Elden Ring's Secret Monsters You've Never Seen! | Deep Sea Lore

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  • Опубліковано 21 вер 2024

КОМЕНТАРІ • 540

  • @davebarlow2939
    @davebarlow2939 Рік тому +597

    Can't remember where it was but before release Myazaki did an interview and was asked about the sea monsters on the map. His reply was that he couldn't talk about them at that time. If they had nothing to do with content for the game I think he would simply have said so. Based on that I think sea monsters will have a significant role in the DLC.

    • @TheCrewExpendable
      @TheCrewExpendable Рік тому +40

      Yeah it might have been specifically about the tentacles on Godfrey's axe.

    • @ArclinusCastoral
      @ArclinusCastoral Рік тому +25

      I recall something about the map sea monsters being removed to avoid confusion that the players would be able to fight them. It would also make sense to hide DLC themes, tho. 🤔

    • @jefftheindianchief8279
      @jefftheindianchief8279 Рік тому +46

      Especially considering how merman-like Godwyn's soulless husk looks. Deathroot cultivates well within crabs in particular, which means that Godwyn's influence could spread across the sea, potentially into foreign lands. I smell sequel bait.

    • @carpetlayenful
      @carpetlayenful Рік тому +4

      It might also be because game crosses come close, but never connect. There are key items, characters, or points of time. That just miss in just one aspect, but all others do work.
      You know just like real life culture and religion in social memory compared to historical occurrence.

    • @isopodslug6365
      @isopodslug6365 Рік тому +4

      Or maybe another dlc not specifically shadow of erdtree

  • @monstergirlsupremacist9534
    @monstergirlsupremacist9534 Рік тому +81

    Miyazaki has wanted to do a sea monster battle since at least DS1, what became the Hydra, though I remember reading that he was disastisfied and wanted something bigger. Maybe we'll see that desire realized in the DLC.

  • @Tackitt
    @Tackitt Рік тому +325

    The moon and water are closely connected in some way. The Carians built circular pools specifically to reflect the moon. I've always thought maybe the reflection acted as a portal for them to go there. There's also the inverted tower which has a similar theme of traversing the reflection.
    The sky and the cosmos are one.

    • @grayestrat
      @grayestrat Рік тому +31

      Also Renallas phase 2 arena is a huge water area

    • @DanielGarcia-rx3kt
      @DanielGarcia-rx3kt Рік тому +1

      If we consider the huge influence alchemy has on this game you can consider the connection of Sun/Faith/Fire/Sulfur and Moon/Intelligence/Water/Mercury and how they are opposites to each other. in this way you can see how water is also tied to the moon. Water is also tied to Scarlet Rot. In Shinto beliefs, flowing water is said to get rid of impurities whereas stagnant water breeds disease and curses. Scarlet Rot and Poison only exist in places where water doesn't flow and the Blue Dancer Charm talisman talks about how the blind swordsman that taught Malenia was taught by a blue river fairy to fight with a flowing sword to purify the stagnation.

    • @lurksmcgee
      @lurksmcgee Рік тому +27

      the moon and water are closely related in real life mythos as well, including the fact that it's commonly known the moon controls the tides on earth

    • @wonders7580
      @wonders7580 Рік тому +7

      or like how the moon naturaly is the attractor for all water on earth

    • @aaronhogan4824
      @aaronhogan4824 Рік тому +11

      I like how you quoted the choir in this. I believe elden ring seeks to connect the soulsverse, godwyns crucible changing into a waterlike dead god reminds me of the dream that aldrich had leading to a deep sea prophecy he concluded upon

  • @elleofmusic
    @elleofmusic Рік тому +154

    I sure got so excited seeing all the wrecked ships, and was absolutely certain something would come up out of the sea in the area on Weeping Peninsula where all the corpses are just meandering on the beach. Another point towards water/ocean=world of the dead is that in Celtic lore, Manannan mac Lir is someone akin to the lord of the dead, and he lives in the ocean, which to him appears like a field full of magical horses that can traverse both land and water. Definitely has me thinking of the field of wheat, and all the horseshoes on posts in the image we have for the dlc.. 👀

    • @Tale_swapper
      @Tale_swapper Рік тому +5

      Wouldn’t even be surprised if the hydra makes a new appearance and that’s the jumping off point for taking a boat to somewhere “under the shadow of the erdtree;)”

    • @dg3734
      @dg3734 2 місяці тому

      ​@@Tale_swapperthey missed a great opportunity to combine Hydra from Ds1 and old king from Ds2. Have a monster just out of reach on the shore, can only hit it when it's tentacles try to slap you / grab you. Could use same moveset/mechanics as old king with the body/frame of hydra, or even just recolored land octopus if lazy.

  • @KosOrSomeSayKosmo
    @KosOrSomeSayKosmo Рік тому +55

    Godwyn's aquatic death theming is reminiscent to me of Aldrich's coming age of deep waters from DS3. I love how From revisits and reimagines ideas again and again, and yet keeps them fresh!

    • @colinp.4638
      @colinp.4638 Рік тому +2

      Right his legs were more like a mermaid fin or something right?

    • @GODLYOPINIONS
      @GODLYOPINIONS Рік тому +2

      Godwyn the goldens legs got cursed by death root and became mermaid legs.

    • @noonyabeezniss4911
      @noonyabeezniss4911 Рік тому +1

      Yet never actually do anything with it
      It really suxx man

    • @jessejames3600
      @jessejames3600 Рік тому

      ​@@noonyabeezniss4911to be fair, they give us alot though, I always want more also but try to remind myself that they can't give us everything even though I want it

  • @MK-vi2cm
    @MK-vi2cm Рік тому +41

    There's an interview Miyazaki did with Edge magazine before the game came out that actually validates your theory. In the interview Miyazaki was asked about the importance of water in the narrative and he said it was very important but didn't give away too much in the way of story details.

    • @Ziostorm
      @Ziostorm  Рік тому +16

      I remember that, didn’t he also mention that the pattern on Godfrey’s axe was symbolic of water? I need to reread that

    • @dropkoo
      @dropkoo Рік тому +4

      It has some relevance with Godwyn for sure. Something potential with the Eternal Cities too.

    • @MK-vi2cm
      @MK-vi2cm Рік тому +3

      @@Ziostorm I can't remember to he honest, I remember he did get asked about Godfrey specifically in that interview though

    • @MK-vi2cm
      @MK-vi2cm Рік тому +5

      @@Ziostorm I looked it up it was actually his Edge magazine interview, its on the elden ring reddit on the 4th slide. I edited my og comment to fix it

    • @muramasa870
      @muramasa870 Рік тому +1

      ​​@@Ziostormt literally looks like tentacles of Kraken monster

  • @lunarrvx
    @lunarrvx Рік тому +409

    I hope they explore the ocean in the DLC. What are your thoughts?

    • @dropkoo
      @dropkoo Рік тому +32

      bring sekiro swimming! in heavy armor :D

    • @quantumastrologer5599
      @quantumastrologer5599 Рік тому +26

      If they do a under water level i will never buy a form soft game ever again.

    • @CallMeEchoGD
      @CallMeEchoGD Рік тому +24

      "flashbacks to sniper lady from fountainhead"

    • @Patrick-bn5rp
      @Patrick-bn5rp Рік тому +39

      @@quantumastrologer5599 what if it was like... An underwater city? Like in Bioshock where it's flooding a little bit, but can be traversed on foot?

    • @TheSUGA1202
      @TheSUGA1202 Рік тому +27

      I want a meteorite or a moon crashing on the sea and gravity magic terraforming in a way that it looks like moses opening the sea. You could see water elevators and walls of water were you could see through all the sea creatures.

  • @ABrushWithPaint
    @ABrushWithPaint Рік тому +26

    No one gonna mention that at 2:30 the creature with the 'goofy face' is basically Godwin? It's the same upside down visage on a long fish body found both below Stormvale Castle and in the area where you find Fia at the end of her questline. Also, for my money, those many-legged fish instantly remind me of the Sniper Shrimp/Lobster/Crayfish from Liurnia and the sewers below the capital...

  • @Hawkeye_Gough
    @Hawkeye_Gough Рік тому +27

    i want a pirate souls game with sea monsters, mixed with bloodborne aesthetics, i would never need another game again.

    • @EepyGirlLava
      @EepyGirlLava 4 місяці тому

      Oh my god I would destroy a small to medium nation for this

    • @dapperlass
      @dapperlass 2 місяці тому

      Hell yeah, lemme bonk cthulu

  • @Descendant404
    @Descendant404 Рік тому +35

    I don’t think all of this is a coincidence because everything you said is pretty much connected, and i’m a huge fan of Japanese sea monsters.

  • @wrasse1155
    @wrasse1155 Рік тому +9

    As a student of marine bio, I really love how the majority of aquatic horrors in these games are invertebrates like crustaceans and mollusks. They're amazing creatures, and I love fighting giant versions of them 💖

  • @Finnsta
    @Finnsta Рік тому +23

    I’m surprised at how quickly you brushed over the elden beast fight. I think the arena and form the elden beast takes ties super well into the theme of the ocean being tied with a spirit world.

  • @loofy530
    @loofy530 Рік тому +8

    The world of the dead being connected to water is definitely interesting and fitting. The ocean deep is to us such an unknown place, and just like death, diving into the dark is a terrifying mystery.

  • @magicoddball1452
    @magicoddball1452 Рік тому +3

    if only there was a really powerful mentor who utilizes a sword based on flowing water.

  • @Devi1Admon
    @Devi1Admon Рік тому +14

    Given how the combat system works, I imagine any deep sea bosses we’ll fight will be stranded on a beach, or perhaps the Tarnished can jump into a unique underwater boss arena that lets us breath safely?

    • @MaidenlessScrub
      @MaidenlessScrub Рік тому +5

      Sekiro dies -> arises in The Lands Between as a tarnished -> teaches us how to swim and dive -> profit

    • @kristopher5620
      @kristopher5620 Рік тому

      Why there's already one mini boss that you fight in water granted it's not deep but still

  • @flufflez013
    @flufflez013 Рік тому +4

    Aldrich’s age of deep water has finally come!!!

  • @EldenLord.
    @EldenLord. Рік тому +12

    Ever since DS3 I want an ocean themed DLC or even game by From Software. Cause one of the most fascinating lore aspects of DS3 was Aldrichs Age of the Deep Sea to me. So I really hope they make use of that massive ocean surrounding The Lands Between.

  • @hatearmy
    @hatearmy Рік тому +12

    "If you enjoy these lore DEEP DIVES..." heh, I see what you did there

  • @chriskotte8468
    @chriskotte8468 Рік тому +9

    We need a legacy dungeon that is a ship!

    • @valentinvas6454
      @valentinvas6454 Рік тому +4

      Hell yeah. I could totally imagine a Titanic sized wooden fantasy ship with several floors to explore.
      Splinter Cell Double agent had a 2 missions that took place on a huge ships and Shadow of the Tomb Raider also had an optional area that was a big old ship. I adore this kind of stuff.

  • @BrassPetals3Voices
    @BrassPetals3Voices Рік тому +12

    I can definitely see water playing an important part in the DLC. The Lands Between are beset with kegare - the defilement and pollution of death (among other pollutants created during the shattering). Godwyn’s body is itself kegare as a result of his murder and spreads through the lands. Still water is a marker and breeding ground for kegare as well - most all those tainted places have still waters except for places we transition from one place to another *in a coffin* on a waterfall. To clear kegare the one responsible for it must be the one to purify it through rituals involving clean moving water like rivers and waterfalls. Though the Tarnished was not directly involved, as Elden Lord they could represent the avatar of responsibility and thus be tasked with clearing the corruption of kegare throughout the Lands. Food for thought! (Or Water, that is).

  • @lilboigreasy
    @lilboigreasy Рік тому +24

    Sea/Large/deep bodies of water have been a pretty consistent theme in Fromsoft games, hopefully with the dlc they explore it. I want some waterthemed Elden Ring bosses.

  • @shogomakishima7224
    @shogomakishima7224 Рік тому +6

    Roderica came to the lands bewteen from outside via ship. I think she is the only tarnished that came from the present while all other tarnished traveled from the past.

    • @LordOfChaos.x
      @LordOfChaos.x Рік тому

      Samurai class is also from present and okina too

    • @shogomakishima7224
      @shogomakishima7224 Рік тому

      @@LordOfChaos.x I would say that when it comes to Okina we can't claim for sure that he was tarnished. I don't think it is ever mentioned in the game and he never visits the roundtable hall. I don't think it was ever mentioned either that only tarnished can become bloody fingers.
      When it comes to the samurai class.. well it is a person who comes from the Land of Reeds but perhaps we could argue that he came to the Lands Between in the times of Godfrey and then was banished alongside with him?

    • @shogomakishima7224
      @shogomakishima7224 Рік тому +1

      @@LordOfChaos.x Actually what am I talking about? All bloody fingers had to be tarnished because they all sacrificed a maiden to join.

  • @brian_unx
    @brian_unx Рік тому +3

    The amount of detail in this game is staggering. How they keep it all together as a development staff is even more so.

  • @packabowl3888
    @packabowl3888 Рік тому +12

    Its crazy how much water we have in the map but we cant explore it, talking about these games, almost everything is there for a lore reason, specially in elden ring where you can “go there if you see it”, so i find strange how big and detailed the map is when you open it but can’t access to those places… yet

    • @flamingmanure
      @flamingmanure Рік тому

      " where you can “go there if you see it” yup, this statement applies the most to ER than almost all the other games combined! even ds1 doesnt even come close to matching up to it in that regard. hopefully well get ocean themed areas in the dlc.

  • @JMarling3590
    @JMarling3590 Рік тому +7

    The water in the Elden Beast and Rennala fight more so I think has to do with their back story. Rennala is the Queen of the Moon, The Elden Beast seemingly comes from space. The water maybe there because the Moon can manipulate the currents in the Oceans. I also wonder if there will be different paths you can go down based on which ending you selected. Maybe more watery content for finishing Rani’s quest line.

  • @maalikwholaughs3941
    @maalikwholaughs3941 Рік тому +5

    Since Dark Souls 2 the Deep Sea theme with underwater temples, that also came in Bloodborne with the Eldritch Great Ones, and Dark Souls 3 with the "The Deep" and the so called Age of the Deep Sea, and Elden Ring with many aquatic like enemies. Im convinced that we will explore the Deep accursed Eldritch Sea one day as a full fledged game.

  • @canotajman
    @canotajman 8 місяців тому +1

    Exploring some sort of ocean or flooded underwater caves with giant sea creatures in the background would be amazing.

  • @SixBeark
    @SixBeark Рік тому +1

    I appreciate that you are continuing to ask these questions. I find it absurd that people seem to think there are not more lore answers to find.

  • @jaywills5898
    @jaywills5898 Рік тому +2

    I remember coming across ur channel a while ago and u only had maybe 10 or 15,000 subscribers. I hopped on pretty early and have watched u grow and get better with each video. Granted u had some theories that I couldn’t get behind but it’s good to see u get bigger and bigger. I’m sure if not before the dlc or even armored core u will hit 100k my guy. Keep up the good work bro

  • @Flvffythevampireslayer
    @Flvffythevampireslayer Рік тому +2

    Not only is Umibozu a sicc name, the “monster habitat do not approach” is also horrifying. Let’s go OCEAN MONSTERS

  • @TheDankShrimp
    @TheDankShrimp Рік тому +4

    I love how one of the only sea or water Monsters that we see are crabs, land octopus and crayfish and they are colossal, imagine the rest of the creatures we have no knowledge of.

    • @draw2death421
      @draw2death421 7 місяців тому +1

      Technicly we also have Basilisks. Yeah they dont seem to have much to so with water but In Real life Basilisk Lizards (also known as Jeesus Lizards) can run on water.

  • @incarceratedtoast5725
    @incarceratedtoast5725 Рік тому +2

    Another thought is that when you get in coffins in the underground you’re pushed off down water falls to reach the city where Godfrey’s body and the undead dragon are. And there are other coffins left opened and closed at the base of the waterfalls meaning people had a habit of casting the dead and those seeking death off in to water to the depths

  • @songforges
    @songforges 4 місяці тому +1

    A quick theory that just popped in my mind:
    Maybe the reason why there are no marine creatures is because of the foggy clouds we see on the map. Maybe since the elden ring was shattered, the lands between may have gotten abandoned and isolated because of the fog that surrounds it after the shattering and also explains the name of the lands between, a land between the oceans of two other lands. The reason why the mariner creatures died is because they may have not have the ability of crossing the fog and because of that they may loose their food and stuff.
    I just made this outta nowhere.

  • @painhurtssometimes2185
    @painhurtssometimes2185 Рік тому +1

    Ever since Ash Lake I’ve wanted an ocean focused DLC. Blood borne just exacerbated that feeling lol

  • @zachdoubled6166
    @zachdoubled6166 Рік тому +1

    Ive platinumed this game and have put over 400 plus hours into it and I've never noticed the waterfall that connects Caelid and the Mountaintops, not on the map nor in person in game. That's wild

  • @superpunkgohan
    @superpunkgohan Рік тому +4

    As someone with pretty severe thalassophobia I really hope there aren't deep sea monsters in the DLC, unless you can fight them above ground or in shallow water. Sekiro was terrifying enough having to swim by the giant fish, but if Elden Ring DLC features any underwater sections or ocean traversal I may not be able to bring myself to play it. P.S. Thanks for introducing me to my new nightmare, Omibozu; that's creepy as hell and I'd shit my pants if I saw that in a game. 😅

    • @The_Gaba_Ghoul
      @The_Gaba_Ghoul Рік тому +2

      I’m right there with you man. I had to put a video on my other screen during that part of Sekiro and even then I was terrified beyond rational thought. I want like hell not to have to deal with the ocean in ER.

    • @czupryndaniel
      @czupryndaniel Рік тому +2

      Same here, deep/unclear underwater is my nightmare.
      As a kid I was scared of every "big water" moment. For example in Crash Bandicoot 3 there was an underwater map and "middle of the ocean" map. NOPE

    • @superpunkgohan
      @superpunkgohan Рік тому +1

      ​@@czupryndaniel Yeah water has always freaked me out too. My big "nope" moment was playing Star Wars Shadows of the Empire on N64. There's a sewer level and the water is murky and nasty and if you fall in there are monsters that try to kill you. I managed the whole level without falling in but when you walk into the final boss area it's a closed chamber that starts filling with water. You HAVE to go underwater to fight the giant monster. The very first time I saw the room filling with water I paused the game and quit the level.

    • @superpunkgohan
      @superpunkgohan Рік тому

      @@The_Gaba_Ghoul Ah man, sorry to hear that. The only way I was able to do it was to look a video up online of someone playing that section just to see what would happen first. It was still terrifying when I did it but at least I knew what was coming, so at least the element of surprise was gone

    • @The_Gaba_Ghoul
      @The_Gaba_Ghoul Рік тому +1

      @@superpunkgohan yeah everything surrounding the great carp was pure terror, even the feeding times and especially when it smashes that bridge. I did everything I could to kill that thing the as soon as possible, and even tried for a long time to find a cheese jump to the feeding area without swimming through. I’ve played through Sekiro enough now where generally I know now how to pass through that area with minimal exposure, but there’s still major anxiety about it when swimming out to that rooftop with the old lady on it to get the carp in position. God, fuck fountainhead.

  • @aroudingo
    @aroudingo 6 місяців тому +1

    I miss the Closed Netwrok test PVP ahaha, it was so fun that no one really knew what they were doing

  • @nomercy8989
    @nomercy8989 Рік тому +4

    I was honestly hoping the game would have a lot more sea monster themes and even areas in it when I first saw the corpse of Godwin under Stormvaile. Even the axe of Godfrey has a spiky tentacle motive on it.

  • @PatrickO971
    @PatrickO971 Рік тому +2

    This actually sounds awesome. I would love to have a sea monster/ocean themed DLC, that would be so cool!

  • @happyphiri4237
    @happyphiri4237 Рік тому +12

    I wonder if the boats will eventually be usable in game in the dlc
    Edit: Perhaps the use of water could tie in with lovecraftian themes???

  • @mTealeaf
    @mTealeaf Рік тому +1

    You mentioned the Octopus.. but even scarier are the Shellfish! Those Lobster snipers and DS3 Crabs, O My.

  • @LovelessDogg1
    @LovelessDogg1 Рік тому +2

    This is gonna sound strange so bear with me. It's all just speculation based off some old cut content I don't really see many people talk about. (probably because it's not very well known)
    Umibozu could also be a remnant of DS3 since development took place congruently, as such there are a ton of ideas that bled over from one to the other. For example, I've seen a few early beta maps of DS3 and in areas where giant enemy crabs should be, there's a completely different enemy altogether. These maps are left over from a state of development when the crabs didn't exist in DS3. So I have a good reason to believe that the crabs are actually an Elden Ring asset and didn't actually originate from DS3 because they are the only enemy in the game that not only makes zero sense in the world but still has the same stagger mechanic that their ER counterpart does.
    Now, how does this relate to Umibozu? Well, in DS3 the older version of the Aldrich boss fight was very similar to the Phalanx fight in Demon's Souls. He would crawl from out of his coffin halfway through the fight with the Decons of the Deep and just sludge around like a blob while the congregation takes the offense. When the game's story changed entirely they needed a new boss to be in Anor Londo, they shuffled a few things around and Frankensteined a new Aldrich boss using already existing assets. (The top half of Lothric wearing a funny hat and some slime enemies all mashed together) In the lore, this Aldrich makes mention of having "dreams of a deep sea" so if we take this bit of info and add the old version of the boss you get something that's supposed to be an Umibozu type monster. That old ER map could have been from a period of development where it was a reference to that version of him.
    If future DLC does involve the sea, I think whatever version of Aldrich that used to be in DS3 will show up again in ER. From isn't above reusing unfinished ideas in DLC or future games. I mean, literally every game is filled with reused assets. Even ER's compass is in an old build of Bloodborne and it would be used while exploring the Chalice Dungeons, which not surprisingly used to be part of the main overworld like they are in ER.
    I don’t know, maybe that all sounds way too stupid. Lol

  • @davidhunter1555
    @davidhunter1555 Рік тому +1

    Godfrey's Axe has an octopus/tentacle motif that is rarely discussed.

  • @EOP02
    @EOP02 Рік тому +2

    Great video as usual very thought provoking. Made me think of the fact we literally begin each journey laying in water. Water as symbology is replete across numerous art forms.
    Always enjoy the content and the considerable effort to bring something worthy to the laden table of ER topics.

  • @Mikey-zj8bn
    @Mikey-zj8bn Рік тому +1

    I'm still convinced that one beach with all the walking dead has to have something going on no ones just figured it out yet lol

  • @rexsybimatrimawahyu3292
    @rexsybimatrimawahyu3292 Рік тому +3

    Knowing there are ship wrecks yet The Lands Between has no harbor at all, really makes me wondering what's life out of the Lands Between. Is there any entity similar to the Greater Will out there? Or is there a continent that dedicated to worship one God or one belief only? Or even an entity that has bigger influence than The Greater Will itself? Is there an event similar to The Shattering that its still going on out there? How differ or how far the civilization out there compared to The Lands Between?

    • @NoConsequenc3
      @NoConsequenc3 Рік тому

      we know a little bit
      the land to the north is filled with mercenaries
      the land of the samurai is "the Land of Blood" and is likely ruled by The Great Mother (the same one Mohg prays to)

  • @MM-ts9jy
    @MM-ts9jy 2 місяці тому +1

    I know these games are all about overcoming unsurmountable challenges. But I think it would be pretty ridiculous if a tarnished went on a boat to defeat a giant sea abomination without being instantly sunk into the depths of the ocean. I mean, you can't roll on water.

  • @Thiccness_Is_Delicious
    @Thiccness_Is_Delicious Рік тому +1

    Them going shadow of the collosus having us slaying giant sea serpents would be AMAZING but i have my doubts, though i do hope we get a dark souls continuation after the end of the age of fire that fcouses on the age of the deep.

  • @TheHogfatherInvades
    @TheHogfatherInvades Рік тому +5

    The monsters of all time!

  • @PhilipMcCrotch
    @PhilipMcCrotch Рік тому +1

    This dlc needs to come out. Elden Ring content creators are starving

  • @poisonapricot
    @poisonapricot Рік тому

    Sea monsters being cut content makes sense because there’s a beach where a big group of the zombie-like enemies kind of just wander around

  • @vonbrendt01
    @vonbrendt01 Рік тому +5

    I think there will possibly be many expansions to Elden Ring. They did talk about keeping it profitable for the foreseeable future. The only way to do that is with multiple large expansions.

    • @joeyjones9041
      @joeyjones9041 Рік тому +2

      That would be cool, every two years release a huge, absolutely huge DLC, I'd be down for that.

    • @buckyhurdle4776
      @buckyhurdle4776 Рік тому +2

      I think if they want to keep Elden Ring going as an IP they should just update and expand the base game and not release a full second title, and then I think they can be fully done with the Dark Souls RPG style of game and move on to other things

    • @vonbrendt01
      @vonbrendt01 Рік тому +2

      @@joeyjones9041 yeah something a kin to World of Warcraft. But single player focused obviously. I really like the idea of expanding the game instead of sequeling.

  • @dustinschulz1302
    @dustinschulz1302 Рік тому +1

    What if the reson for all the ship wreaks. Along with the big water fall, and water/death related stuff, is because there was like a water god who lowered the sea level suddenly. Or because the tide being connected to the moon might have something to do with Radon and Ronnie quest line, and releasing the stars

  • @usamimi-no-majo
    @usamimi-no-majo Рік тому +1

    Considering the world of the living as we know it is called "The Lands Between", the world of Death might be called "The Seas Below" or some such. That would also make the cosmos the realm of the gods, "The Stars Above" if you will, which DEFINITELY checks out, considering most of the Outer Gods are themed on celestial objects. Blessings rain from the sky, while Death and curses pool beneath the world.

  • @madscientixx4417
    @madscientixx4417 Рік тому +2

    Some time ago you made a video about from soft's future speculating there could be a deep sea themed game by from soft and I feel strongly about it, I think from soft is testing things for now and such a game can be seen in the far future

  • @eldestjester4808
    @eldestjester4808 Рік тому +2

    West of the church of Ella, along the beach not far from the sleeping Kaiden enemy is a mysterious purple cloud mass that rest at the edge where the shore line and drop off meet. It's isolated in a particular area and doesn't spread away from that spot. I suggest going at night despite it being visible during the day just to get a better view of it. I have always found it strange that this foggy mass just sat there but with all you have brought to light perhaps this may have a connection.

    • @abigcupofwater
      @abigcupofwater Рік тому +1

      Good eye, looking at it right now and it is super weird.
      It almost looks like something that was supposed to go along the whole shoreline that was removed? Hard to imagine they'd miss such a big chunk if so
      Weird

    • @eldestjester4808
      @eldestjester4808 Рік тому

      Yeah it's been bugging for a while and when I came across this video figured I'd share.

  • @hieih8
    @hieih8 Рік тому +2

    What I think about the relationship with Rennala and the water in the boss fight is because at this stage of the fight she is able to summon spirits, so it kind of makes sense.

  • @bamcr1218
    @bamcr1218 Рік тому

    3:49 this picture elicits a very strange and uniquely spooky feeling in me for some reason

  • @comradekenobi6908
    @comradekenobi6908 8 місяців тому

    10:40 "it didn't dive into that theme" i see what you did there 😂

  • @SackofWoe
    @SackofWoe Рік тому +1

    In my opinion you're missing the mark a little bit on death and it's connection to water.
    Life and death is a cycling process in ER lore. The Ed Tree is a force that manipulates that process (manipulates water) for its own purposes.
    The moon and ocean symbolize the water cycle in a natural state without outside interference.
    Stagnant water (Rot) symbolizes a complete halt of the process, letting unsavory things develop.
    Cursed water (those who live in death) is water that moves around but is unable to fulfill its purpose of restoring life.
    The Frenzied Flame wants to remove water all together and be done with the processes of life and death.
    And from what I gather The Lord of Blood wants to replace water (a spiritual force) with blood (and purely physical force) Basically Life completely without death.
    But I'm not very confident on this last point.

  • @tufo6306
    @tufo6306 Рік тому +1

    The other significance water has is it’s connection to scarlet rot… Melania’s mentor was had a flowing water style, hence her learning waterfowl dance, it’s believed the flowing nature of water helped her fight off the rot as something that is stagnant by nature

  • @nmfoxx
    @nmfoxx Рік тому

    This is it-this is the vid I've been waiting for! Give me that sweet sweet deep sea lore

  • @elis5820
    @elis5820 Рік тому +7

    I definitely think that the DLC will have to explore something with water. The little information we have so far about the DLC is all connected someway to water, if losely. Miquella is connected to spirits who have connections to water, which you covered in the video. Miquella is also connected to Godwyn who is seen as this fish monster almalgam because of his body not dying, which is connected to death root, which effects water. It seems like the DLC will take place in a spirit world, which has themes of water. And I could go on, like with Miquellas connect to the eclipse and bringing back the dead, etc, etc. While the sea and water may not be the MAIN theme of this upcoming DLC, it will probably be tied to it in a way that means it must be explored.

  • @theemeraldgecko310
    @theemeraldgecko310 Рік тому +1

    One of the best lore videos to date, another great video!

  • @kimlee6643
    @kimlee6643 Рік тому

    There's one thing though: Sea/deep themed DLC would literally be the third time in a row that a From DLC is about or brushes this aesthetic. DS3 (murkmen) and, much more clearly, BB did this, so that it kinda detracts a bit from the potential novelty of it in ER.

  • @NickCombs
    @NickCombs Рік тому +1

    Well, there's the themes of flowing water symbolizing life and stagnant water, death. That doesn't explain much beyond the theming of Godwyn, but the oceans are far more still than they once were, going by the map and what we actually see when exploring.
    The great falls seem to be a sort of barrier to prevent entry to Leyndell via the sea. If we're to accept the idea of the Lands Between being the inner world of the mind, then the ships, whirlpools, and sea serpents can symbolize ideas that are having trouble reaching consciousness. So the falls could symbolize the core beliefs being closed off.

  • @xpirate16
    @xpirate16 Рік тому

    Me: I love Elden Ring and any new content is awesome!
    Also me who has crippling fear of the ocean:

  • @captainlovebug
    @captainlovebug Рік тому

    OOOOO If Aldrich's visions of a deep sea get realized in Elden Ring I am gonna be so happy

  • @kainzweifell1366
    @kainzweifell1366 7 місяців тому

    about the Rennala Arena: the boss we are fighting is something like a spirit/ghost (from what I gathered with Ranni's interference in the fight), also she is the "Queen of the full Moon".
    Us seeing a full moon in the Arena could be a hint on the gravitational pull on water, bringing the high tide and the border between the worlds closer so she can summon her Spirits to protect and fight for her.

  • @sebastianmoscoso9404
    @sebastianmoscoso9404 Рік тому +1

    So on the map alone theres lots of boats and whirlpools and clouds and tiny places everywhere, i wonder if those will all be accesible in the dlc

  • @di4mgaming115
    @di4mgaming115 Рік тому +2

    Didnt they say the DLC was meant to be two expansions? What if Miquella is just "half" of it and the other half is sea themed like many other leaks said?

    • @sebastianmoscoso9404
      @sebastianmoscoso9404 Рік тому +2

      The sea theme could be foe godwyn. What if the helphen is actually an underwater realm?

  • @should_296
    @should_296 Рік тому +1

    "strange things happens at seas or so im told"
    -alexander

  • @manicmusician7672
    @manicmusician7672 Рік тому

    If they add swimming into the game and underwater bosses that would be immaculate

  • @MisanthropicOcellus
    @MisanthropicOcellus 9 місяців тому +1

    Ive seen people mention the unused Umibozu, but not really connected it directly with the corpse of Godwyn under the capital. Out of everything in game that we can see, to me he seems to fit the description best. Maybe early plans intended for a different use instead of just a set piece, after all we do fight the other children of Marika one way or another.

    • @dsm9263
      @dsm9263 7 місяців тому

      Oh hell na i aint fighting godwyn in a terrifying form😂

  • @freshhands9461
    @freshhands9461 Рік тому

    Never had a water area in any Souls game...but in Sekiro swimming was already implemented pretty effortlessly. Watery Underworld confirmed! I wonder how well Cthulhu bleeds...

  • @sethrose1632
    @sethrose1632 Рік тому

    Probably late but congrats on 100k subscribers! That's incredible!

  • @whiteblackmonday2741
    @whiteblackmonday2741 Рік тому

    my head cannon: since the golden order uses the people to feed the erdtree roots(you can see that in catacombs and dungeons, and jar warriors gather corpses to feed erdtree saplings which are always littered around erdtree avatars), tibia mariners and deathroot seek to release everyone from the golden order and get them out of the continent through tibia mariners as guides, maybe to give them freedom or to sabotage the erdtree by starving it.
    we'll see that in the DLC

  • @colorgreen8728
    @colorgreen8728 Рік тому +1

    It is highly likely that the rusted anchor references our boat and that we never left in very early builds of the game, as the Kenneth haight’s father’s quest dictates as he says he was surprised to see a tarnished as they all left on the boats, except for us apparently

  • @midnalefay9741
    @midnalefay9741 Рік тому

    There's also the fact that the crimson rot causes the land to take on a more sea-like appearance, with coral and whatnot

  • @melomet3789
    @melomet3789 Рік тому

    The "Lying Mermaid" reminds me of Godwyn's twisted corpse's face

  • @jamesbagwell8643
    @jamesbagwell8643 Рік тому

    Thank you for these videos, I think you have the best Elden Ring content on the platform.

  • @thecatosaurus
    @thecatosaurus Рік тому

    The idea of getting some ocean related content is extremely exciting!

  • @spufyy5936
    @spufyy5936 Рік тому +1

    It’s like a whole new world opened up.

  • @ravenseah2368
    @ravenseah2368 Рік тому +1

    This video feels like squeezing toothpaste out of a spent tube in the morning.

  • @jacobisterrible
    @jacobisterrible Рік тому +1

    Awesome video i hope we get some deep sea boss fights somehow,we go everywhere to every peak in elden ring from underground to way high in the mountains and everywhere in between besides the sea and as scary and as much as deep sea imagery and potential boss fight is freaky to me im crazy excited to see that potentially

  • @NorthWolf97
    @NorthWolf97 Рік тому +1

    I wonder if they will do anything about the massive whirlpool south of Mt. Gelmir as it looks to have a massive stone or ship in the middle of it.

  • @Beezer1742
    @Beezer1742 7 місяців тому

    An expansion to Elden Ring every two years is probably all From needs to do from here to eternity to remain successful.

  • @TorchofNight
    @TorchofNight 8 місяців тому

    A cemetery shade fits the description of Umibozu, fairly well, in regards to their appearance.

  • @GalMac88
    @GalMac88 Рік тому +1

    for all lore freaks out there:
    Ive got theory about origins of the Lands between- its just another age in the very same world that dark souls took place. Wait what? How?
    So in dark souls when the age of dragons ended, next was age of fire, when the age of fire ended, the age of darkness has started. One of the elder snakes forseen the future and said that after age of darkness next will be the age of water. So it could have been previous age to the actuall age we see in Elden ring, which is the age of Trees.

  • @puzzleheaded6195
    @puzzleheaded6195 Рік тому +1

    Such a great video. There’s something very strange about all of the Hydrogenic flaws in this world. One of the biggest mysteries to me is the large body of water in the middle of the Lands Between with the Divine Towers. It seems to be isolated and above sea level judging from the descending waterfall to the east but how is that even possible? The rain would have to be biblical for that waterfall to maintain itself but it clearly isn’t so what exactly is the deal there?

    • @fajile5109
      @fajile5109 Рік тому

      Those whirlpools actually pump water up to this spot? Somehow? No idea but obviously that kind of land mark doesn’t make sense.

  • @Anonymous_world5000
    @Anonymous_world5000 4 місяці тому

    That Sea Serpent looks terrifying!

  • @SoupEmperor
    @SoupEmperor Рік тому +1

    They haven't just set it up in Elden Ring, they've been setting it up since Dark Souls 2, Dark Souls 3 and especially BloodBorne, where there are some very strong connections between the dpeths of the ocean and primordial truths and eldritch creatures. I wouldn't be surprised (and even be really happy) if either this DLC turns out to have some oceanic connections or if From is even going to fully lean into it and make a game fully dedicated to the murky depths.

  • @dandrummond9154
    @dandrummond9154 Рік тому

    They are decorations that were in fashion in like the 1500's. It's kind of like analyzing snails on medieval texts. Nobody knows, man, but they really loved decorating margins with them.

  • @ChanchoWins
    @ChanchoWins Рік тому +5

    I'm pretty sure that in Elden Ring water is a resource needed to support massive soul arts for both sorceries and incantations. That's why you fight Rennala and the Nebula Dragon on top of what seems like a lake. The same thing happens with the golden holo version of Godfrey since right under the platform where the fight takes place there are massive water pools.

  • @OrdoMallius
    @OrdoMallius Рік тому +1

    I need more lore on the Deep from dark souls

  • @kurisu1204
    @kurisu1204 Рік тому

    3:48 THAT JUMP SCARED THE SHT OUT OF ME!

  • @nothing4youhere540
    @nothing4youhere540 Рік тому +1

    I don't have anything to back this up, but wouldn't it be interesting if the DLC is a mirror version of The Lands Between, the spirit world, of the whole map, NPC and bosses?
    I get the feeling the DLC will be huge, even if it's not that huge, but I'd pay another $60 if the DLC was as big as the base game. Just saying.
    Maybe even involve the removed dream mechanics, idk.

  • @MrPangahas
    @MrPangahas Рік тому

    I think having water in Rennalas stage fits the theme since the moon is associated with rise and fall of tides

  • @FamicoYT
    @FamicoYT Рік тому

    Easily the best souls lore channel, man.

  • @SOLSTICES41
    @SOLSTICES41 7 місяців тому

    Perhaps the tarnished and their ability to walk on the water within the boss fights has some sort of symbolism having to do with not getting caught within death? The fact that tarnished rise repeatedly from death, I stead of ‘sinking’ into its curse? Or perhaps it’s just a gimmick because the arena looks cool that way. Either way, love this game and the fact it continues to have enough depth (no pun intended) to bring about these conversations.