Houdini Like Plant Growth in Blender Tutorial (Geo Nodes)

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 129

  • @vacpw03
    @vacpw03 Рік тому +37

    Brilliant...unfortunately it doesn't work that way in Blender 3.4.1! But if you set the Rotate Euler to Axis Angel and Object it works for me! Instead of the Empty, I use the Color Ramp as an animation, setting the position of the black gripper to zero and 1 and also animating the color black on white, so the size of the flower remains the same! Thanks for the great tutorial! By the way, I bought the Friut collection - great too! LG Peter

    • @cheuqs
      @cheuqs  Рік тому +1

      Yeah animating on color ramp can be pretty good, just gets a bit confusing sometimes for me. Glad you like them!, Feel free to reach out if you have any questions or problems with them

    • @yashnasharma1244
      @yashnasharma1244 Рік тому

      hi! same issue, can you please explain how to animate the color ramp?? so the size of the flower remains the same

    • @yashnasharma1244
      @yashnasharma1244 Рік тому

      i'm like really stuck and i really need this :(

    • @vacpw03
      @vacpw03 Рік тому +6

      @@yashnasharma1244 Move the mouse over the color gradient in the ColorRamp and set an animation point with the "i" key - jump forward a few seconds in the timeline window and set the next animation point by changing the color ramp and setting the next animation point with "i"! and so forth

    • @en2336
      @en2336 Рік тому

      @@vacpw03 thank you! you're a real one

  • @AlexisRivera3D
    @AlexisRivera3D Рік тому +10

    *Underrated channel, awesome videos mate keep it up*

  • @JosuRibeiro
    @JosuRibeiro Рік тому +7

    You have no idea how much this tutorial helped me. Please keep them coming! Subscribed!

  • @CaseyJScalf
    @CaseyJScalf 10 місяців тому +2

    Unbelievable this is exactly what I was looking to learn.
    Going to try this out soon.
    Thank you!!

  • @Kamome163
    @Kamome163 Рік тому +5

    Beautiful. Thank you for sharing 🤩

  • @emiliacofer549
    @emiliacofer549 Рік тому +1

    this is the type of video that I like to watch

  • @flavio8430
    @flavio8430 Рік тому +1

    Nice workflow -- thanks for sharing!

  • @ZacMarcus
    @ZacMarcus Рік тому +2

    best tutorials around

  • @PiononoMatic
    @PiononoMatic 9 місяців тому +1

    sos un genio Cheuqs! altos nodos! muchisimas gracias!

  • @леушина
    @леушина Рік тому +6

    Thank you for your tutorial! I have been working on repeating your steps for 2 days already and I am still on 1/4 of the video. I am a beginner in blender. Sometimes it is difficult to understand how you opened some parts or functions, so i google and then try until i get the result needed, it extends my command of blender even more. Very interesting what i will manage to make in the end of this journey. I also like your voice over, pleasant to listen. I will tag you when i finish my animation.

    • @MonsterJuiced
      @MonsterJuiced Рік тому +1

      I hope you didn't give up. Keep going! :)

  • @sabinn.learning
    @sabinn.learning Рік тому +1

    i found this channel so lately.. thanks

  • @ApexArtistX
    @ApexArtistX 8 місяців тому +1

    Best method for wind animation

  • @4uuuu
    @4uuuu Рік тому +1

    很感谢你的无私分享!Like your tutorial!

  • @hectorthespector
    @hectorthespector Рік тому

    Outstanding effect! Thank you Cheuqs 👏

  • @NmEter2
    @NmEter2 Рік тому +2

    Hi, thanks for this video! I think its a nice lvl for people who already know there ways in blender a bit, and are trying to learn geo nodes. you dont explain stuff that has been in a milion videos. And show wat can be done with simple concepts put together. Beein a higer lvl tut i would love if you explain mor broadly wat you want to acheave whith the things you do, instead of describing wat you click. ...Under rated channel indeed. thy for your videos!

    • @cheuqs
      @cheuqs  Рік тому +2

      Thanks! I have another complex geo nodes tutorial dropping in the next few days and which I go over a bit more of some of the node uses and why I'm using them

  • @Imfazalurrehman
    @Imfazalurrehman Місяць тому

    Thank you so much for sharing this tutorial and it was really helpful... Only one problem I got in that my flowers are merging together and I wanted to them to be separate from each other... do you have any tip for that?

  • @Mahyarhdri
    @Mahyarhdri Рік тому +1

    Amazing Tutorial mate , u didnt make it Complicated , Thank you !

  • @yashnasharma1244
    @yashnasharma1244 Рік тому

    couldnt appreciate this tutorial more, good stuff thanks

  • @cmcdonough2
    @cmcdonough2 10 місяців тому +1

    That's really neat.

  • @lukayz1363
    @lukayz1363 Рік тому +2

    Thanks for this! It was exactly what i was looking for

  • @mdtx3265
    @mdtx3265 5 місяців тому

    amazing tutorial ! Thank you so much

  • @friedas_arts2141
    @friedas_arts2141 Рік тому

    Great tutorial it's very easy to follow along!

  • @BlenderQuick
    @BlenderQuick Рік тому

    beautiful tutorial!!

  • @serdar-bayram
    @serdar-bayram 5 місяців тому

    Hello, this has been a very nice piece of work. I have a point where I'm stuck. When I move my empty object forward, I don't want the plants in the background to be hidden. In other words, I want the plants in the background to always be visible in the scene. How can I do this? I would appreciate your help.

  • @CapVFX
    @CapVFX 4 місяці тому

    Great tutorial! Got everything going good but I have a question. Hos could I use geometry nodes to make the flower stay but still grow in area. Like a plain or field that is expanding. How could I achieve that?

  • @letsd0good
    @letsd0good Рік тому +1

    this is fantastic!!

  • @Seaweed_animations
    @Seaweed_animations 9 місяців тому +1

    Really nice tutorial! Got this to work on my first try. I was wondering could it be possible that the plants only wiggle as they grow and ease into being still once they have grown fully? So that it looks like they are wiggling their way up. I tried to animate the parameters of the plant's geonodes but they don't seam to affect the instances created by the Empty...

    • @cheuqs
      @cheuqs  9 місяців тому

      I'm not 100% sure I had that problem too and couldn't find a fix, might be possible with simulation nodes but I haven't really learned them yet

  • @sherif_dauda
    @sherif_dauda Рік тому

    Great tutorial. Will definitely be using this.
    What's the title of the background music? 🙏🏽🙏🏽

  • @NB_nobody
    @NB_nobody Рік тому

    Beautiful!!

  • @sikhostudio
    @sikhostudio Рік тому +1

    worth to subscribe

  • @azuajeanyeduard
    @azuajeanyeduard 10 місяців тому +1

    Eres increíble bro 👍

  • @danialsoozani
    @danialsoozani Рік тому +1

    A very good approach!! thanks for sharing it man!

  • @FootyToonz
    @FootyToonz Рік тому

    Awesome tut ..
    but how can I make the plants stop disappearing again .. i need them to start small then grow and stop there ?

  • @micheasmith3317
    @micheasmith3317 Рік тому +1

    exceptional

  • @bIgM75-kp5ju
    @bIgM75-kp5ju 8 місяців тому +1

    Hello, great video but the empty doesn't have any effect on the scale of the flowers, do you know what it could be ?

    • @cheuqs
      @cheuqs  8 місяців тому

      you can try to level out the map range values to where you see the flowers and slowly decrease the values to make a gradient until it looks good

  • @matthewdavies1213
    @matthewdavies1213 Рік тому +4

    Everything was working as intended but as soon as I got to the empty part, I'm at a stand still. I've set up the object info-distance-map range-color ramp into the scale of the instance on points node but when I move the empty around, nothing happens to the flowers. Is this related to @vacpw03 's comment about it not working for them and them having to animate with the color ramp? I'm using blender 3.6 right now. Unsure if something changed here post 3.4.
    I may also not be adding in empty properly. I just added an object info node and selected the empty but did you parent it?
    Thanks!

    • @gagehunt56
      @gagehunt56 Рік тому

      Did you ever figure this out, I got here to and the empty doesn't control the growth at all

    • @matthewdavies1213
      @matthewdavies1213 Рік тому

      @@gagehunt56 No unfortunately not

    • @gagehunt56
      @gagehunt56 Рік тому

      @@matthewdavies1213 I got frustrated and used this tutorial instead, I think you can apply it to the branch and this one worked for me, hope this hels
      ua-cam.com/video/CWomo4_E6l8/v-deo.html

    • @crossoverer
      @crossoverer Рік тому +1

      had the same issue with blender 3.6. so decided to use Geometry Proximity node with a sphere instead of an empty and it seems like working as intended.

    • @Tridimensionalart
      @Tridimensionalart 9 місяців тому

      finally its working thanks@@crossoverer

  • @laurenpetrie-animator
    @laurenpetrie-animator 28 днів тому

    I'm at the 'rotate' section (2:40 min mark) and my plant isn't moving like that? It's just distorting the surface, the plant isn't moving as a whole. I need the plant to sway? When I increase the scale on the noise node, it just speeds up and gets more chaotic looking. The plant stays still

  • @RMAFIRE
    @RMAFIRE Рік тому +1

    Love it 😍😍

  • @rana-3d
    @rana-3d Рік тому

    Very impressive

  • @dinisdesigncorner332
    @dinisdesigncorner332 Рік тому +1

    thank you so much man ❤

  • @royhurdle1442
    @royhurdle1442 Рік тому +1

    Love It💕💪

  • @youngyingyang
    @youngyingyang Рік тому

    Great Video!! Suggestion: Drop the music level by 40%... ;)

  • @ozbayalperen1
    @ozbayalperen1 Рік тому +1

    Awesome, thank you for the tutorial mate.

  • @ULTRRRRRLLLLLGHT
    @ULTRRRRRLLLLLGHT Рік тому +5

    Hey man, as soon as I add my empty and connect colour ramp to scale, the flowers just disappear. I turned the density up and nothing appears!

    • @cheuqs
      @cheuqs  Рік тому +2

      hmm, not 100% sure but it sounds like either the map range values need to be inverted or just try to play around with them and see if it appears, if not then try ctrl+A on the empty to apply the scale (also make sure the object info node/ the empty is set to relative and not original)

    • @ULTRRRRRLLLLLGHT
      @ULTRRRRRLLLLLGHT Рік тому +1

      @@cheuqs Interesting, now that I look at the project, I think youre right about applying the scale...I did this for everything else but the empty.
      Thanks dude.

    • @леушина
      @леушина Рік тому

      @@ULTRRRRRLLLLLGHT got stuck here too but will go to sleep and continue tomorrow. Empty doesn't change size of my flowers when i move it. and flowers are so tiny, just like spots. Anyways, very interesting

  • @P9_STUDIO
    @P9_STUDIO Рік тому +1

    Great Tutorial!

  • @o-gus-t1542
    @o-gus-t1542 Рік тому +1

    Wow, Amazing !
    Do you know if there is a way to keep the flowers still after they've been growned? Like a paint effect.
    Looking forward to your future works dude !

    • @cheuqs
      @cheuqs  Рік тому +3

      You could try some tutorials for dynamic paint to a vertex group, Im not too familiar with dynamic paint but i think that would work, another option would be to just use a object instead of empty and use geometry proximity node like in my knitting tutorial, this would let you just scale the control object/empty so it would grow and stay after being grown but would need a bit of tweaking on the map ranges

  • @shaamgannesh7496
    @shaamgannesh7496 Рік тому +1

    my flowers and plants look bigger then the stump for some reason can anybdy suggest how it can be fixed pls.

  • @VisualistAyush07
    @VisualistAyush07 Рік тому +2

    Amazing

  • @laurenpetrie-animator
    @laurenpetrie-animator 28 днів тому

    Okay now I'm at 5:52, and the flowers are HUGE, stretched, clumping together and not at all attached to the object they're supposed to be joined to?? Anyone else having this happen?

  • @Vandakar-t9r
    @Vandakar-t9r Рік тому

    Trying to simulate this but instead of a tree bark, on text...I want the text to be formed out of vines and have this effect with some flowers and plants coming out of certain points for a logo...any other tutorials you might recommend on making animated vines as well to add this to?

    • @cheuqs
      @cheuqs  Рік тому

      vines are a bit tricky, ive been testing a bunch of methods and the 1 problem face is the branches move too much or grow with the plant (not realistic) but if you aren't going for realism you could just use a bezier curve and instance your text on the first curve (curve to points) then displace points on faces for the flowers, might be issues with flickering though

  • @MRVI-qp6on
    @MRVI-qp6on Рік тому

    just wow

  • @wijdenehamdi8889
    @wijdenehamdi8889 Рік тому +2

    hey, when I plug the collection info in the instance on points nodes it turns to be millions of extremely way to big flowers that crashed my computer on top of the log :/ I also that your density on the log is at 10000 but mine is at 0.05 or else it crashes and I already have thousands of small points and not a few like you. Pleeeease help !!

    • @auxvisuals7967
      @auxvisuals7967 Рік тому

      By reducing the density and adjusting the scale should do it

    • @cheuqs
      @cheuqs  Рік тому +1

      Yeah like @auxvisuals7967 said, Id try to change the density value or maybe try to apply the scale of the log. One last thing that might or might not work would be to scale the log down by 1/10th then apply scale and scale back up without applying the scale (might not work though)

  • @andreiandgames2774
    @andreiandgames2774 3 місяці тому

    Gracias

  • @lucianodaluz5414
    @lucianodaluz5414 Рік тому +1

    Holy f*! Thanks

  • @rasmusthornqvist6430
    @rasmusthornqvist6430 Рік тому +1

    When I look in the rendered view all of my objects are like almost white and I used the same models as you, I don't know what to do about it o:

    • @cheuqs
      @cheuqs  Рік тому +1

      Sounds like threes a realize instance node you added maybe? if not just try adding a set material for the objects and match them to the materials

    • @rasmusthornqvist6430
      @rasmusthornqvist6430 Рік тому

      @@cheuqs I used the same nodes as you and but I'll try and do that! It's just that the flowers have their green still left but the petals are white, the plant thing is completely white and the log has its details but is mostly white but not completely. It's also only in the render and rendered view that they look like that.

  • @laroccastudios7779
    @laroccastudios7779 Рік тому +1

    Hello, I have blender 3.0 and it does not have the scene time node, what can I do?

    • @cheuqs
      @cheuqs  Рік тому

      The scene time node only uses the amount of frames to auto animate a value, if you don't have it in your version you can just press "i" on the multiply value and keyframe it to animate it manually

  • @salazar665
    @salazar665 Рік тому

    Wow.. ❤

  • @xaviervicens5217
    @xaviervicens5217 Рік тому +1

    I have problems for rendering, do you know what? My computer has crashed every time. So I have to do not render the simulation to be able to render.

    • @cheuqs
      @cheuqs  Рік тому

      it may be a hardware issue, making it I didn't run into any problems other than if the mesh for the plants were too dense then it may lag and cause it to crash, you could try using the decimate modifier to reduce the polys for the plant mesh

  • @dezi
    @dezi Рік тому

    would there be a way to add easing to the growth speed?

  • @ApexArtistX
    @ApexArtistX 6 місяців тому

    does this work in blender 4.0 ? doesnt seem to work

  • @andrewdesigns1
    @andrewdesigns1 Рік тому

    after making the proximity node connections, i tried to move my empty to see the scaling of the flowers, but nothing is scaling or moving. how to fix that?

    • @cheuqs
      @cheuqs  Рік тому +2

      It might be the object node you have (the empty) just make sure that its set to relative, that will translate any edits to node itself, other than that you could try applying the scale to the branch or try and change around the map range values a bit

    • @andrewdesigns1
      @andrewdesigns1 Рік тому +1

      @@cheuqs Makes sense. Thanks❤️

  • @cgarm6086
    @cgarm6086 Рік тому

    Can I then animate and export?

  • @AlanAstle
    @AlanAstle Рік тому +2

    Maya has this with its Paint Effects.

  • @moathsartworkshopvlog
    @moathsartworkshopvlog Рік тому

    Is there a way to keep them from reverse growing after they grow

    • @cheuqs
      @cheuqs  Рік тому

      You could try to use a gradient and color ramp node instead of the empty, then animate the position of the gradient

  • @LisaFoak
    @LisaFoak Рік тому

    For me the plants are way to small....as i forgot to apply the Transforms and the model was huge.....can I fix this afterwards? Im already at the 8:00 minute mark

    • @cheuqs
      @cheuqs  Рік тому

      sorry for the late reply, but in the future if this ever happens you can just change the scale on the instance on points node to match what you want

    • @LisaFoak
      @LisaFoak Рік тому

      Thank you so much@@cheuqs

  • @saparjumash
    @saparjumash Рік тому

    is there any way to control the proximity to affect its growing effect. like when the empty comes the flower shoul START opening or growing?

    • @cheuqs
      @cheuqs  Рік тому

      Yeah, you would want to play around with the map range values after the geo proximity node, that what controls how much the fall off would be

    • @saparjumash
      @saparjumash Рік тому

      @@cheuqs no no i am not talking about the fall off. for example i have a flower which opens with its petals, i want to distribute them on an object and want to access the indecies so when an empty comes they should start opening one by one. i am sorry my english is not very good but i think i made my point

    • @cheuqs
      @cheuqs  Рік тому

      @@saparjumash hmm not 100% sure, I think ive tried that but wasn't able to figure out how to do it other than using a map range with a proximity, but if you find out pls let me know!

    • @saparjumash
      @saparjumash Рік тому

      @@cheuqs I have been searching that. in c4d it is very easy just with falloffs and some tweakings. I cant understand why blender foundations dont make effectors.

  • @cqqper8849
    @cqqper8849 9 місяців тому

    At the beginning, the flowers stretch out terribly. nothing works.

  • @letsd0good
    @letsd0good Рік тому

    hey quick question, is there a possibility for me to "paint" with the empty sphere on the object so that the flowers stay once the sphere moves away? so it creates the effect of painting with flowers. i know it is possible but can't find a solution yet 😔

    • @cheuqs
      @cheuqs  Рік тому

      You could try using dynamic paint, im pretty sure there's a way to convert it to a vertex group/attribute but I'm not too familiar with it

    • @letsd0good
      @letsd0good Рік тому

      @@cheuqs hey it's me again; i was wondering, do you know how would i position the instances on my object without them overlapping? for example if i had a more rigid structure instanced, like crystals, and not flowers as per your video? if you have an idea and the time to reply i would be super grateful 🙏

    • @cheuqs
      @cheuqs  Рік тому +1

      @@letsd0good Im not sure if theres a way to get them to not overlap, maybe try the poisson disk option on the distribute points on faces. Other than that I would just try to change the seed until it looks good

  • @jieluomuLiu
    @jieluomuLiu Рік тому

    How do I get this project file

  • @gaieow282
    @gaieow282 Рік тому

    это с нодом шринк врап?

  • @multidisciplinaryartist
    @multidisciplinaryartist 11 місяців тому +1

    this empty stuff is not working for me

    • @skyr3ssaep
      @skyr3ssaep 9 місяців тому

      try to play with the from min and from max value in map range

  • @shubhamjaiswal8918
    @shubhamjaiswal8918 Рік тому +1

    I am new at this but can you tell me how to keep them grown up its a for a static scene I am making and want to just show them growing and then just wiggle at their place not disappear or like die out kind of animation happens after sometime don't know how to do this just had an idea

    • @cheuqs
      @cheuqs  Рік тому

      Yeah you should be able to just stop the empty from fully going past the empty, so for example keyframe it going towards the object then stopping on the middle of the object, and if you want the spread to be more it would be map range values I would try and tweak

  • @-________9732
    @-________9732 9 місяців тому

    Vhere me can dowunload zis proekt

  • @bobdobs8855
    @bobdobs8855 7 місяців тому

    Is is possible to animate the properties of geometry nodes like the seed value on the random value nodes? Thank you.

  • @eshwarthegreat
    @eshwarthegreat Рік тому

    Blend file please

  • @youngyingyang
    @youngyingyang Рік тому

    Is this file shared somewhere so we can learning it without having to pause the video every 10 seconds ;)

  • @gswhitedevil6631
    @gswhitedevil6631 Місяць тому +1

    empty are not Affecting this scale.

  • @TR-707
    @TR-707 7 місяців тому

    i heard if you put "Houdini" in a youtube video title, you get 1000% more views

  • @GartiOG
    @GartiOG Рік тому

    NOp not even close

  • @kamal94kashyap
    @kamal94kashyap Рік тому

    You skiped starting part. please make video starting to end

  • @deletedddddddddd
    @deletedddddddddd Рік тому +21

    please please please dont get into AI or NFTs, its so disappointing seeing artists i look up to get into them

    • @t1sk1jukka
      @t1sk1jukka Рік тому

      My thoughts exactly. Sad times

    • @feralmode
      @feralmode 8 місяців тому +4

      if the guy makes money from nfts i got no problem with that. let him support himself however he wants if it lets him keep producing tutorials then we all benefit.

  • @ВиталийЛаптев-ъ7в

    How make this model in blender?
    ua-cam.com/video/DPC9K5ZCoL8/v-deo.html

  • @CapVFX
    @CapVFX 5 місяців тому

    Amazing

  • @ApexArtistX
    @ApexArtistX 8 місяців тому

    the flower animation does not work if its a collection , how to fix ?