11 years of Game Development and they have 0 players

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 467

  • @Eta_Hoyimi
    @Eta_Hoyimi 2 місяці тому +2371

    3 years of no players but continued updates? If this turns out to be a front/laundering, I'm not going to be shocked.

    • @iloveanothermanswives4278
      @iloveanothermanswives4278 2 місяці тому

      Not even launcering. The guy who made this game, Mark Jacobs, used the crowd funded money for Camelot Unchained to make it. He used the money people gave him, promised to make one thing and decided to make other thing no one asked for.

    • @JJJBunney001
      @JJJBunney001 2 місяці тому +276

      Money laundering operations need to make money though, hard to make money off of 0 players

    • @cherry9787
      @cherry9787 2 місяці тому +144

      ​@@JJJBunney001 Plot twist, all the money they're spending is on other front companies

    • @denis2306
      @denis2306 2 місяці тому +126

      @@JJJBunney001 If they make other games that make them money, they can use this one as a tax write-off.

    • @Chuckler127
      @Chuckler127 2 місяці тому +42

      @@JJJBunney001 Oh my God, somebody actually understands how money laundering works!

  • @urogoth
    @urogoth 2 місяці тому +744

    This game the equivalent of streaming to no viewers but trying to still communicate just to get the reps in

    • @crunchyfrog555
      @crunchyfrog555 2 місяці тому +50

      Basically the development equivalent of DarkSydePhil.
      Continuous output yet always been shit but manage still to get dminishing returns.

    • @bloodlustshiva1
      @bloodlustshiva1 2 місяці тому +13

      What do reps mean in that context? I don't watch streams so that's new to me.

    • @satiricalzero
      @satiricalzero 2 місяці тому +21

      @@bloodlustshiva1 Its exactly what it sounds, reps so you will be good when it times to actually talk to an audience

    • @bloodlustshiva1
      @bloodlustshiva1 2 місяці тому +24

      @@satiricalzero That doesn't explain what a rep it... I assume that a rep is a practice take before going live?

    • @NorthStarBlue1
      @NorthStarBlue1 2 місяці тому +25

      @@bloodlustshiva1 Pretty much. Basically the equivalent of talking into a mirror to practice a speech.

  • @sneakybawls
    @sneakybawls 2 місяці тому +542

    I don't know, Kira.... an entire MMO with zero players? An entire world all to myself? I get to play out my "Cartman buys an amusement park" dreams. I think you may have sold me on the game, Kira. LOL

    • @Optimusj1975
      @Optimusj1975 Місяць тому +16

      The comment section is my favorite part of youtube.

    • @Timic83tc
      @Timic83tc Місяць тому

      @@Optimusj1975 it's great at being circuses for the masses when you fake gamers are too busy watching videos about bad games to play actual good games.

    • @Optimusj1975
      @Optimusj1975 Місяць тому

      @@Timic83tc Your psychic powers failed miserably in scrying my life. They are most likely just your own imagination.

    • @Ndkksooejn
      @Ndkksooejn Місяць тому +36

      ​@@Timic83tc"fake gamers" i sincerely hope youre all of 9 years old at most. You sure do type like it.

    • @GrassSaint33
      @GrassSaint33 Місяць тому +7

      ​@@Timic83tc I have 2 monitors, why can't I do both?

  • @Jzolago
    @Jzolago 2 місяці тому +443

    Welcome back friendos. UA-cam tagged this as Camelot Unchained.

    • @First-Name_Last-Name
      @First-Name_Last-Name 2 місяці тому +31

      I had a brain fart and misread #camelotunchained as "camel toe pained"

    • @rykehuss3435
      @rykehuss3435 2 місяці тому +7

      @@First-Name_Last-Name thats what she said

    • @cocodojo
      @cocodojo 2 місяці тому +5

      Don't feel bad, I took some cold medicine and just woke up, and while still groggy, I read that as "cameltoe untouched"

  • @EldritchErik94
    @EldritchErik94 2 місяці тому +326

    Never heard of this game.

    • @gattosquad2241
      @gattosquad2241 2 місяці тому +40

      This is the common denominator, I'm a gamer and have never heard of it. The days of the big game conferences are over, if you cant market your own shit and it has no hook then you lose.

    • @Razer5542
      @Razer5542 2 місяці тому +1

      Neither have i.

    • @zephyr8072
      @zephyr8072 2 місяці тому +34

      I received no memos, telegrams or smoke signals about this game either.

    • @arrontheprotogen9276
      @arrontheprotogen9276 2 місяці тому

      Same fr

    • @manoz6194
      @manoz6194 2 місяці тому +6

      I've still not heard of this game despite watching the video...

  • @azizkash286
    @azizkash286 2 місяці тому +409

    11 years for this "player count". Someone investigate them for money laundering

    • @duckmeat4674
      @duckmeat4674 Місяць тому +9

      You need to make money for money laundering

    • @GooseYASH
      @GooseYASH Місяць тому +18

      @@duckmeat4674 other sources man

    • @duckmeat4674
      @duckmeat4674 Місяць тому +19

      @@GooseYASH yes, but you can't claim your game is making money with 0 players yet somehow it's generating money from it ....

    • @tsostillalive
      @tsostillalive Місяць тому

      @@duckmeat4674exactly, people dk how money laundering works 😭 the literal point is to claim you’re making the dirty money through that source

    • @icespicefan4771
      @icespicefan4771 29 днів тому +2

      No need to be snitches, money laundering is a victimless crime

  • @dovos8572
    @dovos8572 2 місяці тому +265

    this is one of the examples of why you shouldn't start with making an mmo. worse is that they even wrote their own engine. it's not like even one of them is already an almost impossible task without a big team of highly skilled people.

    • @rykehuss3435
      @rykehuss3435 2 місяці тому +34

      $100 million minimum budget for a good PC MMORPG to begin with. Gonna need atleast 20-30 networking wizards just to figure out and optimize the netcode. Then youre gonna need a ton of content at launch to actually compete with other MMO's that have been out for years or even a decade at this point. New World had a budget like $300 million and it failed because there was little content and a ton of bugs and exploits.
      How these morons think theyre gonna do this with something like $50k and 3 people in 2 years I have no clue. You arent gonna make a half-decent 8-bit roguelike with that budget unless youre all geniuses. MMORPG is by far the worst genre of game to make if youre looking for profit. 99.999% of them are failures.

    • @dovos8572
      @dovos8572 2 місяці тому

      @@rykehuss3435 mmos are singleplayer rpgs on hell mode.
      one to two million are enough if you have the right team and you aren't reinventing the engines and net code.
      way too many also try to create their inhouse everything "next gen" solutions at the same time.
      mmo like Bitcraft show that you don't need that much money but at the same time they created one of the most promising database system that is hyper specialised towards games and their needed speed.
      on a side note. you won't belive how many day one dev beginners go to discord server dev communities and have the dream to create a mmo and have no clue what so ever about how games, the internet and mmos work. no research done at all but high dreams that take way too long to be talked out of/moved to a smaller scale to make them learn the basics with pong or similar.

    • @tehf00n
      @tehf00n 2 місяці тому

      @@rykehuss3435 You are not wrong in any way but let me add another perspective as someone who has studied Unreal Engine for 15 years.
      Considering the modular nature of expansive games, such as an MMO, the general nature of UE moved towards the most modular nature it could with UE4's release. This was further expanded upon after 10 years of tech advancements, and investment in purchasing tech companies, with another giant leap with UE5 which included open world technology and lighting to the forefront of current game engine tech. Lyra was included to showcase the modular nature of games and it has since been enhanced with even more features which you can use as and when you want.
      With this in mind, Lyra introduced a new paradigm in game development with what was learned from Fortnite's development cycles. So now if you code using best practice with the systems available, without deviating from the Epic required methods, you can save hundreds of thousands or millions of man hours over previous methods. I have personally setup multiplayer environments at scale with AWS and Unreal Engine, and it doesn't stop at "it just works" because of edge cases with the variety of games. But if you keep it basic and make the core features then you can tackle what is to come with confidence that you understand the framework completely. It also saves millions in development costs.
      When all is said and done, small teams can flourish, but in my experience small teams have more of an issue than the actual development and it's tools, bugs and idiosyncracies. It's a project management and people management issue. The left hand barely knows what the right hand is doing. If you can master that communication and keep a true set of team members working for 2 to 3 years, you can do anything. But so much can go wrong.

    • @666222333111
      @666222333111 2 місяці тому

      @@rykehuss3435 "Tell me you have 0 idea what you're talking about without telling me you have 0 idea what you're talking about..." Most of that money is marketing and paying wages to the 500+ people they hired and marketing. It doesn't mean you need 500 people to make it work. Most of those people are usually dumbasses and placeholders, or some diversity hires (and there is usually like 30 developers and 350 marketing people) You have MMORGPS like Metin2 for example made in 2004/5 by a small korean company and roughly 12 people and it's still huge today in some parts of the world (Turkey's National Game for example, they even have codes for it on coke cans). You say you need 20/30 wizards for networking? Are you actually insane... You need 1/2 good people that understand how networking and synchronization actually works. It's really not that difficult. It's been done before by many people. Game engines like Godot have sample projects with very good net code better than big MMORPGs like bdo for example. I get why you say that shit but it's completely wrong you're looking at this through a prism of over hyped games like New World or WoW or bunch of other shite. I can agree MMORPG is the hardest game to make, but you can make it work with 5/6 smart people. Especially in 2024 where AI is getting so good and you can generate full sets of 3d models with a click of a button. You can generate netcode structure and then just scale it... Stop measuring people by some shitty standards that New World put out.

    • @LetsShitPost
      @LetsShitPost 2 місяці тому

      If you want to make a classic styled MMO, you do basically need to make your own engine or you'd have to at least do a pretty serious rewrite of all the networking/server functions that come with. Trying to make one in one of the popular engines is a fools errand.
      Granted, that's why you shouldn't make an MMO lol.

  • @craigwilliams1059
    @craigwilliams1059 2 місяці тому +76

    Finally, a game I can be best in the world in

  • @tamnker8465
    @tamnker8465 Місяць тому +14

    My theory is that the people who released this game are training new devs in a low-risk environment.

  • @BurnellSnortProductions
    @BurnellSnortProductions 2 місяці тому +82

    You can't see the players because they're in the Multiverse. The devs know something we don't if they are adding a cash shop lol.

    • @Kaimariification
      @Kaimariification Місяць тому +2

      That was the first thing I was thinking of. Maybe this is the universe where they have the best chance at making the game and they are releasing it in other verses and getting more funding that way. The one or two that pop up in our verse charts are glitches in the system when someone accidentally is connected here instead of over there.
      But, seriously they are doing something dirty to be going this long without having an actual product for people who invested or even the main public to try.

  • @AuxxiliaryATC
    @AuxxiliaryATC 2 місяці тому +511

    The amount of views on this video
    +
    The dev team
    =
    The amount of people that know this game exists.

    • @HandFromCoffin
      @HandFromCoffin 2 місяці тому +13

      I asked my daughter who is in some nerd AP math.. and she said this checks out.

  • @overheadcam
    @overheadcam 2 місяці тому +309

    The year of flops continues

    • @rexthewolf3149
      @rexthewolf3149 2 місяці тому +18

      Failures are not new.

    • @Sharpie360
      @Sharpie360 2 місяці тому +2

      Maybe in this genre..

    • @EarthboundX
      @EarthboundX 2 місяці тому +21

      This game flopped years ago and somehow is still going.

    • @overheadcam
      @overheadcam 2 місяці тому +8

      @@EarthboundX eternal flop

    • @MikoYotsuya292
      @MikoYotsuya292 2 місяці тому +4

      Cursed year for entertainment

  • @Dumb-Comment
    @Dumb-Comment 2 місяці тому +37

    How dare you assume those 4 players arent having fun! Dont shame them! They are a healthy, diversed and happy community!

    • @evobsm2328
      @evobsm2328 2 місяці тому +3

      😂😭 fr. All races represented here aswell.

  • @TwirlingFoxspirit
    @TwirlingFoxspirit 2 місяці тому +166

    Did Caspian ever get the Fog of War to work?

  • @Squirrelex
    @Squirrelex 2 місяці тому +82

    I don't think they ever intended to make a game, or profit off of this... I think they just wanted to create vapor jobs, and one all the investment money gets consumed from paying employees they're going to say "oops I guess our project was a failure", then they close shop, and maybe perhaps they will start another project under a different company name...
    The whole point of the thing was the guy who was in charge of the whole thing, he gets CEO pay for nearly a decade and has enough money to retire now. He's going to care less that people hate his guts while he's sitting in his yacht drinking champagne for the remainder of his life

    • @MGrey-qb5xz
      @MGrey-qb5xz 2 місяці тому +8

      that's weird, so tax frauds and where is he getting all this money for the game?

    • @deadpan2866
      @deadpan2866 Місяць тому

      @@MGrey-qb5xz industry grants. ive worked for studios that havnt released a single successful product but keeps the lights on by pitching projects to government agencies and industry groups. for example, you can make a short trailer for a sports game or sports tv show. pitch it to some educational foundation claiming your product will promote healthy living and getting kids active, and then you have a chance of getting a few thousand dollars in grant money but you never have to actually make the finished product.

    • @rvalle11
      @rvalle11 Місяць тому +3

      bruh just like actors, these people dont make money like you think. Its all in the big suit companies haha. Whoever the ceo is for this, is probably just some middle class dude thats in big ass debt.

  • @aninverse
    @aninverse 2 місяці тому +71

    The Camelot Unchained saga continues

    • @cocodojo
      @cocodojo 2 місяці тому

      They should change the title to Camelot Unreleased at this point

  • @tomasz9429
    @tomasz9429 2 місяці тому +31

    I smell bleach and detergent, and hear a washing machine running on highest setting here. I wonder why...

  • @randoir1863
    @randoir1863 2 місяці тому +8

    A game that got it's starter funding from Kickstarter recently ( not an mmo) The Wayworld Realms is a game you might want to keep tabs on .

  • @Muppemania
    @Muppemania 2 місяці тому +8

    For every story like this I become even more certain that a giant reason for long development time and run away costs is poor managment.
    This is an example, but for some reason I feel like the same can be said for AAA and AAAA games.

  • @TonboIV
    @TonboIV 2 місяці тому +62

    You know, if I were an embattled game developer, about to release a game no-one asked for instead of the game that my fed up kick-starters had been waiting years to play...
    I think I'd call it something other than "Final Stand: Ragnarok"...

    • @Vespyr_
      @Vespyr_ 2 місяці тому +3

      Oh is that what happened? He took Kickstarter money and instead of supplying that game made something else? This true? What was the name of the original project?

    • @alm08e
      @alm08e 2 місяці тому +3

      Camelot unchained- it was supposed to be a spiritual successor to the mmo he helped make when working at Mythic (Dark Age of Camelot).

  • @GraveUypo
    @GraveUypo 2 місяці тому +10

    to be honest, my dream is releasing a game. but... like a hobby. i know it would be niche, and i would release it for free anyway. releasing a successful comercial game nowadays implies making something i wouldn't have fun making or be proud of releasing.

    • @gr8b8m85
      @gr8b8m85 2 місяці тому +2

      If you clearly made a game out of passion and it shows you would certainly build up a fanbase over time, then one day when you've honed your skills and have a vision for a good game you could sell it to them. Many of the big name devs got started this way. These venture capitalists who think it's just easy money have no business making games at all, and they will learn nothing from this failure either.

  • @Leth368
    @Leth368 2 місяці тому +9

    Working on history of kickstarter mmos? Amazing, I crave some throwback to dreamworld saga and Caspian stuff, it's been too long

  • @VetvsWorld
    @VetvsWorld 2 місяці тому +24

    I dig that triangle lighting dude. The content as well. ✊🏻

  • @Swellington_
    @Swellington_ 2 місяці тому +12

    so how does it still get maintained but cant be generating enough money to pay ppl to keep it updated? Hows that possible and why? Sounds.....strange

  • @jacobkyle4573
    @jacobkyle4573 2 місяці тому +7

    At first I thought, surely there must be an alternate launcher but nope, the website immediately points you to steam. Yikes.

    • @Merohill
      @Merohill 2 місяці тому +4

      There is an alternative launcher but last time I tried I never got any matchmaking so I think it's safe to assume 0 players on there too.

  • @silvertaken
    @silvertaken 2 місяці тому +5

    This is like forshadwing Ashes of Creation future.

  • @LautaroQ2812
    @LautaroQ2812 2 місяці тому +6

    They took "stop killing games" actually VERY VERY seriously.
    "You can't say something to generate good will and then not do it"
    Caspian is licking himself right now!

  • @dragonslayer7199
    @dragonslayer7199 Місяць тому +1

    No way that’s so crazy, I didn’t know Concord changed their name

  • @neilisawesome2333
    @neilisawesome2333 2 місяці тому +38

    Camelot will not be unchained, 11 years of development led to nothing

    • @overlordmae9090
      @overlordmae9090 2 місяці тому

      It will be unchained, just before its dead body is thrown down the charnel pit.

    • @gokenji1194
      @gokenji1194 2 місяці тому

      2025 we will see. Maybe. ^^'

    • @bunnyfist4697
      @bunnyfist4697 2 місяці тому

      But why wouldn't they unchain Camelot? No need to keep a corpse chained up if there's no necromancer around. 😅

    • @Cyromantik
      @Cyromantik Місяць тому

      @@bunnyfist4697 Some kind of kink maybe?

  • @Klobrillensitzbezug
    @Klobrillensitzbezug 2 місяці тому +29

    Kira where are the background meows?

    • @cyh6092
      @cyh6092 2 місяці тому

      He moved to another country so I guess the cats had to stay behind. Moving pets across borders is very expensive.

    • @kirareacts
      @kirareacts  2 місяці тому +24

      Cats didn't stay behind, they're asleep in the kitchen downstairs, I'd never leave my animals in another country even if it's expensive :)

    • @Klobrillensitzbezug
      @Klobrillensitzbezug 2 місяці тому +6

      @@kirareacts a true man, love ya

    • @ayochill9716
      @ayochill9716 2 місяці тому +3

      They got eaten by Haitians

  • @WawrzyniecTheIII
    @WawrzyniecTheIII 2 місяці тому +4

    This company is a scam. They still have posted refunds for new backers but refunds are 4 years behind. Thanks for bringing more attention needed to this scam. They are just trying to sell the engine to crypto bros etc.

  • @Golress
    @Golress 2 місяці тому +2

    This game was also in the "Future Games Show: Spring Showcase 2024" and even that didn't have any impact.

  • @Nyonben
    @Nyonben 2 місяці тому +1

    Hearing about Camelot Unchained not coming to fruition really saddens me. DAoC got me through some dark times in my life and I think I'm going to use this video about FS:R as me abandoning all hope. Thanks, Kira, for the closure.

  • @saltiney8578
    @saltiney8578 2 місяці тому +4

    I gave camelot unchained like 50$ a long long time ago I basically had forgotten it ever existed.

  • @Merohill
    @Merohill 2 місяці тому +3

    It does have a standalone launcher which you can play it through (still no players on there either).

  • @goffik1980
    @goffik1980 2 місяці тому +7

    You keep mentioning the engine being the focus which is all well and good... but who's going to use it? I mean, if the devs behind it take more than a decade just to build the thing, then how can any game developer have confidence that bug fixes and updates will come in a timely fashion after it's release? How many revisions have we seen to Unreal and other game engines in the time it's taken for this crew to make almost no progress with theirs? If I were a game developer I'd steer well clear of this engine for my games.

    • @kirareacts
      @kirareacts  2 місяці тому +1

      in my mind? no one. in investor's minds? everyone

  • @edmundmondo1682
    @edmundmondo1682 2 місяці тому +4

    11 years in the making, 0 players
    🤔YEP! The math checks out!

  • @baddaysbasil5376
    @baddaysbasil5376 Місяць тому

    The latest update on Unchained Entertainment's UA-cam channel is a release trailer for Final Stand: Ragnarok; it was from 6 months ago. The latest video update for Camelot Unchained development was 3 years ago. The latest update for Camelot Unchained development on their web site is from January 2024.

  • @novelezra
    @novelezra 2 місяці тому +4

    I was literally going to ask "has a single kickstarter mmo succeeded?" And the fact Kira is doing an entire video on it, makes me very hard.

    • @gokenji1194
      @gokenji1194 2 місяці тому

      Albion? or isn't it. Not sure.

    • @novelezra
      @novelezra 2 місяці тому

      @@gokenji1194 was Albion a crowdfunded MMO?!

    • @kirareacts
      @kirareacts  2 місяці тому

      albion had crowdfunding, but wasn't ever on kickstarter.

  • @BatJeff
    @BatJeff 2 місяці тому +3

    There's 1 whole player online right now

  • @JuliusCaesar888
    @JuliusCaesar888 2 місяці тому +7

    These guys JACKED their fans to build an engine. Lmfao.

  • @kingcurmudgeon8685
    @kingcurmudgeon8685 2 місяці тому +9

    People see right thru it when streamers push games. We all know theyre essentially just long advertisements and a way for the streamers to fund their lifestyle. The gaming community is very intelligent. they can see thru Bullshit very easily.

    • @asdfqwerty14587
      @asdfqwerty14587 2 місяці тому +3

      I think streamers can market games very well.. but the catch is, that marketing in general only really works if the product you're selling is actually any good (and that goes for basically all forms of marketing not just streamers.. well, unless you're trying to market an unfinished product in which case it's a bit easier to dupe people). It's usually very obvious when a game is bad, and even the players that do try it will bounce off quickly when they try actually playing it (and it's also exacerbated by having a low player count already, so even the rare person that does like it will quit once they realize nobody else is playing in multiplayer games).

    • @gr8b8m85
      @gr8b8m85 2 місяці тому +9

      Depends on the game. Raid Shadow Legends focused entirely on getting streamers and youtubers to shill their game and became a meme for it. That game is also generic and boring as fuck too, but it worked. That's why they do it.

    • @GreatBlueWorld
      @GreatBlueWorld Місяць тому +8

      "The gaming community is very intelligent" HAHAHHAAHAHAHAHHA

    • @hunt7533
      @hunt7533 Місяць тому

      Intelligent? Bro, every game I play people fkn suck and don't have critical thinking skills to learn mechanics or even bother researching stuff themselves, people complain about games being hard instead of improving themselves.

    • @chillhour6155
      @chillhour6155 Місяць тому

      Imo it's 50/50, bigger streamers get away with alot of crap and get they're viewers to do alot creepy sht on a whim

  • @Jabrils
    @Jabrils 2 місяці тому +33

    ive never quite understood "investing in the engine" because most companies these days are either using Unity or Unreal. Bespoke engines are kind of a thing of the past no? I'm just curious to know who is looking to license the engine from this game that is still in development when there are oodles of Unity & Unreal tutorials, documentations, & assets in 2024? I could be wrong but this is my first thought

    • @avmlaa6639
      @avmlaa6639 2 місяці тому +1

      Perfectly reasonable concern. There being about 10 acknowledged quality game engines each with free option across the world, it does NOT make sense to make physics engines for anything other than having it do a single thing or two well and not be applicable to anything else due to small scope of the game purely in order to make the file size of this game as small as possible, no more than a few MBs, (say, typical mobile java games from dozen years ago) or make it look or do something cool at minimal performance expense. Or off-the-shelf level-editor for players. Nowadays, literally nobody does it for en-masse deliverance with tech in devices bulking up for gaming and easily cope with oversighted inefficiencies made by indie devs. As long as it's not a memory leak. Own engines may seem like the flex of the past that was done maybe up to 2012-2014 before tiny indies made with unity suddenly took off on YT etc...

    • @polygonvvitch
      @polygonvvitch 2 місяці тому +15

      Nowadays you only make your own engine for yourself, because you want specific features and no fluff. But the idea of making an engine to sell to others nowadays is basically non-existant.

    • @daiwang8111
      @daiwang8111 2 місяці тому +1

      Business create their own engine because popular game engine sometimes demand high royalty

    • @AnonymousAnonposter
      @AnonymousAnonposter 2 місяці тому +1

      Almost every game using Unreal is one of the many reasons for gaming being in such bad shape.

    • @SaHaRaSquad
      @SaHaRaSquad 2 місяці тому +1

      @@AnonymousAnonposter How exactly would that be the fault of the engine?

  • @alexissalomon1166
    @alexissalomon1166 2 місяці тому +3

    But how could they know that paying a streamer wouldn’t work to attract players? They made the investment, and it didn’t pay off.
    I work full-time as a developer to make a living and pursue indie development whenever I can, dreaming that one day I could make a living from creating the games I love.
    I'm just sharing my experience here: I have one published game and another one releasing in the next few months. It’s harder to get a game noticed, picked up randomly by an algorithm, and seen in the crowded gaming market than it is to actually make the game itself.
    We’re in a market where being promoted by a well-known UA-camr or streamer is almost the only viable option to gain visibility.

  • @skittlz111
    @skittlz111 Місяць тому

    I have literally never heard of this ever

  • @gangstalkerofgangstalkers
    @gangstalkerofgangstalkers Місяць тому +1

    only thing I can think of is,
    They have to be looking to sell the game off.

  • @danieldahlborg8192
    @danieldahlborg8192 2 місяці тому

    Kira, since you're working on a piece on all kickstarted MMOs you might want to look at Pantheon RotF which is also still in development, but doing better than CU (played it a few weeks ago and liked it), and Embers Adrift, which was originally funded on Indiegogo as Saga of Lucimia but later sold and rebranded. Embers Adrift is released and running.

  • @SuperZura91
    @SuperZura91 2 місяці тому +1

    The steam update information for this game is more detailed and better written than Dragon's Dogma 2 who just copy pastes the same update title and just writes some generic crap in the bullet points.
    It's quite amazing.

  • @williambourque926
    @williambourque926 2 місяці тому +1

    I supported Camelot Unchained because I believed in Jacobs after DAoC + Warhammer. I have no faith that Unchained is ever going to release, (and even if it does it's window is LONNNNG CLOSED at this point - it needed to release like 5-6 years ago and build upon that release instead of being a perpetual canned fart like it has been). It's disappointing as a once fan of those styles of games but it is what it is.

  • @porkjuices8365
    @porkjuices8365 2 місяці тому

    From the one gameplay video I just sped through it looks like a third person MOBA. I can see why nobody is playing. They might still have money from those rounds of funding and are paying the least amount they can for work on the game. Could be funding it through other projects as well as licensing out the engine too. Hard to tell what's really happening, but the engine is probably the best aspect of the project.

  • @versev0
    @versev0 Місяць тому +2

    Ragnarok is famous asian mmo but that logo is different

  • @canyoumimic
    @canyoumimic 28 днів тому

    Crazy i swear there was a mobile game called ragnorak something and it was the sickest 2D mmorp had sick pvp duels and cool bosses. i never was able to re-find it.

  • @FriedChairs
    @FriedChairs 2 місяці тому +7

    There’s so much recreated effort in gaming. I think Unreal Engine is helping to move away from that. The Black Myth: Wukong developers didn’t have to spend a lot of effort recreating the wheel by using the game engine already available and instead put the effort into amazing environments and characters. It would be awesome if they also made their 3d assets available for others to use.

    • @chillhour6155
      @chillhour6155 Місяць тому

      Unreal.5 games run like garbage and are full of invisible walls and ugly TAA effects

  • @crunchyfrog555
    @crunchyfrog555 2 місяці тому +3

    Kira. are the cats still destroying everything? Haven't seen (or rather heard them) in recent videos.

  • @Slugbunny
    @Slugbunny 2 місяці тому +1

    Love learning about nameless toilet fires, only from Kira. 😻

  • @Billy.Bacsko
    @Billy.Bacsko 2 місяці тому +1

    Albion Online was a kickstarter MMO that came out

  • @Korelon7
    @Korelon7 2 місяці тому

    Bruh cant wait for the kickstarter mmo video!

  • @Leaf__22
    @Leaf__22 2 місяці тому

    The amount of text written in each update is insane

  • @NavigatorBR
    @NavigatorBR Місяць тому

    I'm in a discord server for a fan game project that's like >6 months old, and it's 192 online, and like 700 total.

  • @Chippaization
    @Chippaization 2 місяці тому

    3 years of no reviews is wild. dec 21 to mar 24 and not a single one

  • @Talulah_Artorius
    @Talulah_Artorius 2 місяці тому +1

    They were just following an industry leader's standard, if sony released a game with 8 years of development only for it to have 20 players, they can also do it

  • @JayUk_94
    @JayUk_94 2 місяці тому

    I want an episode of Keeping up with the Caspian

  • @Doomerang01
    @Doomerang01 2 місяці тому

    I haven't had a chance to check your videos for a bit. Did you move from your other place or did you reorganize your setup? Admittedly I also miss hearing your cats in the background :p

  • @toobrafter
    @toobrafter 2 місяці тому

    You should do a deep dive into WWII Online / Battleground Europe. MMO circa 2001.

    • @grendelbiter303
      @grendelbiter303 2 місяці тому

      What's wrong with that game? I remember playing it years ago and it was really fun. The graphics are of course completely outdated now and I have no idea why it's still going.

  • @EarthboundX
    @EarthboundX 2 місяці тому +3

    How do they have the money to keep working on a game almost no one is playing?

  • @quarterpounderwithcheese3178
    @quarterpounderwithcheese3178 2 місяці тому +19

    no one makes art anymore, especially not groundbreaking art. Everyone wants to be Nintendo with their sycophant cash grab business model

  • @izaruburs9389
    @izaruburs9389 2 місяці тому

    I am wondering if this video will serve as the publicity the game needed and now slowly turns to one of the best games ever made.

  • @itsthesteve
    @itsthesteve 2 місяці тому

    Me updating my side projects hoping it'll give me cred on my resume someday

  • @itsagabe
    @itsagabe 2 місяці тому

    Oh wow, you look different :o Any chance you might talk about Wayfinder and Relic Hunters Legend converting from always-online live service games to single-player offline with optional co-op? Wayfinder made the switch a few months back, but RHL just announced that they'll be doing the same. Both games were dropped by their respective publishers (Digital Extremes and Gearbox), which left them with a choice: either shut down the game and cease development or convert it so it can still be played and reach 1.0. They're not at all big games and I bet very few people heard of them, but this is an important story considering how often live service games get shut down and cease to exist entirely.

  • @AxeDatcm
    @AxeDatcm Місяць тому +1

    At first I thought it's the same franchise with the classic Ragnarok online
    Those Korean MMO based on manhwa with the same title

  • @michaelstatt
    @michaelstatt 2 місяці тому +1

    Ashes of creation is going to be the only one that delivers an actual mmo

    • @Solus-qn3ur
      @Solus-qn3ur 2 місяці тому +1

      Ashes of Creation is going on route like star citizen. You cant become play tester without paying them, lots of money.

    • @michaelstatt
      @michaelstatt 2 місяці тому

      @Solus-qn3ur so wait for the release, like every other game.

  • @usosaito.namahage
    @usosaito.namahage 2 місяці тому

    Beta servers haven't been online for ages at this point. Originally they said it would at least be up 24/3 being Friday/Saturday/Sunday and that never happened.

  • @RoseKindred
    @RoseKindred 2 місяці тому +11

    I mean, you have to give them props for still trying though. They could probably just spend the energy making something new, but, at least they didn't abandon it? I don't know, but I don't have high hopes for the final outcome. Then again, I only know of this in passing interest now, like chronicles of elyria.

    • @NorthStarBlue1
      @NorthStarBlue1 2 місяці тому +6

      They're making something nobody asked for or wanted instead of the thing they were given money to actually make. I don't think they really deserve praise for that. That's like hiring someone to make your wedding cake and they instead show up with a few boxes of custard filled donuts. They might be the best donuts ever, but it's not what you were putting your money into.

    • @Liondanceforme
      @Liondanceforme 2 місяці тому

      can't abandon something that wasn't received by anyone

  • @domomonstero3077
    @domomonstero3077 2 місяці тому

    Any and all mmo's would still be up open and have a somewhat good player count if they do 2 simple things. 1. good endgame content that evolves over time. 2. Fun in depth, fast paced combat. That's it. Black Desert has a terrible story, almost no dungeons and horrible end game content but because the combat is amazing and their life skills are good they have a large player base.

  • @xNWDD
    @xNWDD 2 місяці тому

    History of kickstarter MMOs? Must be my birthday

  • @Hyper131
    @Hyper131 2 місяці тому

    4:17 who are you speaking to. That made me shoot out my mountain dew baja blast

  • @EarnestWilliamsGeofferic
    @EarnestWilliamsGeofferic 2 місяці тому

    Other than playing LOTR:O as a solo experience, DAOC was by far my favourite MMO and the only one I ever felt was worth my time.

  • @Antenociti
    @Antenociti 2 місяці тому

    I have credits on DAoC - sad to see how far its descendants have fallen...

  • @justinwhite2725
    @justinwhite2725 2 місяці тому

    13:40 Ashes of Creation looking solid tho.

  • @nadloes6343
    @nadloes6343 2 місяці тому

    i just wanna point out i used to admin for a game with an active 20-30 player base at any time and the owners made an estimate of 1000-1500 usd a month. not much but still suprising

    • @randomm9683
      @randomm9683 26 днів тому

      What was the total active player count?

    • @nadloes6343
      @nadloes6343 26 днів тому

      @@randomm9683 12-20

  • @sawmanUK
    @sawmanUK 2 місяці тому

    Whats crazy is the amount of content creators who have accepted sponsors for this title even though its veryyyyyyyyyy questionable...

  • @thebkb6873
    @thebkb6873 2 місяці тому

    For a second I thought chronicles of elyria had released

  • @zzzzzzz8473
    @zzzzzzz8473 2 місяці тому

    one would think that any one of the numerous disasterous decisions and events in the dev timeline would act as big wakeup calls to refocus on the minimum viable product that was promised for Camelot Unchained , to create something in the legacy of DaoC . however it never happened , they never got the wakeup call . the funding of these closed source projects are a black hole , undeserving of the support because when they fail everything they made so far is destroyed , we must support open source transparent developments rather then continue to see mismanagement destroy what work the artists and devs have made .

  • @michaelmcnally9737
    @michaelmcnally9737 2 місяці тому

    I hope management lies to the devs and tells them the game is super popular. This would be so demoralizing to work on for so long

  • @Mishi_Mikaela
    @Mishi_Mikaela 2 місяці тому

    Added cash shop just in case one day it will be popular

  • @MrSardoc1
    @MrSardoc1 Місяць тому

    3:33 I mean, I don't have a problem looking at a hairy, bare-chested, thick-thied, strong man wearing some ropes.
    And ingame too.

  • @lothwicke
    @lothwicke 2 місяці тому +1

    Still no sign of my CU refund. It's been 84 years...

  • @DeltaCodeGames
    @DeltaCodeGames 2 місяці тому

    11 years in development, 0 players. That sounds like my game, lol. 😅

  • @usosaito.namahage
    @usosaito.namahage 2 місяці тому

    Yeah CU burned me and is one of the main reasons I don't back games prior to them launching anymore.

  • @EB-bl6cc
    @EB-bl6cc 2 місяці тому

    I feel like this is the perfect example of some devs who think "if you make a decent game they will come" which in reality just often isn't the case. You have to advertise, at least to some extent

  • @keithgoh123
    @keithgoh123 2 місяці тому

    Have they tried approaching publishers? If they did and no one was keen, then they should have shelved the project and go back to the drawing board. Without the help of publishers, it is going to take one hell of a game to get noticed.

  • @jaredbeilstein209
    @jaredbeilstein209 Місяць тому +1

    How the hell do you make _DustBorn_ look like a success?

  • @kareliask
    @kareliask 2 місяці тому +1

    3:20 lmao why do all the ladies faces look like they want to call the manager?

  • @Jeez001
    @Jeez001 2 місяці тому +1

    Trying to build a game engine with a few million is absurd..

  • @serioserkanalname499
    @serioserkanalname499 2 місяці тому

    Even dustbin beat this lmao.
    We're seeing the spread between good game and flop become tens of millions of sales its crazy.
    You either make bank or its a total loss.

  • @bellissimo4520
    @bellissimo4520 2 місяці тому

    So apart from all the large publishers like Ubisoft, Sony etc. that all want to push the "next big live-service" game, there is also a fuck-ton of indies who think they can create "the next big MMO"... when will it become obvious to all of them that this market is completely over-saturated already?

  • @CyanMentality
    @CyanMentality 28 днів тому

    *game releases* "Guys what do I write in the Steam update post?//Nah just DM the 5 players"

  • @nbrown5907
    @nbrown5907 2 місяці тому

    Well at least they didn't give up right away like Sony with Condor roflol. Take the toons from this game and put them in Condor that would be an improvement lol.

  • @ShaighJosephson
    @ShaighJosephson Місяць тому +1

    All that work for a total loss... The stupidity is deafening... 😮

  • @novanexus9112
    @novanexus9112 2 місяці тому

    I didn't even know this game exists