Unity URP - Raymarching Clouds
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- Опубліковано 7 сер 2024
- I've been watching Sebastian Lague's video recently to learn how to create cloud effects using raymarching techniques. The results look very realistic, and I've gained a lot of knowledge from it. If you'd like to watch the video as well, here is the link to the video.
Sebastian Lague's video : • Coding Adventure: Clouds
If you want to contact me, you can reach out to me through Discord.
My Discord : paro456d
0:00 Cloud Shader
0:23 Cloud Controls
1:54 Game Scene - Ігри
If this comment gets 40 likes, I might create a tutorial about this cloud shader.
bruhh i love this channel, both chill and very very instructive
46 likes now, please drop the tut
Hey this looks really good. Have been trying myself to achieve this but I struggle a bit with the exact implementation in URP. A tutorial would be really nice! Keep up the good work!
PS: I also added you on discord
Looks awesome, some of the best raymarched clods in unity i’ve seen!
might follows sebastians tutorial and add the clouds to my vr game
Looks Good.
Could you show how you made the windy leaf shader shown in previous videos?
I'll consider making a video on this shader when I have some free time.
podrías hacer un tutorial sobre como hacer un shader de God Rays
Estoy considerándolo, pero estoy ocupado en estos días, así que puede que tenga que esperar un tiempo