I really agree with your message about not needing to play the meta too much. people tend to forget that the game is about having fun, so any gun that's fun for you is worth using
good tips overall especially about range of engagement and knowing when to shoot and when not to. There are too many youtubers printing out guides and rankings on guns when they barely have any kills with them, nice to see something different.
Great video, I agree with most of these points and weapons you would not recommend. It's definitely obvious that most of the high kill count youtubers are playing aggressively and thus prefer the aggressive guns. As someone who enjoys playing from farther away, i typically perform better with the AUG or the PP19, both super low recoil guns (also love the fast reload). You mentioned youd go into more detail with the AUG, so hopefully thatd be in another video. Lastly, the SG550 differs from the acr and the m4 also with it's 150m effective range, which I think a lot of people glance over.
Really nice guide, learnt quite alot especially regarding attachments, putting a barricade when going to cover to reload or heals (i usuallt get killed cuz they know im around the corner, didnt think to use barricades), might slowly try your flanking too (i usually go with the masses for almost guaranteed revives and meat shields, but get naded alot and less kills). Thanks for the tips!
I personally really disagree with the bandage + drag on the same key. I've been killed quite a few times by trying to bandage myself on an enemy when I intended to run while bandaging. I have 3 as bandage only, then F is Bandage + drag. Also, hammer is the best gun. Suppressed, perfect accuracy, no reload, no recoil.
They're decent all around, but later guns do different things better (or worse lol) I've been enjoying the sg550 to spray into windows in a building that has several people peeking around in
amazing video I want to pretense, but I feel your comment on "most attachments being useless" didn't match what I've felt through playing (I don't have nearly as much kills on a wide variety of guns as you. but I do average 40+ kills a game on "non meta guns") but more that attachments are built for the long term player that wants to fine tune how the gun plays. i.e. reload speed at the downcast of another stat or any of the other build paths. I will say as a new player it is important to simplify the information to help ease introduction so your tips on which ones to start with was great. but beyond that I really enjoyed the video and I hope you continue to make great content. :)
Incredibly detailed explanation and some extremely great high skill-cieling advice. Thank you for this. All the other guides don't go to your lvl of detail
this is quite a brilliant video - almost everything well reasoned and great examples and a lot of thoughtful different suggestions i haven't heard at all from almost anyone. i felt compelled to like and subscribe and this is not that common from me well done m8 thank you for the help . another tip I would recommend that i hadn't heard from many people is making your hit, headshot, armor and kill hitmarkers AND sounds more distinct. I have small white hitmarkers for hits, red and blue for headshots and armor, but I lowered the volume of them a bit, and then I have a slightly larger (and louder) green hitmarker for kills (green = go). the louder sound feels nice to hear but it can also let you react to killing someone in the event you need to do a spray transfer and you can get accustomed to the ttk for guns a lot easier if you make that kill sound more distinct. this change to sounds immediately made my 1vX situations WAYY easier because I could keep my spray on someone, focus my attention on my NEXT target, wait for the sound queue and then immediately without visually having to confirm the kill move to the next.
That is a good shout, I do subscribe to this idea, I made my kill hitmarker cyan (what ive done for every battlefield) I will be turning up my kill hitmarker sound
Appreciate your thoughts and experience. Next time please just take 5-20 minutes and write down bullets of your points. You'll save yourself time as you'll know what clips you'll want ahead of time and the viewer exp is better.
the reason to vault corners is so that the player can squeeze through smaller spaces like a tight passageway through a gap between a fence and wall that you normally wouldn't be able to fit through otherwise
as a player that has 113hrs in game and sitting on level 114 you have some good tips, I did learn the vault add to different button that's clutch, thank you, as a movement assault medic i'm much better now
My brother in Christ gamers like you make this game look so extremely easy. To just knock kills out. Great video and useful information. Hoping around my 40 or so mark I'll get to be more positive K/D.
I suck at the game game and avarage like killing 7 on a 127 v 127. I would like a training guide to help with movement. I like the MP7 but the coil gets me like everytime. New to FPS Games since I use PC, been enjoying FIFA since I started gaming on console. I know I need practice but just cant curate what I should do. Love this battlebit game but I would like to have people rage at me after killing them and lace up combo kills and taking out teams.
I feel like most people that come from console have a way to high sens usually pros have it setup that about 40cm are 180 turn in game but foe me it’s more like 360 Edit: there’s also something called rawaccel wich makes it so you have low and high sense at the same time might want to look into it also think about what you did to lose even if you think it was pure luck that the enemy got you most of the time there’s something to learn from it like positioning decision making etc
@@PerceptionFPV many thanks, will certainly have a look. I tell myself I'm gonna flank and pick enemies 1 by 1, I do so come enemies I find myself standing in one spot emptying the mag to only one person before I die from a barrage of enemy fire. Movement is slightly improving, I can confidently say that I can escape with movement of sprinting and jumping. But lack the ability to counter attack.
Give yourself time to get better. I am a seasoned FPS player and even I found the game a bit overwhelming at first. You need to get a solid grip on the game mechanics and be really comfortable with your sensitivity settings. After you've gotten a hold of those, positioning and movement along with a good control of recoil will make you perform decently. You'll be surprised how many people run around like headless chicken without understanding where the enemy is concentrated and what's the best position to take them on from. I was one of those lmao.
Ssg550 with even lower recoil would be nuts, it feels like a laser beam as is. I've been using it as my main gun and the increased headshot multiplier of assault rifles makes it feel even better than alot of smgs in cqb, and the 150m effective range makes it a great dmr. I use a rangefinder+med range scope and in maps like valley where the engagement range is often around 100-150m I can counter snipe snipers pretty effectively.
Love the tips and of course the mic peak on your wild sneezes, m8. I have a huge mouse pad that I will go from top to bottom making up for recoil on guns without attachments LOL. The weapon grind is real. I hope to max every gun at some point. Such a fun game
I like the nonsense instant vid. Im sure its difficult to get the jest in the title but when its done it makes it easy to just jump in. Polish on the "thoughts in editing", with maybe a slight zoom in on the workflow or just make the editor full screen so we don't see everything, might be nice. (I just bring this up as this is what I have seen many others do and it seems the standard. But, you do you.) Thanks
For me getting attachments to get the recoil to pull to one side instead of bouncing around is what I go for. Much easier to mitigate and with more consistentcy.
Experimenting with the attachments to find what suits your playstyle is really important. A lot of attachment guides are from people who are at a different skill level as you or with a different playstyle. I'd also add that among the few good attachment options is the compensator. It has the 2nd best horizontal recoil control for barrels, but instead of blowing the vertical recoil to the moon it helps control vertical recoil aswell. And has the best simultaneous recoil control for both vertical and horizontal.
yh those subsonic carbines are so fun but just outclassed by the ARs and SMGs. Personally i wished there was a slight bullet velocity buff for the val and a mag size buff for the badger
Great advice. I'm usually top of the team with over 4.0 KD but looking to keep improving. Just got the vector and looking more for attachment recommendations for all weapons.
personally I like the m4, it's the starting weapon but I like the easier recoil. Also I do agree that the pp2000 isn't the best but it is fun mag dumping.
i found honeybadger pretty good and fun to use (i think im at around 800 kills on it). IMO it's all about attachments you use, and what gun you enjoy - TTK is almost same on almost all guns, so if you good with aim, go for gun that has high dmg and aim for heads (which isn't hard in this game). Another thing i'd point out - the default scope (or it's lack) is the worst, and it really slows down progress on gun. As soon as you get the one you enjoy the most you stall to rack those kills pretty fast.
I love that your open with here is the proof , go though all the guns showing that you have . Then get to the snipers and like cba with them and I’m thinking that’s fair
Same. Weird to see it so lowly rated... I loved it, but I moved onto the PP19 when I got it. The PP2000 has such a large mag, and the kill-time is still really fast!
I would like to ask for a weapon tier list from you. I have watched a lot of videos about it, and like you said, its often times either vector focused or whwtrver the youtuber likes.
Wow, impressive and awesome dude! I was thinking of doing this myself but idk whether I wanna prestige or not cause rn it seems not worth it but knowing me I’d say fuck it and do it anyways lol
I find the MK20 the be excellent. I set it up for low recoil, with its fast fire rate, it's an excellent all rounder. 2 shot kills regularly when you're used to head shots which is helped by the low recoil.
It is hard for me to atribute skill to someone that killed me with the vector. Its just so good. Also, anecdotally, it feels like people that use the vector tend to be the guys that spam get shit on or something in chat after they get a kill.
I really hope they buff the honey badger, cool gun but like there's 0 reason to use it when it's so bad at any range that isn't up close, like the SMG's feel way better at range lmao, kind of the same situation with the val
I see your point with no tap fire but it really comes down to knowing your weapon. I use the AK15 religiously but it is almost impossible for me to full-auto people beyond 50m. The ak15 has high damage and can act as a DMR with a two-shot headshot. If I were to use the weapon as you said, and only as a close-up weapon, I would be better off using something like the MP7 or PP19.
I always hear everyone dog on the MK20, but it's been the main gun I've used while I'm waiting for the M110. Managed a 1162m shot yesterday and regularly hit people at 500m.
I bound drag to heal! To the side mouse button. So I can instantly drag and heal them. U don’t wanna take any of ur fingers off ur movement keys to do a lot of actions like that I have found personally
Funny you say the PP2000 was a rough time with the SMGs, but I found it to be one of the best SMGs because it has a 60 round clip and the same recoil as the MP7.
You're one of a few content creators who take the time to res downed players. Really frustrating watching streamers go for the kill clips when resus is the better option and good to recollect themselves. Clips with resus and kills are more satisfying imo.
I suggest that instead of tap to drag you set your alternate drag key to 3. You can drag and res at the same time. Tap also takes more time and can potentially get you killed.
Hot take, the AUG is the best longer ranges with AR, alongside AK74 (M4A1 is close behind), and none other even comes close. Everyone shits on it due to lower dmg, but they don't realize it requires a different playstyle than adrenaline-monkey aggression. As a support main, the AUG playstyle comes so naturally and its the AR I've used the most and have had most success with till now. 70-150 range engagements are almost always won.
hi! for the snipers, use the bipod or angled grip for control (either extreme long range or medium-long respectively) orB-25 URK if you dont care about control
recommend also playing around with the vertical and horizontal snsitivity while ads under controls -> aim down sight , i upped my vertical sens from 100 to 109 and left horizontal unchanged, really helped me manage recoil better.
Not professional at all XD But this was very helpful! I'm not a big FPS guy, but BattleBit has been so much fun. Recently, it's been frustrating always dying to SMGs, and I realize it's probably 90% a skill issue, but seeing this has given me some tips to try following and see if I can improve. Also, as a fan of DMRs, it's refreshing to see you got so many kills with them
Good question! I would say the ones that were easiest were the Kriss Vector, AK-74, SG-550, Mp5 and the FAL, the most fun though were the EVO Scorpion, FAMAS, M249, FAL (again) and the M110
mk20 with the longest range non-glaring scope, is quite fantastic, though I haven't tried the other ones to compare. Very good anti-sniper rifle, because the semi-auto feature gives you so many more chances to sight your scope than a bolt system. The bolt action users will take forever to sight you in, and on top of that you can get a whole magazine down range before they even find you. Consist 600m headshots. My furthest, im guessing because I dont remember, is somewhere near 800m-900m range, but the inaccuracy starts to show at that range. There's plenty of long range players that are tagged already, or aren't wearing a helmet, so It's silly stupid 1 shot kills all day. It's awful at essentially anything else!
So you played non-stop since release?
Appreciate you not editing out the sneezes lmao
Best part of the vid lol
Bless you
U wot m8?
Lol my ears
I really agree with your message about not needing to play the meta too much. people tend to forget that the game is about having fun, so any gun that's fun for you is worth using
meta really only matters with heads up gunfights, which you should be avoiding anyway by flanking
True that man, this is a message that I want to get out there
really refreshing to see genuine opinions instead of the usual regurgitations
Thank you so much, I watched alot of videos in preparation and I agree every is saying the same stuff!
"You will do better with your weapon" excellent advice. People get so caught up on meta they ignore what might work better for their play style.
good tips overall especially about range of engagement and knowing when to shoot and when not to. There are too many youtubers printing out guides and rankings on guns when they barely have any kills with them, nice to see something different.
Great video, I agree with most of these points and weapons you would not recommend.
It's definitely obvious that most of the high kill count youtubers are playing aggressively and thus prefer the aggressive guns.
As someone who enjoys playing from farther away, i typically perform better with the AUG or the PP19, both super low recoil guns (also love the fast reload).
You mentioned youd go into more detail with the AUG, so hopefully thatd be in another video.
Lastly, the SG550 differs from the acr and the m4 also with it's 150m effective range, which I think a lot of people glance over.
Famas was tough untill i got long barrel and extended mag unlocks then it turns into a cqc beast.
Hard agree!
I fuckin love that you left the sneezes in
This was amazing. The attachments have always been confusing for me, so thanks a lot for that!
18:11 IMPORTANT TIP EVERYONE NEEDS TO KNOW!!!!
Really nice guide, learnt quite alot especially regarding attachments, putting a barricade when going to cover to reload or heals (i usuallt get killed cuz they know im around the corner, didnt think to use barricades), might slowly try your flanking too (i usually go with the masses for almost guaranteed revives and meat shields, but get naded alot and less kills). Thanks for the tips!
I personally really disagree with the bandage + drag on the same key. I've been killed quite a few times by trying to bandage myself on an enemy when I intended to run while bandaging.
I have 3 as bandage only, then F is Bandage + drag.
Also, hammer is the best gun. Suppressed, perfect accuracy, no reload, no recoil.
I guess I avoid this issue cause I play medic and I’m usually flying through a building while bandaging.
The devs gave us the most powerful guns as starter weapons for some reason
They're decent all around, but later guns do different things better (or worse lol) I've been enjoying the sg550 to spray into windows in a building that has several people peeking around in
Ive been using the MK20 with suppressor almost every game lately and loving it. Guess its all personal feel. Thanks for the vid
amazing video I want to pretense, but I feel your comment on "most attachments being useless" didn't match what I've felt through playing (I don't have nearly as much kills on a wide variety of guns as you. but I do average 40+ kills a game on "non meta guns") but more that attachments are built for the long term player that wants to fine tune how the gun plays. i.e. reload speed at the downcast of another stat or any of the other build paths. I will say as a new player it is important to simplify the information to help ease introduction so your tips on which ones to start with was great. but beyond that I really enjoyed the video and I hope you continue to make great content. :)
Incredibly detailed explanation and some extremely great high skill-cieling advice. Thank you for this. All the other guides don't go to your lvl of detail
Thank you very much :) I really think that indepth advice is the real applicable stuff
Thank you on behalf of all battlebit newbies. Your tips are legend, and I learned more from your video than I did at school ❤.
Thanks 😊
this is quite a brilliant video - almost everything well reasoned and great examples and a lot of thoughtful different suggestions i haven't heard at all from almost anyone. i felt compelled to like and subscribe and this is not that common from me well done m8 thank you for the help .
another tip I would recommend that i hadn't heard from many people is making your hit, headshot, armor and kill hitmarkers AND sounds more distinct. I have small white hitmarkers for hits, red and blue for headshots and armor, but I lowered the volume of them a bit, and then I have a slightly larger (and louder) green hitmarker for kills (green = go). the louder sound feels nice to hear but it can also let you react to killing someone in the event you need to do a spray transfer and you can get accustomed to the ttk for guns a lot easier if you make that kill sound more distinct. this change to sounds immediately made my 1vX situations WAYY easier because I could keep my spray on someone, focus my attention on my NEXT target, wait for the sound queue and then immediately without visually having to confirm the kill move to the next.
That is a good shout, I do subscribe to this idea, I made my kill hitmarker cyan (what ive done for every battlefield) I will be turning up my kill hitmarker sound
Them giving the Mk20 as a starter DMR feels like a middle finger somehow
Hahaha I totally agree, it's pretty bad
Appreciate your thoughts and experience.
Next time please just take 5-20 minutes and write down bullets of your points. You'll save yourself time as you'll know what clips you'll want ahead of time and the viewer exp is better.
the reason to vault corners is so that the player can squeeze through smaller spaces like a tight passageway through a gap between a fence and wall that you normally wouldn't be able to fit through otherwise
legend of battlebit
Thanks man :)
as a player that has 113hrs in game and sitting on level 114 you have some good tips, I did learn the vault add to different button that's clutch, thank you, as a movement assault medic i'm much better now
My brother in Christ gamers like you make this game look so extremely easy. To just knock kills out. Great video and useful information. Hoping around my 40 or so mark I'll get to be more positive K/D.
That the AS VAL is so much worse than a suppresssd MP5 or Groza (which even uses the same ammo) is criminal.
Not having the snipers done is completely understandable, they are all basically identical in gameplay, only real changes are velocity and ammo count.
I feel like I've run into you in some of my games, what a crazy achievement!
I've found binding to F for bandage and drag is the easiest and alternatively I bound my 2nd bandage key to 3 that way I don't jump outta vehicles.
I suck at the game game and avarage like killing 7 on a 127 v 127.
I would like a training guide to help with movement.
I like the MP7 but the coil gets me like everytime.
New to FPS Games since I use PC, been enjoying FIFA since I started gaming on console.
I know I need practice but just cant curate what I should do.
Love this battlebit game but I would like to have people rage at me after killing them and lace up combo kills and taking out teams.
I feel like most people that come from console have a way to high sens usually pros have it setup that about 40cm are 180 turn in game but foe me it’s more like 360 Edit: there’s also something called rawaccel wich makes it so you have low and high sense at the same time might want to look into it also think about what you did to lose even if you think it was pure luck that the enemy got you most of the time there’s something to learn from it like positioning decision making etc
@@PerceptionFPV great point, this is what I tell my friends when they are new to pc.
@@PerceptionFPV many thanks, will certainly have a look.
I tell myself I'm gonna flank and pick enemies 1 by 1, I do so come enemies I find myself standing in one spot emptying the mag to only one person before I die from a barrage of enemy fire.
Movement is slightly improving, I can confidently say that I can escape with movement of sprinting and jumping. But lack the ability to counter attack.
I wil do a guide to 127v127 because even I with loads of shooter experience found it really hard.
Give yourself time to get better. I am a seasoned FPS player and even I found the game a bit overwhelming at first. You need to get a solid grip on the game mechanics and be really comfortable with your sensitivity settings. After you've gotten a hold of those, positioning and movement along with a good control of recoil will make you perform decently. You'll be surprised how many people run around like headless chicken without understanding where the enemy is concentrated and what's the best position to take them on from. I was one of those lmao.
Bless you bless you
Thanks :)
18:12
Ssg550 with even lower recoil would be nuts, it feels like a laser beam as is. I've been using it as my main gun and the increased headshot multiplier of assault rifles makes it feel even better than alot of smgs in cqb, and the 150m effective range makes it a great dmr.
I use a rangefinder+med range scope and in maps like valley where the engagement range is often around 100-150m I can counter snipe snipers pretty effectively.
Love the tips and of course the mic peak on your wild sneezes, m8. I have a huge mouse pad that I will go from top to bottom making up for recoil on guns without attachments LOL. The weapon grind is real. I hope to max every gun at some point. Such a fun game
bro i love your relaxed and laid back style. Feels like i’m just chillin with a fellow aussie :))
Thanks for making this video brother. Doing gods work. Ngl i been workin a lot lately and it’s pretty scary guys already got this many kills hahah😆
I like the nonsense instant vid. Im sure its difficult to get the jest in the title but when its done it makes it easy to just jump in. Polish on the "thoughts in editing", with maybe a slight zoom in on the workflow or just make the editor full screen so we don't see everything, might be nice. (I just bring this up as this is what I have seen many others do and it seems the standard. But, you do you.) Thanks
I will now start doing this, thanks for the reply!
For me getting attachments to get the recoil to pull to one side instead of bouncing around is what I go for. Much easier to mitigate and with more consistentcy.
fr I watch guides just curious direction of bb content but this is one of the better guides anyone could find
Experimenting with the attachments to find what suits your playstyle is really important. A lot of attachment guides are from people who are at a different skill level as you or with a different playstyle.
I'd also add that among the few good attachment options is the compensator. It has the 2nd best horizontal recoil control for barrels, but instead of blowing the vertical recoil to the moon it helps control vertical recoil aswell. And has the best simultaneous recoil control for both vertical and horizontal.
I can just tell by the sound, tone, and fluency of your voice, you are gonna be a good and successful youtuber!
Wow, thank you!
That was a really nice video, I would like to see your take on secondaries and utility
Don't be down on your video. It's great, I learned some stuff, and had no problem following it. Thanks for posting it.
I appreciate that!
The honey badger is tufff to use at longer ranges but I still use the hell out of it anyway
yh those subsonic carbines are so fun but just outclassed by the ARs and SMGs. Personally i wished there was a slight bullet velocity buff for the val and a mag size buff for the badger
yeah I get you, for me the honeybadger has a cool factor that other guns dont have :)
A genuine and actually helpful guide. Appreciate it mate.
Came for the tips stayed for the sneezes
Lol
I like scar, using mid range scope and short attachment. Quite strong damage
Great advice. I'm usually top of the team with over 4.0 KD but looking to keep improving. Just got the vector and looking more for attachment recommendations for all weapons.
This vid is great. I love how direct and honest you are too with your tips. This channel is def a gem so I’m def subbing
These are such insane tips man, it was as if you were speaking to me at the same mindset to shooters of a level. Subscribed, you're awesome!
personally I like the m4, it's the starting weapon but I like the easier recoil. Also I do agree that the pp2000 isn't the best but it is fun mag dumping.
Those were some damn fine sneezes, sir (excellent video, too)
i found honeybadger pretty good and fun to use (i think im at around 800 kills on it). IMO it's all about attachments you use, and what gun you enjoy - TTK is almost same on almost all guns, so if you good with aim, go for gun that has high dmg and aim for heads (which isn't hard in this game).
Another thing i'd point out - the default scope (or it's lack) is the worst, and it really slows down progress on gun. As soon as you get the one you enjoy the most you stall to rack those kills pretty fast.
I do agree with this! I have actually made a video talking about how ttk is very relative
I love that your open with here is the proof , go though all the guns showing that you have . Then get to the snipers and like cba with them and I’m thinking that’s fair
Thanks so much this means alot
I've had the most fun beaming players down left and right with silenced PP2000 when it comes to close range.
I might do a video on the pp-2000 stay tuned :)
Same.
Weird to see it so lowly rated... I loved it, but I moved onto the PP19 when I got it.
The PP2000 has such a large mag, and the kill-time is still really fast!
I appreciate the realness here. Refreshing. Great tips, too.
I would like to ask for a weapon tier list from you. I have watched a lot of videos about it, and like you said, its often times either vector focused or whwtrver the youtuber likes.
Wow, impressive and awesome dude! I was thinking of doing this myself but idk whether I wanna prestige or not cause rn it seems not worth it but knowing me I’d say fuck it and do it anyways lol
I actually just prestiged and its pretty good, found out you dont keep your kill stats on guns though : |
I find the MK20 the be excellent. I set it up for low recoil, with its fast fire rate, it's an excellent all rounder. 2 shot kills regularly when you're used to head shots which is helped by the low recoil.
This video was made wayyy before it got buffed, new mk20 is amazing, the old one had much more recoil
It is hard for me to atribute skill to someone that killed me with the vector. Its just so good. Also, anecdotally, it feels like people that use the vector tend to be the guys that spam get shit on or something in chat after they get a kill.
Thank you. Very helpful and well explained
my favorite scope of all time is the Razor. It's got a great, easy to see reticle and surrounds the target instead of covering it
I really hope they buff the honey badger, cool gun but like there's 0 reason to use it when it's so bad at any range that isn't up close, like the SMG's feel way better at range lmao, kind of the same situation with the val
Agreed!
I would love to see a tierlist of some sort from you :)
I see your point with no tap fire but it really comes down to knowing your weapon. I use the AK15 religiously but it is almost impossible for me to full-auto people beyond 50m. The ak15 has high damage and can act as a DMR with a two-shot headshot. If I were to use the weapon as you said, and only as a close-up weapon, I would be better off using something like the MP7 or PP19.
That stupid squad leader menu pops up even when I don't use the key. Can't figure out why. Isn't "hold spacbar"already the vault setting?
6:09 man literally just invented parkour in battlebit wtf
I always hear everyone dog on the MK20, but it's been the main gun I've used while I'm waiting for the M110. Managed a 1162m shot yesterday and regularly hit people at 500m.
I reckon I’d be 500 of those kills haha see you in a few lobby’s gg man
GG
vaulting corners is potentially huge, like wall running, at least on building-heavy maps. At the very least, a great elusive move
I bound drag to heal! To the side mouse button. So I can instantly drag and heal them. U don’t wanna take any of ur fingers off ur movement keys to do a lot of actions like that I have found personally
I play so much and only have a total of like 400 kills lmao
Stop camping 😂 learn f9nt forget to lean when you're shooting. Keeping your head still is a nono
don't play sniper. don't push with the frontline, seek flanks
Oh shit vaulting the corner might be insane can you like chain vault it and be a spiderman to the top
Scorpion is good af, just wish it had a slight running speed buff
Would love to see you make videos talking about more guns individually.
I am keen to do this!
0 kills with m200 is insane
this is good. just a down to earth knowledge transfer.
Funny you say the PP2000 was a rough time with the SMGs, but I found it to be one of the best SMGs because it has a 60 round clip and the same recoil as the MP7.
You're one of a few content creators who take the time to res downed players. Really frustrating watching streamers go for the kill clips when resus is the better option and good to recollect themselves. Clips with resus and kills are more satisfying imo.
the pp2000 was so bad i thought it was bugged :( also, you got to edit those sneezes and throat clears out... O_o
M4 with preferred sight combo, vertical grip and tactical muzzle basicslly becomes a laser pointer
I suggest that instead of tap to drag you set your alternate drag key to 3. You can drag and res at the same time. Tap also takes more time and can potentially get you killed.
vaulting on corners helps scale buildings without fall damage
Hot take, the AUG is the best longer ranges with AR, alongside AK74 (M4A1 is close behind), and none other even comes close.
Everyone shits on it due to lower dmg, but they don't realize it requires a different playstyle than adrenaline-monkey aggression.
As a support main, the AUG playstyle comes so naturally and its the AR I've used the most and have had most success with till now.
70-150 range engagements are almost always won.
M4 is the best long range rifle
I have a video about the AUG coming very soon, that gun can slap
hi! for the snipers, use the bipod or angled grip for control (either extreme long range or medium-long respectively) orB-25 URK if you dont care about control
Right now control is bugged and doesn't help scope sway 😢
why in the holy hell would you ruin ur aim in speed with a bipod lol bipod is actually poopy and doesn’t do anything either for sniper and the mg’s :b
Pretty sure I played with you the other day (: Recognisable name. Thnx for showing the settings you use, super helpful.
Sall g :)
The PP2000 is great for rushing as medic, i rack 25-6 just pre firing corners
i can't believe the scorpion the recoil is stupid and to top it off you can't even put a barrel attachment like a compensator 😮
Thanks man these tips are really good very easy to understand.
Hahaha holy shit its mr wong, thanks for the revives here and there
Any time 🙂
@@tonomrwong get online lets game
i was waiting for you to say something about vaulting corners found that out like last night when i was playin
recommend also playing around with the vertical and horizontal snsitivity while ads under controls -> aim down sight , i upped my vertical sens from 100 to 109 and left horizontal unchanged, really helped me manage recoil better.
Awesome tips thank you!
where is your 500 kill sledgehammer >:C
For barrel in some guns heavy barrel is also decent
True dat I will be doing deep dives on certain guns and I am excited to bring this up
Not professional at all XD But this was very helpful! I'm not a big FPS guy, but BattleBit has been so much fun. Recently, it's been frustrating always dying to SMGs, and I realize it's probably 90% a skill issue, but seeing this has given me some tips to try following and see if I can improve. Also, as a fan of DMRs, it's refreshing to see you got so many kills with them
This is very useful, thank you, I'll try to implement these things in my gameplay!
No, thank you for leaving this comment!
18:15 bless you m8
So weird, i loved the mk20 when i first picked up the game. It was my highest kill gun for like a week. I also enjoyed he pp2000
what 5 or so guns would you say were the easiest to get 500 kill with? what were the most fun?
Good question! I would say the ones that were easiest were the Kriss Vector, AK-74, SG-550, Mp5 and the FAL, the most fun though were the EVO Scorpion, FAMAS, M249, FAL (again) and the M110
@@tonomrwong thanks man you're a legend
mk20 with the longest range non-glaring scope, is quite fantastic, though I haven't tried the other ones to compare. Very good anti-sniper rifle, because the semi-auto feature gives you so many more chances to sight your scope than a bolt system. The bolt action users will take forever to sight you in, and on top of that you can get a whole magazine down range before they even find you. Consist 600m headshots. My furthest, im guessing because I dont remember, is somewhere near 800m-900m range, but the inaccuracy starts to show at that range. There's plenty of long range players that are tagged already, or aren't wearing a helmet, so It's silly stupid 1 shot kills all day. It's awful at essentially anything else!