Concord Is Officially Dead, Studio Axed

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  • Опубліковано 12 січ 2025

КОМЕНТАРІ • 1,3 тис.

  • @TopicArlo
    @TopicArlo  2 місяці тому +2684

    I'm keeping that State of Play footage just in case

    • @HummusmanMusic
      @HummusmanMusic 2 місяці тому +316

      May it haunt your files forever Arlo

    • @Danominator
      @Danominator 2 місяці тому +136

      Arlo has this trailer driven you insane yet? Scream for yes and blink for no

    • @DariusRoman-p6x
      @DariusRoman-p6x 2 місяці тому +88

      Probably the most amount of mileage that cinematic will get 😂

    • @tkfarms7882
      @tkfarms7882 2 місяці тому +48

      Has anyone EVER seen Arlo blink?

    • @D3X1K_AXYZ
      @D3X1K_AXYZ 2 місяці тому +12

      In this day and age, you never know. XD

  • @billyrubin7713
    @billyrubin7713 2 місяці тому +1373

    Prediction: this will not be the last Concord video by Arlo

    • @tkfarms7882
      @tkfarms7882 2 місяці тому +9

      Prolli.

    • @diabeticman2194
      @diabeticman2194 2 місяці тому +20

      We need to super cut of Arlo Concord discussion videos

    • @Romapolitan
      @Romapolitan 2 місяці тому +35

      Secret Level with Arlo

    • @blue-cloud-studios
      @blue-cloud-studios 2 місяці тому +15

      Concordia In mario and luigi brothership:

    • @asdadsgsaadasf6043
      @asdadsgsaadasf6043 2 місяці тому +21

      I imagine we haven't heard the last about it's development. Probably going to be people with stories to tell now that the studio is done.

  • @SnaksiXD
    @SnaksiXD 2 місяці тому +1541

    It seems that Concord's cons outweighed the cords.

  • @Jripped1209
    @Jripped1209 2 місяці тому +2192

    If I have to watch this cinematic ONE MORE TIME

    • @JoshTheWoz
      @JoshTheWoz 2 місяці тому +212

      lmao this trailer is driving me insane

    • @lorettabes4553
      @lorettabes4553 2 місяці тому +7

      Facts ​@@JoshTheWoz

    • @tyldrthepark64
      @tyldrthepark64 2 місяці тому +342

      I’ve seen that green guy pour hot sauce more than I’ve seen actual gameplay

    • @Sir_Psych
      @Sir_Psych 2 місяці тому +34

      Concord_gameplay_footage file not found

    • @Zuckussbuilder
      @Zuckussbuilder 2 місяці тому +30

      Because nobody played it

  • @nanashi7779
    @nanashi7779 2 місяці тому +1162

    It's Concover boys

    • @melpmaz7041
      @melpmaz7041 2 місяці тому

      I hate you so much it's unreal

    • @chrislevack405
      @chrislevack405 2 місяці тому +18

      I don't wanna con cover boys!!! Noooo...!

    • @Henez89
      @Henez89 2 місяці тому +56

      Time to bail out. Pull the ConCord

    • @globalistgamer6418
      @globalistgamer6418 2 місяці тому +10

      Next week: we’re so Concback!

    • @HimekoIzayoi
      @HimekoIzayoi 2 місяці тому +3

      Good. I'm so concover this game already.

  • @skinnyluigi
    @skinnyluigi 2 місяці тому +1467

    Arlo can finally delete that State of Play footage.

    • @RachelRoseMitchell
      @RachelRoseMitchell 2 місяці тому +138

      Let’s not get crazy!

    • @tkfarms7882
      @tkfarms7882 2 місяці тому +75

      Don't you dare jinx it.

    • @WaveSmash
      @WaveSmash 2 місяці тому +26

      Again lol. Maybe not though. Concord may be gone but it lives on in the most pathetic and disgusting way.

    • @justinsixdee30
      @justinsixdee30 2 місяці тому +13

      End of year/decade review videos

    • @cato3277
      @cato3277 2 місяці тому +17

      You're not gonna believe this

  • @HimePenguin
    @HimePenguin 2 місяці тому +299

    "We learned important lessons" is always a funny quote when everyone who attended the class has been tossed out the building.

    • @ProjectPhoenix1945
      @ProjectPhoenix1945 Місяць тому

      😂😂😂

    • @N0TYALC
      @N0TYALC 21 день тому

      "We" means "the executives".
      "Important lessons" means "nothing".

  • @JoshTheWoz
    @JoshTheWoz 2 місяці тому +691

    The 'TopicArlo Concord Saga' was 1000x more entertaining than anything from the game itself

    • @DrPumpkinz
      @DrPumpkinz 2 місяці тому +17

      From the single story I've heard from someone who actually played Concord, apparently the game itself was actually pretty fun.

    • @ricln5464
      @ricln5464 2 місяці тому +10

      It lasted longer than the game

    • @Wolfaydragoon
      @Wolfaydragoon 2 місяці тому +8

      @@DrPumpkinzI don’t know, so not gonna knock their experience. The main issues were that there is f2p alternatives already and that concord didn’t really stand out.
      Basically, it might have been fun, but there just wasn’t enough to pull an audience away from competitors.

  • @m1n3c7afty
    @m1n3c7afty 2 місяці тому +858

    The saga isn't ending yet, we still have the Amazon series episode to go

    • @m1n3c7afty
      @m1n3c7afty 2 місяці тому +76

      spoke too soon he mentions it around 7:40 lol

    • @Allustar
      @Allustar 2 місяці тому +13

      No, it is. That episode won't be enough to revive a franchise. Especially one that was practically killed off in its infancy.

    • @Bombardier15
      @Bombardier15 2 місяці тому +26

      ​@@AllustarI think the point is there will be no more after that😂

    • @grafphal5103
      @grafphal5103 2 місяці тому +2

      And possibly Concord 2: Electric Bugalloo

    • @fadedBLAZE89
      @fadedBLAZE89 2 місяці тому +4

      Fairgames is next

  • @darcidious99
    @darcidious99 2 місяці тому +606

    And the best part of all of this, is that the guy who poured unfathomable resources into this project and touted concord as being "the future of playstation", the guy who's an objective failure in every metric... He's gonna get a raise this holiday season and probably buy a yacht.
    This industry is truly amazing

    • @user-sw7js4jw7v
      @user-sw7js4jw7v 2 місяці тому +12

      bingo

    • @z34567890123456
      @z34567890123456 2 місяці тому +73

      Remember, in the past we used to find people that did stuff like this and break their bones so they get the idea that it’s bad 🙂 CEOs and big business people will continually do this until they face some sort of repercussions because they have enough money to not care if the game doesn’t sell. They have investments and other streams on income… only one set of knees though.

    • @user-sw7js4jw7v
      @user-sw7js4jw7v 2 місяці тому

      @@z34567890123456 eat the rich

    • @NotAGoodUsername360
      @NotAGoodUsername360 2 місяці тому +4

      He's still the current head of Playstation.

    • @CBKreme
      @CBKreme 2 місяці тому +34

      You're just describing Capitalism, but yea. Been loving Comrade Arlo's multi-year long descent into publicly hating investors, CEOs and the whole framework of profitmotives, it's been awesome

  • @SonicRooncoPrime
    @SonicRooncoPrime 2 місяці тому +348

    Anyone else notice the exec said Sony still wanted live service games? They learned nothing, least of all "stop killing your studios to recoup costs".

    • @MrEnzio777
      @MrEnzio777 2 місяці тому +39

      Tax write-offs. Same reason Warner Bros torpedoed Batgirl and a Scooby Doo movie.

    • @z34567890123456
      @z34567890123456 2 місяці тому +43

      They desperately want every game to be a constant cash cow. It’s pathetic.

    • @antagonist7
      @antagonist7 2 місяці тому +7

      Helldivers made a ton of money so yeah they are going to try again

    • @FateBringsMe2U
      @FateBringsMe2U 2 місяці тому +1

      @@MrEnzio777Do you actually know tax code or are you spouting nonsense?

    • @lordclansman4205
      @lordclansman4205 2 місяці тому +4

      We're gonna have to teach that old man this lesson again when that fairgame$ thing comes out.

  • @Danominator
    @Danominator 2 місяці тому +933

    I can't believe that after all of this, Sony has the audacity to say that they want to double-down on support for live service games to "make them better". This is exactly like Microsoft shutting down their smaller studios, then saying they want more games like the ones those studios made. Disgusting.

    • @lorettabes4553
      @lorettabes4553 2 місяці тому +39

      YES, what's up with that?

    • @parlaptie
      @parlaptie 2 місяці тому +117

      @@lorettabes4553 They said they'll learn their lesson from this but whatever lesson they learned ain't the right one.

    • @flameguy21
      @flameguy21 2 місяці тому +79

      "Hmmm, this genre isn't making us any money. Let's double down on it" - Sony, probably

    • @Danominator
      @Danominator 2 місяці тому +4

      @@flameguy21 lol yup, good to see ya flameguy

    • @Finozzi96
      @Finozzi96 2 місяці тому +7

      at least I hope this means they won't put any more of their "they them" woke crap and see if that will make their next live service sell a little bit better than this one

  • @broham3458
    @broham3458 2 місяці тому +163

    Gonna miss all those memorable characters:
    Trash can guy
    Green alien person
    Monkey thing
    The girl with the powers
    The sniper character
    The straight ripoff off character from another game

    • @ShadowMuppetX
      @ShadowMuppetX 2 місяці тому +29

      Saviors of the Solar System

    • @wokeupinapanic
      @wokeupinapanic 2 місяці тому +19

      Asian Gamora
      Green Peter Quill
      Vacuum Groot
      Drax but hairy
      Rocket but black lady

    • @yesmansam6686
      @yesmansam6686 2 місяці тому +14

      You forgot Carlos of Duty

    • @autobotstarscream765
      @autobotstarscream765 2 місяці тому +3

      ​@@wokeupinapanicDoom Snorlax

    • @Trymeplays
      @Trymeplays 2 місяці тому +3

      ​@@ShadowMuppetX lol not gonna front that's gold 😂

  • @Charnutboy
    @Charnutboy 2 місяці тому +134

    It's sad to see this, "Arlo talking over that one concord cinematic" was one of my favorite video genres on this channel. It will be missed

  • @SupremeMarioGamer
    @SupremeMarioGamer 2 місяці тому +279

    The executive that wanted Concord to be "the next Star Wars" closes Firewalk & gets to stay at Sony. He's just gonna try again with some other IP & studio. The next live service fresh off the conveyor belt is gonna get "the Concord treatment" & we can watch that one die too.

    • @0uttaS1TE
      @0uttaS1TE 2 місяці тому +35

      It's probably going to be Bungie and Marathon that are next on the chopping block

    • @Satellaview1889
      @Satellaview1889 2 місяці тому +29

      @@0uttaS1TEYep, I can already see the titles: “Sony has officially closed Bungie”

    • @cyxceven
      @cyxceven 2 місяці тому +28

      They call him "the reaper". They say every studio he touches, dies. Spooky.

    • @andrebrynkus2055
      @andrebrynkus2055 2 місяці тому +6

      I don't think it was trying to be the next Star Wars that killed it. People still love Star Wars and like getting new shows. Guardians of the Galaxy was going for that rag tag crew feeling too.
      Not enough people wanted another hero shooter. The people that like those games already have a favourite with preferred characters, a community, and already unlocked stuff. They didn't want to pay full price on the same game without those perks.
      Concord could have worked as a single play action RPG, or a Telltale adventure, or some kind of multi-player heist. It's just those aren't easy to monetize so they made a game in a genre that was 8 years late.

    • @jampine8268
      @jampine8268 2 місяці тому +12

      ​@andrebrynkus2055 it probably was the largest contributor to the budget spiraling out of control, everything about it was based of "WHEN" it succeeds, not "IF" it succeeds.
      Rather than make a game, thry tried to launch a multi media franchise, but without any foundations.

  • @makikuma91
    @makikuma91 2 місяці тому +194

    This "Arlo-showing-the-concord-trailer" thing has meme potential at this point

    • @thatdanjamesguy.330
      @thatdanjamesguy.330 2 місяці тому +32

      I can’t wait until it’s the background footage for his entire Tears of the Kingdom review

    • @RedBaronFlyer
      @RedBaronFlyer 2 місяці тому +2

      @@thatdanjamesguy.330 oh wait that's still coming along? I could have sworn he said he was working on his review a few weeks back but I haven't been able to find where I read him announcing it in the community comments, on the fan arlo reddit, or his twitter.

  • @danieljliverslxxxix1164
    @danieljliverslxxxix1164 2 місяці тому +249

    Arlo has got more mileage out of that SoP footage than anyone alive.

    • @BlueDiamond850
      @BlueDiamond850 2 місяці тому +17

      Definitely more than Sony did, amma right?

    • @galahad3325
      @galahad3325 2 місяці тому +25

      He got more mileage out of that SoP footage than Sony got out of the entirety of Concord

  • @HenrikoMagnifico
    @HenrikoMagnifico 2 місяці тому +60

    This concord trailer is becoming more and more funny. It's like steamed hams at this point

    • @swaggerdagger8976
      @swaggerdagger8976 Місяць тому +4

      “He’s gonna do it! He’s gonna pour the hot sauce in the purple slop again! YEAHHHHHHHH! What’s Arlo talking about again? Meatball machine?”

  • @GarryLarryBarry
    @GarryLarryBarry 2 місяці тому +311

    They should turn Concord into a single player game, with a meta story where the characters find out their game is a flop and they have save themselves from being deleted, while commenting on how poorly concieved the idea was and how live service is bad.

    • @xavier8951
      @xavier8951 2 місяці тому +15

      Or at least make it a PVE game with both a single-player and co-op mode.

    • @MainlineThruTheRockies
      @MainlineThruTheRockies 2 місяці тому +69

      That’s an amazing idea actually, a single player game that acts like it was once a huge multiplayer game that has since been abandoned. All the NPC’s being shocked someone’s around and trying to keep the quickly falling apart game together.

    • @dullahandan4067
      @dullahandan4067 2 місяці тому +12

      Reboot for the modern audience

    • @peterpop-off
      @peterpop-off 2 місяці тому +8

      this could've slapped

    • @TheWorstPartyMember
      @TheWorstPartyMember 2 місяці тому +18

      Looking at that cinematic trailer, part of me is convinced the game was originally meant to be a single player game but then some suit walked in and said "hey we need an Overwatch make me one" and they had to hastily change everything.

  • @Spatu10
    @Spatu10 2 місяці тому +208

    Finally we can stop watching that man’s hot sauce

    • @sedeuphadude80
      @sedeuphadude80 2 місяці тому +23

      I don't think that time has come yet.

    • @EbenezerEibenhardt
      @EbenezerEibenhardt 2 місяці тому +8

      I think the copious amounts of hot sauce in the purple oatmeal he didn't even finish eating were symbolic of the copious amounts of money spent on the studio they didn't even keep.

    • @poorlymadeproduction
      @poorlymadeproduction Місяць тому

      would you eat that funny yellow mans hot sauce???????? tell me!

    • @Spatu10
      @Spatu10 Місяць тому

      @@poorlymadeproduction well I do like hot sauce but I’m not sure about the purple goop

    • @poorlymadeproduction
      @poorlymadeproduction Місяць тому +1

      @@Spatu10 the purple gloop looks mildly appealing but i guess we will never know bc they went out of business forever, sadchi

  • @potatodadave
    @potatodadave 2 місяці тому +247

    Arlo's hard drive can finally rest

    • @GourmetSubZee
      @GourmetSubZee 2 місяці тому +10

      Two weeks later: "Sony Just Teased Concord II?!"

  • @jpbo98
    @jpbo98 2 місяці тому +563

    YES, GREEN MAN! POUR THE SAUCE INTO THE PURPLE GOOP!!!!!!! 🔥🔥🔥🔥

    • @Satellaview1889
      @Satellaview1889 2 місяці тому +64

      POUR!!!!!!! 🔥🔥🔥🔥

    • @globalistgamer6418
      @globalistgamer6418 2 місяці тому +75

      I love the moment where he says “I ENJOY ADDING THIS CONDIMENT TO MY MEALS” ❤❤❤

    • @fatyoshi1456
      @fatyoshi1456 2 місяці тому +42

      I loved the part when the characters on screen "talked" (air from lungs goes through windpipe and larynx, coming out of the mouth as "speech")

    • @Lupercal6319
      @Lupercal6319 2 місяці тому

      People get distracted by how ugly the characters are and overlook how offputtingly and subconsciously ugly the world of it is. Part of what's repellent is this subtle message of "yeah he's just like you, you love absolute processed slop don't you. Eat it with your big fucked up bizarrely shaped spoon you stupid fucking giggling baby".

    • @juniorjunior5884
      @juniorjunior5884 2 місяці тому +18

      Look, not starlord is eating goop, how relatable!

  • @noahsryan
    @noahsryan 2 місяці тому +162

    Dang, Concord fully dead before the Secret Level episode even released

  • @NeoStorm247
    @NeoStorm247 2 місяці тому +70

    Notice how Hulst said "deliver GROWTH in this area" instead of "deliver amazing games in this genre". Clearly meaning that they want to make more games purely in the interest of making ridiculous money, rather than making good games people will actually WANT to play.

    • @Surkk2960
      @Surkk2960 2 місяці тому +6

      They forgot the fact that in order for a product to sell, people need to want it first and has to be good.

    • @AlphaladZXA
      @AlphaladZXA 2 місяці тому +8

      Sounds like they just bank on it being addictive not a fun gameplay experience that's two different things

    • @DKarkarov
      @DKarkarov 2 місяці тому +4

      Lol. Gamers need to stop reading news releases and comments to shareholders. He was literally talking about the companies financial plans, this is stock corporate speak which is what you use when talking to shareholders.

    • @wokeupinapanic
      @wokeupinapanic 2 місяці тому +5

      @@DKarkarovObviously he’s talking to the fking shareholders. That’s the ENTIRE problem.

    • @DKarkarov
      @DKarkarov 2 місяці тому

      @wokeupinapanic wrong. That's his job. That's the whole freaking point. You are trying to blame someone who most likely was not actually within 100 miles of the dev work other than mailing a check to pay for it.

  • @blazingruin2975
    @blazingruin2975 2 місяці тому +113

    Ya know, old generation legacy games like Mario and Zelda, and Monster Hunter, for some examples had a model, and that model was to start with a small budget and a small team. Then upon later releases, they had more budget and a bigger team, that allowed them to upscale everything each new release.
    I am surprised that these companies are going 100% on starter games that may flop. You'd think they'd know that it is more cost efficient to cut the fluff out so that once Franchise is established, you can start adding that to later releases, and even if the game does fail, it won't be a disaster like this game. Unless the company has a history of games behind them, that are recognizable, going budget deep as your first release is scary.
    What this game did, was provide an excellent case study of what not to do to launch a franchise.

    • @birdbig6852
      @birdbig6852 2 місяці тому +2

      Ever heard of Star Citizen? It's the biggest budget game and I don't think the studio ever released a single game.

    • @thatdanjamesguy.330
      @thatdanjamesguy.330 2 місяці тому +24

      This is a lot of why AAA games are unsustainable. You either make relatively safe sequels because you built up to that point, or spend an absurd amount of time and money on something that might not work.
      If there was less of a cultural push to max out the hardware, there could be more of a AAA middle ground like indies are comfortable in, but almost every AAA company wants to make the biggest, most maximalist game possible on the belief it will sell. It can sell, sometimes, but usually it doesn’t in recent years. So these companies effectively trap themselves through Moore’s Law into investing insane amounts of money into a single project in order to stay competitive in the areas they care about.

    • @lordderpingtonII
      @lordderpingtonII 2 місяці тому

      Execs and investors think big money goes in and bigger money comes out. The only thing money guarantees is risk.

    • @HandOn-c40009
      @HandOn-c40009 2 місяці тому

      ​@@birdbig6852star citizen is a weird exception that would be super hard to replicate

    • @Finn_the_Cat
      @Finn_the_Cat Місяць тому

      There are always weird exceptions to every rule, just because one can be successful doesn't mean all can be. If you have a really good idea then it might be worth going through with but I'm guessing with Concord they went in with the idea of: "live servive shooter game multiplayer" and thats not a great basis especially if you're not gonna do anything unique ​@birdbig6852

  • @jacobepp9820
    @jacobepp9820 2 місяці тому +99

    Of course the studio is axed, but the ceo or whatever who steamrolled his shitty vision into reality will probably get a raise

  • @RednasTheRed
    @RednasTheRed 2 місяці тому +169

    Waiter Waiter!! More Arlo ranting about Concord while looping the announcement trailer please!

    • @nookmiles1895
      @nookmiles1895 2 місяці тому +30

      Coming right up sir! And might we interest you in a side of hot sauce? It's very hot right now.

    • @uraynuke
      @uraynuke 2 місяці тому +8

      Hot sauce with the purple goop??? Yessir, yessir - fill me up, boss!

    • @DigitalLucifer
      @DigitalLucifer 2 місяці тому +9

      @@uraynuke Excuse me waiter, I'll have what they're having!

  • @charliephoenix5260
    @charliephoenix5260 2 місяці тому +143

    I wouldn't be surprised if its episode gets removed from that Amazon show.

    • @tkfarms7882
      @tkfarms7882 2 місяці тому +7

      If I was a gambler, I'd put money on that.

    • @stapidomcazfaikeurmom4935
      @stapidomcazfaikeurmom4935 2 місяці тому

      ​@@tkfarms7882 Let's go gambling

    • @Sir_Psych
      @Sir_Psych 2 місяці тому

      ​@@tkfarms7882 I'd bet they leave it in to get those rich headlines of the dead game episode to get more exposure for the show

    • @EMLtheViewer
      @EMLtheViewer 2 місяці тому +49

      I think it would be more interesting and a bit ironic if the episode stays in and ends up being very well received and turns into a decent film/TV franchise. Not that it’s likely, but it would be neat to see.

    • @z34567890123456
      @z34567890123456 2 місяці тому +41

      @@EMLtheViewerI hope it does well so they re-release the game only to let it flop a second time

  • @elianewinter2638
    @elianewinter2638 2 місяці тому +97

    Here’s what a friend told me about the game: (he was one of the "lucky" people who actually played Concord when it was still possible.):
    "Right from the start, I noticed how incredibly long it took to find a lobby. It’s definitely not a bad game. I was pleasantly surprised by how polished everything is; it runs very smoothly, and there were basically no errors or bugs. The game looks beautiful too; aside from the art direction, the pure graphics are definitely appealing. You can tell that the team behind it put in a lot of effort.
    But the biggest problem with the game is its soullessness. All the heroes feel like they were just designed somehow, lacking charm and any real identity. The same can be said for their abilities, they all feel familiar and too similar from other games. Like a budget Overwatch.
    A cool idea was that a new short film gets released every week, highlighting the characters and providing more lore about the world. THAT is something I’ve never seen before and is actually quite sweet. The problem here, though, is that the characters are just completely forgettable, and no one cares. It’s such a shame because I feel like the team behind Concord could create something cool if they tapped into a different, less overdone genre and incorporated more original ideas. One can definitely see the talent in the developers. Except for that one guy who had a mental breakdown on Twitter after criticism of the game."

    • @axios4702
      @axios4702 2 місяці тому +21

      Tl;Dr Talented people were forced to work on a soul-less cash grab none of them actually wanted to make.

    • @CosmicNebula444
      @CosmicNebula444 2 місяці тому +14

      If he liked the short film idea, Team Fortress has the "Meet the (X character) series which is basically exactly that.

    • @completely-normal-wolf
      @completely-normal-wolf 2 місяці тому +20

      That thing about short animations to highlight the characters? That’s something Valve already did for TF2 *15 years ago* with the Meet the Team videos. So yeah, not even that’s unique to Concord!

    • @walaceandrade4046
      @walaceandrade4046 2 місяці тому +12

      ​@@axios4702 OP just mentioned how the major problem for him is the soullessness of the characters. I heavily doubt they werent what the studio envisioned them to be.
      Its a product with quality everywhere, except where it really matters. Thats mostly of the reason why they failed

    • @epsilon1372
      @epsilon1372 2 місяці тому +4

      Reading this makes it a lot more sad because it seems like talented people were likely forced by executives to make this. They gave it their best, but they completely failed and now their entire studio gets shut down by the people who asked they make the game. I can’t imagine how upsetting it must be for any employee to not only have their work for the past 8 years shut down, but also to lose the studio they work for. I hope they can still find jobs in the industry

  • @inquisitivemind8061
    @inquisitivemind8061 2 місяці тому +80

    11:39 Studios can make a successful game and still be shutdown *cough*Hi-Fi Rush*cough*.

    • @Surkk2960
      @Surkk2960 2 місяці тому +14

      You know something is wrong when success and failure have the same outcome...

    • @Herowebcomics
      @Herowebcomics 2 місяці тому

      Sparking 0
      Visions of Mana
      Prince of Persia...😡

    • @MaskDestruction
      @MaskDestruction 2 місяці тому +4

      No one bought hifi rush. It was a good game, but it did not sell well.

  • @OChunks
    @OChunks 2 місяці тому +51

    I would say Rest In Peace but... I don't think peace is a luxury Concord deserves.

  • @zaccary14
    @zaccary14 2 місяці тому +49

    Gonna need a video of arlo placing the last rose on concords casket.

  • @perciusmandate
    @perciusmandate 2 місяці тому +49

    The thing about the ET game is that even after its colossal failure, at last the games still EXISTED. They were in a landfill that someone could go dig up. They were trash, but even trash exists. Concord... NO. LONGER. EXISTS. It is GONE. You cannot play it. You cannot look at it. You cannot go somewhere and find it. Because it was a digital product that relied solely on someone keeping it running on a server somewhere, it now no longer exists unless someone somehow has a software backup of it. For the vast majority of the public, the only proof that Concord was even real is video evidence. The game itself is effectively lost media. That's why I think it's a bigger failure than ET.

    • @MystiaLore
      @MystiaLore 2 місяці тому +1

      *Look at his physical copy of the game* Sony can't prevent me for possessing it !

    • @perciusmandate
      @perciusmandate 2 місяці тому +14

      @@MystiaLore The game disc is a coaster. You cannot play the game with it because the game is gone. ET carts still work, because the game is IN the cartridge and not on some server somewhere.

    • @HandOn-c40009
      @HandOn-c40009 2 місяці тому +9

      ET also sell millions and made in five week by single dev who is very likely paid peanut for it, it's just the icing on the cake that is Atari constant blunder

    • @ThereIsNo4thWall
      @ThereIsNo4thWall 2 місяці тому +2

      Memes about Concord having never existed when?

  • @MisterNightfish
    @MisterNightfish 2 місяці тому +16

    Imagine if they had taken the concept art of the characters and shown it to 100 gamers with the question "Do you want to play as any of these?". All this could have been averted. I firmly believe that is a huge part of why it failed, more so than the pricetag or anything else. Even free to play, this would have failed. You can see by how much hype there is for Deadlock that it's not the genre's fault.

    • @thatdanjamesguy.330
      @thatdanjamesguy.330 2 місяці тому +1

      It’s true, 90% of the negative reaction to Concord was how painfully obnoxious (and somehow also bland) the characters and writing were. The “Concord universe” is what people meme generic soulless corporate produced media as being.

    • @Dakr2000
      @Dakr2000 2 місяці тому

      @@thatdanjamesguy.330tell me you haven’t played concord without telling me you haven’t played concord:

    • @hippieyoda1993
      @hippieyoda1993 2 місяці тому

      @@Dakr2000no one’s played concord 😂

    • @hippieyoda1993
      @hippieyoda1993 2 місяці тому

      Deadlock is trashhh people need to stop riding valve’s sausage. It’s literally just DotaWatch 2.

    • @MisterNightfish
      @MisterNightfish 2 місяці тому

      @@hippieyoda1993 And you need to stop having a knee jerk reaction just because you hate dota or valve or whatever. I never said deadlock was good. I haven't even played it. I'm just stating a fact. Lots of people were willing to try a new heroshooter so clearly the genre is not what stopped concord from succeeding. That is my entire point. Nobody was trying concord even when it was in free trial. That's all on concord and it's not evil gamers, the market or anything else.

  • @peridrawland5955
    @peridrawland5955 2 місяці тому +46

    *Creators yearn for the Concord Mines*
    Although this seems to be our last expedition...

    • @josefarias5216
      @josefarias5216 2 місяці тому +2

      For now...
      The supposed upcoming show is still in the air

  • @517darknight
    @517darknight 2 місяці тому +21

    Gonna play devil's advocate here: Concord took like 9 years to develop. Sony took a risk by buying the studio to finish the game. The risk did not pay off and the game failed horribly. Are they supposed to fund the Studio for another 9 years to develop a new game? One that might fail again?

    • @marialuisalino2915
      @marialuisalino2915 2 місяці тому +3

      just DON'T make another 9 years development game. Just DON'T put 400 million dollars in it.

    • @Demiuuu
      @Demiuuu 2 місяці тому +9

      @@marialuisalino2915 They BARELY made a game in those 9 years. And not some RPG with expansive open world, locations, dialogue and complex interconnected questline, but a fucking arena shooter, one of the least work intensive genres there is. They can't make a game under 9 years

  • @chopper8209
    @chopper8209 2 місяці тому +43

    Can’t wait for you to talk about the Secret Level Concord Episode.

    • @Nulthazor
      @Nulthazor 2 місяці тому +9

      At least then he’d have more footage lol

  • @i8dacookies890
    @i8dacookies890 2 місяці тому +66

    It's so Concover.

    • @lorettabes4553
      @lorettabes4553 2 місяці тому +3

      So concover

    • @BoeBins
      @BoeBins 2 місяці тому +5

      One concordillion dollars

  • @WumboJumbo96
    @WumboJumbo96 2 місяці тому +17

    If I have to see green Star Lord screwing around with that damn hot sauce one more time than I am gonna lose it.

  • @ThisSteveGuy
    @ThisSteveGuy 2 місяці тому +14

    On the bright side, Concord has given us a bunch of great videos from various visual artists showing how they would fix each of the character designs. Those have been fun.

  • @PeacefulSubmission
    @PeacefulSubmission 2 місяці тому +32

    People have played those old Tiger Electronic handheld games longer than Concord.

  • @10upstudios
    @10upstudios 2 місяці тому +20

    "can we fit this meatball machine into a guillotine? i dunno, but we're gonna try"
    14:40 new all time favorite arlo quote unlocked

  • @Magnet977
    @Magnet977 Місяць тому +3

    If I were any large corporate entity with half a brain stem, I would never want to have Herman Hulst leading a major project for 2 reasons:
    1. He directly oversaw Concord as its leading vision.
    2. He unironically believed it was going to be "the next star wars" and the project was his baby.
    The latter point is the worse one because it honestly demonstrates his lack of ability to look at projects objectively and adapt as a creative. He had the desire to create a mega blockbuster but could only see it through the lens of something that came before it as he envisioned it. This demonstrates that he looked backward and not forward and can only compare it to his vision of star wars as it once was. It is that kind of thinking that made an atari E.T level failure instead of a success.
    Don't be like Hulst. Having an artistic vision is fine but you have to know who (or what) your vision is designed for. Otherwise you wind up with Concord, which is the artistic version of duct taping a 15-pound solid gold banana to the wall and thinking it will be the next Mona Lisa.

  • @Angelictwinkie
    @Angelictwinkie 2 місяці тому +10

    I'm all for bashing on Sony but I think they 100% made the right call on closing Firewalk. I don't think you should get to make a screw-up that monumentally catastrophic and walk away unscathed and expect your parent company to just go "oh well make another game and hopefully you'll do better". Tango Gameworks being closed by MS was worthy of outrage because they had demonstrated *multiple* times throughout the years that they can make compelling titles, (though perhaps not the block-busters that MS wanted) and more importantly showed that they can tackle a completely new genre and absolutely NAIL it.
    Tango has now been plucked from the jaws of closure due to Krafton's intervention, and reading their CEO's comments on the matter, it really came off to me as someone who understood that Tango still has a lot more to offer.
    Firewalk had a disgustingly obscene amount of money and resources at their disposal, and they used it to make a game no one wanted to play.
    An embarrassment that will go down in Sony's history as an everlasting stain on their reputation not only as a game publisher, but as a business. I hope to see Herman Hulst and other Sony executives share in some of these consequences as well, but I have my doubts.

  • @UltimaKeyMaster
    @UltimaKeyMaster 2 місяці тому +53

    I honestly disagree with the notion that Concord wasn't a game made by suits. It...absolutely was. Fully trend chasing with no soul, the character designs are so ugly, no one is even finding anything positive to say about them (which just to reiterate is not a certain type of whining some grifters love to do), the gameplay was slow as balls and it had the audacity to charge 40 dollars for a game that's competing with Overwatch or any other hero shooter being free.
    Yeah, Concord was 150% made by suits.
    Let's also not forget Sony doubled down on making live services after this crashed. They wasted at LEAST 1/5 of a BILLION dollars and a decade of development only to go "And I'll fuckin' do it again."

    • @Dakr2000
      @Dakr2000 2 місяці тому

      I’m going to take a wild guess and say you didn’t even play the game for yourself

    • @waluigiisthebest2802
      @waluigiisthebest2802 2 місяці тому +10

      @@Dakr2000To be fair, not many people even had the chance to.

    • @jacksonboyd8630
      @jacksonboyd8630 2 місяці тому +7

      @@Dakr2000played the beta. It was dogshit. Stiff aiming, sluggish movement, horrid ttk, uninspired abilities, maps were too big, and the game didn’t feel like it had a focus on what it wanted to be like it couldn’t decide if it wanted to be overwatch or valorant. The embarrassment didn’t even have a FoV slider for crying out loud

    • @Talking_Ed
      @Talking_Ed 2 місяці тому

      Yeah it's basically Destiny 😂

    • @Wurmze
      @Wurmze 2 місяці тому

      Overwatch is free? (I don’t play shooters I’m here for arlo aha)

  • @isned2000
    @isned2000 2 місяці тому +16

    I feel bad for the devs at Firewalk. From everything I have seen they were talented, capable people in a mismanaged, potentially toxic workplace, some of which have spent upwards of 5 years of their life on this project. Now they are all out of a job and the only thing they have to show for all that work is a resume with the most notorious flop in modern gaming history on it.

    • @natk8541
      @natk8541 2 місяці тому +4

      I don't. The toxicity of their team was obvious. They had 5 years to bail. Only loyal cultists stay aboard the ship the whole way to oblivion.

    • @Demiuuu
      @Demiuuu 2 місяці тому +1

      "From everything I have seen" so from the ONE GIANT FLOP, which is the only thing they made? Concord made you think "wow this is made by talented, capable people"???

    • @derrickcrowe3888
      @derrickcrowe3888 2 місяці тому

      If they're actually talented, their portfolio will speak for itself and they'll find other work. The video game industry isn't going away anytime soon. Losing your job sucks, but it's very far from the end of the world.

    • @Talking_Ed
      @Talking_Ed 2 місяці тому +5

      The game took 8 years to develop that's 10% of a person's life just gone.

    • @Demiuuu
      @Demiuuu 2 місяці тому

      @@Talking_Ed It's not "gone", it's spent chilling, barely doing any work. They still got paid. 10% of your life doing shit job with no expectation is a pretty sweet deal. Then the performance review came and they didn't meet the standard.

  • @LukeSkywalker-zv3xy
    @LukeSkywalker-zv3xy 2 місяці тому +12

    Funny how this happens the same day xenoblade x drops. The whole xeno franchise has been a passionate creative and engaging sci fi epic that has spanned 20+ years of small successes and failures and now here we are 1 xenogears game 3 xenosaga games (+spin-offs) 3 xenoblade games (+ports +spinoff +dlcs) and now we have one of the most involved engrossing sci-fi epic that was homegrown and thoughtfully put together with little to no corporate meddling(budget and schedule issues aside) and this world that xeno has created is only going to get more popular and bigger and I believe is one day bound to be a blockbuster. Concord in contrast did none of this they expected to have a sci fi epic handed to them instantly and now they have nothing

  • @rileydecoteau5238
    @rileydecoteau5238 2 місяці тому +27

    “Don’t game studios deserve a few more chances?” My guy, you don’t get another chance after a 400 Million Dollar mistake.

  • @fletcher371
    @fletcher371 2 місяці тому +24

    Good to see sony actually learned from Morbius and didnt make the same mistake twice.

    • @Majinhero
      @Majinhero 2 місяці тому +6

      oooh boy this costed them way more though.

    • @lol-ih1tl
      @lol-ih1tl 2 місяці тому

      Concord didn't flop twice.

  • @Salafessien
    @Salafessien 2 місяці тому +53

    Tax write-offs let's goooo

  • @setaindustries
    @setaindustries 2 місяці тому +17

    Execs: "Make us a game that nobody wants!"
    Studio: Makes the exact game they asked for, nobody plays it
    Execs: O_O

    • @Dakr2000
      @Dakr2000 2 місяці тому

      No, they bought the studio & concord during development, helped finish it way too late. They never ordered anything from Firewalk, they saw the product & the potential and fully invested in it. That’s their job.

    • @Demiuuu
      @Demiuuu 2 місяці тому +1

      They wanted to make it. Is it not possible that somebody other than execs is shit at their job?

  • @theredblooper
    @theredblooper 2 місяці тому +18

    It's gonna be *really* awkward when the Secret Level anthology series drops the Concord short and we gotta explain to friends and family members who ask about it that this game literally does not exist any more

    • @thatdanjamesguy.330
      @thatdanjamesguy.330 2 місяці тому +5

      It’s kind of better that way. By failing so hard, Concord takes on a kind of mythic status, just like ET once did.

  • @stephenmogensen4073
    @stephenmogensen4073 2 місяці тому +8

    From all the information coming out about the culture at Firewalk Studios, it sounds like it’s actually for the best that they were shuddered. It sounds like they had a deep seated culture of toxic positivity, not to mention the only thing they were capable of doing was live service games, and we all know that we don’t need more of those.
    So, it was obviously incredibly dumb of Sony to buy the studio and expect big things of Concord, but I will not be shedding a tear on their behalf.

  • @debroofgreen
    @debroofgreen 2 місяці тому +61

    "Give them a good game to work on." About a year before launch, Sony had to use other studios to make major fixes to Concord, which was said to have been unplayable at that point. They had years to develop it and couldn't do it on their own, and even when finished it failed. According to an insider, the budget almost doubled due to the necessary fixes. They absolutely should've been shut down and not given another chance.

    • @kenpachiramasama1139
      @kenpachiramasama1139 2 місяці тому +13

      Yeah this developer get a free pass stuff is getting annoying. Firewalk delivered the worst aaa disaster in last two decades. If that doesn’t warrant a studio closure what does?

    • @Demiuuu
      @Demiuuu 2 місяці тому +10

      No you don't understand the developers are NEVER responsible. Even if they are working on exactly what they want, even if they're given full support to do what they want, even if they take over half a decade to make an arena shooter, even if they are given all the money in the world. Just give them another chance. The greedy investors shut them down instead of letting the studio fail for a full decade!

    • @derrickcrowe3888
      @derrickcrowe3888 2 місяці тому +15

      Yeah, this was a really weird video. Arlo acknowledged that Firewalk was working on Concord long before Sony bought them, and then continued to blame Sony for making them work on Concord. Also, all the stories that have come out about the work environment there suggest the studio really wasn't worth saving.

    • @Metalizationer
      @Metalizationer 2 місяці тому +1

      Sony defense is so gross ngl​@@derrickcrowe3888

  • @asdadsgsaadasf6043
    @asdadsgsaadasf6043 2 місяці тому +16

    The studio is extremely expensive and rumours about how it was managed and the attitudes there about making games tell me that shutting it down was probably their only good decision.

  • @Mach-2-Fishbed
    @Mach-2-Fishbed 2 місяці тому +15

    When they pulled Concord and refunded players, I said that Firewalk's clock was ticking and at best, Sony would try to snag a few of their staff before axing the studio. It was such a colossal waste of money and likely did so much damage to the names "Concord' and "Firewalk" that there was probably little that could be done with them.

    • @MrEnzio777
      @MrEnzio777 2 місяці тому

      Yeah, the BIBLICAL failure poisoned the well so severely that shutting down the studio to get a tax break was the only option.

  • @zacharymccoy7091
    @zacharymccoy7091 2 місяці тому +43

    We are lucky to be alive as this once in a generation historical gaming catastrophe unfolds.

    • @Dorgpoop
      @Dorgpoop 2 місяці тому +4

      If sony aren't careful in repeating their mistakes it might not be once in a generation lol. Concorde was intended to be the first of many live service projects.

    • @PixyEm
      @PixyEm 2 місяці тому +1

      Yeah, when was the last historical gaming catastrophe?
      definitely before I was born

    • @AlphaladZXA
      @AlphaladZXA 2 місяці тому +1

      This is more like an entertainment industry catastrophe times are hard right now

    • @skippertheeyechild6621
      @skippertheeyechild6621 2 місяці тому

      You take great joy in watching people lose their jobs? OK.

    • @PixyEm
      @PixyEm 2 місяці тому

      @@skippertheeyechild6621 I do, and I'm tired of pretending it's not (funny)

  • @DisturbedNeo
    @DisturbedNeo 2 місяці тому +30

    One of the main selling points was the weekly cinematics, which would require even more money being routinely sunk into the project, so even if they made it free, they'd be spending far more than they'd be making.
    It's no surprise they're choosing to axe it now rather than lose another $100m over the next few months.

    • @Majinhero
      @Majinhero 2 місяці тому +2

      the question is; how many did they make in advance?

    • @BlaizeTheDragon
      @BlaizeTheDragon 2 місяці тому +2

      ​@@Majinhero It would likely have been a year's worth, or near as damn it. A lot of live service games function on a year's worth of content and, depending on how much revenue is gained, the content output is adjusted accordingly. It's why you'll see a lot of live service games get a lot of decent treatment in the first year but the quantity and quality starts to rapidly drop each year after as players spend less money on it.
      So for arguments sake, if Concord somehow managed to sell well enough to stick around for a full year, there's a high chance that the weekly cinematics would change to every two weeks or even every month instead for year two before eventually grinding to a complete halt to "focus on making the *game* better" as false leverage.

    • @TKAandMore
      @TKAandMore 2 місяці тому +1

      I remember Halo 4's Spartan Ops had weekly cinematics too. Granted, there were only ten total, but they didn't really make Spartan Ops feel like an amazing must-play experience. I doubt 42 more cinematics would have changed that.

  • @siondafydd
    @siondafydd 2 місяці тому +20

    In conclussion, never name a product "Concord", no planes or games named Concord have succeeded.

    • @fattiger6957
      @fattiger6957 2 місяці тому +8

      The Concord plane was around for 20-something years. The concord game wasn't even around for 20-something days!

    • @GourmetSubZee
      @GourmetSubZee 2 місяці тому

      It can only succeed as New England towns

    • @minibotas9496
      @minibotas9496 2 місяці тому +1

      I just remembered Costa Concordia...

  • @sirlionheart4614
    @sirlionheart4614 2 місяці тому +15

    Nothing of value was lost.

  • @Yoshixandir
    @Yoshixandir 2 місяці тому +9

    About f ing time. Even more embarrassing is how this was supposed to be the main attraction for the state of play now that embarrassing

  • @DrewStalgic
    @DrewStalgic 2 місяці тому +8

    03:07: Arlo talking about acceptance while the characters are hanging on for dear life 😂

  • @austinmorrison6953
    @austinmorrison6953 2 місяці тому +2

    Concord wound up in the Museum of Failure. And no that’s not just me being poetic or dramatic there’s literally a museum of Failure and Concord is in it

  • @dugoose6934
    @dugoose6934 2 місяці тому +70

    feel bad for the developers who are actually talented, but not surprised

    • @Xnaut314
      @Xnaut314 2 місяці тому +18

      Don't. The fact that they stayed and played along with the woke ideology and "toxic positivity" long enough to be credited as developers proves they're no better and will likely carry that mindset wherever they go next. Pity only the ones wise enough to quit early for wasting as much time as they did.

    • @patrickserrats6919
      @patrickserrats6919 2 місяці тому +18

      ​@@Xnaut314 some people need a job to survive

    • @JeannieLove
      @JeannieLove 2 місяці тому +28

      ​@@Xnaut314what do you people get from being so miserable?

    • @iannazario2028
      @iannazario2028 2 місяці тому +25

      ​@@Xnaut314what a truly braindead opinion on devs needing jobs to survive.

    • @FateBringsMe2U
      @FateBringsMe2U 2 місяці тому +8

      @@Xnaut314what is woke?

  • @jessehcreative
    @jessehcreative 2 місяці тому +3

    So glad that Mario and Luigi is carrying the Concord torch

  • @Harmon2
    @Harmon2 2 місяці тому +5

    Aw man. I was so looking forward to the inevitable sequel: Lexington.

  • @Flaris
    @Flaris 2 місяці тому +6

    I get the argument. But the game wasn't made because of some suit in a tower and wasn't imposed on them. This was their game! Usually I'd agree the one failure and done thing is way too harsh. All the more so with games forced onto a studio and team. But they made it! It was theirs! Sony just funded some more after buying it.
    If any studio earned this result it's Firewalk! It's not up to others to give them good ideas to protect them from themselves.

  • @ARocketsPocket
    @ARocketsPocket 2 місяці тому +8

    Normally I would be totally with you that shutting down a studio is a terrible idea but in the case of concord I do believe it is the right decision. The studio wasted A LOT of money. Such huge amounts that they can't simply keep them open. And am I the only one who thinks Sony was always kinda disgusting as a company? They were always greedy and a bit of a bully. Nothing new.

  • @javierper3z
    @javierper3z 2 місяці тому +6

    I imagine the enterprise bridge, full of Arlos in every station and Cptn. Arlo shouting: RED ALERT! EVASIVE MANEUVERS! EVASIVE MANEUVERS!!! Dragon Age The Veilguard looming large on the screen.

  • @UndeadEggmiester
    @UndeadEggmiester 2 місяці тому +12

    Honestly I hate seeing dev teams get axed and people lose their jobs. The team clearly are capable of making good games. If it wasn't for this "passion project" that allegedly spent 8 years and that 400 million in costs. It truly does suck and I hope they can still keep that passion in the future.

    • @En_Joshi-Godrez
      @En_Joshi-Godrez 2 місяці тому +6

      Define "clearly" because I assure you it's the opposite.

    • @Dakr2000
      @Dakr2000 2 місяці тому +1

      @@En_Joshi-Godrezwhen you get past all of the blind rage hate reviews theyre actually pretty positive

    • @Surkk2960
      @Surkk2960 2 місяці тому +1

      I would say they probably could if they had the right idea, lead, and design, but if your flagship game is deemed "the biggest failure in modern gaming history", losing your job is kind of inevitable.

    • @Demiuuu
      @Demiuuu 2 місяці тому +2

      "The team clearly are capable of making good games." based on what? They made only concord

    • @En_Joshi-Godrez
      @En_Joshi-Godrez 2 місяці тому +1

      @Dakr2000 citations needed

  • @noahsryan
    @noahsryan 2 місяці тому +18

    Downloaded state of play one last time

  • @goufr3540
    @goufr3540 2 місяці тому +9

    And nothing of value was lost.

  • @Millicente
    @Millicente 2 місяці тому +18

    I completely disagree with firewalk studios being people who can make a good game. They all seemed to be all in on what that game was, is, and stood for, and I for one do not think anyone involved in the creative process of that game deserves another product and millions of dollars to burn

    • @Demiuuu
      @Demiuuu 2 місяці тому +1

      come on bro, just give them another five years to burn another 400 mil for actual return of ZERO, you're not some sort of investor are you?

    • @drlemon7729
      @drlemon7729 2 місяці тому +4

      You vastly overestimate the agency or creative control of your average employee in the creative process lmao.

  • @whoevencares219
    @whoevencares219 2 місяці тому +22

    I would normally agree that it was bad to axe the team, but as the guy mentioned in the podcast that had insider knowledge, it took them so many years to develop a prototype so by the time Sony saw it, it was in such a "laughable" state, that they had to invest way more money so that they could outsource the game to other studios just to get it to where it was just before launch, so i truly believe that the team was just that incompetent, 8 years to make a game that took other devs less than half to make?, honestly the decision to axe the team just makes sense.

    • @natk8541
      @natk8541 2 місяці тому +2

      Yeah it's absolutely pathetic that Arlo is so eager to defend the people who made the biggest flop in gaming history. They deserve to lose their jobs.

    • @thevioletskull8158
      @thevioletskull8158 2 місяці тому +5

      ⁠that seem harsh,they still need to live

    • @Nick-ue7iw
      @Nick-ue7iw 2 місяці тому +4

      They can live, by taking my order and asking if I want fries with that. Seems more their skill level.

  • @Lord_Senpai13
    @Lord_Senpai13 2 місяці тому +13

    dude firewalk CHOSE to make this game... sony def invested poorly BUT that studio didnt deliver a good product period. You don't get to fail that hard and get another chance. they aren't an asset failing in the actual millions. so Sony's move was very logical and makes a ton sense. Sony buying them didnt change the fact they were making a bad game. I could care less about sony but bro this is just basic corporate.

  • @newhope33
    @newhope33 2 місяці тому +8

    No you don't give this studio another chance this isn't a case where they failed a little but the game was good, no this game bomb hard selling maybe 25k copies and by the sounds of it the studio itself was incompetent with Sony having to bring in outside help to make a game that was even even playable.
    When something fails as bad as this it's needs to be allowed to die instead on been propped up.

  • @drackyslime
    @drackyslime 2 місяці тому +4

    I’ve seen this trailer more times than I’ve seen my family in my entire lifetime

  • @DariusRoman-p6x
    @DariusRoman-p6x 2 місяці тому +8

    Looks like it's truly the final time Arlo will have to download the State of Play footage for Concord 😭

  • @TheSCBGeneral
    @TheSCBGeneral 2 місяці тому +12

    The issue is that this wasn't some small flop. This was an enormous financial loss for Sony, who are probably extremely jaded with Firewalk Studios for wasting so much of their time and money, and figured why should they give them a second chance and continue paying the devs' salaries when they took eight years and multiple hundreds of millions of dollars to create a game that died in just two weeks? While it sucks that some talented devs will be out of a job, that's simply how the free market works. They created a game that nobody wanted and are now reaping the consequences of it. I think a better analogy would be throwing away a defective meatball machine than one that produced meat with the wrong recipe.

  • @PKMNRangerDenton
    @PKMNRangerDenton 2 місяці тому +6

    Could you imagine if Nintendo shut down Monolithsoft because the original Xenoblade Chronicles didnt immediately become the next Zelda or Mario

    • @cosmicspacething3474
      @cosmicspacething3474 2 місяці тому

      I don’t think it would’ve happened with Concord too tbf

    • @natk8541
      @natk8541 2 місяці тому +4

      Bruh, XBC wasn't a legendary flop with a huge budget and dev cycle.

    • @TKAandMore
      @TKAandMore 2 місяці тому +2

      This is so much worse than that. Nintendo probably would axe Monolithsoft if XBC only earned back 0.25% of its development cost
      25,000 copies at $40 each -> $1 million
      Concord's been estimated to have cost $400 million over its entire development
      This is like if XBC failed to live up to one of those awful Wii shovelware games you'd find in the bargain bin at Office Depot

    • @derrickcrowe3888
      @derrickcrowe3888 2 місяці тому +2

      @@TKAandMore Not even 0.25%. They had to issue refunds to everyone who bought the game. It earned back literally 0% of its cost.

    • @TKAandMore
      @TKAandMore 2 місяці тому

      @derrickcrowe3888 That's true! I was being generous by using the earnings prior to refunds, since it better illustrates the scope of Concord's failure, but yeah, that $1M has pretty much evaporated.
      Just for giggles, I'd like to see the current revenue figures for Concord. Not all the physical copies were brought back to retailers for refunds, so there are still some sales on the balance sheet.

  • @lorettabes4553
    @lorettabes4553 2 місяці тому +9

    04:43 So this man is still pushing for live service? Wth?

  • @kazekamiha
    @kazekamiha 2 місяці тому +4

    The flies have been feasting on the dead horse for weeks now...

  • @JustyHakubi
    @JustyHakubi 2 місяці тому +4

    I would say that Sony (very late, bad on Sony) found a flaw that particular meatball machine. Sony analyzed the product and then the machine and found a flaw in the machine. That machine would pump out garbage no matter what recipe was plugged into the machine. Sony decided it was best to stop the hemorraging and cut bait and find a new meatball machine. Pretty simple.

  • @Doc-Glock
    @Doc-Glock 2 місяці тому +5

    4:58 I fully expect Sony and the people at Sony who *SHOULD* learn lessons from Concord's total failure to not learn a single thing and to continue making the same, if not worse mistakes going forward!

  • @frogmouth2
    @frogmouth2 2 місяці тому +1

    I love how when announcing they’re closing the dev team, they can’t even say they made a bad product.

  • @5liter47
    @5liter47 2 місяці тому +6

    Farewell, CRATER CITY. We hardly knew you.

  • @darkangel2347
    @darkangel2347 2 місяці тому +1

    I was lucky enough to be passing a physical video game store and I saw a PlayStation poster in store that showed Concord. I took out my IPhone 12 and photographed the poster. This image will be my only reminder that Concord ever existed.

  • @philltheotherguy1868
    @philltheotherguy1868 2 місяці тому +19

    I don’t see your point, keeping Firewalk around in the hopes that they’ll make a better game seems like sunk cost fallacy to me.

    • @GameTimeNLL
      @GameTimeNLL 2 місяці тому +3

      The problem isnt really firewalk tho. As an actual working game concord is very solid. Its the people making the decisions for firewalk that are the problem. The higher up "creative" people. Because there are no creative people there.

    • @philltheotherguy1868
      @philltheotherguy1868 2 місяці тому

      @ I don’t think the game itself is solid. Has realistic graphics, but nothing else going for it.

    • @GameTimeNLL
      @GameTimeNLL 2 місяці тому +1

      @@philltheotherguy1868 i mean technically speaking. Everything works. It plays fluently. Not a lot of bugs. Which are all pretty much above standard nowadays. In terms of a videogame being a technical piece of software (not counting anything creative) concord is objectively a fine game. The people executing the (bad) ideas did a professional job. If you put those people on actual good ideas they would do a good job too.

  • @Antasma1
    @Antasma1 Місяць тому +1

    To get into Sony’s mindset, they bought the studio to produce Concord, and that didn’t turn out well. Why keep a meatball machine that doesn’t make meatballs?

  • @QuizMasterEntertainment
    @QuizMasterEntertainment 2 місяці тому +25

    Reminder, Senran Kagura was cancelled by Sony to work on Concord, so not only they cut a franchise that made them millions, they pretty much used more money than those games got them just to make Concord, literally ruined it every possible way they could.

    • @Surkk2960
      @Surkk2960 2 місяці тому +5

      Didn't the creator of the SK series leave because of Sony's corpo mindset on game building?
      Wonder what the guy's doing now?

    • @psychokinrazalon
      @psychokinrazalon 2 місяці тому +4

      Since when did Sony own Senran Kagura?

    • @thelazyworkersandwich4169
      @thelazyworkersandwich4169 2 місяці тому +4

      At least nothing of value was lost.
      Also when did they ever own it?

    • @QuizMasterEntertainment
      @QuizMasterEntertainment Місяць тому

      @@thelazyworkersandwich4169 Apparently they had stock on it since the start, they didn't own the IP, just the team.

    • @QuizMasterEntertainment
      @QuizMasterEntertainment Місяць тому +1

      @@Surkk2960 Exactly they issue, then the team went on to work in Concord's development.

  • @ennsomniac
    @ennsomniac 21 день тому +1

    BRO SHUTTING DOWN THE STUDIO OF THESE BRILLIANT CREATIVE MINDS????? GIVE EM ANOTHER CHANCE LIKE WHAT THE HELL… ;w;

  • @Rlowe247
    @Rlowe247 2 місяці тому +6

    It is dead, buried and dirt is pat with a shovel.

    • @mravg79
      @mravg79 2 місяці тому

      I wonder if 10 years from now someone will take this footage and do a video on this game.

  • @AmbiVA-g8d
    @AmbiVA-g8d 2 місяці тому +5

    It’s gonna be really funny if this game returns from the grave before the year ends

  • @infamouseli92
    @infamouseli92 2 місяці тому +5

    It’s about got damn time

  • @bross92
    @bross92 2 місяці тому

    Arlo I'm a casual viewer of your main channel so I JUST found this topic channel today, and it is GREAT. I hope this has turned out to be worth it for you, because tonight I've really loved a lot of these videos I've busted through (switch 2 stuff, weird sonic discussion, ps5 ridiculousness, Nintendo growth videos, etc). I've commented on another one of your videos, your entire vibe is "excited nerd friend who rants about thing he loves / is super passionate about" and as a parent whose entire life is working and young kids right now, your videos really help to fill that video game nerding out void currently in my life. Keep em coming!!!

  • @AstaIsAMonster
    @AstaIsAMonster 2 місяці тому +3

    Nothing valuable was lost and great video arlo 🙌🏽

  • @soulite2574
    @soulite2574 2 місяці тому +1

    I would LOVE to see a documentary on this game, how it came to be, what production was like, and how it's failure was handled and recieved by those invovled, ESPECIALLY the artists, designers, director(s), and programmers

  • @KBroly
    @KBroly 2 місяці тому +13

    You ain't keeping around a studio that loses you $400 million.

    • @cosmosofinfinity
      @cosmosofinfinity 2 місяці тому

      EA kept Bioware after Anthem for some reason, but not Visceral after Battlefield: Hardline

  • @NerdSyncProductions
    @NerdSyncProductions 2 місяці тому

    I have never watched this cinematic with its original audio

  • @tomgon3D
    @tomgon3D 2 місяці тому +3

    Of course you can argue that they just spent 400 mil on training a team never to mess up again but on the other hand if a failiure of epic proportions such as this is no reason to get the axe then what is?