Blender vs ZBrush: Which is the Ultimate 3D Modeling and Sculpting Software?

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  • Опубліковано 11 жов 2024

КОМЕНТАРІ • 20

  • @ghostxovrc
    @ghostxovrc 5 місяців тому +13

    zbrush learning curve is hitting me hard after being so used to blender for 3 years. pray for me 😭

    • @Shige2213
      @Shige2213 5 місяців тому +1

      yea its hella confusing, nothing seems to make sense coming from blender or maya, but it will click after a week or two and it will be even more intuitive than blender when you figure it out. I almost gave up learning it back in the day.

    • @deuswulf6193
      @deuswulf6193 3 місяці тому

      In many ways, zbrush's is quite simple, it is just that it is not intuitive, which implies the feeling of it being foreign rather than familiar.
      That said, unless you need to use zbrush, I highly recommend just sticking with the alternatives. There are two reason's for this. The first is that switching between the way zbrush thinks (+muscle memory) and all the other software packages which tend to have more industry standard navigation + approaches can wear you down after awhile. Its better to keep, at least in my opinion, your workflow as consistent with shared muscle memory as possible.
      The second reason is due to Maxon. Pixologic selling out to Maxon and their decision to copy Adobe is not something that should be rewarded. Better to help the competition, be it 3D Coat or Blender, heck even Nomad sculpt can be seen as an option depending on what kind of assets you are making.

    • @Ciprian-Amarandei
      @Ciprian-Amarandei Місяць тому +1

      Its worth the effort. 20x more polygons with no performance issues, more robust tools. You can do it.
      I tried to learn zbrush 3 times , each time finding excuses why I shouldn't learn it but eventually 4-th time it all comes naturally and it all clicked. I just wish i didnt give up the 3 first tries...so much wasted time

  • @zdupi
    @zdupi Місяць тому +2

    Let me make it more simple for you (assuming the price of Zbrush is not a factor in choosing one over the other) : Zbrush can handle millions of polygons with ease (although Blender has made some noticeable advancements in this regards there is still not competition in this field) but has 2 major drawbacks : the interface is shit (unless you heavily customize it to your own liking) and it can't handle ngons (whenever it sees an ngons it will either try to triangulate it or the ngon will simply be a hole in the mesh). Sculpting wise the feeling of the brushes is almost the same with (arguably) Zbrush having an advantage here (it all comes to personal tastes, I personally like Zbrush a bit more here but Blender is quite nice also). If you want to 3D model you can do it also in Zbrush (ZModeler is really nice to use) but you have to be mindful of the ngons. Rigging, rendering etc. no point here discussing since ZBrush hasn't got these capabilities while Blender has them. So if you want to sculpt cartoony or stylized character you can do it in both , if you want to sculpt highly detailed realistic characters you can almost do it also in Blender but you have to be more careful and try to workaround Blender's weakness in this field.

    • @nodewizard
      @nodewizard Місяць тому

      To continue on your point; assuming money isn't a worry, you can create your character in ZBrush and rig it in Reallusion's Character Creator with auto-rig.

  • @tplgy
    @tplgy 3 місяці тому +2

    Nothing can beat Zbrushs gizmo. Plus its more snappy. But i love workflow on Blender where you can start everything from low poly modelling. I’m going back to zbrush and maya for career purposes. Maybe Blender for hobby or side jobs😢

  • @ultraozy4085
    @ultraozy4085 5 місяців тому +4

    Zbrush is the best for sculpting then you can render it in Blender

  • @gcharb2d
    @gcharb2d 5 місяців тому +1

    Pablo Dobarro made sculpting better in Blender, but it's still no match to the likes of ZBrush, 3D Coat, and even Mudbox, but the price is hard to beat!

  • @michaelantonio6643
    @michaelantonio6643 13 днів тому

    Simply put power vs flexibility

  • @johnylitalo4163
    @johnylitalo4163 5 місяців тому

    How do you make a 3D model for an original animated character with real cloth, fur, skin abd hair?

  • @phoenix2gaming346
    @phoenix2gaming346 6 місяців тому +6

    zbrush is beast no match

  • @slovianskypierog
    @slovianskypierog 5 місяців тому

    2:45 can you tell me where can i find 45day trial? From my research now its just 15days with maxon's all softs.

    • @gianlucapx
      @gianlucapx 2 місяці тому

      For learning purpose you have two options: Zbrush Core Mini (free, with some feature limits) or Zbrush Pirate (free, no limits). Once you become good and able to use it for works, then pay the monthly fee for the commercial license and do again or import your project in the licensed version.

  • @murugan8238
    @murugan8238 5 місяців тому +1

    why sound very low?

    • @im_Bharath_s
      @im_Bharath_s  5 місяців тому

      I think I would be fair. Will make the sound volume better in upcoming videos

    • @tonycarboni2002
      @tonycarboni2002 5 місяців тому

      I didn't have any problems hearing you.

  • @fractalelement857
    @fractalelement857 2 місяці тому

    zbrush for fuck sake

  • @Lycanthronaut
    @Lycanthronaut Місяць тому

    From cost alone, zbrush is way too expensive