Surface Growth Animation Nodes [BLENDER 2.8+]

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  • Опубліковано 5 лис 2024

КОМЕНТАРІ • 70

  • @Pesto-64
    @Pesto-64 3 роки тому +11

    Hopefully AN will be made more user friendly like in C4D and there will be plenty of tutorials and courses.

  • @faradaysinfinity
    @faradaysinfinity 4 роки тому +1

    BLUEFOX IS BACK! yeah buddy

  • @chochaos7
    @chochaos7 4 роки тому +1

    I immediately clicked when I saw you uploaded. Your animation nodes videos are super informative. Glad to see you back

  • @licualaramsayi5311
    @licualaramsayi5311 4 роки тому

    I always love blender tutorials that smartly integrate AN extensive functionalities such as this one. Thank you!

  • @sakshampandit965
    @sakshampandit965 4 роки тому +4

    great tutorial! keep making....ive learnt a lot from your videos

  • @MateusMarx01
    @MateusMarx01 3 роки тому

    Awesome! Thanks for sharing!

  • @rayanmagneto
    @rayanmagneto 3 роки тому +2

    i taught houdini is the boss in this but this is actually great and you can even render faster using Eevee ❤

  • @3dfynn427
    @3dfynn427 4 роки тому +1

    Awesome!

  • @shadowcreeper9546
    @shadowcreeper9546 3 роки тому +1

    very amazing ^_^

  • @vigneshvp6616
    @vigneshvp6616 4 роки тому +1

    Awesome 😊

  • @blenderzone5446
    @blenderzone5446 3 роки тому

    Great tutorial!!!

  • @MeinVideoStudio
    @MeinVideoStudio 4 роки тому

    Nice i love this. :)

  • @СергейЛебедев-д4к3л
    @СергейЛебедев-д4к3л 4 роки тому +5

    Hi, thanks for ur work! I have one question: what expression on 0:48 does, can u share link to read some info about this?

    • @bluefoxcreation
      @bluefoxcreation  4 роки тому +5

      That is called Lindenmayer system(L System) or called turtle drawing. Using some expressions we can generate repeating structures.
      Read more about this technique: en.wikipedia.org/wiki/L-system
      Also take a look at this video by Chris P: ua-cam.com/video/rcLd_hBKGAE/v-deo.html

    • @learningsomething8904
      @learningsomething8904 4 роки тому +1

      @@bluefoxcreation wow thanks for the info & thanks for sharing your knowledge with us !

    • @СергейЛебедев-д4к3л
      @СергейЛебедев-д4к3л 4 роки тому +1

      @@bluefoxcreation Yeah man, thanks a lot!)

  • @dotnot6533
    @dotnot6533 4 роки тому +4

    Great tutorial!! But, my "Mesh Points Scatter" has only "Points" output.
    Is this a version-dependent difference?

    • @uzaykisi1863
      @uzaykisi1863 3 роки тому +1

      yes i have the same problem

    • @infiltrat0r
      @infiltrat0r 3 роки тому

      With the mesh points scatter node selected, press N to access the side panel, then under "item" you can enable or disable different inputs and outputs.

  • @elyakubu
    @elyakubu 4 роки тому

    such a cool video! i wonder if there is a way to block growing animation like it hits a border given. for example, making A with growing animation in B borders.

  • @drewfrench8784
    @drewfrench8784 3 роки тому +1

    BlueFox why would my particle system be slightly offset from the torus? It is also very much smaller.

  • @lebazardestendances6546
    @lebazardestendances6546 Рік тому

    Can you tell me which nodes you downloaded in order to follow the tutorial? thank you !

  • @pascalcwilson
    @pascalcwilson 3 роки тому +1

    The Mesh Point Scatter is different from yours. It's lacking Matrices and Vector nodes for a Point node instead. Am I using the right version?

  • @CharlieKnottFilms
    @CharlieKnottFilms 4 роки тому

    This is really groundbreaking! Found this on Lesterbanks. One question though: If I wanted to replace the L-System with a model of blooming petals, how would I swap that in the Animation Nodes? (Trying to bloom flowers off of an arm)

  • @ricksfields3240
    @ricksfields3240 4 роки тому +1

    shortcut for context pie and get loop through matrices, please and thank you for the tutorial

    • @ricksfields3240
      @ricksfields3240 4 роки тому +1

      scatter point does not show me matrices plug

    • @bluefoxcreation
      @bluefoxcreation  4 роки тому

      For pie menu and get loop use 'w'

    • @bluefoxcreation
      @bluefoxcreation  4 роки тому

      @@ricksfields3240 update AN to latest to get matrices out

    • @ohnimationstudio4767
      @ohnimationstudio4767 4 роки тому

      @@bluefoxcreation hey! Do you have a link to the latest version? I've tried a few different ones, and none seem to have that option.

    • @bluefoxcreation
      @bluefoxcreation  4 роки тому +1

      @@ohnimationstudio4767
      I think latest official AN have matrices option. Otherwise download this custom build:
      github.com/harisreedhar/AN_BLUEFOX

  • @thelemetric
    @thelemetric 2 роки тому

    joined patreon, the file doesnt work with any version from 2.83 forward.

  • @igandorable
    @igandorable Рік тому

    Where I can find the animation nodes? I don't see it anywhere

  • @josephmcgrath2202
    @josephmcgrath2202 3 роки тому +2

    What window is that when the tutorial starts? I can't seem to open it?

    • @pascalcwilson
      @pascalcwilson 3 роки тому

      animation nodes are not in Blender naturally you need to download them this helped me.
      ua-cam.com/video/OrioT1A-HjQ/v-deo.html

  • @heajungjung8070
    @heajungjung8070 2 роки тому

    4;05 how to come up node with w key? Please let me know

  • @zDefraig
    @zDefraig 3 роки тому +1

    at 0:21 where can i find the left layout screen?

    • @BenNRJohnson
      @BenNRJohnson 3 роки тому

      I think I just figured that out: you have to download Animation Nodes and install it as an add-on :)

  • @3dfynn427
    @3dfynn427 4 роки тому +1

    more and more please

  • @lekien992
    @lekien992 4 роки тому +1

    sorry can i ask. I dont see matrices in node Mesh point scatter ?

    • @bluefoxcreation
      @bluefoxcreation  4 роки тому

      Update AN to latest version

    • @victortondee3084
      @victortondee3084 3 роки тому

      @@bluefoxcreation Does it also have to be a newer version of Blender. I've updated AN but still get no matrices

  • @spencerking857
    @spencerking857 3 роки тому

    I had followed everything in the tutorial great until the very end.. I am using a torso facing upwards as my object that I want the surface growth to occur on, However, as soon as I implement the Object Controller Falloff, the empty sphere that is supposed to trigger the growth does nothing at all. Scaling, grabbing, and rotating the empty sphere trigger nothing at all. I am a bit lost. Does anyone know any work arounds?
    If it helps, the Noise Falloff works well, but my only problem is that using Noise Falloff I am not too sure how I would render a final animation by simply manipulating the XYZ offset. If any one knows any tips on how I would animate a final render using Noise Falloff as my growth technique, that would also be extremely helpful. Thanks!

  • @abbyajc6368
    @abbyajc6368 3 роки тому

    Was the mesh list node discontinued? I can't seem to find it, and so I can't get the loop working for multiple points

  • @jeremy3ddave422
    @jeremy3ddave422 2 роки тому

    can you re do this in Geonodes bleder

  • @mattbowen9894
    @mattbowen9894 3 роки тому

    Noise falloff works exactly as expected. But for some reason when I assign falloff to my empty it doesn't work at all and falloff stays at 0. Any ideas?

    • @_pinkangels
      @_pinkangels 3 роки тому

      same happening with me :(

    • @mattbowen9894
      @mattbowen9894 3 роки тому

      @@_pinkangels keep messing with it. I figured it out but can’t remember exactly what I did. Maybe it had to do with the positioning of the empty relative to the parent object?

    • @_pinkangels
      @_pinkangels 3 роки тому

      @@mattbowen9894 aaa tbh I gave up lol. unchecked and check a bunch of stuff. ill mess around again later thanks :)

    • @bluefoxcreation
      @bluefoxcreation  3 роки тому

      Try increasing output value of maprange node.

    • @_pinkangels
      @_pinkangels 3 роки тому

      @@bluefoxcreation hmm still got no luck with this. oh well!

  • @duende1158
    @duende1158 4 роки тому +1

    first

  • @saitam95
    @saitam95 3 роки тому

    Hi, can someone paste the rule of the L System?

  • @uzaykisi1863
    @uzaykisi1863 3 роки тому

    Hi Bluefox, is it possible to make this animation (see below example) in blender, i'm working on it for a few days but couldn't find a solution
    ua-cam.com/video/SOk5qVXrFQA/v-deo.html
    another question, is there different formulas for lsystem and where can we find them?

    • @bluefoxcreation
      @bluefoxcreation  3 роки тому +1

      Check this twitter post for differential growth: twitter.com/faaaaarck/status/1331222239556067328?s=20
      Yes, you can find many on internet or make yourself check this one: paulbourke.net/fractals/lsys/

    • @uzaykisi1863
      @uzaykisi1863 3 роки тому

      @@bluefoxcreation , Neis aka Bradley Animation also made a diff growth but he says it's better to make this kind of animation with houdini but i wonder if you can do it, because there are a few guys who can make it via AN and you are one of those.
      Also thanks for the second link for lsystems