Custom Water Shader with Tessellation and Screen Space Reflection in Unity HDRP
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- Опубліковано 7 сер 2024
- Recently, I've been trying to make the water surface look better. Since there's a screen space reflection effect in HDRP, I decided to test it out and see how it looks. I also added tessellation to make the water waves have more details. This is just a test project.
Version : Unity HDRP 2022.2.7f1
Music : Winter - Roa - Ігри
Well done as always!
wow very nice, please make a video tutorial thanks
You are great! how did you learn all this stuff?
A lot of information can be found on the internet, but hands-on experience is key for better understanding.
@@paro456 Thank you so much for the answer. The answer is clear.