wait.
I'd say the best choice in a vacuum is to tell Del to wait for you. As far as V knows at this stage, the meeting with Dex isn't gonna result in betrayal and him getting shot in the head. It isn't right to just send Jackie back to Mama Welles for the very reasons many people likely figured sending him to Viktor would be best. Seeing a taxi pull up with her dead son covered in his own blood, full of bullet holes, all alone, would be very hard to cope with, but sending it to Viktor's clinic would be almost as bad for similar reasons. Sending it alone to Viktor, while a logically more considerate option to Mama Welles, would instead result in Misty and Vik seeing that. Misty is Jackie's girlfriend, Vik is a good friend to V and Jackie who has known them for a while. Not only would it tear them apart seeing him like that, but Viktor wouldn't know what to do at first. He'd likely figure that he should try to make him look less bloody and battered for when Mama Welles gets the call and comes to the clinic, but he wouldn't know HOW Jackie died, and might also be scared about V not being there. The best option without knowing, is to be there when he goes wherever V would take him. To atleast comfort those who care about him and have to see him in such a state, explain what happened, help with moving him, and reassure them that V isn't dead too.
Pretty much already done a build like this with a Corpo male V. The main objective was to fail as many missions as possible. Secondary was to never touch anyone or do any manual labour and if that was forced to try and punish the one that caused it. 3rd was to get every free car. The stats were all 3 except intelligence which was maxed. There was no gun usage at all during this build other than johnnies parts and that one bit with the mounted gun for Hellman. You can actually short circuit most driving sections with ease. Panam was so out of luck as she ticks two of the three that are more optional. First by forcing you to pick up the box to take to the car and second because she got a nice free car behind her. This did mean saving Saul but if you think about it that truly worse than killing him off. By betraying Panam at this point you build a bit of respect only to take it away and second you keep Saul as leader who likely going to end up getting Biotechnica to death at some point along with many Aldecaldos. I did completed chippin in purely for the Porsche but do note if you walk away from Rogue during this quest it will in fact fail. You still will get Kerrys questline anyway which was promptly botched of course by doing the van quest until the chase part but then driving Kerry off a dock in Northside into the water for a nice fail. Pretty much dealt with Judy the same way as this playthrough but never even bothered to get more money out of Maiko. Note my V did agree to kill Woodman for Judy but you can in fact botch this by then picking the lobby option on the lift. You get a rare very sad sounding betrayal comment from Judy that I suspect many will not be able to do. Left River at Joshs house so never even tried to help which probably was not as bad as what happened here mind. Any vehicles that needed to be taken back were promptly ditched in water. All quest that could be failed by walking away were if there was no free vehicle to obtain from it at some point after. Any gigs that requires moving a body to a car to complete ( Short circuit was the main weapon ) were left on the floor and if you move far enough away after taking them out it auto fails that quest. All Gigs that could not be failed were cut short by leaving the NPC instead of talking to them if possible which led to some slightly hilarious texts from the fixers. Completed all Cyber Psychos quests. Just failed to text Regina after everyone. The cheetah was the only NPC that resisted all attempts to fail his quest and even driving into the water with him in the vehicle could not kill him. Not sure if there was a part that could be failed somewhere but he literally was the Nemesis of this V playthrough oddly.
Lemme tell ya, this was truly painful to watch and props for devs to making it possible to screw up this bad. I mean it must have been painful for you too though. great video as usual man!
The worst part about the clouds quest is that bald V is right. If you take Judy's side and go for the revolution the tiger claws come back and annihilate the place.
My first playthrough, I went in blind (Mostly) and didn't view the wiki or anything about decisions of the game. Out of all of these, I completed the personal friendship quests and main story correctly without stumbling into the bad decisions. BUT these are the decisions I did do "badly" or at the very least they could've gone better if I had better judgement. Sent Jackie to Viktor's Clinic (Never knew he was soulkilled because I didn't do the Devil Ending) Joshua Stephenson died in the car for some reason and or didn't want to get out of the police car so that's fucked. Left Hakemura for dead (Only now do I realize you can save him, but I did leave Oda alive) Sided with the Voodoo Boys only to realize they fried my brain. Didn't say goodbye to Scorpion when I could've before Aldecados moved camp. And as for the DLC: (SPOILERS IF YOU HAVEN'T FINISHED THE DLC OR THE SONGBIRD ROUTE) Sided with Songbird till the end until she told me there was only one cure, then I reluctantly gave her to Reed during the confrontation and did the new ending only to realize that V is now a civilian who can't even defend himself against 2 gonks. (Basically betrayed her for the most lame way to go)
I chose the Arasaka ending on my first playstyle because my V roleplay was of a man who tried to reach for the top but when he came face to face with death he just got scared and wanted to survive at any cost. (I chose that ending because I forgot about Alt lul)
15:05 Interestingly, 'evil' V is 100% correct here.. If you side with Judy, Tom ends up dead and Clouds shuts down, everybody out of a job! Also in my most recent playthrough, I messed up both Gary and Barry and got'em both killed. Barry: I accidentally ran into the cops after talking to Barry and leaving his appartment.. didn't walk away immediately b/c I didn't realize that would kill him.. quest ended, and I was like "wasn't there supposed to be a side quest with a turtle? ah, maybe it'll trigger next time I come back". Couple days later.. dead Barry. Gary: I must have missed the punks talking to him one time I was heading to talk to Vic, b/c at some point I went to him to see if i could trigger his quest, and found his body.. Reloaded several HOURS earlier and he was still dead. Still not sure when it happened.
I did EXACTLY this last year after viewing Edgerunners. I think i remember what i did: •Only reply with smartass responses or not at all •Abandon Panam when rescuing Saul and not helping her with Nash •Killing River •Let the Peralez's know theyre being spied on •Teamed with Gilchrist to get Meredith axed off •Practically ignored Kerry and only played through with Us Cracks to have Blue Moon killed and then kill Red (i forgot the rest of her name) •Kill EVERY cyberpsycho! •FAIL EVERY SIDEQUEST •Dont return Skippy and be called a "Bad Owner" every time •Mock Takemura when I can and eventually let him die •Sided with the Voodoo Boys •Murdered Oda •Had my relationship with Johnny be 1% •Get bribed by Maiko and let her take over Clouds, betraying Judy •Kill Fingers so i dont get my favorite Sandevistan build •Kill Woodman early so Judy doesnt get revenge •Join Arasaka in the Devil ending •Fucked up Rogue's date with Johnny •Never paying Viktor back for the cyberware And many more
Gary was a sad one for me. I went to see vik and change my cyberware and once I was done, I left the clinic to find Gary’s body lifeless for some reason?! I was really confused, so I had to google it. Apparently the nomads just attacked him without my knowledge and left. I didn’t even know NPCs could do that! It doesn’t seem very fair to me…
2:24 Actually, that is not completely accurate. Resolving that mission peacefully grants you access to Maelstrom Merchant. Which is the only place where you can get legendary Satara. Which is the only Tech Shotgun. So for certain builds, it might be the best option to pay up.
There's a more evil way to do the Jablonsky mission with that killer. When you meet with him and trigger the start of the mission just don't get in the car. Walk away and a short time later you get a message about how he tried in on his own and got ganked.
In the Peralez Questline the arguably worst decision might still be to tell him the truth. Because he will start do doubt everyone even his wife. In the Epilogue he will call you when he became truely mad. In that case blissfull ignorance serves him better than knowing the truth.
Idk if this was said by someone else already, but I feel like going along with Panam's quests to get The Star ending and then giving Johnny the body at the end for Temperance would be worse
I think this because it makes the sacrifice of Saul and everyone else who died in that mission essentially meaningless and probably makes Panam feel like she was played from the start
What really made this so hilarious is the outfit you wore on your character. Not only did you reach a terrible result, you did it completely devoid of any sane style as well.
Does it make me a bad guy if a few of these were my choices? It was my first/second play throughs and I had no idea in large part what was going on half the time or what the repercussions were. Ones like Delamain(take down Skynet), screwing things up between Kerry and US Cracks, taking Maiko’s money, paying off Maelstrom, The Devil ending(simply for achievement/trophy), sent Jackie’s body to Vik(thought he might be able to fix him up), Bill Jablonski dies and I take down Joshua Stephenson. I thought telling Jefferson Paralez absolutely everything was the worst option(for him)? I also would actually like to see a video of having the absolute worst relationship with Johnny. In actuality the guy is literally a parasite, though it makes for a very interesting storyline.
There's a mission where you take the wheel with Kerry in the passenger seat after blowing up a van, and if you drive the car into a river or the ocean, Kerry will disappear from the game.
i think you should be able to use blocker med whenever you want and unlock an ending by making all bad choices. The reaper should be unlocked by turning down every one
Saving Takemura allows worse endings. In a playthrough with all the worst choices, you SHOULD have saved him, so that he can stab you in the back later. Takemura is incapable of ever being more than an Arasaka stooge, and he proves it in the late game. TELLING Jefferson about the mind control is also the worse choice. He ends up a babbling conspiracy theorist who doesn't even trust that his vitamins aren't nefarious pills, and believes his wife is also an enemy.
He was promising to raise taxes in his election speeches and he mentions it during the end credits. Not sure if he still raising them on corporations, though. The homelessness thingy sounds ominous too, but maybe he's going to make housing more affordable. Can go either way, really. Really want to see what becomes of him in the next game.
bro if told jefferson the truth you'll get much worst ending for him he'll be depressed and his wife no longer with basically he'll become crazy and you can count as the one who destroyed his life if you lie to him he'll live happily ever after
Man, it seems like there aren't too many bad decisions to make in the game. I guess making bad decisions constantly locks you out of quest lines, making the overall game shorter in some aspects. What was your final level, and what was it compared to your other longer play-throughs?
actually I think the worst thing that you could have to do to... -River: is not gathering enough info in the BD and then go for the wrong farm first, which will results of his niece to die and his whole life go down the drain (and at the ending he will contact you from prison) -Peralez: actually tell him that he's being mind-controlled.. nothing is more poisonous to the mind than a full blown paranoia
omg.... this hits hard. It way too closely reflects my first playthrough. I was so hyper focused on removing Johnny so I could just play the game and enjoy it that I really screwed up my relationships with everyone and had no choice but to go with Hanako's ending. And I just like this one I signed over myself to Arasaka....
I don't think i've ever wanted to visit or see a game world in real life more than Night City. It'd be one of those places that make you feel like anything is possible.
I think it is a shared feeling. A nobody made almost a million views with a video claiming you could save her, but it is edited content. I had never seen the alternate version of the Konpeki reception scene.
At the edig if you have the optio to go with the Aldecaldos you say you ll try with them to Johnny but when you take the pill, you call Hanako. That's evil right there.
The only thing I think you did wrong, is to not tell everything to Jefferson, by telling him you will make him break down, ruining his relationship with his wife, making him a poor anxious gonk
@@Cyberpunk2077_en_Español I always accepted/thought Barry's death was inevitable and related to the foreshadow of V's suicide ending and the whole narrative of Night City consuming the good people in your life. Blaze of Glory or Quiet Life stuff. I felt it made the story more realistic and affected V/gave V more of their humanity back.
Ok, certainly true. But give that poor guy a chance to live to see another day😆 (And the dialogue with Johnny in the columbarium is funny and deep at the same time)
Honestly, after getting the dlc ending where [spoiler] -- everyone leave you, I think I would have played like this from the start. None of them deserved my help.
My second playthrough I decided to be a stubborn, ignorant street kid who dpeent listen and makee his mind up about everything right away. It was fun, because in my first playthrough I missed a lot of quests. So Second playthrough is me just stumbling through shit, ruining Pepe's marriage, constantly pissing Judy off, and grtting my head blown off by Goro twice in a row because I was guessing how many times I had to knock. It was absolutely hilarious to me doing the turtle quest for the first time and then dumbly telling the cops that my neighbor was just dumb. The ignorant gorilla arm brawler play-through was my absolute favorite.
Right? How many of those "choices" would have just been a game over screens in other RPGs? Looking at you, RDR2 (loved it but you were really on rails)
@@polishhamnr1469 Seeing as the game sold over 80 million copies and has near universal praise from critics and audiences, I would say maybe more games should be "horse riding simulators" lol
@@ThwipThwipBoom No. Games needs more freedom in mission. R* put in their games mision design from 90' when every move from player outside of specyfic path devs planed ends the game or failed the quest. RDR2 is horse riding simulator with slugish movement, bad gunplay, minute cutscen on every little sh*t witch slower even more this fat simulator, and missions design like from 90'. Only good PR and marceting could rise that garbage to masterpice status.
I think this was only discovered recently, but it turns out another way you can screw over Panam is when you need to save Mitch from Militech to find the whereabouts of Helman... you can just go straight the gas station instead, once you find Helman Panam will make it outside and be like "SURPRISED TO SEE ME, WELL I SAVED MITCH BY MYSELF NO THANKS TO YOU"
This kinda reminds me of the "Adam Smasher run" i did a while back, where I'd always go for the most evil/selfish descision and during any mission i had to cause as many civilian casualties as possible in the context of the mission. On a different sidenote i think going back to earth during the Arasaka ending is actually worse than signing yourself to them. At this point you betrayed almost everyone you knew, killed Johnny and helped Arasaka grow more powerful, but for what? If you sign to them, it's at least for self preservation. If you return to die you did all that just to ultimately die alone with no friends and nothing achieved, this version of the ending just seems like a huge waste to me.
Resetting Delamain isn't the most evil option, it's the least. Several of the rouge AIs are murderers, and merging them creates a hyper powerful rouge AI on the wrong side of the blackwall
Heh...I made many of these bad choices just exploring different dialog options....so many boobytraps and pitfalls laid out by the devs. Flaming Crotch guy can come to a bad end if you get into a tangle with the NCPD while parking at Cassius Ryder' clinic. Seems like he turns into a grenade magnet....
Depends on how bad you think corpos are. The answer is yes, which makes a deal with the devil the worst morality wise, but decent for order. Otherwise V suiciding is abit worse in the short run, and medium run due to an evenly matched corpo war between arasaka and millitech, but at least relic does'nt become a thing. Maybe even the best if you trust yorinobu to do what is right.
man this is like a totally different game when you betray everyone. I could never bring myself to do it so it's wild to see there are actually consequences to actions.
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Thanks for doing this, it was both interesting and funny.
Hilarious video
Hey Dan help solve a conundrum for me, when begining a sequel of a story game like in mass effect or dragon age for the first time do you prefer to start the sequel with your personal favourite world state or your original playthough/choices
You should have named your character Andrew Tate
When Johnny says... You're a REAL piece of sh*t V!.. I lost it 😂😂😂😂😂
The worst choice for an ending is the long wait til you get the single lead injection ending on the roof.
I like to think the reason Johnny didnt even appear when finding River is hes just disgusted by V at this point that he doesnt even wanna bother lol.
Johnny doesn't like river so I think that's probably his bias 😭
@@TweakingFoxif you abandon river normally Johnny will scold you. Something along the lines of “and you just left him”
Before i even watch the video i'll say , i tried doing a run like this , i coudnt , thanks for reserving my humanity
Yeah. Just turning on Judy alone... I can't.
I think it's good to do once in a while. Gives you a new perspective on life without having to ACTUALLY be shitty to people around you
I try in all the RPGs that I play to be evil... And then it's absurd how guilty I feel 😂
Weak
idk I couldn’t be a dick in CyberPunk, Fallout and Skyrim though
You know you can actually bluff your way into the arasaka facility with the corpo lifepath. You need to spot a nervous guard during the recon and approach him. You get some unique lines and entry with the corpo choices
Yeah - did that on my corpo playthrough.
Riight, but that would lead to a good outcome..
@@skoeldis mostly just saying it, because not many know about that option
Thank you for the tip I'll definitely try !
you can't have that if you skip recon with tanako
I literally had never considered being mean to Judy lmao
Hurts my soul to even hear V be mean to her
Sério? Ela mente muito no início e é muito grosseira lol
@@vivergodamn nah she's wary or you, and angry at Evelyn, but I can't remember her ever lying to V.
Judy is the sweetest
Panam > shit > literally garbage can > judy
Yes judy is so babygirl I could never be mean to her far to painful
You missed a lot of bad choices:
- telling Saul about Panams plan
- killing Blue Moon and Red Menace
- not dropping the ladder to Kerry during the club break-in
- making an appointment with Meredith and not showing up
- running away from confronting Meredith
and a handful of others
Cant tell Saul if you run away from the mission to save him, which he did
Also not really a bad choice, but a thing a "bad" V would do is to kill every one of the voodoo boys after meeting with Alt
@@ladykryo4592but telling on Panam means she gets thrown out of the Aldecaldos, instead of letting her stay with them after Saul dies, which I think is worse.
Yeah, You can do a lot more, killing all the cyberpsychos for example.
@@RudolfSikorsky i do that anyway :)
On my evil V playthrough before I gave up on it, I did Claire's story line. So instead of giving her revenge and going after the guy who killed her husband I drove right past him and won the race! Claire was not happy about this! So at the finish line I took a selfie next to her as she was pouting in the rain. Similar to the selfie with Rivers corpse in the video.
Honestly that's a better ending than doing what she says.
She and her husband entered in a race where people shoot at each other. And then she gets all upitty when he dies? How many widows has she made to win a race?
@@samreddig8819 Exactly! Thank you
😊omg you a bad man. I live it
I never understood this story at all. I did not allow for revenge kill. They signed to the raid where people killing each other - husband died in dangerous race - blames everyone else for death but not herself and husband for decision to join dangerous death race... Because of that, I call Claire Karen of Cyberpunk 2077
@Marb.Gaming there are people in reality that don't take accountability so that's why her character seems real
"I'll make a female character to be more inclusive. Can't have all bad guys be just guys". -Big Dan, Comedy Genius, Master's Degree in Cultural Studies.
As Skippy said -- "Men are more likely to commit homicide...you go girl"
"Fun fact; The vast majority of murders are committed by men. You go girl!"
lmao damn i just commented the same xDD that was a nasty one..
Even thou it s a joke I do appreciate it, lol
@@soirema never heard anyone more casually call 50% of mankind disabled xD
I think not telling Jefferson about the mind control is arguably the better option of the two. There is no "good" option in this quest, Jefferson is completely screwed with no hope either way. Now you have to decide whether you want him to know the truth and go completely mad until his brain is taken over, or hide it from him and allow him to enjoy some relative happiness before his mind is replaced.
Came to say the same thing.
This, lying to Peralez keeps him inside the matrix, blissfully unaware.
Telling him the truth, while the correct path in many aspects of life, will ruin his health and psyche as well as turn him against the world, leading him to a never ending feedback loop of paranoia.
It's safe to say he's gone off the deep end in the end credit holocall and because of that, might turn suicidal sooner or later.
I mean you could track down what actually is behind the mind control. I actually hoped this was an option and the quest continues after finding out about it. But it was probably too much for a side quest.
@@_______________00 i think actually tracking down what was behind the mind control would be way more dangerous for V considering its Mr Blue Eyes thats behind the whole thing, he's a walking rogue AI
as johnny put it: "He's fucked, V"
it's really just a bad option and a worse option, seeing as though neither of them are good but telling him and having him go insane is probably worse than having him not know and have his mind replaced. Ignorance is bliss as they say
The fact I unironically made some of these decisions on my first playthrough not knowing they were optional, like killing Oda, leaving Takemura, going the Arasaka way, leaving Jackies body w Vik's clinic, and then finally "I wanna live"... didn't even say any goodbyes, even though I also didn't sever all my connections like you did...
You clearly didnt pay attention to any of the story, Jackie's body I can understand but not the other ones
@@UnfortunateSon32 I did try and pay attention, but I didn't know leaving people alive was optional, I dealt the final blow thinking I was supposed to because I did it so quickly they didn't get the chance to start their dialogues about "not having to kill him" especially when V afterwards says "it was him or me" and I didn't know I could crawl back to save Takemura since Johnny literally says he's probably already dead, I would've saved him if I knew it was an option, going the Arasaka way I did because I was playing a corpo that playthrough so that was more roleplaying than anything else, and not saying goodbyes was again cause I didn't know it was an option I had, and I thought going back to earth would just be the end of me so I chose signing up for the program out of self preservation
@@krihvlin977same, I didn't know we could save goro💀💀
@@melanora a lot of us didnt, the scene makes it seem like its on rails and tricks you to think you have to escape without checking for him lol
I don't care about takemura, and even less for oda 😂
I think the best way to betray Panam is to help her rescue Saul but then snitch on her later about her plan for the Basilisk, thus you screw over her and the veterans too all the while gaining one of the best cars in the game
The red car of betrayal as it is called.
I love that car, but the game feels weird after, xD
they also nerfed the car in 2.0 so it's really not worth it at all anymore
@DioBrandoWRYYYYYYI find the Type-66 Hoon to be better imo.
@@fishermanjohn7132the type 66 hoon would be good if it didn’t spin out of control from slightly turning. I just prefer to drive the Porsche
To be honest, letting River die is a better choice than taking him to the wrong farm and letting his nephew die
Doesn't the nephew die if River dies?
I wish we could do both.
@@goatwarrior3570 yes, because in both situations (leaving the farm so River dies, or taking him to the wrong farm to begin with) he never end up managing to rescue his nephew. In one case he dies before even going inside, the other case the time runs out. Ultimately, I would argue that it's worse to take River to the wrong farm, as OP said, because then he will be alive to see his nephew dead which is arguably more evil.
You should have added the epilouge phone calls. I really wanna see how pissed are all the side charecters😂
He said there are no choices to call them if you burn them
@@Rwdphotos Doesn't matter, you still get calls from the main and side characters you did quests with/for at the end of each playthrough no matter what. The choices you made during those quests reflect how positive or negative the phone calls at the end are.
Yes I would love to see those !
Agreed, somehow I wanted to see the credits :D
@@Rwdphotos hes talking about the calls in the end credits genuis
Cyberpunk but V has a very rare strain of cyberpsychosis: mostly categorised by severe anxiety, anti-social behaviour and ineptitude.
When it go to Barry’s part I audibly moaned “noooo” because I’ve accidentally rushed through that mission before, not knowing that you had to select every blue dialogue choice to save him
Same... my bad, Barry.
@@nukima11 it’s realistic though! You have to listen to people for them to feel understood. But damn I felt like the biggest jerk after that 😭😭
@@spritsfal5088there's more subtle ways of saying it but yeah
@@spritsfal5088 careful not to cut yourself on all that edge lol
I didn’t even realise you could save him
I was kind of expecting Evil V to take the easy way out rather than even siding with Hanako - what friends V has left are all shocked at her death, Saburo stays locked inside Mikoshi, Hanako doesn't get to be one step closer to the Arasaka throne, Adam Smasher is still free to do whatever evil shenanigans he wants to do...among other things
Yeah, that was the first ending I did, just to see what it looked like. Definitely even worse than the Hanoko ending.
Although arguably worse than the Hanako ending, it doesn't fit this evil V being a self-serving one.
I'd say that Saburo staying locked inside Mikoshi makes the easy way out a better ending than siding with Hanako. 'cause the last thing anyone other than Saburo Arasaka needs is an immortal Saburo Arasaka proving that the Secure Your Soul program works, and that the rich can become immortal by just stealing others' bodies.
I mean to be fair the game heavily hints that the Araska ending is a deal with the devil and you'd be helping perpetuate some bad stuff. Yarnobu I feel like is also less evil then his dad, he constantly is looking for a way to go against the powers that be in night city while saburo is the head dog of power in night city.
Saburo being locked in Mikoshi is a positive outcome though
If you side with Maiko, it creates the best outcome for the dolls and the club actually. It's only a bad outcome for Judy because she didn't get her way. Remember that if you do everything Judy wants, she tells V later in Pyramid Song quest that the situation in Clouds is worse and Tyger Claws came back to claim what was theirs.
However, leaving River like that - that was dark... and funny too.
Yeah, I'd argue the worst choice here is siding with Judy and then killing Maiko, because that also pisses Judy off.
I killed maiko, she wanted to betray, she gets whats she deserves
I don't care what anyone says. River is just creepy. Especially later at the dinner with Joss. I drank lemonade at the water tower and got the hell outta there asap!
This proves that even though a big part of the RPG gameplay got cut out, you still have a ton of outcomes and choices to make. Fascinating.
It isn't what was promised before release and isn't on a Detroit become human level, but it's still interesting how your actions affect your gameplay and how characters think of you.
I haven't bought/played phantom liberty yet and I don't want to know anything about the story before I play.
I heard that the choices you make really matter in phantom liberty, I look forward to exploring different choices myself this time.
But I will have to keep myself from seeing any spoilers for a while, cause I want to wait for a sale so I can get it for less than 30 euro's. (30 is literally the price I paid for the base game)
@@Ntgaming26 same, I haven't played Phantom Liberty either, but my acquaintances told me that the choices are still pretty irrelevant. They do alter the story a bit more than in the main game, but are still insignificant. I also hope to get it on a sale
Honestly? It doesnt feel like a lot.
@@yol_n well then you don't know how to appreciate a game as good as this
@@gerbil8395 it's an alright game. There's a lot lacking.
Just because it has a BIG city doesn't mean much in the grand scheme of things.
A mate was playing this trying to redo the ending and I went out of the room and ten minutes later he said he had done it! Theres a scene on the rooftop where V and Jonny decide to not bother taking on Arasaka and just blow their brains out. Thats def the worse ending!
I still can't wrap my head around why sending Jackie's body to Vik gives you the bad outcome. Why does Arasaka find his body at an obscure ripper but not at his next of kin? Just seems kinda arbitrary.
simple, watson is on lockdown, they probs know one of the mercs got hurt (jackie), they sweep every ripperdoc in watson and find jackie. also if you send him to mama welles, they would have to go to heywood which is valentinos turf, jackie was once valentino and a respected one at that, also padre is close to jack, so they would have to mow down a bunch of valentinos and mercs and patrons of coyote cojo, all of that bloodshed just to get a mercs dead corpse, also yorinobu may not care that much to go through all that trouble.
Possibly afraid of the Valentinos? The prologue guys were scared off by a single Jackie. Meanwhile Viktor is alone there.
@@Glumpsy Good point. Might be the neighborhood that makes the difference. Still weird it doesn't get elaborated on.
Yeah it’s the better option to have the robot taxi dump is bullet riddled corpse on his moms doorstep.
I mean they dont want a gang war in their hands
A few of these are pretty close to the best outcomes. With the mayor, I'd choose this path. If you tell him, he goes crazy and loses the election, pretty sure Holt wins. So an outright evil man vs one who's being manipulated by evil. Also I'm pretty sure the AIs can manipulate him to. This quest is mostly lose-lose, but I figure the best chance of SOMETHING positive coming from it is to not tell him, let him win mayor, and hope his wife can protect him from the mind control at least a little.
For Delamain, Reset is definitely the best option. The choice is to free the INSANE AIs (one of them is literally GLaDOS), merge them to create a super insane AI, or reset Del to normal.
At Clouds, if you don't let the Tiger Claws rule, everyone dies. Taking Maiko's money after that is just good sense, Judy has it coming.
Sinnerman is just a mess, killing the dude outright is probably the best outcome.
Since evil V cut ties with almost everyone it makes sense you won't get a call from Takemura, and River who died in this playthrough, Judy, Panam, Kerry or Rogue. I've never had that many main characters not call me during the end credits, I'd try it myself but I don't have the strength to do a scumbag playthrough on this game lol
who would actually call you and what'd they say?
@@HappySmilingDog-d7u Takemura tells me to rot in hell despite me saving him and treating him fairly well.
I complete the game today with the Don't Fear the Reaper ending and I got positive calls for just about everyone except Takemura.
And as I am writing this I actually finally figured out why xd, because I fucking stormed Arasaka, I'm a dumbass.
You gave peralez the good ending honestly. If you tell the truth at the end of the game you find out he's gone absolutely crazy.
Strangly he wins by a larger percentage if you tell him the truth though, I think him being paranoid and constantly doing the opposite of what he thinks he should seems to play out better for Night City, not so much for Peralez and his family though.
But hey the little man gets to make a sacrificial lamb out of a big wig for change.
@@scottcheg9 no he doesn't even get a majority if you tell him the truth, BUT he helps veterans and the homeless and opens up night city for trade and connection to the rest of the world. which is the opposite of what the AI had planned. it's exactly why you HAVE to tell him, it's far better than him becoming an AI puppet kill millions
I didn't even know that where you take Jackie's body matters. I took him to Victor's as I thought he might save hin or maybe just prepare hin for the funeral, but it seems like I gave him a fate worse than death.
I did not read Goro's text to knock 4 times and that door exploding scared the SHIT out of me. I laughed my ass off, I was so confused until I finally noticed the text. lmao
I think the best way to handle Pacifica is to not work with Netwatch, survive getting zeroed by the voodoos because of the Rleic which adds to your unkillable legend status, then killing all the voodoo boys yourself for Placide’s jacket.
Voodoo Boys and NetWatch are one and the same if you think about it, the only thing differing was that NetWatch was nice enough not to include you in the virus and fry your guts and instead use you as a living breathing Trojan.
Oh snap, didn't know you could bail on the Rogue date. I've made some of these choices with Panam and Maiko out of frustration with their characters in previous playthroughs, thanks for being ruthless on our behalf!
I hated Panam. She was so annoying. Big whiny little baby screaming for not getting her way.
@@rubytuesday8572i sweaar. Like you want to kill Nash go do it yourself big girl. I never understood why they wrote her to be so demanding of V…
After finishing the Phantom Liberty ending nobody except Vik, Misty, and Kerry want anything to do with you with insinuates that no matter who you helped out during the story you were never nothing more than a tool for them.
I had a similar thought when i finnished phantom liberty yesterday(finnished main game before) just feels like all my "friends" either left me/night city or betrayed my trust as usual.
…hanako gets murdered… goro is kinda justified in wanting to beat the snot out of V.
well they only knew you for a few months atleast, so it's not surprising after 2 years
FINALLY. SOMEONE ACTUALLY GIVES KERRY CREDIT
@@Oraoraoraorrayeah Kerry’s on tour! Once he’s done I bet he’d be glad to catch up with V and help them out, and being immune to cybernetics doesn’t mean V can’t be a legend still, I mean Morgan Blackhand had little to no cyberware so if V worked at it they could climb to the top again ironically it would make them completely immune to netrunners.
I mean, siding with Maiko eventually ends up being a lesser evil. Sure, things don't change for the better, but they don't result in a bloodbath either
i mean you avoid one bloodbath out of countless others lol
@@klippo1235 countless others? If you kill the leaders, the dolls are massacred. If you let Maiko take over, they live.
Better to die on your feet than live on your knees
@@jonaszpawlacz756 oh yeah, been a while since i completed judys storyline... however if you go with maikos plan but dont accept her money judy will be pissed BUT she will forgive you and you can continue her storyline
I outright refused to go along Judy's plan to retake the Clouds. It's just too retarded for me.
Some of the "scummy" choices are actually in the interest of the greater good. Clouds, for example. Siding with Judy means that a lot of dolls are killed when the Tygers retaliate, and many more dolls go on the lam. But, siding with Maiko means that, while conditions don't improve, none of the dolls are murdered. Just don't take Maiko's money when she offers to pay you and Judy can still be romanced.
Also, telling Jefferson Peralez the truth makes him go full-blown paranoia mode and he loses his sanity and leaves his wife. Lie to him and he and his wife still have each other at the very least, albeit with some minor brainwashing.
I do agree with this!
Judy plan is stupid...
Let's be honest.
minor??? minor?? he gets new memories and loses old ones, probably forgets he even has a daughter or a brother. he goes on to be anti homeless, fuck over the vets, make NC more isolationist and make trade harder, only good thing he does is boosts the NCPD over the corpo police, downside being it's clearly so the people puppeting him can use them to take over
@@aliceyagami8260it was idealistic, not stupid. it's not bad for someone hoping for the best. and being real here, V could EASILY have killed any claw that tried to take clouds, and then killed whatever high up boss that sent out the order, rinse and repeat until the claws get the memo and realise that they don't wanna die over one stupid club
Came here to say this.
I thought arasaka ending was brilliant.
The game is art, art is supposed to make you feel things.
They did a good job making you feel what V feels.
It was definitely the most thought out, complete ending. Absolutely bleak and terrible, but masterfully executed.
Hilariously, as a Corpo, if you'd joined Takemura in his stake-out you'd have found a way to slip in quietly using your Corpo know-how 😁
I love how the same technique backfires on V if you try it during The Devil ending
i did this on one of my playthroughs, the hardest thing to hear was telling Johnny he fucked up his last chance at friendship in the oil fields.
I personally think the arasaka ending is far more bleak then the self unalive ending
If you go back to Earth I guess you buy yourself 6 months to fuck around in a more stable world
The Arasaka ending felt like a damn execution.
Self-deletion ending is definitely a rough watch, but there’s a certain level of like peace to it, and just the knowledge that you did things on your own terms. Whereas the Arasaka ending is just all bad. Sell your soul to a corp, get Johnny perma-deleted, and lose everything you love and pieces of your own mind in the process; all while making Arasaka stronger.
@@tbow13gbr22 exactly.
If people think the DLC ending is bad, where you delete Johnny but remain alive without chrome. Then the Devil ending is esentially that but you don't even get to walk after it.
Did not know you could save Takemura I always just booked it 💀
I had no idea you could get River killed. Not saying I would do it, but damn.
giving 10k eddies to Maelstrom and not contacting Meredith kinda just gives option to peacefully leave the club(by tricking them) or get the DumDum revolver for going loud so I can't say it's the worst choice, other than giving 10k to Maelstroms.
And Royce is really into music, which results in a better interview for Nancy, lol. Worst outcome is when that angry lady becomes their leader.
@@Glumpsy Yep, worst ending is to kill Brick and Royce.
Worst ending is when you kill Brick, Royce AND Dum Dum. Why? Then a complete and utter stranger takes the club and you neither get to walk peacefully from the club and you don't get to meet Royce or Brick later down the story and learn that Royce is into music and or that Brick actually remembered you and helps you out by letting you leave with the info.
@@shroomer3867 another sad thing is Brick dies anyway if you release him but keep Royce alive, you find his memorial in the columbarium
_My_ worst choice at Maelstrom's was to make it loud, and then go the entire mission with bare hands
I always wondered what happened if you didn't knock 4 times. Thanks for testing it out for us, Big Dan!
I was so upset when I found out the arasaka ending was the “devil” ending!
I just chose that one because I got the impression any other choice endangered my friends 😢
thats why you gotta go solo with johny, party like its 2023
The Arasaka ending threatens the whole world lol
hope you tried the secret ending by now, if not then please do :)
You can always pick (Don’t Fear) The Reaper.
That was me 2 days ago.... Man, was it heartbreaking seeing Johnny just walk away disappointed in me at the end
This was so hard to watch, but also a lot of fun!!! Thanks for sharing these cringe-worthy outcomes of playing V as a d-bag!!! I was messing around with bad choices a while back, and I found that the most heart-breaking d*ck move was to tell Judy that "last night was just a pleasant distraction." She's hurt, she's mad, and she deletes V from her contacts. To me, that was much worse than her anger about V taking Maiko's eddies. 😢💔
Ohhhhh that would be so painful to do I can only imagine how mad she gets
Heh..if you want anger, just betray Panam's Basilisk plan to Saul and wait for her texts. I was actually shocked. And the car isn't worth it at all.
How's resetting Delamain worse than releasing a bunch of insane cars onto the streets?
exactly. it also means killing dell
Down with Skynet.
They're all a grey area, really. Not really good or bad since you can make a lot of arguments for both.
I reset Del because it's exactly what he is asking me to do. Don't matter what I want for him, it's what they are asking for. Plain and simple.
Johnny words it really well. “So you’re gunna kill your taxi drivers kids just because he asked you nicely?” They’re not all insane or homicidal. Some are just depressed, scared or making Silence of The Lambs references. None of that, to me, is justification to reset the system. Sure there’s the “potential” for risk, but if you have sufficient intelligence to merge them the combined new AI discusses life and philosophy with you. That’s sooo dangerous to society
I love that you quoted the, "van down by the river!" for Gary lol your play through made this grungy game even grungier- very evil dan...good job
Some missed opportunities: killing every cyberpsycho, keeping Skippy in your stash after he asks to return to Regina, messing with gigs in general (there are some hilarious interactions with Fixers, when you f-up), not paying to Vik, who's the only person who doesn't hate V after all she'd done during this playthrough, not saving the monks in Watson. Probably missed a few things, so yeah, there are a lot of way to screw things up.
Upd: finishing street races any possible way (there's no actually good outcome in this one), ruining Pepe's marriage by straight up running away without the whole truth(basically, not talking with his wife), never donating money to poor folks (almost nobody does it, just worth mentioning), don't pick up NIbbles (again, just mention it in the line of "remember the starving cat near our trashcan? Yeah, me neither"),
If by street races you mean Claire questline, you can get Claire to spare Sampson by saying that Sampson gets flatlined is during the race or not at all. You must then keep telling Claire not to kill Sampson during the final confrontation.
Sampson is spared, Claire is grateful and apologizes to V for basically manipulating them into doing these races. I'd say that's a happy ending.
I love that you went corporate for an evil playthrough.
Without knowing how things will play out, though, sending Jackie to Vics so his remains can be prepared for return to Mama Welles is what you *should* do. In a vacuum, that's the right choice.
Yes. And Vic calling Mama Wells to tell her as gently as possible, and having him cleaned up and peaceful when she sees her dead son, instead of having that automatic cab voice babbling some pre-scripted lines, while she and Pepe have to schlepp his leaking cadaver out of the car. :(
As a Nomad I always send him home (because family), but as a street kid he's going to Vic's. My Corpo-V expects to handle everything herself, after talking to Dex, that's why she tells Del to wait.
@@elle-iza Good points all around.
I'd say the best choice in a vacuum is to tell Del to wait for you. As far as V knows at this stage, the meeting with Dex isn't gonna result in betrayal and him getting shot in the head.
It isn't right to just send Jackie back to Mama Welles for the very reasons many people likely figured sending him to Viktor would be best. Seeing a taxi pull up with her dead son covered in his own blood, full of bullet holes, all alone, would be very hard to cope with, but sending it to Viktor's clinic would be almost as bad for similar reasons.
Sending it alone to Viktor, while a logically more considerate option to Mama Welles, would instead result in Misty and Vik seeing that. Misty is Jackie's girlfriend, Vik is a good friend to V and Jackie who has known them for a while.
Not only would it tear them apart seeing him like that, but Viktor wouldn't know what to do at first. He'd likely figure that he should try to make him look less bloody and battered for when Mama Welles gets the call and comes to the clinic, but he wouldn't know HOW Jackie died, and might also be scared about V not being there.
The best option without knowing, is to be there when he goes wherever V would take him. To atleast comfort those who care about him and have to see him in such a state, explain what happened, help with moving him, and reassure them that V isn't dead too.
Vic is a ripperdoc not a mortician
Pretty much already done a build like this with a Corpo male V. The main objective was to fail as many missions as possible. Secondary was to never touch anyone or do any manual labour and if that was forced to try and punish the one that caused it. 3rd was to get every free car. The stats were all 3 except intelligence which was maxed. There was no gun usage at all during this build other than johnnies parts and that one bit with the mounted gun for Hellman. You can actually short circuit most driving sections with ease.
Panam was so out of luck as she ticks two of the three that are more optional. First by forcing you to pick up the box to take to the car and second because she got a nice free car behind her. This did mean saving Saul but if you think about it that truly worse than killing him off. By betraying Panam at this point you build a bit of respect only to take it away and second you keep Saul as leader who likely going to end up getting Biotechnica to death at some point along with many Aldecaldos.
I did completed chippin in purely for the Porsche but do note if you walk away from Rogue during this quest it will in fact fail. You still will get Kerrys questline anyway which was promptly botched of course by doing the van quest until the chase part but then driving Kerry off a dock in Northside into the water for a nice fail. Pretty much dealt with Judy the same way as this playthrough but never even bothered to get more money out of Maiko.
Note my V did agree to kill Woodman for Judy but you can in fact botch this by then picking the lobby option on the lift. You get a rare very sad sounding betrayal comment from Judy that I suspect many will not be able to do. Left River at Joshs house so never even tried to help which probably was not as bad as what happened here mind.
Any vehicles that needed to be taken back were promptly ditched in water. All quest that could be failed by walking away were if there was no free vehicle to obtain from it at some point after. Any gigs that requires moving a body to a car to complete ( Short circuit was the main weapon ) were left on the floor and if you move far enough away after taking them out it auto fails that quest. All Gigs that could not be failed were cut short by leaving the NPC instead of talking to them if possible which led to some slightly hilarious texts from the fixers.
Completed all Cyber Psychos quests. Just failed to text Regina after everyone. The cheetah was the only NPC that resisted all attempts to fail his quest and even driving into the water with him in the vehicle could not kill him. Not sure if there was a part that could be failed somewhere but he literally was the Nemesis of this V playthrough oddly.
Damn. That’s all I can say.
Lemme tell ya, this was truly painful to watch and props for devs to making it possible to screw up this bad.
I mean it must have been painful for you too though. great video as usual man!
The worst part about the clouds quest is that bald V is right. If you take Judy's side and go for the revolution the tiger claws come back and annihilate the place.
Well atleast u get to smash judy
Thanks for doing this playthrough cus I definitely couldn't stomach most of those decisions.
My first playthrough, I went in blind (Mostly) and didn't view the wiki or anything about decisions of the game.
Out of all of these, I completed the personal friendship quests and main story correctly without stumbling into the bad decisions. BUT these are the decisions I did do "badly" or at the very least they could've gone better if I had better judgement.
Sent Jackie to Viktor's Clinic (Never knew he was soulkilled because I didn't do the Devil Ending)
Joshua Stephenson died in the car for some reason and or didn't want to get out of the police car so that's fucked.
Left Hakemura for dead (Only now do I realize you can save him, but I did leave Oda alive)
Sided with the Voodoo Boys only to realize they fried my brain.
Didn't say goodbye to Scorpion when I could've before Aldecados moved camp.
And as for the DLC: (SPOILERS IF YOU HAVEN'T FINISHED THE DLC OR THE SONGBIRD ROUTE)
Sided with Songbird till the end until she told me there was only one cure, then I reluctantly gave her to Reed during the confrontation and did the new ending only to realize that V is now a civilian who can't even defend himself against 2 gonks. (Basically betrayed her for the most lame way to go)
So my first playthough ending was the worst 😭😭😭
This takes me back to all the "bad" decisions I made in my various play-throughs. I'm definitely going back to Night City when the DLC drops. Thanks!
2:35, the reason you need to shoot your way out is if you fail to save brick in that mission, or if you detonate the detonator you find lol
I chose the Arasaka ending on my first playstyle because my V roleplay was of a man who tried to reach for the top but when he came face to face with death he just got scared and wanted to survive at any cost. (I chose that ending because I forgot about Alt lul)
15:05 Interestingly, 'evil' V is 100% correct here.. If you side with Judy, Tom ends up dead and Clouds shuts down, everybody out of a job!
Also in my most recent playthrough, I messed up both Gary and Barry and got'em both killed.
Barry: I accidentally ran into the cops after talking to Barry and leaving his appartment.. didn't walk away immediately b/c I didn't realize that would kill him.. quest ended, and I was like "wasn't there supposed to be a side quest with a turtle? ah, maybe it'll trigger next time I come back". Couple days later.. dead Barry.
Gary: I must have missed the punks talking to him one time I was heading to talk to Vic, b/c at some point I went to him to see if i could trigger his quest, and found his body.. Reloaded several HOURS earlier and he was still dead. Still not sure when it happened.
If you play the game in this way the arasaka ending makes the most sense, as V has no friends or family to worry about leaving a behind.
3:56 Jackie: *bleeding to death*
music on the background: 💃🕺🪩
lol
I did EXACTLY this last year after viewing Edgerunners. I think i remember what i did:
•Only reply with smartass responses or not at all
•Abandon Panam when rescuing Saul and not helping her with Nash
•Killing River
•Let the Peralez's know theyre being spied on
•Teamed with Gilchrist to get Meredith axed off
•Practically ignored Kerry and only played through with Us Cracks to have Blue Moon killed and then kill Red (i forgot the rest of her name)
•Kill EVERY cyberpsycho!
•FAIL EVERY SIDEQUEST
•Dont return Skippy and be called a "Bad Owner" every time
•Mock Takemura when I can and eventually let him die
•Sided with the Voodoo Boys
•Murdered Oda
•Had my relationship with Johnny be 1%
•Get bribed by Maiko and let her take over Clouds, betraying Judy
•Kill Fingers so i dont get my favorite Sandevistan build
•Kill Woodman early so Judy doesnt get revenge
•Join Arasaka in the Devil ending
•Fucked up Rogue's date with Johnny
•Never paying Viktor back for the cyberware
And many more
How do you fail every sidequest? Their has to be some that you can't fail
@@Name-wc2lk sorry, I meant to say gigs. There are some side quests with bad endings/outcomes
Either way, I went down BAD!
Please tell me this was purposeful
Gary was a sad one for me. I went to see vik and change my cyberware and once I was done, I left the clinic to find Gary’s body lifeless for some reason?!
I was really confused, so I had to google it. Apparently the nomads just attacked him without my knowledge and left. I didn’t even know NPCs could do that! It doesn’t seem very fair to me…
2:24 Actually, that is not completely accurate.
Resolving that mission peacefully grants you access to Maelstrom Merchant. Which is the only place where you can get legendary Satara. Which is the only Tech Shotgun.
So for certain builds, it might be the best option to pay up.
You can just get one and upgrade it to legendary
There's a more evil way to do the Jablonsky mission with that killer.
When you meet with him and trigger the start of the mission just don't get in the car. Walk away and a short time later you get a message about how he tried in on his own and got ganked.
In the Peralez Questline the arguably worst decision might still be to tell him the truth. Because he will start do doubt everyone even his wife. In the Epilogue he will call you when he became truely mad. In that case blissfull ignorance serves him better than knowing the truth.
“On site!”
“Yes, I heard!”
I don’t know why but I enjoyed that way too much. Laughed way too much
I would have loved to see the voice mails you get after this run through.
Big Dan turned into Big Demon today. Hope you will recover your sanity man. Love you❤
That was hilarious! Definitely need to see a Phantom Liberty installment. I died when there was nobody to call at the end.
Idk if this was said by someone else already, but I feel like going along with Panam's quests to get The Star ending and then giving Johnny the body at the end for Temperance would be worse
I think this because it makes the sacrifice of Saul and everyone else who died in that mission essentially meaningless and probably makes Panam feel like she was played from the start
HEADS UP!!! Tell Judy you'll meet with her than, go to retrieve Evelyn by yourself for unique dialogue!!!!
What really made this so hilarious is the outfit you wore on your character.
Not only did you reach a terrible result, you did it completely devoid of any sane style as well.
Does it make me a bad guy if a few of these were my choices? It was my first/second play throughs and I had no idea in large part what was going on half the time or what the repercussions were. Ones like Delamain(take down Skynet), screwing things up between Kerry and US Cracks, taking Maiko’s money, paying off Maelstrom, The Devil ending(simply for achievement/trophy), sent Jackie’s body to Vik(thought he might be able to fix him up), Bill Jablonski dies and I take down Joshua Stephenson. I thought telling Jefferson Paralez absolutely everything was the worst option(for him)? I also would actually like to see a video of having the absolute worst relationship with Johnny. In actuality the guy is literally a parasite, though it makes for a very interesting storyline.
I didn't realize some of the quests I fucked up until I saw them ending up on this playthrough, now I gotta go make a new save.
You can kill Ozob in boxing match by punching him in the "nose".
I did that on accident in my first playthrough
Same but it wasnt accident, he took more damage in the head but i wanted win the fight. Poor guy i guess
There's a mission where you take the wheel with Kerry in the passenger seat after blowing up a van, and if you drive the car into a river or the ocean, Kerry will disappear from the game.
I could never do this playthrough. I can't be a monster to panam. She's the best.
I'm glad people like you exist to make videos like this, because I could never bring myself to make these decisions.
i think you should be able to use blocker med whenever you want and unlock an ending by making all bad choices. The reaper should be unlocked by turning down every one
I think getting back to Earth at the end is worse because in this case V has no one left there, so she's gonna die alone
Saving Takemura allows worse endings.
In a playthrough with all the worst choices, you SHOULD have saved him, so that he can stab you in the back later.
Takemura is incapable of ever being more than an Arasaka stooge, and he proves it in the late game.
TELLING Jefferson about the mind control is also the worse choice.
He ends up a babbling conspiracy theorist who doesn't even trust that his vitamins aren't nefarious pills, and believes his wife is also an enemy.
He was promising to raise taxes in his election speeches and he mentions it during the end credits. Not sure if he still raising them on corporations, though. The homelessness thingy sounds ominous too, but maybe he's going to make housing more affordable. Can go either way, really. Really want to see what becomes of him in the next game.
bro if told jefferson the truth you'll get much worst ending for him he'll be depressed and his wife no longer with basically he'll become crazy and you can count as the one who destroyed his life if you lie to him he'll live happily ever after
Man, it seems like there aren't too many bad decisions to make in the game. I guess making bad decisions constantly locks you out of quest lines, making the overall game shorter in some aspects. What was your final level, and what was it compared to your other longer play-throughs?
actually I think the worst thing that you could have to do to...
-River: is not gathering enough info in the BD and then go for the wrong farm first, which will results of his niece to die and his whole life go down the drain (and at the ending he will contact you from prison)
-Peralez: actually tell him that he's being mind-controlled.. nothing is more poisonous to the mind than a full blown paranoia
omg.... this hits hard. It way too closely reflects my first playthrough.
I was so hyper focused on removing Johnny so I could just play the game and enjoy it that I really screwed up my relationships with everyone and had no choice but to go with Hanako's ending. And I just like this one I signed over myself to Arasaka....
I don't think i've ever wanted to visit or see a game world in real life more than Night City. It'd be one of those places that make you feel like anything is possible.
It's actually nice to hear more dialog from T-bug. I'm sure there would have been more interactions with her if only CDPR did this game justice.
Yeah,I always hoped either T-Bug survived or you could find her body and give her a funeral.
I think it is a shared feeling. A nobody made almost a million views with a video claiming you could save her, but it is edited content. I had never seen the alternate version of the Konpeki reception scene.
"And is now a bad time to ask about the biochip?" Got me giggling 😂 awesome video man! Thank you for these!
At the edig if you have the optio to go with the Aldecaldos you say you ll try with them to Johnny but when you take the pill, you call Hanako. That's evil right there.
As a really nice person towards the main Npcs I say thank you for doing what I couldn't 😢😢❤
The only thing I think you did wrong, is to not tell everything to Jefferson, by telling him you will make him break down, ruining his relationship with his wife, making him a poor anxious gonk
I had no idea you could save Barry 😭He's died on every single playthrough of mine.
How could you do that! 😆
@@Cyberpunk2077_en_Español I always accepted/thought Barry's death was inevitable and related to the foreshadow of V's suicide ending and the whole narrative of Night City consuming the good people in your life. Blaze of Glory or Quiet Life stuff. I felt it made the story more realistic and affected V/gave V more of their humanity back.
Ok, certainly true. But give that poor guy a chance to live to see another day😆
(And the dialogue with Johnny in the columbarium is funny and deep at the same time)
Honestly, after getting the dlc ending where [spoiler] -- everyone leave you, I think I would have played like this from the start. None of them deserved my help.
Seeing the consequences that come with siding with the voodoo boys makes me feel a lot better about murder all of them on my first play through
My second playthrough I decided to be a stubborn, ignorant street kid who dpeent listen and makee his mind up about everything right away.
It was fun, because in my first playthrough I missed a lot of quests. So Second playthrough is me just stumbling through shit, ruining Pepe's marriage, constantly pissing Judy off, and grtting my head blown off by Goro twice in a row because I was guessing how many times I had to knock.
It was absolutely hilarious to me doing the turtle quest for the first time and then dumbly telling the cops that my neighbor was just dumb.
The ignorant gorilla arm brawler play-through was my absolute favorite.
Cyberpunk is a deeper RPG than people give it credit for
Right? How many of those "choices" would have just been a game over screens in other RPGs? Looking at you, RDR2 (loved it but you were really on rails)
@@dalimoreomali2994 to be fair, Red Dead was never advertised as an RPG.
@@epicdude3659 to be fair, Red Dead was never a game. It is horse riding simulator.
@@polishhamnr1469 Seeing as the game sold over 80 million copies and has near universal praise from critics and audiences, I would say maybe more games should be "horse riding simulators" lol
@@ThwipThwipBoom No. Games needs more freedom in mission. R* put in their games mision design from 90' when every move from player outside of specyfic path devs planed ends the game or failed the quest. RDR2 is horse riding simulator with slugish movement, bad gunplay, minute cutscen on every little sh*t witch slower even more this fat simulator, and missions design like from 90'. Only good PR and marceting could rise that garbage to masterpice status.
I think this was only discovered recently, but it turns out another way you can screw over Panam is when you need to save Mitch from Militech to find the whereabouts of Helman... you can just go straight the gas station instead, once you find Helman Panam will make it outside and be like "SURPRISED TO SEE ME, WELL I SAVED MITCH BY MYSELF NO THANKS TO YOU"
Used when needed, then spit them out? This is the true Night City playthrough.
This kinda reminds me of the "Adam Smasher run" i did a while back, where I'd always go for the most evil/selfish descision and during any mission i had to cause as many civilian casualties as possible in the context of the mission.
On a different sidenote i think going back to earth during the Arasaka ending is actually worse than signing yourself to them. At this point you betrayed almost everyone you knew, killed Johnny and helped Arasaka grow more powerful, but for what? If you sign to them, it's at least for self preservation. If you return to die you did all that just to ultimately die alone with no friends and nothing achieved, this version of the ending just seems like a huge waste to me.
Evil way is always the fun way. Planning to do evil playthrough too once dlc drops.
I know, right? At least SOMEONE gets it!
Resetting Delamain isn't the most evil option, it's the least. Several of the rouge AIs are murderers, and merging them creates a hyper powerful rouge AI on the wrong side of the blackwall
Oh damn this was PAINFUL to watch at times. Poor Panam. Thanks for doing what I wouldn't have the guts to do. :D
Heh...I made many of these bad choices just exploring different dialog options....so many boobytraps and pitfalls laid out by the devs. Flaming Crotch guy can come to a bad end if you get into a tangle with the NCPD while parking at Cassius Ryder' clinic. Seems like he turns into a grenade magnet....
I can’t decide if the Arasaka ending is the worst, or if the iron in the mouth ending is.
Depends on how bad you think corpos are.
The answer is yes, which makes a deal with the devil the worst morality wise, but decent for order.
Otherwise V suiciding is abit worse in the short run, and medium run due to an evenly matched corpo war between arasaka and millitech, but at least relic does'nt become a thing. Maybe even the best if you trust yorinobu to do what is right.
Saburo Arasaka basically becomes a lich so I'd say that's the worst
man this is like a totally different game when you betray everyone. I could never bring myself to do it so it's wild to see there are actually consequences to actions.