DATA BANKS FROM SPACE - ONI - Spaced Out: Ep. #27 (Oxygen Not Included)

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  • Опубліковано 19 вер 2024
  • Hello everyone!
    Today, we're flying into space for the first time in the name of science. Our goal is to test a setup to gather some Data Banks as well as Artifacts from space. Hope you enjoy!:)
    Oxygen Not Included is a space-colony simulation game. Deep inside an alien space rock your industrious crew will need to master science, overcome strange new lifeforms, and harness incredible space tech to survive, and possibly, thrive.
    -------------------
    Playlist: • Ultimate Base 3.0 - ON...
    Join our Discord server: / discord
    -------------------
    ONI on Steam: store.steampow...
    -------------------
    Previous Series:
    - Ultimate Base 2.0 (Spaced Out EA): • ULTIMATE BASE 2.0 - Ox...
    - Ultimate Base 1.0 (Base Game): • THE ULTIMATE START - O...
    - World Download (Ep. 21): 1drv.ms/u/s!Ak...
    - Seed: SNDST-C-1924308202-GSGW3
    - Mods used: Mod Manager, Bigger Camera Zoom Out, Chained Deconstruction, Better Deselect, Suppress Notifications, Pliers Fixed, No Long Commutes, Clean Floors, Show Building Ranges, Build Over Plants, Deselect New Materials, Pause On Ready To Print, Critical Notification Pauser, MaterialColor
    -------------------
    Subscribe: goo.gl/aoWkY
    Sound Cloud: goo.gl/fyLx8k
    Streaming: goo.gl/dIQo02
    Email: redstonenightmare@gmail.com
    -------------------
    In Oxygen Not Included you’ll find that scarcities of oxygen, warmth and sustenance are constant threats to your colony's survival. Guide colonists through the perils of subterranean asteroid living and watch as their population grows until they're not simply surviving, but thriving...
    Just make sure you don't forget to breathe.
    Build Extensive Bases and Discover What it Takes to Survive:
    Everything in your space colony is under your control, from excavation and resource allocation right down to plumbing and power systems. Resources will begin depleting with your first breath, however, so be sure to dig fast if you want to live.
    It’s Mind Over Matter with Stress Simulations:
    Keep the psychological impact of survival at bay with fun leisure activities, great accommodations and even better food for your colony. Duplicants each have different and potentially destructive ways of reacting to stress, so be sure to always keep them happy. Whatever the cost.
    Avoid Boiling with Thermodynamics:
    Temperature control is a constant concern in space; too cold and you'll freeze, too hot and you'll fry. Keep tabs on ambient environmental temperatures and your colony's heat production to maintain a nice, cozy atmosphere for your colonists.
    Enhance Efficiency through Complex Gas and Liquid Simulations:
    Create interlocking pipe systems to swiftly deliver fuel and liquid to critical areas of your base. Plan well and be rewarded as your colony transforms into an imperishable, well-oiled machine.
    Take Charge with Power Grid Simulations:
    Choose from a multitude of power sources including coal, hydrogen, natural gas or just plain old elbow grease. Manage power runoff, circuit overloads and meltdowns to keep your colony running smoothly.
    Always Keep Yourself Breathing:
    Enter the Oxygen Overlay and watch air moving through your base in real-time. Monitor carbon dioxide accumulation and oversee oxygen generation processes to mold your colony into a veritable deep-space oasis.
    Waste Nothing through Extreme Recycling:
    Make use of every last resource for a base that truly exemplifies efficiency. Recycle waste into precious fuel, process unbreathable gas into air, or harness the natural bodily processes of wild creatures for food. If you’re clever, you might even be able to run a base off colonist farts.
    Explore Diverse, Procedurally Generated New Worlds:
    Summon new worlds with a push of a button. Experience tons of untamed space rocks, then suffocate to death in them!
    -------------------
    Spaced Out DLC:
    The Duplicants are back again, and this time they're ready to rebuild their colonies from the mysterious remains of a planet torn asunder!
    In Oxygen Not Included: Spaced Out! you'll spearhead space missions to new and undiscovered Planetoids, transport resources between bases, and manage multiple worlds on the fly to build a megacolony that not only survives but hopefully, thrives.
    New Multi-World Gameplay
    Put your colony management skills to the test by juggling the needs of Duplicants in multiple colonies simultaneously. Switch between planets in real-time and secure rare resources on other worlds to supply your home base.
    Expanded Rocketry
    Customize new modular rockets to your liking, then explore the expanse of space with the newly overhauled Starmap. Huge expansions to the Research Tree provide new mid-game Rocketry options, giving your Duplicants an edge in the asteroid space-race.
    New Critters
    Get acquainted with some new fuzzy friends - if you're nice, they might help you out around the colony!
    -------------------
    -------------------

КОМЕНТАРІ • 148

  • @jigorkij
    @jigorkij 2 роки тому +12

    Tips from me:
    - Your starting research rocket is kind of ok, however I prefer using sucrose engine - it produces small amount of power in flight and have more generous space for modules (i combine it with spacefarer module).
    - Those intake ports you researched are for moving something (gas/liquid/solid) from cabin to storage module or vice versa. Input/output ports inside cabin have their counterparts right outside nosecone/spacefarer. They are neat way how to pressurize cabin, take away carbon or bring water for toilets. Just be aware that during flight, liquid/gas pumped inside ports will be expelled (useful for expelling carbon/polluted water).
    - For fitting toilet - move power port right above algae diffuser and build space toilet right next to airlock (remove pump, you should transfer to better rocket very soon), then bring water trough port and wiggle pipes around cabin. Space toilet automatically expell polluted water on the other side of wall (to space).
    - Once again, move to better rocket soon. I, for instance, love using steam rocket - they are really slow, true, but they produce very neat amount of power while in flight (600/800 W if I remember correctly) and height is limited to 25 (while steam engine takes only 5). With spacefarer module you can easily fit both telescope and research station while retaining great hall, washroom and bedroom status of rooms (if you are interested, here is nice example, built before Klei added narrower toilet - forums.kleientertainment.com/forums/topic/132176-what-i-love-about-dlc-rocket-interior-tweaking-my-design-not-only/?do=findComment&comment=1482909 )
    - Radiation isn't removed by showering. Most usually small dose of radiation are expelled when dupe visits toilet. If they catch more than they can expell this way, you need to craft pills for them.
    - Different material (and their quantity) blocks radiation differently. For your small rocket i would advice replacing two tiles under pilot seat with either metal (lead) or plastic tile (both have radiation blocking = 68%)
    Sorry for wall of text, rockets and their designs are my most favourite thing about DLC :-) Keep up the good work and thanks for nspiring me how to build incubator room in your last video :-)
    BTW I have no doubt that when you were renaming rocket platform, you confirmed it with Enter. Thats how it got disabled, game doesn't take it as confirmation but as hotkey to turn on/off something :-)

  • @דודצביעטיה
    @דודצביעטיה 2 роки тому +13

    Any time you saying "with that out of the way" in the middle of the video i'm like "wait what? no! wait! finish the project!" and than you keep going... 😂

  • @afternooniguana4914
    @afternooniguana4914 2 роки тому +3

    While in space any gasses that are pumped out will just simply be expelled but while landed that is when you would need to connect a gas vent to the module. For radiation while collecting the data banks using plastic tiles or lead tiles under the rocket controller would greatly help so while ellie is doing the job she isnt being blasted by radiation

  • @ShawnHCorey
    @ShawnHCorey 2 роки тому +26

    GG. There is a wall toilet you can install in a rocket that takes up only 2 vertical tiles. Also, Berry Sludge is a good food for rockets since it doesn't decay and requires no refrigeration.

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому +8

      Berry Sludge I have plans for soon. The toilet we install tomorrow:)

    • @chexo3
      @chexo3 2 роки тому +4

      @@Nathans-Sandbox you can also have a ladder bed, good way to save space

  • @marcomeyer4866
    @marcomeyer4866 2 роки тому +12

    For your incubator system, you can use a pressure plate to detect when a duplicant lubilied the egg, and disable the incubator afterward

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому +1

      👍

    • @yuqzii
      @yuqzii 2 роки тому +2

      But wont that still detect when a dupe just runs over it without lullabying?

    • @defiantnight2668
      @defiantnight2668 Рік тому

      @@yuqzii I'm pretty late but you add a filter gate timed so it only turns on when they're there for a while

    • @yuqzii
      @yuqzii Рік тому +1

      @defiantnight2668 oh yeah, that's smart

    • @marcomeyer4866
      @marcomeyer4866 Рік тому

      @@yuqzii You can add a filter gate, with the duration of a lullabying

  • @HansWurst-gl8it
    @HansWurst-gl8it 2 роки тому +2

    I think the reason you couldn't build the bigger spacefarer module was solely because of the height of the rocket. With one battery module less it should've worked.
    The rocket port unloaders are mainly for cargo modules. If you want to vent CO2 (or polluted water) from the spacefarer module, you can use the inbuild liquid/gas inputs/outputs in two ways: When the rocket is flying, every output gets automatically vented into space and is lost. When landed, the outputs can directly be taken from the outside of the spacefarer module (check gas/liquid overlay from the outside of the rocket).

  • @flintube2622
    @flintube2622 2 роки тому +1

    Hi Nathan! Have a great time on the crapper! I hope you succeed on your ceramic quest!

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому +1

      😂 Hilarious comment all the way through! You however caught me on my coffee break😉

  • @sponsors_not_included
    @sponsors_not_included 2 роки тому

    Your countdown for the rocket launch was perfect timed with a ad lol

  • @skyeplays1772
    @skyeplays1772 2 роки тому +6

    So according to what i understand from the wiki, the decontamination shower needs to be on mesh tiles (possibly a recommendation rather than a requirement)
    also i didnt notice ~the number~ this time

  • @killaearth4439
    @killaearth4439 2 роки тому +1

    Ive been following ur progress as a guide to my gameplay as i started playing agn since ur first ep, finally glad u started space exploration because thats where i stopped last time and now i can have this as reference, thanks and keep it up!

  • @Diov514
    @Diov514 2 роки тому +1

    I checked if your next video was uploaded, it wasn’t so I kinda just went on with my day, I was doing a little bit of work, then noticed this video, I instantly dropped what I was doing.
    I’ve been learning a lot about ONI, thanks for the great content man :)

  • @joaocasado7194
    @joaocasado7194 2 роки тому +2

    This series is amazing, you are doing an great work! Thank you for those daily uploads!!!

  • @SomeGuy-ty7kr
    @SomeGuy-ty7kr 2 роки тому +4

    poor long-suffering ellie... Good thing she *really* likes space

  • @suppishnaruto
    @suppishnaruto 2 роки тому +4

    I think the top row of the research module still needs drywall since it's exposed to space there

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому +1

      The science module is mostly drywall instead of wallpaper.

  • @SoulCrushing
    @SoulCrushing 2 роки тому +2

    I know exactly how the rocket platform is disabled, because I did it myself. When you renamed the rocket platform, you hit enter. Enter key coincidentally is a hotkey for disabling buildings.

  • @charlesmaples8381
    @charlesmaples8381 2 роки тому

    My guy UA-cam placed an Ad right at the end of your countdown. That's too funny man. loving the series friend.

  • @-Cassiopeya-
    @-Cassiopeya- 2 роки тому +1

    Love your series so much, and i learn alot for my playthrough

  • @zairev3438
    @zairev3438 2 роки тому +1

    I would suggest replacing these 2 airflow tiles that rocket control sits on for gold metal tiles. You get high decor bonus for more morale in space, and it could block radiation from top window onto research station too :) Also maybe add light there for faster controling and researching (Not sure if light from sun works as "lit workspace" buff).

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому +1

      The lit buff we get from the sun, will probably replace the tiles with plastic tiles though.

    • @justinhill6418
      @justinhill6418 2 роки тому

      Yeah, if you replace the left of the two air flow tiles under the rocket control station, that should block the radiation in the spot they spend most of their time researching, while still allowing plenty of space for air flow.

    • @zairev3438
      @zairev3438 2 роки тому

      @@Nathans-Sandbox Whats so good about plastic tile tho? It have much lower decor, but reduce germ spread.
      As for gold tile, maybe even carpet tile might be even better here, since it actively reduce stress too and have high decor like gold tile too. 75% run speed difference is not really important here, since she only sits there.
      Not sure how effective they are at blocking radiation tho.

  • @forgedabauditt9955
    @forgedabauditt9955 2 роки тому +2

    I would advise you to make some rad pills for Ellie... the shower doesn't remove the SICKNESS. You need to CURE that.

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому

      Thanks for the heads up! What happens with the rad sickness if it gets worse or you don't treat it?

  • @mathieugariepy2948
    @mathieugariepy2948 2 роки тому

    Great video!

  • @andismin
    @andismin 2 роки тому

    God, i love this game. Keep up the good work Nathan!

  • @creeperthekingcreeper8234
    @creeperthekingcreeper8234 2 роки тому +2

    It's my first time seeing the data bank collection animation and it's pretty interesting.
    It's as if thet Mach is falling apart and Allie (i...spelling?) Had ro keep it from breaking.

  • @samuelsj99
    @samuelsj99 2 роки тому +1

    Like how they have gone to space but still sleep in poor beds

  • @fleizerex
    @fleizerex 2 роки тому

    Wow your personality is very inspiring

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому

      Ow thank you for thinking that, it's probably one of the best effects you can have on someone being a UA-camr;)

  • @theglobalspecial9811
    @theglobalspecial9811 2 роки тому

    This series is awesome!

  • @fuhrab
    @fuhrab 2 роки тому

    Love this series and your commentary. Also, great to see you in Echo's chat today.

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому +1

      He's the reason I got motivated to play again, so I wanted to at least pay him some respects with his comeback stream;)

  • @yakatuus3392
    @yakatuus3392 2 роки тому

    This is such a great series!

  • @immersiveirl6638
    @immersiveirl6638 2 роки тому

    if you can squeeze in a gas valve you can set up a passive filter (top of the plastic ladder) to keep your Oxygen in the rocket cabin and eject only CO2 (since your pump will pick up CO2 and O2 at the same time). I do a similar thing in my rockets but I use the gas element sensor to detect not-oxygen and activate the pump, place the sensor on the floor.

  • @getango
    @getango 2 роки тому +1

    Lowering Radbolts to 1?
    You lose 0.8 per "shot" right now. If you shoot at 100, that's 0.8%. If you shoot at 1, that's 80%. All that energy would be wasted...
    That aside, nice first rocket. If you find a toilet solution, radiation might sort itself out, as they shed radiation every time they use one. Maybe with wall mounted toilets?

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому

      Yeah the lowering to 1 wasn't a god idea. But I've had it multiple times where there was a tiny amount of research left to do, and then it charged up to 100 again, wasting 90 of it because of overflow. Now it's at 50, so I guess that's fine. I install a toilet in the next episode too:)

  • @nico-ob6wj
    @nico-ob6wj 2 роки тому

    Sometimes I forget how simple and beautiful this game is

  • @thre4dripper
    @thre4dripper 2 роки тому

    For the water storage section, u can build a small section for fast bleach stone offgasing and pump that into water chamber by high pressure vent

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому

      We're almost there now, but for a future chamber I will have to make it more efficient indeed.

  • @sirdaggergaming5143
    @sirdaggergaming5143 2 роки тому +2

    you should review some viewers bases

  • @looweeg4229
    @looweeg4229 2 роки тому

    Nathan, for the radbolt, you can adjust the value to something like 103 radbolt so went it goes into the machine, it will be at 100. That way you will fill it in 1 shot and will turn the rest off right away.
    Also, you should check the temperature under the rocket. Might over heat there the plastic tube or wire.

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому

      I did that, the problem is when there's a little research left to the and I end up with 90 bolts in the machine getting another charge of 100.

    • @looweeg4229
      @looweeg4229 2 роки тому

      @@Nathans-Sandbox It's still less waste. you can queue research or If you look further out in the researche tree, they take 300-400 reasearch (100 radbolts gives 25 or 50 reaserch I think). Another thing, make sure you have scientist on 2 different shifts with highest priority on the material research. This way, they will use all the radbolt before it shoots again.
      I also added a comment on the temperature below the rocket exaust. It may make your transite tube or the electric wire melt.

  • @thre4dripper
    @thre4dripper 2 роки тому

    I guess dupes will shower them in decontamination shower only wearing a lead suit

  • @timf7354
    @timf7354 2 роки тому

    Unless they changed how things work with the patch, I think you can put a gas storage tank on the rocket and fill it with O2. Then use the wall outlets to vent it in. That will get rid of the O2 diffuser and algae. Also there is a wall toilet and you could fill up a string of water pipes to store water for it. I think a stacking wall bed takes up 2 squares, to give her a bed too. It's really hard to fit everything you need in those rockets though.

    • @timf7354
      @timf7354 2 роки тому

      Or you can use oxylite inside. I think it stops off gassing at 2000 pressure. Drop a bunch on the floor and use the storage for something else after you put oxylite in

  • @impyre2513
    @impyre2513 Рік тому

    If Q = Not A AND Not B then Q = Not(A OR B), and as you discovered earlier, OR is as simple as joining two pieces of wire. So for this build as is, instead of two not gates and an and gate, you can use simply one not gate whose input connects to both of the reservoirs

  • @Helicard
    @Helicard 2 роки тому

    - Carbon engine + Solar panel + Spacefarer module + Cap.
    - Solar panels run full power in space so you don't need batteries.
    - Lead on the roof blocks radiation best

  • @Marco-vg9iw
    @Marco-vg9iw 2 роки тому

    Use iodine tablet for decrease rad absorbtion in the space!

  • @ClaudioFCalheiros
    @ClaudioFCalheiros 2 роки тому

    By this time I think you already solve the shower's problem. You miss the water connection when you created it. Cheers!

  • @mix5003
    @mix5003 2 роки тому

    i think if you want gas out of spacefarer nosecone. you don't need port unloader. you need to connect pipe directly to spacefarer nosecone.
    if i remember correctly port uploader use for dedicate gas storage not spacefarer nosecone

  • @Starrydragons
    @Starrydragons 2 роки тому +1

    absolutely love this series! this game always defeats me by cycle 20 (its a bit difficult to play if you have dyscalculia tbh, wish they'd add in a mode for 'dummies' lmao) but you give a lot of helpful information and now i'm inspired to play again and see how far i go!!

  • @bilgiagaci23
    @bilgiagaci23 2 роки тому

    I think artifact analyzer should be in science module cause it drops data banks too in my opinion science related must be in ultimate research module

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому

      Yes, looks like the shower isn't doing the job, so I can replace it with that machine.

    • @bilgiagaci23
      @bilgiagaci23 2 роки тому

      @@Nathans-Sandbox actually if I remember correctly that building was 4 tile width I guess you need to arrange couple of things again if you do

  • @David-eg6sd
    @David-eg6sd 2 роки тому

    Since you said you read all the comments, in some episode some while ago you missed a XOR gate. You can build your own.
    2 Inputs -> OR, NOT its output -> 2 ORs, both have 1 In from the Original input, 1 from the NOTted OR -> AND -> NOT -> Output.
    Congrats, you made yourself your very own DIY XOR. :P

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому

      Yes I got that comment a couple of times, sorry I didn't reply to yours.

    • @David-eg6sd
      @David-eg6sd 2 роки тому

      @@Nathans-Sandbox i just started commenting xD didn't read those. but oh well.. now you're set xD

  • @Yosita328
    @Yosita328 2 роки тому +1

    I don’t remember where I watched it but when dupes destroyed the walls inside the rocket they found out they could actually expand the space. I don’t know if that bug has been fixed yet.

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому

      I think that is fixed. I never tried it though.

    • @looweeg4229
      @looweeg4229 2 роки тому

      @@Nathans-Sandbox It is fixed. It was Brothgar who showerd it I think. First he could deconstruct the tile, Klei fixed it, then he used a duplicant "Destructive" stress response, which was fixed as well. Right now I don't think there's a way to build into space.

  • @raxidor9908
    @raxidor9908 2 роки тому +1

    Gas port loader/unloader is only for gas tanks installed. Use simple pipe from the rocket cabin to pump away CO2.

  • @007halfling
    @007halfling 2 роки тому

    you were right about space being next, and i appreciate the help over the geo plant, good thing i didn't cause a meltdown and nuke my base lol, just curious to know how you store your solids since you mined out the starting world

  • @leong5940
    @leong5940 2 роки тому

    Why you built so many storage and not use liquid/gas compression?
    PS: Please make more short ONI tutorial about some cool construction, like liquid/gas compression without using power, how to handle every Geyser, Vent, Volcano and turn it to something useful for late game, how to make steam room for cooling, etc . . .
    I know many of it already in your normal ONI video, it's look cool and clean, but too many thing happen in 1 video and hard to find the correct construction i want to find in video like 1 hours long :)

  • @1chemban
    @1chemban 2 роки тому

    There is a rad-bolt container that can hold 1k and release them out at 1 per pulse.

  • @eastside1411
    @eastside1411 2 роки тому

    the rocket: in 3, 2, 1 then the UA-cam ad came up 😹😹

  • @johnnysilverhand3466
    @johnnysilverhand3466 2 роки тому

    In the next video can you show your entire base like the food part espically

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому

      Food setup is still the same since we switched to grizzle berries. Any question in particular you have?

    • @johnnysilverhand3466
      @johnnysilverhand3466 2 роки тому

      @@Nathans-Sandbox in my game i am trying pacu farm although i have 80 pacus in one tile i am unable to feed my 8 dupes and am already in late game and would die soon, i killed all hatches, left with no dirt,etc

  • @andyli929
    @andyli929 2 роки тому

    Not sure if you have used the teleporter to transport dupes to another planetoid yet. Or is it the same planet that you have discovered by telescope

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому +1

      I disabled the teleporters to make me use rockets more.

    • @andyli929
      @andyli929 2 роки тому

      @@Nathans-Sandbox also perhaps changing the airflow tiles above the data science module to something that blocks a lot of radiation since Ellie will spend the majority of time making databanks rather than piloting? But the lead suit is definitely more ultimate ;)

  • @indiaannasentis8871
    @indiaannasentis8871 2 роки тому

    Here's my support comment. Don't feel a need to reply! Just helping you work the algorithm

  • @Tom-tv3zh
    @Tom-tv3zh 2 роки тому

    Nathan what can radiation do to dupes?

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому

      Depends on how much they get, but it can lead to death as far as I know.

  • @rutoppgames3754
    @rutoppgames3754 2 роки тому

    I know that you’ve stated to do the series to 2500 cycles (if I’m not mistaken) so I’m wondering how many episodes would you say or plan to do?

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому +1

      I will stop when lag becomes too bad. In previous seasons that was already starting at this stage, so I'm confident this one will last longer.

  • @Jiimy8me
    @Jiimy8me 2 роки тому

    if the time it takes to hug the incubators allows the rancher to hug all 4 within the Cycle Sensor's window...then couldnt you just use a single Cycle Sensor with an AND gate, per floor of incubators?

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому +1

      I wasn't sure if I needed more sensors or not.

    • @Jiimy8me
      @Jiimy8me 2 роки тому

      @@Nathans-Sandbox i was unsure too, so i put a ? at the end :)

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому +1

      😉

  • @robotkoala1107
    @robotkoala1107 2 роки тому +1

    Do u know of hermitcraft its a great minecraft community started its new season today

  • @SoulCrushing
    @SoulCrushing 2 роки тому

    I couldn’t get the rocket to land. I tried everything including reloading the game, Which did let me see the rocket again. I ended up abandoning the ship so at least it’ll return my dupe and my resources.

  • @neettuguppta8590
    @neettuguppta8590 Рік тому

    7:07

  • @thebigman753
    @thebigman753 2 роки тому

    Day three of watching this entire series

  • @djchill15
    @djchill15 2 роки тому

    nice video again. Thank you so much for your content. But i get the same bug like others here.. i cant land the ship .. i tried everthing.. build new rocket platform... build several .. the ship fly in orbit arounf planet and tells me autopilot is on.. but never lands .. i dont get it.. dont know what to do .. as i aboned the ship .. it was on other planet .. so strange. any ideas ?

    • @djchill15
      @djchill15 2 роки тому

      oh.. i flew around planet .. just 1 tile away from planet then he let me land my bird.. finally !!!! tried 2 hours to land .. wonderful :-)

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому +1

      Hehe glad it worked out!

  • @Pechbird
    @Pechbird 2 роки тому +1

    Die Solarpanele produzieren immer gleich viel übern Tag gesehen, deine Asteroiden haben nun in den Eigenschaften stehen wie viel Lux (Lichtmenge) diese Trifft was wiederum die Strommenge darstellt
    Mit der Co2 Entfernung aus dem Raketenmodul funktioniert anders als du denkst. Wenn deine Rakete im All ist und du die Ausgänge vom Raumfahrermodul verwendest wird das CO2 direkt gelöscht wenn du keinen Gastank in der Rakete hast das selbe würde auch Flüssigkeiten betreffen.
    Wenn deine Rakete gelandet ist sind die Anschlüsse des Raumfahrermoduls auf deinem Astro Sichtbar wenn du dort Rohre bzw Leitungen anschließt kannst du deinen Raumfahrermodul direkt "betanken".
    Diese Belader bzw. Entladen brauchst du nur für Frachtcontainer

  • @asdaloner
    @asdaloner 2 роки тому

    hey! great content as always!
    anyway, i saw one of ur videos about thermo aquatuner, and i tried to build it on my base but there's a problem with the loop, some water keeps bypassing without even getting into the thermo aquatuner, i've been trying to fix it but i don't know what's the problem, i build it exactly the way u did, i keep changing the pipe system but it keeps having the same problem.
    i really love this game, been playing it for weeks but when it comes to the thermo aquatuner setup i would just give up already which is just making me starting new base over and over again and it makes me so frustated
    do you have any suggestion? maybe it's too much but can u upload a new tutorial with more detail? sorry for my bad english tho.
    i would really really appreciate if u could help me with this problem, anyway, thanks!

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому

      Send me a picture of your piping and sensor (do you have the right settings there?). If you can via Discord or Mail both in the description. It sounds like you mught have set the sensor to below instead of above or maybe the pipes all for some weird routes.

    • @asdaloner
      @asdaloner 2 роки тому

      @@Nathans-Sandbox will do!
      and thank you so much for the reply!

  • @29boilersunderthesea99
    @29boilersunderthesea99 2 роки тому

    Why you do you use wallpaper instead of the drywall what's the difference?

  • @zackfnaf7739
    @zackfnaf7739 Рік тому +1

    the waffle house has found its new host

  • @proud2bpinoy515
    @proud2bpinoy515 2 роки тому +1

    Hello can I get a shoutout

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 роки тому +1

      For existing or something more specific?😂