Flexispot's Black Friday sale has begun, use my code ''flexispot30'' to get an extra $30 off on their E7. E7 PRO and C7 chair on top of their sale, it is the lowest price of the year FlexiSpot E7 standing desk: bit.ly/NathanielE7 L-shaped standing desk: bit.ly/NathanielE7L
@@Cliffordlonghead stop with your little game, you got 4 mutes in a year and if you get one more in the upcoming time is over for ya do you really want to risk anything just for this?
@@Cliffordlonghead who SMG4 I am done with the show from long ago plus I am not buying your tricks, the only comment section that you have control on is yours and nothing more
The level "Kick it, Outmaway" is intended to be played by dodging the ice cubes the whole level, which grants you the Wonder Seed when he runs out of things to kick. Playing it that way is more fun than just killing him outright.
9:08 The reason it stops the autoscrolling is because it's dousing the flames that moce the ship and block your path. You're essentially braking the airship.
That would imply that the level autoscrolls because the airship moves. But why would it? You are on the airship, so the relative speed stays the same. And other autoscroll levels don't move at all. Why is autoscrolling linked to movement only here and nowhere else?
@moritzlinden7169 Your relative speed as the character does stay the same. But the camera isn't on the airship. It could be an SM64 system where the camera is secretly controlled by Lakitu. He's sitting still in his cloud with his camera as the airship passes by him.
This is an extremely common misconception I’ve seen about the disappearing blocks in the raarghs level… it’s not that they appear when you’re close to them, but rather they appear when you’re LOOKING at them. The info blurb on the loading screen says so right before you enter the level To clarify though, it IS partially proximity based. Your vision only stretches a certain distance, and coming into direct contact will make them solid regardless of where you’re looking
Honestly I'm glad they put checkpoints in the final test badge marathon. Ive always found challenges built around having to redo the same section constantly just to get back to where you were tedious.
I think SMG2 did it best where you have two versions of the same level, one where you can actually practice, and another where you have to do it without checkpoints. It really sucks when you have to redo everything just to get one try at a new hard part.
16:10 a small detail im surprised you didnt mention is that the flowers' personalities change based on which color is active. red is more welcoming and blue is more snarky
They‘re also fun when playing solo, I had a blast figuring out the more obscure coins for 3/4 of those. He honestly just sounds kinda butthurt about it to me ^^‘
Agreed! But I do think it’s fair to rank them under the criteria of doing them alone, since online play is locked behind a paywall for the switch. It really annoys me that I spent $60 on this game, then to unlock a part of it, I also have to be paying for switch online. IMO if you own a switch, you should be able to connect to Wi-Fi, like how the 3ds did it. It’s crazy that I have to subscribe to something to connect to the Wi-Fi I pay for on a device I paid for
@@Eowyn126 I agree that switch online is stupid, but nathaniel has switch online so I don't see why he should rank them using your criteria. that's a you problem, not a him problem. what probably happened was that the idea of using online for those levels didn't cross his mind at all, so he went into them solo.
@@jclkaytwo I wasn’t saying he should rank them however I wanted him to, I was saying that it would make sense if he did avoid online on purpose. But yeah he may also have forgotten 🤷🏼♀️
@@Eowyn126 I worded that reply a bit oddly, sorry if it sounded aggressive. I do think he just forgot because he probably would've mentioned switch online if he was deliberately avoiding it for the purposes of this ranking.
I think the search party levels are actually really good, but only if you play online. They become this collaborative effort to find unfindable stuff, I had some very neat interactions in them.
In the level “Downpour uproar” the ending is slightly different depending on if you collected the wonderseed (from the wonderflower). The ending has a stormy theme, but if you collected the seed it’s back to sunny.
They do technically give a hint in the first puzzle park, there are some blue triangles pointing down in the vacinity of the hidden block but that is way too obscure!
Dang, I didn't notice that at all! The only reason I found it was because I was playing online, and someone put a stand on top of the block....I guess I would've looked it up anyway, but yeah, pretty obscure if you're not Yellow Toad
I do think the background detail in “Unreachable Treasure?” that outright tells you the solution is a cute enough detail to raise it up, though arguably you could say that makes it worse.
I gotta ask....what's the best wonder flower music effect? Piranha plants on parade. Spikey dance number. Ninji disco. Pumpkin party. A night at boo's opera. (King boo) Knucklefest. And A very special march. How would you rank them from worst to best?
3:36 Amen! I know people say that these mechanics should be their own levels, but I think it’s a smart idea to just experience them for a mini game as a sweet idea rather than a full on level that gets old quickly
Playing during the game's launch and with online ON made the search party one of the most fun stages I played on this game, it's the moment that had me "oh okay, now I get why they added online to this game", it's super fun to figure out the solutions alongside the other players, and leaving clues to others so they can find the solution on their own too Edit: typo
5:38 Because it's possible to (intentionally or otherwise) get to Jet Run II before Jet Run I, having the arrows at the beginning is important to make sure nobody's left floundering. (I should know, because this happened to me.)
Nathaniel you are one of the goat-tubers. You are one of the only people I was able to come back and watch constantly through the past five years. The fact that to this day you are still producing and even ramping up the quality of the videos is so great.
8:59 So imagine those pulleys like this, the box you play in isn't actually moving but instead it's the airship, & so the pulleys are able to put the airship on hold for a bit as you're cutting the jets off, those jets are the thing controlling the autoscroller so when those jets stop, its kinda like you're telling the ship to stop
I’m sorta glad the Final Final challenge has checkpoints, because going through every single badge just to get to the unfair invisible one at the end and dying a lot would really suck
@@Marcuskwok-hn5yi I mean that’s to be expected. For 2D mario we’ve been used to pretty simplistic naming conventions for level names (e.g ‘world 1-1’) for a while now so it makes sense their actual names here don’t really commit to memory.
Honestly all the airship "bosses" should have required you to throw whatever enemies are nearby into the machine a few times(fun fact I messed around during the first airship boss doing this and the boss already gets stunned if it closes it's mouth while a bomb is there so they already have part of the required code there) though for the third boss the flying Mechakoopas would need some way of respawning(Maybe they just fly in from the ceiling and that's how they keep respawning to give you ammo to fight with)
The "park" levels are really fun with online multiplayer. The constant coming and going of player means that they can help each other out. I've found myself playing those levels helping the constant stream of new players even long after the Wonder Seed spawned in
The Item Park one... I had an idea how to get the one where you drill through the wall, but no-one told me you could drill into the moving platform! That's one level I go into periodically to show people 'hey, there's a flower coin here', as I think it's pretty obscure and well-hidden, maybe too well-hidden.
I love the fact that Nathaniel already loves Mario Games, so when he's giving his opinion on some matter in the game, he's not trying to analyze it in some impartial, distant, "journalistic" way, he just says what's fun and what's not, like with the wonder effect of the dragon. It's just great because it looks and plays in a fun way, you don't have to overanalyze it
28:53 for the life of me i could not complete this level! im gonna have to go and try it again just jeez. shoutout to the random person i was playing with, alexus i think, using online mode. you were trying your best to carry me to victory but even with that i could not win. the beauty blender looking bouncy things are my greatest weakness...
Normalize having checkpoints at extremely difficult and challenging levels, some of us aren't as skilled and would still like to have a chance at beating them😅
9:16 Holy crap, it took me a minute to remember that's Insaniquarium music (Tank 2 to be exact)! it's been at least 15 years since I last heard it and I'd never in a million years expect to find it here of all places!
It's all perspective. I appreciate your expertise and experience.. and there are some casual gamers who like beginner tricks... All that said ... I enjoy your vids
He is doing really good in terms of content, but I wouldn't really say he's striving for originality anymore, ranking videos top 10s and tier lists are everywhere.
The search party levels are intended to show off the functions of multiplayer, helping each other out and placing standees for clues, which makes them slightly more forgivable in my eyes
The reason why the Deep Magma Bog Flying Airship stops when you pull the pulley is those flames are exhaust flames, and when you pull the pulley, you're stopping the ship. I dunno why that specifically would stop an autoscroller, but it's sort oof a neat trick...
I don’t think you appreciate the Break Time, Search Party, and Badge Levels Enough, they are a great change of pace compared to nothing but regular stages. Edit: I agree that the KO Arenas and Wiggler Race stages generally do a better job at that, but the other types I listed earlier still do that job pretty good.
Yeah, I honestly feel like the ranking was kind of unfair in that regard. Yes, it's fun to blast through 1-1, but realistically, levels like the Jet Run Challenge and the Wall Climb 2 are more challenging and exhilarating! I mean, who DIDN'T want to throw their controller against the wall trying the last section of Wall Climb 2, then celebrate once they finally cleared it? Even getting to THAT point was no cakewalk!
The Wiggler races were so fun. Same with Roller Koopa Derby. Least favorite level has to be the Special World level the Donut Mines level. Currently stuck on the final gauntlet...
"Pipe Park" at 122 is weird. I loved this. Both secrets you mentioned where fantastic. I loved searching for them. Especially the "moving wall", which is obviously a pipe. And you know its possible to move pipes, so if you think abput it, its not that hard to get this. It felt super rewarding. Same goes for the other two searching levels.
OH MY GOSH! That was the one token I couldn't figure out! (I would have also struggled with the one where you walk into the blue wall and go into the foreground, but I had already watched the triggered video, so I knew what to do), then on a whim, I figured 'well, I tried pushing the pipes, standing on them, going in them... I haven't tried pushing this wall yet...' and ta-da! It worked! It just gets to a point where you've tried everything else and you just try something random and it works!
I personally love the Muncher Fields level and would've placed it higher myself. I feel like it's the only level in the game that consistently makes use of the foreground and background mechanic for more than just a small puzzle here and there.
Honestly, I think the ranking was a bit unfair. Of course smaller levels are going to feel like less than bigger levels! It's like being given a slice of your favourite cake, seeing someone else be given a completely plain, but whole, cake, and being upset you got a smaller portion - yes there's more of it, but it doesn't taste as good in comparison! The very first level is fun, yes, but playing with Jet Run in its level is more fun! If I wasn't prioritising helping people in the final gauntlet, I'd 1000% replay Jet Run Challenge over 1-1 any day!
I would like to see a ranking of every world or alternatively every level in each of the classic 2D Mario games- Super Mario Bros., Super Mario Bros. 2, 3 and World. Also Lost Levels because why not
And Land, and Land 2, and the NSMB games,. . .you know what? How about he just ranks every 2D Mario level? Oh wait, Odyssey Central is already doing that at 200K.
Fun fact: in the level “Jump Jump Jump!” if you gain enough speed at the start to jump to a platform you can go a slightly different route with no coins
The levels like Puzzle Parkare intended for you to take the different party members. Every. Single. One. Has its own blocks throughout the game. I even found one for Nabbit toward the end if the game. I never played as them though, so there may have been more earlier. All players can activate those, but only the assigned character sees it upon approach.
I didn’t even think to use the sensor badge in empty park I used the spring badge or whatever the one is that makes you constantly jump And with puzzling park i just cycled through every character until I got to yellow toad
Fun fact: You don't even have to run during Hurry, Hurry. Like all you need to do is walk and use the parachute badge to glide the final tiny bit you can't reach. It's genuinely sad
Flexispot's Black Friday sale has begun, use my code ''flexispot30'' to get an extra $30 off on their E7. E7 PRO and C7 chair on top of their sale, it is the lowest price of the year
FlexiSpot E7 standing desk: bit.ly/NathanielE7 L-shaped standing desk: bit.ly/NathanielE7L
Cool.
@@Cliffordlonghead nobody care
@@Cliffordlonghead or what? You can't do nothing to me so yeah no sorry for you being hostile to me multiple times
@@Cliffordlonghead stop with your little game, you got 4 mutes in a year and if you get one more in the upcoming time is over for ya do you really want to risk anything just for this?
@@Cliffordlonghead who SMG4 I am done with the show from long ago plus I am not buying your tricks, the only comment section that you have control on is yours and nothing more
The level "Kick it, Outmaway" is intended to be played by dodging the ice cubes the whole level, which grants you the Wonder Seed when he runs out of things to kick. Playing it that way is more fun than just killing him outright.
Liteally! I never even thought about killing it tbh xD
@@V1G4M1 When I first played, my buddy killed it immediately, so when I played a solo game I was curious to see what happened if you didn't
I tried to kill that Outmaway on my first try but I kept on getting blocked by falling ice blocks
I just melted the blocks instead of killing him or avoiding the blocks!
I never knew you could kill the Outmaway
9:08 The reason it stops the autoscrolling is because it's dousing the flames that moce the ship and block your path. You're essentially braking the airship.
That would imply that the level autoscrolls because the airship moves. But why would it? You are on the airship, so the relative speed stays the same. And other autoscroll levels don't move at all. Why is autoscrolling linked to movement only here and nowhere else?
@moritzlinden7169 Your relative speed as the character does stay the same. But the camera isn't on the airship. It could be an SM64 system where the camera is secretly controlled by Lakitu. He's sitting still in his cloud with his camera as the airship passes by him.
So according to @@Mr.Q_Dude the reason the game stops scrolling is because lakitu is too lazy to move his cloud
@@geanmichaelzipagansanjuan1090 Exactly
This is an extremely common misconception I’ve seen about the disappearing blocks in the raarghs level… it’s not that they appear when you’re close to them, but rather they appear when you’re LOOKING at them. The info blurb on the loading screen says so right before you enter the level
To clarify though, it IS partially proximity based. Your vision only stretches a certain distance, and coming into direct contact will make them solid regardless of where you’re looking
oh my goodness i never knew, definitely thought it was proximity based
Yeah when I was playing the game I noticed that they only appeared when you were looking at them. It was such an interesting and creative object 😊
The “unreachable treasure” seed has to be one of the easier ones with the right badge, you don’t even need the invisible blocks
This is how I finish the level and I never knew the solution
Hurry, hurry is the easiest with jet run, and even then you just sprint you don’t even need a badge
dawg why are you everywhere 😭😭😭😭
How come I see u in every comment section from this channel? 😂
@@N-tw3rpjxjxkbknbofaefjsjwbdndj apparently I saw a video where you can just finish even without sprinting, you just have to jump in order to make it
Honestly I'm glad they put checkpoints in the final test badge marathon. Ive always found challenges built around having to redo the same section constantly just to get back to where you were tedious.
Perhaps a "No checkpoint" badge could've been a compromise
@@Danbo22987But then you wouldn't be able to use it in the level due to it auto setting your badges throughout
Maybe like a pipe where it removes the checkpoints, and beating it gives you a secret medal
I think SMG2 did it best where you have two versions of the same level, one where you can actually practice, and another where you have to do it without checkpoints. It really sucks when you have to redo everything just to get one try at a new hard part.
The koopalings being removed hurts even more considering how their gimmicks could've been used in conjunction with the wonder effects.
It speaks to how uncreative the New Super Mario Bros. series has become that not bringing them back for this game is being called "removing them".
It still wouldve been cooler than just a single unnatended child.@@19Szabolcs91
MORTAN SMASH
16:10 a small detail im surprised you didnt mention is that the flowers' personalities change based on which color is active. red is more welcoming and blue is more snarky
And I’m still triggered (get it) about the fact he doesn’t know on off switches (or as he calls them Mario Maker blocks) were in SMW
the fact he called the bulrushes, who literally have "bull" in their names *the* *rhino* *dudes* 💀
26:52
Bandy: “If you ever wanted to be a spiky boulder then this is the place for you”
Nandy: “my dream has come true”
the search party levels are actually quite fun when you're playing them online, which I believe was the intended way to play them.
They‘re also fun when playing solo, I had a blast figuring out the more obscure coins for 3/4 of those. He honestly just sounds kinda butthurt about it to me ^^‘
Agreed! But I do think it’s fair to rank them under the criteria of doing them alone, since online play is locked behind a paywall for the switch. It really annoys me that I spent $60 on this game, then to unlock a part of it, I also have to be paying for switch online. IMO if you own a switch, you should be able to connect to Wi-Fi, like how the 3ds did it. It’s crazy that I have to subscribe to something to connect to the Wi-Fi I pay for on a device I paid for
@@Eowyn126 I agree that switch online is stupid, but nathaniel has switch online so I don't see why he should rank them using your criteria. that's a you problem, not a him problem. what probably happened was that the idea of using online for those levels didn't cross his mind at all, so he went into them solo.
@@jclkaytwo I wasn’t saying he should rank them however I wanted him to, I was saying that it would make sense if he did avoid online on purpose. But yeah he may also have forgotten 🤷🏼♀️
@@Eowyn126 I worded that reply a bit oddly, sorry if it sounded aggressive. I do think he just forgot because he probably would've mentioned switch online if he was deliberately avoiding it for the purposes of this ranking.
I think the search party levels are actually really good, but only if you play online. They become this collaborative effort to find unfindable stuff, I had some very neat interactions in them.
I played most of them online and it did not help me at all lol.
And what if little Timmy didn’t get switch online?
Some of these search park levels have some of the most evil placements like that one yellow toad block
In the level “Downpour uproar” the ending is slightly different depending on if you collected the wonderseed (from the wonderflower). The ending has a stormy theme, but if you collected the seed it’s back to sunny.
Fluff Puff Peaks Special Climb to the Beat may genuinely be my favorite level in the game and it’s one of my favorite Mario levels just ever😊
18:46 those puffy things are the cutest thing ever!
They do technically give a hint in the first puzzle park, there are some blue triangles pointing down in the vacinity of the hidden block but that is way too obscure!
Dang, I didn't notice that at all! The only reason I found it was because I was playing online, and someone put a stand on top of the block....I guess I would've looked it up anyway, but yeah, pretty obscure if you're not Yellow Toad
32:36 use the Floating High Jump Badge and the level becomes a thousand times easier, trust me
Dang! I wasn’t expecting two ranked videos back to back. Your dedication is unreal man
This is while streaming for his "2D Mario Marathon" video
But it’s faulty so whatever
yeah im sure he works so hard playing video games all day while his editor does all the work...such a hard life dude
@@Boppingmeat you couldn’t even do it yourself
Probably ninji disco
one two three JUMP
one two three JUMP
123 jump😊
I do think the background detail in “Unreachable Treasure?” that outright tells you the solution is a cute enough detail to raise it up, though arguably you could say that makes it worse.
I Accidentaly skipped the video and it sayed "this level has a lot of DRAGON BONEYARD"
I gotta ask....what's the best wonder flower music effect?
Piranha plants on parade.
Spikey dance number.
Ninji disco.
Pumpkin party.
A night at boo's opera. (King boo)
Knucklefest.
And A very special march.
How would you rank them from worst to best?
The best is a very special march. There’s no bad one but the least great one for me is Pumpkin Party. Still great though
0:09 NOOOOOOO THIS LEVEL IS THE HARDEST IN THE GAME! HOW COULD YOU SAY THAT
YEAH ODYSSEY CENTRAL SAID SO
“Hurry, Hurry!” is like that bridge in Super Metroid that you have to run over or it breaks from under you.
0:39 one neat thing is that there is blocks in the background that represent the hidden ones
3:36 Amen! I know people say that these mechanics should be their own levels, but I think it’s a smart idea to just experience them for a mini game as a sweet idea rather than a full on level that gets old quickly
I disagree with your placement of Shova Mansion, I personally loved that level and found it one of the most memorable
BOT
@@carlopiccone2890 No
Playing during the game's launch and with online ON made the search party one of the most fun stages I played on this game, it's the moment that had me "oh okay, now I get why they added online to this game", it's super fun to figure out the solutions alongside the other players, and leaving clues to others so they can find the solution on their own too
Edit: typo
2 huge rankings in only 2 days. Your work ethic is insane!
You are on the grind, wow. It's a WONDER how many of these are happening, and with such quality as well!
Jeez. I WONDER how he does it.
yeah im sure he works so hard playing video games all day while his editor does all the work...such a hard life dude
This and every track coming out so close to each other is crazy, the hard work is appreciated
Tbh I was really hoping for me to see a video like this with any UA-camr, having you release it is even better! Great video!
5:38 Because it's possible to (intentionally or otherwise) get to Jet Run II before Jet Run I, having the arrows at the beginning is important to make sure nobody's left floundering. (I should know, because this happened to me.)
My favorite levels: Pirahna Plants on Parade, Swamp Pipe Crawl, Angry Spikes and Sinkin' Pipes, Another Uncharted Area: Swaying Ruins, A Final Uncharted Area: Poison Ruins, Jewel Block Cave, Dragon Boneyard, Evade the Seeker Bullet Bills
Upshroom Downshroom, Secrets of Shova Mansion, Color Switch Dungeon, and more are being underestimated here.
0:46 i used the parashute cap to climb the pipe 😅
"if you kill the plants, you can hear them no longer being alive"
It’s almost like Nathaniel and Nico are having a war of who can make the video first
Nathaniel you are one of the goat-tubers. You are one of the only people I was able to come back and watch constantly through the past five years. The fact that to this day you are still producing and even ramping up the quality of the videos is so great.
1:25 the bgm syncs perfectly with the flower coin 😂😂
8:59
So imagine those pulleys like this, the box you play in isn't actually moving but instead it's the airship, & so the pulleys are able to put the airship on hold for a bit as you're cutting the jets off, those jets are the thing controlling the autoscroller so when those jets stop, its kinda like you're telling the ship to stop
I love how in muncher field bowser is just watching you since bowser ship is right next to we’re the you enter the level
It's good to have 2 ranking videos 2 days in a row!
Props to Nathaniel to just outright say "Ad" and what it is, instead of seguing into one.
Honestly I loved the bowser part BECAUSE OF IT'S MUSIC
Who aggres? If you do, can you like
The next super mario bros game is rumored to be super mario cartel, if it is than im very excited
I’m sorta glad the Final Final challenge has checkpoints, because going through every single badge just to get to the unfair invisible one at the end and dying a lot would really suck
This list is awesome! Mario wonder is amazing!
Do you mean “Wonderful”
Super mario wonder definitely has the best 1-2
4:13 you can also press X to have the marker for a second to make these levels easier
Every single level in this game is really memorable and so fun. Hard to choose which is my favourite. 💫
Same! So many good levels! One of my favorites is the Desert Mystery level as it has my favorite enemy the mummies and the pyramid section is great 😊
Meanwhile there's me who forgor like half the levels
@@mreevee7785I basically 100%ed this game (still missing standees) and I can not even remember a stage name
@@Marcuskwok-hn5yi same
@@Marcuskwok-hn5yi I mean that’s to be expected. For 2D mario we’ve been used to pretty simplistic naming conventions for level names (e.g ‘world 1-1’) for a while now so it makes sense their actual names here don’t really commit to memory.
I 100% Mario Wonder Today, And, im just gonna say I really really hope we get some dlc!
The level spikey trial has the notes of song of storms as bubbles in the end.
Honestly all the airship "bosses" should have required you to throw whatever enemies are nearby into the machine a few times(fun fact I messed around during the first airship boss doing this and the boss already gets stunned if it closes it's mouth while a bomb is there so they already have part of the required code there) though for the third boss the flying Mechakoopas would need some way of respawning(Maybe they just fly in from the ceiling and that's how they keep respawning to give you ammo to fight with)
The "park" levels are really fun with online multiplayer. The constant coming and going of player means that they can help each other out. I've found myself playing those levels helping the constant stream of new players even long after the Wonder Seed spawned in
The Item Park one... I had an idea how to get the one where you drill through the wall, but no-one told me you could drill into the moving platform! That's one level I go into periodically to show people 'hey, there's a flower coin here', as I think it's pretty obscure and well-hidden, maybe too well-hidden.
Gotta say I prefer the wonder gauntlet then the badge marathon, but still an amazing list
The badge marathon would have been ok if it wasn't for the FRICKING INVISIBILITY BADGE! The rest of it was legit.
23:09 The first level to introduce my favorite power up in this game, the bubble flower!
I love the fact that Nathaniel already loves Mario Games, so when he's giving his opinion on some matter in the game, he's not trying to analyze it in some impartial, distant, "journalistic" way, he just says what's fun and what's not, like with the wonder effect of the dragon. It's just great because it looks and plays in a fun way, you don't have to overanalyze it
28:53 for the life of me i could not complete this level! im gonna have to go and try it again just jeez. shoutout to the random person i was playing with, alexus i think, using online mode. you were trying your best to carry me to victory but even with that i could not win. the beauty blender looking bouncy things are my greatest weakness...
27:20
I love Ninji Jump Party.
Ooh I remember the theme from 8:40, that's from insanaquarium! Oh man I miss that game and the video you made about it!
Love your videos!
I love them too
How tf did you comment 4 days ago
@joeshiesty1914 Channel members get videos early I'm pretty sure
The "Lights out" stage actually gave me way more trouble than it had any right to
Normalize having checkpoints at extremely difficult and challenging levels, some of us aren't as skilled and would still like to have a chance at beating them😅
Hell no, the challenging levels are at the end of the game, they’re SUPPOSED to be challenging so you can test your skills
@@Mr_GrizzSR you can still test skills with included checkpoints
You can tell from this convo who likes the wiimakes in the booster course pass and who doesn't.
Yeah, levels like the Perfect Run or Champions Road were really fun
Having the secret final level of a game before 100% completion contain checkpoints just doesn’t feel as climactic imo.
9:16 Holy crap, it took me a minute to remember that's Insaniquarium music (Tank 2 to be exact)! it's been at least 15 years since I last heard it and I'd never in a million years expect to find it here of all places!
1:53 i couldnt even find it WITH the sensor badge i had to use one of your videos
It's all perspective. I appreciate your expertise and experience.. and there are some casual gamers who like beginner tricks... All that said ... I enjoy your vids
Thanks for bringing a huge smile to my face, Nathaniel. You truly are striving for originality.
He is doing really good in terms of content, but I wouldn't really say he's striving for originality anymore, ranking videos top 10s and tier lists are everywhere.
The search party levels are intended to show off the functions of multiplayer, helping each other out and placing standees for clues, which makes them slightly more forgivable in my eyes
"An Empty Park" truly deserves last place, i hate it
The reason why the Deep Magma Bog Flying Airship stops when you pull the pulley is those flames are exhaust flames, and when you pull the pulley, you're stopping the ship. I dunno why that specifically would stop an autoscroller, but it's sort oof a neat trick...
I did not expect PvZ Garden Warfare OST in here
Truly he is a man of culture.
I don’t think you appreciate the Break Time, Search Party, and Badge Levels Enough, they are a great change of pace compared to nothing but regular stages.
Edit: I agree that the KO Arenas and Wiggler Race stages generally do a better job at that, but the other types I listed earlier still do that job pretty good.
Yeah, I honestly feel like the ranking was kind of unfair in that regard. Yes, it's fun to blast through 1-1, but realistically, levels like the Jet Run Challenge and the Wall Climb 2 are more challenging and exhilarating! I mean, who DIDN'T want to throw their controller against the wall trying the last section of Wall Climb 2, then celebrate once they finally cleared it? Even getting to THAT point was no cakewalk!
The Wiggler races were so fun. Same with Roller Koopa Derby. Least favorite level has to be the Special World level the Donut Mines level. Currently stuck on the final gauntlet...
"Pipe Park" at 122 is weird. I loved this. Both secrets you mentioned where fantastic. I loved searching for them. Especially the "moving wall", which is obviously a pipe. And you know its possible to move pipes, so if you think abput it, its not that hard to get this. It felt super rewarding. Same goes for the other two searching levels.
Pipe park was the hardest one. If anything, I understand its low placement
@@YoloYester94how? You can hear the tokens nearby so you know to search in that area
OH MY GOSH! That was the one token I couldn't figure out! (I would have also struggled with the one where you walk into the blue wall and go into the foreground, but I had already watched the triggered video, so I knew what to do), then on a whim, I figured 'well, I tried pushing the pipes, standing on them, going in them... I haven't tried pushing this wall yet...' and ta-da! It worked! It just gets to a point where you've tried everything else and you just try something random and it works!
0:55 you can actually just jump over his attacks enough times and get the seed that way
21:31
Actually, look at the white lines. That already marks two of four directions out of the question.
I personally love the Muncher Fields level and would've placed it higher myself. I feel like it's the only level in the game that consistently makes use of the foreground and background mechanic for more than just a small puzzle here and there.
Over 100 levels in Mario Wonder, just like there's over 100 levels in Mario 3D World. Wonder is the 2D version of 3D World, confirmed!
Climb to the beat is the epitome of a really fun but really frustrating level
I'm sad to see all the badges challenges ranked so low. They were some of my favorite levels.
Honestly, I think the ranking was a bit unfair. Of course smaller levels are going to feel like less than bigger levels! It's like being given a slice of your favourite cake, seeing someone else be given a completely plain, but whole, cake, and being upset you got a smaller portion - yes there's more of it, but it doesn't taste as good in comparison! The very first level is fun, yes, but playing with Jet Run in its level is more fun! If I wasn't prioritising helping people in the final gauntlet, I'd 1000% replay Jet Run Challenge over 1-1 any day!
24:43 "You'll be touching a lot of balls... when suddenly goo starts rising, and you need to get up top fast."
Wow, sounds like my kind of level
33:37 finally an ad that isn’t squarespace
But at this point, SquareSpace goes with NB like Nord VPN goes with IceCreamSandwich
I'm actually on the final-final test badge marathon right now. IT'S SO HARD! Especially the invisibility part.
Thanks for the inclusion of Kirby star allies music! A very underrated game and was my favorite until, well, this game.
24:02 Garden Warfare music? Oh how I miss those games…
The list I really needed
way of the goomba was the bane of my existence. it took me an hour and a half
You put the first level of the game above any of the palaces…
This may just be some Bowser junior bias, but that just doesn’t seem right😔
Fun fact: in the level jewel-block cave, the stairs to get the top of the flag is shaped like a guy leaning in a sus way
I would like to see a ranking of every world or alternatively every level in each of the classic 2D Mario games- Super Mario Bros., Super Mario Bros. 2, 3 and World. Also Lost Levels because why not
And Land, and Land 2, and the NSMB games,. . .you know what? How about he just ranks every 2D Mario level? Oh wait, Odyssey Central is already doing that at 200K.
Fun fact: in the level “Jump Jump Jump!” if you gain enough speed at the start to jump to a platform you can go a slightly different route with no coins
The levels like Puzzle Parkare intended for you to take the different party members. Every. Single. One. Has its own blocks throughout the game. I even found one for Nabbit toward the end if the game. I never played as them though, so there may have been more earlier. All players can activate those, but only the assigned character sees it upon approach.
26:52
"if you ever wanted to be a spiky boulder, then this is the place for you.
I didn’t even think to use the sensor badge in empty park I used the spring badge or whatever the one is that makes you constantly jump
And with puzzling park i just cycled through every character until I got to yellow toad
Fun fact: You don't even have to run during Hurry, Hurry. Like all you need to do is walk and use the parachute badge to glide the final tiny bit you can't reach. It's genuinely sad
Super Mario Wonder Is Pretty Fun
Ok but the thumbnail is one of the most cursed mario things I’ve ever seen…
why is nabiits head shaped like that 💀
Ah yes, my favourite 3 levels:
- Goomba Nabbit
- Drill Mario
- …daisy