Blender - Dirty Modeling Explained

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  • Опубліковано 6 вер 2024

КОМЕНТАРІ • 9

  • @deniskovalev3656
    @deniskovalev3656 4 місяці тому +5

    This seems like a more detailed blockout. Personally, I prefer even fewer details and steer clear of tools like knife, extrude, etc. Primitives are usually enough to nail down the main shapes. One underrated thing a lot of people skip is turning off all the lights and just focusing on the silhouettes. It's a great exercise in itself.

    • @pzthree
      @pzthree  4 місяці тому +1

      Definitely can do it with lower detail. I personally like seeing some secondary shapes but sacrifice the full primary as a result. As for silhouettes, I made a matcap that is pure black just for that.
      Thanks for the comment. 👍

    • @deniskovalev3656
      @deniskovalev3656 4 місяці тому +1

      @@pzthree Hmm, that's a neat idea to use a dedicated matcap for that 👍

  • @Mr59Kenzo
    @Mr59Kenzo 6 днів тому

    excellent food for thought need to try this approach I 've tried so many other approaches

  • @Walker-jr6ct
    @Walker-jr6ct 4 місяці тому +3

    5:03 :D

  • @ianzander5057
    @ianzander5057 3 місяці тому

    @pzthree hey this is sort of off topic, I dont know how else to contact you, but do you have a video that talks about how to add cylinders to a sub d mesh? If you look up a drone called DJI Matrice 30T and look at the front of it. Thats what im talking about. All those cameras and sensors on the top front edge. I cant seem to figure out how to do it nicely.

  • @puntloosPD
    @puntloosPD 4 місяці тому +1

    for some reason i cannot concept my brain just cant create so unfortunate, i can create things of blueprints thanks to your detergent bottle modeling vid

  • @mr.snuffulmuffin6954
    @mr.snuffulmuffin6954 4 місяці тому +1

    Would you possibly be interested in uploading the full timelapse here?