Flak Trooper vs Floating Disk - Same Cost - Red Alert 2

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  • Опубліковано 30 вер 2024
  • 583 vs 100
    - Same Cost - Red Alert 2
    #GreenElf
    🕹️ Red Alert 2 / YR / Mental Omega * Testing *
    👍 leave a ⬅️ if you wanna help this channel
    🎮 game name: Command & Conquer: Red Alert 2 : Yuri's Revenge and mods
    Red Alert 1
    C&C 3

КОМЕНТАРІ • 58

  • @lookmeandnotouchme
    @lookmeandnotouchme Рік тому +50

    Flak trooper: "Nice, I'm Veteran!"
    Also Flak trooper: "Sh*t, I'm Elite"

  • @ShadowForge762
    @ShadowForge762 Рік тому +76

    Man that nerf elite flak troopers get is something else.

    • @MegaOS_Ver_NEET
      @MegaOS_Ver_NEET Рік тому +13

      flak guy AA weapon got reduced base damage. a massive nerf. from base 20 damage down to 8!
      even elite weapon got 2 burst attribute, you're basically doing 8 damage per shot.
      that's why the elite flak troopers got lower damage output than the green/vet flaktrooper.
      combine that flying disc heals more than what the elite flak can damage it.

    • @kellereclub3828
      @kellereclub3828 Рік тому

      @@MegaOS_Ver_NEET But the difference would only be 20 vs 2*8. This alone doesn't explain the massive DPS difference.

    • @MegaOS_Ver_NEET
      @MegaOS_Ver_NEET Рік тому +4

      @@kellereclub3828 flak warhead vs light armor.
      i forgot the value of the percentage.
      and damage is calculated PER HIT.
      it means that the elite flak trooper is shooting at the floating disc with 8 damage every time the flak hits them directly.
      burst attribute just dictates how many shot a units fires per attack sequence.
      even with with the veterancy bonus, it's not enough to make an elite flak outdamage a green/vet trooper on air damage.

    • @LeriHunter
      @LeriHunter Рік тому

      @@MegaOS_Ver_NEET Also I may be wrong, but isn't flak attack an AOE with damage falloff as you get further from the center while elite also decrease accuracy?

    • @kellereclub3828
      @kellereclub3828 Рік тому

      @@MegaOS_Ver_NEET Let me again compare your points with Trooper vs Track.
      - all flak deals 80% vs light vehicle armor (no difference here)
      - agreed a direct hit from trooper deals 8, and I saw that both trooper and track have the same splash radius of 1.0 (no difference here)
      -damage falloff for trooper is 0.2 damage at max splash radius, for track is 0.1 damage at max splash radius (no difference here)
      The argument still doesn't add up. Flak Tracks have the same mechanics. Assuming max splash radius, elite track deals 20*0.8*0.1=1.6 while elite trooper deals 8*0.8*0.2=1.28 - like I said, this small difference again doesn't explain. The SAME THING should then be plaguing the Flak Track, but that didn't happen! Let's introduce a third factor, range, let's say 0.5 - now we see less than 1 damage dealt. Interestingly in Starcraft, minimum damage dealt exists that's why Zerglings were very powerful. Zerglings were intended to deal the Flak Trooper's piss poor damage to very high armor but were rounded up to minimum damage (can't remember could be 0.5)

  • @The_SCC
    @The_SCC Рік тому +7

    1 Dislike was from Flak Trooper who lost his job.

  • @petkoterzievbackupchannel
    @petkoterzievbackupchannel Рік тому +59

    The sad, sad part is that after the veterans beat the flying sorcerers, you are left with 63% survived useless elites, who are too lazy to fight, but "at least they have jobs". 😎👍

    • @voxclub6747
      @voxclub6747 Рік тому

      all this while I thought they were saying "at least I have chops (chopper helicopter)"

  • @lcf1966
    @lcf1966 Рік тому +11

    Range also matters since Flak troopers/tracks do more damage when attacking closer targets.

    • @kellereclub3828
      @kellereclub3828 Рік тому +2

      In fact the Flak Track has 10 range, while elite the Flak Track gets 8 range. All else seems unchanged and the Flak Track does not have this same problem / plague. Indeed it seems like the range was the reason. If perhaps, I shorten the elite Flak Trooper range by 2, the problem would resolve or improve at least?

    • @lcf1966
      @lcf1966 Рік тому +1

      @@kellereclub3828 Since Floating Discs can attack while moving, you may try a horde of FDs passing through a mass of FTs.
      FT units are knowned for its splash damage and damage based on range.
      It definitely will have some surprising results if you give a try! KEEP UP THE GOOD WORK❤️❤️

  • @ramadhanisme7
    @ramadhanisme7 Рік тому +5

    Maybe this is the only unit who got worse after getting the ultimate promotion 🤣🤣

  • @allanwong3447
    @allanwong3447 Рік тому +6

    2:29 more like “unit demoted”.

  • @dejanatanackovic909
    @dejanatanackovic909 Рік тому +6

    I don't understand the final battle?
    1^ better than 3^?

    • @vim9099
      @vim9099 Рік тому +7

      Veteran (1^) flak troopers deal more damage per shot.
      Elite (3^) troopers deal less damage, but shoot twice per instance. In certain situations (like in the video), this doesn't work to their advantage.

    • @dejanatanackovic909
      @dejanatanackovic909 Рік тому

      @@vim9099 Wow, thanks for clarifying!

    • @atifarshad7624
      @atifarshad7624 Рік тому +8

      Elite doing less damage than normal/veterans is due to an oversight by the devs in the .ini files. The Elite weapon fires in 2 bursts rather than 1 for normal/veterans, but each does a lot less damage.
      There are also other similar oversights in the ini file. Like Elite Mirage Tanks doesn't use the elite weapon and just uses regular one. Or elite chrono legionaires in YR can't shoot through walls where regular ones can.

    • @MegaOS_Ver_NEET
      @MegaOS_Ver_NEET Рік тому +1

      to be precise, from the base damage of 20 per hit. the elite weapon nerf it down to 8 per hit.
      meaning that in a 2 burst, an elite flak trooper deals 16 damage total.
      but when warhead vs armor calculation kicks in, you're dealing less than 8 damage per hit.

  • @PhoenixLive_YT
    @PhoenixLive_YT Рік тому +1

    2:05 well i guess the Flak Trooper is no Longer reporting Lol

  • @zacharyhicks6237
    @zacharyhicks6237 Рік тому +5

    All I know that is I won my first online game with Yuri. I used Discs. After he knew he was beat he asked if I would join his clan.

  • @loreofmetalenthusiast
    @loreofmetalenthusiast Рік тому +4

    So veteran flak troopers are better then elites? 🤨
    Edit: I see somebody explained it below, thanks! 👍

    • @JC-js3er
      @JC-js3er Рік тому +4

      the problem with elite is the is is bug, they reduce damage by half, so they suck at elite

    • @loreofmetalenthusiast
      @loreofmetalenthusiast Рік тому

      @@JC-js3er yeah I saw that in the comments earlier, thanks 😁

  • @freedom341
    @freedom341 Рік тому +1

    VETERAN is stronger than ELITE ????? so confusing

  • @petrgazo5184
    @petrgazo5184 2 місяці тому

    how about to keep sending floating disks til there is no flak trooper left to see how many they can kill.

  • @ilyachaplygin8573
    @ilyachaplygin8573 Рік тому

    And Westwood didn's fix this bug in Yuri...
    Why??!! I just don't get it.

  • @Reed_Peer
    @Reed_Peer Рік тому +2

    The fact "radiation" death animation is used when killed by the Floating Disc's beam instead of "electrocution" still makes me say "why though?"

    • @Klonter77
      @Klonter77 Рік тому

      Radiation beam?

    • @Lapantouflemagic0
      @Lapantouflemagic0 Рік тому +3

      have you seen Mars attack ?

    • @williampcasey
      @williampcasey Рік тому +1

      I think it's a reference to the 1953 War of the Worlds movie "skeleton beam", or "Mars Attacks" as suggested above.

  • @ArtflPhenix
    @ArtflPhenix Рік тому +1

    can you make Flak Trooper be surrounded by Floating Disk same cost

  • @kellereclub3828
    @kellereclub3828 Рік тому +3

    I've scrutinized the rulesmd.ini and other people's explanations elsewhere. Some things don't add up - the reductions applied twice, but that's not causing the DPS drop. The rulesmd.ini shows that the elite Flak Track also fires 2 bursts each, with less damage than the non-elite shot. So why is it that only the Flak Trooper suffers but not the Flak Track? My theory: 2 reasons - 1) Range; 2) Inbuilt inaccuracy.
    1) Range. The elite Flak Track has a shorter range at 8, while non-elites have 10. The flak weapons are just programmed to deal more damage at shorter ranges.
    2) Inbuilt inaccuracy. Perhaps when you fire 2 bursts, accuracy diminishes exponentially? Making the 2nd shot almost always miss? Try re-coding to halving the cooldown (= doubling firing rate) but single 1-burst shot, and see if things improve. The Elite flak trooper should now be dealing both instances of 8 damage as intended.

    • @spectre9065
      @spectre9065 8 місяців тому

      Are you sure flak weapons deal more damage at shorter ranges? I thought accuracy was why they kill stuff faster at close range.

  • @joansena3056
    @joansena3056 Рік тому

    There are only 1 AH! during the whole video .

  • @andrewjack31
    @andrewjack31 Рік тому +1

    In shock news anti-air units are great vs air units 🤣

  • @JaeleaL
    @JaeleaL Рік тому +1

    Семь слов чтобы Ютуб активнее продвигал канал на

  • @theemperormoth5089
    @theemperormoth5089 Рік тому +1

    Elite Flak Troopers are the Peter Principle in action.

  • @ro.m.6432
    @ro.m.6432 11 місяців тому

    Veteran 67%
    Elite -87%
    Differenzen 154%

  • @GGBeyond
    @GGBeyond Рік тому +1

    The power of pure influence

    • @LCTesla
      @LCTesla 11 місяців тому

      The product of a tortured brain

  • @randolphbienmateo8174
    @randolphbienmateo8174 Рік тому +4

    Flak trooper: Flak attack!!
    Floating disc :Smooth ride

  • @tonnytn3094
    @tonnytn3094 Рік тому

    What Veteran Flack Trooper is more powerful than Elite?

  • @alexkalutskikh6555
    @alexkalutskikh6555 Рік тому

    Strange glitch, maybe flak elite is at least great vs infantry... But, it's not a flak trooper anymore then

  • @MusicHavenSG
    @MusicHavenSG Рік тому

    That's why I buffed the rules.ini Elite Flak Troopers weaponry.

  • @Himanu92
    @Himanu92 Рік тому

    That is so funny to see i mean to think veteran is better than an elite is it some kind of a bug or something that was never fixed

  • @Power_Soon_yaya--9804
    @Power_Soon_yaya--9804 Рік тому

    Floating Disc burst 90 damage to infantry but 45 damage to vehicle.
    So if use Flak tracks are worth more than these excess guys.

  • @PeakHealthTypicalLiving
    @PeakHealthTypicalLiving Рік тому

    The match I have been waiting for

  • @Marinealver
    @Marinealver Рік тому +3

    I kind of like the idea of Flak Trooper degradation. They are great starting or emergency Anti-air options but you will have to transition to Flak Tracks.

    • @kellereclub3828
      @kellereclub3828 Рік тому +1

      That's problematic too. You see, Flak Troopers require Radar - Flak Tracks don't. So interestingly, which one transitions to which? Fla Troopers are higher up in the tech tree than even Tesla Troopers.

  • @sashapinesnguyenhienhoa8003

    Look it the alien

  • @Vantud391
    @Vantud391 Рік тому

    Unit promoted

  • @BOSS-zs2rt
    @BOSS-zs2rt Рік тому

    讚!

  • @louieosumo
    @louieosumo Рік тому

    Flak Trooper: cloud kill
    UFO: they are in our way