@@amja327came here to say this! Protect is still probably the best pokemon move. 1 pokemon moonwalking all over it doesn't change that. Protect is so good that it can win you games just by dice rolling on a 50% chance to get it 2 times in a row. Lol
I would give Gholdengo a nerf not by nerfing Gholdengo itself but by adding a bit more counterplay to it. Gholdengo is infamous in singles for invalidating Rapid Spin and Defog. By adding a new hazard removal move that Gholdengo isn’t immune to, there would be more counterplay to hazard stack and may make Gholdengo a bit less of a cheater.
The reason they didn't nerf Urshifu is because it only started being a real problem in Gen 9. In Gen 8 they had to deal with Dynamax Pokemon... Max moves could already hit through protect, and Unseen Fist couldn't hit through Max Protect, so even though it was busted, it wasn't meta defining. But now that Dynamaxing is no longer a thing, everyone is realizing just how overpowered it really is.
Urshifu might be the mon I, and most players, hate most. Normally, even the most broken mons have some fans. From what I've seen, Urshifu hatred is almost universal.
@@carucath97 Nah, c'mon. Hating on a mon won't get us anywhere especially when some other mon is gonna replace it soon in Gen 10. This isn't the 1st time GF's been doing this
Gholdengo is immune to positive status moves from its ally which is an interesting drawback (with the exception of Haze which gets rid of its stat drop from Make it Rain) so you can’t Helping Hand it or heal it with Heal Pulse/Life Dew
Haze simply doesnt interact with good as gold, its like a weather or terrain move. Goldengo isnt inmune to sunny day the same way it isnt inmune to haze
@@Nmoment-uv6jcHaze does target battlers, it just ignores everything. Resetting stats also just doesn’t count as lowering or raising stats, which is why it doesn’t trigger abilities after stat change or mirror herb.
Zacian & Calyrex getting insane stats+ moves tells us that ppl obsessed with stats are making these. Even Groudon,Kyogre, Genies have less accurate signature moves, yet 30$ paywall justifies it right?
@@bigmonke3348Well they clearly wanted the new Legends to be the Meta bcoz of the 30$ paywall. Typical greedy corp. 130/120 BP STAB Spread moves with Pkmn with high stats & the ability to Snowball thanks to the ability ain't no way balanced lol. Caly Ice proved to be the best Ice type & Calyrex Shadow is just on another level
@@TheOneWhoCallsThyselfGrimm Yeah Sad lyf for Regigigas, Gen 8 was a blessing for it. It should have got protect a long time ago & guess what Neutralizing gas+Dmax too made it too good
I actually think Shedinja could arguably use a buff considering it dies to: Iron Barbs, Rough Skin, Rocky Helmet, Toxic, Burn, Poison, Confusion, Sandstorm, Hail (older gens), Recoil, Spikes, Stealth Rock, Toxic Spikes and a few more things although those are super niche and not particularly relevant (Like flinging or tricking sticky barbs or toxic sludge/flame orb/toxic orb onto it etc). Heavy-Duty Boots do remove the hazard problem but there's still a lot of ways left to indirectly kill it without resorting to any of the countless ever present super effective damaging moves like Knock-off, Brave Bird, Shadow Ball and so on. Don't get me wrong, Shedinja is supposed to be a gimmick pokemon i get that, and i by no means want it to be a common or legitimate threat in many or frequent meta games, but if nothing else than for the sake of using it during single player, i'd like to see it get just a little help.
@beaky8138 In the Hoenn games, Shedinja dominates because of Wonder Guard. It's only threats are Gym leaders Winona and Flannery, and Sydney, Phoebe, and Drake in the elite 4
Whoever designed Urshifu needs to be taken accountable for their crimes. Wolfy has made sum teams with weezing, that seemed very fun, recently he used him with toascuel so myselium might doesn't nerf his fast spore.
@@Marvel_vs_Capcom84 Those are restricted pokemon, meaning that you'd only be able to have one, if any, on your team typically. Urshifu however is unrestricted, meaning that any format that he just needs to be better than your water/dark/fighting type of choice to justify his slot on your team, rather than needing to compete with the other restricted pokemon.
@@simplyfrozenwater It's a 30$ mon, that's the justification they've given us. Also the signature moves are 130 BP in SwSh Seriously what the heck? 100 accuracy & it hits multiple targets?
@@e94youtube yeah well its a dogshit reason lmao if they want to reduce the value of a dlc down to its legendary/ies then zacian and zamazenta are $60 mons perhaps shockingly to game freak0, it is possible to make an exclusive paid legendary interesting and viable and not broken (like terapagos which saw a very reasonable usage in worlds this year)
Although at the same time id be mad calyrex ice cant hold clear amulet anymore. Idk maybe give the unity item a good effect like clear amulet instead so they cant lose their moxie buffs but they cant hold anything else. (blocks snarl and intimidate they both fear)
Palafin was actually a horrible example there since the ability activates when it's not on the field, and wouldn't you know, Regenerator works the same way and is also immune to the Neutralizing Bong
I think it would be cool if we got a Convergent evolution of Shedinja Same Wonder Guard ability, same 1 HP but different typing with at least 5 weaknesses Such as Rock/Dark type that has 7 weaknesses which include Ground, Water, Fairy, and Fighting
if the reigns of unity were a held item like the grisous orb that boosts stabs only I feel like that would be fair. OR just make the signature moves 100 damage only
One I think that isn't really a cheater, but still find it funny, is Iron Boulder and Mighty Cleave. A 95 base power, 100% accurate Rock move (so no immunities) that hits through Protect. The funny part comes in with that since you don't see Iron Boulder that much, people seem to just forget that Mighty Cleave hits through Protect.
I know this is a doubles focused channel but a significant singles buff I would like to see for Weezing-Kanto is for it to get defog like Weezing-Galar. It's hilarious they made an ability that lets you defog on Gholdengo but only gave defog to the one weak to steel.
Ive always thought a good urshifu nerf would be to make ONLY wicked blow and surging strikes ignore protect, but i also like the 1/2 damage through protect nerf
There is a trait and effect, in another game, that is similar with Unseen Fist called "Pierce" Pierce is like Unseen First but much, much stronger as in it doesn't care about the enemy's Protections. Imagine Unseen Fist but is Unaware of both defenses and evasion of the enemy(s). And to balance this effect out, most of the moves removes the effect after it has been added. Kinda like this: "Before damage: Applies Pierce to itself..... After damage: Removes Pierce"
There are also some traits that are similar to some of the abilities like Good as Gold (Artifact: Immune to all effects. This includes positive and negative) and Wonder Guard (Totem: Immune to all negative effect. This trait is only on one monster that becomes a sitting duck without allies)
I just noticed one way to tell which Urshifu is which is by looking at its head design. Rapid-Strike Style has a black upward-pointing crown and Single-Strike Style has a white downward-pointing crown
One small note: at 12:37 you show some moves that smeargle “cannot learn”, however smeargle actually can sketch both sleep talk and mirror move if they fail to copy a move. Idk why they’re there tbh Prior to gen 9 it could also have dark void as a move if it was sketched in previous generations, and would simply fail if smeargle tried to use it in gen 7 and onwards. The other moves shown are correct, sketch will straight up fail to copy those moves.
In Pokémon Mystery Dungeon, it is possible to make Shedinja a lot tougher to beat: 1. Recruit a Nincada, 2. Max out Nincada's HP stat, and 3. Evolve Nincada to Ninjask, the end result should be that you will have a Shedinja with the same HP stat as Ninjask.
Calyrex on a horse not needing to hold a specific item is almost a cheat too. And speaking of items and obscenely powerful Legendary Pokémon. Mega Rayquaza is a Mega Evolution that canonically ate its Mega Stone and therefore can hold anything it wants. Now THAT is cheating.
What the hell was GF thinking when designing Urshifu? Let's give this guy good stats+ a move that always crits and an ability that lets it hit through protect & let's give it an identical form with different moves and typing so if it's a closed team sheet format you gotta just guess which one it is
@@Marvel_vs_Capcom84 Why is it overused by most teams at the worlds then? Protect is a valuable defensive counterplay. Also I don't dislike Ursifu being broken. In fact I don't dislike any pkmn in general. Every mon deserves love
@@e94youtube 2/2. If you want I can battle you in either sword and shield or scarlet and violet and you can bring both urshifu forums on your team and I bet you still won't win.
@@Marvel_vs_Capcom84 Dude why act like I hate Urshifu, Did I ever call him names? I didn't, I just mentioned the way GF made it busted. Most of the content creators explained the same thing. Wolfey, Moxieboosted, ElectricWindGirlfriend & more
Mega Rayquaza being a mega that can hold an item. Not much a big deal in doubles but in singles Smogon format it is. Then Zacian who gets a free +1 on switch in with its alternative form having the BST of Arceus. It got nerfed in Gen 7 at least.
I never really thought about how dumb it is that Calyrex gets two abilities despite other fusion Pokemon only getting one. That said, I don't think the abilities are THAT big of a deal since Unnerve has the potential to do nothing in a battle (it's not impossible for a team to have no berries on it anywhere) and Grim/Chilling Neigh require getting KOs to activate. It's the stats and signature moves that are the real problem.
On the neutralising gas thing, Zero to Hero activates while Palafin isn't out so gas won't likely effect it and Mimikyu already has a bad matchup against Weezing, so letting it take one hit from it for free isn't that bad. As one can suck it thought.
So like in team preview say one of you choose weeding then the prompt asks you “your opponent has chosen weezing you have choosen calyrex shadow rider now you must choose which mon will be in until the effects of neutralizing gas are over”
12:00 I feel like this would actually nerf Weezing more than anything. If there are no Pokémon that can circumvent this ability, that means that teambuilding will be a lot harder as there are way fewer viable options for this team. The Weezing player can build their team around Weezing and choose Pokémon that aren't affected by Neutralizing Gas, or aren't hurt too much by it. But the opponent's team won't have a team that is built around his mechanic.
Actually, that's a good point. I guess I was thinking that it would encourage the use of Weezing teams to only have Pokémon with actively bad abilities like Toedscruel, Slaking, and Regigigas
@@DjPrimeVideos It would still be a nerf though. You'd have to give up your item slot just so you can actually use your ability. The opposing team really isn't going to be Weezing-proof. But yours will be because you're using Weezing. It's adventagous to have a few Pokémon not affected by Neutralizing Gas as it opens up the opportunity to use those specifically so you can nullify the opponent's Pokémon, but still allow your Palafin to enter its hero form, or get (Sp)Atk boosts with Calyrex. And the Ability shield really isn't a worthwhile item. It won't have to prevent the nullification effect of Neutralizing Gas all the time since Weezing won't be on the field at all times. Making you almost not even have an item if Weezing isn't out.
Ah, if only I had known of this magical button combination sooner. I would have been spared the humiliation of my friend tearing me a new one with the Smeargle + Alolan Muk combo
Quick thing, neutralizing gas used to not effect paradox ability’s (wolfyvgc made a team based on that) and then game freak made it so that it does effect them (they said it was a bug but i feel a little different)
Honestly, if Weezing had the stats to stand up to Goldengo that would be incredible. Goldengo makes status spreading and hazarad removal way too difficult, so having a consistent way of turning it off would be super helpful for singles
this is giving me flashbacks to when i wanted to do a monotype ghost run in swsh and my friend wanted to use urshifu-s and calyrex-s against me. he figured since they were in the game they were fair use, so i lost a battle. went home and did calcs and came back with counters, colbur berry+body press cofagrigus for urshifu and assault vest+shadow sneak aegislash for calyrex. weirdly enough after beating him once he didn't want to play anymore.
What I find more annoying with the Urshifu's is that GF nerfed the signature move of the Dark one, but not the Water one, the far more popular option both in Gen 8 and 9? Granted, I remember hearing Dark was banned in Singles, but in Doubles, Water is WAY more dominant.
They didn’t nerf shit They simply matched the dark and waters base power It wasn’t intended as a nerf only as a consistency change They’re only attempt at nerfing urshifu is raging bolt
I absolutely believe that Wonder Guard should only be effected by super effective moves whether direct or indirect damage. Shedinja would still die to a stray sandstorm, stealth rock or burn. He should have his stats buffed and changed. There is no reason why he has defenses for instance.
I guess the one weakness of urshifu's signature attacks is that they can be blocked by shell armour, but the distribution sure doesn't help, especially considering how few pokémon which have it don't also have a fighting weakness, and how that number got even smaller in gen 9 thanks to Dexit not letting kingler and escavalier into Paldea. The fact that torkoal would have to pass up drought, its most valuable asset, to use it speaks loads. As for shedinja, it kind of did get nerfed what with mold breaker and identical abilities becoming more widespread. It used to have a niche in ubers until the Tao dragons made darn sure that just keeping it safe from sand and rocks wasn't enough.
I've always felt like Garganacl has one of the most ridiculous abilities in the game. Taling half damage from all Ghost moves on top if not being able to be affected by status conditions is just too much for one ability. Having reliable recovery in Recover and Salt Cure to wear the opponent down, even after it leaves the field, make it really hard to take down. The only consistent way I've found to beat them is baiting the opponent to terastalize something else before it comes out, because otherwise it will Tera Ghost and essentially have only 1 weakness in Dark. I feel like Purifying Salt should work like Shed Skin and you have a chance to get rid of a staus and not a full immunity.
Great video! I would say Annihilape would fall into the cheater category (however imo would not warrant the need for a nerf) since rage fist's counter is kept even after switching out and back in while regigigas has to restart it's counter. In doing so it incentives opponents to try to neuter it without hitting it, or go for an OHKO move
only way to beat an urshifu is its very specific counters or another urshifu, the meta is so tight that everyone has one or the other i promise you up until now where urshifu hasen’t been allowed into recent tourneys if i remember.
Shedinja also acts as an alternate win condition If you opponent only has 1 or 2 pokemon that can damage shedinja and you knock out both of them, It doesn't matter how strong their other pokemon are, you just win.
I wish magnet pull and arena trap would ignore ghost types. I think it’s cooler that ghost can dodge shadow tag, flying can dodge arena trap, and not steel can dodge magnet pull. Instead of if you’re ghost trapping moves and abilities don’t exist. Maybe the moves could also ignore the Pokémon of the same type. Like water for whirlpool, fire for magma storm, dark for mean look
Gholdengo was one of the substitutes I used once fluttermane and urshifu were banned cause I knew that it can do serious damage without heavy hitters to keep it in check so I used it once regulation h left a power vacuum.
One thing I will say about Urshifu, making the signature moves high crit rate is arguably worse Due to the absurdity of Urshifu, one of the healthy things about it is also that it always crits, as it adds no randomness and makes damage calculations entirely the users fault. I am much more in favour of half damage through protect as having a 1/8 chance to completely shift the damage isn’t something I want for a mon who ignores protect
I think I'm getting confused on why Ghouldengo is on this list. Good As Gold is basically a baby sibling to Magic Bounce, which is a more broken version as it disallows stat moves AND bounces them at the opponent. And the typing is- I mean as said there are a few moves that will easily one shot lol
In my opinion, Alolan Muk would be even more difficult to beat if it was paired with Pokémon that has Levitate. The end result would be no weaknesses at all.
The real way to fix urshifu is just to take it out back and put it down. But that’s just me. Or just. Severely nerf it’s ability to make it only bypass protect ONCE since it’s UNSEEN fist. You see the fist when it attacks with a contacting move no longer unseen. Still super dumb. But at least it can’t just do whatever it wants anymore
Man, I feel like for Urshifu there's really 2 ways to go about balancing it. Either you modify its gimmick, or balance around said gimmick. If you wanna modify the gimmick, then your suggestions work great. If you wanna keep its gimmicks, then its signature moves just need a nerf. Wicked Blow should go down to 65BP. Makes it a respectably strong move that bypasses buffs, debuffs, and reflects, but not too busted. It's also just strong enough that Skill Swap Technician shenanigans won't be a thing. Could you imagine thinking protect isn't worth it then someone pulls a skill swap and now Wicked Blow is a nuke that's stronger than its original power? I mean I don't think it would be a valid strategy, given the opportunity costs, but just in case let's not have to deal with that. And then Surging Strikes should be like 20BP, for 60BP effective. The multi-hit version shouldn't be dealing the same amount of damage as the single hit version, especially with all the gimmicks urshifu already has, bypassing subs is too much for them to have equal power.
I think it would be funny if Shedinja got a mega that basically deleted its meagre defensive stats in favor of full-on offense. Not like it needs those anyway!
Imo weezing should get ally switch and swap its HP and attack stat it shouldnt feel so frail despiite being a support mon. Could also be useful with slaking and regigas because poison resists fighting.
may I just say I swear to the heavens above I used the alolan muck strat before smealgle was even in the game with scovillan rage powder. I still prefer this one though because people still expect smeagle more now.
Lance is still the biggest cheater. Gen 1- All of his Dragonites are at level 50. Dragonair doesn't evolve until 55. Also, it knows Barrier. It wasn't able to legitimately learn it until X and Y. Gen 2- His Aerodactyl knows Rock Slide. Rock Slide on Aerodactyl isn't possible until Gen 3. Also, gonna say Falkner is a cheat too. His beta team in Gold/Silver beta would have consisted of a level 9 Pidgey, level 10 Pidgeotto, and a level 10 Pidegot. Falkner's team in the final releases are just Pidgey and Pidgeotto. However, Pidgey doesn't evolve to Pidgeotto until level 18
I get why As One can't be copied or Skill Swapped, but it's silly that it can't be suppressed or replaced. It's also weird that Battle Bond still can't be suppressed or replaced in Scarlet and Violet, even though it's no longer a transformation Ability.
Now that we’re Reg H and Urshifu is banned, I just realized how little I ran protect because it felt like it was a waste of a slot lmao
It could be a waste if your Pokémon is weak to Urshifu's moves.
But overall protect is still important, even with Urshifu running around.
@@amja327came here to say this! Protect is still probably the best pokemon move. 1 pokemon moonwalking all over it doesn't change that. Protect is so good that it can win you games just by dice rolling on a 50% chance to get it 2 times in a row. Lol
@@amja327one hundred percent agree. If you aren’t running the greatest defense option in the game because of one Pokémon that’s a yikes 😅
@@Xfaction1111Yeah, it's like fighting a pokemon with the ability unseen fist all of the time
What’s REG H
Making unseen fists do half damage through protect is a decent way of going about it without killing it entirely
I think quartering it is fair, because it's still damage that will be done when it's not supposed to.
@ meet me in the middle with a 1 third then 😂
@@MrMonkey2475 nah urshifu is dumb, nerf him
@@MrMonkey2475 No, make unseen fist hit through Detect, spiky shield, quick guard, and everything other than protect
@@MrMonkey2475 Nah, meet me on the far opposite end, make it be a guaranteed KO on protect.
Gen 8 really looked at balance and just threw it in the trash.
*gen 6
@@echo5172 why?
*gen 8 behind a 40 dollar paywall, for the most part
@@findot777gen 6 is pretty much when huge power creep started
Still more balanced than gen 1
I would give Gholdengo a nerf not by nerfing Gholdengo itself but by adding a bit more counterplay to it. Gholdengo is infamous in singles for invalidating Rapid Spin and Defog. By adding a new hazard removal move that Gholdengo isn’t immune to, there would be more counterplay to hazard stack and may make Gholdengo a bit less of a cheater.
Tidy up
similar to garchomp now that he has too many counters which is fair
That's an exclusive move though@@nhuytran581
a hazard removal move that it isnt immune to but its on an average mon. Or give a good pokemom mold breaker and defog.
Perhaps some kind of Burn Away move that burns hazards, or a Wash move that sweeps away hazards with water.
The reason they didn't nerf Urshifu is because it only started being a real problem in Gen 9. In Gen 8 they had to deal with Dynamax Pokemon... Max moves could already hit through protect, and Unseen Fist couldn't hit through Max Protect, so even though it was busted, it wasn't meta defining.
But now that Dynamaxing is no longer a thing, everyone is realizing just how overpowered it really is.
A cheeky way to nerf Urshifu is to make its signature moves non contact
also make it so Wicked Blow is 60 BP and Surging Strike 18 BP
@@GMeneze800this gonna make urshifu die
@@LAIDDN24 Just as planned.
True
I think just reducing the damage through protect to be 1/4 like with max moves and Z moves would make it a lot more manageable
Urshifu might be the mon I, and most players, hate most. Normally, even the most broken mons have some fans. From what I've seen, Urshifu hatred is almost universal.
I've never even played this game and I hate this thing lol
I never evolved my Kubfu because I really didn’t like Urshifu
Never played but it’s seemed OP in a lame way and ugly
@@carucath97 Nah, c'mon. Hating on a mon won't get us anywhere especially when some other mon is gonna replace it soon in Gen 10. This isn't the 1st time GF's been doing this
@@e94youtubeurshifuifu: hits through your switch and kills you if you don't have a focus sash (if its wet form your screwed)
12:25 No smeargle is known for it's signature move dark void
Was boutta comment just that LMAO
Dark Void was Darkari's signature move. When Smergle gained access, it was so good that it was drastically nerfed in Sun and Moon to 50% accuracy
@@Kali_Krause thanks Captain Obvious
everyone know that, they r joking about how common it is on Smeargle
Gholdengo is immune to positive status moves from its ally which is an interesting drawback (with the exception of Haze which gets rid of its stat drop from Make it Rain) so you can’t Helping Hand it or heal it with Heal Pulse/Life Dew
Haze simply doesnt interact with good as gold, its like a weather or terrain move. Goldengo isnt inmune to sunny day the same way it isnt inmune to haze
@@Nmoment-uv6jcHaze does target battlers, it just ignores everything. Resetting stats also just doesn’t count as lowering or raising stats, which is why it doesn’t trigger abilities after stat change or mirror herb.
True, that is a genuine drawback to its ability
@@x_bell1142 Good As Gold is also really dumb that it makes Goldboi immune to perish song. As if it needed more protection
@@MCedit0r its a status move why WOULDNT it be blocked lol
Zacian & Calyrex getting insane stats+ moves tells us that ppl obsessed with stats are making these. Even Groudon,Kyogre, Genies have less accurate signature moves, yet 30$ paywall justifies it right?
ig its balanced by OP abilities that benefit their teammates not just themselves?
@@bigmonke3348Well they clearly wanted the new Legends to be the Meta bcoz of the 30$ paywall. Typical greedy corp. 130/120 BP STAB Spread moves with Pkmn with high stats & the ability to Snowball thanks to the ability ain't no way balanced lol. Caly Ice proved to be the best Ice type & Calyrex Shadow is just on another level
And I guess Regigigas is too overpowered
@@TheOneWhoCallsThyselfGrimm Yeah Sad lyf for Regigigas, Gen 8 was a blessing for it. It should have got protect a long time ago & guess what Neutralizing gas+Dmax too made it too good
I actually think Shedinja could arguably use a buff considering it dies to: Iron Barbs, Rough Skin, Rocky Helmet, Toxic, Burn, Poison, Confusion, Sandstorm, Hail (older gens), Recoil, Spikes, Stealth Rock, Toxic Spikes and a few more things although those are super niche and not particularly relevant (Like flinging or tricking sticky barbs or toxic sludge/flame orb/toxic orb onto it etc). Heavy-Duty Boots do remove the hazard problem but there's still a lot of ways left to indirectly kill it without resorting to any of the countless ever present super effective damaging moves like Knock-off, Brave Bird, Shadow Ball and so on. Don't get me wrong, Shedinja is supposed to be a gimmick pokemon i get that, and i by no means want it to be a common or legitimate threat in many or frequent meta games, but if nothing else than for the sake of using it during single player, i'd like to see it get just a little help.
Wouldn’t any fling kill it because it’s Dark type?
Doesn't it sweep most gyms in single player? That's been my experience, anyways.
@@mr.sniffly5297Shedinja is Bug/Ghost type
@beaky8138 In the Hoenn games, Shedinja dominates because of Wonder Guard. It's only threats are Gym leaders Winona and Flannery, and Sydney, Phoebe, and Drake in the elite 4
@@Kali_Krause yeah but Fling is Dark type, so any flung item kills it
Whoever designed Urshifu needs to be taken accountable for their crimes.
Wolfy has made sum teams with weezing, that seemed very fun, recently he used him with toascuel so myselium might doesn't nerf his fast spore.
@@suly5836 your scared of urshifu when you have pokemon like Kyogre, zacian and calyrex shadow in the format ?
@@Marvel_vs_Capcom84 Those are restricted pokemon, meaning that you'd only be able to have one, if any, on your team typically. Urshifu however is unrestricted, meaning that any format that he just needs to be better than your water/dark/fighting type of choice to justify his slot on your team, rather than needing to compete with the other restricted pokemon.
@@shanoc5902 I understand that I am just saying in general urshifu is a lot easier to deal with than other pokemon especially in sword and shield.
Everyone knows restricteds are good, they’re box legends. Urshifu is a normal legendary and is a lot easier to use, even in restricted formats
ive always felt like reins of unity should be a held item to gain access to the broken form, like zacian and zamazenta
@@simplyfrozenwater It's a 30$ mon, that's the justification they've given us. Also the signature moves are 130 BP in SwSh
Seriously what the heck? 100 accuracy & it hits multiple targets?
@@e94youtube yeah well its a dogshit reason lmao
if they want to reduce the value of a dlc down to its legendary/ies then zacian and zamazenta are $60 mons
perhaps shockingly to game freak0, it is possible to make an exclusive paid legendary interesting and viable and not broken (like terapagos which saw a very reasonable usage in worlds this year)
True, that would be a good nerf
Although at the same time id be mad calyrex ice cant hold clear amulet anymore. Idk maybe give the unity item a good effect like clear amulet instead so they cant lose their moxie buffs but they cant hold anything else. (blocks snarl and intimidate they both fear)
@@bigmonke3348 yeah that is...kinda the point, its supposed to be a nerf
Palafin was actually a horrible example there since the ability activates when it's not on the field, and wouldn't you know, Regenerator works the same way and is also immune to the Neutralizing Bong
I think it would be cool if we got a Convergent evolution of Shedinja
Same Wonder Guard ability, same 1 HP but different typing with at least 5 weaknesses
Such as Rock/Dark type that has 7 weaknesses which include Ground, Water, Fairy, and Fighting
calyrex can also hold items in its forms which is so stupid
True
So it's another Mega Rayquaza.
@@alexursu4403Yep. Both Shadow Rider Calyrex and Ice Rider Calyrex are like Mega Rayquaza
if the reigns of unity were a held item like the grisous orb that boosts stabs only I feel like that would be fair. OR just make the signature moves 100 damage only
@@bigmonke3348 make calyrex the item.
Fun Fact: Shedinja's 1 HP Base Stat breaks the rules of how stats are calculated.
One I think that isn't really a cheater, but still find it funny, is Iron Boulder and Mighty Cleave. A 95 base power, 100% accurate Rock move (so no immunities) that hits through Protect. The funny part comes in with that since you don't see Iron Boulder that much, people seem to just forget that Mighty Cleave hits through Protect.
doesnt hit that hard and I think water and dark are better offensive types anyways
@@bigmonke3348 That’s why I said it probably doesn’t count as a cheater.
7:36 don't know if this was intentional but it made me laugh
I think once we get out of SV and Tera is gone, people will realize how easy it is to deal with Gholdengo
yea I think it's just an Aegislash stall version
I know this is a doubles focused channel but a significant singles buff I would like to see for Weezing-Kanto is for it to get defog like Weezing-Galar. It's hilarious they made an ability that lets you defog on Gholdengo but only gave defog to the one weak to steel.
Ive always thought a good urshifu nerf would be to make ONLY wicked blow and surging strikes ignore protect, but i also like the 1/2 damage through protect nerf
There is a trait and effect, in another game, that is similar with Unseen Fist called "Pierce"
Pierce is like Unseen First but much, much stronger as in it doesn't care about the enemy's Protections. Imagine Unseen Fist but is Unaware of both defenses and evasion of the enemy(s).
And to balance this effect out, most of the moves removes the effect after it has been added. Kinda like this: "Before damage: Applies Pierce to itself..... After damage: Removes Pierce"
There are also some traits that are similar to some of the abilities like Good as Gold (Artifact: Immune to all effects. This includes positive and negative) and Wonder Guard (Totem: Immune to all negative effect. This trait is only on one monster that becomes a sitting duck without allies)
I just noticed one way to tell which Urshifu is which is by looking at its head design. Rapid-Strike Style has a black upward-pointing crown and Single-Strike Style has a white downward-pointing crown
One small note: at 12:37 you show some moves that smeargle “cannot learn”, however smeargle actually can sketch both sleep talk and mirror move if they fail to copy a move. Idk why they’re there tbh
Prior to gen 9 it could also have dark void as a move if it was sketched in previous generations, and would simply fail if smeargle tried to use it in gen 7 and onwards.
The other moves shown are correct, sketch will straight up fail to copy those moves.
You're one of my favorite Pokémon UA-camrs.
Keep it up 😁👍
Thanks!
In Pokémon Mystery Dungeon, it is possible to make Shedinja a lot tougher to beat: 1. Recruit a Nincada, 2. Max out Nincada's HP stat, and 3. Evolve Nincada to Ninjask, the end result should be that you will have a Shedinja with the same HP stat as Ninjask.
Calyrex on a horse not needing to hold a specific item is almost a cheat too.
And speaking of items and obscenely powerful Legendary Pokémon. Mega Rayquaza is a Mega Evolution that canonically ate its Mega Stone and therefore can hold anything it wants. Now THAT is cheating.
True, I should have included that!
Calyrex should work the same way Dondozo does, IMHO
@@matejlieskovsky9625 true
What the hell was GF thinking when designing Urshifu? Let's give this guy good stats+ a move that always crits and an ability that lets it hit through protect & let's give it an identical form with different moves and typing so if it's a closed team sheet format you gotta just guess which one it is
@@e94youtube Stop trying to make it seem like urshifu is as powerful as other over powered legendaries just because he can hit through protect.
@@Marvel_vs_Capcom84 Why is it overused by most teams at the worlds then? Protect is a valuable defensive counterplay. Also I don't dislike Ursifu being broken. In fact I don't dislike any pkmn in general. Every mon deserves love
@@e94youtube 2/2. If you want I can battle you in either sword and shield or scarlet and violet and you can bring both urshifu forums on your team and I bet you still won't win.
@@e94youtube can we have a battle in sword and shield? You can use both versions of urshifu on your team
@@Marvel_vs_Capcom84 Dude why act like I hate Urshifu, Did I ever call him names? I didn't, I just mentioned the way GF made it busted. Most of the content creators explained the same thing. Wolfey, Moxieboosted, ElectricWindGirlfriend & more
Mega Rayquaza being a mega that can hold an item. Not much a big deal in doubles but in singles Smogon format it is.
Then Zacian who gets a free +1 on switch in with its alternative form having the BST of Arceus. It got nerfed in Gen 7 at least.
*9 but you hella right everywhere else
tbh i understand why the horses get two abilities and the others don’t, it’s not like they fused, literally just started riding it lol
I never really thought about how dumb it is that Calyrex gets two abilities despite other fusion Pokemon only getting one. That said, I don't think the abilities are THAT big of a deal since Unnerve has the potential to do nothing in a battle (it's not impossible for a team to have no berries on it anywhere) and Grim/Chilling Neigh require getting KOs to activate. It's the stats and signature moves that are the real problem.
On the neutralising gas thing, Zero to Hero activates while Palafin isn't out so gas won't likely effect it and Mimikyu already has a bad matchup against Weezing, so letting it take one hit from it for free isn't that bad. As one can suck it thought.
imagine instead of unnerve, as one combined basically moxie with unseen fist. probably in the next DLC :)
So like in team preview say one of you choose weeding then the prompt asks you “your opponent has chosen weezing you have choosen calyrex shadow rider now you must choose which mon will be in until the effects of neutralizing gas are over”
12:00 I feel like this would actually nerf Weezing more than anything.
If there are no Pokémon that can circumvent this ability, that means that teambuilding will be a lot harder as there are way fewer viable options for this team.
The Weezing player can build their team around Weezing and choose Pokémon that aren't affected by Neutralizing Gas, or aren't hurt too much by it.
But the opponent's team won't have a team that is built around his mechanic.
Actually, that's a good point. I guess I was thinking that it would encourage the use of Weezing teams to only have Pokémon with actively bad abilities like Toedscruel, Slaking, and Regigigas
Ability shield
@@DjPrimeVideos It would still be a nerf though. You'd have to give up your item slot just so you can actually use your ability.
The opposing team really isn't going to be Weezing-proof. But yours will be because you're using Weezing.
It's adventagous to have a few Pokémon not affected by Neutralizing Gas as it opens up the opportunity to use those specifically so you can nullify the opponent's Pokémon, but still allow your Palafin to enter its hero form, or get (Sp)Atk boosts with Calyrex.
And the Ability shield really isn't a worthwhile item. It won't have to prevent the nullification effect of Neutralizing Gas all the time since Weezing won't be on the field at all times. Making you almost not even have an item if Weezing isn't out.
Ah, if only I had known of this magical button combination sooner. I would have been spared the humiliation of my friend tearing me a new one with the Smeargle + Alolan Muk combo
The Eelektross line has no weakness
Quick thing, neutralizing gas used to not effect paradox ability’s (wolfyvgc made a team based on that) and then game freak made it so that it does effect them (they said it was a bug but i feel a little different)
The Home X A gag got a real hearty laugh
I like the vibes of this channel :)
Thanks!
Honestly, if Weezing had the stats to stand up to Goldengo that would be incredible. Goldengo makes status spreading and hazarad removal way too difficult, so having a consistent way of turning it off would be super helpful for singles
Personally I would support you through Patreon or Ko-fi if you had them since then the creator gets 100% of the money.
Good point! Maybe I'll make one of those
I think the buff wheezing deserves is an evolution and therefore access to evioloite
Fun fact the move stamp actually ignores the minimize Evasion boost and does double damage to that target
this is giving me flashbacks to when i wanted to do a monotype ghost run in swsh and my friend wanted to use urshifu-s and calyrex-s against me. he figured since they were in the game they were fair use, so i lost a battle.
went home and did calcs and came back with counters, colbur berry+body press cofagrigus for urshifu and assault vest+shadow sneak aegislash for calyrex.
weirdly enough after beating him once he didn't want to play anymore.
What I find more annoying with the Urshifu's is that GF nerfed the signature move of the Dark one, but not the Water one, the far more popular option both in Gen 8 and 9? Granted, I remember hearing Dark was banned in Singles, but in Doubles, Water is WAY more dominant.
They didn’t nerf shit
They simply matched the dark and waters base power
It wasn’t intended as a nerf only as a consistency change
They’re only attempt at nerfing urshifu is raging bolt
Surprised Blood Moon Ursaluna wasnt includd despite being mentioned
Mega ray with v create is pretty dumb too
True
Verlisify could NEVER
You forgot to add "Do well in competitions"
@@josh-gu6zi you said the quiet part out loud 😂
He's not even worthy of our time
Why bring furry man to the convo?
@@Patrick_Bateman71 just making fun of him because of the video title.
Urshifu is just wack man
Gholdengo’s Good as Gold ability, hilariously makes it unable to be Helping Hand’d
True, that is a drawback of its ability
Making a weak Pokémon good is one thing but giving a legendary a broken ability and moves is just moronic.
Agreed
I absolutely believe that Wonder Guard should only be effected by super effective moves whether direct or indirect damage. Shedinja would still die to a stray sandstorm, stealth rock or burn. He should have his stats buffed and changed. There is no reason why he has defenses for instance.
My guess: regieleki being so fast, it "outspeeds" trick room
Just noticed Shedninja have more Defense than Sp. Defense, as if it would make a difference
I guess the one weakness of urshifu's signature attacks is that they can be blocked by shell armour, but the distribution sure doesn't help, especially considering how few pokémon which have it don't also have a fighting weakness, and how that number got even smaller in gen 9 thanks to Dexit not letting kingler and escavalier into Paldea. The fact that torkoal would have to pass up drought, its most valuable asset, to use it speaks loads.
As for shedinja, it kind of did get nerfed what with mold breaker and identical abilities becoming more widespread. It used to have a niche in ubers until the Tao dragons made darn sure that just keeping it safe from sand and rocks wasn't enough.
Is that so?
@@x_bell1142
At least that's what I recall from the False Swipe Gaming video about it. I did watch that quite a while ago, though.
I've always felt like Garganacl has one of the most ridiculous abilities in the game. Taling half damage from all Ghost moves on top if not being able to be affected by status conditions is just too much for one ability. Having reliable recovery in Recover and Salt Cure to wear the opponent down, even after it leaves the field, make it really hard to take down. The only consistent way I've found to beat them is baiting the opponent to terastalize something else before it comes out, because otherwise it will Tera Ghost and essentially have only 1 weakness in Dark. I feel like Purifying Salt should work like Shed Skin and you have a chance to get rid of a staus and not a full immunity.
Banger
Great video! I would say Annihilape would fall into the cheater category (however imo would not warrant the need for a nerf) since rage fist's counter is kept even after switching out and back in while regigigas has to restart it's counter.
In doing so it incentives opponents to try to neuter it without hitting it, or go for an OHKO move
I was actually considering including Annihilape when making this video!
only way to beat an urshifu is its very specific counters or another urshifu, the meta is so tight that everyone has one or the other i promise you up until now where urshifu hasen’t been allowed into recent tourneys if i remember.
The rage quit strategy. So much of a method.
Shedinja also acts as an alternate win condition
If you opponent only has 1 or 2 pokemon that can damage shedinja and you knock out both of them, It doesn't matter how strong their other pokemon are, you just win.
I wish magnet pull and arena trap would ignore ghost types. I think it’s cooler that ghost can dodge shadow tag, flying can dodge arena trap, and not steel can dodge magnet pull. Instead of if you’re ghost trapping moves and abilities don’t exist.
Maybe the moves could also ignore the Pokémon of the same type. Like water for whirlpool, fire for magma storm, dark for mean look
Gholdengo was one of the substitutes I used once fluttermane and urshifu were banned cause I knew that it can do serious damage without heavy hitters to keep it in check so I used it once regulation h left a power vacuum.
Otherwise known as quitting. 14:17
One thing I will say about Urshifu, making the signature moves high crit rate is arguably worse
Due to the absurdity of Urshifu, one of the healthy things about it is also that it always crits, as it adds no randomness and makes damage calculations entirely the users fault. I am much more in favour of half damage through protect as having a 1/8 chance to completely shift the damage isn’t something I want for a mon who ignores protect
So, shedinja, ive noticed that alot of decent pokemon these days have acces to dark type moves (bite is especially common)
Also sneasler with dire claw could be a cheater. The paralyze and sleep caused from dire claw could be detrimental in some games.
Remember
This can only get worse from now on :)
Also, 3:10 those icons are just amazing, from where are they?
Not cheating, “game mechanics”
Hard agree on the Weezing buff, nice to see a Gen 1 mon can still have some sort of relevance and stay that way
Good as Gold also blocks Transform. (It's a status move and it targets!)
True
Me and my homies hate Urshifu, Calyrex, and Gholdengo
7:26 another method is ability shield on the corrosion Pokémon with neutralizing gas active
True!
I think I'm getting confused on why Ghouldengo is on this list. Good As Gold is basically a baby sibling to Magic Bounce, which is a more broken version as it disallows stat moves AND bounces them at the opponent. And the typing is- I mean as said there are a few moves that will easily one shot lol
Also calarax rider is straight up two pokemon stacked on eachother, that's 7 pokemon on a team!
In my opinion, Alolan Muk would be even more difficult to beat if it was paired with Pokémon that has Levitate. The end result would be no weaknesses at all.
14:19 I use this all the time whenever I find a min min player in smash bros, it's unbeatable
Me when I run into Sonic online
And they’re NERFING older Pokémon, moves, and abilities that aren’t broken!
Right?
6:05 Honestly, Aegislash, also a bit of a cheater.
Loved the funny bits 😂
The real way to fix urshifu is just to take it out back and put it down. But that’s just me. Or just. Severely nerf it’s ability to make it only bypass protect ONCE since it’s UNSEEN fist. You see the fist when it attacks with a contacting move no longer unseen. Still super dumb. But at least it can’t just do whatever it wants anymore
I could take out an air balloon electric shedinja using Zygarade. Is signature move knocks flying pokemon to the ground
Damn, and Urshifu in Unite is actually (Dark: Balanced and Water: Gutted once again). Unlike VGC/Smogon
Man, I feel like for Urshifu there's really 2 ways to go about balancing it. Either you modify its gimmick, or balance around said gimmick.
If you wanna modify the gimmick, then your suggestions work great. If you wanna keep its gimmicks, then its signature moves just need a nerf.
Wicked Blow should go down to 65BP. Makes it a respectably strong move that bypasses buffs, debuffs, and reflects, but not too busted. It's also just strong enough that Skill Swap Technician shenanigans won't be a thing.
Could you imagine thinking protect isn't worth it then someone pulls a skill swap and now Wicked Blow is a nuke that's stronger than its original power? I mean I don't think it would be a valid strategy, given the opportunity costs, but just in case let's not have to deal with that.
And then Surging Strikes should be like 20BP, for 60BP effective. The multi-hit version shouldn't be dealing the same amount of damage as the single hit version, especially with all the gimmicks urshifu already has, bypassing subs is too much for them to have equal power.
I think it would be funny if Shedinja got a mega that basically deleted its meagre defensive stats in favor of full-on offense. Not like it needs those anyway!
WolfyVGC is not on the list
How did he cheat?
Shhh furry man viewer
Having unique attributes isn’t cheating.
Imo weezing should get ally switch and swap its HP and attack stat it shouldnt feel so frail despiite being a support mon. Could also be useful with slaking and regigas because poison resists fighting.
may I just say I swear to the heavens above I used the alolan muck strat before smealgle was even in the game with scovillan rage powder. I still prefer this one though because people still expect smeagle more now.
I believe you
Love your videos! 🤩
Thanks!
14:12 Made me laugh
“You can’t”
10:11 it was banned to AG in gen 9 nat dex.
True, but my content is VGC focused and national dex is a fan made format
Lance is still the biggest cheater.
Gen 1- All of his Dragonites are at level 50. Dragonair doesn't evolve until 55. Also, it knows Barrier. It wasn't able to legitimately learn it until X and Y.
Gen 2- His Aerodactyl knows Rock Slide. Rock Slide on Aerodactyl isn't possible until Gen 3.
Also, gonna say Falkner is a cheat too. His beta team in Gold/Silver beta would have consisted of a level 9 Pidgey, level 10 Pidgeotto, and a level 10 Pidegot. Falkner's team in the final releases are just Pidgey and Pidgeotto. However, Pidgey doesn't evolve to Pidgeotto until level 18
2;50 pokemon with sniper ability have multiple
Water absorb and shell armor is best option vs ushifu
14:15 Brilliant.
I get why As One can't be copied or Skill Swapped, but it's silly that it can't be suppressed or replaced. It's also weird that Battle Bond still can't be suppressed or replaced in Scarlet and Violet, even though it's no longer a transformation Ability.
True
Plus, Cherrim's Flower Gift can be suppressed but not copied, so they could have programmed As One to act the same way.