I wish Sony would have just made the PS5 somewhat fully back compat with every previous console and just used their own version of RPCS3 if they had issues with PS3
@@badger4512 - The closest we have to that is the Xbox Series X, but it’s not 100% backward compatible. Still the best effort out there. What bugs me is that emulation for PS1 and PS2 is essentially flawless right now, so Sony could have made back compat software based and not reliant on the hardware.
Great video Ryan. Very interesting topic. Apparently 1.92 was the last firmware Sony pushed out to improve playback quality of some PS2 format software on the PS3. This was on September 4th, 2007 according to PSdev wiki. 1.92 CEX - PS3 Developer wiki
Yeah I was thinking there might of been an update at some point to improve things as these where pretty small issues to begin with... just wasn't expecting all the way back at 1.92 >__
A couple notes from a CECHC user: - I'm pretty sure the Silent Hill 2 issue only occurs on CECHC model consoles and above, but haven't been able to test it myself. - I've had the Burnout 3 issue occur. Another issue that happens with that game is that, sometimes, the video playing in the background of the main menu won't play to completion and just loop the first few seconds, glitch out, and restart. - Black suffers from a glitch where you'll just teleport to a random position on the map on occasion (only had it happen to me twice in about 6/7 hours of play). Other times, you'll get stuck on geometry and forced to restart. One time, I had the graphics glitch out in such a way that I thought the console itself was erroring (image became nothing but green elongated triangles). Other games I've tried were GTA Vice City and Tony Hawk's pro Skater 4, but those seemed to run fine.
Could it be that the VMC errors could have been something they fixed as they updated the firmware? Many of the issues seem to be hardware related but I feel like that would be a Software issue (MC would be emulated making that one part software emulation) Like his inability to recreate the VMC stuff could potentially be something that was fixed through updates. Especially since with the Software emulation PS3's they were continually updating Support over the years on it. I would imagine a piece of the Hardware compat that is truly Software would also benefit from these updates.
A note to you CECHC user... those PS2 BC "issues" were used as nit picking to crucify the PS3 way back in early 2007 based on the initial firmware versions which do not reflect LATER firmware updates which fixed most of these issues to a point depending particular games. The haterade aimed at Sony and PS3 in 2006 and 2007 specifically ended up resulting in Sony higher ups being told by a "internet groups" that PS2 BC was not wanted or needed most likely blabbed out by people with zero intentions of being PS3 early adopters which helped spread a lot of FEAR, UNCERTAINTY and DOUBT aimed only at the Sony PS3 launch system which by October 2007 resulted in Sony higher ups deciding to remove the PS2 BC chips instead of waiting for further die shrinks which were possible by late 2008 where the PS2 chipset was able to be manufactured at the factory without a heat spreader... which unfortunately led to the PS3 having features removed because all that F.U.D. was designed to scare away PS3 early adopters... aka adult gamers who were more likely to buy the system at $600 USD because that price was not really a problem even though Western gamer journalists made you believe that.
Yeah i have a fully backwards compatable ps3 and i tried playing silent hill 2 on it and wow it was weird the analong stick i don't know but to walk it was like i was walking backwards and couldn't control it. The aiming same thing and to top it off there's no audio so i tried like silent hill 3 same thing i tried fatal frame 2 and 3 and i just got frustrated and stopped trying after 4 hours of this like last month so i only play my ps2 and my ps4 now cuz i have no friends or family and i can't seem to figure out the problem god i feel like an idiot. I just bought the ps3 and ps4 recently like 5 or 6 months ago i think. Now i can't finish alice madness returns ughh i was enjoying that game too. Oh well i just ordered alan wake remastered and tormented souls so can't wait to play those. I'm fine playing my old ps2 games on the ps2 but i spent almost 400.00 for this backwards compatable ps3 so i had ps12 and 3 all in one place. I was gonna try a ps1 game to see if it did the same thing but no audio so yeah. And it can't be my tv it's almost brand now it's one of those smart HDMI lg roku tvs and i bought it about a month before i bought my consoles and games so i don't know what the problem is.
You should try this with a Partial Emulation PS3. Full Hardware PS3s have basically perfect comparability with most games because they practically shoved a PS2 in it.
@@bls3746 literally it uses a sata laptop hard drive and u don't want a 15 year old hard drive in ur console. buy whatever is cheaper, get a laptop hard drive of 500GB or 1TB and have fun tbh
I used to own a CECHE01MG, which is the Metal Gear Solid 4 bundle, partial SW-based backwards compatibility. Metal Gear Solid 3 had some slowdown problems, specially when a lot of stuff like explosions, particles and NPCs were on-screen. Still, I could play it from beginning to end with no problems.
For those unaware, the launch Japanese PS3 is also fully backwards compatible. The only differences are the region lock for PS1 and PS2 games (but you change that with CFW) and the swapped X/O buttons in the XMB otherwise they're identical. Only models with full BC: CECHA01 CECHB01 (no WiFi) CECHA00 CECHB00 (no WiFi) DECHA00 (debug model, fully region unlocked by default but has some limitations)
What makes consoles now days great is the ability to play classic old titles you grew up with. Just last night I was playing Fusion Frenzy on my xbox and remembered playing the demo on the OG xbox, that and Jet Set Radio.
Kingdom Hearts RE: Chain of Memories also softlocks on the tutorial. For some reason, Sora's pickup radius is ever soo slightly larger on PS3. During the tutorial a character spawns a card next to sora to explain the card system to him before telling you to go pick it up to continue. On PS3, however, as soon as the card spawns, still during the tutorial text, sora will pick it up. So what happens is when sora is told to pick up the card to continue, you are left in an empty room unable to continue because there is no card there to pick up.
8:43 you are VERY wrong, Undergroung has rubberbanding and it is notorious for a glitch on it. If you tune your car to any of the maximum atrributes, the competition will use cars that are slightly more powerful than you can ever tune, making the game almost impossible to finish on later missions. I understand the frustration about the rubberbanding but it wouldnt be fun to play an entire race in Burnout and not make takedowns because you got too far ahead of the competition so I understand on this game. Other thing is that I do think this game has a glitch on vmc since this game does not like any aftermarket memory cards on actual PS2 so if the memory is slightly delayed the save doesnt load.
And it is also depending on the event you play, some races have no rubberbanding at all and some have rubberbanding of doom going on, which makes some events really difficult.
Bruh. I had my car maxed out and kept getting destroyed on this really late game race. Legit could never catch up to the other car. Almost lost My damn mind.
These are almost all issuses that appear for the Non-emotion engine consoles, i can replicate a lot of these on my 60gb pal console, the Silent hill 2 Leg is especially well known on those.
Mmm, you are missing the fact that backwards compatibility was removed. So, if that feature was removed, why fix those weird bugs or glitches. They would only fix bugs or glitches for ps2 games that you could download from PSN. For any other game, there was no need since a) no psn version to download, b) not physically possible to be played anymore on the majority of ps3s out there.
I remember one of the SMT: Devil Summoner games had issues on back-compat.... Maybe it was both games. I specially recall a quest where a trigger character wouldn't appear. When I put the save back on my PS2, the quest trigger showed up.
One thing to keep in mind is that compatibility issues may not necessarily have to do with the hardware. It could also have to do with the disc drive as the launch PS3s used one laser for reading both Blu Ray discs and DVDs as well as other types of discs. The console that Mystic possesses seems to have a very functionable Blu Ray drive with a good working laser, and this could explain why his console seems to have virtually zero issues with backwards compatibility.
To be honest I’ve played hours of Burnout 3 Takedown on my PS3 and there was never a problem with the game recognising the memory card. The only problem I had one time was that the saved data once got corrupted but that was pretty much it. It may possibly vary for some people but that game pretty much works perfectly for me.
The point you made at the beginning along the lines of "Some of these issues are smaller than new games nowadays" rings so true as I play through Cyberpunk 2077 on my PS4 Pro (almost a year after release).
This happened to me years ago so my memory might be a bit fuzzy, but silent hill 1 on the ps3 has a weird audio glitch that might play at various parts of the game. I most remember it happening to me on the final boss of the game, where instead of the normal boss music, a really high pitched static noise will play and it is absolutely awful from what I remember. At the time I didn’t know it was a glitch and thought it was actually apart of the game and I was really confused why they would chose to have that as the final boss music haha. It probably scared me more than the normal music would have especially since I was really sleep deprived when playing it at the time so I was freaking out
I really need to revisit Silent Hill 2. I only ever played it to completion once and I was completely immersed in it. Had all the lights off and I had the big 40" Sony Wega at the time and a 5.1 surround system that I'd run an optical cable to from my PS2. To this day, it's one of the most atmospheric games I've ever played.
The Dragon Ball Sagas could be an issue with the game on digital displays rather than a compability issue with the PS3. For example, old Nes consoles modified to play on digital displays also have a jitter issue but is caused by a bug in the Nes CPU natively.
I was thinking it could be something to do with a PS2 graphical rendering trick called "field rendering". it can cause some weird visuals occasionally, as if the vertical resolution reduced or something, but I dont know enough about it to say this is definitely the issue with Sagas
@@shotgunmasterQL Any PS2 game that uses field rendering is 512x224 or 640x224 (Most PS2 games are 512x448 or 640x448) and shifts between the even and odd fields each frame. Other than low resolution, the drawback is that the game has to constantly run at 60FPS (for NTSC 60Hz) or 50FPS (for PAL 50Hz) for this to blend to your eyes so the illusion of a full 448P image works. Any performance drops or uneven vsync behavior results in dropped frames, and that breaks the illusion. The DBZ Sagas jittering might be caused by the the PS3's output (Over HDMI, at least) not syncing perfectly to the PS2's 480i output. Temporal anti-aliasing methods with reconstruction, checkerboard rendering and Mario Odyssey's "Horizontal field rendering" it does in handheld mode are some modern examples of the same idea!
I was thinking some sort of deinterlacing issue, since a jittery image is pretty common if an interlaced video is improperly deinterlaced from what I know. The explanation by Auntie Aliasing though seems more likely however.
@@songyani3992 When the E01 model launched at $599 they dropped the A01 model to $499. To me if they would’ve stuck with this backwards compatibility maybe the prices would’ve gone down. Maybe they saw that not many people were using the feature and thats why they took it away. Idk that’s just my opinion. I’ll be when when I had my A01 around launch I rarely played my PS2 disc on it. The only thing I could think about was playing latest and greatest at the time. ua-cam.com/video/BVfkG4CHKhU/v-deo.html Skip to 37:28
i'm pretty sure that when sony improoved the xbm abuse of ram it also gave a performance boost/fix on ps2 titles as well on backwards compatible models
I remember having to switch back to my PS2 when playing Star Ocean: Till the End of Time. It would randomly freeze up when getting into battle. Think I made it about 4-5 hours into the game before I got fed up with the crashes. I had a 60GB launch model. Miss that system. RIP.
My console only works in short intervals before I get the dreaded YLOD and have to wait awhile before I dare to try turning on again hoping its not permanently dead.
For Silent Hill 2 actually PC is THE definitive version now. Look up Enchanced Edition - those guys did magic to the PC release restoring all the missing PS2 graphics, proper FOVs, high res, 16:9 support and more. Otherwise cool vid as always
Its the closest, but Ps2 still king, because of the way the soundtrack works on Ps2. Ps2 version on Pcsx2 is the best way, too bad the cutscenes get wakked.
@@TiagoS1904 no lol, PC can replicate the ps2 ost perfectly, it's already been done in the restoration mod Beside, xbox is much better than ps2 in a lot of way's. Y'all take ps2 for nostalgia and not objectivity
@Gunther Defarriiu What are you talking about... Fanboying? I said, that we can enjoy both versions. I dont agree, that Xbox version is better and that's it. If you cannot agree, that is your opinion. Have fun anyway.
Most issues especially "unplayable games" are fixed in PS3 firmware, that's why all games that supposed to be "unplayable" now works perfectly with only few minor glitches.
Glad most titles worked well through your testing. I owned the backwards compatible 80GB Motorstorm bundle. All titles I owned worked fairly well on that console. Major issue I ran into was the YLoD. Got it first with TR Underworld. Then had it sent in for repairs. After that it worked fine for a while until at some point in a Sonic game (Unleashed or Generations). After that it seemed to be impossible to repair. I still own it, wishing it could be restored one day...
ur console needs reballing thats all, u need to find good guy who know what hes doing if he has done reballing in before ur free to go to fix ur console.
@@shawty_seraph7644 It was reballed once, but what I heard is after 1-2 reball services are done the consoles wouldn't be able to be repaired again. I sent it to Gophermods and they successfully reballed it but were unable to after unfortunately.
@@shahrouh yeah its right, reballing isnt always forever we need to remember it!, the best way to conserve ps3 is loading up custom firmware and installing a webman for better cooling system maybe console will be louder but on 50-70c on rsx/cell it can work forever
@@shahrouh No, if it was reballed once it can be saved since its RARE model hit up some Professional soldering guy probably u can look up someone from YT someone whos repairing ps3 cause i dont know where do u live i cant provide u anybody who can do that work.
The answer to why these non-existent issues were reported is because the Fat PS3 refresh had software backwards compatibility. A large number of people simply assumed that purchasing a Fat PS3 guaranteed hardware backwards compatibility. Also, the "wiggly" title screen in DBZ Sagas is due to turning on the PS3's deinterlacing for PS2 games. Scenes with *almost* completely static scenes mess with the deinterlacing algorithm. This also occurs and can be fully replicated in video editing applications. The "fix" for this is to turn off deinterlacing and play on an old-school, interlaced tube TV. Though personally I think the best fix is to not play DBZ Sagas. Terrible game. As for slowdown, there was definitely slowdown in PS2 games running on the PS2. I can't definitively say that some games run worse on the PS3, compared to the PS2, but the slowdowns I experienced were definitely present on my PS2.
@@GrmDark not true. As a matter of fact when the PS3 first launched PS2 BC as a whole had a display issue where every frame was basically “inverted” and all games displayed like a janky mess. They fixed it a month or so later in a firmware update. So I’m positive they kept updating the BC for a good while.
I love the Sony PlayStation 3 I use It to play my PlayStation 2 games like Tekken 5 , Persona 3 , Persona 4 and Silent Hill 3 also the Silent Hill 3 sound track because I never had a PlayStation 2 and I love that It works with all 4 of my PlayStation 2 games. This was interesting and fun and I love how you debunk those supposed rumors . Also It's always wonderful to see your cat in the videos. Cool video. ^_^
I forgot that the PS2 Wolverine game existed until now. A friend of mine had that back in the day and I remember it just being SOOOO boring. It's a far cry from the PS3/X360 version.
@@87donofrio those thing continue to exist in the form of last generation versions of sports games, aside from that they've all mostly disappeared unless of course you count mobile versions. The last game I remember being drastically different between console generations was Skylanders Superchargers Racing for Wii and 3DS which was apparently just the racing portions of the HD version and Black Ops 3 for PS3/Xbox360 was missing the Campaign mode entirely among other things.
I know everyone loves the idea of an all-in-one unit, but I still keep my PS2 around. It's modded with FreeHDBoot, a hard drive variant of FreeMcBoot, running OPL and VMC support. It's great, nearly everything works perfectly and for those few games that don't run off HDD I can run from disc still.
@@cemsengul16 Yes! They're also prone to yellow light failure due to overheating, solder cracking due to using poor unleaded solder, controller lag and 480i PSOne games have some of the worst combing artifacts I've ever seen, with no practical way to fix the issue!
A game that I know wouldn't work on the backwards compatible PS3 I had (CECHE01) was Marvel Nemesis Rise of the Imperfects. It kept freezing whenever I tried it. One thing I've learned after having it YLOD on me, the non-backwards compatible fats are better. The 2 CECHG01 PS3s I own now are way quieter, and have no issues
I remember when I first got my original PS3 and the very first PS2 game I tried was SNK VS Capcom chaos and it didn't work properly. I was very disappointed
Persona 4 also has a data wipe issue on the Vita. Very slim chance of it happening but I have had it happen as well as several others on misc reddit posts.
They did. Compatibility was improved in specific firmware revisions. I can't remember off the top of my head but there is a list of firmware's out there that confirms it :)
I'm actually impressed with the emulator they never released. The ps2 classics emulator that runs 900 games 100% flawlessly or 47% of the ps2 library overall they put the work into it's ashamed they never finished it all ps3's have it built in unfortunately only way to use it is cfw or hen.
I remember the original PS1 Silent Hill disc version had an issue playing on PS3s. Every time you shot an enemy a high-pitched sound would play. It was very annoying. The PSN version of the game had it fixed, but I don’t know if they ever fixed it for the disc version.
Mystic can you plz make a video of ur room tour showing off ur all ur ps1, 2,3,4 and 5 games and console u have I really am interested and motivated to be like you
Fun fact about Silent Hill 2: the game was re-released on Xbox with extra content, and the Greatest Hits version on PS2 adds the Xbox content in. Pretty cool imo, a few games were like this, like Midnight Club 3. The greatest hits version added some content as well.
@@plows2940Its slightly better resolution wise but ps2 sh2 has better fog Whats really really strange is that sh2 and 4 had xbox ports but sh3 didn't.
I could have swore that Sony fixed most (or all) of these issues via firmware update. A decrypted FW update shows a folder that gives direction to the EE+GS to render properly (like an emulator would have settings, despite this not being emulation). It ended up being something like 18 games with specific txt files for fixes, IIRC.
That wolverine game is awful. The uncaged edition was the "main one", released on ps3 x360 and pc. The other vers are kinda like that one (wii, ps2) also came out on psp and nintendo i think
as a kid i remember trying to play ratchet and clank 2 on my ps3, it got very slow and the frames were pretty choppy, i'm not sure if it was the fully backwards compatible ps3 that i had but i know it did run ps2 games and for the most part flawlessly
I can confirm that Silent Hill 2 has the problem described on my 60gb PAL PS3 it’s probably related to the partial emulation that it uses on PAL. You likely didn’t encounter it as NTSC 60gb models had full hardware backwards compatibility unlike PAL. I do wonder if I softmod my PS3 to use the PS2 Classics emulator whether the glitch will be present or not
I miss my 60GB PS3, it was great having 3 generations of games playable on 1 system and thankfully most of my collection was okay think Bully (Canis Cadem edit) had some framerate problems could be wrong was years ago
who knows maybe they'll do a PS2 classic system one day. I do admit however with the hugh success of the PS5 and the chip shortage that this may never become reality.
For those of us in Australia, the UK and other PAL territories, partial software emulation PS3 were our only option. But there is something I've always wondered: do any of them problem games play any better as ISOs on a jailbroken PS3?
Manhunt locks up during the first ingame cutscenes when playing on disc with a PAL backwards compatible ps3 but if you play it as iso it seems to run fine. If you live in Australia like me then see if you can import a hardware model with 3.55 firmware and install cfw on it and then it will be region free with PS1/PS2 discs that's what I did and I'm happy I did.
@@WhiteJarrah No sadly the issues are the same for Area 51 whether you are playing it from the disc or as an iso the only game I have played that doesn't work from disc but does as an iso is Manhunt.
MotorStorm: Arctic Edge (CECHA01) Sometimes the Autosave function will fail to save your game because said save file just got corrupted (and will happen several times on the course of your Career Mode or whenever your data is Autosaved). Whenever this happens, save your data manually (you can overwrite over your "Corrupted Data" slot) before resuming your career/progress and resume gameplay until it happens again. Don't forget to make backups from time to time on another VMC just in case. Other than that, seems to run just fine.
Another fun one to test or emulate is Valkyrie profile 2 It's apparently one of the few PS2 games, that I know of, that has built in anti-cheat. (I'm guessing gameshark/action replay?) This anti-cheat makes a ton of calls to the CPU, for code integrity checking. On actual PS2 hardware it's fine. It's when try to emulate this on non-ps2, things break down spectacular fashion.
According to this list, Valkyrie Profile 2: Silmeria should run fine on the full hardware PS3. There's also a config file to run it using the PS2 Classics emulator, it apparently "ignores" the game protection somehow.
@Mystic I have a CECHA01 and have tested many PS2 games on lists that proport the games are buggy or don't work and I am yet to find one that actually is buggy or doesn't work. My suspicion is either these lists come from people with hardware damage on their PS3s. Or, another theory is Sony fixed the issues somewhere down the track. Btw, there are more serious compatibility problems when you start to use upscalers like the RetroTink 4k. One issue with the PS3's back-compat is that it has irreversible bob-deinterlacing and there are several others.
I wish Sony just would have kept the backwards compatible list up on their website.
I wish Sony would have just made the PS5 somewhat fully back compat with every previous console and just used their own version of RPCS3 if they had issues with PS3
@@MyManJFKTV yeah like imagine, a console that can play games from 5 different generations
@@badger4512 - The closest we have to that is the Xbox Series X, but it’s not 100% backward compatible. Still the best effort out there. What bugs me is that emulation for PS1 and PS2 is essentially flawless right now, so Sony could have made back compat software based and not reliant on the hardware.
people wouldnt want to pay for that,all that hardware costs money
@@MyManJFKTV oh i remember ps2 emulation beeing hell even on strong pc.they prefer to milk us with remasters
"Need for speed underground doesn't have rubberbanding" Never have i heard something so wrong 💀💀
For real instantly went to the comments after I heard that, they don’t even rubberband in Underground they straight up slingshot past you💀
Came straight down here to state otherwise, one of the worse of the series regarding rubber banding.
Great video Ryan. Very interesting topic. Apparently 1.92 was the last firmware Sony pushed out to improve playback quality of some PS2 format software on the PS3. This was on September 4th, 2007 according to PSdev wiki.
1.92 CEX - PS3 Developer wiki
Yeah I was thinking there might of been an update at some point to improve things as these where pretty small issues to begin with... just wasn't expecting all the way back at 1.92 >__
I swear there's nothing more aesthetically and nostalgically pleasing then a silent hill 2 disc going into a fat ps3 😍
Things that sound dirty but aren't
@@Chronis67 😂 u right
brownchickenbrowncow
Into a fat PS2 as well 😍
Can't disagree but there's also the PS2 with memory cards! Now that's nostalgia (imo lol)
"NFS Underground does not have rubberbanding."
there are many clips that disprove this claim, Mystic.
fellow neco arc enjoyer
@@AbdAbdAbdAbd
buranyuu
I remember on nfsu2 the final race I was beating the guy for over 20 laps.. no rubber banding there
@@Neopumper666
what difficulty were you playing on
@@agudgorl it was either hard or normal, I usually stick with default difficulties as I consider them "creator's intent"
A couple notes from a CECHC user:
- I'm pretty sure the Silent Hill 2 issue only occurs on CECHC model consoles and above, but haven't been able to test it myself.
- I've had the Burnout 3 issue occur. Another issue that happens with that game is that, sometimes, the video playing in the background of the main menu won't play to completion and just loop the first few seconds, glitch out, and restart.
- Black suffers from a glitch where you'll just teleport to a random position on the map on occasion (only had it happen to me twice in about 6/7 hours of play). Other times, you'll get stuck on geometry and forced to restart. One time, I had the graphics glitch out in such a way that I thought the console itself was erroring (image became nothing but green elongated triangles).
Other games I've tried were GTA Vice City and Tony Hawk's pro Skater 4, but those seemed to run fine.
Could it be that the VMC errors could have been something they fixed as they updated the firmware? Many of the issues seem to be hardware related but I feel like that would be a Software issue (MC would be emulated making that one part software emulation) Like his inability to recreate the VMC stuff could potentially be something that was fixed through updates. Especially since with the Software emulation PS3's they were continually updating Support over the years on it. I would imagine a piece of the Hardware compat that is truly Software would also benefit from these updates.
That Black teleportation thing sounds wild
A note to you CECHC user... those PS2 BC "issues" were used as nit picking to crucify the PS3 way back in early 2007 based on the initial firmware versions which do not reflect LATER firmware updates which fixed most of these issues to a point depending particular games.
The haterade aimed at Sony and PS3 in 2006 and 2007 specifically ended up resulting in Sony higher ups being told by a "internet groups" that PS2 BC was not wanted or needed most likely blabbed out by people with zero intentions of being PS3 early adopters which helped spread a lot of FEAR, UNCERTAINTY and DOUBT aimed only at the Sony PS3 launch system which by October 2007 resulted in Sony higher ups deciding to remove the PS2 BC chips instead of waiting for further die shrinks which were possible by late 2008 where the PS2 chipset was able to be manufactured at the factory without a heat spreader... which unfortunately led to the PS3 having features removed because all that F.U.D. was designed to scare away PS3 early adopters... aka adult gamers who were more likely to buy the system at $600 USD because that price was not really a problem even though Western gamer journalists made you believe that.
I have a CECHE model. I can only confirm the Silent Hill 2 issue with James' leg.
Okay so what model do I get it I don't want the silent hill 2 issue?
I recently completed Silent Hill 2 on my launch PS3. I had no issues whatsoever. Ran great.
Good to know I just bought it recently
Great game too, Pyramid Head still scary as ever
What ending did you get? I got in Water ending my first time and then got Maria ending accidently
The ps3 that uses ps2 emulation has issues Ive heard
Yeah i have a fully backwards compatable ps3 and i tried playing silent hill 2 on it and wow it was weird the analong stick i don't know but to walk it was like i was walking backwards and couldn't control it. The aiming same thing and to top it off there's no audio so i tried like silent hill 3 same thing i tried fatal frame 2 and 3 and i just got frustrated and stopped trying after 4 hours of this like last month so i only play my ps2 and my ps4 now cuz i have no friends or family and i can't seem to figure out the problem god i feel like an idiot. I just bought the ps3 and ps4 recently like 5 or 6 months ago i think. Now i can't finish alice madness returns ughh i was enjoying that game too. Oh well i just ordered alan wake remastered and tormented souls so can't wait to play those. I'm fine playing my old ps2 games on the ps2 but i spent almost 400.00 for this backwards compatable ps3 so i had ps12 and 3 all in one place. I was gonna try a ps1 game to see if it did the same thing but no audio so yeah. And it can't be my tv it's almost brand now it's one of those smart HDMI lg roku tvs and i bought it about a month before i bought my consoles and games so i don't know what the problem is.
"I don't care for sports to begin with...I'm a loser." Damn I felt that😂😅
Hey! I'm here as well. I'm sure there's more of us!
@@Farowa45 yes there are
I enjoy sports but not everything is for everyone.
@@Xtuck420x you just sucked the life out of this comment
Only racing games that is a sport I like I would play hands-down.
You should try this with a Partial Emulation PS3.
Full Hardware PS3s have basically perfect comparability with most games because they practically shoved a PS2 in it.
The NTSC 80GB is probably the best partial backwards compatible cos it has more storage space than the 60GB PAL version
@@bls3746 literally it uses a sata laptop hard drive and u don't want a 15 year old hard drive in ur console. buy whatever is cheaper, get a laptop hard drive of 500GB or 1TB and have fun tbh
I used to own a CECHE01MG, which is the Metal Gear Solid 4 bundle, partial SW-based backwards compatibility. Metal Gear Solid 3 had some slowdown problems, specially when a lot of stuff like explosions, particles and NPCs were on-screen. Still, I could play it from beginning to end with no problems.
@@Xerxes1688 MGS3 lagged like hell on original hardware in the same situations.
@@DEMENTO01
In
Both NFS Underground 1 and 2 had rubberbanding its really noticeable when you play it on hard difficulty.
For those unaware, the launch Japanese PS3 is also fully backwards compatible. The only differences are the region lock for PS1 and PS2 games (but you change that with CFW) and the swapped X/O buttons in the XMB otherwise they're identical.
Only models with full BC:
CECHA01
CECHB01 (no WiFi)
CECHA00
CECHB00 (no WiFi)
DECHA00 (debug model, fully region unlocked by default but has some limitations)
I've swapped back X and O in my CECHA00 in CFW settings
Is CFW safe? I have one of these ps3s but a buddy told me custom firmware can be hacked or be spyware
@@DSP-gh5ei no way this comment is from 16 hours ago you're trolling lmao
@@rainbowdooche6957 what's the issue?
@@DSP-gh5ei no? lmao
That Ms. Kawakami in the background though. My man with the exquisite taste.
Ahh, such exquisite taste.
What makes consoles now days great is the ability to play classic old titles you grew up with. Just last night I was playing Fusion Frenzy on my xbox and remembered playing the demo on the OG xbox, that and Jet Set Radio.
Yeah all digitally or stuck behind a service pay wall. Nah Im ok. Ill just play physical retro games.
@@shazmanbound1496 or get series x and play your old discs
Kingdom Hearts RE: Chain of Memories also softlocks on the tutorial. For some reason, Sora's pickup radius is ever soo slightly larger on PS3. During the tutorial a character spawns a card next to sora to explain the card system to him before telling you to go pick it up to continue. On PS3, however, as soon as the card spawns, still during the tutorial text, sora will pick it up. So what happens is when sora is told to pick up the card to continue, you are left in an empty room unable to continue because there is no card there to pick up.
8:43 you are VERY wrong, Undergroung has rubberbanding and it is notorious for a glitch on it. If you tune your car to any of the maximum atrributes, the competition will use cars that are slightly more powerful than you can ever tune, making the game almost impossible to finish on later missions. I understand the frustration about the rubberbanding but it wouldnt be fun to play an entire race in Burnout and not make takedowns because you got too far ahead of the competition so I understand on this game.
Other thing is that I do think this game has a glitch on vmc since this game does not like any aftermarket memory cards on actual PS2 so if the memory is slightly delayed the save doesnt load.
I was looking for that comment, U1 has insane rubberbanding
And it is also depending on the event you play, some races have no rubberbanding at all and some have rubberbanding of doom going on, which makes some events really difficult.
I agree. Not just Underground though but for a lot of Need for Speed games; the rubberbanding is almost criminal in Need for Speed Payback.
@@Waldreth and it's always the races with 6 or more laps
Bruh. I had my car maxed out and kept getting destroyed on this really late game race. Legit could never catch up to the other car. Almost lost My damn mind.
These are almost all issuses that appear for the Non-emotion engine consoles, i can replicate a lot of these on my 60gb pal console, the Silent hill 2 Leg is especially well known on those.
Not on my ps3 slim cfw,no issues with silent hill 2 whatsoever.ps2 version that is.
@@thecoolguy549That's full emulation in that case, not partial like the commenter says.
Considering the PS3 has had plenty of firmware updates in its life all these bugs have most likely been fixed. Just a theory!
Should've been fixed in theory
Mmm, you are missing the fact that backwards compatibility was removed. So, if that feature was removed, why fix those weird bugs or glitches. They would only fix bugs or glitches for ps2 games that you could download from PSN. For any other game, there was no need since a) no psn version to download, b) not physically possible to be played anymore on the majority of ps3s out there.
@@fernandomartinez4486 the hardware was removed not the emulation support. They still sell PS2 games digitally that work on all models.
@@SoriduSnakeu early on the ps3's that did not have the ps2 guts there was legitimate software backwards compatibility, then it was removed
Not to mention that there was an update fairly recently 🤔
Whenever Mystic uploads, you know it’s gonna be a good day.
He should do a collaboration podcast with MBG
Tuesday and Fridays are the best
Atheist a good half hour lol.
Easily the best PlayStation, possibly gaming youtuber out there
Bruh
0:14 such a beautiful sight!
"So far this thing is really good" [video focusing on cat]
Me who loves cats: I'd have to agree! :D
If anyone else posted this I wouldn't have even clicked it but Mystic still makes this interesting 😅
I didn't expect to see Partick Thistle v Dundee United in this video, but there you go...
I remember one of the SMT: Devil Summoner games had issues on back-compat.... Maybe it was both games. I specially recall a quest where a trigger character wouldn't appear. When I put the save back on my PS2, the quest trigger showed up.
And Digital Devil Saga apparently just run awful on PS3
@@gilded_lady You're talking about the PSN version. Putting the actual ps2 disc in a BC PS3 runs fine
In my restless dreams I see that console PS3
Ripping off my leg and giving me a bad remaster
It's always interesting to dive into videos like this. Thanks Ryan
One thing to keep in mind is that compatibility issues may not necessarily have to do with the hardware. It could also have to do with the disc drive as the launch PS3s used one laser for reading both Blu Ray discs and DVDs as well as other types of discs. The console that Mystic possesses seems to have a very functionable Blu Ray drive with a good working laser, and this could explain why his console seems to have virtually zero issues with backwards compatibility.
Another thing is that, I think Sony improved the software emulation over time with updates. That and now with CFW, there's ps2 emulation with those.
To be honest I’ve played hours of Burnout 3 Takedown on my PS3 and there was never a problem with the game recognising the memory card. The only problem I had one time was that the saved data once got corrupted but that was pretty much it. It may possibly vary for some people but that game pretty much works perfectly for me.
The point you made at the beginning along the lines of "Some of these issues are smaller than new games nowadays" rings so true as I play through Cyberpunk 2077 on my PS4 Pro (almost a year after release).
This is indeed a high quality video with actual game testing. Thanks for sharing your experience.
While talking at about 7:11 the audio issue is clear, its like the voice lines have a delay effect put on them.
Nice! Thank you for your research! Seems like all those “problematic” games been tested on CECHE models.
P.s. you have adorable cat! 😊
8:40 I still remember how horrible that rubberbanding on underground was. it was horrendous
This happened to me years ago so my memory might be a bit fuzzy, but silent hill 1 on the ps3 has a weird audio glitch that might play at various parts of the game. I most remember it happening to me on the final boss of the game, where instead of the normal boss music, a really high pitched static noise will play and it is absolutely awful from what I remember. At the time I didn’t know it was a glitch and thought it was actually apart of the game and I was really confused why they would chose to have that as the final boss music haha. It probably scared me more than the normal music would have especially since I was really sleep deprived when playing it at the time so I was freaking out
Dude your videos give me more life, I get so much nostalgia from them. Thank you for being team play station.
I really need to revisit Silent Hill 2. I only ever played it to completion once and I was completely immersed in it. Had all the lights off and I had the big 40" Sony Wega at the time and a 5.1 surround system that I'd run an optical cable to from my PS2. To this day, it's one of the most atmospheric games I've ever played.
1:30 *talking about James’ leg and how it doesnt appear to be disappearing*
*notices giant banner conveniently placed over character*
The Dragon Ball Sagas could be an issue with the game on digital displays rather than a compability issue with the PS3.
For example, old Nes consoles modified to play on digital displays also have a jitter issue but is caused by a bug in the Nes CPU natively.
I was thinking it could be something to do with a PS2 graphical rendering trick called "field rendering". it can cause some weird visuals occasionally, as if the vertical resolution reduced or something, but I dont know enough about it to say this is definitely the issue with Sagas
@@shotgunmasterQL Any PS2 game that uses field rendering is 512x224 or 640x224 (Most PS2 games are 512x448 or 640x448) and shifts between the even and odd fields each frame. Other than low resolution, the drawback is that the game has to constantly run at 60FPS (for NTSC 60Hz) or 50FPS (for PAL 50Hz) for this to blend to your eyes so the illusion of a full 448P image works. Any performance drops or uneven vsync behavior results in dropped frames, and that breaks the illusion. The DBZ Sagas jittering might be caused by the the PS3's output (Over HDMI, at least) not syncing perfectly to the PS2's 480i output.
Temporal anti-aliasing methods with reconstruction, checkerboard rendering and Mario Odyssey's "Horizontal field rendering" it does in handheld mode are some modern examples of the same idea!
I was thinking some sort of deinterlacing issue, since a jittery image is pretty common if an interlaced video is improperly deinterlaced from what I know. The explanation by Auntie Aliasing though seems more likely however.
@@AuntieAliasing field rendering is as illusory as tvs displaying a series of static pictures really fast to give the illussion of movement 😄
Patrick Vieira cameo in a Mystic video, things you love to see 😍😂
I wish they didn’t remove backwards compatibility.
yeah i wished ps5 had backward compatibility on all playstations, i skipped ps3 era so i would like to go back to some games
It's either that,or PS3 remain 599 for 3-4 years and be dead within that time period
@@eddi3401 well at least PlayStation still releases new game exclusives franchise. Can’t say the same for Xbox
@@mountaindew3201 I don’t know where you’ve been but Xbox releases new games too lol
@@songyani3992 When the E01 model launched at $599 they dropped the A01 model to $499. To me if they would’ve stuck with this backwards compatibility maybe the prices would’ve gone down. Maybe they saw that not many people were using the feature and thats why they took it away. Idk that’s just my opinion. I’ll be when when I had my A01 around launch I rarely played my PS2 disc on it. The only thing I could think about was playing latest and greatest at the time.
ua-cam.com/video/BVfkG4CHKhU/v-deo.html
Skip to 37:28
CONGRATULATIONS on 600k!!! That's awesome
I'm sorry I haven't been watching it's been awhile I'm going through alot in my life
i'm pretty sure that when sony improoved the xbm abuse of ram it also gave a performance boost/fix on ps2 titles as well on backwards compatible models
Definitely the internet needed this video, thanks dawg. Def make a part two covering another batch of ps2 games. Glad I subbed
I remember having to switch back to my PS2 when playing Star Ocean: Till the End of Time. It would randomly freeze up when getting into battle. Think I made it about 4-5 hours into the game before I got fed up with the crashes. I had a 60GB launch model. Miss that system. RIP.
My console only works in short intervals before I get the dreaded YLOD and have to wait awhile before I dare to try turning on again hoping its not permanently dead.
This is got to be a series on this channel
For Silent Hill 2 actually PC is THE definitive version now. Look up Enchanced Edition - those guys did magic to the PC release restoring all the missing PS2 graphics, proper FOVs, high res, 16:9 support and more.
Otherwise cool vid as always
Its the closest, but Ps2 still king, because of the way the soundtrack works on Ps2. Ps2 version on Pcsx2 is the best way, too bad the cutscenes get wakked.
@@TiagoS1904 no lol, PC can replicate the ps2 ost perfectly, it's already been done in the restoration mod
Beside, xbox is much better than ps2 in a lot of way's. Y'all take ps2 for nostalgia and not objectivity
@@goosechaser13 Yeeeaaaaaah no -_- here is the comparison ua-cam.com/video/nna2yt1c9gI/v-deo.html xbox has a solid port, but not better than PS2
@Gunther Defarriiu You can enjoy both versions thats for sure, but nobody will tell me that Xbox version is "MUCH BETTER" than PS2 original.
@Gunther Defarriiu What are you talking about... Fanboying? I said, that we can enjoy both versions. I dont agree, that Xbox version is better and that's it. If you cannot agree, that is your opinion. Have fun anyway.
I wish I still had my old 60 GB PS3. It got the YLOD back in 2012. Best PlayStation console ever!
I don’t know what version of NFS Underground you seemed
to have played, but it definetly does have harsh rubberbanding! 😅
Late stages in Underground mode on hard has alot of it
18:14 *At your service, my queen Nanako Dojima* 😤
*It is indeed a good day a your local Junes* 🙏
I loved the cat scene, it was truly fabulous!
Most issues especially "unplayable games" are fixed in PS3 firmware, that's why all games that supposed to be "unplayable" now works perfectly with only few minor glitches.
Glad most titles worked well through your testing. I owned the backwards compatible 80GB Motorstorm bundle. All titles I owned worked fairly well on that console. Major issue I ran into was the YLoD. Got it first with TR Underworld. Then had it sent in for repairs. After that it worked fine for a while until at some point in a Sonic game (Unleashed or Generations). After that it seemed to be impossible to repair. I still own it, wishing it could be restored one day...
ur console needs reballing thats all, u need to find good guy who know what hes doing if he has done reballing in before ur free to go to fix ur console.
@@shawty_seraph7644 It was reballed once, but what I heard is after 1-2 reball services are done the consoles wouldn't be able to be repaired again. I sent it to Gophermods and they successfully reballed it but were unable to after unfortunately.
@@shahrouh yeah its right, reballing isnt always forever we need to remember it!, the best way to conserve ps3 is loading up custom firmware and installing a webman for better cooling system maybe console will be louder but on 50-70c on rsx/cell it can work forever
@@shawty_seraph7644 Do you think my console is gone forever?
@@shahrouh No, if it was reballed once it can be saved since its RARE model hit up some Professional soldering guy probably u can look up someone from YT someone whos repairing ps3 cause i dont know where do u live i cant provide u anybody who can do that work.
One my fav channels, keep up the good work
Well, I remember some of my games not working properly on SCPH-50003 PS2 yet running totally fine on a SCPH-30004.
OMG
not sure what you used but can we appreciate how your hair growth has improved. looking clean brother
The answer to why these non-existent issues were reported is because the Fat PS3 refresh had software backwards compatibility. A large number of people simply assumed that purchasing a Fat PS3 guaranteed hardware backwards compatibility.
Also, the "wiggly" title screen in DBZ Sagas is due to turning on the PS3's deinterlacing for PS2 games. Scenes with *almost* completely static scenes mess with the deinterlacing algorithm. This also occurs and can be fully replicated in video editing applications. The "fix" for this is to turn off deinterlacing and play on an old-school, interlaced tube TV. Though personally I think the best fix is to not play DBZ Sagas. Terrible game.
As for slowdown, there was definitely slowdown in PS2 games running on the PS2. I can't definitively say that some games run worse on the PS3, compared to the PS2, but the slowdowns I experienced were definitely present on my PS2.
That Kawakami pillow though… DAMN😏😏
Or, maybe they've all been patched in firmware in the last 15 years
Unlikely as backward support never got updates. All ps3 updates involved other features.
@@GrmDark not true. As a matter of fact when the PS3 first launched PS2 BC as a whole had a display issue where every frame was basically “inverted” and all games displayed like a janky mess. They fixed it a month or so later in a firmware update. So I’m positive they kept updating the BC for a good while.
I love the Sony PlayStation 3 I use It to play my PlayStation 2 games like Tekken 5 , Persona 3 , Persona 4 and Silent Hill 3 also the Silent Hill 3 sound track because I never had a PlayStation 2 and I love that It works with all 4 of my PlayStation 2 games. This was interesting and fun and I love how you debunk those supposed rumors . Also It's always wonderful to see your cat in the videos. Cool video. ^_^
I forgot that the PS2 Wolverine game existed until now. A friend of mine had that back in the day and I remember it just being SOOOO boring. It's a far cry from the PS3/X360 version.
When cross gen games were different between generations
@@87donofrio the dark era
@@87donofrio those thing continue to exist in the form of last generation versions of sports games, aside from that they've all mostly disappeared unless of course you count mobile versions. The last game I remember being drastically different between console generations was Skylanders Superchargers Racing for Wii and 3DS which was apparently just the racing portions of the HD version and Black Ops 3 for PS3/Xbox360 was missing the Campaign mode entirely among other things.
I'm 100% sure that the jittering at the start of the Dragon Ball Z game is just the PS3 trying to deinterlace the image.
Yeah I'm sure these bugs were reported on emulated PS2 backwards compatibility unknowingly.
I know everyone loves the idea of an all-in-one unit, but I still keep my PS2 around. It's modded with FreeHDBoot, a hard drive variant of FreeMcBoot, running OPL and VMC support. It's great, nearly everything works perfectly and for those few games that don't run off HDD I can run from disc still.
FreeHDDBoot runs Crash Tag Team Racing Very Well , PS3 Fat CECHE01 I love it but Crash CTTR has lag on it
A PS2 with Freemcboot is cool and all but a CECHA01 plays three generations of PlayStation through HDMI which is why they are still relevant.
@@cemsengul16 Yes! They're also prone to yellow light failure due to overheating, solder cracking due to using poor unleaded solder, controller lag and 480i PSOne games have some of the worst combing artifacts I've ever seen, with no practical way to fix the issue!
A game that I know wouldn't work on the backwards compatible PS3 I had (CECHE01) was Marvel Nemesis Rise of the Imperfects. It kept freezing whenever I tried it. One thing I've learned after having it YLOD on me, the non-backwards compatible fats are better. The 2 CECHG01 PS3s I own now are way quieter, and have no issues
I remember when I first got my original PS3 and the very first PS2 game I tried was SNK VS Capcom chaos and it didn't work properly. I was very disappointed
Persona 4 also has a data wipe issue on the Vita. Very slim chance of it happening but I have had it happen as well as several others on misc reddit posts.
Looking at the title it's a great video!
8:38 yes it does have rubberbanding
It could be possible that Sony may have released a software update to stabilize backwards compatibility on ps3
Exactly what I was thinking.
They did. Compatibility was improved in specific firmware revisions. I can't remember off the top of my head but there is a list of firmware's out there that confirms it :)
Anyone remember the days of getting the updates through new games vs OTA that we have now??
I'm actually impressed with the emulator they never released. The ps2 classics emulator that runs 900 games 100% flawlessly or 47% of the ps2 library overall they put the work into it's ashamed they never finished it all ps3's have it built in unfortunately only way to use it is cfw or hen.
@@sp0re8900 Exactly. It works 150x better than PCSX2 so it really is a shame they never pushed it more.
hahhahaa, love the description, especially the DUALSHOCKING xD
I remember the original PS1 Silent Hill disc version had an issue playing on PS3s. Every time you shot an enemy a high-pitched sound would play. It was very annoying. The PSN version of the game had it fixed, but I don’t know if they ever fixed it for the disc version.
That's interesting, if i ever manage to get the original PS1 i would love to test that out, but sadly it's hella expensive nowadays.
@@hectorcastillo8926 I actually do still have my copy of Silent Hill and I still have my PS3. if I remember I'll test it.
Not sure about disc, but I played PSN version and there was a bug with high pitched sound but only in canals under the city.
Love that old classic tomb raider fail jump flip into death, good memories and funny reaction in this video
Awesome content as always
Didnt know you had a body pillow to keep you company
Mystic can you plz make a video of ur room tour showing off ur all ur ps1, 2,3,4 and 5 games and console u have I really am interested and motivated to be like you
Fun fact about Silent Hill 2: the game was re-released on Xbox with extra content, and the Greatest Hits version on PS2 adds the Xbox content in. Pretty cool imo, a few games were like this, like Midnight Club 3. The greatest hits version added some content as well.
Is the Xbox version generally better then? Like does it benefit from the more powerful hardware?
@@plows2940Its slightly better resolution wise but ps2 sh2 has better fog
Whats really really strange is that sh2 and 4 had xbox ports but sh3 didn't.
I could have swore that Sony fixed most (or all) of these issues via firmware update. A decrypted FW update shows a folder that gives direction to the EE+GS to render properly (like an emulator would have settings, despite this not being emulation). It ended up being something like 18 games with specific txt files for fixes, IIRC.
I had a heckuva time with OutRun 2006:Coast 2 Coast PS2 on my Fat PS3
I wonder if the various PS3 software revisions tweaked the PS2 hardware/software in someway?
I thought my fat PS3 could do it, but I didn't know it needed 4 USB Ports while mine has 2, man I'm heart broken.
That wolverine game is awful. The uncaged edition was the "main one", released on ps3 x360 and pc. The other vers are kinda like that one (wii, ps2) also came out on psp and nintendo i think
Playing a game that released on the ps3 at the same time weird
as a kid i remember trying to play ratchet and clank 2 on my ps3, it got very slow and the frames were pretty choppy, i'm not sure if it was the fully backwards compatible ps3 that i had but i know it did run ps2 games and for the most part flawlessly
I can confirm that Silent Hill 2 has the problem described on my 60gb PAL PS3 it’s probably related to the partial emulation that it uses on PAL. You likely didn’t encounter it as NTSC 60gb models had full hardware backwards compatibility unlike PAL. I do wonder if I softmod my PS3 to use the PS2 Classics emulator whether the glitch will be present or not
You content is getting better day by day
I miss my 60GB PS3, it was great having 3 generations of games playable on 1 system and thankfully most of my collection was okay think Bully (Canis Cadem edit) had some framerate problems could be wrong was years ago
who knows maybe they'll do a PS2 classic system one day. I do admit however with the hugh success of the PS5 and the chip shortage that this may never become reality.
What happened with your Ps3
@@Wolverine-ky9gk Yellow light sadly
8:30 absolute insane statement from Mystic. NFSU possibly had the worst rubberbanding of all
1:23-137 isn’t James leg disappearing suppose to be a ps3 ceche01/ps3 cechc02-03-04 issue and not a ps3 cecha01/ ps3 cechb01 issue
Idk about most of these, but the data disappearing with Persona 4 actually effected my copy of Persona 4 on my internal memory card
For those of us in Australia, the UK and other PAL territories, partial software emulation PS3 were our only option. But there is something I've always wondered: do any of them problem games play any better as ISOs on a jailbroken PS3?
Manhunt locks up during the first ingame cutscenes when playing on disc with a PAL backwards compatible ps3 but if you play it as iso it seems to run fine. If you live in Australia like me then see if you can import a hardware model with 3.55 firmware and install cfw on it and then it will be region free with PS1/PS2 discs that's what I did and I'm happy I did.
@@STOPTHECLOWNS581 How does the ISO version of Area 51 play on a PAL backwards compatible PS3?
@@WhiteJarrah No sadly the issues are the same for Area 51 whether you are playing it from the disc or as an iso the only game I have played that doesn't work from disc but does as an iso is Manhunt.
@@STOPTHECLOWNS581 I'll probably just play such problem games on PS2. Makes me glad I kept a PS2 specifically for light gun games.
MotorStorm: Arctic Edge (CECHA01)
Sometimes the Autosave function will fail to save your game because said save file just got corrupted (and will happen several times on the course of your Career Mode or whenever your data is Autosaved).
Whenever this happens, save your data manually (you can overwrite over your "Corrupted Data" slot) before resuming your career/progress and resume gameplay until it happens again. Don't forget to make backups from time to time on another VMC just in case.
Other than that, seems to run just fine.
I wonder if setting the PS3 to 480p and connecting it to a CRT would help with performance. I know it helps with PS3 games.
@TH4U A Cathode-Ray Tube TV. They're-pre HD TVs. Older games tend to look the best on them because they weren't designed with HDTVs in mind.
Good content. Thank you for not being obnoxious like most other channels.
Another fun one to test or emulate is Valkyrie profile 2
It's apparently one of the few PS2 games, that I know of, that has built in anti-cheat. (I'm guessing gameshark/action replay?)
This anti-cheat makes a ton of calls to the CPU, for code integrity checking.
On actual PS2 hardware it's fine. It's when try to emulate this on non-ps2, things break down spectacular fashion.
According to this list, Valkyrie Profile 2: Silmeria should run fine on the full hardware PS3. There's also a config file to run it using the PS2 Classics emulator, it apparently "ignores" the game protection somehow.
this like when Geraldo opened Al Capones tomb
Huh. I've actually had slow down issues on my launch model ps3 for game that should work flawlessly. Looks like your ps3 is a winner.
@Mystic I have a CECHA01 and have tested many PS2 games on lists that proport the games are buggy or don't work and I am yet to find one that actually is buggy or doesn't work.
My suspicion is either these lists come from people with hardware damage on their PS3s. Or, another theory is Sony fixed the issues somewhere down the track.
Btw, there are more serious compatibility problems when you start to use upscalers like the RetroTink 4k. One issue with the PS3's back-compat is that it has irreversible bob-deinterlacing and there are several others.
I'd rather get the PS2 copy of Silent Hill 2 and deal with a one legged protagonist instead of whatever happened with the remaster.
It's about to come out..
@@paulb1802 I'd rather stick to the PS2 copy instead of that one too lol
@@acronym.4328 I never got into them. I barely remember the first...I was a Resident Evil fan at the time
Nice video, I wanted to see them run on PS2 too to see the difference
Was hoping for a unboxing
Soundtrack on burnout 3 was great 👌
I swear you never miss.
Fantastic video topic.
I think you can chalk this up to hardware-level emulation having way less discrepancies compared to software-level emulation.
Can't hide the Kawakami bodypillow 18:00
I always love the Melissa cameos.