Daz Studio and Blender3D: How to Create Body Morphs Using Blender3D

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  • Опубліковано 29 вер 2024

КОМЕНТАРІ • 61

  • @KennyFleccher
    @KennyFleccher  Рік тому +2

    Check out an updated video here: ua-cam.com/video/y-NmZQ3P_P4/v-deo.html

  • @MikeBurnsArrangedAccidents
    @MikeBurnsArrangedAccidents 3 місяці тому

    Geometry Did Not Match. Failed To create Morph. All other tutorials yield same result. Does this only work with default G8 model? I've got a character with a bunch of morph sliders engaged.

  • @uniquescorpions4802
    @uniquescorpions4802 2 роки тому

    when trying to apply my morph... things get crazy, im not sure why as ive followed your whole tutorial

  • @jess351
    @jess351 9 місяців тому +1

    Does this work too with figures that already have morphs?

    • @KennyFleccher
      @KennyFleccher  9 місяців тому

      Not sure. You might want to check out the updated video. That may help have an answer

  • @wylda1821
    @wylda1821 2 роки тому +2

    thank you. This is a great video. I failed in another tutorial, but it worked if I followed this video.

  • @_MaZTeR_
    @_MaZTeR_ 2 роки тому +2

    Even if you actually don't change anything with the morph file and just import it back with no changes or change something with the head, the whole figure seems to become smaller. This is most evident especially in the mouth where there's suddenly a gap between the lips. Is there a way to fix this?

  • @FB87291
    @FB87291 2 роки тому +2

    Very good!

  • @ewestray
    @ewestray Рік тому +2

    Kenny, thanks so much for creating this video. I had been using Zbrush to create my morphs, but GoZ isn't working (Daz to Zbrush). So, this has helped a lot.

    • @KennyFleccher
      @KennyFleccher  Рік тому +1

      Really?

    • @ewestray
      @ewestray Рік тому

      @@KennyFleccher I sent you an Intagram message too. Please check out my work there. I’m sure we have a lot to discuss. 😊

    • @KennyFleccher
      @KennyFleccher  Рік тому

      ?

  • @cynthiasanchez6556
    @cynthiasanchez6556 2 роки тому +1

    what if you accidentally don't start by turning on x-axis mirror and then you do for the rest of the sculpt? I just tried and it wasn't working. does it have to be on from the get go or am I glitching? ty bless.

  • @Sevxnredd
    @Sevxnredd Рік тому +1

    can i merge a 3d head i made myself with the daz model and import it again?

    • @KennyFleccher
      @KennyFleccher  Рік тому

      Not the way you are thinking. The mesh has to be exactly the same. Exactly. So no. There are techniques and software you can use to wrap the daz mesh around your model. You could line your head to the daz and sculpt as best a match as possible.

    • @Sevxnredd
      @Sevxnredd Рік тому +1

      @@KennyFleccher oh alright, i was asking bc i saw some ppl using characters from tlou or resident evil to make renders so
      i thought it would be easy lol but thanks

    • @KennyFleccher
      @KennyFleccher  Рік тому

      I think they take the game mesh and wrap the daz model around it. There is this Russian 3d wrap software that does I don't recall the name. The new mesh to metahuman feature is basically what they do. Look at that fea. You import your model and it wraps the metahuman around your model best it can.

  • @MrsTavington
    @MrsTavington 11 місяців тому

    I'm trying to follow this tutorial and another, but both of you have import options in blender I do not see. I'm using Blender 3.4. I don't get it. What am I supposed to do? When I import Genesis 8 and go to sculpt tab, she's not smooth, she's blocky (only in sculpt mode--smooth otherwise), AND the figure is on her back. I did everything exactly as I should have when exporting TO blender... but any ideas what maybe went wrong?
    More importantly, maybe, is when I import my morph into DAZ studio and dial it in, my ENTIRE FIGURE squishes itself and seemingly turns inside out! How am I supposed to make sure all my settings are correct when Blender isn't giving me the options? The only thing I could actually set was which direction was up and which was forward.

    • @KennyFleccher
      @KennyFleccher  11 місяців тому

      I can't see what is going on. The best thing I can say make sure you follow carefully. A missing step could cause the issue. It has worked for many others. Restart, restet your blender to factory settings. You have to make sure the mesh has the same points or it won't eork. Sime people get it first thing others longer. Don't give up. use the same version of blender which ever version.

  • @RobbeyT1
    @RobbeyT1 2 роки тому +2

    Omg this is amazing! Thank you!

  • @Australopitheco_El_Originario
    @Australopitheco_El_Originario 2 роки тому +1

    THANKS!

  • @lioncrud9096
    @lioncrud9096 2 роки тому +1

    super helpful. thank you!

    • @KennyFleccher
      @KennyFleccher  2 роки тому

      Your very welcome. Be sure to share!!!

  • @babu357
    @babu357 2 роки тому +1

    Thank you so much! It worked great.

  • @israelfranco9104
    @israelfranco9104 2 роки тому

    That's great, man! Do you know if it's possible to export from DAZ to Nomad Sculpt in a direct way so you can sculpt in the app? I've been trying to do it, but the app just shuts down every time. Hope you could give some help. Thank you

    • @KennyFleccher
      @KennyFleccher  2 роки тому

      Sorry not familiar but you should be able to export as an obj or fbx

  • @bertt1055
    @bertt1055 2 роки тому +1

    Awesome vid! Thank you

  • @wednesdayinterior
    @wednesdayinterior 2 роки тому +1

    Thank you so much!

  • @trahapace150
    @trahapace150 Рік тому

    can i use the to bring blender model shapes into daz?

  • @israeltheteenager
    @israeltheteenager 2 роки тому

    Why delete the eyelashes?

  • @_casg
    @_casg 2 роки тому

    How far can I go with this? Can I add small thirdiary details or add extra arms or eyes?

    • @KennyFleccher
      @KennyFleccher  2 роки тому

      No

    • @_casg
      @_casg 2 роки тому

      @@KennyFleccher so if I add extra vertice, segment, or edge; that extra data will not transfer back to Daz3D?

    • @KennyFleccher
      @KennyFleccher  2 роки тому

      Itll ransfer but it will screw up. So you can't remove or add vertices

    • @_casg
      @_casg 2 роки тому +1

      @@KennyFleccher insightful, thanks for your feedback

  • @kedigiller111
    @kedigiller111 5 місяців тому

    nice

  • @waltage
    @waltage 2 роки тому

    this not working on Genesis 8.1 female

    • @KennyFleccher
      @KennyFleccher  2 роки тому

      Use 8. 8.1 is a little different.

    • @waltage
      @waltage 2 роки тому

      @@KennyFleccher what is the difference? i need expression for 8.1!!!

    • @KennyFleccher
      @KennyFleccher  2 роки тому

      I would check the Daz forums. Not that experienced with 8.1.

    • @AlvaroLand
      @AlvaroLand 2 роки тому +2

      @@KennyFleccher I'm also interested in 8.1, and now that the new blender is out it could be time for an update of this amazing tutorial? :)

    • @KennyFleccher
      @KennyFleccher  2 роки тому

      Ok I'll look into it. Super busy at work

  • @Melekelmoula
    @Melekelmoula Рік тому

    heyy does this can be done with cc4 exported model on daz ? if no does this default model after creating the morph can be exported to unity / unreal for character customization system ?