Hey Sir H, this video does not address the specific issue I have been calling out in the Discord and the videos you referenced here. I would encourage you to rewatch my videos on the terrain connectivity issues to really understand the issue at play. The connection issues with the new 24 hexes is not simply Renegade choosing to use the Castle Walkway tile design, they recreated their own tile with different notch placements from scratch. It is only visually similar to old Castle Walkway tiles.
A single castle hex pulling at the joints of a few separate tiles around it is not a fair comparison to 2 straight edges of 24 hex tiles joined together. The strain of many joints on a single large tile pulling against each other creates deformation. m.ua-cam.com/video/dhYaWfhPFn8/v-deo.html
Little things like leaving off the molded in weathering on the tiles bugs me. For the price we are paying they should have spent time figuring out how to make the new product better than the old one, not worse. This game will die a death by a thousand budget cuts.
You don't seem to understand the issue with with the new tiles at all. It has nothing to do with how they look visually. I don't care that they look different. The new non-24 hex tiles are a bit stuff, but they still interlock without literally causing plastic deformation and stress lines. The new 24 hex tiles interlocking protrusions are misaligned, which introduces increased stress points, and causes plastic stress lines. Old Castle pieces don't do this. Old Castle pieces line up properly with other terrain tiles.
The connection type isn't the issue, it's the fact that they aren't aligned. The sections that jut out don't match up as well with the sections that jut in as they ought to, which causes parts to overlap.
Yeah, I was going to buy a bunch of land packs, but when I got the master set it was difficult to pull the terrain apart. I had planned to get rid of my old land, but I'm just using that now.
The new 24-hex tiles have too tight of tolerances compared to the originals, and it's led to me using as few of them as possible, as well as delaying my purchase of the terrain packs.
Just got the AoA Battlebox and tested the Jungle Tree and still has the same issue of being flush with the old or new tiles. Try the old Jungle Tree and there is no issues being flush on the old or new tree. Looking at the bottom of the new and old Jungle tree and you can see an obvious difference. Looks like that a outer mold used on the new where there was a outer and inner mold was using on the old. Also were are the rules for the Jungle Tree in the AoA Battlebox?
Your Battlebox is one of the original prints. So most likely they will not be fixed. The reprints of the master set and battlebox do not come out until the end of November or start of December. So there is no way to tell if that problem has been fixed yet.
I wonder what situations you would want tiles to fit tighter than others. I would think big 24-tiles should fit looser as there could be more pressure built up over the longer edge. Smaller pieces ( 3s and 1s and even 8s) would benefit from this.. as long as mixing the two types has no issues.
This video needs debunking. You're not addressing the actual issues that members of the community have meticulously documented. You're a prominent voice in Heroscape - we expect better.
Mannn stop. Sir Heroscape is making an observation. I find his point to be valid and I haven’t found any issues with my terrain. He has been very critical yet fair with Renegade. Just because you dislike the new sets doesn’t mean you have to hate on a legend of the community
@annieannie4213 Don't assume my opinions. The new sets are great, actually, and have a ton of potential, but issues like the 24 hexes are real and frustrating.
@EuenMcMurry well he watches video he actually goes in depth and says how the straight line tiles that they're using now are pretty tight the last stuff they made for heroscape before they ended it also had the messed up tiles on the castle pieces
Hey Sir H, this video does not address the specific issue I have been calling out in the Discord and the videos you referenced here. I would encourage you to rewatch my videos on the terrain connectivity issues to really understand the issue at play. The connection issues with the new 24 hexes is not simply Renegade choosing to use the Castle Walkway tile design, they recreated their own tile with different notch placements from scratch. It is only visually similar to old Castle Walkway tiles.
A single castle hex pulling at the joints of a few separate tiles around it is not a fair comparison to 2 straight edges of 24 hex tiles joined together. The strain of many joints on a single large tile pulling against each other creates deformation.
m.ua-cam.com/video/dhYaWfhPFn8/v-deo.html
Little things like leaving off the molded in weathering on the tiles bugs me. For the price we are paying they should have spent time figuring out how to make the new product better than the old one, not worse. This game will die a death by a thousand budget cuts.
I broke a lava piece because of how tight the new pieces are. The old stuff slides in while the new stuff is more Lego in nature.
You don't seem to understand the issue with with the new tiles at all. It has nothing to do with how they look visually. I don't care that they look different. The new non-24 hex tiles are a bit stuff, but they still interlock without literally causing plastic deformation and stress lines. The new 24 hex tiles interlocking protrusions are misaligned, which introduces increased stress points, and causes plastic stress lines. Old Castle pieces don't do this. Old Castle pieces line up properly with other terrain tiles.
The connection type isn't the issue, it's the fact that they aren't aligned. The sections that jut out don't match up as well with the sections that jut in as they ought to, which causes parts to overlap.
@@skywhale8214 hmmm, yeah I’m still not convinced tbh…I just haven’t seen it be a big issue 🤷♂️.
Yeah, I was going to buy a bunch of land packs, but when I got the master set it was difficult to pull the terrain apart. I had planned to get rid of my old land, but I'm just using that now.
The new 24-hex tiles have too tight of tolerances compared to the originals, and it's led to me using as few of them as possible, as well as delaying my purchase of the terrain packs.
Just got the AoA Battlebox and tested the Jungle Tree and still has the same issue of being flush with the old or new tiles. Try the old Jungle Tree and there is no issues being flush on the old or new tree. Looking at the bottom of the new and old Jungle tree and you can see an obvious difference. Looks like that a outer mold used on the new where there was a outer and inner mold was using on the old. Also were are the rules for the Jungle Tree in the AoA Battlebox?
@@GreatWyrmLord they weren’t included 😔
@@SirHeroscape Do they follow the same rules as the old Jungle Trees?
@ yes
Your Battlebox is one of the original prints. So most likely they will not be fixed. The reprints of the master set and battlebox do not come out until the end of November or start of December. So there is no way to tell if that problem has been fixed yet.
@ hopefully fixed with the reprint, yes
New wine cannot go into old wineskin
As old wine cannot go into new wineskin
I wonder what situations you would want tiles to fit tighter than others. I would think big 24-tiles should fit looser as there could be more pressure built up over the longer edge. Smaller pieces ( 3s and 1s and even 8s) would benefit from this.. as long as mixing the two types has no issues.
This video needs debunking. You're not addressing the actual issues that members of the community have meticulously documented. You're a prominent voice in Heroscape - we expect better.
Mannn stop. Sir Heroscape is making an observation. I find his point to be valid and I haven’t found any issues with my terrain. He has been very critical yet fair with Renegade. Just because you dislike the new sets doesn’t mean you have to hate on a legend of the community
@annieannie4213 Don't assume my opinions. The new sets are great, actually, and have a ton of potential, but issues like the 24 hexes are real and frustrating.
I don't have any problem with my regular terrain or any of it really
@@nicksnyder6370 And I do, so...
@EuenMcMurry well he watches video he actually goes in depth and says how the straight line tiles that they're using now are pretty tight the last stuff they made for heroscape before they ended it also had the messed up tiles on the castle pieces
Now they've got UA-camrs on damage control... classic.
@@aiRCoft nobody asked me to do this...I just always thought this issue was a bit overblown.
3.5k hype!
Cheers to another good video.