Sounds like Thomas’s Big Storybook. Also happy 75th anniversary for Thomas The Tank Engine & Friends. The finest British television show on the planet.
There is a connection between those weird trees on the Socotra islands of Yemen and the ones found in the Ridgeland area of Breath of the Wild. The trees are actually called Dragon Blood trees in real life (you can look it up), and if you look in the parts of the game files, they are referred to as just that- dragonblood trees. Its definitely no coincidence.
I am so happy you made this point, as a Yemeni, I was proudly going to make it myself. There aren't many times Yemen gets referenced in a video game, so we've gotta claim everyone we can get
Given what Nintendo are like for using real world elements as inspiration and references, I highly suspect that most of the "coincidences" are almost certainly direct references or at least nods. Not mere "could be".
My mind immediately went to Sonic Adventure 2, where the dev team created the first level as a love letter to and expression of rage against their base city of San Francisco. The reason you can knock over cars in the snowboarding part of that level is because the devs were mad at the traffic jams they were facing.
Also there are smaller three wheeler cars on that level which were added because heaps of staff members got frequent parking tickets visiting the office! So they added the traffic officer cars to take out their anger lol
Employee: "SEGA, can I get my vacation period a bit early?" SEGA: "To relieve stress for the Saturn disaster?" Employee: "Yeeees...." *Actually travels to real world places to make a believable game*
-the entirety of pokemon :l all the regions are based on irl regions... -kanto: kanto, japan -johto: kansai, japan -hoenn: kyushu, japan -sinnoh: hokkaido, japan -unova: new york -kalos: france -alola: hawaii -galar: the uk :)
The Original Zelda was based on the more rural aspects of the prefecture of Kyoto(not really the city). I think the same for Breath of the Wild, Kyoto City itself is pretty flat.
So, this is only moderately-related, but I proposed something about New Donk City and people derided me as crazy and looking too deeply into it. I suggested that New Donk City Hall is the completed version of the construction site from the original 1981 Donkey Kong. Looking at the structure of the building, it has four tiers each the same height, roughly 25 meters, and the city is intended to be a reference in itself to the originals of Mario as a whole, going all the way back to Donkey Kong. In Super Smash Bros. Ultimate, it's even easier to make the comparison between the Hall and the construction site since you get to fight at each level, starting at 0 meters and going all the way up to the roof at 100 meters, and the building appears to have roughly about the right width to be where Mario and Donkey Kong had their first throw-down nearly forty years ago. What do you folks think? Is everyone right in calling me crazy and saying I'm overthinking it?
I'm glad you think so and I appreciate your kind words, sugar bun! All this time, I've been wondering if I've been vastly overthinking the shared traits between the two locations, so it's very nice to hear that someone likes the idea and thinks it has some merit!
My favorite real life place in a video game is the Luncheon Kingdom from that one place in Finland. I love how they made the lava into such a delicious soup!
Other fun fact (I think it's mentioned in-game) The Last of Us ends in Salt Lake City Utah. It's the capital of my home state, and I remember the shock I felt the first time I was watching it in the background of someone's gaming video essay, and saw several famous landmarks, most notably the Salt Lake temple of The Church of Jesus Christ of Latter-day Saints. Gotta give credit to them that they had the guts to reference something like that. Fallout New Vegas also has Utah in it (in an expansion I believe though) and similarly references the church in the game. Oh, yeah, and you mentioned the spiral jetty too - that's a bit dubious though.
@@ChaoticMushy Gosh I despise that musical. It has caused horrible damage to our religion. All popular culture depicts our church as a complete joke and has no desire to show positive aspects of our church, like our commitment to strong families, to healthy living, to being active in sharing your talents with society... No, despite our 16 million members worldwide the world still sees us as a backwater cult of polygamists (something that ended in 1890).
@@ChaoticMushy It is. I hope you're not being sarcastic. I also am sorry if I got riled up. It... is just extremely frustrating. I can understand if people find it funny... but to me it is just another bout of laughter and finger pointing at us.
Spiral Jetty is the modern example of "earthwork" art, and used in most art textbooks. Other examples, like the Nazca lines, are also included, but as the product of ancient civilization, their means of construction and purpose are unknown. Tl;dr at least one artist for BotW would have studied Spiral Jetty in school.
Spiral Jetty was also more well known than you might expect some random American earthwork sculpture to be because the artist tragically died in a helicopter crash while they were working on it, which made it into international news.
13:25 I mean, that is a really famous Land Art sculpture. It's literally the first image on the wiki page: en.wikipedia.org/wiki/Land_art It's a bit like saying they wouldn't know of the Mona Lisa in painting terms (the first image on the painting wiki: en.wikipedia.org/wiki/Painting ) I think you underestimate the knowledge/inspiration that most games designers (especially the artists on the team who likely went to an art school and have some kind of art history education) need to develop such an in-depth and detailed world.
Wow just last week I was studying Mayan ruins and noticed the site name 'Tikal' and I IMMEDIATELY thought back on Tikal from sonic adventures. Which then made me impressed at how well they captured the ruins and even how they must have somehow known about the site. Never did I think that the sonic team actually visited those sites!! Crazy how this video came at just the right time. Love the content!
Great video as always! But I think you might be underestimating just how famous Spiral Jetty is. It’s the sort of thing that always gets mentioned in a survey of important 20th c artworks, like Duchamp’s urinal or Pollock’s splatter paintings or Warhol’s soup cans...
I'd argue that the first two places mentioned to have inspired BotW look more like their game counterparts than the third. And it would be easier to come up with a split mountain than that exact spiral or those odd trees. I suspect they looked at a lot of things. They had ideas in that top down version that looks like Zelda 1, and then looked up real life examples to model the 3D versions.
Games based on real places, huh? I think Super Mario Odyssey's world was based on this place called... Earth? I think it's some planet, and Mario explores it in Odyssey
Im so happy the Sonic team took that trip. That was my introduction to the "world" as a kid. I didn't watch movies or tv much but my mom got me every sonic game, so to see all those relics in 3D captured my interest
You seem to misunderstand, it is possible for game designers to design something without inspiration and have it happen to look very similar to something in the real world.
Yeah, that whole section made me laugh. Anyone with a tiny bit of art history knowledge or two seconds of googling the words "land" and "art" together would find that sculpture - which, you know, no concept artist looking for inspiration for an open-world game would ever do, noooo way, never ever, ever, ever. It's the first image on the wiki, it's that famous: en.wikipedia.org/wiki/Land_art
As a designer, taking a trip for the study seems like a no brained. Kinda feel bad for the programmers though, they might feel overwhelmed but I’m glad they were inspired :))
I thought there would be more worldly locations in this video but I guess it shouldn’t be surprising that the majority of them are right within Nintendo’s neighborhood, so to speak.
Omg such a big video! Great as always, Thomas ^^. I didn't know about the ace attorney stories :00! Maybe they went to a concert for Apollo Justice, or to a Space Station for Dual destinies. I bet they even went to Nepal or India for Spirit of Justice! If you find more Ace Attorney stories, I'd love if you made a video about them! Keep the great work!!
Title: 6 games you never knew were based on real places Video: Super Mario Kart actually used recorded audio from real go-karts Me: ???????????????????????
Aonuma or Miyamoto said that Dueling Peaks was part of a promotional art for the first Zelda Game and that they put it in because of that. I'm not saying it's not inspired by the mountain you mention but the inspiration my not have come for Breath of the Wild but for the first Zelda.
I may be wrong, but I think there is a piece of artwork for Zelda NES that has similar-looking mountains to the dueling peaks. It could just be a coincidence, but they could have taken it from that
8:38 reminds me of how innersloth was made, one guy knew how to make graphics and decals, but didn’t know how to code, and the other guy knew how to code, but didn’t know how to make graphics
My mind immediately went to Breath of the wild, because the Guardians are inspired by ancient Japanese/Chinese pots (Or whatever at least they’re inspired by something old from Japan/China)
Yeah, they do look a bit like they could be pottery-inspired. The four big robots and their pilots make me think of Power Rangers, which they are an inch away from being. The Power Rangers bit will be complete if the robots can combine into one colossal warrior for fighting giant monsters (crossing my fingers in amusement here, if they do this it will be in the sequel). The pilots are all ghosts, though. "Ghost Power Rangers of Hyrule," LOL!
in that map shown at 14:53 there is a marker reading "omiya" in tears of the kingdom there is a shrine called "yamio" which is just omiya backwards (in kana, ya-mi-o o-mi-ya) wonder how many other shrines got their names from locations in kyoto.
Regarding 13:28 I honestly wouldn't be surprised if it was a reference as I'm pretty sure most artists go through some art history. It's entirely possible one artist remembered something like it, researched it, brought it up, and it became what it is today through the game. It's also possible they thought of something like a spiral lake, googled spiral lake for potential references, and saw that the spiral jetty pops up and continued to use it as reference. Most games, based in reality or not, are often inspired by reality nonetheless. To design one small location in a game, artists probably start with some sort of mood board with potentially dozens upon dozens of reference photos that, once everything is fleshed out in its design, will look completely original despite being based off of reality.
I visited Tokyo in 2017 some months after the release of Breath of the Wild, and the land sculpture in Utah was actually part of a feature exhibition at the Museum of Modern Art in the city. So it is very likely that it’s from a trip to that museum.
I think the title should have been “6 Video Game Locations You Didn’t Know Were Inspired By Real Life Places” or something like that, as the title’s a bit misleading. But otherwise, great video!
I think the Dueling Peaks was based off of that mountain, an NPC (Shay) at the Lakeside Stable says how "Apparently, that used to be just one mountain a really long time ago. The legends say a dragon god split the mountain in half to forge a way through, and that's how it went from one to two" Then he goes on to talking about sightings of Dinraal, (Or another dragon)
Actually, Spiral Jetty is a real world earthwork art piece by Robert Smithson. I went to Art School for game development, and that is something we actually studied in Art history. I'm willing to bet that the artists on the Zelda team, who also probably went to art school, already knew what Spiral Jetty was from their own art history classes. As a matter of fact, when I saw that spiral in Zelda, the first thing I said was "Oh look! It's Spiral Jetty!"
Hello Thomas! My husband and I just adore your documentaries. We were watching this particular video when we remembered that on our trip to Machu Picchu, we had actually seen a few young Asian men with a sonic toy. We think it is the same bunch as is in the video 😂
Kyoto has an aceint Japanese castle between the center and the middle north of the city (Hyrule castle), Mt. Heie in the north east (Eldin), a forest to the south between Kyoto city and Nara city (Faron), a river sources in the mountain group to the nort of the city (Zora's domain) and the link between Kyoto small rivers with and the Kansai region main river to the south and the south west edge of Kyoto city (Lake Hylia). Basically, they used this map first in Ocarina of time, and then, in every other Hyrule in later Zelda games.
I will say that the Spiral Jetty is pretty well known. It was covered in my college art history class as one of 100 works we should know, right along with the Great Wave off Kanagawa and the Hagia Sophia. When I saw that part of BotW's map I recognized it instantly as that.
_"Next, I think we should set Phoenix Wright's next case in a first class plane trip to Disney world and where he receives a raise and his dad tells him he is proud of him and..."_
Its always amusing seeing one of the landmarks of your country be part of one of your favorite games or movies. Tikal as the Mystic Ruins in Sonic Adventure and as Yavin IV on the original Star Wars. Viva Guate.
Very confusing framing saying the Saturn wasn't designed for 3D, most of its library was 3D games. Some arcade machines for 3D games even ran a variant of the system under the hood. It had very unusual limitations compared to hardware we think of now though, like every console of the time. Always love these videos though!
The Pokémon games have loads of connections and reference to real life locations. I recently googled Kyūshū, the real world inspiration for Pokémon Sapphire and Ruby, and so many iconic locations felt familiar to ones in the games.
"It had been a number of years since the last Sonic game" What was the "last Sonic game" at that time? I'm pretty sure there was at least one Sonic game every year from 1991 - 1996. BTW, I knew about Sonic Adventure and Tikal, and that Tikal Temple I (seen in Sonic Adventure as the Lost World). The same location is where Mayahem Temple in Banjo-Tooie is based (Mayahem is a blend of "Mayan" and "Mayhem").
Actually the GTA series takes place in more than one city such as Vice City is based off of Florida, Liberty city is based off of New York, San Fearro is based off of San Francisco, Las Vanchures is based off of Las Vegas, and like you said Los Santos is based off of LA
*This video was a HUGE endeavor! Six dev stories in one.*
To support more videos like this, you can support me on Patreon!
patreon.com/ThomasGameDocs
Sounds like Thomas’s Big Storybook.
Also happy 75th anniversary for Thomas The Tank Engine & Friends. The finest British television show on the planet.
No, thanks.
@@arkethel you did (Where is Hyrule on earth video) but it was just needed as a base to that segment so it could build on it
Why do you keep changing the thumbnail?
ok
Star Fox: This game is a space-shooter, so obviously, they went to s p a c e
I thought something like that when Thomas showed the title of the game, and couldn't avoid laughing for a bit lol
Space*
@Paul Parmahan You probably meant to say *What do you mean*.
@@Neochrono2 wooooshes!
Lol bruh wat
There is a connection between those weird trees on the Socotra islands of Yemen and the ones found in the Ridgeland area of Breath of the Wild. The trees are actually called Dragon Blood trees in real life (you can look it up), and if you look in the parts of the game files, they are referred to as just that- dragonblood trees. Its definitely no coincidence.
I am so happy you made this point, as a Yemeni, I was proudly going to make it myself. There aren't many times Yemen gets referenced in a video game, so we've gotta claim everyone we can get
Awesome
source?
Given what Nintendo are like for using real world elements as inspiration and references, I highly suspect that most of the "coincidences" are almost certainly direct references or at least nods. Not mere "could be".
@@PatheticTV mrcheeze.github.io/botw-object-map/
Obj_TreeDragonblood_A_01
Obj_TreeDragonblood_A_02
Obj_TreeDragonblood_A_03
Obj_TreeDragonblood_A_03_Trunk
Obj_TreeDragonblood_A_04
Obj_TreeDragonblood_A_05
Obj_TreeDragonblood_Root_A_001
My mind immediately went to Sonic Adventure 2, where the dev team created the first level as a love letter to and expression of rage against their base city of San Francisco.
The reason you can knock over cars in the snowboarding part of that level is because the devs were mad at the traffic jams they were facing.
Xorn Was Wrong To this day I think that Speed Highway is based on Los Angeles. No other city could have that many highways straight through it.
Also there are smaller three wheeler cars on that level which were added because heaps of staff members got frequent parking tickets visiting the office! So they added the traffic officer cars to take out their anger lol
No, I've lived in SF pretty much my whole life. When I first played Adventure 2, I got the exact same vibe. It even looks really similar.
`Ash Not to mention the one level that’s literally set on the Golden Gate Bridge.
@@xww6849 Radical Highway?
2:52 relatable
hi nick
haha nice timestamp nick... loved your video about the monkeyball voice actor...
he booked a ticket to japan...
yes
Nick
Employee: "SEGA, can I get my vacation period a bit early?"
SEGA: "To relieve stress for the Saturn disaster?"
Employee: "Yeeees...."
*Actually travels to real world places to make a believable game*
R E S E A R C H T I M E
*like a boss.*
**like a boss.**
A D V E N T U R E T I M E
-the entirety of pokemon :l all the regions are based on irl regions...
-kanto: kanto, japan
-johto: kansai, japan
-hoenn: kyushu, japan
-sinnoh: hokkaido, japan
-unova: new york
-kalos: france
-alola: hawaii
-galar: the uk
:)
gen 9 location: germany
Yeah, but we know that. They outright state that
@@jembuenaventura7593 gen *nein
Gen 11: San Francisco
galar
is
SCOTLAND
"But Nintendo had never designed an open world game before."
Zelda 1: "Am I a joke to you? They even used me as the basis for BotW!"
*3d Open world
Zelda OoT: Am I a joke to you?
@@Lexiosity Final fantasy is square enix not capcom
@@keit99 ignore what i said, I've not played FF in a while
The Original Zelda was based on the more rural aspects of the prefecture of Kyoto(not really the city). I think the same for Breath of the Wild, Kyoto City itself is pretty flat.
"Hi there..."
thanks to this man these words make me so very happy
ThatOneAkechiFan Eyyyy it’s my boi Akechi! I have spotted a man of culture.
Mario Kart is based on go karts? I never would've guessed.
Same
Yh me too
I never would've guessed...
NOOOOOOO THAT'S IMPOSSIBLE NOOOOOOO
I'm surprised
13:54 are you kidding me? they look exactly like each other!
So, this is only moderately-related, but I proposed something about New Donk City and people derided me as crazy and looking too deeply into it. I suggested that New Donk City Hall is the completed version of the construction site from the original 1981 Donkey Kong. Looking at the structure of the building, it has four tiers each the same height, roughly 25 meters, and the city is intended to be a reference in itself to the originals of Mario as a whole, going all the way back to Donkey Kong. In Super Smash Bros. Ultimate, it's even easier to make the comparison between the Hall and the construction site since you get to fight at each level, starting at 0 meters and going all the way up to the roof at 100 meters, and the building appears to have roughly about the right width to be where Mario and Donkey Kong had their first throw-down nearly forty years ago. What do you folks think? Is everyone right in calling me crazy and saying I'm overthinking it?
As a Zelda fan, particularly BotW fan, anxiously waiting for ANY news on BotW 2, overthinking things has become an impossibility.
I'm glad you think so and I appreciate your kind words, sugar bun! All this time, I've been wondering if I've been vastly overthinking the shared traits between the two locations, so it's very nice to hear that someone likes the idea and thinks it has some merit!
Checks out. The interior is even unfinished, for some reason, so there's still scaffolding to jump on.
Plus in the game you play through "Jump Up Superstar" while in 8-bit mode. It's a whole reference to Donkey Kong.
My favorite real life place in a video game is the Luncheon Kingdom from that one place in Finland. I love how they made the lava into such a delicious soup!
I have no idea what you're talking about, but the mental image in my head is hilarious, so I don't think I want to know
Cash Krom Supernerd11 luncheon kingdom from Mario odyssey
Now we need a full length documentary about looking through windows and the history and philosophy of it.
*Thomas:* "Number 4, Star Fox."
*Me:* OH MY GOSH THE DEVELOPERS TOOK A TRIP TO SPACE
12:08 Thanks for showing me a t-pose Hinox, now I won't be able to sleep at night
Other fun fact (I think it's mentioned in-game) The Last of Us ends in Salt Lake City Utah.
It's the capital of my home state, and I remember the shock I felt the first time I was watching it in the background of someone's gaming video essay, and saw several famous landmarks, most notably the Salt Lake temple of The Church of Jesus Christ of Latter-day Saints.
Gotta give credit to them that they had the guts to reference something like that.
Fallout New Vegas also has Utah in it (in an expansion I believe though) and similarly references the church in the game.
Oh, yeah, and you mentioned the spiral jetty too - that's a bit dubious though.
Wait that's an actual thing? I just thought it was some thing made up by The Book of Mormon musical
@@ChaoticMushy Gosh I despise that musical. It has caused horrible damage to our religion. All popular culture depicts our church as a complete joke and has no desire to show positive aspects of our church, like our commitment to strong families, to healthy living, to being active in sharing your talents with society...
No, despite our 16 million members worldwide the world still sees us as a backwater cult of polygamists (something that ended in 1890).
@@armchairrocketscientist4934 wow that's such a shame
@@ChaoticMushy It is. I hope you're not being sarcastic.
I also am sorry if I got riled up. It... is just extremely frustrating. I can understand if people find it funny... but to me it is just another bout of laughter and finger pointing at us.
@@armchairrocketscientist4934 considering that it was written by people who grew up in mormon households, I don't really see much issue
Spiral Jetty is the modern example of "earthwork" art, and used in most art textbooks. Other examples, like the Nazca lines, are also included, but as the product of ancient civilization, their means of construction and purpose are unknown.
Tl;dr at least one artist for BotW would have studied Spiral Jetty in school.
Spiral Jetty was also more well known than you might expect some random American earthwork sculpture to be because the artist tragically died in a helicopter crash while they were working on it, which made it into international news.
Yeah it's even in my grammar school art class textbook, I immediately thought BoTW, and I live in Serbia so still very far from Utah
Now totk has a reference of the nazca lines with the glyphs
13:25 I mean, that is a really famous Land Art sculpture. It's literally the first image on the wiki page: en.wikipedia.org/wiki/Land_art It's a bit like saying they wouldn't know of the Mona Lisa in painting terms (the first image on the painting wiki: en.wikipedia.org/wiki/Painting ) I think you underestimate the knowledge/inspiration that most games designers (especially the artists on the team who likely went to an art school and have some kind of art history education) need to develop such an in-depth and detailed world.
Wow just last week I was studying Mayan ruins and noticed the site name 'Tikal' and I IMMEDIATELY thought back on Tikal from sonic adventures. Which then made me impressed at how well they captured the ruins and even how they must have somehow known about the site. Never did I think that the sonic team actually visited those sites!! Crazy how this video came at just the right time. Love the content!
What about Pikmin and Shigeru Miyamotos love for gardening
Yan Hernandez Unfortunately, gardening is not a place. It’s a hobby.
For a second, I honestly thought I'd made this comment and then forgot about it
Gardening is not a place wth
Monkey ball
@Fabian *aphmau reference*
Location: *exists*
Game developers in need of a break: It’s free real estate.
12:10
Therapist: T-posing Hinox can’t hurt you, it’s not real
T-posing Hinox:
Hinox SMASH!
Great video as always! But I think you might be underestimating just how famous Spiral Jetty is. It’s the sort of thing that always gets mentioned in a survey of important 20th c artworks, like Duchamp’s urinal or Pollock’s splatter paintings or Warhol’s soup cans...
I'd argue that the first two places mentioned to have inspired BotW look more like their game counterparts than the third. And it would be easier to come up with a split mountain than that exact spiral or those odd trees.
I suspect they looked at a lot of things. They had ideas in that top down version that looks like Zelda 1, and then looked up real life examples to model the 3D versions.
So happy to see one of your videos in my subscription box! I always love them, thanks for putting so much effort into them
Yoooooooooooo, I LOVE curious village. That is amazing that you have made a video that even includes it! Thank you!
It’s really funny thinking about a team convincing their boss to let them go Go-karting on company time for research
Games based on real places, huh? I think Super Mario Odyssey's world was based on this place called... Earth? I think it's some planet, and Mario explores it in Odyssey
first reply also hi
second reply gang please like me please my family needs it
Sonic developers be like: "what, you can't design a 3D texture?, Well we've got you covered, just take a photo and slap in onto the design"
that's far from being something rare or silly, if I'm not mistaken
Im so happy the Sonic team took that trip. That was my introduction to the "world" as a kid. I didn't watch movies or tv much but my mom got me every sonic game, so to see all those relics in 3D captured my interest
14:01 it's not close Enough to draw conclusions.... Are you freaking kidding me.... name 1 thing that could be a bigger source of inspiration 😂😂😂😂😂
Yeah, he got owned with Benjamin's comment further up.
You seem to misunderstand, it is possible for game designers to design something without inspiration and have it happen to look very similar to something in the real world.
Yeah, that whole section made me laugh. Anyone with a tiny bit of art history knowledge or two seconds of googling the words "land" and "art" together would find that sculpture - which, you know, no concept artist looking for inspiration for an open-world game would ever do, noooo way, never ever, ever, ever.
It's the first image on the wiki, it's that famous: en.wikipedia.org/wiki/Land_art
You forgot the fact that the nether in Minecraft is based of the Netherlands in real life
That's very obvious so he didn't mention it.
thomas: love layton
me: ah, I see you’re a man of culture as well
As a designer, taking a trip for the study seems like a no brained. Kinda feel bad for the programmers though, they might feel overwhelmed but I’m glad they were inspired :))
Thanks for mentioning the Layton series! It's my favorite 😊
I can just imagine miyamoto driving around in gokarts for rnd.
I thought there would be more worldly locations in this video but I guess it shouldn’t be surprising that the majority of them are right within Nintendo’s neighborhood, so to speak.
Omg such a big video! Great as always, Thomas ^^. I didn't know about the ace attorney stories :00! Maybe they went to a concert for Apollo Justice, or to a Space Station for Dual destinies. I bet they even went to Nepal or India for Spirit of Justice!
If you find more Ace Attorney stories, I'd love if you made a video about them! Keep the great work!!
Imagine your boss telling you that for today's work we go on go carts
Court House exists.
Devs: Seatbelts everyone!
Title:
6 games you never knew were based on real places Video: Super Mario Kart actually used recorded audio from real go-karts Me: ???????????????????????
Aonuma or Miyamoto said that Dueling Peaks was part of a promotional art for the first Zelda Game and that they put it in because of that.
I'm not saying it's not inspired by the mountain you mention but the inspiration my not have come for Breath of the Wild but for the first Zelda.
I may be wrong, but I think there is a piece of artwork for Zelda NES that has similar-looking mountains to the dueling peaks. It could just be a coincidence, but they could have taken it from that
Dude, this is really interesting! Your content is awesome!
I love how the Inkopolis plaza and Inkopolis square are both inspired by the Tokyo Sky Tree and Times Square
This was as an awesome and incredibly interesting, informative video! Keep up the amazing work!
8:38 reminds me of how innersloth was made, one guy knew how to make graphics and decals, but didn’t know how to code, and the other guy knew how to code, but didn’t know how to make graphics
5:52 OBJECTION!
OBJFCTION
OBJGCTION
KBJGCTION
Woah, you mentioned Sonic Adventure! I remember I mentioned that idea to you on Twitter a while back. Amazing video as always, Thomas!
You should’ve mentioned that Ace Attorney takes place in Los Angeles.
My mind immediately went to Breath of the wild, because the Guardians are inspired by ancient Japanese/Chinese pots (Or whatever at least they’re inspired by something old from Japan/China)
Yeah, they do look a bit like they could be pottery-inspired.
The four big robots and their pilots make me think of Power Rangers, which they are an inch away from being. The Power Rangers bit will be complete if the robots can combine into one colossal warrior for fighting giant monsters (crossing my fingers in amusement here, if they do this it will be in the sequel). The pilots are all ghosts, though. "Ghost Power Rangers of Hyrule," LOL!
in that map shown at 14:53 there is a marker reading "omiya" in tears of the kingdom there is a shrine called "yamio" which is just omiya backwards (in kana, ya-mi-o o-mi-ya)
wonder how many other shrines got their names from locations in kyoto.
Regarding 13:28 I honestly wouldn't be surprised if it was a reference as I'm pretty sure most artists go through some art history. It's entirely possible one artist remembered something like it, researched it, brought it up, and it became what it is today through the game. It's also possible they thought of something like a spiral lake, googled spiral lake for potential references, and saw that the spiral jetty pops up and continued to use it as reference. Most games, based in reality or not, are often inspired by reality nonetheless. To design one small location in a game, artists probably start with some sort of mood board with potentially dozens upon dozens of reference photos that, once everything is fleshed out in its design, will look completely original despite being based off of reality.
I visited Tokyo in 2017 some months after the release of Breath of the Wild, and the land sculpture in Utah was actually part of a feature exhibition at the Museum of Modern Art in the city. So it is very likely that it’s from a trip to that museum.
Having been to Spiral Jetty recently, can confirm: there is a secret life-threatening training shrine inside
Welcome back my man! Please take off all the time off you need :)
You have lost your mind if you think those mushroom trees arent the exact inspiration.
Brilliant video! Really enjoyed this. Didn't know any of these interesting things. Keep up the good work
I think the title should have been “6 Video Game Locations You Didn’t Know Were Inspired By Real Life Places” or something like that, as the title’s a bit misleading.
But otherwise, great video!
The first 3d sonic video is part of a sonic compilation called sonic jam on the saturn.its like a hub world with sonic history, art, cheats etc.
Phoenix Wright needs no introduction but Professor Layton has to be explained to everyone :(
I think the Dueling Peaks was based off of that mountain, an NPC (Shay) at the Lakeside Stable says how "Apparently, that used to be just one mountain a really long time ago. The legends say a dragon god split the mountain in half to forge a way through, and that's how it went from one to two" Then he goes on to talking about sightings of Dinraal, (Or another dragon)
0:13
When you miss the premiere so you call in the bois to raid the time machine factory
Just seeing that Hinox t-posing is worth watching the whole video
"They took tens, probably hundreds, of pictures throughout their journey"
lol
I found you through the suggested videos.First, your videos are very entertaining and quality content. KEEP IT UP! FOREVER.🤭
Actually, Spiral Jetty is a real world earthwork art piece by Robert Smithson. I went to Art School for game development, and that is something we actually studied in Art history. I'm willing to bet that the artists on the Zelda team, who also probably went to art school, already knew what Spiral Jetty was from their own art history classes. As a matter of fact, when I saw that spiral in Zelda, the first thing I said was "Oh look! It's Spiral Jetty!"
Thank you for the amazing video and have a great day everyone
10:49
Thomas: *Says he won't spoil*
Also Thomas: *Proceeds to say there's a plot twist*
04:39 Do anyone know where the catchy background music comes from?':3
Hello Thomas! My husband and I just adore your documentaries. We were watching this particular video when we remembered that on our trip to Machu Picchu, we had actually seen a few young Asian men with a sonic toy. We think it is the same bunch as is in the video 😂
Kyoto has an aceint Japanese castle between the center and the middle north of the city (Hyrule castle), Mt. Heie in the north east (Eldin), a forest to the south between Kyoto city and Nara city (Faron), a river sources in the mountain group to the nort of the city (Zora's domain) and the link between Kyoto small rivers with and the Kansai region main river to the south and the south west edge of Kyoto city (Lake Hylia).
Basically, they used this map first in Ocarina of time, and then, in every other Hyrule in later Zelda games.
The real world idea of the dueling peaks looks much smaller than those mountains in the game.
8:40 that’s a mugshot, dawg.
I will say that the Spiral Jetty is pretty well known. It was covered in my college art history class as one of 100 works we should know, right along with the Great Wave off Kanagawa and the Hagia Sophia. When I saw that part of BotW's map I recognized it instantly as that.
Another awesome video! Very well researched :)
The trees also resemble the artificial trees in the Singapore gardens... If you look hard enough you'll always be able to find something that fits
Dude that coal mine tower looks bomb ass
Rockport in NFS MW is based off North Vancouver, where BlackBox studio was located
0:37 I see the umbrella from Resident Evil.
Imagine being a kid back then in Japan being a Mario Fan at a that same race track and saw Miyamoto and the Mario Team racing around the track.
Six games where they went on research trips which is a very normal thing for a developer to do
I haven’t seen the video yet but I guess Koopa beach (or I think that’s called) from Mario Kart will be here.
In regards to the thumbnail picture, Chuck Norris played a game of "Rock, Paper, Scissors" and he chose Scissors.
_"Next, I think we should set Phoenix Wright's next case in a first class plane trip to Disney world and where he receives a raise and his dad tells him he is proud of him and..."_
I swear Thomas has some of these Devs’ personal diaries with the info he manages to get
TGD: He’s the man Behind-
FNAF: Hi.
TGD: did you expect me to say Slaughter?
SORT OF SIMILAR???? Those trees are almost identical!!
That house in the 5th game's village looks like the house Grian built during the Hermitcraft Season 6 build-off.
Has anyone noticed that in the original starfox when corneria appears on the map it has a striking resemblance to Earth
Its always amusing seeing one of the landmarks of your country be part of one of your favorite games or movies. Tikal as the Mystic Ruins in Sonic Adventure and as Yavin IV on the original Star Wars. Viva Guate.
The new thumbnail is a million times better.
Very confusing framing saying the Saturn wasn't designed for 3D, most of its library was 3D games. Some arcade machines for 3D games even ran a variant of the system under the hood. It had very unusual limitations compared to hardware we think of now though, like every console of the time.
Always love these videos though!
The Pokémon games have loads of connections and reference to real life locations. I recently googled Kyūshū, the real world inspiration for Pokémon Sapphire and Ruby, and so many iconic locations felt familiar to ones in the games.
the hinox t-posing is my favorite part of the vid lol
I can’t believe they made real places based of these games!
"It had been a number of years since the last Sonic game"
What was the "last Sonic game" at that time? I'm pretty sure there was at least one Sonic game every year from 1991 - 1996.
BTW, I knew about Sonic Adventure and Tikal, and that Tikal Temple I (seen in Sonic Adventure as the Lost World). The same location is where Mayahem Temple in Banjo-Tooie is based (Mayahem is a blend of "Mayan" and "Mayhem").
Actually the GTA series takes place in more than one city such as Vice City is based off of Florida, Liberty city is based off of New York, San Fearro is based off of San Francisco, Las Vanchures is based off of Las Vegas, and like you said Los Santos is based off of LA
its actual based on real land marks that's amazing