Very clear explanation! Thanks for addressing this topic. Some time ago I did explored Weight Paint Mix Modifier for Organic Rigging, a proof of concept I was calling "Dynamic Weight Paint". Although I could successfully achieve that proof of concept, I didn't stick to more experiments, because sometimes, things got to work smoothly, while other times they didn't, mainly because I had misinterpreted some of the Modifier's properties (such as "Vertex Set"), and I had this idea that both Vertex Groups, A and B, could be simultaneously Modified depending on the settings (but that property was just about the Vertices of the Vertex Group[s])! Also, I could never figure out the purpose of the Default Weight A and B properties, so I just left them 0.000 anyways. Now everything makes sense. 😹I can now probably have a good time using this Modifier.
Oh my god dude you just saved my life! This is exactly what I needed!
Very clear explanation! Thanks for addressing this topic. Some time ago I did explored Weight Paint Mix Modifier for Organic Rigging, a proof of concept I was calling "Dynamic Weight Paint". Although I could successfully achieve that proof of concept, I didn't stick to more experiments, because sometimes, things got to work smoothly, while other times they didn't, mainly because I had misinterpreted some of the Modifier's properties (such as "Vertex Set"), and I had this idea that both Vertex Groups, A and B, could be simultaneously Modified depending on the settings (but that property was just about the Vertices of the Vertex Group[s])! Also, I could never figure out the purpose of the Default Weight A and B properties, so I just left them 0.000 anyways. Now everything makes sense. 😹I can now probably have a good time using this Modifier.
Боже, родненький, ты ещё и нарисовал графики, спасибо тебе огромное! Очень-очень помог
Thanks! This was exactly what I was looking for.
Thanks!😘
Couldn't find Vertex Weights Panel when pressing N in Edit mode. Can you help me find it ? Thnks
Thanks 😘😘