I don't remember the exact line because it's been a while but if I recall correctly there should be something that goes like : unit1 force getout, or forcegetout.. You're going to have to Google it to be sure though 😅
Good question actually. I suppose you could simply de-group the AI gunners from the heli group, so that they can follow their own logic. Actually only the helicopter pilot should have to be set to careless, come to think of it.
@@SiCDisaster Thanks. Also sometimes when ordering extract, the heli team gets distracted by random enemy units and our otherwise flawless mission ends up crashing down. De-grouping could solve this.
The only way to completely control the helicopter is by flying it yourself in exactly the way you want it, and recording it's path. I've got a video up on that as well :)
@@SiCDisaster but then over the next few minutes you make additional changes. No biggie. Just was looking forward to see the polished end result. Great vid.
@@objectivereason4846 Yeah that's fair enough, perhaps I should have shown that too. It's been a while since I made this video but I guess I thought it didn't add anything to the actual topic of getting a helicopter to land under fire, other than making sure the right people weren't allowed to die, or the helicopter to get blown up. Wouldn't have taken more than a minute, so that's on me :P But thanks, I'm glad you liked it!
ty, simple and to the point
Great Tutes. Keep it up.
Thanks!
Great video thank you for taking the time to make this 😀 great work
Thank you!
You're welcome :)
my helicopter(s) just spawn and immediately land and unload, help pls?
My ai team wont get out the heli
Doublecheck for typos, it can be easy to miss!
Thanks
Is there a way to make units dismount faster they take like 2 minutes to get off and they just get gunned down or an RPG hits the heli
I don't remember the exact line because it's been a while but if I recall correctly there should be something that goes like : unit1 force getout, or forcegetout.. You're going to have to Google it to be sure though 😅
@@SiCDisaster No worries thanks.
This is nice, but how a heli with a static AI gunner could still shoot enemies when set to careless?
Good question actually. I suppose you could simply de-group the AI gunners from the heli group, so that they can follow their own logic. Actually only the helicopter pilot should have to be set to careless, come to think of it.
@@SiCDisaster Thanks. Also sometimes when ordering extract, the heli team gets distracted by random enemy units and our otherwise flawless mission ends up crashing down. De-grouping could solve this.
My heli d'not land.... Maybe addons have something to do wit?
instead trigger, I put in the waypoint ( vehicle this land "land";) and work.
Glad you got it working :)
How can i turn off, that my helicopter turns 180° before landing?
The only way to completely control the helicopter is by flying it yourself in exactly the way you want it, and recording it's path. I've got a video up on that as well :)
@@SiCDisaster Ok, Thanks for the fast response :)
Damn what sound mod did you have in this vid?
JSRS :)
@@SiCDisaster thanks brotha
Didn't get to see the end product?
It starts at 9:44.
@@SiCDisaster but then over the next few minutes you make additional changes. No biggie. Just was looking forward to see the polished end result. Great vid.
@@objectivereason4846 Yeah that's fair enough, perhaps I should have shown that too. It's been a while since I made this video but I guess I thought it didn't add anything to the actual topic of getting a helicopter to land under fire, other than making sure the right people weren't allowed to die, or the helicopter to get blown up. Wouldn't have taken more than a minute, so that's on me :P But thanks, I'm glad you liked it!
SiCk
Great TUT especially the little HACK that you use in game..
How did you have units start in the helicopter?
just drag them in?! It's shown in the video
qwite reasean im drunk
but ever
hell coupter as a
parasuit))
tru that
oh my god the video is 15 minutes long