I’m so glad i discovered this channel. I had given up on this game around chapter 3. Basically accepted I couldn’t beat it. However some random folks in this community encouraged me to keep pressing on. So I did, and damn this game is amazing. I think an issue some players are running into is they get stuck at a boss fight & then give up thinking there is no other way to progress. However the game has quite a lot of side quests and hidden boss fights throughout Chapter 1 and 2. So you can actually just leave that boss - and go explore. As you unlock new weapons/powers and Will just by naturally completing these side quests - you eventually become powerful enough to re-face that boss. Some of the game’s secrets aren’t that straight forward tho. I was stuck on Chapter 3 and didn’t realize I had missed like 3 hidden boss fights + several key powers in the opening sections. Anyways if you were one of the guys in the comments that told me not to give up - thank you. You guys are awesome! Sadly I don’t have any gamer friends in real life that play challenging games. So you guys really helped me out when I needed it the most. ❤
Exactly. I was disgusted when I watch a certain reviewer reduce the combat to overly simple and the player can beat the entire game with roll and attack. Of course these reviewers are way more dexterous than I am, but I am inclined to believe they are FOS.
Yeah this game is so good! I’ve had to walk away, reset my sparks, try again, and eventually i can beat the challenge. One boss wrecked me over 20 times, then i studied the patterns, and beat him with half my health left.. this game is something special.
Fight on miscellaneous person, fight on. Also I have very few who don’t play only retro games the ones who’s played Elden ring went back to GTA online. I have never played GTA Online nor do I have plans too.
Tbf this is my dream job, always has been,, I would try to put in 12 hours+ shifts too. Now saying that, it's still very impressive he has not only 100 percent this game in 5 days but put out a well thought out edited video review. So he is good.
He mentioned it took him only 30 hours to finish the game. That shows it isn't a very long game compared to something like say RDR2. Any average person can complete 30-40 hours in less than a week of sleepless nights on top work hours.
A lot of people have finished the game actually. I think even some vtubers like Pekora have finished it. Though obviously 100%ing it is harder then simply finishing the game.
Glad you had a great time with the game! I finally finished it today so felt I was able to watch this review :) honestly if they had this kind of progression to prop up FF16’s gameplay, I would have loved that game a whole lot more!
Hey, just wanted to say that I really appreciate you always including the steam deck in your reviews. Im one of those rare people that only has the steam deck as a video game capable pc, and it's been pretty hard to get info on new releases, especially when the oled version was released. So thanks! The extra effort is appreciated.
@@2gunzup07because it's essentially the PC equivalent of a Switch and it's only about $500, which is insanely cheap for a handheld with really good UX, quality screen and playable performance. The deck is too big and bulky for my taste but it being many people's first and only PC is understandable
Aside from the amazing review, your community is amazing too. People actually discuss the game over here instead of "other stuff" I'm glad I found this channel
@@EerieV23 I’m at my job about 8 hours a day, 5 days a week. If I spent that time playing video games, I still wouldn’t be able to 100% them anywhere near as fast as he does. Nor would most people
@@CraigBozUK I think you grossly underestimate how productive you can be if your passion aligns with your income. Most people are in jobs they don't really care about and just do what they need to do to get by hence the terms "coasting" and "quiet quitting" now being rife in the workplace. I look at HowLongToBeat estimates for game lengths sometimes to decide what Im going to play next based on my schedule and more often than not I complete it under the stated times. Now add in some video editing knowledge and the motivation of sweet sweet youtube ad revenue and sponsorships and you can bet your ass I would be able to complete a 35 hour game in a week and put out a video. The question as always with productivity, is motivation.
@@Waytheresawill he’s not just beating the game though. He’s 100%ing them. Most people don’t have the skill to beat games on the hardest difficulty at all. I love my job and I love gaming but then I start to do more than 8-10 hours a day I feel like I need to do something else. It is a huge commitment and achievement to be constantly putting these videos out. He’s probably getting paid big money though so sees it as worthwhile to make sacrifices for the time being. Fair play to him I say.
I think the in-game text is worth some complements. Many people don’t really see or care about the text you collected for every single character in the game. It is wild that even a random yaoguai you met on your way has its own origin story created and written for you. Whether you care about their background stories or not, the effort BMW devs made is crazy.
Numerous other reviews were trying to pigeon hole Black Myth into some mainstream genres and spent time trying to nitpick how it is lacking in those genres. You are the first ((and only) review I have watched (and read) so far that shows you have mastered the game enough to know what you are talking about, and more importantly, reviewing the game for what it is, not what some gamers (more accurately, reviewers) want the game to be. After watching your numerous reviews of yours, I can unequivocally say that you are the best objective and even fun reviewer around. Please keep up the excellent work.
The game is lacking in some aspects. That is why he called it an action-adventure instead of Action RPG. Black Myth: Wukong has good combat, fun for those who like games who are boss rush but the rest is average.
Love your review of this game. I think this is exactly why this game is popular. I have seen some reviews talking about not understanding why this game is popular than other souls like or action games, could it be just being a very fun game? I grew up with this material and it's just a nostalgic to play this game. Thank you for talking about why you enjoy it and also the cons of the game.
I love this game and I love your video.And I have to say that the illustration is a very important part of understanding the story, it's not just a monster diagram but a little story for each monster, which is very helpful in understanding the game.
This game is surprising me. Once I worked out my graphics settings to get it to run well, I’ve had a blast with it. Only bought it because I was sick this weekend and needed something to pass the time while I sit in my room.
The journal entries are one of my favorite parts. I looked through them like I was sifting for gold, looking for the golden nugget that provides more detail about what’s going on.
Very comprehensive and honest reviews. Well done! Just one thing, I think this game is a must buy for photography lovers. Just because the game offered a brilliant photography mode and you can screenshot the distilled beauty of Chinese landscape sitting at home. You can also record fantastic moment in battle that looked straight out of a first class action movie. So photography lovers definitely should buy this game
After Dragons Dogma 2 extremely disappointing enemy variety seeing how wukong takes this aspect to the next level really solidified it as one of the best action games for me, this aspect has been a constant disappointment in so many triple A games outside of fromsoft.
@@winchesterkid Everything. Invisible walls is the core issue here. If the game doesn't tell you where to go - it's a bad level design. Exploration being dumped by an invisible wall - an issue too. Secrets are cool and all, but as far as I know, BMW has a big problem with invisible walls and getting lost in general. TO the point where it's frustrating.
@@Mahalleinir I could list over 200 unique enemies in elden ring lmfao, the game is just so big that there has to be repeats even though it does get stale when they do overuse some of them
I always wait for your guides, especially if I haven’t bought the game yet but even if I have love watching the videos just kind of know what the game’s gonna give me in the future. Keep up the great work.
You do amazing work sir! This is one that I’ve been waiting years for. I am falling in love with this game and I’m having a hard time finding complaints myself. Other than a few performance issues and not understanding the story at all. I am enjoying this game way too much!
We don’t talk about the cinematic cutscenes? And those animations after each chapter. And the level of the details you can see on every perspectives man. Shout out to devs. They really put tons of effort into this game and if you have happened know journey to the west you can pick off most of the references really quickly
@@Blueslyfox there are a lot of feature length anime style cutscenes throughout the chapters, that is clearly outside the unreal system, amongst the other artistic paintings etc which hint on the countless amount of production from multiple types of artists, way outside the computer graphics sense.
As someone who has beaten all the sekirobloodsouls games. I like black myth a lot. Though something that would irritate me is some bosses I smashed on the first try. Others would hang me up. It would feel more like a dps check or skill allocation problem. Like the game wants you to use certain stances and skills for different bosses. So several times I had to respect multiple times in the early chapter 2 to figure out the combination to beat a boss.
I think it should be said that there ARE a couple other ways to "parry" attacks. Anything that says that you "see through" the enemies attack is a parry/invulnerable move. Moves such as smash stance's resolute strike.
the annoying part is that these parries are locked behind initiating an attack, focus building, or mana. I wish it had a base block/parry like sekiro. It could just be me but it would make combat so much more satisfying.
@@brightboxawesome2702 There is a talent at the bottom of the martial arts tree there's an ability that lets you use mixed combos without any focus points. That opens up a play style where you can always counter whenever the enemy starts attacking during your light combo. It works surprisingly well.
@@brightboxawesome2702 I agree, I found it really annoying that combos are locked behind focus points and magic is tied to both mana and a cool down. I also wish it took from sekiro too, I just don’t think the game has an actual parry besides the rock spell which kinda sucks
@@brightboxawesome2702 Something something risk reward. The thing with moves like resolute strike is that you don't actually have to hit with the initial light attacks. It requires a banked focus point to activate, but only the followup actually spends focus points. You see an enemy ready to charge at you? Light attack nothing and go into resolute strike to parry. There's also gear sets, relic, and talents that reduce the cooldown of rock solid down to like 5 seconds cooldown and refunds almost all of the mana cost if you want to go that route.
Agreed. This game isn't a walk in the park by any means. Unless you're some God-tier gamer, I had issues with a few of these bosses. I'm getting close to end game, and this game was a bit challenging to say the least. Not as frustrating as some of the Souls games could be, but definitely not as easy as Mort makes it seem...IMO.
This was the first time EVER in all 20 years of playing video games that I lost the will to keep playing and that was becauze of the Tiger Vanguard in Act 2. After that, though, I breezed through all the other bosses in the level.
@@MrDawnHDmaybe, but I'm sure someone who's beaten a DMC game or Bayonetta would probably have an easier time than someone who's beaten the souls franchise based entirely on the footage
Act 3 is long I think partly due to plot reasons. In the act (and the original novel if I remember correctly), Yellow Brow pretended to be Buddha, and tried to make his own Buddhism paradise with his own dogmas. And Buddhism features heavily in Black Myth. Hence, the length of the act can be justified imho.
The invisible walls bothered me less and less as I played the game. I realized that most of the time behind the invisible walls was an extended part of the background that makes the game even more beautiful and immersive. Its less about lazy level design and more to serve as an extension of the landscape. it makes the levels feel more open and expansive.
Whenever I find one, I'm relieved. Less area to get completely lost in. I like the slightly linear approach in this. Make going off the beaten path and coming back easier. And if they didn't use invisible walls, they'd have to use real ones, and it would make it harder to see those big, beautiful Vistas if I'm forced to stare at a bunch of rocks meant to keep me out.
Yea, I agree..didn't bother me. The more you explore you realize very quickly what is a wall and what isn't and yea, like Kennard said, less to explore. There is PLENTY to explore even with the walls in place, sometimes you need to have a bunch of things in place before you even can explore so it becomes a comfort.
This man is a MENACE. I dont even have children and the idea of finishing, let alone 100%'ing a game this fast is absolutely impossible to imagine for myself.
Best reviews on UA-cam. I’ve seen so many reviews which I feel are unfinished. When I see people say this game is too linear I laugh. I’m still in act 3 and it never ends lol.
This is a great review. You're rapid-firing through all the relevant points yet it's still nearly 30 min long. Very comprehensive and complete. Anyone that watches this will have a really good idea of what it's all about.
Lol, I've played all the souls game and this is the most difficult game I've ever played. I am 61 years old so my reflexes have dwindled but this is so much more challenging than say Elden Ring, for me.
I never played any souls like games before and heard ppl say souls like is pretty much the most difficult type But rarely I heard a comment like yours feeling BMW is harder than souls like game. What is it exactly different or more difficult.
@@JC.72it's not harder at all. Literally the only genuinely difficult boss in the entire game is Erlang. The hardest part about this game is having the patience to slog through shit boss after shit boss, especially in the last two chapters.
Great review, thx! I listened to it only with headphones, trying to keep spoilers to a min. Apprec all your hard work. I’ll definitely pick this one up as aRPGs are my favorite
I will honestly say I’m horrible at it so far cause I got stuck at wandering white but when I finally beat him I beat the next 3 bosses easily and now I’m having so much fun .
The only actual reviewer of the game that actually tells you about the full game. Like other reviewers calling this game linear shows they how little they uncovered from the game
Well done sir. I’m still in the middle of it on PS5 and it’s been a largely trouble free experience except for a few times I had to reset the game to clear a weird stick drift problem that occasionally cropped up. Beyond that… well worth the price of admission.
I kinda disagree with the conclusion that if you're not into action RPGs, you won't be into this game. I don't consider myself an action RPG kinda player at all and I'm having a blast in this game. The art direction and cinematic fights alone are enough to draw me in, I find myself reading all the journal entries and love piecing together the story from those stories and the chapter ending animations as well (which are SO AMAZING). In terms of art direction, the most memorable fight for me personally was the yin-yang taoist ink arena fight. Possibly the most beautiful thing i've ever seen in a game.
As a KBM gamer myself, I had to use Razer macros to bind my Mouse Buttons to keyboard keys and play this way. It worked really well :D The game does lose 30-40fps in some sections (so far there's one area in Chapter 2 that always loses 30-40fps for me, not sure why, the combat there was terrible lol). Other than that it ran pretty smoothly for me too. No crashes on AMD/RTX 3070 build. I get around 70fps at High with 2 settings on Very High and 65-70% DLSS. I didn't vibe with the game in chapter 1 and the first half of chapter 2, but once I got more abilities (more key bindings too), the game really clicked with me. It has a similar flow to God of War - combos, spells, more combos, more spells after some CD, more combos, etc. But the Resolute Strike is really fun to pull off and the ability to chain light attacks again after Resolute and then another Resolute immediately into another stronger heavy, etc. Really cool combo chaining. It doesn't hold your hand too much, you need to have the talents to dodge without losing the combo streak in order to pull off longer combos, which makes it really fun for me. My advice for everyone is to not give up before chapter 3 - first 2 chapters are definitely very introductory with new and new keybindings being added and the combat getting more and more complex. Towards the end of Chapter 2 (if you've found most secrets), you will have got every available keybinding + the muscle memory for the combat and the fun starts around this point in the game. I love the countless ways you can "progress", constantly new things to augment the gameplay
Combos? I'd say this game is severely lacking on that front compared to action games I've played in the past, not to mention the fact that just bashing square seems to be the optimal way to deal damage, combos, if you can even call them that often just expose the player. To me the combat feels like GoW / FFXVI but is by far the least polished and by far the least diverse combat wise. For my money if you have 1 weapon all game the devs should give you a diverse moveset and different stances should mean different stances - not different heavy attacks. I've grown up on these games and this just feels like the most rushed mechanically I've ever played. Look at Nioh, a choice of about 10-11 different types of weapons, all with 3 stances each and more diverse movesets per stance that there is in Wu Kong with just the one stance and one weapon. Wu Kong is fun, but its so unbelievably bare bones that I just can't help but wonder what they could've achieved had they'd just not bothered trying to make the game look really pretty. For a lot of us graphics sit on the bottom of the pile of wants in a game. Gameplay first, always.
This is the biggest reason for the decline of stand-alone games. Players are crazy about gameplay, but many people cannot play well. In order to cater to players, manufacturers make extreme changes to the operation. A game that can make money is often easy to use and has a low learning cost. In order to cater to players like you, game companies make the game more and more complicated, making it difficult for many ordinary people to play. The fundamental reason why this game can quickly sell 10 million copies is that the graphics meet expectations, not the gameplay. The older people are, the worse their operation will be, so it is difficult to expand the group and attract more people to play a game with complex operations.
@@upon-fe2720compare to Nioh 2 the gameplay does seem lacking. It took me so long to understand the mechanics in Nioh. With Wukong it was easy to learn and easier to master. Although there is only one weapon, the different staffs you can craft, mixed with the correct stance and magic abilities was fun. Playing with the different combinations changed the gameplay enough for me to keep my interest. That’s where I spent most of my time experimenting. Also no cost of respec allowed me to do that often.
The reason why wukong’s power failed him is because the crown that was put on him during journey to the west was activated, he thought it was taken off after the journey had ended. The celestial court lied to him.
Great, balanced review up to your usual standards. I always look to your reviews very early when I'm deciding on buying a game I'm interested in. You certainly make this sound more interesting than I originally thought. That the game has so few issues and is not (apparently) missing content or quality shows up a lot of Western AAA game companies and how their recent games have released.
I had uninstalled this after chapter 2 because the invisible walls were driving me insane but you have convinced me to give it another shot! I think I was just trying to fit this into the souls category and it’s really its own thing
I'm like, 30-40% of the way with almost 20hrs, Morty just goes and 100% it, what a gamer! as for the game, it's amazing! comparing to GoW Ragnarok - it's not as good a cinematic experience as that one, but definitely better combat IMHO. combat feels like a mix of Bloodborne (dodge based), ghost of tsushima (stances) and GoW (transformation and overall mechanics). so far, would recommend 9.5/10
Thank you for this very professional review. It has everything I need to know about the game, some of which went unmentioned by any other review I've watched, and none of the drama you'll inevitably find if you look it up after finding it's crazily popular on Steam and you want to know why.
aight bro I had to come back to this review after playing the game. Saying it is not hard is a STREEETCH. I have played almost all the fromsoft games and this is right up there on the same level. if you like a challenge you will like this game! super fun! other than that solid review 😂
What I like about the armors being able to be upgraded is that sometimes you can have bad stats on one that looks really good and vice versa but the moment you upgrade the good-looking one you now have one that you like and that is powerful. But generally, I like when you can get the effects of one and the looks of another as long as you have both. I have played a few games that does this. While this game is not one of them at least I can make the ones I like to be more powerful.
You are incredible my friend! We're so lucky to have you. These days, I just watch your 100% videos instead of buying/playing games lol. The curse of being busy/an adult I guess
The mount mei secret area fights of act 3 (?), the one related to the good ending are by far my favourites, especially the ones after the initial one, i was like WTF IS GOING ON THIS SHIZZ IS AMAZING ! =))
Only thing I thought you could have added was the mention of the end of act stories. They were of high quality and added a nuanced flavour to what you have accomplished in the act
@@legolaswong It debated the nature of yaoguai and the heavenly laws imposed upon all creations which is the theme of chapter 2 while serving as a prelude to the side-quest in chapter 3.
I’m so glad i discovered this channel. I had given up on this game around chapter 3. Basically accepted I couldn’t beat it. However some random folks in this community encouraged me to keep pressing on.
So I did, and damn this game is amazing. I think an issue some players are running into is they get stuck at a boss fight & then give up thinking there is no other way to progress.
However the game has quite a lot of side quests and hidden boss fights throughout Chapter 1 and 2. So you can actually just leave that boss - and go explore.
As you unlock new weapons/powers and Will just by naturally completing these side quests - you eventually become powerful enough to re-face that boss.
Some of the game’s secrets aren’t that straight forward tho. I was stuck on Chapter 3 and didn’t realize I had missed like 3 hidden boss fights + several key powers in the opening sections.
Anyways if you were one of the guys in the comments that told me not to give up - thank you. You guys are awesome! Sadly I don’t have any gamer friends in real life that play challenging games. So you guys really helped me out when I needed it the most. ❤
helpful comment. Thx
Pfffft. Shut up man. It ain't that hard. Stop trying to sell the game to the git gud demographic 😂
Exactly. I was disgusted when I watch a certain reviewer reduce the combat to overly simple and the player can beat the entire game with roll and attack. Of course these reviewers are way more dexterous than I am, but I am inclined to believe they are FOS.
Yeah this game is so good! I’ve had to walk away, reset my sparks, try again, and eventually i can beat the challenge. One boss wrecked me over 20 times, then i studied the patterns, and beat him with half my health left.. this game is something special.
Fight on miscellaneous person, fight on. Also I have very few who don’t play only retro games the ones who’s played Elden ring went back to GTA online. I have never played GTA Online nor do I have plans too.
The speed at which you can do these amazes me.
Was coming in to say the same. Guy is a machine
Well, it is his livelihood and he enjoys what he does. You could say he's a workaholic😂😂
This is someone that does this for a living though
Tbf this is my dream job, always has been,, I would try to put in 12 hours+ shifts too. Now saying that, it's still very impressive he has not only 100 percent this game in 5 days but put out a well thought out edited video review. So he is good.
@@lucien4980exactly. Even if I spent 12 hours a day every day on games I wouldn’t be able to 100% them in the time he does
Bro finished it before the devs did
lmao
😂😂
Haha.
😂
@@wreagfe If you think Mortismal needs guides you need to take a good look at his channel lol
Impressive review. Im only an hour in but excited to dig in
Morty finishing the game this fast without a review key is crazy.
I saw on PS5 someone from China also did that two days ago. What a sleepless legend.
GOTY contender
He mentioned it took him only 30 hours to finish the game. That shows it isn't a very long game compared to something like say RDR2. Any average person can complete 30-40 hours in less than a week of sleepless nights on top work hours.
A lot of people have finished the game actually. I think even some vtubers like Pekora have finished it. Though obviously 100%ing it is harder then simply finishing the game.
0.7% finished the last achievement yesterday, it’s definitely doable if you play 12 hours a day for four days.
No one can challenge this man. He's unstoppable.
I can! 😮
....
I lost....😢
This is not a man. He is a Super monkey. No monster can beat it.
Missed opportunity to say "THERE IS NOTHING THAT CAN STOP THIS MAN"
Glad you had a great time with the game! I finally finished it today so felt I was able to watch this review :) honestly if they had this kind of progression to prop up FF16’s gameplay, I would have loved that game a whole lot more!
Hey, just wanted to say that I really appreciate you always including the steam deck in your reviews. Im one of those rare people that only has the steam deck as a video game capable pc, and it's been pretty hard to get info on new releases, especially when the oled version was released. So thanks! The extra effort is appreciated.
Same, and seconded !
Right on. Although I do have other platforms available, I do appreciate my Steam Deck quite a bit and like to stay informed as well.
Seriously because he doesn’t have to but does it anyway, what a legend.
Why do yall only use the deck?
@@2gunzup07because it's essentially the PC equivalent of a Switch and it's only about $500, which is insanely cheap for a handheld with really good UX, quality screen and playable performance. The deck is too big and bulky for my taste but it being many people's first and only PC is understandable
Aside from the amazing review, your community is amazing too. People actually discuss the game over here instead of "other stuff"
I'm glad I found this channel
The speed at which people can comment on the speed Mort reviews games is astounding
Me..... Deciding to buy game....
You.... Finished it already and made a high quality review video.........
WFT dude....
Mort job is playing games (and making videos). Think about how long you spend at work vs. Playing video games. Now reverse it, that is Mort.
God of war, FF16, and Wukong, now decide 😂
@@EerieV23 I’m at my job about 8 hours a day, 5 days a week. If I spent that time playing video games, I still wouldn’t be able to 100% them anywhere near as fast as he does. Nor would most people
@@CraigBozUK I think you grossly underestimate how productive you can be if your passion aligns with your income. Most people are in jobs they don't really care about and just do what they need to do to get by hence the terms "coasting" and "quiet quitting" now being rife in the workplace. I look at HowLongToBeat estimates for game lengths sometimes to decide what Im going to play next based on my schedule and more often than not I complete it under the stated times. Now add in some video editing knowledge and the motivation of sweet sweet youtube ad revenue and sponsorships and you can bet your ass I would be able to complete a 35 hour game in a week and put out a video. The question as always with productivity, is motivation.
@@Waytheresawill he’s not just beating the game though. He’s 100%ing them. Most people don’t have the skill to beat games on the hardest difficulty at all. I love my job and I love gaming but then I start to do more than 8-10 hours a day I feel like I need to do something else. It is a huge commitment and achievement to be constantly putting these videos out. He’s probably getting paid big money though so sees it as worthwhile to make sacrifices for the time being. Fair play to him I say.
I think the in-game text is worth some complements. Many people don’t really see or care about the text you collected for every single character in the game. It is wild that even a random yaoguai you met on your way has its own origin story created and written for you. Whether you care about their background stories or not, the effort BMW devs made is crazy.
And the artwork also
Those in-game text actually help to explain the main and side quests a lot.
Numerous other reviews were trying to pigeon hole Black Myth into some mainstream genres and spent time trying to nitpick how it is lacking in those genres. You are the first ((and only) review I have watched (and read) so far that shows you have mastered the game enough to know what you are talking about, and more importantly, reviewing the game for what it is, not what some gamers (more accurately, reviewers) want the game to be. After watching your numerous reviews of yours, I can unequivocally say that you are the best objective and even fun reviewer around. Please keep up the excellent work.
It's a boss rush. It's not that deep.
The game is lacking in some aspects. That is why he called it an action-adventure instead of Action RPG. Black Myth: Wukong has good combat, fun for those who like games who are boss rush but the rest is average.
exactly. Other reviews hurt my brain.
@@Kenzirs It can be if you rush through the game
@@Kenzirs Yep, it's a boss rush and it's pretty damn good at that. The exploration/traversal is the frustrating part.
Love your review of this game. I think this is exactly why this game is popular. I have seen some reviews talking about not understanding why this game is popular than other souls like or action games, could it be just being a very fun game? I grew up with this material and it's just a nostalgic to play this game. Thank you for talking about why you enjoy it and also the cons of the game.
Love when a 30 min video saves me a bunch of time and money. Much appreciated.
Me too.
And still glad it's doing well!
I love this game and I love your video.And I have to say that the illustration is a very important part of understanding the story, it's not just a monster diagram but a little story for each monster, which is very helpful in understanding the game.
This game is surprising me. Once I worked out my graphics settings to get it to run well, I’ve had a blast with it. Only bought it because I was sick this weekend and needed something to pass the time while I sit in my room.
i bought it but couldn't get it to run properly on my low end laptop on lo settings
@@timj6739 I couldn't get it to run on my sega megadrive either
When I want a good, concise but thorough review I always come here. Not disappointed this time either :) Thank you! Great job as always.
The journal entries are one of my favorite parts.
I looked through them like I was sifting for gold, looking for the golden nugget that provides more detail about what’s going on.
Very comprehensive and honest reviews. Well done! Just one thing, I think this game is a must buy for photography lovers. Just because the game offered a brilliant photography mode and you can screenshot the distilled beauty of Chinese landscape sitting at home. You can also record fantastic moment in battle that looked straight out of a first class action movie. So photography lovers definitely should buy this game
Incredible review, the most detailed I’ve seen so far!!! Congrats!
After Dragons Dogma 2 extremely disappointing enemy variety seeing how wukong takes this aspect to the next level really solidified it as one of the best action games for me, this aspect has been a constant disappointment in so many triple A games outside of fromsoft.
Man the lack of variety in dd2 did take the sail out the winds for me but hearing how many are in this game got me feeling frraeeekkkyyy
Fromsoft has good enemy variety? Was it just me that got numb after the 19th night’s cavalry and the 69th tree sentinel?
Level design is way worse in BMW than in DD2 tho
@@winchesterkid Everything. Invisible walls is the core issue here. If the game doesn't tell you where to go - it's a bad level design. Exploration being dumped by an invisible wall - an issue too.
Secrets are cool and all, but as far as I know, BMW has a big problem with invisible walls and getting lost in general. TO the point where it's frustrating.
@@Mahalleinir I could list over 200 unique enemies in elden ring lmfao, the game is just so big that there has to be repeats even though it does get stale when they do overuse some of them
I always wait for your guides, especially if I haven’t bought the game yet but even if I have love watching the videos just kind of know what the game’s gonna give me in the future. Keep up the great work.
was waiting for Your review. Now off to the shop :) to get it. Cheers buddy!!
You do amazing work sir! This is one that I’ve been waiting years for. I am falling in love with this game and I’m having a hard time finding complaints myself. Other than a few performance issues and not understanding the story at all. I am enjoying this game way too much!
Dude Im barely at the end of chapter 2. Mort is a BEAST. loved the review. Glad you enjoyed it so much.
We don’t talk about the cinematic cutscenes? And those animations after each chapter. And the level of the details you can see on every perspectives man. Shout out to devs. They really put tons of effort into this game and if you have happened know journey to the west you can pick off most of the references really quickly
Its unreal engine 5. Is there a single game in this engine that wont look this good?
@@Blueslyfox there are a lot of feature length anime style cutscenes throughout the chapters, that is clearly outside the unreal system, amongst the other artistic paintings etc which hint on the countless amount of production from multiple types of artists, way outside the computer graphics sense.
MOOOORTTYYYYYYYY
Thanks for the review 👍🏻 only review I look for nowadays
As someone who has beaten all the sekirobloodsouls games. I like black myth a lot. Though something that would irritate me is some bosses I smashed on the first try. Others would hang me up. It would feel more like a dps check or skill allocation problem. Like the game wants you to use certain stances and skills for different bosses. So several times I had to respect multiple times in the early chapter 2 to figure out the combination to beat a boss.
God I’m having such a blast with this game so far. Just entered chapter 4, so PLENTY of bonking left to do.
I think it should be said that there ARE a couple other ways to "parry" attacks. Anything that says that you "see through" the enemies attack is a parry/invulnerable move. Moves such as smash stance's resolute strike.
the annoying part is that these parries are locked behind initiating an attack, focus building, or mana. I wish it had a base block/parry like sekiro. It could just be me but it would make combat so much more satisfying.
@@brightboxawesome2702 There is a talent at the bottom of the martial arts tree there's an ability that lets you use mixed combos without any focus points. That opens up a play style where you can always counter whenever the enemy starts attacking during your light combo. It works surprisingly well.
@@brightboxawesome2702 I agree, I found it really annoying that combos are locked behind focus points and magic is tied to both mana and a cool down. I also wish it took from sekiro too, I just don’t think the game has an actual parry besides the rock spell which kinda sucks
@@brightboxawesome2702 Something something risk reward. The thing with moves like resolute strike is that you don't actually have to hit with the initial light attacks. It requires a banked focus point to activate, but only the followup actually spends focus points. You see an enemy ready to charge at you? Light attack nothing and go into resolute strike to parry. There's also gear sets, relic, and talents that reduce the cooldown of rock solid down to like 5 seconds cooldown and refunds almost all of the mana cost if you want to go that route.
@@DassVeryGood yeah, I think gamers might've adapted into liking the common block/parry system cause Elden Ring.
Thanks for the review. Your opinion is greatly appreciated!!
I'm already interested in seeing what this company does next.
Phenomenal game. Deserves highest possible praises.
Shout out to Mortis. One of the best reviewers out there
Saying this games isn’t “hard” is a little misleading. To the average gamer this will definitely be a difficulty spike. Respect for the 100% though!
Yeah its kicking my ass, took 9 hours to get to chapter 2
Agreed. This game isn't a walk in the park by any means. Unless you're some God-tier gamer, I had issues with a few of these bosses. I'm getting close to end game, and this game was a bit challenging to say the least. Not as frustrating as some of the Souls games could be, but definitely not as easy as Mort makes it seem...IMO.
This was the first time EVER in all 20 years of playing video games that I lost the will to keep playing and that was becauze of the Tiger Vanguard in Act 2.
After that, though, I breezed through all the other bosses in the level.
@@xuanzhang8808 i think wukong is harder then ds1 ds3 and elden ring. im personally struggling with it more then those 3 souls games ive played alot
@@MrDawnHDmaybe, but I'm sure someone who's beaten a DMC game or Bayonetta would probably have an easier time than someone who's beaten the souls franchise based entirely on the footage
Act 3 is long I think partly due to plot reasons. In the act (and the original novel if I remember correctly), Yellow Brow pretended to be Buddha, and tried to make his own Buddhism paradise with his own dogmas. And Buddhism features heavily in Black Myth. Hence, the length of the act can be justified imho.
The invisible walls bothered me less and less as I played the game. I realized that most of the time behind the invisible walls was an extended part of the background that makes the game even more beautiful and immersive. Its less about lazy level design and more to serve as an extension of the landscape. it makes the levels feel more open and expansive.
Interesting take. I was frustrated by the invisible walls, but what you said makes me feel better about them.
Whenever I find one, I'm relieved. Less area to get completely lost in. I like the slightly linear approach in this. Make going off the beaten path and coming back easier. And if they didn't use invisible walls, they'd have to use real ones, and it would make it harder to see those big, beautiful Vistas if I'm forced to stare at a bunch of rocks meant to keep me out.
Yea, I agree..didn't bother me. The more you explore you realize very quickly what is a wall and what isn't and yea, like Kennard said, less to explore. There is PLENTY to explore even with the walls in place, sometimes you need to have a bunch of things in place before you even can explore so it becomes a comfort.
This man is a MENACE. I dont even have children and the idea of finishing, let alone 100%'ing a game this fast is absolutely impossible to imagine for myself.
Best reviews on UA-cam. I’ve seen so many reviews which I feel are unfinished. When I see people say this game is too linear I laugh. I’m still in act 3 and it never ends lol.
This is a great review. You're rapid-firing through all the relevant points yet it's still nearly 30 min long. Very comprehensive and complete. Anyone that watches this will have a really good idea of what it's all about.
This crazy man did it again. I cant tell you how much I look forward to your reviews. Keep doing God's work Mort!!!
Lol, I've played all the souls game and this is the most difficult game I've ever played.
I am 61 years old so my reflexes have dwindled but this is so much more challenging than say Elden Ring, for me.
I never played any souls like games before and heard ppl say souls like is pretty much the most difficult type But rarely I heard a comment like yours feeling BMW is harder than souls like game. What is it exactly different or more difficult.
@@JC.72it's not harder at all. Literally the only genuinely difficult boss in the entire game is Erlang. The hardest part about this game is having the patience to slog through shit boss after shit boss, especially in the last two chapters.
Great review, thx! I listened to it only with headphones, trying to keep spoilers to a min. Apprec all your hard work. I’ll definitely pick this one up as aRPGs are my favorite
Morty giving me a reason to get up in the morning
I was legit looking for your review yesterday, glad you posted it.
I will honestly say I’m horrible at it so far cause I got stuck at wandering white but when I finally beat him I beat the next 3 bosses easily and now I’m having so much fun .
Til you meet white clad lol.
I'm up to the final boss (I think I am anyways), and I'd agree with everytihng you said. Another fairly spoken review.
Game is a lot of fun..
The only actual reviewer of the game that actually tells you about the full game. Like other reviewers calling this game linear shows they how little they uncovered from the game
Thank you, Mortismal! I was waiting for your review to know if I played it now or later :)
Well done sir. I’m still in the middle of it on PS5 and it’s been a largely trouble free experience except for a few times I had to reset the game to clear a weird stick drift problem that occasionally cropped up. Beyond that… well worth the price of admission.
How does it look graphically?
@@TSmith2410 it’s a looker but I’m not normally a framerate Nazi so… not sure if I’m the best person to ask.
Another excellent review. Even more hyped for this game now.
what an amazing review
Damn, I had no idea the game was actually so deep. I love love LOVE games with significant progression systems.
The devs also filling the game with a lot of missable completely optional content is a pretty bold move.
Great video, I loved the amount of relevant information without getting to specific and boring. Keep it up
I kinda disagree with the conclusion that if you're not into action RPGs, you won't be into this game. I don't consider myself an action RPG kinda player at all and I'm having a blast in this game. The art direction and cinematic fights alone are enough to draw me in, I find myself reading all the journal entries and love piecing together the story from those stories and the chapter ending animations as well (which are SO AMAZING). In terms of art direction, the most memorable fight for me personally was the yin-yang taoist ink arena fight. Possibly the most beautiful thing i've ever seen in a game.
I meant that more as 'if you actively dislike the genre, this isn't gonna change your mind'
GAME OF THE YEAR I THINK. NICE REVIEW.
the fact that you've not only finished the game already, but managed to record and edit this video too is insane!
Finally opinion of this game from a youtuber that I really respect! Thanks Mortyr
As a KBM gamer myself, I had to use Razer macros to bind my Mouse Buttons to keyboard keys and play this way. It worked really well :D
The game does lose 30-40fps in some sections (so far there's one area in Chapter 2 that always loses 30-40fps for me, not sure why, the combat there was terrible lol). Other than that it ran pretty smoothly for me too. No crashes on AMD/RTX 3070 build. I get around 70fps at High with 2 settings on Very High and 65-70% DLSS.
I didn't vibe with the game in chapter 1 and the first half of chapter 2, but once I got more abilities (more key bindings too), the game really clicked with me. It has a similar flow to God of War - combos, spells, more combos, more spells after some CD, more combos, etc. But the Resolute Strike is really fun to pull off and the ability to chain light attacks again after Resolute and then another Resolute immediately into another stronger heavy, etc. Really cool combo chaining. It doesn't hold your hand too much, you need to have the talents to dodge without losing the combo streak in order to pull off longer combos, which makes it really fun for me.
My advice for everyone is to not give up before chapter 3 - first 2 chapters are definitely very introductory with new and new keybindings being added and the combat getting more and more complex. Towards the end of Chapter 2 (if you've found most secrets), you will have got every available keybinding + the muscle memory for the combat and the fun starts around this point in the game.
I love the countless ways you can "progress", constantly new things to augment the gameplay
Combos? I'd say this game is severely lacking on that front compared to action games I've played in the past, not to mention the fact that just bashing square seems to be the optimal way to deal damage, combos, if you can even call them that often just expose the player. To me the combat feels like GoW / FFXVI but is by far the least polished and by far the least diverse combat wise. For my money if you have 1 weapon all game the devs should give you a diverse moveset and different stances should mean different stances - not different heavy attacks. I've grown up on these games and this just feels like the most rushed mechanically I've ever played. Look at Nioh, a choice of about 10-11 different types of weapons, all with 3 stances each and more diverse movesets per stance that there is in Wu Kong with just the one stance and one weapon. Wu Kong is fun, but its so unbelievably bare bones that I just can't help but wonder what they could've achieved had they'd just not bothered trying to make the game look really pretty. For a lot of us graphics sit on the bottom of the pile of wants in a game. Gameplay first, always.
This is the biggest reason for the decline of stand-alone games. Players are crazy about gameplay, but many people cannot play well. In order to cater to players, manufacturers make extreme changes to the operation. A game that can make money is often easy to use and has a low learning cost. In order to cater to players like you, game companies make the game more and more complicated, making it difficult for many ordinary people to play. The fundamental reason why this game can quickly sell 10 million copies is that the graphics meet expectations, not the gameplay. The older people are, the worse their operation will be, so it is difficult to expand the group and attract more people to play a game with complex operations.
@@upon-fe2720compare to Nioh 2 the gameplay does seem lacking. It took me so long to understand the mechanics in Nioh. With Wukong it was easy to learn and easier to master. Although there is only one weapon, the different staffs you can craft, mixed with the correct stance and magic abilities was fun. Playing with the different combinations changed the gameplay enough for me to keep my interest. That’s where I spent most of my time experimenting. Also no cost of respec allowed me to do that often.
Great review, touched on pretty much all my thoughts. Easy sub.
The reason why wukong’s power failed him is because the crown that was put on him during journey to the west was activated, he thought it was taken off after the journey had ended. The celestial court lied to him.
Great, balanced review up to your usual standards. I always look to your reviews very early when I'm deciding on buying a game I'm interested in. You certainly make this sound more interesting than I originally thought. That the game has so few issues and is not (apparently) missing content or quality shows up a lot of Western AAA game companies and how their recent games have released.
I always be awed that Mort uses keyboard and mouse on every games.
Thanks for the review! Good stuff as always
Its why your the GOAT of completion 🙏🏾
Love your content Bro, keep up this awesome work!
Already!?
thats what she said
@@KingslayerSrb hahahaha..ha…… 😞
Yes
Mortem is a phenomenon 😃
nice vid. I am also glad that you post PowerPyx link. Also nice channel for gamers and achievement hunters
I had uninstalled this after chapter 2 because the invisible walls were driving me insane but you have convinced me to give it another shot! I think I was just trying to fit this into the souls category and it’s really its own thing
Oh, wait till chapter 3. A certain area makes you wish they put invisible walls there as well xD
Preach. @@serhii_himself_98
@@serhii_himself_98 Oh the bridge over a cliff. They are enlighten by Fromsoft maybe.
@@Maplin-Ma An easy way to cross the bridge is just to cast the invisible spell and avoid fighting on those locations:)
Your dedication to 100%ing games is commendable .
I'm like, 30-40% of the way with almost 20hrs, Morty just goes and 100% it, what a gamer!
as for the game, it's amazing! comparing to GoW Ragnarok - it's not as good a cinematic experience as that one, but definitely better combat IMHO. combat feels like a mix of Bloodborne (dodge based), ghost of tsushima (stances) and GoW (transformation and overall mechanics).
so far, would recommend 9.5/10
9.5 out of 10? Damn we were playing different games. 6/10 at best for me
Always enjoying your content :) And since I mostly love the genre of games you play, your channel is a go-to channel for game reviews :)
hell yeah brother! back to monke
Thank you for this very professional review. It has everything I need to know about the game, some of which went unmentioned by any other review I've watched, and none of the drama you'll inevitably find if you look it up after finding it's crazily popular on Steam and you want to know why.
To misquote the TV Series "The nature of Mortismal was irrepressible!"
aight bro I had to come back to this review after playing the game. Saying it is not hard is a STREEETCH. I have played almost all the fromsoft games and this is right up there on the same level. if you like a challenge you will like this game! super fun!
other than that solid review 😂
Reviewers: BMW is an easy game
Me: getting stuck 20+ attempts on most main bosses 😅
Awesome review, man!
Your goated for 100% this game already 💯
i literally looked up your review 5min ago and you dropped it :)!! ty
What I like about the armors being able to be upgraded is that sometimes you can have bad stats on one that looks really good and vice versa but the moment you upgrade the good-looking one you now have one that you like and that is powerful. But generally, I like when you can get the effects of one and the looks of another as long as you have both. I have played a few games that does this. While this game is not one of them at least I can make the ones I like to be more powerful.
fellow permanent kb+m user here, always appreciate you mention shit like no rebinds!
I really feel like the game would've benefited from a mini-map.
One of the few reviews I genuinely look forward to
2:16 All Hail Hypnotoad
*_BBrrrRRRrRTrTrrrTttbbb!!_*
Excellent review. Thank you.
Didn’t this game just come out a few days ago?
@@stateofmind578watch the video, he says at the end he bought it like everyone else
Yea but mort didn’t get a key for this one.
He play 20h per day
@@stateofmind578 yea
Liked, subscribed and now also commented. Good video bro!
You are incredible my friend! We're so lucky to have you. These days, I just watch your 100% videos instead of buying/playing games lol.
The curse of being busy/an adult I guess
what a great review! subscribed!
I hope a studio or two brings you on as a creative director for an RPG game one day
I'd turn it down, the second I have to start having meetings and talking about targets and goals is the day I'm done with this tbh.
@@MortismalGaming honestly that makes make like you even more than i already did! What an honest and REAL answer
I was on the fence about buying this game. Now after watching your video, I think it’s worth to try. Thank you.
The mount mei secret area fights of act 3 (?), the one related to the good ending are by far my favourites, especially the ones after the initial one, i was like WTF IS GOING ON THIS SHIZZ IS AMAZING ! =))
How did you beat him. Im stuck on him and the final boss I completed everything else, I’m like level 90
I’m almost done with chapter 3 I got the game 2 days ago 20 hours in , you blow my mind with your progress
I've read Journey to the West and I had nothing like this in mind when I was reading it
What a legend! Mort you are a mad man for this!
Only thing I thought you could have added was the mention of the end of act stories. They were of high quality and added a nuanced flavour to what you have accomplished in the act
The 2nd act fox😭😭😭
@@silvaquick193I didn't get it why does it show the story until I met the fox in chapter 3....
@@legolaswong It debated the nature of yaoguai and the heavenly laws imposed upon all creations which is the theme of chapter 2 while serving as a prelude to the side-quest in chapter 3.
This looks good. Nice to see a beautiful and unique game with good looking gameplay doing well.
Wow much respect the game dropped 5 days ago