How To Escape Tutorial Hell

Поділитися
Вставка
  • Опубліковано 30 гру 2024

КОМЕНТАРІ • 66

  • @YoshimiMilk
    @YoshimiMilk 7 місяців тому +54

    Watching a tutorial on how to avoid/escape Tutorial Hell is the most Tutorial hell thing to ever do

    • @Yangwaochin
      @Yangwaochin 7 місяців тому

      Hit App Idea save and make it advert at parks busy intersects ten city building a high rise building with ten cities stacked up to space

  • @jakasnazwa123
    @jakasnazwa123 7 місяців тому +19

    The problem only indirectly lies with the student. In the vast majority of cases, the creator of the tutorial prepares it without knowledge of the teaching methodology. No tasks to do on your own, etc. Tutorials are often used to show "Look how I can do it".

  • @-LightSmit
    @-LightSmit 7 місяців тому +15

    Great message. "If you know how to learn, then you'll be unstoppable" - My examples:
    GameDev: Having a vision
    The guitar: Playing songs I like
    Japanese language: Games, books and Anime
    English language: Only movies (Native language is Afrikaans)
    Professional runner: Competition
    The same with my 3 kids, they don't always like to do Japanese reading and writing homework, but I often change the reading for an RPG Switch game, or I give them options.
    Take care!
    Light

  • @unikat-kmnkmn2799
    @unikat-kmnkmn2799 7 місяців тому +6

    I am still in tutorial hell since 2014

  • @정동우-n2x
    @정동우-n2x 7 місяців тому +15

    Rather, the definite problem is that most UA-cam game tutorials do not work as actual games when you follow along.
    They simply show small features while claiming it is a game.
    I've watched many UA-cam game tutorials, and 90% of them stop at implementing small features instead of a complete game.
    Since each instructor has a different coding style, beginners find it particularly difficult as they cannot combine what they've implemented so far.
    In my opinion, the most important thing is to first find a tutorial that allows you to 'complete' 'an' entire game from start to finish, follow it through to the end, and then make your own game.

    • @facelessanon
      @facelessanon 7 місяців тому +3

      From my experience, the tutorials that discuss small features are the ones that work. The ones that discuss macro-scale matters are the ones that work the least. You're gonna be making your own games, not someone else's.
      So I would suggest otherwise... but if it works, then please go for it!

    • @정동우-n2x
      @정동우-n2x 7 місяців тому +3

      ​@@facelessanon I agree with your opinion. However, most beginners are unable to complete the game from start to finish. The problem is completing it to the end, and I think it would be better to use that code(Complete Game) as a basis to create a similar genre game.
      I think it's better to look at implementing features only after reaching a certain level, but when a beginner, it's better to follow a tutorial that they can complete while following the workflow.

    • @shawns4354
      @shawns4354 7 місяців тому +1

      Most you just find the one mechanic you need and do what they do, but in your game. Some however leave out important info. Like in setting up an outline that outline shows though other objects.

  • @yokitosyosko
    @yokitosyosko Місяць тому

    I appreciate how down to earth and honest you are here.
    Thanks for the lesson, subbed

  • @xuchengtong2013
    @xuchengtong2013 7 місяців тому +5

    The video is fantastic, and I agree with the majority of its viewpoints.
    There is an old saying that goes, "Learning without thinking leads to blindness, confusion and perplexity, and thinking without learning leads to idleness, vanity and trouble."
    Balance is crucial. It is important to push ourselves slightly beyond our current knowledge and comfort level to grow. If we rely too heavily on tutorials and never challenge ourselves, we may not see much improvement and may struggle with feelings of insecurity and lack of achievement. Conversely, if we always stay within our comfort zone and only do what we already know, we will not be able to develop and enhance our skills. It is essential to find a balance between pushing ourselves and staying within our comfort zone to continue growing and improving.

  • @Xavire1603
    @Xavire1603 7 місяців тому +4

    As a beginner with 0 experience, watching tutorials is invaluable. Without them, i wouldnt even know how to start. I agree however that making it yourself is the way to actually learn, copy/pasting the tutorial wont take you very far. But sometimes a little push is needed in order to start walking. Dont feel bad if you need to watch a tutorial, but make sure you actually learn something.

  • @mattrobb3566
    @mattrobb3566 7 місяців тому +1

    Some great tips once again, thanks. My main take away from this is the idea of 'Building off Little Micro Victories' (9.11). Its a great new way for me to steadily move through a Project to see each step competently completed is another Micro Victory. That will help my Mental Health during development, and maybe I wont give up this time. Thanks again.

  • @bradleywood1984
    @bradleywood1984 7 місяців тому +5

    First!
    I've found one of the things that helped me is allowing myself to fail. I would get into this weird space where I wouldn't want to fail so I would not try. But now, I've embraced failure and now I tackle some big stuff and keep failing and trying until I get it.

    • @Brick_is_cool
      @Brick_is_cool 7 місяців тому

      Yes, you are :)

    • @vinhnghiang1273
      @vinhnghiang1273 7 місяців тому

      I have the same problem. I know what i need to do but I keep wonder if i can do it or im gonna make mistakes and then do nothing

  • @Bazerath
    @Bazerath 7 місяців тому +1

    I feel like the message Brandon gives is my exact situation. I am learning on my own, watching tutorials between project time while balancing actual progress. I sense that I'm not far off from hitting a wall cause Of my lack of knowledge. I'm setting small goals and stretching my learning process. Great video

  • @codetheredone
    @codetheredone 7 місяців тому +2

    This video hit really hard today. Alone, conflicting advice, real application too OP :/ Confidence and rules are the least of my worries. I got 99 problems and they are all in Runtime WTF?! LOL We are all in this learning journey together. Great Video!!

  • @twistedliverstudio
    @twistedliverstudio 7 місяців тому

    Love this video, I also did the same thing at the 5 min mark the no googling - but since I had installed the docs with the editor I opened to docs to actually read them and found what I needed witch was more helpful for me in the long run as a lot of docs have some examples of the syntax and explaining what it does, more people need to learn some documentation is good, I also started creating my own docs on how I put certain things together so I can reference them in the future I find this to be very helpful. Keep this good stuff coming very much enjoying this channel.

  • @heavymetalmixer91
    @heavymetalmixer91 7 місяців тому

    "Avoid being comfortable like a plague" I think this is my biggest issue. I got used to formal education so I don't know how to actually do it on my own, and when I have a challenge in front of me I just leave.

  • @mikhailhumphries
    @mikhailhumphries 7 місяців тому +1

    tutorial hell gave you the skills you have now. i only got out of tutorial hell after 6 months so your hell gave you more knowledge. Now my code not as good as i could be because im in "doing hell" where i dont want to watch a full 20 minute tutorial

  • @Aka1chi
    @Aka1chi 7 місяців тому

    Thank you! Your videos are always inspiring for beginner game developers like me

  • @umoyGC
    @umoyGC 7 місяців тому +1

    @git-amend is one of my favorite tutChannels here on YT... I'm still stucking in 4-5 mini projects but still creeping bit by bit further :D thanks to those channels and videos of people like you and him :D I thank you guys a lot. And probably will mark you in my credits (if the projects reach the goal) :D

  • @ericmatthews9894
    @ericmatthews9894 7 місяців тому

    A problem I have always had is finding tutorials that teach what I want to learn. This guy shows you how to switch between rifles but not between a rifle and a pistol. I figured that out on my own and yes, it was very gratifying. Another issue is one guy will show you this and other will show you that, but the two don't mix and one or both will not work now. It seems like no one person has a complete and comprehensive tutorial on exactly what I'm trying to learn. And that gets frustrating because I am trying to learn third person shooters which is a very common type of game.

  • @mirandaart3012
    @mirandaart3012 7 місяців тому

    i love watching tutorials and saving them to playlists, i like to watch and copy, and try to have notes on why i did those lines of code. Then when i feel confident enough i will try to make something using the knowledge i gained from those tutorials (i admit i always have them on in the background, just incase lol)

  • @dubistdran5781
    @dubistdran5781 7 місяців тому +1

    What I've seen in many tutorials is that people say "We now need X then we add Y to it, then we go there and do Z" but not explaining WHY you need this, which sometimes makes it really hard to understand

  • @antonpanov5180
    @antonpanov5180 7 місяців тому +4

    Okay, another tutorial about how to escape tutorial hell :D

  • @MrLardmonkey
    @MrLardmonkey 7 місяців тому

    Thanks for making this, I have been feeling adrift with my coding projects lately.

  • @everything-has-a-handle-now
    @everything-has-a-handle-now 7 місяців тому

    The tutorials I watch are mostly just entertainment. It's so rare I actually use a UA-cam video when I want to know something instead of using docs/text-based tutorials. Even when learning something from scratch I like to take projects and just break everything to figure it out.

  • @tomminator6014
    @tomminator6014 7 місяців тому

    - Watched tutorials
    - Tried making pong
    - Got stuck
    - Didn't understand the code/tutorials I googled
    My infinite loop

  • @Tommyboi7566
    @Tommyboi7566 5 місяців тому

    To be honest for me it happened gradually sometimes I use tutorials for things that are too hard for me but I dont for things I can ill try to do something first but if I cant Ill search it up tbh the best think you can do it TRY TO MAKE IT YOURSELF you will improve.

  • @geddy21twelve
    @geddy21twelve 7 місяців тому

    One of the ways I combat tutorial hell with concepts that are outside of my current understanding is to use AI.
    Every time I come across a concept that is foreign to me, I'll pause the video, hop over to chat GPT and ask it to explain the concept to me. If its explanation doesn't resonate with me, I'll ask it to give me an apology and that usually does it. Combined with diligent note-taking, this has been the most effective way for me to educate myself.

  • @DmitryZajarchenko
    @DmitryZajarchenko 7 місяців тому

    I escaped tutorial hell by reading a book from the 1972 that book is the white book, alias" K&R The C programming language " it opened my eyes how truly a computer works, it also teaches advanced algorithms this book is highly technical, but it taught me how a programmer should code, by analysing by learning algorithms, AI , MATH in general, programming isn't simple loops is an art it's highly sequential,.

  • @bluzenkk
    @bluzenkk 7 місяців тому

    I think i escaped tutorial hell around the 2 years mark too.
    eventually i see the pattern and kinda know how to use those tutorial.
    the tutoirals are like index to me now, so if say i want to make a 2d controller, i will go back to the best controller tutorial i saw and just copy the code. and since i have watch so many different tutorials... i know what makes the clean code 2d controller. and after copying a few times.. i kinda just remembered it..

  • @crafter7jake874
    @crafter7jake874 7 місяців тому

    haven't watched the vid yet but for me, i have been making games for about a year now, I didn't do it a whole lot so you can probably do it quicker,. I started watching tutorials for everything and I just learned it automaticly by strudying the sripts of the tutorials, now i can pretty confidently make scripts myself. the game i am working on rn has almost fully been made by me, i occasionaly watch a tutorial or search on the unity forums, but if i follow tutorials today i usually only take small parts of it to understand how something works

  • @skate1
    @skate1 7 місяців тому

    I agree that following steps and learning nothing is not great but if you do this for help to build your own game. It will be very helpful. I tried learning Java and took a class back in college but even though I passed the class I literally learned nothing.
    Ironically just a month ago I installed unity and started doing a step by step tutorial on building a game and I tell you its the best thing I could've done for myself because I am learning C# and unity at the same time without really trying to. My goal is to build a game and in the process I am learning extra stuff. So projects are the best ways to learn. I Search for videos on specifically the parts I need for my game and end up learning so much more like today I just learned how to fix a certain Null error and why it occurred.

  • @diegogb1999
    @diegogb1999 7 місяців тому

    Whats the name of the extension you use to get color tags in each video with x4, 21VPH and stuff like that?

  • @planetaryashes
    @planetaryashes 7 місяців тому

    i'll be honest i've been going through tutorials a lot and with different game engines until back to unity learning how to use C# epically with the flappy bird tutorial of yours. i've tried to not be in comfort zone of tutorials there are where i put myself in "ok so i'm done with this part of the tutorial, let's see where it can work with other objects" like enemies or objects that can move, but after some things when it comes down unique mechanics that tutorials don't that's where i tend to struggle a bit. but yes tutorials are great to look over and learn, but you also have to use it somewhere along the line.

  • @LuizMoratelli
    @LuizMoratelli 7 місяців тому

    One thing that help me a lot was buy some templates at store and learn from there, for example, I'm using TCG Engine to do my card game, and I learned so much abouth architecture for multiplayer and Scriptable Objects. Today (like 6 months after start tweaking) the asset I already now a lot of stuff, and can do almost any change to it, like I completely revamped the mana system, upgraded the board system and a lot more :D.

    • @LuizMoratelli
      @LuizMoratelli 7 місяців тому

      Just to make it clear, I would only recommend it for people with more experience, otherwise will be a canon ball at your face.

  • @abodeabeto
    @abodeabeto 3 місяці тому

    So if i watched a tutorial and i created an another project to practice the things i learned am i in the tutorial hell or not

  • @Zenithix
    @Zenithix 7 місяців тому

    Tutorials and Courses that show you how to actually build a real project are best, start out building multiple projects that way so that you have a good foundation to work off of when you start making your own projects you will have an easier time looking up how to do specific things and know how to put it together.

  • @holacabeza
    @holacabeza 7 місяців тому +2

    Every millisecond you don't spend on game dev sets you one step closer to failure. Blazing speed.
    Don't sleep, poop fast, donate your kids, eat pills for food. You don't need anything in your life but your laptop. No excuses.
    I'm dead serious.

  • @Ingo.Mclean
    @Ingo.Mclean 7 місяців тому

    events/delegates vs Observer pattern... similar and I keep bouncing back and forth >.< My problem, I'll watch every video and forum, about a concept before even trying, then I'll try them all... lots of time
    and 2 of the concepts that I'm trying to ID and not finding a lot of info on:
    1. Using realworld esri data and figure out if a mesh or terrain is better
    2. given a large data set of ESRI data, make terrain chunk of a real world and traverse through it

  • @TheArghnono
    @TheArghnono 7 місяців тому

    Excellent video. "Tutorial hell" is simply a misdiagnosis of good old fashioned chronic procrastination. It is a real, common problem.
    I also support the idea that UA-cam Unity (and gamedev) tutorials generally teach you horrible coding practices (git-amend is an exception). If you like learning from videos, follow some high level c# channels as well to learn how to make real programming projects that will not cause you pain when it grows beyond a few objects.

  • @sainterasmus4545
    @sainterasmus4545 2 місяці тому

    Thanks, and subscribed :)

  • @trevormorris7959
    @trevormorris7959 7 місяців тому

    How do I enter tutorial hell to begin with? I can't seem to sit through building someone else's project with them long enough to learn anything about Unity. I use C# every single day of my life for work, but I can't figure out how to use Unity lol

  • @Egcyber7
    @Egcyber7 7 місяців тому

    Keep us updated with veil of maia

  • @dreamleaf6784
    @dreamleaf6784 7 місяців тому

    When does one declare themselves a indie game dev or how do you say you have a indie game studio? You get a business license or what?

    • @dreamleaf6784
      @dreamleaf6784 7 місяців тому

      The Internet says I can consider myself indie if I am working on a game or completed a game reguardless of money. And I guess I can just call my office a studio. So I'm in!

  • @Surkk2960
    @Surkk2960 7 місяців тому

    If I am to believe what you say is true, then I've been in "tutorial hell" for 9+ years then (four of those I called college), good to know :\
    I have completed one thing in those 9+ years and I can say I lost confidence in its completion... still want to pursue, but not easy anymore.

  • @mostrealtutu
    @mostrealtutu 7 місяців тому +3

    first minute is enough. no need for a 10min video.

  • @HumbertoBytes
    @HumbertoBytes 7 місяців тому +1

    Is this a tutorial on how to escape tutorial hell?

  • @smokinjoe9415
    @smokinjoe9415 7 місяців тому +3

    Question: Having never developed ANY commercially successful products, what gives you any qualifications to have comments on how to be a successful developer?
    All these clowns do is copy content from other creators and rehash it in their words. Problem is that NONE of them have developed anything successful, and in most cases they have zero commercial experience and thus are not qualified to teach.

  • @harimrlocal
    @harimrlocal 7 місяців тому

    Thanks❤

  • @smalllynx-q1j
    @smalllynx-q1j 4 місяці тому

    you are ginious bro

  • @Brick_is_cool
    @Brick_is_cool 7 місяців тому

    Epik :D

  • @Coco-gg5vp
    @Coco-gg5vp 7 місяців тому

    First

  • @Odino3107
    @Odino3107 2 місяці тому

    I escaped from tutorial hell and went straight to GPT hell 🥲🥲