5:30 Well, it is worth remembering that JoCrap is a pretty different persona from JoCat. So he'd probably be super chill with it, just happy as long as you're having fun.
Kip, the only time positionals dontatter is when true north is activated. You can still do a move when youre out of position but you eill always do more damage while in position.
Reaper doesn't need to worry till coral blue #5 semi gloss lipstick. I wonder if spooky slices were meant to have positionals as Yoshi P was wooshy back and forth when showing the job off. I didn't need to read the tooltips til finding out there were no positionals for spooky slices.
@@Gamemaster-64 It's been noted that people don't like positionals for the majority of the playerbase, seems like an extra step in the direction of them trying to dumb the game down a bit. For another example of that, see the current Manderville weapon steps where it's been the same requirement for all three steps so far.
@@kiwirar5885 To be fair to the weapons in EW, they are also sorta the end cap to the story EW tool use to and Mandeville isn't exactly known for challenging content to begin with. I won't hold the EW relic weapons to standard until we see what they don't in DT.
@@kiwirar5885 Only if you lack a tank chocobo. Things die faster if you land positionals. Granted positionals aren't mandatory but the statement is still true. Landing positionals does more damage than not landing positionals.
Also: Spite us with leveling classes all you want, that that level 90 cast of jobs wont save you from the emotions the story will wring out of you like a tear soaked washcloth so we map lap it up like the emotional vampires that we are.
I actually liked the old Good King Moggle Mog XII (May his fur be ever-fluft). He rezzes _all_ the adds at once, and it's absolute _bedlam._ I do like the new fight, though.
Kip please for the love of god do the MSQ, ARR is a terrible first impression of how the rest of the story plays out but it's still necessary information just the same.
Joke's on you, DRK AST and MCH are all locked behind starting the Heavensward MSQ! No but seriously it's probably a bad idea get every single job to 90 before finishing ARR, if for no other reason than the MSQ hands out a _ton_ of free exp and the thought of all of it being wasted hurts my soul lol. Plus, everything just gets more fun to play past level 50. Not just the jobs themselves but all the content past that point too. ...but it's your playthrough. Do whatever you want man lol
7:00 oh think beyond some lv50 content i think bosses(and enemies special enough to deserve it) mostly start to be immune to basic stun - lowblow and lowkick or something, and it is mostly useless - until mobs trash time :D extra stun for ….. 1 mob at a time, it’s something at least 🎉😂
While I don’t approve of those marked with the eight pointed star… this one is literally harmless and helpful to the detriment of the rest of the Daemons.
also anyone saiyng u cant use backflip in higher teir content is clueless a good play can backflip in almost any piece of content and it can be the difference between making it out of a aoe or not as its faster than walking/running if your fast with it plus it will always help keep uptime.
all mitigation is nice in almost most content but most important in things like trials and especially extreme trials savage unreals and ultimates yes but getting used to the buttons posistion is easier if you are already into the habbit of using it. Also use ur faint in trials just cause you 99% of the time wont need it doesnt mean you wont run into ne wor struggling healers and then you press it to save yourself and others especially is not everyone is over geared for the content.
tbh it would be such a madlad move to have all jobs at lvl 90 before finishing ARR. that would be hilarious but would probably screw up your experience with the game. too front loaded so you don't have anything to do later.
Roulettes are more engaging than both times I've been through Cosethas in ARR in all fairness. I'm debating getting all classes to 90 before continuing to not have to worry about leveling.
@@KipReacts But you're locked out of the actually engaging roulette content by being stuck in ARR D: Not to mention how can you stand being stuck doing max lvl 50 rotations on jobs??
You should do one just on how bad 90% of healers suck at healing. Healers in 14 have gotten so bad that my friends hate playing with random healers and because they’ve gotten so use to how I play healer every time we play together I’m relegated to the healer role because they won’t trust a random with keeping every topped off and alive lol.
Nope. It's mostly because finding the time to sit down and finish Shiva and Crystal Tower has been a challenge with exhaustion and making sure I have everything set for uploads. So thus I do my Leveling and MSQ pretty much every day and got BLM and RDM to 90.
I think of all the classes this feels like the most "safe" option. Like all of these sounds interesting and unique in their own ways instead of a specific one practically outlined in neon screaming "this one is easily your beloved you must pick"
I'll always be a Black Mage main. I may not be very good at it compared to the absolute heights the class can achieve, but I still have my favorite. I'd argue anything Physical DPS is generally a safe bet. You don't need to gauge how much you and your healer can pull, you don't need to worry about Esuna-ing multiple conditions (ARR specifically) and getting told you're not healing enough. You just do damage, watch your positionals, and adjust where needed.
An addendum to Always Be Casting, remember, casting the wrong skill/spell is better than casting no skill/spell.
5:30 Well, it is worth remembering that JoCrap is a pretty different persona from JoCat. So he'd probably be super chill with it, just happy as long as you're having fun.
Even then, JoCrap will probably say "And now you know how to assert dominance. You're welcome."
He made an entire cover of spooky slice
Dragoons, backflipping to their deaths over and over again.
Red Mage, backflipping to their deaths like a dragoon again and again, but with style :D
Kip, the only time positionals dontatter is when true north is activated.
You can still do a move when youre out of position but you eill always do more damage while in position.
Incorrect, positional also do not matter when doing solo world content.
Reaper doesn't need to worry till coral blue #5 semi gloss lipstick. I wonder if spooky slices were meant to have positionals as Yoshi P was wooshy back and forth when showing the job off. I didn't need to read the tooltips til finding out there were no positionals for spooky slices.
@@Gamemaster-64 It's been noted that people don't like positionals for the majority of the playerbase, seems like an extra step in the direction of them trying to dumb the game down a bit. For another example of that, see the current Manderville weapon steps where it's been the same requirement for all three steps so far.
@@kiwirar5885 To be fair to the weapons in EW, they are also sorta the end cap to the story EW tool use to and Mandeville isn't exactly known for challenging content to begin with. I won't hold the EW relic weapons to standard until we see what they don't in DT.
@@kiwirar5885 Only if you lack a tank chocobo. Things die faster if you land positionals. Granted positionals aren't mandatory but the statement is still true. Landing positionals does more damage than not landing positionals.
Good King Moggle Mog, Good King Mog, Lord of all the Lands
Good King Moggle Mog, Good king Mog, Rules with Iron Hand
Also: Spite us with leveling classes all you want, that that level 90 cast of jobs wont save you from the emotions the story will wring out of you like a tear soaked washcloth so we map lap it up like the emotional vampires that we are.
parties are banned... feasts are banned... having drinks given to you is banned...
I actually liked the old Good King Moggle Mog XII (May his fur be ever-fluft). He rezzes _all_ the adds at once, and it's absolute _bedlam._
I do like the new fight, though.
Kip please for the love of god do the MSQ, ARR is a terrible first impression of how the rest of the story plays out but it's still necessary information just the same.
Shiva questline beatin' my ass.
Every time I go through Coerthas I have to try not to nap.
@@KipReactsIt gets a lot better after that, I promise!
Joke's on you, DRK AST and MCH are all locked behind starting the Heavensward MSQ!
No but seriously it's probably a bad idea get every single job to 90 before finishing ARR, if for no other reason than the MSQ hands out a _ton_ of free exp and the thought of all of it being wasted hurts my soul lol. Plus, everything just gets more fun to play past level 50. Not just the jobs themselves but all the content past that point too.
...but it's your playthrough. Do whatever you want man lol
7:00 oh think beyond some lv50 content i think bosses(and enemies special enough to deserve it) mostly start to be immune to basic stun - lowblow and lowkick or something, and it is mostly useless - until mobs trash time :D extra stun for ….. 1 mob at a time, it’s something at least 🎉😂
I love the Black Mage job at least in my server i dont see a lot of them so more the merrier!
4:00 I had to put my coffee down in surprise. Because god DAMNIT it's true.
Ah the funny chaos elemental
While I don’t approve of those marked with the eight pointed star… this one is literally harmless and helpful to the detriment of the rest of the Daemons.
Perfect thumbnail btw, 5/5.
also anyone saiyng u cant use backflip in higher teir content is clueless a good play can backflip in almost any piece of content and it can be the difference between making it out of a aoe or not as its faster than walking/running if your fast with it plus it will always help keep uptime.
casting Feint and Addle DOES matter at all levels, that friend is really dumb for telling you that
Doesnt punishing backflips with tiny arenas completely negate the point of having the backflip in the first place?
all mitigation is nice in almost most content but most important in things like trials and especially extreme trials savage unreals and ultimates yes but getting used to the buttons posistion is easier if you are already into the habbit of using it. Also use ur faint in trials just cause you 99% of the time wont need it doesnt mean you wont run into ne wor struggling healers and then you press it to save yourself and others especially is not everyone is over geared for the content.
Terrible news kip they might just hard reboot the entire halo universe because of 343's stupidity
Sound cuts at 14:50
Leaving Stormblood with MCH, BRD, DNC, all crafters, BTN and MNR at 90...
tbh it would be such a madlad move to have all jobs at lvl 90 before finishing ARR. that would be hilarious but would probably screw up your experience with the game. too front loaded so you don't have anything to do later.
This dude just said he's too busy to progress the story past ARR but he's got level 90s in ARR....
Roulettes are more engaging than both times I've been through Cosethas in ARR in all fairness. I'm debating getting all classes to 90 before continuing to not have to worry about leveling.
@@KipReacts But you're locked out of the actually engaging roulette content by being stuck in ARR D: Not to mention how can you stand being stuck doing max lvl 50 rotations on jobs??
You should do one just on how bad 90% of healers suck at healing. Healers in 14 have gotten so bad that my friends hate playing with random healers and because they’ve gotten so use to how I play healer every time we play together I’m relegated to the healer role because they won’t trust a random with keeping every topped off and alive lol.
your not even into Heavensward and have a few 90's?
Nope.
It's mostly because finding the time to sit down and finish Shiva and Crystal Tower has been a challenge with exhaustion and making sure I have everything set for uploads.
So thus I do my Leveling and MSQ pretty much every day and got BLM and RDM to 90.
Dayum! 😮
Did you never watch the guide to DPS video?
I watched a few of them way back. I'm going through these as I can with new understanding of FF XIV.
It's not just JoCat, we all think you're a freak for having 90s while not being through ARR
You should really change your UA-cam name to Chucky every time you laugh I hear Chucky
Count yourself lucky you are playing monk now as opposed to ten years ago. god i hate original monk so UNBELIEVABLY MUCH.
I think of all the classes this feels like the most "safe" option. Like all of these sounds interesting and unique in their own ways instead of a specific one practically outlined in neon screaming "this one is easily your beloved you must pick"
I'll always be a Black Mage main. I may not be very good at it compared to the absolute heights the class can achieve, but I still have my favorite. I'd argue anything Physical DPS is generally a safe bet. You don't need to gauge how much you and your healer can pull, you don't need to worry about Esuna-ing multiple conditions (ARR specifically) and getting told you're not healing enough. You just do damage, watch your positionals, and adjust where needed.
@@KipReacts Yeah. Sounds like the most beginner friendly class.
"Is this a RWBY weapon?" - Kizuna Kip
Also if your buttplug is shaped like a piercing arrow head then you should be concerned 😂
It's 2024, it can be shaped like whatever it pleases. I ain't judging XD
@@KipReacts it's not about judging its about not bleeding out for being stupid xD