You have to press the ki button or the red again to enable it and you have to be in base form and enable a ssj transformation on it and you will be able to do the spirit bomb
When it comes to the full-on 3D arena fighter domain, nothing beats Budokai Tenkaichi 3, Xenoverse 2, Raging Blast 2, Kakarot and the lot. When it comes to the 2D fighter market, FighterZ has left an undeniable and peerless impact not only as a fighting game game but also as the best Dragon Ball game. But for there to be the DEFINITE best Dragon Ball ‘fighting’ game, which could easily stand toe-to-toe against the likes of Tekken and Street Fighter, it needs to be a 2.5D or 3D fighting game aka Budokai-style. And if we gamers can get a Sparking Zero aka Budokai Tenkaichi 4 after 20 years, I have hope that we can get the next Budokai game too. So let's call this new Budokai game Budokai Zero, or Budokai Ultra or Budokai Ultimate. It should have all of the following things. - the entire roster across all mainline Dragon Ball media, including the anime series, movies and games. - every character should have light and heavy auto-combos, coming out via tapping square or triangle, how they did in the Shin Budokai series. - certain environments/stages should be without a wall, or let's endless. For balance/competitive purposes it's not good , but as fun factor, absolutely should be there. One complaint from the mainline Budokai series is that it feels all fights take place in a box, and doesn't feel as expansive it could be, or like the anime. - Super attacks, special moves, transformations or any other status enhancing/altering install should have simple execution. And shouldn't involve more than 3 different button presses. - Juggling opponents for long should not be possible in this game. - Every kick, punch, grapple, physical attack should be updated or at least taken from the latest releases, like Burst Limit, Budokai 3, Infinite World. Make the game even more awesome by incorporating more and more flashy martial arts techniques, which are inspired from and exaggerated upon to give it that pure fighting game feel.
Memories ... 12 yo this game still a legend .
Fr
Fr
18:18 ahh the savagery of Vegito
Why is this game so fucking good!
Great memories.
Btw you forgot the Kaiohken Kamehameha special
10:07 The only way I managed to beat this game was to spam Bardock's special because sometimes the attack connected even though the enemy was dodging
Cause we doing match in dragonball Z Budokai 2: during a match with cell
19:36
Future Gohan (somehow) can use the Burning Attack in this game.
Que recuerdos de este juego me gustó mucho esos diseños de shin Budokai jeje 😁 lo malo que es de PSP casi soy malo jugando pero intenté buen video 👍!!
Amo esse jogo mano
2:07 how to do this move after the spirt bomb?
You have to press the ki button or the red again to enable it and you have to be in base form and enable a ssj transformation on it and you will be able to do the spirit bomb
I was looking for this too
No , you just have to press down plus the circle button
I have this game
Aren't shin Budokai 2 and another road the same
ye
Come On Now. Like, It’s Just A Same Title… For Real
When it comes to the full-on 3D arena fighter domain, nothing beats Budokai Tenkaichi 3, Xenoverse 2, Raging Blast 2, Kakarot and the lot.
When it comes to the 2D fighter market, FighterZ has left an undeniable and peerless impact not only as a fighting game game but also as the best Dragon Ball game.
But for there to be the DEFINITE best Dragon Ball ‘fighting’ game, which could easily stand toe-to-toe against the likes of Tekken and Street Fighter, it needs to be a 2.5D or 3D fighting game aka Budokai-style.
And if we gamers can get a Sparking Zero aka Budokai Tenkaichi 4 after 20 years, I have hope that we can get the next Budokai game too.
So let's call this new Budokai game Budokai Zero, or Budokai Ultra or Budokai Ultimate. It should have all of the following things.
- the entire roster across all mainline Dragon Ball media, including the anime series, movies and games.
- every character should have light and heavy auto-combos, coming out via tapping square or triangle, how they did in the Shin Budokai series.
- certain environments/stages should be without a wall, or let's endless. For balance/competitive purposes it's not good , but as fun factor, absolutely should be there. One complaint from the mainline Budokai series is that it feels all fights take place in a box, and doesn't feel as expansive it could be, or like the anime.
- Super attacks, special moves, transformations or any other status enhancing/altering install should have simple execution. And shouldn't involve more than 3 different button presses.
- Juggling opponents for long should not be possible in this game.
- Every kick, punch, grapple, physical attack should be updated or at least taken from the latest releases, like Burst Limit, Budokai 3, Infinite World. Make the game even more awesome by incorporating more and more flashy martial arts techniques, which are inspired from and exaggerated upon to give it that pure fighting game feel.
I wanna know the button
Goku kaioken
->E + E
How to download this game
How to download