11th is my favourite comp stomp division. Establish a defensive line while they "Storm Z" straight into your guns, build up a huge force of Abrams and Bradleys with a couple PIVADs and do a thunder run to the spawn.
Everytime I do a thunder run I realize I’m too stupid to play the game cuz I forget to put out recon and I get lit up by ATGMs that I can’t see. I might become a KDA goblin…..
Do a thunder run: - Get cluster bombed instantly - Get LGB'd Instantly - Get AT Planed instantly - Forget your recon - Get asscheeks clapped cause they had a single t80 on the flank - Get fcked by 6 hinds that overwhelm your pivads - Get fcked by rockty arty if you decide to stand still - Send in fighters to not get asscheeks clapped by air, rolls unlucky on rng and loses f-15's to fcking unvetted kubs - Recon gets targeted down by meth infused opponent - CV gets instantly bombed - Supply lines get intercepted trying to resupply damaged vehicles. - Enemy drives away all aa and backline units so they dont fall victim to thunder run - Enemy can reinforce quickly with AT-helicopter, T80bv's, kornets, etc. Thunder runs are cool though and that is all that truelly matters.
I love your videos... btw what happened to you direct adversary quite often happened also to me. I know that is probably related to the time I haven't spent in learning the maps and etc but I found myself clapped in the "open phase" quite often especially at first when only recces are on field...I try to follow some basics concept of spreading out and etc but seem that didn't work for my Pact guys...it works only when I choose real backward position (at least slightly back from the middle of the maps)
guy in the left was doing well as he pushed up and attacked so enemy could not attack back, he sure lost lot of troops but hold his line. sure it would be easier if he had all AA and tanks too but win is a win, other stats do not matter after game !
11th is my favourite comp stomp division. Establish a defensive line while they "Storm Z" straight into your guns, build up a huge force of Abrams and Bradleys with a couple PIVADs and do a thunder run to the spawn.
Everytime I do a thunder run I realize I’m too stupid to play the game cuz I forget to put out recon and I get lit up by ATGMs that I can’t see. I might become a KDA goblin…..
Do a thunder run:
- Get cluster bombed instantly
- Get LGB'd Instantly
- Get AT Planed instantly
- Forget your recon
- Get asscheeks clapped cause they had a single t80 on the flank
- Get fcked by 6 hinds that overwhelm your pivads
- Get fcked by rockty arty if you decide to stand still
- Send in fighters to not get asscheeks clapped by air, rolls unlucky on rng and loses f-15's to fcking unvetted kubs
- Recon gets targeted down by meth infused opponent
- CV gets instantly bombed
- Supply lines get intercepted trying to resupply damaged vehicles.
- Enemy drives away all aa and backline units so they dont fall victim to thunder run
- Enemy can reinforce quickly with AT-helicopter, T80bv's, kornets, etc.
Thunder runs are cool though and that is all that truelly matters.
I love your videos... btw what happened to you direct adversary quite often happened also to me. I know that is probably related to the time I haven't spent in learning the maps and etc but I found myself clapped in the "open phase" quite often especially at first when only recces are on field...I try to follow some basics concept of spreading out and etc but seem that didn't work for my Pact guys...it works only when I choose real backward position (at least slightly back from the middle of the maps)
guy in the left was doing well as he pushed up and attacked so enemy could not attack back, he sure lost lot of troops but hold his line. sure it would be easier if he had all AA and tanks too but win is a win, other stats do not matter after game !
Yeah but man if the enemy had any situational awareness, he would have destroyed my teammate in 2 minutes
I like the music you use! Do you have a playlist or similar on a music streaming platform?
I have them all on my discord
Nice video. Are you going to check out Sea Power? It looks very promising.
Yeah!
Moving more than one inf squad into a building is a noob move. Keep one behind and rotate them else both are dead to one arty strike or bomber
When am i in your video our battle wher nice