Did You Know? Redshift for Cinema 4D: The Magic of OSL Shaders

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  • Опубліковано 27 жов 2024

КОМЕНТАРІ • 20

  • @hoaeto2180
    @hoaeto2180 Рік тому +1

    the new era of Redshift

  • @GregBollella
    @GregBollella Рік тому

    Thanks you so much Marc! I really enjoy your tips!!

  • @daly3d_78
    @daly3d_78 Рік тому +1

    Really helpful..Thank you 🙂

  • @Jaaaaaaaaaaaaaaay
    @Jaaaaaaaaaaaaaaay Рік тому

    Superb...again :)

  • @Ricardo-de9ju
    @Ricardo-de9ju 10 місяців тому +1

    I tried the blur shader but it doesn't work with displacement. My God, how I miss this. In fact, there is a lack of effect shaders, they should be inspired by Substance Painter.

    • @renderbaron
      @renderbaron  10 місяців тому

      I think this is due to the fact that the OSL Blur is in fact a micro distortion based on noise. Did you try it with the latest RS release?

    • @Ricardo-de9ju
      @Ricardo-de9ju 10 місяців тому

      @@renderbaronYes, last release. It blurs the the procedural noises but it is not being recognized by displacement. Try it by yourself. That’s a so simple effect, every shader should have it. 😢

    • @renderbaron
      @renderbaron  10 місяців тому +1

      No, what I meant is that to my knowledge the OSL blur is a distortion controlled by a micro scale noise, which results in a blur on a macro scale: ua-cam.com/video/D65HyxaC35o/v-deo.html -therefore you cannot see a result with displacment.

  • @jameswilley806
    @jameswilley806 Рік тому

    Thank you for the excellent explanation. For so many of the OSL shaders listed, there are screenshots, with an example. I would like to know more about the properties of Toon Outlines and Toon Stylized Pass, but they have no screenshots of how they are suppose to work. Would you be willing to explain them? Thanks again for this video.

    • @renderbaron
      @renderbaron  Рік тому

      Hey James, welcome! :-) To be honest I have the same experience with that shader as you (zero?), so give it a shot, it easy. 🙂

  • @bradleyleonard
    @bradleyleonard Рік тому

    Every time I use OSL shaders on my Mac Pro it freezes C4D, and sort of corrupts the file. So unfortunately I have not been able to take advantage of this wonderful toolset. Anyone know of a fix for this?

    • @renderbaron
      @renderbaron  Рік тому

      Oh wow, this sounds like a bug. Unfortunately I cannot reproduce this, as I migrated 3D work to PC workstations some time ago.

    • @theodoredaley2229
      @theodoredaley2229 Рік тому

      It depends on the Mac version you are on. I believe (but not 100% certain) M1/M2 Mac machines are the culprit currently. If you are on a M1/M2 machine then try running in Rosetta it may work better for you.

  • @MegaBexon
    @MegaBexon Рік тому

    baaahhahaha I love it, this is procedural madness... thanks you thank you

    • @renderbaron
      @renderbaron  Рік тому

      If you love procedural stuff check this out: ua-cam.com/video/FVDxUtt-B4Q/v-deo.html 🙂

  • @zedzero01
    @zedzero01 3 місяці тому

    I'm on an M3 & it causes Cinema 4D to crash 😥

    • @renderbaron
      @renderbaron  3 місяці тому

      Redshift on M-CPUs can be a bit tedious… Try to use either CPU >or< GPU for Rendering under Render Settings/ Renderer/ Redshift/ Devices

    • @PolygonDivision
      @PolygonDivision 3 місяці тому

      I'd avoid using Mac for 3D rendering in general. Stick to NVIDIA cards.

    • @renderbaron
      @renderbaron  3 місяці тому

      @@PolygonDivision Guess you got a point there...