3.24.2 Guide For the New MFD System, New Weapon Groups & New Power Management | SC Guide 4k

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  • Опубліковано 26 жов 2024

КОМЕНТАРІ • 249

  • @MisterFoxton
    @MisterFoxton 21 день тому +91

    Can't wait to try and lower my weapon power with Alt-F5 and accidentally fat finger F4 instead. Those default keybinds are cheeks.

    • @ChristoffRevan
      @ChristoffRevan 21 день тому +11

      And that's why you can customize them... literally zero reason to whine....

    • @Empty12345
      @Empty12345 21 день тому +24

      ​@@ChristoffRevanWrong. It's their job to make the keybinds as much user friendly as possible.
      Bad keybinds will immediately turn any new player away.

    • @CBadger
      @CBadger 21 день тому

      @@Empty12345 If a new player doesn't know to change keybinds to suit them when playing every game they play, then fuck 'em. You don't play on PC and not want customisation of all of your controls. This ain't PlaySation, bub.

    • @_..-._.-_-_
      @_..-._.-_-_ 21 день тому +2

      Alt+f4 is alternate camera view silly.

    • @miguelmartins5968
      @miguelmartins5968 21 день тому

      My F4 and F5 are separated by a space between them thank good
      But I think my fat fingers will find way to press F4 in the panic time 🫠

  • @rsvpilot72
    @rsvpilot72 14 днів тому +2

    Watched four other videos before this trying to glean the MFD dealio info. Yours is the only one that actually discusses, demonstrates, and educates. Well done sir, and thank you!

  • @HIGHL4NDER
    @HIGHL4NDER 21 день тому +10

    8:10 you can see separate keybinds for EMP, Quantum Jammers and Snares!!! omg hallelujah! How long have we waited for those!!

  • @stundardutch5320
    @stundardutch5320 21 день тому +12

    I am happy to see your channel grow and grow. You deserve the views!

  • @snowmind
    @snowmind 21 день тому +8

    Nice summary of the new systems in place. TBH after a few weeks playing around with it, I settled on using the num pad for the MFDs and power management. I find it a lot easier using the NumLock key to switch modes (mfd > power), rather than reaching across the function keys with a modifier. Anyone with a StreamDeck or Glass access, will have much easier time ofc.
    Anyways, new build was just announced in the ETF channel, so maybe things will get easier (not) :)

  • @bar10dr
    @bar10dr 21 день тому +10

    That ALT+F5 is so dangerous, you are one key away from shutting down the game.

    • @ligmasphere901
      @ligmasphere901 21 день тому +2

      Its almost like they are trying to tell us something

    • @thumpertron
      @thumpertron 20 днів тому

      Isn't the F4 and F5 key on your keyboard separated? I don't understand how you could confuse the two. If it was Alt+F3 I could see it being a problem.

    • @bar10dr
      @bar10dr 20 днів тому +1

      ​@@thumpertron No they are not, Logitech keyboard. Not every keyboard looks the same, they started diverging back when IBM stopped being the only keyboard producer in the world back in the 80s.

  • @Skyrat12
    @Skyrat12 21 день тому +3

    Well done sir! Thank you for making this.

  • @Halrin
    @Halrin 21 день тому +4

    Very useful, really appreciate your videos.

  • @cygnus6623
    @cygnus6623 21 день тому +2

    Thanks Foxy! Really appreciate you taking time to show us the new 'tech'. At least they kept the same power management keys. I'll just need to get used to the alt key to reduce before I can increase something else. In the heat of battle, that will take some practice for sure. I'm not sure if this will detract and take fun out of the game or not. You would think nearly 1000 years in the future this would be automated... Chris said WWII. That is what we get I guess.

  • @tanx0r
    @tanx0r 21 день тому +1

    Great video Foxy, thanks for sharing this info.

  • @arturam3099
    @arturam3099 8 днів тому

    This is a big step into the right direction! They still hove some fine tunning, but I'm excited about the new navigation on the panels and weapon groups!

  • @Maximus98351
    @Maximus98351 21 день тому +8

    The new mfd is visually nice, but key things that are necessary for fighting are not placed in proper points. Speed, altitude, targeting info and weapons need to be in place visually easy to see. They were in the old hud. They are not now. Please CIG look at modern fighter huds for inspiration. This iteration does not work. I cannot even tell what missiles I have armed or how many.

  • @FalsePerception1
    @FalsePerception1 16 днів тому

    Thanks for your time and effort. Made it clearer for me.

  • @alexr.3678
    @alexr.3678 21 день тому +1

    Thx for your basic tutorial. Helps a lot. And it's everytime funny to follow your steps😂

  • @sirnukealot84
    @sirnukealot84 21 день тому

    Oh nice video! Foxy you are very good at explaining this! 😀

  • @studentninja9038
    @studentninja9038 19 днів тому

    thank you for this video, this has helped me with learning the changes. awesome explanation.

  • @leonardsitongia3784
    @leonardsitongia3784 20 днів тому

    I'm happy to see that you compare to other games and no one launches into flame wars over comparisons to SC. 😊

  • @khaleddean4063
    @khaleddean4063 20 днів тому +1

    Thank you for posting this. It gives good insite into what to expect. It would be nice if the power management can be more like Elite, in that if you set power to wepaons for example, it automatically takes power away from other systems, rather than having to first lower power from shields THEN divert it to weapons (more like what you do in Starfield like you said). It will get some getting used to, but nothing that some keyboard customising wont fix 😁

  • @ryanwho4433
    @ryanwho4433 21 день тому +1

    The server error got a big chuckle from me.
    I am so ready for the new system. I'll miss you triangle.

  • @ashtonia
    @ashtonia 21 день тому

    Great video! Thank for the info. Finally my cougar MFDs for DCS will be put to good use 😊

  • @Solar546
    @Solar546 21 день тому +1

    Very clear explanation!

  • @pbeatz911
    @pbeatz911 21 день тому +1

    Thanks for the great explanation. I guess this video will run on a loop when the patch goes live haha

  • @jwonyoutube
    @jwonyoutube 21 день тому +1

    I needed this video! good job!!!!

  • @kbahrami346
    @kbahrami346 6 днів тому

    THANK YOU! Your video is perfect for someone like myself that does not have too much time time to decode CIG's "let's try something else" baloney. It was exactly what I needed. You broke it down clearly and not too deep to overwhelm. The server crash is also a great indication of my first two days of trying to play 3.24.2 (lol). Again, thank you!
    QUESTION: does the cooler and engine power implemented in the game play yet for 3.24.2? It did nothing in past as far as I know.
    EDIT: the national park of new babbage joke made me laugh out loud 😁
    EDIT 2: you earned a new subscriber.
    EDIT 3: yes I was still watching it when you asked haha

  • @PabloMotte
    @PabloMotte 19 днів тому

    Well done, it was interesting to see the power management from a keyboard point of view. We might need many more macros in tools like VoiceAttack

  • @moonryder203
    @moonryder203 21 день тому

    Nice! Now I have a good reason to use my Thrust Master MFD's now. Great video! Thank you! 😄

  • @BobWobbles
    @BobWobbles 20 днів тому

    It was interesting to watch the EM signature rise and fall as you allocated or freed up power pips.

  • @GiGod2
    @GiGod2 11 днів тому

    Thanks Captain saved me a lot of headache.

  • @Wurdy72
    @Wurdy72 21 день тому

    thx foxy! nice one again!

  • @MarcWeavers
    @MarcWeavers 21 день тому +1

    i prefer the 2 fire groups and 2 fire buttons option, makes it easier to bring down shields by keeping fire on them alternating fire from the groups
    the power keys are great, i already have them similar that, though i would change that left alt to right alt, to make it easier on the hand and to not press left alt-F4

    • @EeroafHeurlin
      @EeroafHeurlin 18 днів тому

      One would hope there are binds for firing specific groups as well. As for only two firing groups, it completely breaks down with QEDs and EMPs.

  • @variant78
    @variant78 20 днів тому

    Thank you for this video helps alot.

  • @thumpertron
    @thumpertron 21 день тому +3

    To anyone complaining about the game having too many keybinds. They're not for you, you don't even need to use the VAST majority of them in order to play the game casually. They exist for the people who have flight setups, if you're on mouse/keyboard and need to look at the mdf on your left or something, then literally just point the mouse cursor at it.

  • @nerdglider
    @nerdglider 21 день тому

    Oh thanks for this video this looks good so far

  • @pilksuk
    @pilksuk 21 день тому +4

    gameglass or macro pad/ stream deck going to be needed lol

  • @Avean
    @Avean 21 день тому +2

    I was initially left with a negative impression when i first tried the MFD's but after watching this video i have changed my mind. This is actually really cool and better in many ways. Especially the weapon group management. You can be creative here and mix different guns into different groups. Not be locked into either lasers or ballistic for example.

  • @Ian-zb3rp
    @Ian-zb3rp 3 дні тому

    Nice guide, thanks

  • @CasyUnsung
    @CasyUnsung 21 день тому +2

    looks great!

  • @StellaAlamarr
    @StellaAlamarr 21 день тому

    looks amazing. cant wait to see what we can do with the HUD when we get the specialized helmets for flight as well.

  • @peppi8491
    @peppi8491 21 день тому

    thx for your vids. they are on point!

  • @scintilion
    @scintilion 15 днів тому

    That explains why sometimes it is necessary to disable guns in order to use Quantum Travel. I also didn't know what was meant by "cast". Thanks for the explanations.
    It is very frustrating to have the ship stop just from pressing the "alt" key, when trying to adjust speed. I need to find a key bind to change speed without losing focus on the direction key already being pressed.

  • @refisherdesktop
    @refisherdesktop 21 день тому

    I didn't go through 150 comments to see if anybody mentioned this but changing the power hotkeys to RAlt would make the stretch much easier for right-handed people (thumb + middle or ring finger).
    Edit: I hope we can set config hotkeys for power groups - having to do those one-by-one to set up for combat or whatever is a no-go.

  • @Helspyre
    @Helspyre 21 день тому

    Thanks Foxy. I'm really going to have to think about how to manage that power system. Before I used my extra mouse keys but now I might need a second keyboard!

    • @Dysilik
      @Dysilik 18 днів тому

      Maybe It's a multicrew gameplay. In a light fighter it seems you dont have to change the power assignement all the time (What I find more logical)
      Binding 1 or 2 things that could be usefull for a fighter, And in the case of multicrew mouse on MFD should be sufficient

  • @aesericho3651
    @aesericho3651 21 день тому

    Damn, with all those keybinds, I'll need to get a new control panel... I love it

  • @MILSPECMOM
    @MILSPECMOM 21 день тому +5

    I have a love hate relationship with the new MFD's. On one hand they look nice and help declutter things BUT, the fact you need to scroll within said MFD's is asinine. Good luck in combat. :) o7

    • @raptorkysen177
      @raptorkysen177 21 день тому +1

      you're not supposed to switch between mfds in middle of combat , and they are multiple mdfs so you can put on each of them the setting category you want

    • @khanmoran9503
      @khanmoran9503 21 день тому +5

      ​@raptorkysen177 don't think he's talking about switching the MFD screen to display something new but the fact that if your in say power management you have to physically scroll on the MFD to see and change where power is allocated as not all the modules can be displayed at once etc. If you understand what I mean hard to explain without some visuals I guess.

    • @MisterFoxton
      @MisterFoxton 21 день тому

      Haha, just devote two entire MFDs to power so you can see the whole range. Shame about ships that only have two MFDs, who needs the targeting screen anyway!

    • @raptorkysen177
      @raptorkysen177 21 день тому +3

      @@khanmoran9503 i understood , but a pilote is not supposed to touch all settings of the power management during combat , the only critical settings during combat for a pilote are Shield , weapon power and engine power and you Can see all those 3 things at the same time whitout scrolling anything
      And for ships which has four or more mfds you Can put the first part of the power settings on one screen and the second part on another screen

    • @jwonyoutube
      @jwonyoutube 21 день тому +1

      you can mousewheel to scroll within the mfd, maybe learn the system first before saying asinine things

  • @chaadlosan
    @chaadlosan 15 днів тому

    Great video.

  • @BradAhrens
    @BradAhrens 21 день тому

    I love the new MFDs and the control we now have! Finally, we're starting to see components having a tangible influence on performance. Even if this is tier-0 in regards to balance, it's looking like a final revision.
    Can't wait to set up a nice control scheme with the flight sticks.

  • @dallas-cole
    @dallas-cole 21 день тому +1

    Windows should change their Alt + F4 to Alt + Escape.
    FREE F4!
    FREE F4!
    FREE F4!

  • @djJaXx101
    @djJaXx101 3 дні тому

    Power Shortcuts: I am going
    Increase Guns = 1
    Increase Shields = 2
    Increase Engines = 3
    Reset = 4
    Alt for all the decreases, but I dont think I will ever need it since if you raise guns, the others automatically decrease.
    I figure I will be messing with power more than gun groups. My gun group = Everything

  • @StarCitizenJorunn
    @StarCitizenJorunn 21 день тому

    Super super helpful thank you for this Foxyloxy! The main thing I don't see is the power management presets we are supposed to get.

  • @NovaRexus64
    @NovaRexus64 21 день тому

    Thank you for the insight, it's helped me already think of way to rebind all this new stuff. I wonder why they couldn't keep the power triangle? It would have been pretty easy to implement into the new system so that things could still be done quickly in combat

  • @BigBobBlazer
    @BigBobBlazer 21 день тому +1

    I'm betting that using sticks will make this a lot easier. I know where a few of the unused buttons on mine are getting assigned to, lol.

  • @Daniel-gb9ex
    @Daniel-gb9ex 21 день тому +1

    Server error during the demonstration , classic Star Citizen.
    The armistice zone thing is another bug, there's a report on the issue council about it.

  • @LucidStrike
    @LucidStrike 21 день тому +2

    For power management, hopefully I can just set presets rather than dedicating stick space to minute changes I'll only need to make in very special circumstances.

    • @ChristoffRevan
      @ChristoffRevan 21 день тому

      I'm pretty sure someone in CIG said it would be possible, kinda like in Star Wars Squadrons

  • @kal-nor
    @kal-nor 21 день тому +2

    Hoping Game Glass will conquer the difficulties here. Maybe add in a sprinkle of voice attack also…. 😂

    • @StoneCoolds
      @StoneCoolds 21 день тому

      It would be a must now, luckily I have 3 old cellphones lying around lol

    • @LucidStrike
      @LucidStrike 21 день тому

      ​@@StoneCooldsAs a HOSAM enjoyer, definitely gonna just set presets to the stick and use the mouse for any deviations. That'll do 🤷🏿‍♂️

  • @continualdark1
    @continualdark1 9 днів тому

    Thank you.

  • @Goyahkla100
    @Goyahkla100 20 днів тому

    CIG should look at the MFD's in the A-10 in DCS World, or any other military aircraft. The A-10 has the OSB's, which are the buttons on the side of the MFD. Which i notice you do have in that ship! Maybe they will implement these in the future.....lol....CIG's favorite word
    "future"....
    The pips are like Starfield......I wish they wouldn't overcomplicate things

  • @SCfanaddicted
    @SCfanaddicted 21 день тому

    TNX SO MUCH!!!!

  • @fred2561
    @fred2561 21 день тому

    Thanks! I know which macro I will use with Gremlin now.

  • @ianfromspace4740
    @ianfromspace4740 21 день тому

    man those power bindings... should make them all RIGHT Alt + F5 through F7. so much easier to do that than left alt lol

  • @antoniavie
    @antoniavie 21 день тому +1

    Maybe if I grow my fingernails really long I can reach those key combos

  • @Matthew.1994
    @Matthew.1994 21 день тому +1

    one flaw i noticed is that holding W for throttle stops working when you hold F or ALT. so the ship will slow down when your not using cruise control. And when you want to increase or decrease speedlimit you have to hold ALT and use Mousewheel but that will also switch weapon groups because they also work when holding ALT or F..

    • @jwonyoutube
      @jwonyoutube 21 день тому +1

      first thing i did was take weapon groups off of mousewheel and put it on a thumb button that cycles thru the presets. One and done!

    • @Matthew.1994
      @Matthew.1994 21 день тому

      @@jwonyoutube i added them to my number keys 1,2,3,4
      and i now started using hotas since the keybindings are better delt with that way :D just need to get good at flying with it and aiming in fights :D

    • @jwonyoutube
      @jwonyoutube 20 днів тому

      @@Matthew.1994 that’s the trick really, just bind things to wherever it feels most handy. People get so hung up on the defaults, like they hate choice or something

  • @ritorix9458
    @ritorix9458 21 день тому

    Great tutorial, thanks. Power management is confusing - does it matter how much power weapons or shields have? Does it affect regen rates of ammo, shields, or speed/boost?

  • @davids9577
    @davids9577 7 днів тому

    Just what I was looking for!! first a question... My view of the cockpit is too far forward all the time unless I press the F key and then it zooms a little bit. How do I change the view so I can see all the MFDs without having to use the F key to move around?
    2nd... in the connie, only the unselected MFDs have a blue bar (highlighted). The selected one has the MFD background color. I am guessing the programmer that did the connie screwed up or misread the specs for the MFD.
    on the connie, so far shield are on or off. F7 + L-Alt doesn't decrease the shields. :-(

  • @ny2nmpodcast965
    @ny2nmpodcast965 День тому

    First, Great Job! Second, would you like to do a video on Shield Management that goes beyond power management? I am finding it a bit confusing how to modulate shield faces/generators effectively. When I boost shields to the port side, I lose shields on the other faces, sometimes down to zero. It may be the UI or Pilot error. Shield MFD needs some love.

  • @josephdurnal
    @josephdurnal 21 день тому

    I'm already glad to have a few extra keys on my Logitech G keyboard. I'm going to need to add a stream deck or something for all of these extra key binds.
    What I really want from MFDs is sensible selection defaults, specific MFDs could be preset for different modes, for example, win in NAV quantum, wouldn't need anything about target status or shields, but when in SCM guns, those would be important.

    • @mandela7147
      @mandela7147 21 день тому +1

      There is a reason real life hotas controls are usually set up with "master modes" like A/G A/A and NAV or similar. Since they are trying to artifically add master modes for physics, why not do the same with mfds?
      The "declutter" for the hud is also quite bad for a fighter like vehicle. Why is something so incredibly important to combat such as speed not shown by your angle indicator and altitude?

  • @Marcin_S_Przybylek
    @Marcin_S_Przybylek 21 день тому

    Thank you!

  • @ahumeniy
    @ahumeniy 21 день тому

    What about salvaging with the Vulture? The keybindings to switch MFDs are the same to switch mining arms/fracture/disintegration modes

  • @josepaixao6519
    @josepaixao6519 21 день тому

    Will take some adjustment.... Just one question: regarding the guns, can we no longer have 2 active groups (e.g. one with energy and the other with ballistics) associated with 2 different joystick triggers?!? That would be a step back...

  • @SuperChad1954
    @SuperChad1954 21 день тому

    "I am using the F8C Lightning for this tutorial" yeah... the $15,000 dollar F8C Lightning. I see you Foxy, as a fellow Executive Edition owner 😂

    • @unclebruce6551
      @unclebruce6551 21 день тому

      That livery.... so sick looking! Not worth 15k but still looks awesome! 👌

  • @Metro2Metro
    @Metro2Metro 21 день тому

    I use duel alpha constellation prime sticks, with flight pedals also use stream deck XL32 so to program all these new buttons Will be no problem for me. Thank you for the heads up

  • @CecilIsANerd
    @CecilIsANerd 21 день тому

    left-alt T that is used to do the cast, is also the keybind to UN-target a ship.. guessing that's likely the reason why its bugged.. a keybond conflict.

  • @reyork
    @reyork 21 день тому

    Man, all I could think of was voice commands to help with all the keybinds.

  • @jeremy7383
    @jeremy7383 21 день тому

    Slowly but surely we will see the behavior become more in line with ED. I know SC wants to be different but the design of the mfds and work flow in ED is just top notch. Managing all those keybindings on a hosas just for the pips on power management seems unrealistic in the new mfd current states.

  • @nikoulph
    @nikoulph 20 днів тому

    I wonder if the MFD system will memorize our weapons choice, or will it behave as of today, meaning each time, each time you switch to SMC mode you have to reconfigure all your weapons choice.
    If they manage to improve on this point I'll be happier

  • @barnigranero5882
    @barnigranero5882 21 день тому +1

    Very useful video.
    They have designed the power management incorrectly. It's the wrong way round.
    When it says 5/18. 5 should mean how many out of 18 are allocated, not how many are left.

    • @Crittek
      @Crittek 21 день тому +1

      Thats pretty subjective. Kinda like is Tier 1 higher or lower than Tier 3?

    • @StrikerWolf91
      @StrikerWolf91 21 день тому

      If you have no power allocated anywhere and it shows 18/18 or whatever the number, makes sense. Compared to all the other changes, current and future, this is really minuscule.

    • @barnigranero5882
      @barnigranero5882 21 день тому

      @@Crittek No it's not.
      It makes much more logical sense for it to be how many have been allocated.

    • @surject
      @surject 21 день тому +1

      @@barnigranero5882 I agree and also thought it's like that when first shown in the video.

    • @leonpalmer2841
      @leonpalmer2841 20 днів тому

      Purely subjective. I prefer to see how many remain rather than how many allocated. Nothing to do with objective ‘logic’ - just personal preference.
      In fact, I could go as far as to argue that if there is an ‘objectively more logical’ setup, it’s the current one - because it’s more ‘logically’ useful to INSTANTLY know how much power resource you have left at your disposal, rather than the extra second it might take your brain to calculate how much power you have left when you see 12/25 or something.
      The current system is instant. Reversing this requires the brain to the calculate how much power is left, which is inefficient and therefore less ‘logical’.

  • @OnlineObsessionista
    @OnlineObsessionista 18 днів тому

    With all these changes you going to need a second pilot for sure

  • @zerentheunskilled
    @zerentheunskilled 20 днів тому

    I'm either going to have to get creative with these keybinds or buy a full size keyboard for my setup.

  • @Mansour449
    @Mansour449 21 день тому

    Hello,
    Currently in the PU, most ship components have the same stats. Did that change with the new power management system?

  • @rwwalker721
    @rwwalker721 21 день тому

    So, do different power plants have different outputs? So like, was used to be power/sec, should be output? So does industrial and military models have more output than civilian and performance?

  • @jwonyoutube
    @jwonyoutube 21 день тому +1

    you can mousewheel while in the power mfd to scroll left and right

  • @EXRAY479
    @EXRAY479 21 день тому +4

    new mfds are very nice, I just wish the hud was a bit higher up and had some counter to when you are looking at the sun or the surface of microtech

  • @EXRAY479
    @EXRAY479 18 днів тому

    I think cig need to take a page from games like starfield where you can select one power item and then just have a universal give/take power instead of needing a bind for each system to take and give power

  • @mrnnrh
    @mrnnrh 21 день тому +2

    there is no need to understanding this is typical CIG eye candy. skip functionality and make it looks like better at first look.

  • @kevtheancient
    @kevtheancient 21 день тому

    Hey. but they have free'd up a trigger now for all the new keybinds you'll need.

  • @buzbom1
    @buzbom1 8 днів тому

    Gahd, I hope they included some hud settings somewhere. These new screens are bad enough to start all over again learning what they mean, now my FreeMax has got horrible bright snot/mustard colored images that are so bright it's blinding my view constantly. Wish they could give us a choice to keep the old or use the new MFD.
    Chat was hella upset all night after the forced update. "I can't see", "Where's my speedometer", "This color is awful"....etc.
    Right now I'm still looking for a dimmer setting, or opacity so I can see through this ugly new color better.
    Sometimes kids, change can start wars.

  • @antoniopaivadasilva2716
    @antoniopaivadasilva2716 21 день тому

    Oh good! So I can set both my cannons and my lasers to fire at the same time with the same button. I do this now anyways just by pressing 2 buttons. This I believe is a lot easier. Yes I do play elite dangerous and starfield so I believe I can learn this fast. But if now we have weapon groups like in elite dangerous, does that mean we can install more weapons on one ship?

  • @amigo3284
    @amigo3284 21 день тому

    Does the MFDs keep the weapons group and display locations after storing the ship? Or after ship is destroyed?

  • @Ogata123
    @Ogata123 21 день тому

    Looks like beauty over function

  • @antho57400
    @antho57400 9 днів тому

    For the weapons power, why do the 2 top-most segments look different?

  • @CallMeTeach2
    @CallMeTeach2 21 день тому

    Wait wait wait... the keybind for changing your weapon group is the same as throttle control... what is throttle control now?

  • @mikehoncho116
    @mikehoncho116 17 днів тому

    I really hope they don't expect the pilot to manage power while fighting

  • @Bailey-k2j
    @Bailey-k2j 21 день тому +1

    So complicated and useless at the same time. Thank GOD for DCS.

  • @davidoloughlin3180
    @davidoloughlin3180 21 день тому

    Can you hot key power management on the joysticks instead of keyboard ?

  • @connacht0076
    @connacht0076 8 днів тому

    Hooray for voice attack.

  • @TairnKA
    @TairnKA 21 день тому

    At 0:33; Ah, a "Ka-Chow!" (name for my Lightning). ;-D

  • @novax3149
    @novax3149 21 день тому

    I don’t know if this is the right vid to post this but,
    Could you please make a video on sync assassination missions?
    ERTS have a 3% roll chance for wevil eggs and quant for just a 1/7 chance of needed cargo type roll. Illegal group vhrts (Ruto/Eckhart/Twitch sync assassination missions) targets have a minimum 13% chance roll for maze for 4 / 7 of the potential cargo chance roll, with the minimum cargo of about 20%, so the average profit after loot is 2 mil, just this night i found a 32 and 4 SCU box of maze in one mission, and the next mission, a 8 and 1 SCU box of maze, made about 10mil. The ones i have been doing are "double trouble" and "two for the price of two". Also, the sync assassinations are bugged right now and you have to rush to get the cargo out before the mission fails/completes. Could you please find the issue counsel report and help out, it doesn't have enough votes to be confirmed.

    • @novax3149
      @novax3149 21 день тому

      Me and a buddy of mine have been trying to tell people about this contract's potential and buggyness but half the people in game chat have no idea what we're talking about and the other half just ignores us. It's been really frustrating, and any help spreading the word would be much appreciated.

  • @comniverse_0122
    @comniverse_0122 16 днів тому

    Are there keybinfs to swap between power "towers"? So for instance, if I wanted to set a mini joystick to "cycle power 'tower's left" and "cycle right" and then use the y axis to do power up or down, is there a way to do that?

  • @johnwilliams4198
    @johnwilliams4198 21 день тому

    Are there any differences in how the MFD interfaces with different helmets? Like does a flight helmet and a heavy armor helmet work the same?

  • @miguelmartins5968
    @miguelmartins5968 21 день тому

    Hey can you made a tutorial of how to put the custom keybinds in another bin in case i need unstall and install the game when it goes mad
    I think i will need a lot of keybind costumization to this update

  • @permanent8387
    @permanent8387 21 день тому

    with the new power management, will it make stealth play better?