Bro ,I have imported footage in PNG format and it is playing when I play in the media player on the plane ,But how to trigger the play in the sequencer ? I have added media and inserted the media player in the sequencer ,but how to trigger the play when the sequencer starts to play ?
@@weshootfilmsthanks a ton bro,have successfully imported the footage ,only difficulty I am facing is while I am rendering out ,the objects keep moving ,I don't know why
@@xraydog2011 because there is collision on try to look for something that says damage or something like that and I’m check it I’ll do a video about that soon. And
Dude, I could listen to you talk about anything forever. You make these tutorials so easy to follow, I really REALLY appreciate you! Keep making videos!
00:00 📽 This video discusses importing green screen PNG sequences into Unreal Engine, providing a step-by-step guide. 03:04 📦 To import a PNG sequence, open the Content Browser, create a new folder, right-click, select "Media," and set the sequence path to your PNG sequence. 05:21 🎬 Apply the media texture to a plane, add a level sequence, and link the media source to the texture. Adjust your camera settings as needed for your project. 08:19 🖌 Trim your PNG sequence to the desired length, and you can further improve the visual quality by color grading and proper green screen techniques. 09:32 🤝 Don't forget to subscribe to the channel and hit the notification bell for more helpful tutorials on Unreal Engine. HARPA's
Great tutorial! A tip based on my experience: Export from your favorite 3D editor a plane that has the same aspect ratio as your footage. Then import it into UE5. This will help avoid deformations from scaling it by eye with UE5's default plane. You will get a perfect shot.
@@Iriarte93 if you saw when he was flipping through the different sections to add actors, there is a media plate that automatically scales to the correct aspect ratio on playback.
@@owenjenkinsofficial I'm familiar with the Image Plate Actor. I offered general advice based on the fact that video sources often come in some unusual aspect ratios. Not everyone can record with professional cameras that offer a wide range of options. And not all programs have that feature.
Damn you just rekindled my spark. I do music but I don’t have visual content or much content in general. A skill and tools like this will allow me to do that in a way that captivates people. This is very cool.
I had tried just importing an placing an image sequence directly in the level, but it didn't work with lighting properly until I used your technique with a plane and an image texture! Will shout you out when I make the making-of video.
Dude you are awesome , thanks a million , i was desperate but you explained it perfectly for a complete noob like myself unlike all the other tutorials who dont bother going into details
@@galacticbroadcastingcompan8756 thank you also consider joining the community I’m starting you can find the link maybe in the description but if not on my site www.weshootfilms.com either way I welcome you and appreciate your support be blessed.
Thanks for the tutorial, is there a way to adjust lighting values to the sequence in the same unreal editor? as well as when you adjust brightness values, etc. on a common texture.
@@pierobejarano9749 yes I have a tutorial about controlling brightness contrast and saturation. Also we will be reaching and going more in depth in my community if you consider joining the link is above
@@weshootfilms I know absolutely NOTHING about Unreal but I'm assuming it works like any of the others when it comes to using "keyframes" which I have experience with that from Sony Vegas, After Effects and this Cartoon Animator program. I want to start back shooting vids and dropping people in 3D realms.
Thanks for an amazing tutorial! Quick question (for anyone) Whenever you have your green/blue screen footage, to get a good camera motion track, would you do a motion track in Blender, THEN do they key in AE, THEN import the keyed/motion tracked footage into UE?
A great video! If you saw when You were flipping through the different sections to add actors, there is a media plate that automatically scales to the correct aspect ratio on playback. It also automatically sets up transparency. All you have to do is drag your Img source file straight into the viewport and unreal will do all the work to set up your media player and media textures as well. Super nice! I only do it myself when I’m using custom geometry that’s been UV unwrapped to get multiple screens from one video. (Another great idea when you want to save memory)
I also recently learned that if it gets laggy in your viewport, and in playback on the sequencer, go to plugins and check the Electra player and make sure it’s set in the media player as the source type and it fixes the lagginess.
Yes I know of this but I don’t like it I find my process works best for how I like to work and also I don’t have to keep pushing the simulation for playback. But yeah at the end of the day whatever workflow you like is all good.
@@weshootfilms Interesting! I still do it maunually since I usually am cutting up the video geometry in blender anyways. I'm not sure what you mean by pushing the simulation. I'm interested to learn more, I just didn't know simulations were involved with video playback.
thanks for the straightforward and easy-to-understand tutorial. I'll be shooting some green screen footage this week and hope to utilize Unreal Engine for my backgrounds
@@weshootfilmsThanks! I'm going to pull the footage in 'live' through my ATEM mini switcher and do a rough key inside of Unreal so I can see/setup the shots before I film then I'll go in afterwards and make a better key with After Effects
super video as always :) do you have a tips to render PNG sequence faster on after effect ? cause à have à 4090rtx and it takes 3hours for 4 min of rush ... :/
@@weshootfilms It's horrible ^^ i tried with davinci and it takes 9 minutes ... wtf is going on with adobe OMG ^^ the problem is keylight is so good :p
@@drewtheclearyeah it’s faster in davinci but the quality isn’t there use After effects unless your just playing around but for anything serious stick to AE.
My friend, I have a question for you. Is it possible in Unreal Engine Greenscreen Actor to turn towards the camera automatically if we go with the camera around the Actor Like for example on some video hive in After Effects?
Thank You sir for Your Video It helped me a lot...But I have a question I created a forest Sense and I put a lion green screen on my Forest When I was doing the render sequence my camera moved forward but I saw my rendered lion he was not there and my lion hi moving like left to right so can you help me please i render Walking forward lion to left to right and same time My camera is moving forward and both Lion green screen and My created sence Render together... it's helped me a lot 🌱✅
@@weshootfilms amazing thank you, it worked well for me. Trying now to figure out. Color grading, how to move the camera and render correctly. Want to learn the all workflow
bro this is the best tut online for this!! thanks so much. Quick q - my image sequence and level sequencer is matched fps. Do you know why when its exported out, the image media texture has weird motion blurring? is it a setting? it shouldnt be motion blur as its fluid hard frames
I'm currently building a room to shoot in and try explaining to my friend that building a 3d enviorment from scratch and then doing the lighting and effects and importing the green screen is not a rush job. For any one if your goal is qaulity
Def sometimes a full music video can take a month or two depends on the vid. But people will never understand it they just gonna wait if they want it lol
@@weshootfilms makes sense. How do you get that pre-made map like you had? I'm looking on quixel bridge but the only thing I can seem to do is import assets but nothing thats already built.
I have never used unreal engine, but wondering if you need a particularly powerful computer to do so. I am a filmmaker and I work a lot with Davinci resolve and FCPX. But I never mess with any crazy fx or anything because I’m on a 2017 MacBook Pro. And always work in a 1080 timeline….export in 4K last minute (if I MUST have 4K)
@@j.oakley9588 unreal engine is the future so I tell people to get familiar with it now. Unreal engine works best on pc though but I don’t work in unreal engine in 4k I stay at 1080.
my friend. I did everything as shown in the video.but I have a shadow of the character freezes, and the character moves, although if you stop playback the shadow slowly begins to get into position? Can you advise what you can do. Thanks🙏
What GPU you have, Sir? When using mine 2060 there is note and error about allocating out memory? How many GB is your PNG sequence? Thanks in advance for the answer, GREAT VIDEO!
im using an exr i converted in adobe media encoder its 60fps and once i keyed and put it into unreal it plays back choppy. but it plays normal without being in unreal. do you have a fix 4 this
@@lmeenterprises4278 I never use 4k in unreal it really makes your pc lag a lot. I shoot it 4k then key it out in after effects and export 1080 png files.
Hey man I keyd my 4k foootage in AE as a 60fps png sequence and imported it that way and rendered my unreal sequence out at 60fps but it's like they don't lign up, it's like the scene moves and the png sequence is at a different frame rate somehow???
Still not sure what you mean if you follow the tutorial it should come out fine make sure your following each step. If you can make a recording of your problem and post the link so I can view it.
I imported my png sequence and it is showing with the plane as the background. So my green screen footage shows up it just has the plane as the background rather than just a transparent background. How do I fix this?
At60 fps you get less motion blur motion blur isn’t great for green screen. If you’re not going to move much or do any fast movements you can get away with 30fps.
QUICK QUESTION OG. I EXPORTED MY GREEN SCREEN FOOTAGE AS PNG SEQUENCE BUT WHEN I IMPORT IT INTO UNREAL I COMES THROUGH BUT IT STILL HAS A BLACK BACKGROUND BEHIND IT. CAN YOU HELP ME THROUGH THAT OR MAKE A VIDEO ON EXPORTING AFTER YOU KEY OUT THE BACKROUND
@@weshootfilms my question is.. how do you remove the black background from the footage after imported into unreal… mines shows the artist as if I removed the green screen but still has a black background.. when you imported your footage it just shows the artist complete into the scene, mines shows the artist in the scene but a black box behind him..
May I ask how do you export the footage? When I use the level sequencer it will let me export the frame range however, it keeps trying to use the 1st image in the png sequence for every frame.
@@weshootfilms My mistake! I missed the part where you set the video texture in sequencer! Once I did that, everything worked. I also noticed they updated the process a little bit and made it easier. You can just drag the image sequence right in and it creates a media plate with more controls for video (as opposed to using a plane).
@@zombiespacebearsI wouldn’t be able to tell you because I don’t see what your process is. I personally do not Like how davinci keys out footage I do it in after effects.
You can keyout footage in davinci by opening the effects tab type in 3d. Drag 3d onto your green clip. Then above the clip there is a box use that to turn on the fx button it will turn white. Then at the top right click the inter and go to effects choose the plus dropper and it will key out. But there's more stuff to get a clean crisp one but that's the start
I am a rapper myself and also shoot music videos for my friends,but was stuck when it comes to shooting my own,this guy is a life saver
Appreciate it stay connected
Bro ,I have imported footage in PNG format and it is playing when I play in the media player on the plane ,But how to trigger the play in the sequencer ? I have added media and inserted the media player in the sequencer ,but how to trigger the play when the sequencer starts to play ?
@@xraydog2011 make sure to add the camera to the sequencer also
@@weshootfilmsthanks a ton bro,have successfully imported the footage ,only difficulty I am facing is while I am rendering out ,the objects keep moving ,I don't know why
@@xraydog2011 because there is collision on try to look for something that says damage or something like that and I’m check it I’ll do a video about that soon. And
Dude, I could listen to you talk about anything forever. You make these tutorials so easy to follow, I really REALLY appreciate you! Keep making videos!
Glad you like them! I appreciate the love make sure to share and like my brother be blessed
Your tuts are changin the game fam, appreciate cha
Thanks for the love
Love how you keep it real and showed us real time. Thanks bro
not only a clear video, but also a nice vibe. you seem like a good guy! thanks for this tutorial 🙏
@@LampEater69 your welcome stay connected and subscribe be blessed
00:00 📽 This video discusses importing green screen PNG sequences into Unreal Engine, providing a step-by-step guide.
03:04 📦 To import a PNG sequence, open the Content Browser, create a new folder, right-click, select "Media," and set the sequence path to your PNG sequence.
05:21 🎬 Apply the media texture to a plane, add a level sequence, and link the media source to the texture. Adjust your camera settings as needed for your project.
08:19 🖌 Trim your PNG sequence to the desired length, and you can further improve the visual quality by color grading and proper green screen techniques.
09:32 🤝 Don't forget to subscribe to the channel and hit the notification bell for more helpful tutorials on Unreal Engine.
HARPA's
Great tutorial!
A tip based on my experience:
Export from your favorite 3D editor a plane that has the same aspect ratio as your footage. Then import it into UE5. This will help avoid deformations from scaling it by eye with UE5's default plane. You will get a perfect shot.
this has been so helpful to me!
@@Iriarte93 if you saw when he was flipping through the different sections to add actors, there is a media plate that automatically scales to the correct aspect ratio on playback.
@@owenjenkinsofficial I'm familiar with the Image Plate Actor. I offered general advice based on the fact that video sources often come in some unusual aspect ratios. Not everyone can record with professional cameras that offer a wide range of options. And not all programs have that feature.
Damn you just rekindled my spark. I do music but I don’t have visual content or much content in general. A skill and tools like this will allow me to do that in a way that captivates people. This is very cool.
If you ever need any consultations let me know stay connected
@ you have instagram? I can dm you on there
Explain slowly, in detail, and easy to understand. Keep up the good work, and I'll enjoy your next videos. Thanks
Thanks so much. As a Unity guy coming to Unreal, I was about to flip my desk over trying to get this to work.
lol glad it helped
I had tried just importing an placing an image sequence directly in the level, but it didn't work with lighting properly until I used your technique with a plane and an image texture! Will shout you out when I make the making-of video.
Glad I could help looking forward to checking it out
Dude you are awesome , thanks a million , i was desperate but you explained it perfectly for a complete noob like myself unlike all the other tutorials who dont bother going into details
All good stay connected
Dude that map is insane!!!
Blender guy learning new skills. Subbed. 🔥
@@galacticbroadcastingcompan8756 thank you also consider joining the community I’m starting you can find the link maybe in the description but if not on my site www.weshootfilms.com either way I welcome you and appreciate your support be blessed.
Thanks for the tutorial, is there a way to adjust lighting values to the sequence in the same unreal editor? as well as when you adjust brightness values, etc. on a common texture.
@@pierobejarano9749 yes I have a tutorial about controlling brightness contrast and saturation. Also we will be reaching and going more in depth in my community if you consider joining the link is above
Thank you Entity appreciate you fr, your the best explainer /teacher about all this so far and would love to see more knowledge from you
Thank you make sure to join the community and thanks for the support.
Thank you for being so calm sir
So does UE 5 automatically chroma key the green screen image sequence or does that need to be done first? This tutorial is as clear as custard mate.
No you have to key out the footage
Ching for that.
I'm really trying to get to where I can do film with unreal engine so this is exactly what I'm trying to learn. Thanks!
Glad I could help!
great video very professional
@@razaworldboss28 thanks
Hey boss, tell us more about the lighting on the music video, appreciate it 🙌
I enjoyed hearing you speak on how much you appreciate the engine. I feel the same way. Thanks for the awesome video, my man!
Appreciate the info. 💯
Any time!
@@weshootfilms I know absolutely NOTHING about Unreal but I'm assuming it works like any of the others when it comes to using "keyframes" which I have experience with that from Sony Vegas, After Effects and this Cartoon Animator program.
I want to start back shooting vids and dropping people in 3D realms.
Awesome content! Question: Can I color grade my subject in UE or should I have it already graded before importing?
@@JordanRomaniOfficial I color grade inside of unreal engine if your ever in need of a consultation feel free to let me know have a great night.
Thanks for an amazing tutorial! Quick question (for anyone)
Whenever you have your green/blue screen footage, to get a good camera motion track, would you do a motion track in Blender, THEN do they key in AE, THEN import the keyed/motion tracked footage into UE?
A great video! If you saw when You were flipping through the different sections to add actors, there is a media plate that automatically scales to the correct aspect ratio on playback. It also automatically sets up transparency. All you have to do is drag your Img source file straight into the viewport and unreal will do all the work to set up your media player and media textures as well. Super nice! I only do it myself when I’m using custom geometry that’s been UV unwrapped to get multiple screens from one video. (Another great idea when you want to save memory)
I also recently learned that if it gets laggy in your viewport, and in playback on the sequencer, go to plugins and check the Electra player and make sure it’s set in the media player as the source type and it fixes the lagginess.
Yes I know of this but I don’t like it I find my process works best for how I like to work and also I don’t have to keep pushing the simulation for playback. But yeah at the end of the day whatever workflow you like is all good.
@@weshootfilms Interesting! I still do it maunually since I usually am cutting up the video geometry in blender anyways. I'm not sure what you mean by pushing the simulation. I'm interested to learn more, I just didn't know simulations were involved with video playback.
Hello sir, can I know what I do to import videos instead of sequence images?
Well done my man. Thank you.
Glad it helped
What a great tutorial, thank you 🙂
@@damianoehme5391 your welcome
love your video love your vibe Thanks alot
@@paladin117 no problem stay connected hope to hear from you again
How to make png sequences
Oh this is gonna be great.... for my next project....
actual life saver
Awesome video. Any idea why the media on the plane will not play when exported? When i export everything moves but the EXR on the sequence.
Be a bit more specific
Great video. Great youtube channel. Thanks! Subscribed.
@@johnaustin8264 🫡
thanks for the straightforward and easy-to-understand tutorial. I'll be shooting some green screen footage this week and hope to utilize Unreal Engine for my backgrounds
Thanks Any questions feel free to ask
@@weshootfilmsThanks! I'm going to pull the footage in 'live' through my ATEM mini switcher and do a rough key inside of Unreal so I can see/setup the shots before I film then I'll go in afterwards and make a better key with After Effects
Thanks man! Could you do a video of your next steps after this? Would love to see how you approach editing the subject in to the scene!
Will do!
super video as always :) do you have a tips to render PNG sequence faster on after effect ? cause à have à 4090rtx and it takes 3hours for 4 min of rush ... :/
I have a 4090 also lol there’s no getting around it lol I hate it but that’s the rendering life we live.
@@weshootfilms It's horrible ^^ i tried with davinci and it takes 9 minutes ... wtf is going on with adobe OMG ^^ the problem is keylight is so good :p
@@drewtheclearyeah it’s faster in davinci but the quality isn’t there use After effects unless your just playing around but for anything serious stick to AE.
@@weshootfilms Of course it's true. When i'm using the media encoder it takes 1 hour so i will stick to AE
thanks, nice tutoriall, but my imported sequence looks a bit transparent after the render. I dont know why. :D
Be more specific after what render in after effects or unreal engine.
@@weshootfilms In ue5. Maybe it was because in the backround i have a strong light source? i uploaded it (cyberbar vfx)
@@Samkruso3D did you make sure to turn off the anti alias in project settings
@@weshootfilms ooops, i try after work. thanks!
@@weshootfilms That was the problem. Thanks again and subscribed! :D btw you are a great teacher sir!
just wanted to say THANK YOU! Been looking for a tutorial like this for so long. Really well explained. Subbed and going through all your videos
Your welcome
Great job!
What map is this map called? I can't find it.
Incredible tutorial bro!!! Thank you for dropping these.
No problem
@@weshootfilms Would love if you made a tutorial on virtual cameras and animating them to make the cuts. Appreciate you 🙏🏼
@@VedoWorldWide it’s on my list brother
Love this dude 👍🏽👌🏽 - had to subscribe !
Oh and I’m a Mac and a PC dude !! Different tools for different thangs ! ☺️
Thanks
My friend, I have a question for you.
Is it possible in Unreal Engine Greenscreen Actor to turn towards the camera automatically if we go with the camera around the Actor
Like for example on some video hive in After Effects?
There is just a bit more complicated because you have to deal with blueprints. I’m actually trying to figure out an easier way stay connected.
Tnx
Your welcome
excellent tutorial
Glad you liked it
Thank You sir for Your Video It helped me a lot...But I have a question I created a forest Sense and I put a lion green screen on my Forest When I was doing the render sequence my camera moved forward but I saw my rendered lion he was not there and my lion hi moving like left to right so can you help me please i render Walking forward lion to left to right and same time My camera is moving forward and both Lion green screen and My created sence Render together... it's helped me a lot 🌱✅
very good explaination nanba
Thanks and welcome
The algorithm blessed me today. New subscriber bruh!!!
Appreciate it brother
Thank you for this tutorial - was waiting for this one....
All good hope it helps any more questions let me know
@@weshootfilms amazing thank you, it worked well for me. Trying now to figure out. Color grading, how to move the camera and render correctly. Want to learn the all workflow
@@videoboxstudios stay tuned I’ll be doing more
Subbed and like. Thank you sir. How can one person explain something so easily that others made look so difficult.
lol thank you
thanx man ,, You made it easier .. Greetings
@@haleemabuhaltam no problem make sure to subscribe to stay connected
Great video man keep it up 👊🏽😎👍🏽
Thanks! Will do!
Exactly what I was looking for! Thanks!
No problem
Good stuff Bro!
@@cliffmack7998 thank you
bro this is the best tut online for this!! thanks so much. Quick q - my image sequence and level sequencer is matched fps. Do you know why when its exported out, the image media texture has weird motion blurring? is it a setting? it shouldnt be motion blur as its fluid hard frames
Glad it helped you and make sure to go into settings and turn both anti alias option’s to none that should help.
legend thanks bro!! @@weshootfilms
I've been looking around for this, thank you!
Glad I could be a help
You're videos are so good! Thanks alot. #UnrealEngine #virtualProduction
@@violentpixelation5486 thank you
I'm currently building a room to shoot in and try explaining to my friend that building a 3d enviorment from scratch and then doing the lighting and effects and importing the green screen is not a rush job. For any one if your goal is qaulity
Def sometimes a full music video can take a month or two depends on the vid. But people will never understand it they just gonna wait if they want it lol
Music video clip you showed is 🚀. Thank you for making this video. Got yourself a new sub.
Thanks
i followed everything you.ve done so far my problem is when i push play in the sequence it doesent move fluently its lagging how do i fix that
@@lmeenterprises4278 you had to had missed something what do you mean by lagging
@@weshootfilms do you have a email i can send a video so i can show u
such a great help
How to render Sir 😢
Ill def do one for you
thank you for your time brother!!! great help
If you were just going to import and not add elements or anything, how long does the process take with rendering?
It really all depends on your computer specs
@@weshootfilms makes sense. How do you get that pre-made map like you had? I'm looking on quixel bridge but the only thing I can seem to do is import assets but nothing thats already built.
@@Thirdbornentertainmentif you want pre made rooms go to the unreal marketplace
@@weshootfilms thanks man.
I have never used unreal engine, but wondering if you need a particularly powerful computer to do so. I am a filmmaker and I work a lot with Davinci resolve and FCPX. But I never mess with any crazy fx or anything because I’m on a 2017 MacBook Pro. And always work in a 1080 timeline….export in 4K last minute (if I MUST have 4K)
@@j.oakley9588 unreal engine is the future so I tell people to get familiar with it now. Unreal engine works best on pc though but I don’t work in unreal engine in 4k I stay at 1080.
Why cant see the image texture and object on the camera preview?
Cant really say but I can say if something is wrong start again to make sure you didn’t miss a step.
thank you man, super helpful!
my friend. I did everything as shown in the video.but I have a shadow of the character freezes, and the character moves, although if you stop playback the shadow slowly begins to get into position? Can you advise what you can do. Thanks🙏
Yes the shadow is not worth having it just freezes most of the time. I’m working on a work around for the shadow.
yous is a legend big homie
Thank you for the support
NEED MORE!, how to color grade the footage? how to key and light directly in unreal?
I never key in unreal your going to get your best key as far as I’m concerned with after effects.
How can I shadow on the ground? any idea?
Keep it in masked mode and make sure the lighting is in a position to cast a shadow
What GPU you have, Sir? When using mine 2060 there is note and error about allocating out memory? How many GB is your PNG sequence? Thanks in advance for the answer, GREAT VIDEO!
I have the Nvidia 4090
i have environment packs from big films how do i import them to unreal engine
I’ll be showing that soon stay connected
@@weshootfilms when you gone show how to use big film in unreal
@@lmeenterprises4278 I have some stuff from Big Films ill think about thatfor my next environment build
@@weshootfilms i build custom enviorments for unreal and i have 1600 for bigfilms
@@lmeenterprises4278coo so you don’t know how to add them
You are a beast im glad i found you. Im about to improve
Thank you
@WeShootFilms do you have a Instagram or something. I would love to work with you
Love it man, Thx so much
Your welcome 🙏
im using an exr i converted in adobe media encoder its 60fps and once i keyed and put it into unreal it plays back choppy. but it plays normal without being in unreal. do you have a fix 4 this
@@lmeenterprises4278 is it in 4k
@@weshootfilms yes
and im trying to key it in davinci now then put it back into unreal to see if this works
@@lmeenterprises4278 I never use 4k in unreal it really makes your pc lag a lot. I shoot it 4k then key it out in after effects and export 1080 png files.
you have an amzing voice
Question sir, if i may. What kind of computer do you have and how long does it take you to render out this scene?
I have a pretty powerful computer and i9 processor 96 gigs ram and a 4090 graphics card. And renders really depend on the scene truthfully
Simple and effective! Thanks a million!
Your welcome
@@weshootfilms please do a tutorial on UE camera rig and animating it. Would be really helpfull, or faking handheld effect in UE.
nice tutorial from egypt thank you
You are welcome!
Hey man I keyd my 4k foootage in AE as a 60fps png sequence and imported it that way and rendered my unreal sequence out at 60fps but it's like they don't lign up, it's like the scene moves and the png sequence is at a different frame rate somehow???
You need to go into project settings and turn off the anti alias that should help.
@@weshootfilms Will try that thanks!
Hey on the part where we select right click our png sequence in the sequencer and add the texture mine keeps coming up black. Does anyone have a fix?
Still not sure what you mean if you follow the tutorial it should come out fine make sure your following each step. If you can make a recording of your problem and post the link so I can view it.
I imported my png sequence and it is showing with the plane as the background. So my green screen footage shows up it just has the plane as the background rather than just a transparent background. How do I fix this?
If you follow every step you shouldn’t have an issue
@@weshootfilms Never mind I figured it out. THANKS!!
Is this method work for UE5.0,? because im having trouble on importing imgae sequences ..😢
Yes it should
what's method using for fixing gap between feet and floor,
What gap there shouldn’t be one explain
you rock bro...
🙏🙏
Great video, very useful thanks.
Why my png don't show transparent, it shows square around
Not sure I do consultation calls if you need help
Broooo I love you ❤❤❤❤❤❤❤❤❤❤❤❤❤🎉🎉🎉🎉🎉 Thanks man 😊
Thanks
Thank you!!!
halo sir ...i have a question ... why 60 fps ?
At60 fps you get less motion blur motion blur isn’t great for green screen. If you’re not going to move much or do any fast movements you can get away with 30fps.
I appreciate you a lot!
@@itschendynasty3906 anytime stay connected
Thanks a lot
my dawg !
This is unREAL
Yes it is
God bless you, such on point content 👌🏻🙏🏻☝🏻🔥
THANK U DEAR............
@@decode110 your welcome
QUICK QUESTION OG. I EXPORTED MY GREEN SCREEN FOOTAGE AS PNG SEQUENCE BUT WHEN I IMPORT IT INTO UNREAL I COMES THROUGH BUT IT STILL HAS A BLACK BACKGROUND BEHIND IT. CAN YOU HELP ME THROUGH THAT OR MAKE A VIDEO ON EXPORTING AFTER YOU KEY OUT THE BACKROUND
I don’t really understand your issue
@@weshootfilms my question is.. how do you remove the black background from the footage after imported into unreal… mines shows the artist as if I removed the green screen but still has a black background.. when you imported your footage it just shows the artist complete into the scene, mines shows the artist in the scene but a black box behind him..
@@handson3223 I have a same problem did you figure it out??
May I ask how do you export the footage? When I use the level sequencer it will let me export the frame range however, it keeps trying to use the 1st image in the png sequence for every frame.
Can’t say I totally understand your issue
@@weshootfilms My mistake! I missed the part where you set the video texture in sequencer! Once I did that, everything worked. I also noticed they updated the process a little bit and made it easier. You can just drag the image sequence right in and it creates a media plate with more controls for video (as opposed to using a plane).
Will my image be moving or still
Not
To sure what your asking
@@weshootfilms will it be a picture or video where the person is moving
Why is my green screen key out exporting with a filter around them but in davinci it's clear
@@zombiespacebearsI wouldn’t be able to tell you because I don’t see what your process is. I personally do not
Like how davinci keys out footage I do it in after effects.
You can keyout footage in davinci by opening the effects tab type in 3d. Drag 3d onto your green clip. Then above the clip there is a box use that to turn on the fx button it will turn white. Then at the top right click the inter and go to effects choose the plus dropper and it will key out. But there's more stuff to get a clean crisp one but that's the start