Texture Baking In Blender For Beginners | Super EASY

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  • Опубліковано 24 жов 2024

КОМЕНТАРІ • 41

  • @firiasu
    @firiasu Рік тому +7

    I haven't seen the UV like this before. It is like a flower.

    • @Greannn
      @Greannn Рік тому +3

      That's because it is, in fact, inefficient. You are using only about 50% of the uv space. A better approach would be unwrapping like a tennis ball. But nice tutorial anyway coz it isn't about unwrapping.

  • @ddaveeva1885
    @ddaveeva1885 6 місяців тому

    The first tutorial that just worked perfectly. Huge thanks !

  • @Man_of_Krieg
    @Man_of_Krieg Рік тому +1

    Your videos helped me more than any other blender videos! This will be useful.

  • @ozu7779
    @ozu7779 Рік тому +1

    i cant belive u make this video so fast.. thank you !

  • @sungwoochoi7173
    @sungwoochoi7173 6 місяців тому +1

    Such clarity. Thank you so much. I am having issues with overly pixelated textures when baking. Is this a common beginner mistake?

  • @Pumachew
    @Pumachew 11 місяців тому +1

    Thank you so very much. All I can say is …I followed many other videos on this subject and always got stuck someplace. And could not proceed. I followed your instructions and I went from start to finish without an error. Thanks again

  • @MsMidnightStories
    @MsMidnightStories Рік тому

    Wow the UV part of this is huge, great help ! cheers

  • @4115steve
    @4115steve Рік тому

    Another good one. You're a great teacher, one of my favorites teaching blender. Thanks for all the help.

  • @b4rtmod
    @b4rtmod Рік тому

    Man, that s going to help me so much, you have no idea, thank you for your time to make that!!! Cheers!

  • @Neon3_
    @Neon3_ 8 днів тому

    thank you

  • @ahmedkamal6107
    @ahmedkamal6107 Рік тому +1

    super pure awesomeness man amazing

  • @md.golamtazbi5930
    @md.golamtazbi5930 8 місяців тому

    Very Easy and informative.

  • @HtrolRemix
    @HtrolRemix Рік тому +2

    *The tutorial is great, but you could benefit from a bake displacement tutorial*

  • @ByzaBolts155
    @ByzaBolts155 Рік тому +2

    Thanks man, this is so helpful!!! Textures can be so hard sometimes for some reason! Haha I’m a noob! But hey I’m learning

    • @PIXXO3D
      @PIXXO3D  Рік тому +1

      Glad I could help!

  • @yezzzsir
    @yezzzsir Рік тому +1

    Thanks for the tutorial, very easy to follow. Can I ask though why we would choose to do this & what benefit it has over just using the Procedural texture setup?

    • @PIXXO3D
      @PIXXO3D  Рік тому +4

      There are many benefits, but mainly the following: 1# you can't transfer blenders procedural shaders to other softwares, but you can do so with textures 2# textures render faster and with less noise, whereas procedural shaders are more processing heavy.

    • @yezzzsir
      @yezzzsir Рік тому +1

      @@PIXXO3D I think the render times alone would sell me. Thanks! 👍

  • @Totorus
    @Totorus Рік тому +1

    Great tutorial, thanks for sharing!

  • @aimlezz8855
    @aimlezz8855 10 місяців тому

    Nice. Thanks!

  • @valentincastelo
    @valentincastelo 8 місяців тому

    THANK YOU!

  • @Sam-wo4wn
    @Sam-wo4wn Рік тому +3

    1:59 is it important to mark the scene in a specific way like you did ? I just want to understand why we mark the scene this way, because i'm learning :)
    Btw you have great tutorials ❤️

    • @PIXXO3D
      @PIXXO3D  Рік тому +1

      Yes, because the seam is going to be where blender can unfold the topology, if you UV unwrapped without it, it would be stretched and overlapping.

    • @PIXXO3D
      @PIXXO3D  Рік тому +2

      This tutorial is more about texture baking, but I recommend you watch a video dedicated to UV unwrapping.

  • @mrhollywood5285
    @mrhollywood5285 8 місяців тому +1

    Little late here. When you save the finished Sphere with the Baked textures can you save this file alone and use it by itself or do the saved maps have to be included.

  • @styloo_
    @styloo_ Рік тому +6

    USE PRINCIPLED BAKER (it's FREE addon it bakes everything in one click )

    • @ozu7779
      @ozu7779 Рік тому

      thank u i will try

    • @PIXXO3D
      @PIXXO3D  Рік тому +1

      Interesting, I might review it.

    • @styloo_
      @styloo_ Рік тому

      @@PIXXO3Dyes review it , that would be cool , it so weird that no one know about this , it's FREE , everyone should use that

  • @ryanjstever
    @ryanjstever 4 місяці тому

    Thanks for this it really was very easy! For some reason, I can only bake a normal map. When I change it to Diffuse it bakes it black.

  • @D3LB0Y
    @D3LB0Y Рік тому

    if you already have the textures on the object then whats the point of going throw all the baking steps ?

  • @yourcommander3412
    @yourcommander3412 4 місяці тому

    Does not work for me - just bakes blank black image. Only works if I select "Combined" Bake type.

  • @ursoul8494
    @ursoul8494 11 місяців тому

    What is the use of baking

  • @ZuluZizo
    @ZuluZizo 9 місяців тому

    Followed every step but i get a black screen instead of a texture when baking.

  • @ozu7779
    @ozu7779 Рік тому

    how can i bake metalic value ? are the processes the same?

    • @styloo_
      @styloo_ Рік тому +2

      bake emit , viewing the metalic output , you can use rgb color if you dont have specific map :) or you can use principled baker wich is more easier and bake everything in one click

    • @ozu7779
      @ozu7779 Рік тому

      @@styloo_

  • @bravefarkas1254
    @bravefarkas1254 10 місяців тому +1

    i think the most recent blender update broke this, its not working for me. anyone else ?

    • @zillaquazar
      @zillaquazar 9 місяців тому +1

      same it somehow is not working for me either

    • @Avioncito_ok
      @Avioncito_ok 9 місяців тому

      No es que no funciona, es que por alguna razon se tilda con el denoise, desactiva el denoise y vas a ver que si bakea, te lo digo porque me acaba de pasar