Hey everyone! Changed the format up for todays special video regarding The Mandalorian and how it is changing filmmaking forever. Also, for those subbed to the channel, make sure you have on all notifications. Only 10% have those enabled and they help the channel out tremendously! Thanks everyone and let me know how you feel about this format. This aids in allowing me to show more footage vs getting strikes. -ATAT
Curious how it changes the pre-production. Since they need to have the content to project in the volume doesnt it shift when a great deal of the special effects are being done. Wonder of they have preliminary stuff done and projected then post the add more ships to the sky/space. Would adding explosions because of a battle going on around them change the lighting so they need to have an explosion on screen so the lighting is correct.
@@keithfranklin214 SO, the basic pipeline is animating the entire episode first with crude animations, dialogue, sfx, some music cues etc. As thats happening, the content is being made in the game engine, working as the story is crafted, then once it hits the stage, its basically like getting coverage rather than trying to think about what you are shooting, because all that work has already been done during the first stage of creating that crude animation. For the other few questions, they actually DO add a lot of ships in post. There were a few stop animation ships in this season (Gideon scruiser and the cruiser where Mayfeld is) so those had to me match moved into the scene they shot. I imagine they send the data over to wherever they have their motion control rig at ILM then recreate the camera movement. I have no idea though about the lighting cue for fire. That ill need to think about! My hunch...they time practical explosions to ones within the content on the wall.
@@ATATChat So with that do you believe that they push out the start of filming to later in the film making process? Of course the post production should be a great deal shorter and overall believe it cuts the time for complete production.
@@keithfranklin214 Hmm, hard to say, to me it seems like they would get to it around the same time either way due to the fact people are working in tandem to hit the photography deadline etc. The other thing too, about 30% of the show is filmed with sets or outside so perhaps that happens first while the content is being finalized, then they go into the volume for the rest. Like you said though, i think over all, even if the filmmaking aspect moves a bit further out, overall its probably still a faster turnaround thanks to the animatics made before shooting. Its almost exactly the episode shot for shot, so they go back into the Volume and compose what they need to get it all. I do wonder if they even get Broll tbh.
I love this tech, and the Mandalorian already utilises it so well. I especially love that the junkyard prison scene actually used blown up miniatures for the crashed ties, so cool.
For as long as Star Wars has been around and with every new film or era of the franchise it seems to always be in the epicenter of where we are in the world in terms of time what time of era we are in and the progress of technology this is no different.
This new technology is really gonna improve the MCU films. A movie like Infinity War utilises so many green screen backgrounds that not only is it so much rotoscoping work for all the VFX artists but also it just looks bad. With the volume, they can achieve much more dynamic lighting and make everything less bland and grey. I’m excited!
I find it amazing that Star Wars has innovated so many things in filmmaking making since it’s inception. Hell I can’t wait until we get to see movies set in the high republic era.
The volume is such a wonderful piece of tech and the potential for film making is massive. Hopefully it'll encourage more practical effects for foreground characters rather than every other character being cgi. Also never knew about Sir Ian McKellen nearly having a breakdown!
The fine line between insanity and wisdom is -a tennis ball- the capability to communicate with a tennis ball effectively enough to make it appear realistic.
George Lucas created Industrial Light and Magic because he wanted to use effects that had never seen before in cinema history and since then others have asked if they could borrow the division for their films and one of those people was Jon Favreau when it came to Iron Man 1. When it came to Tarkin and Leia in Rogue One they used state of the art groundbreaking technology to make them look as real as possible. And now this show is using new techniques which get to show that ILM under Kathleen Kennedy is continuing to push the limits of filming.
beautiful short of an otherwise long story,more appreciative of the behind da scenes staff i get each time these snippets feature;wasn't it one of the ILM wizards or teams that gave us PS and stuff back in the days of yore
I'm looking forward to seeing how films utilise this with their bigger budgets. I really hope I get to use it in the future. Also, where did you find that Solo behind the scenes footage?
The scene that gives this new tech the best view is when the x-wing shows up in the finale of season 2. ALL of the actors can follow it with their eyes and heads without having to imagine where it is, thus getting 5-6 different 'views'. They are all looking at the same x-wing fly by outside the ship window. It is fabulous.
I don't know what was the budget for The Mandalorian, but it looked amazing, like a 8 hour movie, I hope that future movies and series try to film this way, it's better than a green screen, the actors can react to their environment and now animators doesn't have to rush their work
It is amazing to see all it applications. There was a study done showing if humans are presented with an image that moves and appears as straight they can actually walk a 20 m circle but think they’ve walked straight. I imagine it must be amazing for actors to move through this, I’ve wanted to see how they map walking in the volume. Imagine Galaxy’s Edge installing these sets for fans to walk through as following the heroes travels.
Cool video. I remember seeing all the stuff that unreal was claiming you could do with their engine with film making and just wandered if anyone was ever going to try it. I like how the point of all of it to enhance the creative process and not just make it easy to pump mediocre garbage. I'm sure someone will eventually get their hands on it and do that but so far so good.
This was great. The entire Volume is such an interesting piece of tech and I can only assume it will continue to advance as people get to use it more often.
It was his idea. They just didn't figure out how until now. It's been progressing but George said 'one day, you'll be able to do this in your garage' _about_ ten years ago.
As a college filmmaker, I cannot begin to describe how difficult and frustrating it is to find the right setting and background for film projects of any size, especially on budget and with small crews. The volume is such a well-needed and welcomed step forward for creators of all levels and experience. Smaller-scale versions of this technology will begin popping up at colleges and universities around the world, allowing novice filmmakers to not feel utterly restricted in the stories they can tell. Even other types of creators like UA-camrs and Vloggers will eventually have the ability to upscale their production and make their content look and feel the way they truly want it. I'm so excited to watch the development and miniaturization of the Volume technology.
Another interesting thing is that it turns a lot of what was post-production into pre-production. Now the CG renders and environments have to be done before filming.
AT-AT Chat As more movies use it we’ll probably learn more and more about the process. One area I can imagine it’s faster in is someone no long has to go frame by frame with pixel perfect adjustments during certain scenes that would have otherwise been on a green screen.
This is a huge step in filmmaking... but... nothing can beat on-location environments or, like in the duel on Starkiller Base in TFA, a realistic artificial environment.
@@ReySkywalker2 They still use artificial environments within the Volume, like the trees and boughs in the foreground on Corvus and the ice formations on Maldo Kreis.
Hey everyone! Changed the format up for todays special video regarding The Mandalorian and how it is changing filmmaking forever. Also, for those subbed to the channel, make sure you have on all notifications. Only 10% have those enabled and they help the channel out tremendously! Thanks everyone and let me know how you feel about this format. This aids in allowing me to show more footage vs getting strikes.
-ATAT
@J W Yep! Thats in the video towards the middle 😀
Curious how it changes the pre-production. Since they need to have the content to project in the volume doesnt it shift when a great deal of the special effects are being done. Wonder of they have preliminary stuff done and projected then post the add more ships to the sky/space. Would adding explosions because of a battle going on around them change the lighting so they need to have an explosion on screen so the lighting is correct.
@@keithfranklin214 SO, the basic pipeline is animating the entire episode first with crude animations, dialogue, sfx, some music cues etc. As thats happening, the content is being made in the game engine, working as the story is crafted, then once it hits the stage, its basically like getting coverage rather than trying to think about what you are shooting, because all that work has already been done during the first stage of creating that crude animation.
For the other few questions, they actually DO add a lot of ships in post. There were a few stop animation ships in this season (Gideon scruiser and the cruiser where Mayfeld is) so those had to me match moved into the scene they shot. I imagine they send the data over to wherever they have their motion control rig at ILM then recreate the camera movement.
I have no idea though about the lighting cue for fire. That ill need to think about! My hunch...they time practical explosions to ones within the content on the wall.
@@ATATChat So with that do you believe that they push out the start of filming to later in the film making process? Of course the post production should be a great deal shorter and overall believe it cuts the time for complete production.
@@keithfranklin214 Hmm, hard to say, to me it seems like they would get to it around the same time either way due to the fact people are working in tandem to hit the photography deadline etc. The other thing too, about 30% of the show is filmed with sets or outside so perhaps that happens first while the content is being finalized, then they go into the volume for the rest. Like you said though, i think over all, even if the filmmaking aspect moves a bit further out, overall its probably still a faster turnaround thanks to the animatics made before shooting. Its almost exactly the episode shot for shot, so they go back into the Volume and compose what they need to get it all. I do wonder if they even get Broll tbh.
I love this tech, and the Mandalorian already utilises it so well. I especially love that the junkyard prison scene actually used blown up miniatures for the crashed ties, so cool.
That scene was really well done. I originally thought it might be a full set with bluescreen.
For as long as Star Wars has been around and with every new film or era of the franchise it seems to always be in the epicenter of where we are in the world in terms of time what time of era we are in and the progress of technology this is no different.
As someone who isn't normally into editing and post-production stuff, this is still pretty cool.
I agree
Yup
So this is way the mandalorian looks better than most movies
It's so high quality. Episode 5 might as well been a movie
This whole series is movie quality
This new technology is really gonna improve the MCU films. A movie like Infinity War utilises so many green screen backgrounds that not only is it so much rotoscoping work for all the VFX artists but also it just looks bad. With the volume, they can achieve much more dynamic lighting and make everything less bland and grey. I’m excited!
I find it amazing that Star Wars has innovated so many things in filmmaking making since it’s inception. Hell I can’t wait until we get to see movies set in the high republic era.
The volume is such a wonderful piece of tech and the potential for film making is massive. Hopefully it'll encourage more practical effects for foreground characters rather than every other character being cgi.
Also never knew about Sir Ian McKellen nearly having a breakdown!
Yea it was a frustrating production for him
The fine line between insanity and wisdom is -a tennis ball- the capability to communicate with a tennis ball effectively enough to make it appear realistic.
George Lucas created Industrial Light and Magic because he wanted to use effects that had never seen before in cinema history and since then others have asked if they could borrow the division for their films and one of those people was Jon Favreau when it came to Iron Man 1. When it came to Tarkin and Leia in Rogue One they used state of the art groundbreaking technology to make them look as real as possible. And now this show is using new techniques which get to show that ILM under Kathleen Kennedy is continuing to push the limits of filming.
Thanks for going more in depth on how they film the series!
You got it! Love the production side of things a lot.
Great video
Its such an interesting topic to me.
@@ATATChat it looks so realistic I love it
beautiful short of an otherwise long story,more appreciative of the behind da scenes staff i get each time these snippets feature;wasn't it one of the ILM wizards or teams that gave us PS and stuff back in the days of yore
AWESOME! My dream of visiting a realistic HOLODECK is close to become true! Thank you for the NEWS!
Hahaha!
Great format, topic and visuals! Thank you!
Thank you for watching!
Wait, will Rogue Squadron not use the volume before Taika's film?
I've only heard about his film using it, however, I don't see why not for Rogue
They're building two more StageCraft Volumes so I imagine they'll be using them for both.
I hope Rogue Squadron does that!
Thanks, Nick! 💽 I truly is a wondrous bit of technology.
Thank you Aunt Vesuvi!
loved the bts stuff. Hope they do it for every season.
Me too. I wish they did episodes for season two
@@ATATChat yea. I'm still hoping they would do it sometime in the future tbh.
I'm looking forward to seeing how films utilise this with their bigger budgets.
I really hope I get to use it in the future.
Also, where did you find that Solo behind the scenes footage?
Vimeo! Its hard to find but its part of a series with the DP where he talks about what lenses he liked using.
The scene that gives this new tech the best view is when the x-wing shows up in the finale of season 2. ALL of the actors can follow it with their eyes and heads without having to imagine where it is, thus getting 5-6 different 'views'. They are all looking at the same x-wing fly by outside the ship window. It is fabulous.
Yea it's so crazy to think that, bam, there's the render through the windows.
I don't know what was the budget for The Mandalorian, but it looked amazing, like a 8 hour movie, I hope that future movies and series try to film this way, it's better than a green screen, the actors can react to their environment and now animators doesn't have to rush their work
Thats why its so great. No rushing. Get it in camera if you can. And you dont need to travel all over the world all the time too.
The Mandalorian is so great in so many ways! It has achieved so much!
It's so great
They won’t erase the Sequel Trilogy
Of course!
@@echobase5774 I mean look at the Prequel Trilogy
It is amazing to see all it applications. There was a study done showing if humans are presented with an image that moves and appears as straight they can actually walk a 20 m circle but think they’ve walked straight. I imagine it must be amazing for actors to move through this, I’ve wanted to see how they map walking in the volume. Imagine Galaxy’s Edge installing these sets for fans to walk through as following the heroes travels.
Cool video. I remember seeing all the stuff that unreal was claiming you could do with their engine with film making and just wandered if anyone was ever going to try it. I like how the point of all of it to enhance the creative process and not just make it easy to pump mediocre garbage. I'm sure someone will eventually get their hands on it and do that but so far so good.
I freaking love the set design in this show it just looks amazing!
It will save it lot of money no sets and film locations and green and blue screens
This was great. The entire Volume is such an interesting piece of tech and I can only assume it will continue to advance as people get to use it more often.
Wasn’t that George’s idea over 10 years ago, but they couldn't done that then?
Nope, george was still using green screen without LED panels/ rendered high fidelity imagery for his tests. I believe those are available.
It was his idea. They just didn't figure out how until now. It's been progressing but George said 'one day, you'll be able to do this in your garage' _about_ ten years ago.
@@DaleESkywalker Yeah that's what I remember too
@@ATATChat that was not the question.
Just recently watched Season 2 of The Gallery and was blown away by this! Truly phenomenal.
I truly want to vacation in one. Just turn on a computer and be in a star wars universe
I am thinking this is beneficial for cutting down on traveling to different locations which will allow for more filming during this pandemic.
💯 that's why season two even got finished
1:38 That is a lot of green I can imagine someone getting PTSD from the color green.
It's so excessive
As a college filmmaker, I cannot begin to describe how difficult and frustrating it is to find the right setting and background for film projects of any size, especially on budget and with small crews.
The volume is such a well-needed and welcomed step forward for creators of all levels and experience.
Smaller-scale versions of this technology will begin popping up at colleges and universities around the world, allowing novice filmmakers to not feel utterly restricted in the stories they can tell. Even other types of creators like UA-camrs and Vloggers will eventually have the ability to upscale their production and make their content look and feel the way they truly want it.
I'm so excited to watch the development and miniaturization of the Volume technology.
Imagine affordable pop up stages in college? OMG how student films would change. Appreciate the comment!
@@ATATChat What dreams are made of. Love the channel!
Another interesting thing is that it turns a lot of what was post-production into pre-production. Now the CG renders and environments have to be done before filming.
its pretty wild. I do wonder if we will get any more documentaries on the workflow so see where its faster/ where things bloat upfront
AT-AT Chat As more movies use it we’ll probably learn more and more about the process.
One area I can imagine it’s faster in is someone no long has to go frame by frame with pixel perfect adjustments during certain scenes that would have otherwise been on a green screen.
This is a huge step in filmmaking... but... nothing can beat on-location environments or, like in the duel on Starkiller Base in TFA, a realistic artificial environment.
Well this is one and the same. Rather than painted walls, it's content. But I know what you mean.
@@ATATChat Yeah, true but I’m sure the SKB had false trees and snow and the like but, for a smaller budget TV show, the volume is a miracle.
@@ReySkywalker2 They still use artificial environments within the Volume, like the trees and boughs in the foreground on Corvus and the ice formations on Maldo Kreis.