Mid 90s, early 2000s was a special time for gaming. It was such a experimental and wonderful generation of games with the PS1 and CD-ROMs, trying to compete and develop games for the mainstream taking a bold leap in to 3D gaming. It was still a novel and fresh idea. It looked odd and felt clunky at times, but at that time it was amazing. I would love to relive that whole era.
This is great find. Lots of interesting things in this video. - Abe's Oddysee styled Abe's Exoddus logo. - Different dub? - Necrum Mines Tunnel 1 with even more UXBs than appearing in demo AE. - Beginning of Bonewerkz have mudokon and explosives farts? Why does it explodes before the timer expired? - and probably other i can't notice now. Very interesting stuff.
That's right! Also i've noticed that the "Tunnel 1" sign at the end of first necrum mines section has a different position. In the full game (and even in the demo) you can see it frontally
@@Sgabbit I think that's the same sign that appears during the hidden PSX demo levels that kapteeni showcased. Other differences, summed up: - Abe's Oddysee voices, just like the PSX demo - enough UXBs in the Tunnel 1 to detonate a building (lol) - the same type of glow around Abe and mudokons that appears in promotional screens during the demo enders
Maybe OWI may have this promotional video in their archives they uploaded the E3 promotional video of Munch’s Oddysee from peacetime 2001 ahhh the days before UA-cam came along!
Mid 90s, early 2000s was a special time for gaming.
It was such a experimental and wonderful generation of games with the PS1 and CD-ROMs, trying to compete and develop games for the mainstream taking a bold leap in to 3D gaming. It was still a novel and fresh idea. It looked odd and felt clunky at times, but at that time it was amazing. I would love to relive that whole era.
A piece of history for sure
This is great find. Lots of interesting things in this video.
- Abe's Oddysee styled Abe's Exoddus logo.
- Different dub?
- Necrum Mines Tunnel 1 with even more UXBs than appearing in demo AE.
- Beginning of Bonewerkz have mudokon and explosives farts? Why does it explodes before the timer expired?
- and probably other i can't notice now.
Very interesting stuff.
Also the sign at 4:09 is different
That's right! Also i've noticed that the "Tunnel 1" sign at the end of first necrum mines section has a different position. In the full game (and even in the demo) you can see it frontally
@@Sgabbit I think that's the same sign that appears during the hidden PSX demo levels that kapteeni showcased.
Other differences, summed up:
- Abe's Oddysee voices, just like the PSX demo
- enough UXBs in the Tunnel 1 to detonate a building (lol)
- the same type of glow around Abe and mudokons that appears in promotional screens during the demo enders
It is so surreal seeing the Exoddus logo in papyrus font on the Oddysee icon. Also pre-final dub of Abe in the cutscenes?
Yeah! First time seeing that mixed logo
Gotta admit, it's a wild time capsule seeing this. Like the E3 "PS2" Munch footage.
history
It is absurd that after 20 years there are still videos, mods and content around abe odysee and exodus. Truly a eerie , creepy masterpiece
Wow and cool 😯
4:37 custom levels be like
Awesome!
6:24 farts same that grenades.
6:52 creepy
I thought I was the only one who remembered this.
Were you present at the E3 of that year?? lucky you
Maybe OWI may have this promotional video in their archives they uploaded the E3 promotional video of Munch’s Oddysee from peacetime 2001 ahhh the days before UA-cam came along!
Windows 95... or 98? Whatever!
Nice find, never seen this before.🙂👍
😮😮😮😮😮😮
Thats sick
Love it!
Epic vid
My friend TGR can do Abe in the style of Lorne Lanning very well! He's gonna be part of Twice Ze Flavor yay!!!