when I tried to do this it said "the segment intersected does not intersect therefore no tangency relationship will be created" and it won't work, do you know what I'm doing wrong?
Hi, Thanks for the video. I have a question for you. How can I perform an stress/fatigue analysis of the complete assembly of an machine like the one in your video? Many thanks,
muchas gracias por el trabajo, se agradece que hable pausadamente, y el ingles se entiende, espero alguna vez tutoriales en español. se agradece, muy buen trabajo, saludos
Would a Standard Lock mate between to rotating prices accomplish the same thing as a 1:1 Gear mate? If so, is there a computational difference between the two that would result in any major difference in rendering between a large assembly using a Standard Lock verses a Mechanical Gear 1:1?
Thanks for this video. I wonder how to make and animate a limitation on the movement from the cam follower, by lets say a nut on the rod that prevents it from going all the way down to the cam.
Amazing tutorial. Everything was explained in a clear and concise manner.
Very Awesome and helpful video! Good solidwize
Now how i can get this assembly?
when I tried to do this it said "the segment intersected does not intersect therefore no tangency relationship will be created" and it won't work, do you know what I'm doing wrong?
What should we do when redundancies is high in motion analysis
Hi. Dont you share only the parts? I need those to teach the assembly for my students. Thanks. I am using SW 2014.
what is the easiest way for wind force on a turbuine simulation? i am a beginner but I should have at least one sim in my work?
Hi. Can u please add a link to download all these parts?
Excellent video, well done!!!! Thanks for the step by step walkthrough.
Cool video, thanks for the tip about the sketch circle for gears.
do you know how to keep rotating all gear moving w/out using the mouse
Thank you, been looking for something like this for ages!
did it help you out since then
Well set up and executed demo.
Hi,
Thanks for the video. I have a question for you. How can I perform an stress/fatigue analysis of the complete assembly of an machine like the one in your video?
Many thanks,
how to make every gear move in circle?
is it have to make an axis for moving.
i assembled the part but not moving in circle.
just do 1 thing delete the software its not for u
muchas gracias por el trabajo, se agradece que hable pausadamente, y el ingles se entiende, espero alguna vez tutoriales en español.
se agradece, muy buen trabajo, saludos
The only thing seems wrong, is that second 45 degree gear and next flat one on the same shaft are turning opposite directions, which is impossible :)
Would a Standard Lock mate between to rotating prices accomplish the same thing as a 1:1 Gear mate? If so, is there a computational difference between the two that would result in any major difference in rendering between a large assembly using a Standard Lock verses a Mechanical Gear 1:1?
Will solidworks tell me if there is a backlash present between two gears? If they are present, what does it do?
Not specifically. You'd have to run a motion simulation and analyze the motion yourself.
Thanks for this video.
I wonder how to make and animate a limitation on the movement from the cam follower, by lets say a nut on the rod that prevents it from going all the way down to the cam.
You can use a limit distance mate, or a point to surface mate will also terminate on the end of a surface, so it functions in much the same manner.
Can anyone tell me how you create the pitched circle on an imported toolbox gear?
thank you more creating this video, it answers many questions
Use a gear mate. Fix the "rack" That way only the other gear rotates.
well clearly explained, from my side I understood. thanks for sharing knowledge
Awesome! So simple helped heaps!
Yes indeed, one of the mates got flipped, but the gist is still the same
This is so awesome! Thank you!💎
when i do my mates the gears do not move instantaneously....why is that?
It takes a bit to compute, so if your cpu is a little slower, there will be some lag.
Very helpful video & well explained!! Thanks a lot!
The universal joint would be the best ever!
Great Video.
Thanks.
great job
Thank You! Nice work.
Thank you thank you saved my homework assignment
Thank you!
Thank you very nice video and usful for me
helpful yet quick. thanks!
great show
good work
Very well done. Thank you.
This is great
thanks
nice
Thanks a lot sir 👍👌🙏❤️🔥😎👌
create a motion study
you are the best :)
No Mohammed, you're the best ;)
Muito foda!
very nice vidz ! thanks for your time, (very nice english by the way, i mean it's easily understandable for a frogie ;))
NIce
"For all intents AND purposes," man. "For all intents AND purposes." Not "for all intensive purposes."
I realized in the last 8 years, I've cut down on saying that quite a bit. Perhaps it's because I was saying it wrong
your gears are going the wrong way.... double check it.