Auto-Rig Pro - Blender 4.1.1

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  • Опубліковано 30 січ 2025

КОМЕНТАРІ • 21

  • @HoonKim-v8p
    @HoonKim-v8p 8 місяців тому +2

    오랜만이네요 선생님 감사합니다!

    • @NapleStudio
      @NapleStudio  8 місяців тому

      네, 댓글 감사합니다 ^^

  • @blueberrypillars6765
    @blueberrypillars6765 7 місяців тому +4

    Thank you, awesome tutorial!

  • @해인이이
    @해인이이 2 місяці тому

    좋은 강의 감사합니다! 혹시 이미 만들어져 있는 본과 메쉬를 오토리그 본에다가 패런츠 하는 방법도 있을까요?

  • @hotsauce7124
    @hotsauce7124 5 місяців тому

    Hello, may I ask for a tutorial for body corrective shapes? To use shapes to correct shoulder and elbow deformations.

  • @animaginaanimationstudios5254
    @animaginaanimationstudios5254 18 днів тому

    Very good video... it helped me a lot... the armature in the body is excellent... but there is something that maybe I omited,,, I did the step by step process with the face... but the facial part doesn't appear except this part: "Armature object has no attribute layers"... can somebody help me???
    Keep up the good work, my friend!!!

  • @tastypepper2505
    @tastypepper2505 3 місяці тому

    Thank you for the tutorial! may i ask a question:How can I get the hand rotation to automatically follow the forearm? It’d save a ton of manual tweaking

  • @Spittoon
    @Spittoon 6 місяців тому +3

    Can both characters work with autorig? Because when I finished 1 character then 2 character but when I bind, it, the 2 character is fine but 1 character mess up. How do i solve this problem without get error.

    • @NapleStudio
      @NapleStudio  6 місяців тому +3

      I had the same problem and asked the developer a question and got an answer. The answer is as follows.
      It's important to rig one character per file for best workflow, to keep files management cleared and organized. However, once this is done, multiple characters can be imported in the same file, of course.
      Please see here to import multiple rigged characters in the same file:
      lucky3d.fr/auto-rig-pro/doc/auto_rig.html#appending-linking-in-a-scene

  • @eduardo_dito
    @eduardo_dito 3 місяці тому +1

    Thank you, this is going to help :)

  • @phineas9809
    @phineas9809 7 місяців тому +2

    Ah, you have helped me understand this much more. Thank you!!

    • @NapleStudio
      @NapleStudio  7 місяців тому

      Thank you for the comments :)

  • @James观察
    @James观察 Місяць тому

    Is there a tutorial?

  • @hoodaud
    @hoodaud 15 днів тому

    How to make autorig pro create new rig instead one rig if i use for more than one character?

    • @NapleStudio
      @NapleStudio  15 днів тому

      lucky3d.fr/auto-rig-pro/doc/auto_rig.html#appending-linking-in-a-scene

  • @PP3D
    @PP3D 8 місяців тому +2

    👍👍👍

  • @pascalcapelle29
    @pascalcapelle29 3 місяці тому

    Superbe merci

  • @J_Mon
    @J_Mon 5 днів тому

    new version autorig Pro has no TWEAK bones T___T .. make me sad

  • @ghoziakbar6410
    @ghoziakbar6410 3 місяці тому

    How can you use auto rig pro on blender 4.0? I have the same version like yours but somehow I keep getting error: armature object has no attribute "layer". It all works fine on lower version like 3.6.

    • @NapleStudio
      @NapleStudio  3 місяці тому

      I'm sorry, I don't know exactly, but I recommend you to work with the latest version of blender (4.2.2) and latest version of autorick pro (3.72.40).