An Honest Review of Wuthering Waves from a Genshin Impact Player

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  • Опубліковано 29 гру 2024

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  • @SpyralKing
    @SpyralKing 6 місяців тому +98

    "The gacha system is slightly better" Nah lets stop the cap here, lets keep it straight its WAY better. Like by ALOT.

    • @zardon_zane1630
      @zardon_zane1630 6 місяців тому +6

      I was also dumbfounded for that, ,50 pitty 5 star, ticket for a 5 star that you want, 5 star selector, 80 pulls warrantee and weapon banner is the guaranteed weapon, bit a 50/50.

    • @VSN-wb2ly
      @VSN-wb2ly 5 місяців тому +4

      I only hope they dont get greedy as the game goes bigger

    • @Vallen619
      @Vallen619 Місяць тому

      ​@VSN-wb2ly Kuro Games never changed it in PGR I doubt they'd do so here, they know its a selling point to the game and while yes it means making less than Genshin it means a more loyal player base. WuWa is popular because it csnt get away with what Genshin does to it's player base. So many genshin players sunk in the cost sink fallacy, WuWa don't got that

  • @Yoru-desu13
    @Yoru-desu13 7 місяців тому +162

    There is no 50/50 on weapons banners. Once you hit a 5 star, you get that weapon (including limited weapon banners). The standard banner splits the characters and weapons as well. For standard char banner, there's 5 chars (1/5). For standard weapon banner, you get to CHOOSE which weapon you're aiming for, and will get it once you hit the 5 star. There's also a currency you obtain for pulling that can be used for extra pulls, 4 stars, etc, but you can also get LIMITED char dupes within the time of the banner. You can literally save, pull a limited 5 star, and have C2 / E2. There's also 2 copies of all the standard 5 stars, so that a free C2/E2 over time if you really like one of them.
    We also get a novice banner, discounted 10 pulls (costs 8) and a 5 star standard char within 50 pulls. Then it turns into a choice banner, select a 5 star standard char to aim for, within 80 pulls. And we got a 5 star standard char selector ticket that doesn't expire for a year, for free.

    • @letsrank9349
      @letsrank9349 6 місяців тому +1

      True. I'll legit pull for one of these weapons once my undertstanding of the game is a bit better.

    • @Just_kurosama
      @Just_kurosama 6 місяців тому +5

      Exactly I don’t know what is bro yapping about

    • @yazminx
      @yazminx 5 місяців тому

      ...Genshin or Wuthering waves?

    • @EndersRevenge-l2o
      @EndersRevenge-l2o 13 днів тому

      Sure. But the overall chance of getting said 5 star or any 5 star in general besides pity system is non existent. Meaning you have to legit pull 80 times.. in order to get a single.. 5 star. Whereas genshin gives the chance to actually get a max star character within the first pull. Ive sat by and compared starting new games on each game. Id have 3 max star characters in genshin by pulls.. before id even got 1 max star character in wuwa. Also not to mention the story of wuwa is really difficult to follow. Too many side plots going on DURING main plot progression. Almost as if the writer was just randomly adding plot lines mid creating the story. Wuwa is a huge disappointment. Sadly not many other see these HUGE game breaking/immersion breaking things in wuwa

  • @italomorais9424
    @italomorais9424 7 місяців тому +252

    Weapon banner is not a trap in this game at all.
    F2P are actually better off using their standard pulls on the standard weapons banner, given that after a few days playing, you should already have 3 different standard 5 star characters, and you're able to select 2 of them.

    • @sephysycotic
      @sephysycotic 7 місяців тому +11

      Yup..I'm barely at union 15 and I already have three 5 * character
      (( I could have four 5* assuming that I try pulling for jian xin and win pity but I'm saving my pulls for 5* gun user)

    • @seddd
      @seddd 7 місяців тому +2

      2 different 5 stars if you're unlucky like me (:

    • @dainsleif3633
      @dainsleif3633 7 місяців тому +4

      Eventually you get another one right so it's batter then nothing , and as my prospective you can clear any thing with any charecter, just need to learn and master the combat system to not miss Pary and dodge

    • @alenny1740
      @alenny1740 7 місяців тому +1

      Yes, I´m only missing Lingyang in 5* (not counting Yinlin since she´s not out yet) and all my pulls are from exploration and free pulls (also yes, I got really lucky)

    • @nekochen
      @nekochen 7 місяців тому

      I feel pity for the people who never played Genshin and found WuWa to be unique, because they don't understand the concept of deception behind standard banner. Ask ANY Genshin player if standard banner is actually worth something, and I can guarantee you 120% all answers will be no. You will be getting characters from the standard banner when you lose 50/50 in any featured banner, so spending astrite to pull on those banner is the dumbest thing you can ever do in this game. Kuro giving 5-star selector of standard character and green summon orbs says it all. Go take a look at Honkai Star Rail, that game not only gives frequent premium 10+ pulls (yellow orbs) every patch, they also give out featured banner 5-star character for free (Dr. Ratio). Now that's being generous, instead of this deception you're all licking thinking it's true.

  • @IroVinh
    @IroVinh 7 місяців тому +217

    Guys, let's not go war on which is better, Genshin is Genshin, Wuthering Waves is Wuthering Waves; haters will always find something spread enmity.

    • @Bullminator
      @Bullminator 7 місяців тому +18

      Oh we are not at war.......the issue is that companys send paid haters. We are at war against those.

    • @aug7952
      @aug7952 7 місяців тому +1

      Its not a war, but some people have limited time (and money if they dont want to be f2p) so they gotta pick one since they cant do both

    • @polarnyne
      @polarnyne 7 місяців тому +20

      @@aug7952 People worrying about limited time and money shouldn't spend any on a gacha game tbh.

    • @abhiss6705
      @abhiss6705 7 місяців тому +2

      True. I think is best to find your circle , find a comfy place and be there. The toxicity surrounding both games is maddening at times.

    • @abhiss6705
      @abhiss6705 7 місяців тому

      ​​@@aug7952currently, I think there is enough time to commit fully to Wuwa. Genshin is at the end of it's patch , but it's gonna be hard for me to keep up.
      Snowbreak new patch comes out tom , not to mention i am playing returnal and Ghost of tsutsima at the same time. Zzz is also coming out soon.

  • @ShadeLightTheory
    @ShadeLightTheory 7 місяців тому +106

    ironically Wuthering Waves made me play Genshin again and now I'm enjoying both games lol

    • @Apolovy
      @Apolovy 6 місяців тому +9

      Same! Wuwa made me return to genshin, but it also made me feel like genshin acttually is a very good game as well as Wuwa.

    • @deadshade442
      @deadshade442 6 місяців тому +15

      WuWa makes me wanna play genshin lesser and lesser. That shitty trash good for nothing but music game

    • @Apolovy
      @Apolovy 6 місяців тому +1

      @@deadshade442 LOL.

    • @therisencomrade3452
      @therisencomrade3452 6 місяців тому

      as someone who have been playing Genshin since launch, I can now bet that Genshin combat is so ordinary. I feel that they're focus more on the story than the combat mechanics?

    • @RubenDuenas1
      @RubenDuenas1 6 місяців тому +8

      ​@@deadshade442people like you are quite literally the reason why genshin players are at war in the first place

  • @kodekorp2064
    @kodekorp2064 7 місяців тому +24

    The devs for wuthering waves says that power creep shouldn’t be a big issue for a long time even on base characters because everything is based on skill. So the need to feel like you should be collecting the new characters is apparently not emphasized.

    • @alexanderflores-MazterDestiny
      @alexanderflores-MazterDestiny 3 місяці тому +1

      they likely go the route that fgo has been doing since....10 years almost at this point?
      you want to have the character because personality, story design, etc
      you DONT need the character to progrees
      you want the character soo bad, that it becomes a need to have it. a viciuos, but not THAT bad of a cycle.

    • @redsky397
      @redsky397 2 місяці тому

      Powercreep will alwyas be a thing, it might be like in genshin where every character will always be able to clear endgame content. But the newer characters will have to get better over time since they cant keep making unique characters all the time. Like calcharo is just the worse version of changli yao. And shorekeeper is better then verina and baizhi. Then all are still usable and good but there are better options if u want an easy time

  • @pikajew9455
    @pikajew9455 7 місяців тому +113

    No mention of the legendary dialog skip button?

    • @frea2191
      @frea2191 7 місяців тому +21

      Yeah HOLY SHIT... i stoped playing genshin because of the unskippable never ending dialogues...

    • @autraokeke8245
      @autraokeke8245 6 місяців тому +7

      The dialog is so annoying. And pointless sometimes

    • @frea2191
      @frea2191 6 місяців тому +8

      @@autraokeke8245 also.. fkn paimon

    • @Apolovy
      @Apolovy 6 місяців тому +4

      I personally do not care abt the skip button, cuz quests are mostly good (in genshin). I like the skip button in WuWa because tueir quests are kind of too boring.

    • @frea2191
      @frea2191 6 місяців тому +6

      @@Apolovy genshin story is so bad, at one point i clickbottet storyparts and went onto cleaning my kitchen, story was stil ongoing after i returend 20min. later...

  • @Dumfaceknight
    @Dumfaceknight 7 місяців тому +341

    Wuthering waves combat is more satisfying than genshin... It's like you are actually using the weapon..... While Genshin weapons are just to make u stronger

    • @eiyrm
      @eiyrm 7 місяців тому +15

      ?? it's same as sword, claymore, bow, and catalyst

    • @db1777
      @db1777 7 місяців тому +10

      ​@@eiyrmguns replaced bows, and there is no pole arm (i think).

    • @hardeep_negi
      @hardeep_negi 7 місяців тому +25

      Yaa but it actually feels more when are using them to fight enemy as compare to genshin because the combat is more interactive instead of just auto aiming​@@eiyrm

    • @eiyrm
      @eiyrm 7 місяців тому +6

      @@db1777 gun or bow it's just design and works same long range NA/CAattack and yes + they don't have polearm

    • @eiyrm
      @eiyrm 7 місяців тому +2

      @@hardeep_negi yes combat is good

  • @luciainvicta5553
    @luciainvicta5553 7 місяців тому +140

    In regards of the color, in Wuwa for some reason they turn on the brightness to almost max which makes the game look washed out. Turning it close to 0 makes the colors pop and it looks much much better than genshin. Not sure if it was a mistranslation on their side or something but the brightness setting is more like a color gradient

    • @dusteerq
      @dusteerq 7 місяців тому +7

      It truly looks better that way

    • @Croxy115
      @Croxy115 7 місяців тому +12

      yea i agree, turning the brightness down make the game more vibrant

    • @Jurgir09
      @Jurgir09 7 місяців тому +8

      Yep but it's also about art design. So far - open map looks more samey than Genshin's. The most memorable vista at the moment is inside dream-door. I hope they will fix that in future

    • @LordFinkenstein
      @LordFinkenstein 7 місяців тому +27

      @@Jurgir09 You mean the game that just came out with only one nation zone so far looks more samey than the 3 and a half year old game with 4 nations in it? no waaaaaaaaaay...

    • @jm8165
      @jm8165 7 місяців тому +16

      @@LordFinkenstein I know. How could they ? LMAO these people are a joke incapable of having common sense. like "if you play wuwa you are not in it for the story" tell me you didn't finish the story without telling me you didn't finish the story. Common sense is not that common after all.

  • @foxianjade
    @foxianjade 7 місяців тому +10

    Touching on the powercreep: Some have been saying that powercreep won’t be too much of an issue because it’s more about skill than just your normal brute forcing. So, if you want to keep playing with your main, then you don’t really need to swap to a new character c: Although some bosses do have resistance to some elements, so keep that in mind
    Also, I know it’s just a preference thing, but I really like the "dull" colors and they don’t look that boring. While I’m used to the bright colors in Genshin, the dull colors are easier on the eyes and blends well with brighter colors. You can’t tell me there aren’t any bright colors in WuWa (not saying shark said that, just saying in general), and if you do say that then you haven’t seen enough of the world lol. I think the coolest area where it’s super dull is Dim Forest with all the toxic fog (if you hadn’t cleared it yet via a quest). Then there’s the Sea of Flames. The red is actually really pretty. I will admit that I like hoyo music a bit better though. I like the subtle music outside of battle in WuWa, but I wish it was a bit more.
    Also, you didn’t mention that you *and* the co-op person can get the echoes that drop at the same time. So if you want to *really* grind out your data bank, do so with a friend. I personally won’t be doing this, but I think that’s a redeeming factor for co-op

    • @alexanderflores-MazterDestiny
      @alexanderflores-MazterDestiny 3 місяці тому

      that is without mentioning that the main character is actually usefull in comparison to genshin traveler
      heck, havok rover is one of the biggest main dps characters in the game, its ultimate is a fucking nuke

  • @KNME-
    @KNME- 6 місяців тому +4

    "manipulate the elements to create fun and interesting effects"
    my screen filled with random numbers from dendro reactions:💀💀💀

  • @pedroares6562
    @pedroares6562 7 місяців тому +113

    I agree with you with all except the environments. I think Genshin has a huge variety after 4 years. If WW triumphs and live for 3 more years I think we could compare the variety of environments (except the music, in the music GI is king)

    • @TheLastEgg08
      @TheLastEgg08 7 місяців тому +18

      So true, I don’t like the fact that we’re comparing it to Genshin map wise cause Mondstadt was really vanilla exploration wise.

    • @Acemont
      @Acemont 7 місяців тому +7

      Port Ormos is still, hands dowm, my favorite track in Genshin's OST.

    • @SlaineReigns
      @SlaineReigns 7 місяців тому +31

      Another thing this is a post-apocalyptic world which has happened quite recently. This comparison is apples to oranges. The reason GI is more vibrant is because it's a vibrant world that has ALREADY recovered from the cataclysm. Wuthering waves is still on that phase of recovering.
      Wuthering is more akin to Nier Automata in the world somewhat, the difference is Nier's world is already a destroyed world, while Wuthering is still on the brink of being saved. Also we're still early in the game, we'll see more variety of map aesthetics in the future. You can trust Kuro in that department.

    • @sleet9289
      @sleet9289 7 місяців тому +9

      That is true, but if you're comparing them right now Genshin's is just better, it's not a fair comparison because Genshin has been out longer but it is what it is.

    • @eeeeepy
      @eeeeepy 7 місяців тому +8

      True, compared to wuwa's current map mondstadt was simply bland, liyue was lil better but mostly same.

  • @a_bonafide_rarity
    @a_bonafide_rarity 7 місяців тому +32

    i agree a lot with what you're saying for sure BUT a few things that i think are worth mentioning:
    (note: i absolutely love genshin and don't plan on quitting anytime soon)
    -in WW you can actually farm specific boss echos (artifacts) until the end of time without needing to use a single waveplate. meanwhile you HAVE to use resin in order to have a chance to maybe get a single piece of the specific set that you want. yes, sometimes it drops, sometimes it doesn't in WW, but at least you know that when it does, you're definitely getting that Thundering Mephis or Crownless or whatever. of course, you still need to hope and pray that you get the specific main stat that you want but in Genshin you also have to deal with the other stuff.
    -storywise i don't think it's fair to compare a game that literally just started with a game that has had several updates with brand new story lines. Kuro has essentially just released the tutorial with some heavier story as you get near the end but hoyo did that too. honestly i can't even imagine only having mondstadt to explore. meanwhile, WW has a nice range of biomes/environments.
    -the sound design and soundtrack far surpass genshin so far imo. I've never felt the soundtrack to be repetitive the way that i often feel about genshin. in WW you don't even notice that the music has looped in my experience. I've definitely preferred the music in WW so far imo. then there's BIRDS and other background sounds that actually make the setting feel real. that's been a joy for me.
    -I'm not personally a lore skipper but if someone doesn't care about the story, it's fully skippable.
    -Kuro has ACTUALLY been listening to community feedback and within a week they've released several updates (not just hotfixes which have also been abundant).
    overall i think the game itself has had a really solid start (though it has been riddled with bugs and lacks controller support for mobile; tho that's definitely coming soon). give it a few years and i think it'll be a totally unrecognizable game to what we have today with a really engaging story to boot.
    definitely recommend.

    • @mavrickjubei7124
      @mavrickjubei7124 7 місяців тому +3

      I really appreciate your review of the game. I'm waiting on the PS5 release. I would play it on mobile, but without controller support it's a deal breaker. Seems to not run well on the Steam Deck either which Genshin runs perfect. Hoping the graphics look awesome and most of the bugs are fixed when it releases on PS5! ^-^

    • @angelguardian21
      @angelguardian21 7 місяців тому +3

      "honestly i can't even imagine only having mondstadt to explore"
      Dude, just because you hate Genshin, doesn't mean you should blatantly lie to bring it down, people aren't dumb. Liyue already exist in Genshin 1.0

    • @a_bonafide_rarity
      @a_bonafide_rarity 7 місяців тому +7

      @@angelguardian21 you didn't even read my comment did you lmao. i said that I love genshin. i still plan on playing it because it's a fantastic game. getting angry because someone likes something that you don't is a YOU problem. work on yourself and do better.

    • @ghexaier
      @ghexaier 7 місяців тому

      i can let anything slide but Genshin having inferior soundtrack good lord man what are you on about, who cares about repetition when those soundtracks are a masterpieces of the highest order??? well i guess i can't really blame people for having a questionable music taste in the end, imma just show myself out 😩

    • @AstraLuna-o9i
      @AstraLuna-o9i 6 місяців тому

      I really can’t believe you had the audacity to say WuWa sound track was superior to Genshin’s. Are you fucking kidding me? Either you need hearing aides or are being completely disingenuous.

  • @PenultimatePenPen
    @PenultimatePenPen 7 місяців тому +82

    I think something that people keep forgetting when comparing these games is that one has been out since 2020 and one just came out. It's difficult to recall exactly how Genshin was on release sometimes but they have improved many things since 2020 and I'm sure WW will do the same
    As far as the story goes I found the Genshin story pretty bland for awhile, so seeing as this is only the first release and Genshin's story didn't get good for me for at least a few patches, I'd give WW some more time to cook in that department. Plus I think part 5 and 6 of the story are already far better than how the story starts out. So there are signs of improvement
    Overall Genshin itself is the only "Genshin Killer" and frankly I enjoy Genshin a good amount so I wouldn't want it to be killed. But I do want WW to succeed as more competition is great for both games. I'll still try to play WW (no pc and ps5 release date is still tbd) on my phone but touch controls are rough and I can only play for so long before bowing out (same thing with Genshin honestly, can't stand playing it on mobile). Love the combat and see a lot of potential with it though so WW will be a main game for me as soon as they release ps5 or controller support for mobile

    • @saiavabel6076
      @saiavabel6076 7 місяців тому +6

      Wuwa can't comepete with genshin because genshin came during covid. But however wuwa can give tough competition for genshin. And wuwa in general wuwa so fun to play

    • @ANoobInvoid
      @ANoobInvoid 7 місяців тому

      Wdym no pc? Just ps4/5 are not yet released.

    • @PenultimatePenPen
      @PenultimatePenPen 7 місяців тому +1

      @@ANoobInvoid maybe my punctuation could be clearer, but I mean I have no PC and the PS5 release date is still tbd

    • @TheShootingstarhero
      @TheShootingstarhero 7 місяців тому +6

      I remmeber the first patch of genshin and honestly out side of artistic design the story was very very basic tbh. Really didnt get into too much of the meat and potatoes of the story. Just the basic concepts and the opposing factions and gnoisis. Now comparing it to wuthering..... well its basically the same albeit the first 2 to 3 chapters is info overload and for some reason the game expects you to know terms and what they mean which is really bad story telling. By act 3 to 4 you kinda start understanding what eveeything kinda means and by act 6 shit gets good story wise. In my opinion genshin story didnt really get good until the release of the next country region.

    • @viannejacks4591
      @viannejacks4591 7 місяців тому +4

      ​@@TheShootingstarhero I second you. genshin has ups and downs with the story even now. Fountain is pretty good, yet enkanomiya was done dirty despite it's lore significance. Sumeru overall is good, but Arana mushroom quest chain was just insufferable to get through. Wuwa beginning was okayish, but when it came to Scar it got much better and with the final act with city defence I was in awe. (Except mascot popping out. I have mixed feelings about that cute fluff becoming hero of the day after such brutal arc 😂)

  • @kasuha
    @kasuha 7 місяців тому +6

    Comparisons of gacha rates are always tricky. Is 4% drop rate better than 0.4%? Out of context yes, but if you get 10 pulls per month in in the first case and 100 pulls per month in second case, it evens out with the other being actually slightly better. And that's still omitting whole list of factors, such as what value you actually get if you're successful, how long will the character/weapon last before you need to replace it with something better or how much fun you're actually going to have playing it.

  • @Roihclem871
    @Roihclem871 7 місяців тому +121

    Act 3-6 story quality is dramtically increased

    • @dusteerq
      @dusteerq 7 місяців тому +9

      Yup, especially acts 5 and 6 they were pretty good imo

    • @rinnne_
      @rinnne_ 7 місяців тому +9

      not to be a 🤓☝️ but I think the reason the first acts felt so meh is because originally they were completely different everyone was pretty distrusting of rover and chixia literally pulls a gun on you so the cn community complained about rover not being “respected enough” so they rewrote the first couple acts as we see them at launch!

    • @italomorais9424
      @italomorais9424 7 місяців тому +17

      ​@@rinnne_yep, it was totally rushed. But that info dump could've been avoided. Thankfully, scar happens.

    • @hijodelsoldeoriente
      @hijodelsoldeoriente 7 місяців тому +15

      ​@@italomorais9424it wasn't originally rushed, they just succumbed to chinese incels not wanting any hostility from their waifus. It's like when HI3 is planning to release s male character and the same community reacted negatively.
      I prefer that hostility to be honest.

    • @italomorais9424
      @italomorais9424 7 місяців тому +3

      @@hijodelsoldeoriente that's what I meant, they had to rush to change it all up.

  • @Axolotl_EU
    @Axolotl_EU 7 місяців тому +3

    I do enjoy the fun and interesting 'fighting a cryo slime in water' moments, and the 'you are not allowed to use this character because it deals 0 damage to this specific enemy's shield' moments.

  • @Xsirt
    @Xsirt 6 місяців тому +4

    Excuse me, how is 240 "pretty much equal" to 200?
    And personally, I don't agree with the part about co-op at all. It might me my bias because I prefer Jianxin who is pretty self-sufficient, but playing co-op in WuWa has been much more enjoyable so far. For me, yeah. But I'm also happy that there's no elemental resonance like in Genshin.
    And btw, did I miss a part about WuWa having an amazing quality of life features that Genshin can only dream of? Skip Button? Wall running? Grapple? Did I really miss everything I just said being mentioned in the video? :) The part about graphics is rich. It's "cartoon fairy tale world" vs "post-apocalyptic world". And oh how I wish there was a word or two about 50+ types of enemies in WuWa 1.0 versus Hilichurl variants and boars in Genshin 1.0, too. :)
    Important part that wasn't mention is system requirements for playing. This is why some feel like playing Genshin again, I'd bet.
    As for me, I deleted Genshin finally. :') Cheers~

    • @KNME-
      @KNME- 6 місяців тому

      he's a genshin sh1ll so yeah. this has been the most frustrating "comparison" I've watched because he'd almost always make an excuse to make genshin look better. the gacha comparison where he said it's "pretty much the same" and the non mention of world exploration is what gave it away.

    • @redsky397
      @redsky397 2 місяці тому

      240 and 200 in this case are almost the same, bosses and tacet fields in wuwa cost 60 energy so you can do 4 runs of those a day however they on average give a little more then in genshin. In genshin they cost 40 so you can do 5 runs a day. So they are almost exactly the same in both games. In hsr its the best as they have 240 energy and bosses and relic domains cost 40 making for 6 runs a day.

  • @JCBassCovers
    @JCBassCovers 7 місяців тому +28

    I will say, if the environments in WuWa were bright and colorful like Genshin it would defeat the purpose of the game with the story it's trying to tell. WuWa's world is NOT in good shape and the color pallet reflects that. You can also make the colors more vibrant by turning the Gamma down because they labeled Gamma as Brightness for some reason.

    • @eruptorr9103
      @eruptorr9103 7 місяців тому +18

      Agreed, some people just don’t seem to understand that the gloominess is an artistic direction. Just because the game doesn’t crank up the saturation to the absolute max like Genshin does doesn’t make it worse.

    • @HelloOnepiece
      @HelloOnepiece 7 місяців тому +4

      Since Dark Souls/Elden Ring/Horizon exist, i do not accept lore reasoning for bland looking open world design. Its just simply not that good, heck part of the bbladness is due to how high the default gamma (too high) setting is

    • @JCBassCovers
      @JCBassCovers 7 місяців тому

      @@HelloOnepiece I literally mentioned the gamma in my post

    • @LauraLovesHugs
      @LauraLovesHugs 7 місяців тому

      @@eruptorr9103it just looks kinda bland, very typical UE4 type of look.

    • @yuusha2150
      @yuusha2150 6 місяців тому +1

      but they messed up by making the story being about an MC who is overpowered and surrounded by waifu harems. counteraacting the deep mature scary world.
      cbt1 and cbt2 story was better. the wuwa cbt2 was best.

  • @BadManiac
    @BadManiac 7 місяців тому +36

    Not sure I agree about the world exploration comparison. Genshin Impact doesn't just have enemies to fight, it has various types of puzzles as well as timed and navigation challenges, and they all reward you with treasure and gacha currency, as well as each regions own collect-a-thon such as the Frostbearing Tree or Sacred Sakura for example, which rewards further wishes and gacha currency. And because the world is more interesting, varied and has more environmental storytelling I'd say it's actually more interesting to explore. But if you've already played Genshin Impact for thousands of hours and have already 100% every region multiple times, sure, I can see the newness of WW being enticing.

    • @UnusualEcho
      @UnusualEcho 7 місяців тому +17

      This game has the exact same puzzle and exploration rewards as Genshin except even better because it has infinitely generating random events that give you Gacha currency, so you’ll never not be able to farm gems

    • @aug7952
      @aug7952 7 місяців тому +3

      @@UnusualEcho Damn thats good info. So I can constantly grind the gacha coins the more i play or there is a cap?

    • @azizalduwaisan6577
      @azizalduwaisan6577 7 місяців тому

      I have been playing for 4 days still there are too many things that give me gacha money. In a week you can haave 3, 5 stars and maybe 4 in two weeks free 2 play / low spender
      ​@@aug7952

    • @fernandomarana9529
      @fernandomarana9529 7 місяців тому +2

      @@UnusualEcho Damn Thats cool! When are thse random events unlocked?
      Also, I don't see anyone mentioning, this, but I find that having all characters be able to mine effectively and everyone can gather any resources much better than genshin restrictive collection system.

    • @TheShootingstarhero
      @TheShootingstarhero 7 місяців тому +1

      I dont think its fully random and i dont know if theres a cap nor if you unlock them but there are people with these asian style straw hats that are supposed to be the postal service that run into trouble and if u help them they give u gatcha currency. I ran into a couple of em already

  • @himmelkami3308
    @himmelkami3308 7 місяців тому +5

    Playing Wuthering Waves is way more fun than genshin.
    1. You cant doge in air in genshin
    2. You cant run on the wall in genshin
    3. You cant flip an obstacle when climbing in genshin
    4. Stamina required when sprinting in genshin
    5. Fewer rewards per chest in genshin
    6. Cant farm artifact in openworld in genshin
    7. Takes ages to obtain navigator to chests in genshin whiile wuwa you obtain it in the first bundle of missions
    8.You need to pull a kazuha in genshin to mimic a grapple
    9.No second jump or parkour in genshin
    10.Mc is really weak in genshin
    11. A lot of area is plot restricted in genshin
    12.Only 2 bosses when genshin launched and now a lot them are all copying and paste
    13.You need to transfer out of the area for boss to respawn in genshin
    14.You need stamina to beat boss in genshin , you can get echoes in wuwa without spending stamina
    15.You can not change character midair in genshin
    16.You swim stuipid slow in genshin
    17.There is no challenging boss in genshin openworld
    18.Need 240pulls to guarantee a weapon pull in genshin
    19.You cannot reuse weapons and artifacts between teams in abyss genshin while wuwa can
    20.You cannot get artifacts with specific mainstats in genshin but you can get in wuwa
    the list goes on...
    some people in the comment nitpicking please do a nitpicking session on genshin.

    • @Erloys6007
      @Erloys6007 6 місяців тому

      first of all, as I don't speak English well, I used Google translate, so if there are any strange turns of phrase, sorry in advance.
      a bit of bad times in your list. Points 1, 2, 3, 4, 8, 9 and 15 are due to different game systems.
      These are desired constraints. it's also bad faith, that the people who made the comparison of tof and genshin and said tof has mounts so it better, one of the games was designed for mounts and the other was not, that's all. you said that you need to pull kazuha to benefit from your movement, and well that's precisely what allows certain characters to express themselves because it offers movement possibilities that are not available. the same when the game decides to add a mechanic temporarily or in a certain area that improves movement.
      take for example world of warcraft (classic) the fact that movement is slow at the beginning, that certain classes have movement advantages. and later you unlock the mount.
      for point 6. I don't really know how grinding will work in Wuthering Waves, but if the game wants to keep the players busy it has to have one, if the echoes are infinitely farmable in the open world , there is necessarily something to counterbalance.
      for your point 7. the detector is supposed to be a reward after you have already explored normally, not the given directly. I don't see how it would make the game more fun to have it from the start. even the opposite would cause exploration to lose value.
      for point 11. what's the problem with that? plus there aren't that many areas restricted by history.
      for point 12. at the beginning when you said only 2 bosses I thought you were talking about the World Bosses (dvalin and andros) but since you added the term "copy paste" I imagine that you are talking about the hypostasis and flower (im not sure if it called like this in english)? even there they have different patterns. and otherwise there's a pretty good variety of bosses in genshin. so I don't agree.
      for point 16. I have a doubt if you are talking about normal swimming or underwater. if underwater I find it ok. if the normal is consistent with the fact that it is supposed to be an exploration constraint.
      for the 17th, well there's the "local legend" system (still not sure if it's called that in English) of fountain now. Afterwards it's not a game that emphasizes challenging combat.

    • @himmelkami3308
      @himmelkami3308 6 місяців тому

      @@Erloys6007 so you mentioned mount in wow, where is it in genshin now. It is true that you need to pull specific character to gain movement superiority in genshin. And why you need to defend it as game constraint when you can pull characters to enable it? Lack of system is called inferior design, not game constraint. For 6 , there is counterbalance about leveling up the artifacts, but it wont take months to obtain a pyro cup in witch set. For 7, why? a detector is a good thing to explore the world , not wasting you time. For 11, it is openworld, you cant justify a air wall without any reason. You can use object to block the way, but not air wall and tell you to return. For 12, can you play wuwa just a minute? Such absurd reply means that you have never played the game.For 16, you will drown easily in genshin and there are daily quest in Liyue beach which you will have to use normal speed to swim or you will get drown. Such a poor experience is justified?For 17 ,we are making a comparison and you call A is better than B because A has more things to do than B. All of your replies shows that you have never played the game. If you have not played the game , your words means nothing.

    • @Erloys6007
      @Erloys6007 6 місяців тому

      .. "so you mentioned mount in wow, where is it in genshin nowt"
      so to repeat what I said in the message where I talked about wow and mount, since you haven't read it. I was talking about the fact that we don't add a system just to add it, but that we plan a gaming experience for this system. Take Tower of Fantasy for example, it has mounts, not at all pleasant to use.
      "It is true that you need to pull specific character to gain movement superiority in genshin."
      it's the whole idea of ​​a gacha to make the experience vary between players. so yes some characters can do unique things,
      "Lack of system is called inferior design, not gaming constraint"
      dude you're talking about something that wouldn't make sense of genshin.
      "dodge in the air", "change characters in the air" "double jump" do you realize that it's not at all the same type of gameplay?
      I feel like I'm seeing the same type of debate that Wow and Tera had about targeting vs dynamic gameplay. genre it's 2 different genres there's not one better than the other, just preferences.
      "For 7, why? A detector is good for exploring the world without wasting time"
      yes and the game gives you once you already have a first part of the exploration that you can do without, because the game is planned that way. puzzles and chests are positioned so that you can chain them together and guide you to other puzzle areas. and that's why you get it later, it's the same for a lot of games like this. I don't see why it's hard to understand what I'm saying...
      “12, can you play wuwa for just a minute? Such an absurd answer means you have never played this game”
      I can't, maybe if it comes out on console, but since I only answered on the genshin side I don't see why my answer is bad, I maintain the fact that the bosses are varied in genshin.
      "For 16 you will drown easily in genshin and there are daily quests on Liyue beach where you will have to use normal speed to swim otherwise you will drown. Such a bad experience is justified?"
      are you talking about the quest with the bruto camp on the water? if you start from the edge of the coast you reach it even by “sprinting” while swimming
      "For 17, we are making a comparison and you call A is better than B because A has more things to do than B. All of your replies shows that you have never played the game. If you have not played the game, your words means nothing."
      I never said that A is better than B. I'm just responding to your list because I found quite a few points where I don't agree. I haven't played wuthering waves yet I'm just interested and waiting to see if the game comes out on console to test it.

  • @arnouxgaming3720
    @arnouxgaming3720 7 місяців тому +14

    14:15
    1) Tell me you didn't play the game without telling me you didn't play the game
    2) So, just like Genshin: Log in, do dailies, have nothing else to do because you don't have resin to farm artifacts or make any meaningful progress, pick some mint, log off
    3) For Wuthering Waves: farm echos (artifacts) non-stop (with friends if you want) and be able to make constant progress even if you don't have enough resin for other things.

    • @aug7952
      @aug7952 7 місяців тому +1

      Well he mentions echo in 5:30 so maybe you didnt watch the video? :P

    • @Dartherce
      @Dartherce 7 місяців тому

      Tell me u dont play withering wank.
      God u ppl just get a hate boner for genshin its so annoying.
      1) u cant farm echos infinity theres a set limit, also 20% drop rate on top of 50% to get the correct set bonus, further to top it off u need the correct main stat.
      2) also the echo leveling system sucks. U gotta lvl that sht up just so u can tune it. Instead of genshin where u only need to lvl it to lvl 4 to see if its worth the investment.
      3) how tf can u guys think that just cuz u can "infinity" farm it (which u cant) make it better? Like is time not a resource to u? I dont mean anything bad when i say this but, u gotta either be jobless or a child to have that much free time to be grinding mindlessly on a gacha game.
      4)the story is a mess. Literally in the 5th act where they did that avengers sht, why tf did they put a child with medicinal knowledge and a lion dancer in the damn front lines. It just looks goofy. Also where tf did that blue old guy come from? He just joined us in the super hero landing. He didnt get a proper introduction at all ( just because he gave a line abt how the magistrate called him earlier doesnt make it and introduction.)
      Eventhough the 1st act of genshin was boring it wasn't a mess like this.
      So keep wanking the game, cuz i bet itll be rlly good for its lifespan when they got lots of d riders in thier fanbase.

    • @arnouxgaming3720
      @arnouxgaming3720 7 місяців тому +1

      @@aug7952 Yeah and he said echo farming was only important for early-mid game lol. My point still stands

    • @aug7952
      @aug7952 7 місяців тому +2

      @@arnouxgaming3720 No it doesnt, your point is arrogant and refuted in the video itself since he mentions echo. Now, you may not agree with his opinion and that is fine, but he presented a solid reason for why he thinks its a early to mid thing while you are just yapping throwing an overused chiche sentence to say he didnt play the game.

  • @cjb110
    @cjb110 7 місяців тому +6

    Great video, hope you do the same with Zenless Zone Zero when it releases too.
    Also gotta give credit WuWa for having a MC 5* that actually is worth that ranking (esp the Havok variant), I hope more Gacha's take that approach.

  • @subarutriggered3022
    @subarutriggered3022 7 місяців тому +3

    11:40 you didnt bother learning the basics of coop before trashtalking it or are just straight up lying. you can use the swap mechanics just fine in coop even with 3 players by just clicking their char icon when concerto energy is enough, in fact is even better in a lot of cases bcz u can click on verina in coop just to get her buffs and dont even have to bother building up her concerto energy since your coop will be doing it for you.

    • @ROMVS
      @ROMVS 6 місяців тому

      This

  • @Zach174.
    @Zach174. 2 місяці тому

    0:59 “timing”
    Me: literally had an 80% success rate with literal button mashing.

  • @EndersRevenge-l2o
    @EndersRevenge-l2o 13 днів тому +1

    The overall chance of getting a 5 star or any 5 star in general besides pity system is non existent in wuwa. Meaning you have to legit pull 80 times.. in order to get a single.. 5 star. Whereas genshin gives the chance to actually get a max star character within the first 10 pull, any 10 pull really. Ive sat by and compared starting new games on each game. Id have 3 max star characters in genshin by pulls.. before id even got 1 max star character in wuwa. Funnily if ppl did any research on the actual differences in pull rates between the games, theyd see wuwa is alot more predatory and gives alot less to the free player than genshin does. Also not to mention the story of wuwa is really difficult to follow. Too many side plots going on DURING main plot progression. Almost as if the writer was just randomly adding plot lines mid creating the story. Wuwa is a huge disappointment. Sadly not many other see these HUGE game breaking/immersion breaking things in wuwa

  • @lhexagone9943
    @lhexagone9943 7 місяців тому +3

    Genshin is a go for me for right now, I am more story person and so far Genshin wins with more organized storytelling and more detailed world places with more defined logic of woods. Though WuWa wins in combat and characters, I love their proportions, Genshin characters do look a little chibi with bigger head. Plus WuWa switching and actions are in general better.

  • @johnyhel7835
    @johnyhel7835 6 місяців тому +1

    What u mean boring places in wuwa, wuwa world is post apocalyptic while genshin is like fantasy. That's why genshins world is colorful.

  • @r1se_1
    @r1se_1 5 місяців тому +1

    11:17 weapon banner isnt a trap, its guaranteed

  • @DanielCastillo-df1dd
    @DanielCastillo-df1dd 7 місяців тому +1

    Genshin developers were watching the pros on other games that they don't have then add them to their game at future date. They have upcoming mount system in nathlan and slowly adding stuffs

  • @jiqg1365
    @jiqg1365 7 місяців тому +4

    Hmmm but isnt like wuwa just out recently? There still can be future improvement like how genshin 1.0 used to be tho

    • @perseus1293
      @perseus1293 6 місяців тому

      yeah, as for genshin i it will get any better if they havent releases anything good for like a year and a half

  • @sleet9289
    @sleet9289 7 місяців тому +5

    I disagree about the stamina system being better, sure it fully recharges in 24hs but the WuWa equivalent of domains costs 40 opposed to Genshin's 20, which would be fine if you had double the stamina of Genshin but you don't, it's only 80 more, so overall it feels like you have less than in Genshin, and that's not even taking into account that Genshin will have 200 resin soon. Also, i actually rather liked WuWa's story, not the first half, honestly it was really boring but the second half was actually better than a lot of Genshin main quests.

    • @akshaymane5828
      @akshaymane5828 7 місяців тому

      Yes even i think the waveplate economy is similar to Genshin . Even i find it costly to use waveplate for the materials.

    • @Mrkva55
      @Mrkva55 7 місяців тому +1

      I would not be so sure... almost every1 uses condensed resin, so number of runs you are actually doing is pretty much same. For real comparasion we would need to calculate how many materials you get for stamina spent. And such a comparasion would be hard to do cuz the materials itself are hardly comparable.

    • @sleet9289
      @sleet9289 7 місяців тому

      @@Mrkva55 Yes, i guess that's true, i hadn't considered it from that angle, i was more thinking of entertainment, since i quite enjoy doing domains in Genshin so the more runs i can do the better, i don't usually condense my resin for this reason. So for me Genshin is better, but we'd have to calculate to see which is objectively better.

  • @John_II
    @John_II 7 місяців тому +16

    Good review. I'd say at their core WW and Genshin is basically the same game with some key differences:
    1. Combat. Genshin's combat is more about elemental reactions, and WW is more about combos/skill/outros/etc.
    2. I think WW has more QOL like sipping cutscenes, but I also think WW has the better "resin" system at 240, and it refills every 24 hours.
    3. Genshin's story is told way better. In Gennshin, it's one thing at a time, and introductions to characters that lets you get to know them. In WW it's just a blast of sci-fi terms: the Lament, Tacit Discords (or heartless as I call them), Resonators, blah, blah, blah.... I'm skipping whole cutscenes because I don't find it interesting or easy to follow.
    4. Genshin has the better music IMO - but it's hard to match.
    5. I think WW's open world actually feels more meaningful and a little more challenging, whereas Genshin's open world feels fun to explore but combat is basically a joke outside of bosses/legends.
    I'm nowhere near end-game in WW, so I cannot comment much more. I don't love Genshin's Abyss (although I can clear), but I love building and testing characters in new teams. I'm looking forward to that in WW (when I get there).
    Now, if only Jiyan would come home... of course losing the 50/50 and getting Verina would be nice... and then I have more pity for Yinlin next month... my glass is half full. :)

    • @Scatterblades
      @Scatterblades 7 місяців тому +3

      WW seriously needs music.. the last main quest battle in this patch can be perfect if the music is good.

  • @XieRH1988
    @XieRH1988 7 місяців тому +1

    Echoes farming might seem like an incentive to do exploration but in endgame when you want to start building characters it can start to feel like a slog because from a character building perspective, Echoes farming is the Wuwa equivalent of Genshin's relic farming... with the caveat that you can't see if a piece has bad substats because you have to level them.
    If you could kill Echoes to gain materials that you then feed to your character to boost a desired substat, it would be so much better. But they made it totally RNG: literally the same thing people hated in Genshin and Star Rail relic systems. So I think it's only a matter of time before people start to realise this and before you know, it Wuwa endgame will be full of those same complaints of getting so much trash pieces with HP or DEF

  • @foxyturvey
    @foxyturvey 7 місяців тому +1

    I have started playing Genshin a couple of weeks after its release until now, but I have to say, I’m really enjoying WuWa.I just wish they improve WuWa’s storyline.

  • @itAedifex
    @itAedifex 7 місяців тому

    It's a small thing but regarding exploration in WuWa, 100% Exploration actually means 100% Exploration which for me is so nice. There's been too many times I've had "100%" exploration in Genshin and still found chests in the area. I never understood why they decided to mark it as 100% with rewards still available, unless the formula they have set up just automatically rounds percentages up?

  • @facehugger8995
    @facehugger8995 6 місяців тому +1

    I think a lot of genshin fans just want something new and it does feel like they are very tight with their rewards where as HSR and even now wuwu just throw free summons at you. We all stuck in our genshin toxic relationship when we are happy when they throw us trash haha

  • @jasonbraza9517
    @jasonbraza9517 7 місяців тому +2

    Shooting puzzle for phone in Wuthering waves sucks, 20 tries and I can't finish it, it's too shaky!! Also echoes stats I get just sucks, I have way better luck in Genshin's artifacts.
    I don't like being one shot, specially with my ping I get my echo summon gets wasted, in Wuthering waves.

  • @koconnor117
    @koconnor117 7 місяців тому +11

    I'd sure like to play this but it crashes, lags,and glitches on my new Samsung. I guess I'll wait for ps5 and hope it's better then.

    • @lichmourne00
      @lichmourne00 7 місяців тому

      Maybe you don't have enough storage for the game and it's bogging down your system? Or you and a new old phone that can't game lol.

    • @AstraLuna-o9i
      @AstraLuna-o9i 6 місяців тому

      @@lichmourne00I have 256GB of storage and it runs like shit on my phone too.

  • @skycooks2639
    @skycooks2639 7 місяців тому

    the game is meant to be challenging the co op feature actually make since because there isn't meant to be multiple rovers running around just one also it doesn't ruin the combo system it adds to it by having multiple on the battle field you don't really need a switch out system but sadly you cant use this feature in endgame, having a system like genshin you are going to get a lot of rovers running around and thats just a bismol to what the dev want to take with the game, also the game is still in early access so stuff like music quality can increase later down the line and Rover the character you start with can also be the character you finish the game with which says a lot for a lot of gacha games out there, also the best part is that its in early access you can actually progress and actually be into the game and not have to worry about falling behind.

  • @naturallyirrelevant9639
    @naturallyirrelevant9639 6 місяців тому +3

    This is a great video, I did wanna share one tidbit though, if you didn't know apparently the gamma is locked to the brightness in WuWa? I don't really know why but I think the game is much more vibrant and beautiful if you set your brightness either super low or at zero all-together.

  • @sephysycotic
    @sephysycotic 7 місяців тому +4

    WW combat overall is much more versatile than GI...the parry system is awesome..feel like you are playing dark souls..give it time and the game would definitely be on par with GI in the future..

    • @RubenDuenas1
      @RubenDuenas1 6 місяців тому

      Imo it's already on par for me! :D
      Esp when you're running up mountains while sprinting, god I love doing that

    • @VSN-wb2ly
      @VSN-wb2ly 5 місяців тому

      Combat in GI is boring after some time, basically just have this characters and spam the skill button.

  • @Guzyx
    @Guzyx 7 місяців тому +2

    Have you finished the story? Because in my opinion the story is kinda good honestly. Well the early act is kinda meh but later on its getting more intense and interesting

  • @spartacurt
    @spartacurt 7 місяців тому +3

    Very fair takes, probably the most fair I’ve seen yet. I’m wondering though how the difficulty can be compared since characters can’t yet be fully built in WW 🤔

  • @nugame406
    @nugame406 7 місяців тому +10

    I enjoy wuwa.
    The combat is indeed different. The world is similar. Altough i wish wuwa setting will expand outside china culture.
    You can change the setting to make it more colorfull in brightness, reduce it and the color will pop up more. Turn off volumetric fog and light.
    The most important thing. The dev is responsive. And you get 3 5 stars character from begining

    • @W0lfscythe
      @W0lfscythe 7 місяців тому +1

      Hopefully, 2.0 will take us to the New Federation since I'm curious about what it is like. Especially since a few characters came from NF.

    • @Scatterblades
      @Scatterblades 7 місяців тому +1

      New Federation seems like not using china as a base. don't worry.

  • @meltwastaken
    @meltwastaken 6 місяців тому

    After you said it plays like KH2 but with more button presses I was sold.

  • @usmansubhani7482
    @usmansubhani7482 7 місяців тому +1

    I like how Devil May Cry they went even more than the ACTUAL devil may cry gacha game. You see a game like this and just can’t forgive peak of combat for being peak garbag.

  • @yukiauzamakiuchiha1087
    @yukiauzamakiuchiha1087 6 місяців тому

    One thing I hate about Wuwa is my game crashes even when I’m on Wi-Fi it goes black and the kicks me out of the game..I experience to much lag to the point I can’t play it anymore 😔

  • @heheboi9435
    @heheboi9435 6 місяців тому

    13:00 who are you to tell which game's music is better? A musician?

  • @VSN-wb2ly
    @VSN-wb2ly 5 місяців тому +1

    My overall choices:
    - combat: WuWa
    - Story: (can't compare this, genshin was released 4 years ago so not fair for now)
    - Graphic: Wuwa
    - world design: Genshin (tho i also like how Wuwa's world design appears grittier and not very colorful)
    - Gacha: Wuwa
    - character design: Wuwa (i like how some characters don't look overly handsome while retaining visual appearance)
    - dev: Wuwa (this is a new game so they must listen a lot to their audience but i hope they retain this)
    - co-op: Genshin (tho this could be solved)
    Many of flaws with the game can be summed up with this "was genshin launched as a full scale AAA game?"
    all we can do is to give the dev feedbacks

  • @Erixacalibur
    @Erixacalibur 7 місяців тому

    You still can use QTE is Co-op. Your character just simply do intro and outro at the same time.

  • @kittkat8413
    @kittkat8413 7 місяців тому +6

    inc the amount of resin wont matter as much if they dont inc the rate you earn them

    • @a_bonafide_rarity
      @a_bonafide_rarity 7 місяців тому +1

      you get one every six minutes in WW 🙂 there's a countdown if you click the plus sign next to your waveplates.

  • @bushy9780
    @bushy9780 7 місяців тому

    forgot to mention the weapon banners are guaranteed to be what you want. There is no 50/50, especially not 2 50/50s like genshin's weapon banner. Definitely not a trap if you want to min max your fav character.

  • @TechTalk0069
    @TechTalk0069 7 місяців тому +9

    The act 5 and 6 story are peak in WuWa

  • @Edward_Ardy4671
    @Edward_Ardy4671 7 місяців тому +12

    For the Environment part, it's not outdated just because it's somewhat muted, the setting is post-apocalyptic or post-lament, it's supposed to look in a terrible state. So you, the player WOULDN'T WANT to go in there.
    But I respect your opinion, sharky.

    • @ANoobInvoid
      @ANoobInvoid 7 місяців тому +6

      Well they could at least make it appear more exaggeratedly dangerous yet appealing like more corrupted with glow in the environment and make the impression of "I shouldn't go there but it looks so cool"

    • @Edward_Ardy4671
      @Edward_Ardy4671 7 місяців тому +1

      @@ANoobInvoid like PGR, yes

    • @lunar31-r9k
      @lunar31-r9k 7 місяців тому

      @@ANoobInvoid They literally makes everything red in dangerous zones, that's the most obvious "don't go there" sign ever.

    • @LauraLovesHugs
      @LauraLovesHugs 7 місяців тому +3

      it's not so much muted and dangerous as kinda bland. it reminds me of a ton of other UE4 games and has a very average artstyle. like a lot of the environments in wuwa feel like i could see them in like 15 different other games and it'd just look fine.

  • @C_J_
    @C_J_ 7 місяців тому +4

    This looks like a complete copy of GI (as far as the interface and all the sub screens.) I'm wondering why mihoyo didn't say something about this. Other than that seems pretty good, if we're looking for more exploration (my fav part of GI) or a new way to beat up monsters. Thx for the review, I've been eyeing this game for a few days.

  • @akshaymane5828
    @akshaymane5828 7 місяців тому +1

    Imo, the waveplate system is neither better nor worse than GI.
    I mean yes it is almost 50% more than genshin,but the required usage for collecting rewards is also 50 % more than genshin. For eg. GI require 40 resin to collect any boss material and in WuWa its 60 waveplate. For normal domain 20 resin in GI and 40 waveplate in WuWa.
    I think the economics is the same in both games . Even though WuWa has increased the "resin" yet it uses more to collect rewards.
    Also there is not yet the condensation of waveplate system implemented in the game maybe in future!.
    If you think you find it similar or different let me know your opinions.

  • @saiavabel6076
    @saiavabel6076 7 місяців тому

    One core thing wuwa is character who got infusion wont be off if you switch. Making it combo god game. U can play 3 characters same time if u pro

  • @danielbarona8750
    @danielbarona8750 7 місяців тому +1

    maybe is not a genchin killer but is wake up call to make the game better becouse thsi one is very close and is on 1.0 so thats allways good to have new games that make other publisher to step up and make there games better

  • @2impgaming
    @2impgaming 6 місяців тому

    The gatcha in this system is way better then Genshin ever was. I haven't spend a dime and have all legendarily, except one(the new one), and have currency to spend on souls to get higher rank character without actually just rolling. You might say that I'm lucky, but even if I was, how did I get even 2 ranks for some legendary character... if I got 2 for some legendary(might not been on the legendary I wanted, but still), you should be able to get at least 1.
    And the most important thing, you can run everywhere without being limited by stamina, and you have full stamina from the start, and you can run up the mountain.
    The game makes you feel like they appreciate your time - that's a big bonus.

  • @kochoshi3208
    @kochoshi3208 7 місяців тому +1

    what sets apart from genshin is that 4 stars here doesn't even feel like a 4 star character

  • @devrats
    @devrats 6 місяців тому

    No mention wuthering wave combat like swap cancelling, intro, outro skills, unlimited stamina out of combat etc

  • @dayana4654
    @dayana4654 7 місяців тому +3

    I somewhat love it, mainly for the combat, easy climbing, the way echo work... but this game eats my battery like crazy, even when it's charging while playing it would still eat battery, like I'd go from a 90% to an 80% WHILE charging. If I don't charge it goes from 90% to 60% within like 20 or 30 minutes max and my phone gets super hot.
    While genshin I can play for 8 hours without charging and got from 90% to 30% in 8 HOURS while WuWa I can max play 1 hour before I have to leave to charge it.
    And being honest, I like Genshin for its lore, so if due to future updates and storage if I unfortunately will have to pick what to keep and what to delete, I'd delete WuWa and keep Genshin.
    Now yes, I compared both games because the video itself is talking about similarities and differences, but respectfully they're different games, made by different companies and its different in general, so comparing them is useless, play what you enjoy and ignore haters.
    Travelers and Rovers, enjoy the adventures~!

    • @Food_Guru92
      @Food_Guru92 7 місяців тому +1

      But i hope they remove walking in walls like spiderman. It's not realistic

    • @dayana4654
      @dayana4654 7 місяців тому

      @@Food_Guru92 it's not supposed to be realistic... MC literally dropped onto a planet from outer space 😂 so in no way is it supposed to be realistic...
      That's the whole uniqueness of exploring in WuWa is that you can easily climb anything

  • @pleaseyoustayalive
    @pleaseyoustayalive 7 місяців тому +4

    I tried Wuthering Waves for a very short period of time, and the lackluster environment and lack of an interesting story line just kinda killed it for me. That being said, I think its a really good thing for Genshin to have some serious competition, and in this aspect WuWa serves its purpose. On the other hand, if anyone was worried, or maybe hoping, that WuWa would put Genshin out of business, so to speak, it seems highly unlikely. I have just found Genshin to be more enjoyable.

    • @animadas2306
      @animadas2306 7 місяців тому +2

      WuWa story gets better during Scar & act 6. So you can give it a try if you have time
      I also didn't liked the environment/graphics. But anyways as WuWa is just starting I'm gonna stick with it so I get the beginners benifits & cam catch more characters in future

    • @pleaseyoustayalive
      @pleaseyoustayalive 7 місяців тому

      @@animadas2306 Okay, that's good to know. Thanks! Yeah, I haven't entirely given up on it yet, but I don't have a ton of extra time so I think I'm just going to wait to spend much more time on it until its a little older and maybe updated a bit. I hope you enjoy playing it tho!

    • @animadas2306
      @animadas2306 7 місяців тому

      @@pleaseyoustayalive login in sometimes to get the free gifts(compensation) . Login before 3rd June & collect 160 Astrites from gift box

  • @regentechmed
    @regentechmed 7 місяців тому +2

    Party Turtle is indeed best echo

  • @bongbing00
    @bongbing00 3 місяці тому

    idk i love the quality of life changes on Wuwu, but something about Mihoyo games have this certain shine and polish to them. Similar to a Nintendo games, where you can feel the difference between it and its competitors

  • @hikari9262
    @hikari9262 7 місяців тому

    Combat in WuWa may also evolve to knowledge-based, and no longer skill-based. If you fight the Crownless boss 100 times, you will already know the timings of its attacks, and it will no longer require skill, but knowledge, and of course, time.

  • @zealblaster
    @zealblaster 7 місяців тому

    if you want to get echo with good sub stat you need to WIPE OUT YOUR MAP and level up echo is HELL you can't use echo to level up echo it takes 2 full days of energy to fully upgrade +25 golden echo.

  • @CaramelMarkhiato
    @CaramelMarkhiato 6 місяців тому

    Playing both and using Beidou early game in Genshin is finally paying off for me in WuWa. Love both games!

  • @energyismygame
    @energyismygame 7 місяців тому

    if y’all comparing genshin’s map (4 years into the game) to Wuthering Waves, you should then compare the map from 1.0 with just mondstadt and liyue. Wuthering Waves “vanilla” map clears the beginning of genshin by a milestone.

  • @SundayMatinee
    @SundayMatinee 7 місяців тому

    How do you know the soft pity starts at 50? AFAIK we don't know if there is a soft pity nor when it starts.

  • @firedragonfist4595
    @firedragonfist4595 6 місяців тому +1

    I play wuwa 2 day and after that i play genshin until today and never open wuwa again.😢wuwa have a good combat system but i love so much genshin combat system specially their elemental reaction also their music is very good😅

  • @bruceboivin2278
    @bruceboivin2278 4 місяці тому

    I like both being new to both type of games. Both seem fun to explore. The stamina system waves wins hands down. Genshin probably could fix stamina problem easily.

  • @Josh9083
    @Josh9083 6 місяців тому +1

    honestly shark, i feel the opposite about the story, i want to skip Genshin impacts story, a QOL change for me would be to add a skip button, Wuwa has me engaged and i don't feel like skipping it, i think paimon is my biggest reason for wanting to skip any dialogue, like I'm interested in the Dain quests cause those are in interesting, but even the archon quests i find my self skipping, its very lacking....I'm really only on Genshin to do combat, most of the rest of the game I'm fine with.

  • @KorayRuthlessvillian
    @KorayRuthlessvillian 2 місяці тому +1

    Wuthering waves combat system doesnt give me the same satisfaction as the elemental reaction system. If I want to play a challenging game I can go to overwatch ranked or apex. Wuwa becomes too repetitive without the elemental reactions, if they did implement el reactions, with the combat system they have it would of been perfect.

  • @niveauabulle5205
    @niveauabulle5205 7 місяців тому

    The fact that the music hasn't been memorable so far in WW is especially jarring, since Punishing Gray Raven, Kuro's other IP, has some of the biggest bangers to ever bang.

  • @SquishyFletcher
    @SquishyFletcher 7 місяців тому +1

    Thanks for this review, I've been wondering, but with limited time I wasn't in the position to play both...and with an addictive personality I don't want to overload myself.
    As a button masher, not a skill player (and having a crap ping), I think I'll stick with Genshin, because I can at least get stuff done.

  • @crimsonninja5090
    @crimsonninja5090 6 місяців тому

    It is simple for me. The combat was super enticing given that it has a lot of avenue for advanced combat and skill expression. But during my bout with the game, the manner in which is has been implemented leaves a lot more to be desired. I feel robbed of actually achieving something skillful, rather than just being handed it over. Maybe it is because I am used to games that require sharper dodge/parry timings. Regardless, the timing feels very relaxed and that just makes me feel like I am being rewarded for something that I didn't really 'achieve'. The second is the particles and effects. Tons of particles and effects that aren't really grounded enough to the action, adds to a ton of flair, but takes away from my experience with the game. And with these two, I feel less inclined to continue playing the game, to the point where I just quit.

  • @mj6582
    @mj6582 7 місяців тому +1

    I agree with you. WW story gets better eventually I like it. I prefer genshin's environment, WW is darker and sad looking but it's just a different vibe not a bad one.
    Clearly WW is being very generous with rewards right now but it's gonna stop eventually and I'm curious to see how much powercreeps will come. They have a lot of characters at release and that could mean powercreep from future units, like in Honkai SR. Genshin has done very well not to pwercreep characters over the years, props to them

    • @darksign1840
      @darksign1840 6 місяців тому

      Honkai Star rail powercreeps are out of control, I agree.

  • @arian_motta
    @arian_motta 6 місяців тому

    How's the combat on mobile? It seems to be way more fast paced than Genshin. By seeing the video it seems playing on PC or console would be way easier, because of the amount of buttons on screen, actions and combos.

  • @sillysmy
    @sillysmy 7 місяців тому +2

    Great video! However, I have differing opinion on a few points.
    WuWa's environment feels more drab, but I think it's actually a stylistic choice. The setting in WuWa is that of an ongoing apocalypse. A cataclysmic event has happened not long ago, and the aftermath is still unfolding. There is also more potentially world ending threats on the horizon on top of that. Genshin's environments are beautiful, but WuWa's environments suit its tone and setting better. Dragonspine, Tsurumi Island, and Seirai Island in Genshin are all pretty dreary as well, but they all fit their intentional narrative tones in Genshin. I think it's the same case with 1.0 WuWa. It'll only become a real issue if later updates fail to introduce more variety to WuWa's environments.
    WuWa's story is very commonly criticized, and rightly so. The introductory portions of the story is VERY rough in WuWa to say the least. By comparison, Genshin eases the player into its world and story much more smoothly. However, I actually think that WuWa's story gets better sooner than compared to Genshin. The main story in WuWa is very compelling when it picks up. It really feels like the approaching monster army is a real threat, and that war against it is imminent. Every able person readies for battle. The tension is palatable. Genshin's story on the other hand, while not as rough from the beginning, doesn't really hit its heights until Sumeru. Some of the story in Inazuma was downright horrible. Genshin failed hard on selling Kokomi as a competent strategist, or even the war itself. It felt like an 8 year old with anime logic was calling the shots in a some supposed war that the player really doesn't care about. And the grand battle was just her doggie general and a small handful of guys on the battlefield. Genshin's story is more grand and intricate, and overall better woven as a whole, but it isn't without its faults.
    This is all just my opinion. I do agree that they will likely appeal to different kinds of players. I think the one thing that Genshin does beat WuWa hard on is the music. Genshin absolutely crushes WuWa in the music department. It's what got me to try Genshin in the first place back then.
    Thanks for the video. Please keep putting out great videos and your awesome positive attitude as you always have been. Cheers.

    • @Gazer-x5s
      @Gazer-x5s 7 місяців тому

      Dragonspine is in 1.2 ver, Seirai island is in 2.2 ver, Tsurumi is in 2.3 ver.
      It is not fair to compare those areas when WuWa is in 1.0 ver.

    • @sillysmy
      @sillysmy 7 місяців тому +1

      @@Gazer-x5s You're still stuck on the Genshin vs WuWa mindset and completely missing the point. Those mentioned areas are comparatively dreary and gloomy but perfectly fit their intentional tones. Just as the dreary tone in WuWa suit its setting.
      I don't understand why so many players have this strange fixation on pitting Genshin vs WuWa 1:1. WuWa's goal shouldn't be to match Geshin 1.0. What's even the point? It's more important for WuWa to deliver a cohesive tone that matches its own setting and story.

    • @animadas2306
      @animadas2306 7 місяців тому

      ​@@Gazer-x5sWuWa wouldn't even stand a chance if they don't go all out against the current genshin perks(selling point of genshin to players) .
      So comparison like Genshin 1.0 only had mid mondstat whereas WuWa 1.0 has greenary to firery to toxic weather to Desert. .... Comparison like this falls short. Genshin & WuWa both are open world & in a sense share a very similar gameplay type genre experience. So in way or other WuWa has to introduce the things of genshin which attracted players. & WuWa has a senior to learn from. Yeah genshin didn't upgraded life of players over the years that's why there is outrage among community. & They should hear the demands of community more

    • @animadas2306
      @animadas2306 7 місяців тому

      at the end most of the genshin players are going to play WuWa. The targeted player base is same .WuWa choose to be wise by not making the grind more torture. Otherwise many people wouldn't dare to install it after facing similar thing in genshin

  • @robinrising1834
    @robinrising1834 7 місяців тому +3

    Con : game is unplayable on PC
    Pro : combat is wild, cancel frames, s, character switching, parry, dodge, field time buffs make it more of a fighting game and you can hard push content at low levels by just not getting hit.

    • @Codeeeygenshin
      @Codeeeygenshin 7 місяців тому +2

      Only unplayable on mobile for me
      On pc I can have maxed settings 60fps and it only uses a 50-70% gpu

  • @Itz_meR3S3
    @Itz_meR3S3 5 місяців тому

    You kinda just gotta give time for both games to learn and grow, especially Wuthering waves since it is very new.

  • @perseus1293
    @perseus1293 6 місяців тому

    i prefer the environment of wuwa because i like urban exploration irl and feels more real (also have less over saturated colors), also wuwa has much better movement

  • @horokai
    @horokai 7 місяців тому +30

    Genshin would have to step it up. Better rewards, resin regeneration, fixing the weapon banner, that’s what I hope for Genshin in the non distant future.

    • @Kittysune12
      @Kittysune12 7 місяців тому +1

      go seek help you addicted to gambling

    • @horokai
      @horokai 7 місяців тому +1

      @@Kittysune12 yeah probably.

    • @JMike-bq6rl
      @JMike-bq6rl 7 місяців тому

      Paimon with an Echo skill "Ehe te Nandayo"

    • @Sello_mm
      @Sello_mm 7 місяців тому +2

      @@Kittysune12 b-b-but free pulls means better game no ? Why are global players all so fixated on getting more pulls instead of wanting a good quality game

    • @Scatterblades
      @Scatterblades 7 місяців тому +1

      ​@@Sello_mm not all. but yeah, that's called gacha addiction. when gacha is more important than the main genre of the game itself.

  • @ehe8692
    @ehe8692 6 місяців тому

    Wuthering Waves is the created from what "Genshin could never",
    genshin Limited Parrying event is cool, player ask for endgame and new mechanics, Decent Main character usefulness, Climbing and mobility sucks, and especially PLAYERBASE And WUWA took notes all of that

  • @bacuda926
    @bacuda926 6 місяців тому +1

    Wuthering Wave's combat is just so much fun, feels really good, responsive, and pretty deep if you want to get the most out of it, story so far is just okay, Genshin has a better story, I'd say Genshin has better music and english VA also, but Wuthering Waves will probably improve it intime, it has only just released, the rest of the game I would say is a lot better in Wuthering Waves in every way in my opinion.

    • @Apolovy
      @Apolovy 6 місяців тому

      WuWa will improve as time passes by, you’re right. But because of WuWa, Genshin will improve too, so Genshin for now is a better experience (except for combat, but not for everyone though) and Genshin WILL continue to improve so even though WuWa is a good game - but becuae of its existence, Genshin will always be a few levels better overall.

    • @bacuda926
      @bacuda926 6 місяців тому

      @@Apolovy Yep hopefully that's the case that they will both improve to keep up with eitother, which is a good thing.
      Genshin always being a few levels better I do not agree with, not saying that it can't be true, I'm just saying there is no way to know that, there are already enough ppl thinking that WuWa is a better game, me included, but it's because I value combat most in games, and WuWa's combat is just way more my thing.

    • @evilmiyoho6742
      @evilmiyoho6742 6 місяців тому

      ​@@Apolovy Genshin is not better than WW at all, and it's not going to improve. Wake up, whiteknight.

  • @BNuts
    @BNuts 7 місяців тому +1

    _WuWa_ is the closest to being a direct competitor to _Genshin_ due to both being open world games, however their stories and characters are different. The worlds are different, as are the methods of traversal. Kuro Games also went with faster action-based combat, showing their roots from _Honkai Impact 3rd_ over elemental reactions. And then mixed a bit of _Pokemon_ in by being able to capture and use monsters, although as the relics / artifacts this time.
    My hope is that if _WuWa_ does well enough, the Genshin Team will finally feel some pressure to make substantial improvements to the game experience, like the ones we've been asking for since launch. They might have to replace their stingy producer for that to happen, but I am all for it. I mean, _Genshin_ is play, but the RNG everywhere grinds you down. It could use some improvements, all of them easy.

  • @igormalusevic
    @igormalusevic 7 місяців тому

    I like WuWa still, Genshin is first ARPG game which have special place in my heart.
    Oh, i forgot to mention. I play this game on potato pc. Waaay below system requirements: My PC i5 4570, 8 Gb DDR3, Nvidia GeForce GT 630. Motherboard is some Fujitsu Siemens PC for office which i upgrade with VGA and RAM. On first day after release it was lagging (mostly because of ping, i think that it was not been optimised for my network card which is ancient) now in last update it is much muhc better, loading screen still long but shorter then on start, on start ping was been 130-999ms now average is around 60-90ms with ocasional jumps to 160 to 300ms.
    Greetings from C3pio!

  • @skitteronline
    @skitteronline 7 місяців тому

    its been like 5-6 days and wuwa already improving , unlike genshin ... whos trying to bankrupt their players ..... weapon banner wuwa , combat wuwa , story both games started as chump but now both got their story working fine , overworld 0 waveplate game mode ? wuwa ofc you can do almost all things without waveplate like challenging hardest bosses for speed runs , 1 hp challenges,parry attak /dodge attack damage only challenge , mainly echo farming for better stats , tuner farming for echo levels / tuning yes those things also drop levelup materials , in the end ill say this wuwa has great potential just like a wine , when it ages it will get better , so lets give wuwa some time as it just released few days ago , they need to fix bugs and other things which almost every games has now days during starting period , genshin killer or not it will serve its purpose which is player entertainment with less bankrupting chances oh btw Edit:- Genshin still wont listen to comunity , so yeh genshin could never xD free rewards ? ye sure 3 pulls for anniversary VS free choose your 5star for some mistakes xD

  • @88Opportunist
    @88Opportunist 7 місяців тому +1

    That Wuthering Waves combat just has so much going for it. Normals in Genshin feel terrible unless you've got some sort of infusion going on which effectively turns some characters into bots that are just there for their skill and ultimate and add absolutely nothing when they don't have those ready. Likewise they add absolutely nothing if they don't have artifacts with a ton of investment and lots of RNG grind to get them just right.
    Wuthering Waves' combat on the other hand makes even a Level 1 character feel amazing and like they're adding something really valuable to the group. Sure it might take forever if used against higher level enemies but it would still feel good. Building a character optimally feels like a puzzle rather than an RNG grind.
    In this vid Wuthering Waves is compared to Tower of Fantasy and whilst they may be closer Wuthering Waves feels so much better at launch. If they improve from here they'll definitely get a lot closer to Genshin Impact's crown than Tower of Fantasy has managed to even if they still fall short. Granted I haven't played Tower of Fantasy since the 2nd or 3rd patch and I know the bombast of combat has been majorly upgraded since then but I still don't see it feeling as tight Wuthering Waves does. Visually combat in Tower of Fantasy has a 2 different font thing going on that drives me crazy and will forever make it feel like some sort of beta. Tower of Fantasy has also hardcore embraced the waifu fan service thing and almost exclusively releases scantily clad ladies instead of a world-building friendly balance like Genshin mostly maintains and Wuthering Waves currently has. Tower of Fantasy doesn't deserve to be in the conversation any more.

  • @xiaoronex
    @xiaoronex 7 місяців тому

    Now that's a fair assessment. Good Job!

  • @SpyralKing
    @SpyralKing 6 місяців тому +1

    Aint NO WAY you said that coop is much worse that is crazyyyy. Im sorry but genshin's coop is awful. Let me explain. Firstly the motivation to even do coop is next to non-existent, the biggest reason you would coop is either to get resources in the overworld like flowers and stuff, or to simply have fun with friends. Secondly, the elemental system just doesnt work great in coop. People have awful coordination and just play whatever they want, and much less organize their play to work by doing lets say pyro into Hydro for vape. All elements just get spammed so unless you do a dendro bloom based team (or any elemental combo that requires no particular order), it wont work very well. On the other hand, WuWa's coop already has more reason to exist by the simple fact that farming echoes in the overworld is simply more efficient with others. That and you can still do coop for the same reason as genshin to get resources. Also, the combat system itself just feels better in coop since there is no need to worry about any elements, everyone can play what they want essentially (although you might want a healer if you keep getting hit or are newer) and the into/outro skills are triggered by your teamates which allows combos to function much better than in genshin. Sure, you lose the ability to switch which sort of sucks, but its still fun and the fact that the combat system is so much more in-depth by default means that even though you are stuck on one character, you have much more to do than just basic attack for 15seconds waiting for your rotation to reset. You can always feel impactful by getting a parry even if you are not doing much DPS as a support for example. Playing a non-main dps in coop genshin feels awful for that reason, you just do nothing of value 3/4th of the time because the characters are simply not designed to stay on field more than 5 seconds. Genshin's coop feels like a cheap add-on feature that was never fully realized or implemented, even though the elemental system wouldve been a great opportunity to release endgame coop content that requires using multiple elements at the same time and perhaps even coop focused characters with kits tailored for such content. But I digress.
    I've enjoyed genshin for a long time and left it for awhile and came back here and there, so my critique is not to hate on genshin for the sake of it. I've always seen alot of potential in it to grow to be better, but the devs just have not shown any interest to grow in that way at all so its quite frustrating. It does many things right but also many others horribly, but I suppose that would be somewhat subjective to each individual as not everyone cares about any single aspect of a game the same. If you enjoy genshin and find nothing wrong with it, then I'm happy for you, keep enjoying it.

  • @sorenkair
    @sorenkair 7 місяців тому

    the echoes from open world is the same as getting artifacts from chests tho...

  • @MisterAwesomesauce1
    @MisterAwesomesauce1 7 місяців тому +1

    Awesome take, much appreciated. This is mostly a reflection of my experience as well. I don't care for WuWa's combat. It's tighter and more nuanced however it's not as polished as genshins and i keep encountering bugs that given WuWa's low tolerance for failure can be very aggravating.

  • @christophermauro-barias7451
    @christophermauro-barias7451 7 місяців тому

    5:37 you are still locked when getting ascension mats lol

  • @constantly_hyperfixated
    @constantly_hyperfixated 7 місяців тому +2

    I really want to be able to enjoy Wuthering Waves, but it’s super laggy on my pc and I’m not sure how to fix it. I’ve turned the graphic way down but nothing seems to work. My computer handles Genshin and Honkai Star Rail graphics just fine, so I’m not sure what the problem is. It’s so bad to the point where I can’t even walk without lagging. Any pointers?

    • @ZerefxGaming
      @ZerefxGaming 6 місяців тому

      Burn it down.

    • @wasabi134
      @wasabi134 6 місяців тому

      yeah its the same thing for a lot of people (myself included). as the game progresses there will be more and more performance optimizations so you pretty much just have to wait. try changing full screen to windowed mode and tamper with making it smaller resolutions.

  • @seph123
    @seph123 6 місяців тому

    Aesthetic and art style is a personal preference like how colorful genshin and just ebough for wuwa .. it is intentional like final fantasy 7

  • @williamhawkins542
    @williamhawkins542 7 місяців тому +1

    Anyone who's been playing Genshin for a couple of years is probably feeling fatigue
    This is an opportune moment for them to quit and WuWa is just the hot item
    That's me right now though

    • @abhiss6705
      @abhiss6705 7 місяців тому

      For me I had two phases. One before I took an extensive break around the end of Inazuma. I resumed during the half of Sumeru after seeing a lore video. I started liking the game for what it was and say it in a new light. Glad I did or I would have gotten burnt out

    • @ryangallagher8194
      @ryangallagher8194 5 місяців тому

      A lot of it really does feel like fatigue makes people want something different for a bit, and now they're all claiming it's just better in every way instead of objectively comparing them.

  • @mikeharris1929
    @mikeharris1929 7 місяців тому

    I got 5 5 star character in one week. Two free character selection, and 3 re from the exclusive banners plus there weapon