VPW are legends, without a doubt. Pinball simulation has come leaps and bounds thanks to them. It will take looking very closely and finding every little critique we can dig up to improve Virtual Pinball at this point. Thanks to VPW, Virtual Pinball has a very high ceiling and I love it.
VPW has definitely set the bar very high when it comes to simulating the authentic experience. I can really appreciate their dedication into constantly improving dev techs, the results speak for themselves. Yeah at this point we are nit picking the differences & that’s a great step for virtual pinball.
I own a few real pinball machines as well as a virtual pin. The biggest differences I see with the virtual pins is the ball physics. The balls seem to float a bit (not enough weight) and don’t bounce off the rubber’s realistically.
Yeah many tables feel like your playing with a power ball instead of a properly weighted pinball. Thankfully everything in VPX is adjustable, changing the ball mass to 1.5 in the script can help on said tables. When the ball is weighted better it also has more realistic bounce off of the rubbers.
Nice video. Nice to see from someone that plays both, how virtual tables compare. I'm in an area where you only find new sterns, so can't experience the real versions to compare myself.
Thanks for offering your insight. A good thing to remember is how dramatically the table’s pitch can effect gameplay, .5 degrees up or down can completely change the ball’s behavior on a real machine
3 місяці тому
@@Major_DrainI have been a pinball competitor for 10 years. I understood the slower speed in the case of WP.
Thanks for watching and commenting…..With the new lightning I think this is probably the best table yet if your criteria is simulating the real machine.
Yes if you have a board installed/configured with an accelerometer you can most definitely slap save and physically nudge the ball in VPX. I kept it to a minimum on the video to prevent any camera shake or drifting out of frame.
VPW are legends, without a doubt. Pinball simulation has come leaps and bounds thanks to them. It will take looking very closely and finding every little critique we can dig up to improve Virtual Pinball at this point. Thanks to VPW, Virtual Pinball has a very high ceiling and I love it.
VPW has definitely set the bar very high when it comes to simulating the authentic experience. I can really appreciate their dedication into constantly improving dev techs, the results speak for themselves. Yeah at this point we are nit picking the differences & that’s a great step for virtual pinball.
Fantastic comparison! Looking forward to jumping into this one on my cabinet and in VR on my cabinet.
I appreciate you watching & thanks for the compliment…..this must look even more amazing in VR!
It’s amazing how good virtual has gotten, especially with VPW behind the creation. Great vid MDP
Thanks Dave, yeah it’s mind blowing how accurate they can get make these tables from scratch!
Well that crazy GOOD! VPW are amazing
I own a few real pinball machines as well as a virtual pin. The biggest differences I see with the virtual pins is the ball physics. The balls seem to float a bit (not enough weight) and don’t bounce off the rubber’s realistically.
Yeah many tables feel like your playing with a power ball instead of a properly weighted pinball. Thankfully everything in VPX is adjustable, changing the ball mass to 1.5 in the script can help on said tables. When the ball is weighted better it also has more realistic bounce off of the rubbers.
@@Major_Drain did you adjust the weight in Metallica?
@@hoganzeros3572 nope, the only VPX adjustment I made was to the POV to match it up with the real machine
I play a Godzilla near me and it's like the playfield is covered in custard it's so slow.
Nice video. Nice to see from someone that plays both, how virtual tables compare. I'm in an area where you only find new sterns, so can't experience the real versions to compare myself.
Slowly but surely VPW is blurring the lines between virtual and physical tables….cant wait to see where the future takes us. Thanks for stopping by Ed
Very nice comparison vid. Thanks.
Thank you for all your contributions to this project!
Excellent comparison!
Wonderful Vpx Electric Drain Edition!!! 😂 More seriously, very good vidéo et comparison. The two versions look very close.
Now you can see both are worthy of electric drain editions, thanks for watching Otto
Great comparison video.
Great comparison. Congratulations.
I have some personal experiences:
In the case of WP, the ball rolls more slowly and gravity affects it less.
Thanks for offering your insight. A good thing to remember is how dramatically the table’s pitch can effect gameplay, .5 degrees up or down can completely change the ball’s behavior on a real machine
@@Major_DrainI have been a pinball competitor for 10 years.
I understood the slower speed in the case of WP.
Its also cause of YT 60fps. 120fps in reallife is faster
@@lomstertv366 When playing a 120 fps recording, it should be half as fast as 60 fps. So the ball would move half as fast, slow motion.
yeah, but when you (only) play with 120fps you have a smoother ball movement, it also looks faster to me then
excellent comparison video. one of my favorite tables. In your opinion is this the best vpw conversion table yet since its 2.0 update?
Thanks for watching and commenting…..With the new lightning I think this is probably the best table yet if your criteria is simulating the real machine.
Well done :)
Thank you Game Club Central!
Nice head to head review
Appreciate you watching, thanks
@@Major_Drain thank you dude
Is it possible to perform a slap save on the virtual table?
Yes if you have a board installed/configured with an accelerometer you can most definitely slap save and physically nudge the ball in VPX. I kept it to a minimum on the video to prevent any camera shake or drifting out of frame.
@@Major_Drain hmmmmmmmmmmmMMMMMMMMMMMMMMM!!!!!!!!!11111 I see a vpin in my future
Yes, I do it often using Xbox controller