There is a very important dithering style that was not mentioned. It needs a large area to work with but gives a shiny, metallic feel. Basically instaed of uniform dithering where you alternate, you make solid lines all the way across with the two colors with various thickness, but with the same idea in mind. They both result in a very different feel. Loved the video very well done!
I love your tutorial videos they not only show you how to do it but why you would choose to use what is being shown and also the history behind why it was used and why you still use it is fun to know.
Dithering looked awesome on CRT displays. It gave smooth transitions between colours, nice shadows and illusion that there was bigger color palette used for the graphics. On modern displays the whole beauty falls apart unless you like that. CRT image is the reason why we remember old games looking better than now when we look at them on super accurate LCD displays without the blur, glow and all the analog artifacts of the old displays.
wow such an informative and fun video to watch. This video really should have more views and likes because i see how hard you worked on making this video and it really worked out well. Thanks for the tips and i'll be sure to use them in my coming pixelart c:
I love dithering art work, I honestly think it might be one of my favorites.. I also just looked out the window, and scene a tree moving in the breeze behind 1 of those black screen things, and it was even more beautiful, qnd 1 thing km noticing about the beauty of dithering flow, would be, it should be balanced, and it doesnt have to be to complicated, like, 1 color, that has different shades, or 2 colors, and the flow could be moving in 1 spot more on the left than on the right, gradient flow, ooooooooooooooooooooo, sphere, gradient color, and flow, oo la la.......... art makes us more aware, and there for more appreciative, and much happier, we do what we want! Xd
Dithering was used extensively in older games because older screens literally blended these colors together, giving an illusion of another color. Nowadays that doesn't happen, and excessive dithering shows the lack of skill and is considered poor taste. Of course when used sparingly it can produce good results.
It's a bunch of music I made for my UA-cam series Just Make Game, you can find a playlist here: ua-cam.com/play/PL91qWcumeOU9zDz36UD79RzT6DJsQr3TN.html
@@redactoboggy Oh oops! yeah, there's also a couple of tracks from the Bannerman soundtrack in there too: ua-cam.com/play/OLAK5uy_mgJNTYXXjau_5GY0zsloWp1p_4b9HUfdI.html Thanks for the kind words!
Unlike most pixel artists, who pixel, I prefer "painting" with pixels, because it is how i get best results IMO. Dropping shapes and layers on top of each other, rather than deliberately setting each px in place....Although: At some point I was going for that gritty, lo-bitty minimalism you mention. Also the time saving effect. doesn't work for me. can't do it. interesting thing though, i guess my style, workflow is too...some would say:convoluted. I prefer "organic".
Why do i like the original photo more than using Dithering at it? If the artist likes the style without dithering, is he/she really forced to do dithering so people would accept their work?
These days with modern hardware you don't need to dither at all! Even after the advent of VGA 256 colour hitting the mainstream you see less and less dithering as it was largely no longer required, if however you're working with a limited palette for stylistic or technical reasons it can be a good option to "fake" colours you don't have access to.
Your wall is uniformly dithered mate :)
OH MY GAAAAAAWD
There is a very important dithering style that was not mentioned. It needs a large area to work with but gives a shiny, metallic feel. Basically instaed of uniform dithering where you alternate, you make solid lines all the way across with the two colors with various thickness, but with the same idea in mind. They both result in a very different feel. Loved the video very well done!
I love your tutorial videos they not only show you how to do it but why you would choose to use what is being shown and also the history behind why it was used and why you still use it is fun to know.
Thanks mate I really appreciate it!
I loved the wallpaper style you used for the sky in the patterned dithering. Very cool.
Dithering looked awesome on CRT displays. It gave smooth transitions between colours, nice shadows and illusion that there was bigger color palette used for the graphics. On modern displays the whole beauty falls apart unless you like that. CRT image is the reason why we remember old games looking better than now when we look at them on super accurate LCD displays without the blur, glow and all the analog artifacts of the old displays.
wow such an informative and fun video to watch. This video really should have more views and likes because i see how hard you worked on making this video and it really worked out well. Thanks for the tips and i'll be sure to use them in my coming pixelart c:
Thanks Micheal, been trying to find "my style" in pixel art, still trying to get hold of it!
this channel is like finding gold in a river
Oh boy I love this video!! Thanks for epic content.
I love dithering art work, I honestly think it might be one of my favorites.. I also just looked out the window, and scene a tree moving in the breeze behind 1 of those black screen things, and it was even more beautiful, qnd 1 thing km noticing about the beauty of dithering flow, would be, it should be balanced, and it doesnt have to be to complicated, like, 1 color, that has different shades, or 2 colors, and the flow could be moving in 1 spot more on the left than on the right, gradient flow, ooooooooooooooooooooo, sphere, gradient color, and flow, oo la la.......... art makes us more aware, and there for more appreciative, and much happier, we do what we want! Xd
Oh boy, random looks really nice on that bush.
Loved this tutorial/info straight to the point, great examples! #Subscribed
I already know all about dithering, I’m just watching this for fun :D
Great video, thank you!
good introduction to dithering, thanks!
Thank you for this insightful video.
this was beautiful
Cool Castlevania !!!
just discovered your channel yesterday dude, really enjoying your videos man!
Thanks buddy! I'm over in Melbourne, Australia
@@RadioArmitage aha! Aus was my second guess
Cool video, cool chair!
Frankly that was fantastic.
wow, this was a legit good video. it might blew up m8
Watch in 144p for the full effect of the dithering :)
Thanks to you
AMAZING!!!!!
what were those painting behind you.
great video, very helpful! :D
nice video man
Interesting.
very usefull thanks! Like!
Awesome
What software did you use in the video?
Dithering was used extensively in older games because older screens literally blended these colors together, giving an illusion of another color. Nowadays that doesn't happen, and excessive dithering shows the lack of skill and is considered poor taste. Of course when used sparingly it can produce good results.
Hey ! Great vid ! What's the sound track ?
It's a bunch of music I made for my UA-cam series Just Make Game, you can find a playlist here: ua-cam.com/play/PL91qWcumeOU9zDz36UD79RzT6DJsQr3TN.html
@@RadioArmitage Nice !! I like the dwarf-fortress-itude of it !! (I didn't find that guitar part of in the playlis tough...)
@@redactoboggy Oh oops! yeah, there's also a couple of tracks from the Bannerman soundtrack in there too:
ua-cam.com/play/OLAK5uy_mgJNTYXXjau_5GY0zsloWp1p_4b9HUfdI.html
Thanks for the kind words!
Unlike most pixel artists, who pixel, I prefer "painting" with pixels, because it is how i get best results IMO. Dropping shapes and layers on top of each other, rather than deliberately setting each px in place....Although: At some point I was going for that gritty, lo-bitty minimalism you mention. Also the time saving effect. doesn't work for me. can't do it. interesting thing though, i guess my style, workflow is too...some would say:convoluted. I prefer "organic".
any tips 4 bigginers mate?
Hello. What is the name of the font you use in the transitions of your videos ?
Hey mate, I use source sans pro in all caps with the tracking cranked up to oblivion for these titles.
Thank you for you answer, and Good Luck with your projects. (Without forgetting that your content is very interesting.)
Cheers mate, not a problem!
I've yet to get the hang of shading lol.
What software is that? Also, what color palette are you using? Or did you make your own?
Hey there, the program I'm using is Pyxel Edit and the palette is my own, loosely based off the Sega Megadrive/Genesis palette
Oh thank you! Great artwork and tutorial by the way!
hey! make new episode! i need it
Why do i like the original photo more than using Dithering at it? If the artist likes the style without dithering, is he/she really forced to do dithering so people would accept their work?
These days with modern hardware you don't need to dither at all! Even after the advent of VGA 256 colour hitting the mainstream you see less and less dithering as it was largely no longer required, if however you're working with a limited palette for stylistic or technical reasons it can be a good option to "fake" colours you don't have access to.
@@RadioArmitage thanks :D ♥
what program is this?
Pyxel Edit
I wish there was a dithering tool on flipaclip :(
For the highest quality watch in 240!
The tutorial is great, but I hate the loud noise that comes when the title changes... RIP my ears...
* bows head for a moment *